Matthew Hoops
bab1afa6cc
BASE: Fix infinite loop upon trying to play a game and not finding the engine
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A regression from f74ba29753de23bad9a07f531fc4c03ea3375594
2015-02-22 16:49:29 -05:00
Torbjörn Andersson
cc916625d9
SCUMM: Add a "chained games manager"
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This replaces the somewhat ugly use of the config manager to store
the chained games.
2014-12-30 10:47:51 +01:00
Torbjörn Andersson
f74ba29753
SCUMM: Enable Day of the Tentacle easter egg
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Instead of returning to the launcher, a game may now specify a list
of "chained" games and optional save slots. The first game is popped
from the list and started. Quitting still quits the entire ScummVM.
It seemed like the sensible thing to do.
2014-12-30 03:45:14 +01:00
Ben Castricum
0d215badf7
GUI: change FullScreen into fullscreen
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This makes it consistant with other references to fullscreen.
2014-08-28 20:46:30 +02:00
Johannes Schickel
960e16009c
BASE: Allow 'all' to enable all debug channels via CLI too.
2014-06-05 16:35:07 +02:00
Johannes Schickel
f62153c795
BASE: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Johannes Schickel
651e280801
ENGINES: Introduce method Engine::initializePath which sets up SearchMan.
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This replaces the hardcoded addition of the game path in runGame in
base/main.cpp by an engine configurable one.
2014-01-22 18:07:06 +01:00
Johannes Schickel
ed180f6b67
BASE: Add hack to switch graphics manager in runGame.
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This is a (temporary) hack to assure that when the launcher is set up as an
SurfaceSDL graphics mode and the game is using an OpenGL graphics mode
everything will work as expected.
2013-10-19 22:17:42 +02:00
Matthew Hoops
4a7e4e5b22
ALL: Don't use EventRecorder at all when not compiled in
2013-07-06 23:54:45 -04:00
Eugene Sandulenko
f59512c47e
RECORDER: Implement Events Recorder
2013-05-17 00:18:09 +03:00
Matthew Hoops
893a2b37ff
GRAPHICS: Rework YUV->RGB code a bit
2012-09-17 19:30:46 -04:00
D G Turner
03d34f1f92
BASE: Close possible EngineManager memory leak.
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This singleton was omitted from fuzzie's memory leak fixes in 6bff611.
Thanks to Tomaz^ for spotting this.
2012-09-18 00:01:36 +01:00
Johannes Schickel
b96143c180
Merge pull request #213 from fuzzie/leak-fixes
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The pull request in question is "Memory leak fixes".
2012-05-03 13:45:40 -07:00
Johannes Schickel
a54045fa7d
BASE: Construct empty String instead of using "".
2012-04-01 19:59:23 +02:00
Filippos Karapetis
6a49d3eadd
ENGINES: Return all available custom GUI options if no target is specified
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This is used to set default settings for all custom game options when an
engine starts
2012-03-31 13:55:03 +03:00
Alyssa Milburn
b470c9af28
BASE: Free TTFLibrary singleton on shutdown.
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This uses a helper function because TTFLibrary is internal.
2012-03-28 19:17:53 +02:00
Alyssa Milburn
6bff611605
BASE: Destroy singletons on exit.
2012-03-28 19:16:29 +02:00
Filippos Karapetis
c84cd8dee8
GUI: Add per-engine and per-game options
2012-03-19 20:32:34 +01:00
Tarek Soliman
6afac4e01e
KEYMAPPER: Rename HardwareKey to HardwareInput
2012-02-27 13:00:56 -06:00
Tarek Soliman
784ee5dd65
KEYMAPPER: Fix mistake in last commit
2012-02-22 17:23:12 -06:00
Tarek Soliman
befff7ee44
KEYMAPPER: Minor cleanup
2012-02-22 17:17:55 -06:00
Tarek Soliman
aa42d78658
KEYMAPPER: Remove automapping dead code
2012-02-21 08:20:40 -06:00
Tarek Soliman
3f6d549b0e
KEYMAPPER: Move F7 and F8 handling to DefaultEventMapper
2012-02-20 06:49:22 -06:00
Tarek Soliman
5cf932198e
KEYMAPPER: Fix Action ctor args in most keymaps
2012-02-13 23:24:59 -06:00
Tarek Soliman
705761011d
KEYMAPPER: Allow ports to define their own global keymap
2012-02-12 13:28:13 -06:00
Tarek Soliman
da4b03139d
KEYMAPPER: Added Toggle FullScreen action
2012-02-04 19:53:57 -06:00
Tarek Soliman
a488556dcd
KEYMAPPER: Handle EVENT_MAINMENU directly
2012-02-02 19:10:01 -06:00
Tarek Soliman
d143872be6
KEYMAPPER: Constantify global keymap name
2012-01-07 21:20:29 -06:00
Tarek Soliman
40b68b41c7
KEYMAPPER: Make engine keymap init and cleanup more generic
2011-12-30 12:36:11 -06:00
Tarek Soliman
b708d6de79
Revert "KEYMAPPER: Make global keymap that is always active"
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This reverts commit ac85d134b31f770f27d085c0fe4c307e278c1875.
2011-11-02 10:16:16 -05:00
Tarek Soliman
ac85d134b3
KEYMAPPER: Make global keymap that is always active
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Keymapper now has a global keymap outside the active keymap stack.
That global keymap is always checked after the active stack has been checked.
2011-10-27 10:46:22 -05:00
Tarek Soliman
a69340bd59
BASE: Make global keymap inherit
2011-10-27 10:46:22 -05:00
Johannes Schickel
8d0a88e7f4
BASE: Slight cleanup.
2011-10-06 00:29:22 +02:00
Johannes Schickel
880594eb76
BASE: Add another whitespace before "Starting $gamedescription".
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This was removed by accident in 59739a7a0e3e4826ba7b27d5270a8d7a26b787ef.
2011-10-06 00:29:22 +02:00
Chris Warren-Smith
1370e65de9
BADA: For some unknown reason the format string "%s\n" causes a core-dump
2011-08-21 16:39:00 +10:00
Chris Warren-Smith
59739a7a0e
BADA: Initial BADA port implementation
2011-08-21 16:37:06 +10:00
Johannes Schickel
14c8df76ea
BASE: Remove leftover include for testing.
2011-08-19 01:08:29 +02:00
Bertrand Augereau
ff98725172
COMMON: intLog2 uses _BitScanReverse on MSVC
2011-08-19 01:05:37 +02:00
eriktorbjorn
a6e638de6e
MAIN: Avoid adding the same extra path twice
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This doesn't make any practical difference, since the search
manager already guards against duplicate paths, but it does get rid
of a slightly confusing warning message when you have a global
extra path configured.
2011-08-14 11:01:10 +02:00
Eugene Sandulenko
a4029a8e94
RECORDER: Restore event recorder functionality.
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It was badly broken after refactoring into EventObserver.
Fitst, deinit() method was never called which lead to bad record
files. Then, the concept of counting pollEvent() calls was ignored.
Introduced dispatchPoll() method of EventObserver which is implemented
in EventRecorder. It counts calls so is able to inject events at
more proper time.
Additionally now event times are recorded.
2011-08-08 20:01:07 +01:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
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This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Tarek Soliman
4d0bba314d
ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
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ADGF_UNSTABLE is always warned about.
ADGF_TESTING is only warned about when running
configure with --enable-relase.
Both warnings are subject to the enable_wip_game_warning
config option.
2011-06-16 13:37:13 -05:00
Max Horn
20cad6e8b6
COMMON: Modify Base::processSettings, get rid of Common::kArgumentNotProcessed
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Instead of defining a hacked up Common::Error code, split the return
value of processSettings into two parts: An error code, and a value
which indicates whether the specified command was completely handled
by processSettings or not.
2011-05-23 19:39:25 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
f9868c807d
BASE: Suppress pointless warning message (fixes bug #3291522 )
2011-05-05 17:43:33 +02:00
Max Horn
59e77ed667
ALL: Mark printf and various other symbols as forbidden
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Right now, a few places in the frontend code still use printf and
consorts. We mark the affected files with a FIXME for now, and
add a dedicated exception for each. To be fixed!
Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always
enforce a compiler error
2011-05-02 16:31:31 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
3a574199b0
COMMON: Cleanup names/handling of some error codes
2011-04-18 18:22:04 +02:00
Max Horn
cd2fcaf4ca
COMMON: Remove kInvalidPathError
2011-04-18 18:22:03 +02:00
Max Horn
73f04118f3
COMMON: Rename Error to ErrorCode, introduce new Error class
2011-04-18 18:22:02 +02:00