Max Horn
31db86cdb1
fixed yet another bug in redraw logic (which was hidden so far and revealed by my previous fix)
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svn-id: r10112
2003-09-08 21:04:17 +00:00
Max Horn
738470b02e
moving stuff around
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svn-id: r10111
2003-09-08 21:03:31 +00:00
Max Horn
72b24e8b47
actually USAGE_BIT_RESTORED must be cleared, too
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svn-id: r10110
2003-09-08 20:50:35 +00:00
Max Horn
26a1040886
turns out that in the GFX usage bit conversion process, we accidentally left out this code. This should fix bug #744794 and potentially others
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svn-id: r10109
2003-09-08 20:46:25 +00:00
Max Horn
bc8fd13172
minor TODO
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svn-id: r10108
2003-09-08 18:09:40 +00:00
Max Horn
769f5c2919
added About dialog to launcher
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svn-id: r10107
2003-09-08 18:09:32 +00:00
Max Horn
155bac05da
more logical link order
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svn-id: r10106
2003-09-08 17:48:34 +00:00
Max Horn
c775614e1b
fixed circular dependency; moved version string to main.cpp (seems more logical to me, too)
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svn-id: r10105
2003-09-08 17:46:54 +00:00
Torbjörn Andersson
a6661b2070
Cleanup.
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svn-id: r10104
2003-09-08 17:44:26 +00:00
Max Horn
3916b97357
changes to get a better link order, and to allow building a 'bare bone' scummvm executable
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svn-id: r10103
2003-09-08 17:42:53 +00:00
Max Horn
f61fdef996
fixed disabling of modules
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svn-id: r10102
2003-09-08 17:30:24 +00:00
Max Horn
940200f173
got rid of version_settings
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svn-id: r10101
2003-09-08 17:25:44 +00:00
Torbjörn Andersson
d0949b7035
Updated comment.
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svn-id: r10100
2003-09-08 17:24:00 +00:00
Torbjörn Andersson
c2070e28fa
Added some code to display the subtitles for the Smacker movies, when
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available, since they are separate from the Smacker files themselves.
Next step will be to play the voice-over sounds as well, and to make sure
subtitles settings etc. are taken into account (if they aren't already).
svn-id: r10099
2003-09-08 17:18:38 +00:00
Max Horn
6455c81989
more plugin related work
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svn-id: r10098
2003-09-08 17:13:40 +00:00
Max Horn
90ec1dc34e
make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolume
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svn-id: r10097
2003-09-08 17:06:44 +00:00
Max Horn
07cfd2d0ee
overlooked one 'new Player_V2'
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svn-id: r10096
2003-09-08 16:50:54 +00:00
Max Horn
5ecee0f046
fix an overflow
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svn-id: r10095
2003-09-08 16:48:34 +00:00
Max Horn
302974b003
set _musicEngine for V1/V2 games, too
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svn-id: r10094
2003-09-08 16:47:21 +00:00
Max Horn
bac8a0da5b
added a FIXME comment
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svn-id: r10093
2003-09-08 16:10:05 +00:00
Max Horn
f23a34c9e5
renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
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svn-id: r10092
2003-09-08 15:38:34 +00:00
Max Horn
ea0fcaaea0
put back my previous changes which Kirben reverted (correctly: I had forgotten to commit the updated Makefile.common)
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svn-id: r10091
2003-09-08 15:34:50 +00:00
Max Horn
c3491bbfab
adding some comments, reordering some stuff
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svn-id: r10090
2003-09-08 15:33:26 +00:00
Max Horn
ef373fe2e8
start to use code from the original resample codebase, since it uses fixed point math instead of float; however, the code is not at all complete right now, I just commit this to get it off my HD (neither the old nor the new code in resample.cpp work anyway)
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svn-id: r10089
2003-09-08 15:32:37 +00:00
Max Horn
63cd3051f3
WORKAROUND bug #770065 : Sync issue in lens conversation (this is actually a script bug)
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svn-id: r10088
2003-09-08 13:28:56 +00:00
Chris Apers
a304d550c0
Some files are located in a different folder in Atari-ST version of Zak
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svn-id: r10087
2003-09-08 12:59:08 +00:00
Max Horn
ac72d0cec7
removed some superfluous newlines
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svn-id: r10086
2003-09-08 11:54:13 +00:00
Max Horn
84a87ec24c
fix for bug #802396 (LOOMCD: Sound often causes lock up)
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svn-id: r10085
2003-09-08 11:41:28 +00:00
Max Horn
c5a3c1235c
some cleanup
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svn-id: r10084
2003-09-08 11:29:57 +00:00
Chris Apers
3156f0dd2f
Reduce PalmOS data segement
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svn-id: r10083
2003-09-08 08:54:37 +00:00
Paweł Kołodziejski
18ddf05a7a
update
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svn-id: r10082
2003-09-08 07:09:11 +00:00
Paweł Kołodziejski
a3aef4e0d6
fix warning
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svn-id: r10081
2003-09-08 07:07:30 +00:00
Paweł Kołodziejski
3ff18fe4ff
update vc7 files
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svn-id: r10080
2003-09-08 07:06:18 +00:00
Torbjörn Andersson
0b86100456
Complete rewrite of the in-game dialogs (quit, restart, settings, save and
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load). The new code is smaller, hopefully a bit easier to read and doesn't
use up all the CPU time.
Of course, it may some new and exciting bugs too. ;-)
svn-id: r10079
2003-09-08 06:38:16 +00:00
Torbjörn Andersson
aff37c083b
Hide the menus when displaying full-screen messages, e.g. error messages
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from the save/load dialog. (This probably happened automagically in the
original, but we handle screen updates a bit differently now.)
svn-id: r10078
2003-09-08 06:32:37 +00:00
Travis Howell
9e1d85ce48
Correct verb position in mac version of indy3ega
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svn-id: r10077
2003-09-08 03:06:37 +00:00
Travis Howell
6444ebf5dc
Amiga V3 music updates from unused.
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svn-id: r10076
2003-09-08 01:42:24 +00:00
Max Horn
b71e80a8de
updated
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svn-id: r10075
2003-09-07 21:06:43 +00:00
Max Horn
a9591325ae
properly decode SBL resources by scanning the VOC header in them; added a guess at how SEGA SBLs work (untested, might be completely wrong)
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svn-id: r10074
2003-09-07 20:53:05 +00:00
Max Horn
7342163c7e
make use of voc.h; some cleanup
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svn-id: r10073
2003-09-07 20:30:02 +00:00
Max Horn
ea461dfc3c
new header file for VOC specific stuff
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svn-id: r10072
2003-09-07 20:23:38 +00:00
Max Horn
a7676e07c3
removed the seperate 'MP3' CD methods in class Sound (besides being misnamed, merging them into their parent functions actually seems clearer to me, reading wise)
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svn-id: r10071
2003-09-07 19:47:58 +00:00
Max Horn
1dbab0237f
cleanup/refactoring
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svn-id: r10070
2003-09-07 19:28:45 +00:00
Max Horn
361c3b95d5
some cleanup; clarified isSoundInUse semantics and the difference between IMuse::get_sound_active and IMuse::getSoundStatus; added lots of const qualifiers to IMuse; rewrote IMuseInternal::getSoundStatus (hopefully not breaking it); added MusicEngine::getSoundStatus
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svn-id: r10069
2003-09-07 17:14:56 +00:00
Max Horn
38402315d5
make some first use of Scumm::_musicEngine; cleanup; also some changes which *might* cause some breakage, but if they don't, we can build on them to simplify Sound::playSound a little (mainly by removing lots of 'return' statements)
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svn-id: r10068
2003-09-07 16:32:23 +00:00
Max Horn
17b4ce1c59
small tweak (hm, is IMuse::get_sound_active really still needed? or rather, does IMuse::getSoundStatus really have to return an int or can we cast it to boolean safely?)
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svn-id: r10067
2003-09-07 16:28:41 +00:00
Max Horn
0012f7fa96
added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initial stab, more work to follow)
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svn-id: r10066
2003-09-07 16:16:19 +00:00
Travis Howell
6a438b86a9
Fix warning
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svn-id: r10065
2003-09-07 09:39:16 +00:00
Paweł Kołodziejski
fb0e7c3fd2
updated vc7 project file
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svn-id: r10064
2003-09-07 09:38:29 +00:00
Travis Howell
ad162a11b0
Add news files
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svn-id: r10063
2003-09-07 09:33:00 +00:00