Max Horn
3d77f7230e
Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068 )
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svn-id: r8249
2003-06-01 18:20:38 +00:00
Max Horn
393e749785
charset masking fixes, mostly for The Dig (hey I think I finally almost understand that part of the code :-)
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svn-id: r8248
2003-06-01 17:29:45 +00:00
Jochen Hoenicke
16b47e4f95
I forgot one note_length entry.
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svn-id: r8247
2003-06-01 17:27:20 +00:00
Max Horn
f91de2ae1e
renamed&fixed contains(Rect) -> intersects(Rect); added extend() method
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svn-id: r8246
2003-06-01 17:06:07 +00:00
Jochen Hoenicke
ff5705b32c
Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized.
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svn-id: r8245
2003-06-01 16:42:29 +00:00
Jochen Hoenicke
3733667aa5
Also call playerV2->set_master_volume when playerV2 exists.
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svn-id: r8244
2003-06-01 16:41:25 +00:00
Torbjörn Andersson
7cfe07fdd3
Reverted the recent o5_getClosestObjActor() change and fixed it by
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measuring the distance in characters for V2 games instead. Now Edna won't
bring the same strange kid into the cell over and over again.
If necessary, we can still fix o5_getClosestActor() to handle larger
distances. It just takes a few more changes than I first thought.
svn-id: r8243
2003-06-01 16:40:15 +00:00
Jochen Hoenicke
ed0080e55b
Added new note-lengths of indy3ega/loom. Fixed internote spacing.
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svn-id: r8242
2003-06-01 15:56:40 +00:00
Max Horn
cb5fb5d403
added a getMaskBuffer method (makes it easier to read some of the code); merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen
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svn-id: r8241
2003-06-01 14:30:26 +00:00
Max Horn
2591a4f018
This didn't look logical, and could (in theory) lead to mask being drawn but _hasMask not being set. I suspect it was a bug in the original commit adding this (back in the original string.cpp, rev. 1.5). Even if this change should turn out ot be incorrect, the original code most probably was incorrect anyway
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svn-id: r8240
2003-06-01 14:07:14 +00:00
Oliver Kiehl
3e87539b5c
use FROM_LE_16, indentation cleanup
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svn-id: r8239
2003-06-01 13:29:28 +00:00
Joost Peters
4cef98bf6d
add fnNormalMouse()
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svn-id: r8238
2003-06-01 13:20:55 +00:00
Oliver Kiehl
41c1e94ea5
some VERY hacky SkyLogic::talk support
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svn-id: r8237
2003-06-01 13:12:10 +00:00
Max Horn
8b39e81afe
cleanup
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svn-id: r8236
2003-06-01 13:11:30 +00:00
Max Horn
9cbcde684b
cleanup / added comments / code unification
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svn-id: r8235
2003-06-01 13:09:30 +00:00
Joost Peters
a29074ed08
actually show mouse this time
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svn-id: r8234
2003-06-01 13:07:20 +00:00
Joost Peters
063c310917
added some buggy, incomplete mouse code
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svn-id: r8233
2003-06-01 12:49:39 +00:00
Oliver Kiehl
5c91b160f6
fix gcc compile
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svn-id: r8232
2003-06-01 10:53:21 +00:00
Nicolas Bacca
41e316ad6e
Reversing for the time being
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svn-id: r8231
2003-06-01 10:28:45 +00:00
Nicolas Bacca
79a98164c0
Bypass Sam & Max floppy copy protection
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svn-id: r8230
2003-06-01 10:15:31 +00:00
Travis Howell
8a531f3ca5
Missed one
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svn-id: r8229
2003-06-01 09:48:37 +00:00
Travis Howell
771dcfaad7
Rename SimonState to SimonEngine
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svn-id: r8228
2003-06-01 09:41:56 +00:00
Robert Göffringmann
b3e1668970
I hope(!) SkyScreen is big endian compatible now.
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svn-id: r8227
2003-06-01 05:02:14 +00:00
Robert Göffringmann
20893a2d23
fixed sprite animation bug. Door closes completely now.
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svn-id: r8226
2003-06-01 04:34:11 +00:00
Jamieson Christian
65ca548502
Fixed MT-32 welcome message
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svn-id: r8225
2003-06-01 04:15:10 +00:00
Jamieson Christian
86138eda44
Documentation corrections
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svn-id: r8224
2003-06-01 04:06:24 +00:00
Jamieson Christian
452735e320
Some last SysEx cleanup.
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svn-id: r8223
2003-06-01 04:05:13 +00:00
Travis Howell
fa481d90e5
Enable loom sound patch, works in both loomega and indy3ega
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Use Amiga flag for Amiga versions for now
svn-id: r8222
2003-06-01 04:03:40 +00:00
Robert Göffringmann
22b5009a35
whoops
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svn-id: r8221
2003-06-01 03:49:05 +00:00
Robert Göffringmann
d67c53d756
basic ingame speech support
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svn-id: r8220
2003-06-01 03:44:07 +00:00
Jonathan Gray
738497ef14
actually sending the event helps too
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svn-id: r8219
2003-06-01 03:39:44 +00:00
Jonathan Gray
220c2f6389
give alsa sysex more chance of working, still broken though
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svn-id: r8218
2003-06-01 03:25:14 +00:00
Jamieson Christian
11e188c520
More MT-32 SysEx tweaks
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svn-id: r8217
2003-06-01 03:13:08 +00:00
Jamieson Christian
2ef36da819
Fixed checksum error
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svn-id: r8216
2003-06-01 03:06:10 +00:00
Jamieson Christian
6f9af8707e
More MT-32 SysEx tweaking
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svn-id: r8215
2003-06-01 02:59:58 +00:00
Jamieson Christian
785118c63c
Removed debug output
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svn-id: r8214
2003-06-01 02:47:26 +00:00
Jamieson Christian
0074641ab2
Fixed potentially structure alignment problem
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svn-id: r8213
2003-06-01 02:47:06 +00:00
Jamieson Christian
3103dfa1f3
Fixed SysEx errors
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svn-id: r8212
2003-06-01 02:37:37 +00:00
Jamieson Christian
e2b2f8cc64
Fixed stupid SysEx error
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svn-id: r8211
2003-06-01 02:25:07 +00:00
Jonathan Gray
8f4660fb5c
hopefully add sysex support to alsa midi backend
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svn-id: r8210
2003-06-01 02:08:47 +00:00
Max Horn
70e2b20c0b
cleanup
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svn-id: r8209
2003-06-01 02:07:23 +00:00
Jamieson Christian
f047955b0d
Restored SEQ_MIDIPUTC SysEx approach
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svn-id: r8208
2003-06-01 01:45:08 +00:00
Jamieson Christian
7a2a739ea3
Teaking the MT-32 welcome message.
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svn-id: r8207
2003-06-01 01:13:00 +00:00
Max Horn
e63dec5f56
clearUpperMask -> clearCharsetMask
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svn-id: r8206
2003-06-01 01:02:35 +00:00
Max Horn
3e2a7cc1cf
same change as in the old costume code: just always mask
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svn-id: r8205
2003-06-01 01:00:44 +00:00
Robert Göffringmann
557be6cbfa
fixed screen coordinates bug for stdSpeak
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svn-id: r8204
2003-06-01 00:47:57 +00:00
Max Horn
24b5af6a0e
cleanup
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svn-id: r8203
2003-06-01 00:45:08 +00:00
Jamieson Christian
5e46155d3a
Welcome message for MT-32 panels.
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More for SysEx tests than anything.
svn-id: r8202
2003-06-01 00:42:01 +00:00
Jamieson Christian
c5ecbf65cb
Another slight tweak to the EV_SYSEX code
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svn-id: r8201
2003-06-01 00:14:04 +00:00
Joost Peters
69db2c0515
oops. forgot this.
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svn-id: r8200
2003-06-01 00:02:51 +00:00