Commit Graph

6523 Commits

Author SHA1 Message Date
Max Horn
31db86cdb1 fixed yet another bug in redraw logic (which was hidden so far and revealed by my previous fix)
svn-id: r10112
2003-09-08 21:04:17 +00:00
Max Horn
738470b02e moving stuff around
svn-id: r10111
2003-09-08 21:03:31 +00:00
Max Horn
72b24e8b47 actually USAGE_BIT_RESTORED must be cleared, too
svn-id: r10110
2003-09-08 20:50:35 +00:00
Max Horn
26a1040886 turns out that in the GFX usage bit conversion process, we accidentally left out this code. This should fix bug #744794 and potentially others
svn-id: r10109
2003-09-08 20:46:25 +00:00
Max Horn
bc8fd13172 minor TODO
svn-id: r10108
2003-09-08 18:09:40 +00:00
Max Horn
769f5c2919 added About dialog to launcher
svn-id: r10107
2003-09-08 18:09:32 +00:00
Max Horn
155bac05da more logical link order
svn-id: r10106
2003-09-08 17:48:34 +00:00
Max Horn
c775614e1b fixed circular dependency; moved version string to main.cpp (seems more logical to me, too)
svn-id: r10105
2003-09-08 17:46:54 +00:00
Torbjörn Andersson
a6661b2070 Cleanup.
svn-id: r10104
2003-09-08 17:44:26 +00:00
Max Horn
3916b97357 changes to get a better link order, and to allow building a 'bare bone' scummvm executable
svn-id: r10103
2003-09-08 17:42:53 +00:00
Max Horn
f61fdef996 fixed disabling of modules
svn-id: r10102
2003-09-08 17:30:24 +00:00
Max Horn
940200f173 got rid of version_settings
svn-id: r10101
2003-09-08 17:25:44 +00:00
Torbjörn Andersson
d0949b7035 Updated comment.
svn-id: r10100
2003-09-08 17:24:00 +00:00
Torbjörn Andersson
c2070e28fa Added some code to display the subtitles for the Smacker movies, when
available, since they are separate from the Smacker files themselves.

Next step will be to play the voice-over sounds as well, and to make sure
subtitles settings etc. are taken into account (if they aren't already).

svn-id: r10099
2003-09-08 17:18:38 +00:00
Max Horn
6455c81989 more plugin related work
svn-id: r10098
2003-09-08 17:13:40 +00:00
Max Horn
90ec1dc34e make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolume
svn-id: r10097
2003-09-08 17:06:44 +00:00
Max Horn
07cfd2d0ee overlooked one 'new Player_V2'
svn-id: r10096
2003-09-08 16:50:54 +00:00
Max Horn
5ecee0f046 fix an overflow
svn-id: r10095
2003-09-08 16:48:34 +00:00
Max Horn
302974b003 set _musicEngine for V1/V2 games, too
svn-id: r10094
2003-09-08 16:47:21 +00:00
Max Horn
bac8a0da5b added a FIXME comment
svn-id: r10093
2003-09-08 16:10:05 +00:00
Max Horn
f23a34c9e5 renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
svn-id: r10092
2003-09-08 15:38:34 +00:00
Max Horn
ea0fcaaea0 put back my previous changes which Kirben reverted (correctly: I had forgotten to commit the updated Makefile.common)
svn-id: r10091
2003-09-08 15:34:50 +00:00
Max Horn
c3491bbfab adding some comments, reordering some stuff
svn-id: r10090
2003-09-08 15:33:26 +00:00
Max Horn
ef373fe2e8 start to use code from the original resample codebase, since it uses fixed point math instead of float; however, the code is not at all complete right now, I just commit this to get it off my HD (neither the old nor the new code in resample.cpp work anyway)
svn-id: r10089
2003-09-08 15:32:37 +00:00
Max Horn
63cd3051f3 WORKAROUND bug #770065: Sync issue in lens conversation (this is actually a script bug)
svn-id: r10088
2003-09-08 13:28:56 +00:00
Chris Apers
a304d550c0 Some files are located in a different folder in Atari-ST version of Zak
svn-id: r10087
2003-09-08 12:59:08 +00:00
Max Horn
ac72d0cec7 removed some superfluous newlines
svn-id: r10086
2003-09-08 11:54:13 +00:00
Max Horn
84a87ec24c fix for bug #802396 (LOOMCD: Sound often causes lock up)
svn-id: r10085
2003-09-08 11:41:28 +00:00
Max Horn
c5a3c1235c some cleanup
svn-id: r10084
2003-09-08 11:29:57 +00:00
Chris Apers
3156f0dd2f Reduce PalmOS data segement
svn-id: r10083
2003-09-08 08:54:37 +00:00
Paweł Kołodziejski
18ddf05a7a update
svn-id: r10082
2003-09-08 07:09:11 +00:00
Paweł Kołodziejski
a3aef4e0d6 fix warning
svn-id: r10081
2003-09-08 07:07:30 +00:00
Paweł Kołodziejski
3ff18fe4ff update vc7 files
svn-id: r10080
2003-09-08 07:06:18 +00:00
Torbjörn Andersson
0b86100456 Complete rewrite of the in-game dialogs (quit, restart, settings, save and
load). The new code is smaller, hopefully a bit easier to read and doesn't
use up all the CPU time.

Of course, it may some new and exciting bugs too. ;-)

svn-id: r10079
2003-09-08 06:38:16 +00:00
Torbjörn Andersson
aff37c083b Hide the menus when displaying full-screen messages, e.g. error messages
from the save/load dialog. (This probably happened automagically in the
original, but we handle screen updates a bit differently now.)

svn-id: r10078
2003-09-08 06:32:37 +00:00
Travis Howell
9e1d85ce48 Correct verb position in mac version of indy3ega
svn-id: r10077
2003-09-08 03:06:37 +00:00
Travis Howell
6444ebf5dc Amiga V3 music updates from unused.
svn-id: r10076
2003-09-08 01:42:24 +00:00
Max Horn
b71e80a8de updated
svn-id: r10075
2003-09-07 21:06:43 +00:00
Max Horn
a9591325ae properly decode SBL resources by scanning the VOC header in them; added a guess at how SEGA SBLs work (untested, might be completely wrong)
svn-id: r10074
2003-09-07 20:53:05 +00:00
Max Horn
7342163c7e make use of voc.h; some cleanup
svn-id: r10073
2003-09-07 20:30:02 +00:00
Max Horn
ea461dfc3c new header file for VOC specific stuff
svn-id: r10072
2003-09-07 20:23:38 +00:00
Max Horn
a7676e07c3 removed the seperate 'MP3' CD methods in class Sound (besides being misnamed, merging them into their parent functions actually seems clearer to me, reading wise)
svn-id: r10071
2003-09-07 19:47:58 +00:00
Max Horn
1dbab0237f cleanup/refactoring
svn-id: r10070
2003-09-07 19:28:45 +00:00
Max Horn
361c3b95d5 some cleanup; clarified isSoundInUse semantics and the difference between IMuse::get_sound_active and IMuse::getSoundStatus; added lots of const qualifiers to IMuse; rewrote IMuseInternal::getSoundStatus (hopefully not breaking it); added MusicEngine::getSoundStatus
svn-id: r10069
2003-09-07 17:14:56 +00:00
Max Horn
38402315d5 make some first use of Scumm::_musicEngine; cleanup; also some changes which *might* cause some breakage, but if they don't, we can build on them to simplify Sound::playSound a little (mainly by removing lots of 'return' statements)
svn-id: r10068
2003-09-07 16:32:23 +00:00
Max Horn
17b4ce1c59 small tweak (hm, is IMuse::get_sound_active really still needed? or rather, does IMuse::getSoundStatus really have to return an int or can we cast it to boolean safely?)
svn-id: r10067
2003-09-07 16:28:41 +00:00
Max Horn
0012f7fa96 added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initial stab, more work to follow)
svn-id: r10066
2003-09-07 16:16:19 +00:00
Travis Howell
6a438b86a9 Fix warning
svn-id: r10065
2003-09-07 09:39:16 +00:00
Paweł Kołodziejski
fb0e7c3fd2 updated vc7 project file
svn-id: r10064
2003-09-07 09:38:29 +00:00
Travis Howell
ad162a11b0 Add news files
svn-id: r10063
2003-09-07 09:33:00 +00:00