Torbjörn Andersson
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f974b48a41
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Fixed bug #1093845 after discussing with Fingolfin.
svn-id: r16449
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2005-01-06 15:57:12 +00:00 |
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Max Horn
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47280d9433
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Updated copyright
svn-id: r16398
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2005-01-01 16:09:25 +00:00 |
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Max Horn
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d299f0601b
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Reducing header dependencies a bit
svn-id: r16347
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2004-12-27 22:08:20 +00:00 |
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Chris Apers
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d4dee021fc
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Cleanup
svn-id: r15773
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2004-11-09 16:04:36 +00:00 |
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Max Horn
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ead49832a9
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Argh, didn't mean to commit this
svn-id: r15339
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2004-09-28 23:47:51 +00:00 |
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Max Horn
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bf33a1e10a
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Removed some unneeded #includes
svn-id: r15338
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2004-09-28 23:47:04 +00:00 |
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Travis Howell
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2c0f36cddc
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Should be HE60/70.
svn-id: r15211
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2004-09-21 01:00:30 +00:00 |
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Max Horn
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768133d6e6
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Rename some member vars to avoid _ followed by an uppercase letter. More of those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this)
svn-id: r15175
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2004-09-18 22:42:45 +00:00 |
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Max Horn
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e74a3c9a2b
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Reduce code duplication a bit
svn-id: r15174
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2004-09-18 22:26:19 +00:00 |
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Max Horn
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58c574d7cc
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Moved mouse cursor code into ScummEngine subclasses were possible -- this makes it much easier to see which cursor code is used in which SCUMM version; also changed cursor code to not overwrite default_cursor_* (which would cause problems when switching to another game)
svn-id: r15169
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2004-09-18 20:29:13 +00:00 |
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Torbjörn Andersson
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103cbac40a
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Fixed bug #1014296, the Loom cursor hotspot regression.
svn-id: r14726
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2004-08-24 06:36:12 +00:00 |
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Torbjörn Andersson
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bb0b18515b
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Fixed slight regression in the Loom cursor shape: The whole thing was
shifted one step to the left, so the leftmost column wasn't included.
(Hotspot is still wrong, of course - that's a different bug.)
svn-id: r14725
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2004-08-24 06:20:30 +00:00 |
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Max Horn
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28c32a9fb7
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Add LOOM cursor support
svn-id: r14703
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2004-08-23 08:37:55 +00:00 |
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Eugene Sandulenko
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48c0be7b5f
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Fix bug, actually a typo introduced with last cursors improvements. It crashed
all HE7.0+ games with custom cursors.
svn-id: r14694
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2004-08-23 00:41:43 +00:00 |
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Max Horn
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b20187a0e9
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Cursor code cleanup
svn-id: r14690
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2004-08-22 23:38:00 +00:00 |
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Max Horn
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152a5e97fe
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Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen
svn-id: r14612
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2004-08-14 19:42:00 +00:00 |
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Max Horn
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6f8f26dd38
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Small TODO comment
svn-id: r14081
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2004-06-27 13:32:50 +00:00 |
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Max Horn
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4bb40b3408
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fix warning
svn-id: r14048
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2004-06-25 11:49:07 +00:00 |
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Eugene Sandulenko
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088676cdb2
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Add grabCursorFromBuffer() function.
svn-id: r14033
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2004-06-24 20:09:36 +00:00 |
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Travis Howell
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622f3ec78f
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Fix mouse cursors hotspot in HE games.
HE games don't change cursor hotspot, when changing cursor image.
svn-id: r14027
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2004-06-24 12:32:19 +00:00 |
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Max Horn
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14378cb56e
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Renamed more OSystem methods
svn-id: r13410
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2004-03-28 16:30:50 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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cc67301791
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renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen comments to VirtScreen; cleanup
svn-id: r12168
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2004-01-06 11:47:34 +00:00 |
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Max Horn
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2ce4d13c04
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split out cursor/palette code into separate source files
svn-id: r12138
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2004-01-04 14:35:46 +00:00 |
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