Commit Graph

29 Commits

Author SHA1 Message Date
Thierry Crozat
817ddb19c9 AGS: Tidied Library class
From upstream 58a6f421e3b97f6e2db49b88a6434686c62f5142
2022-06-25 23:33:30 +01:00
Thierry Crozat
3b2f9fed4e AGS: Removed unused thread and mutex utils
From upstream 9173a2d8ea90b019c27d49a2d48018fab5a4c2b6
2022-06-16 23:16:20 +01:00
Donovan Watteau
f12ff97873 AGS: Fix Plugins::pluginError() nullptr given to printf
Giving a null pointer to a printf-like function is undefined, and
OpenBSD complains about it.
2022-05-30 08:33:33 +03:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert
ecbda750a3 AGS: Fix loading plugins 2021-07-18 17:07:02 -07:00
Paul Gilbert
e543a32ec0 AGS: In progress converting plugin classes to be instance based
Previously the plugin system was obviously built around function
pointers, since a loaded plugin DLL would expose them statically.
This meant that the plugin classes I implemented also had to use
static methods, and all the variables had to be static as well.

This has been getting more and more annoying. So this commit is
an in-progress refactoring of AGS to allow for plugins to be
properly instance-based, and pointers to script methods will be
both a pointer to the plugin as well as the method name.
2021-07-18 17:07:01 -07:00
Paul Gilbert
8278e9fa52 AGS: Moved PlaneScaling to Shared
From upstream 080226c6b1c1a9b7ae913dedd35a2022a3ce1940
2021-06-13 21:09:08 -07:00
Paul Gilbert
701396361c AGS: Import of fresh codebase 2021-06-13 21:08:44 -07:00
Paul Gilbert
1a8ae27b58 AGS: Move game & spriteset into Globals 2021-02-26 21:28:53 -08:00
Paul Gilbert
155e74eae5 AGS: Change DLL base class to PluginBase 2021-02-16 20:22:43 -08:00
Paul Gilbert
cd017a73c7 AGS: Revert Standardization of number types
This reverts commit a96422af52.
2021-02-16 19:45:02 -08:00
Paul Gilbert
a96422af52 AGS: Standardization of number types
This not only simplifies all the use of _t types to the
ScummVM equivalents, it gets rid of the int32 usage in
favor of just int, solving common type clashes with the
Amiga, for which int doesn't match int32
2021-02-13 11:38:55 -08:00
Cameron Cawley
ff276f88ff AGS: Refactor audio code 2021-02-08 18:03:22 -08:00
Paul Gilbert
e6f7b43945 AGS: Plugin code cleanup, stubs for Galaxy/Steam plugins 2021-02-07 17:56:37 -08:00
Cameron Cawley
75956ac997 AGS: More RISC OS build fixes 2021-02-07 11:51:03 -08:00
Paul Gilbert
d6b8c21557 AGS: Merged engine/plugin/ into plugins/ folder 2021-02-06 16:37:31 -08:00
Paul Gilbert
e2469a8cfa AGS: Move globals from ags.cpp to Globals 2021-02-06 16:37:31 -08:00
Paul Gilbert
618e89c704 AGS: Fix free after delete in PosixLibrary unload 2021-02-06 16:37:31 -08:00
Paul Gilbert
69b6cfab29 AGS: Move std/ folder into lib/ 2021-02-06 16:37:31 -08:00
Paul Gilbert
fe46be9223 AGS: Added engine/ac/ folder 2021-02-06 16:37:31 -08:00
Paul Gilbert
65a2cf6687 AGS: Added engine/plugin/ folder 2021-02-06 16:37:31 -08:00
Paul Gilbert
68b3eb52d4 AGS: Added engine/game/ folder 2021-02-06 16:37:31 -08:00
Paul Gilbert
9a78e04039 AGS: Beginnings of engine/ inclusion 2021-02-06 16:37:31 -08:00
Paul Gilbert
d8e471b03c AGS: Changing Common namespace to Shared 2021-02-06 16:37:31 -08:00
Paul Gilbert
76a2e90366 AGS: Wrapping headers in an AGS3 namespace 2021-02-06 16:37:31 -08:00
dreammaster
8026e4bb30 AGS: Run astyle formatting 2021-02-06 16:37:31 -08:00
Paul Gilbert
90ec822f76 AGS: Cleaning up header file guard defines 2021-02-06 16:37:31 -08:00
Paul Gilbert
bd6a58d1a1 AGS: Adding ScummVM comment headers 2021-02-06 16:37:31 -08:00
Paul Gilbert
a60d290a08 AGS: Initial addition of engine/ and shared/ folders 2021-02-06 16:37:31 -08:00