Johannes Schickel
95cabb0ffd
SCUMM: Add a difficulty selection dialog for Loom FM-Towns.
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It is in spirit of the DOS version's selection dialog, but it has the
description above the buttons instead of below it.
2011-12-26 15:25:41 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
cd6ee0589d
JANITORIAL: Format forward declarations to follow convention
2011-04-28 12:20:34 +03:00
Johannes Schickel
70245181f1
SCUMM: Fix for bug #3064655 "Restart with F8 key not working properly".
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svn-id: r52715
2010-09-13 23:35:55 +00:00
Max Horn
947edd08c3
Replace SCUMM F5 dialog by GMM & add help button to GMM
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The new "Help" button in the GMM is currently only used by SCUMM.
To use it, an engine currently needs to subclass MainMenuDialog.
svn-id: r49249
2010-05-26 19:54:50 +00:00
Max Horn
7dafef752f
SCUMM: Make HelpDialog & ConfigDialog internal
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svn-id: r48562
2010-04-06 09:26:04 +00:00
Travis Howell
f40c466d5e
Fix bug #2959947 - SPYFOX1: Saves don't work from menu.
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svn-id: r48142
2010-02-27 02:49:27 +00:00
Johannes Schickel
88b4bbb952
Fix broken Scumm dialogs, which is a regression from r46947. (They used a dummy name, which didn't exist in the theme config and later on just calculated the size on their own...)
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svn-id: r47057
2010-01-05 22:18:09 +00:00
Johannes Schickel
b5ce08b2c6
Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication.
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svn-id: r43552
2009-08-20 09:21:09 +00:00
Johannes Schickel
5a89bc058c
Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently.
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svn-id: r43436
2009-08-16 12:10:37 +00:00
Eugene Sandulenko
9b031982cf
Fix bug #1745396 : "MI: Saved game from the credits sequence fails to load".
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Now we specifically disallow saves in room 0 for all v4+ games. Original
has exactly this check in all versions, and such games are impossible to load.
Still the problem is not resolved for v0-v3 and HE games.
svn-id: r42664
2009-07-22 19:25:53 +00:00
Johannes Schickel
2422ee06a2
Formatting fixes.
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svn-id: r42538
2009-07-16 17:39:16 +00:00
Vicent Marti
af289bdb03
Fixed bug 2820514 ("Help dialog causes crash")
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svn-id: r42537
2009-07-16 17:29:31 +00:00
Max Horn
144be21bed
GUI: Got rid of the WidgetSize stuff
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svn-id: r35022
2008-11-12 13:14:44 +00:00
Christopher Page
09f4fd946e
Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33183
2008-07-21 22:46:39 +00:00
Willem Jan Palenstijn
ba4ba85124
remove accidentally committed debugging code; fix shadowing warning
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svn-id: r33064
2008-07-14 21:04:42 +00:00
Willem Jan Palenstijn
ff5f3730c5
Don't draw scumm saveload dialog while reflowing layout, as that would use uninitialized values
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svn-id: r33063
2008-07-14 21:00:39 +00:00
Christopher Page
b50df858eb
Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDialog, to avoid confusion and conflict with the Global Main Menu class
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svn-id: r32937
2008-07-07 06:05:48 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Matthew Hoops
f3175861ba
implement o72_debugInput (with some help from Kirben)
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svn-id: r28988
2007-09-20 20:50:38 +00:00
Max Horn
2243197f50
Changed GUI system to use Common::KeyState state
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svn-id: r27786
2007-06-30 12:26:59 +00:00
Max Horn
8103903935
Removed redundant code
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svn-id: r27393
2007-06-13 20:41:47 +00:00
Max Horn
cd6f145577
Modified version of patch #1723779 : SCUMM: Improved ctrl+t subtitle cycling
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svn-id: r27068
2007-06-03 17:32:42 +00:00
Max Horn
f85871b1fc
Make InfoDialog::setInfoText a bit more useful, by making it public & reusable
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svn-id: r27050
2007-06-02 12:01:09 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
c9bee38839
Modified version of patch #1727045 INDY3: IQ Points Dialog
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svn-id: r27012
2007-05-30 16:40:11 +00:00
Max Horn
579a3fe7cf
Renamed plugin.cpp to detection.cpp in all engines
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svn-id: r26622
2007-04-27 20:23:25 +00:00
Max Horn
0485f76c8d
Changed GUI code to do 'lazy'/'just-in-time' reflowing, so that client code doesn't have to forward EVENT_SCREEN_CHANGED to us (this may initially cause some regressions, please report any induced crashes or oddities you observe to me)
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svn-id: r23663
2006-08-04 15:48:37 +00:00
Max Horn
1a10cacfb9
Renamed handleScreenChanged() -> reflowLayout() in the GUI code
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svn-id: r23662
2006-08-04 13:55:53 +00:00
Johannes Schickel
cba9ef32c2
adds support for filling the thumbnail display in a given color if no thumbnail is present
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svn-id: r22745
2006-05-29 14:40:18 +00:00
Eugene Sandulenko
b56c7b88d7
Major GUI update:
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- Implemented padding in console
- Update only current line in console instead of whole screen
- Fixed caret positioning in edit text widget
- Improved buttons drawing, now they look more realistic
- Added label spacing in popup widget
- Correct shadow in popup widget
- Fixed up with selected popup widget being drawn on wrong tab
- Added shading to list dialog
- Adjusted shading of inactive widgets
- Proper coloring of browset (add game) dialog
- Introduced Container widget
- Used Container widget in scumm save/load dialog. Now it looks properly
- Adjusted button colors even more. Now they match almost perfectly albeit with banding
- Made scrollbar appear only when it is really needed
svn-id: r22670
2006-05-27 05:46:04 +00:00
Eugene Sandulenko
8e9db03379
Plug memory leak
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svn-id: r22523
2006-05-18 19:37:38 +00:00
Eugene Sandulenko
e982782281
Fix bug #1483272 : "GUI: SCUMM pause dialog breaks upon scaler switch". Also
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fix same problem in scumm help dialog.
svn-id: r22522
2006-05-18 16:44:44 +00:00
Max Horn
0d6362ea48
Patch #1091170 : ALL, SCUMM: Subtitle speed control
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svn-id: r22456
2006-05-13 17:30:04 +00:00
Max Horn
b59a791c5e
Moved queryResString from class ScummDialog to class InfoDialog; some cleanup
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svn-id: r22234
2006-04-29 23:23:32 +00:00
Johannes Schickel
7f0c8883ad
Merges SaveLoadChooser and SaveLoadChooserEx.
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svn-id: r22021
2006-04-19 05:46:57 +00:00
Johannes Schickel
8828daba84
Updates scumm dialogs for runtime overlay resolution changes.
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svn-id: r22018
2006-04-19 01:07:16 +00:00
Eugene Sandulenko
c3f91ca288
Converted all scumm dialogs to new scheme
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svn-id: r21147
2006-03-09 01:08:25 +00:00
Travis Howell
0a3b58ff2a
Update string array tables and use for all possible games and strings
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svn-id: r20980
2006-03-01 04:32:44 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00