SupSuper
4f761d6002
BUILD: Update MSVC versions in ideprojects target
2018-12-23 18:39:06 +02:00
Thierry Crozat
93ceb9cd3f
BUILD: Simplify and improve osxsnap target
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It now uses DIST_FILE_DOCS instead of copying manually each file
and also makes sure all the documentation files are identified as
text file.
2018-12-18 22:11:19 +00:00
Cameron Cawley
e8cc0fbaca
WIN32: Move the Windows-specific packaging rules into a separate file
2018-11-15 06:56:53 +00:00
Cameron Cawley
5d25d17443
WIN32: Remove the now-unused win32setup rule
2018-11-15 06:56:53 +00:00
Bastien Bouclet
243e261883
BUILD: Fix Mac static build with liba52
2018-11-07 07:26:04 +01:00
Lothar Serra Mari
f10816d9ed
WIN32: Rewrite Inno setup installer script. ( #1324 )
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* WIN32: Rewrite Inno setup installer
* WIN32: Add small bmp for usage in the Inno setup script
* WIN32: Fix spacing in Inno setup script
* WIN32: Re-add the documentation files to the Start Menu
* WIN32: Add scummvm icon to the Inno setup uninstaller
* WIN32: Remove now obsolete scummvm.iss.in file
* WIN32: Remove reference to Inno installer in update-version.pl
* WIN32: Add reference to Inno setup bmp file in ports.mk
2018-09-05 11:46:42 +10:00
angstsmurf
ebedc15437
MACOSX: Give every license file a menu item
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We make a renamed copy of the three license files with non-standard
suffixes, to make them open in TextEdit by default.
2018-08-28 15:52:23 +02:00
angstsmurf
d4eca67d2a
MACOSX: Keep the original license files when combining
2018-08-28 15:52:23 +02:00
Cameron Cawley
cb28ebcd1f
MACOSX: Combine the license files into a single file when packaging
2018-08-28 15:52:23 +02:00
Colin Snover
9686d8c8e6
MACOSX: Put documentation links in Help menu
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The local documents are not currently internationalised simply
because the internationalised resources are not put into the right
places (NSBundle will handle this automatically when they are);
Trac#10464 is a tracking bug for this outstanding issue.
Fixes Trac#10437.
2018-08-28 15:52:23 +02:00
Colin Snover
8bf9e620df
BUILD: Fix Windows packaging target
2018-08-18 09:28:56 +02:00
Thierry Crozat
ade8aadd3c
CONFIGURE: Add ogg after libraries that might depend on it in the link command
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This will hopefully fix compilation with mingw when using static libraries.
2017-10-02 20:55:51 +01:00
Cameron Cawley
5a11f90ccd
CONFIGURE: Add proper detection for libogg
2017-10-02 20:11:04 +01:00
Thierry Crozat
41f32c209b
BUILD: Do not link iOS static builds with AudioUnit framework
2017-07-03 18:31:43 +01:00
Thierry Crozat
51f8c458ba
BUILD: Fix link errors for scummvm-static on macOS X with fluidsynth
2017-07-02 22:24:05 +01:00
Thierry Crozat
b8948c3326
BUILD: Copy wwwroot.zip in POSIX, MacOS X and iOS installation targets
2016-09-05 23:40:00 +01:00
Thierry Crozat
a47a9bf5c3
BUILD: Fix creation of MacOS X application bundle when using SDL_net and curl
2016-09-03 23:31:42 +01:00
Kirben
ff60ee30ad
WIN32: Update build target and installer for SDL2.
2016-08-20 16:45:50 +10:00
Lothar Serra Mari
865143c0ef
DOCUMENTATION: Use uppercase filenames for German documentation
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The filenames of the German docs now uses uppercase filenames
to match the style of the English documentation.
2016-08-06 08:10:14 +02:00
Matthias Mailänder
1912c55682
BUILD: Install the appdata.xml file.
2016-07-29 22:05:20 +02:00
Matthias Mailänder
67c101a4a2
BUILD: Install the .desktop file.
2016-07-29 22:05:00 +02:00
Eugene Sandulenko
63e55cefd4
WEB: Put Sparkle appcast to a standard place
2016-04-05 15:27:28 +02:00
Eugene Sandulenko
2c58867efe
JANITORIAL: Remove trailing spaces
2016-03-27 23:52:21 +02:00
Eugene Sandulenko
5441bb6116
BUILD: Add target for uploading Sparkle appcast
2016-03-27 23:52:21 +02:00
Thierry Crozat
1b42aae040
BUILD: Fix creating OS X application bundle when Sparkle is enabled
2016-03-27 13:06:30 +01:00
Thierry Crozat
e917971681
OS X: Clean taskbar code
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This involves moving the NSDockTilePlugIn code to backend/taskbar
and fixing style to follow our coding conventions. One make target
was also renamed. All in all there is no change in functionality with this
commit.
2016-03-25 20:26:01 +00:00
Thierry Crozat
d519dd8ec3
OS X: Implement a Dock Tile Plugin to display recent games menu in dock
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This allows to start a recently played game directly from the dock. The
ScummVM.app application should have been permanently added to the
dock and the menu is only present when ScummVM is not running. The
list of recently played game is written by the taskbar code in ScummVM.
The Dock Tile Plugin only reads that list to populate the menu.
2016-03-25 15:37:13 +00:00
Johannes Schickel
f9552863b9
BUILD: Fix static linking for OS X.
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Regression from 9ae52541ce
.
2016-03-17 15:33:25 +01:00
Thierry Crozat
9ae52541ce
BUILD: Add OpenGL framework in static build link command on OS X
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This should be provided by sdl-config --static-libs, but when using
SDL2 it is missing for me.
2016-03-13 17:10:58 +00:00
Thierry Crozat
8f0f9daeb7
BUILD: Use xcode-select to determine the path to the Xcode tools on OS X
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We hardcoded the path as /Developer/Tools, but that path changed
with more recent versions of Xcode. There is actually a command line
tool to get this path, so use that. But also add an undocumented
configure option to allow specifying the path manually.
2016-03-05 23:08:07 +00:00
Johannes Schickel
6224f97cf0
BUILD: Fix ios7bundle/iphone bundle targets again.
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iOS SDKs do not contain a libreadline, thus only link that for Mac OS X.
Regression from: cb5db404c0
2016-01-13 14:53:57 +01:00
Thierry Crozat
cb5db404c0
CONFIGURE: Update dependency list for fluidsynth on OS X
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Also add missing cc_check_clean after fluid synth check.
2016-01-13 00:24:11 +00:00
Johannes Schickel
7bad8f780e
BUILD: Fix iphonebundle/ios7bundle targets when FluidSynth is enabled.
2016-01-12 22:45:41 +01:00
Johannes Schickel
16a43c9ac8
IOS7: Make ios7bundle target work again.
2016-01-10 19:26:33 +01:00
Vincent Bénony
ec040cb5d8
OSX: Fixes the Info.plist.in template, and the bundle target
2016-01-06 16:20:31 +01:00
Vincent Bénony
47040db9e9
IOS: Same target for iOS legacy, and iOS 7+
2016-01-06 16:20:30 +01:00
Vincent Bénony
efdb5679ce
IOS: Merge branch 'master' into ios-fix
2016-01-06 16:20:23 +01:00
Vincent Bénony
64f50761ec
IOS: Merge master
2016-01-06 16:19:03 +01:00
Vincent Bénony
cfcd3842ed
IOS: Adds iPhone 6/6+ launch screens
2016-01-06 16:17:37 +01:00
Vincent Bénony
5035a6e394
IOS: Recommanded settings for Xcode 7.2
2016-01-06 16:17:36 +01:00
Vincent Bénony
cc4ab22239
IOS: Fixes a small issue while compiling iOS 7 bundle
2016-01-06 16:17:35 +01:00
Vincent Bénony
dcad83e05b
IOS: Fixes compilation under Linux
2016-01-06 16:17:33 +01:00
Vincent Bénony
638dc113f8
IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7)
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The "iphone" backend is the support for the old iPhones.
The "ios7" backend is for the new iPhones.
2016-01-06 16:17:33 +01:00
Vincent Bénony
64c6f3a37b
IOS: Fixes the Info.plist file generation
2016-01-06 16:17:29 +01:00
Thierry Crozat
a5695f6bfd
OSX: Fix make bundle target when using SDL2
2015-12-23 22:15:11 +00:00
Johannes Schickel
b729dbf1bb
IPHONE: Remove creation of scummvm-iph5 binary.
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This was only required for the old toolchain we do not use anymore.
2015-12-16 00:28:24 +01:00
vanfanel
99739a13fe
Merge branch 'master' into dispmanx
2015-11-11 17:56:12 +01:00
vanfanel
bf68de9aa7
RASPBERRYPI: Changed the RGB code for the game screen surface and added RaspberryPi information file.
2015-07-20 17:13:19 +02:00
Johannes Schickel
b66aaeb905
BUILD: Output working command line for git commit in ideprojects target.
2015-03-05 01:39:48 +01:00
Johannes Schickel
4119ed73dd
BUILD: Update ideprojects target to generate MSVC12 project files.
2015-03-05 01:39:39 +01:00