32 Commits

Author SHA1 Message Date
Erich Edgar Hoover
0eec34348c fix for text object memory problems and some small improvements to the menu handling system 2005-08-10 05:30:58 +00:00
Erich Edgar Hoover
f16975f426 fixed some actor movement issues - fixed several scene changing issues - fixed memory bugs in LocalizeString and isVoicePlaying - fixed start_script called with LUA_T_NIL 2005-08-01 03:49:02 +00:00
Erich Edgar Hoover
b537213d94 Font patch from Andrea Corna - improved keyframe support - SMUSH looping support - improved IMUSE stability - additional error checking 2005-07-17 23:40:22 +00:00
Erich Edgar Hoover
6bebeb9fa2 Improved state object rendering - actor colormap support - preliminary debug message options - actor transparency support for hardware renderer 2005-07-10 18:57:27 +00:00
Gregory Montoir
8b313e5121 fixed some warnings and compilation under mingw :
- replaced _MSC_VER by _WIN32 define
- removed search.h include (not available here and tsearch() doesn't seem to be used anyway)
2005-04-08 22:29:06 +00:00
Pawel Kolodziejski
b061c7a539 added few opcodes used by savegame 2005-04-08 17:32:02 +00:00
Pawel Kolodziejski
3df679a857 added Get/SetTextSpeed opcodes 2005-04-08 11:47:47 +00:00
Pawel Kolodziejski
39e3aed426 added some part of primitives code 2005-04-07 19:29:06 +00:00
Pawel Kolodziejski
57c52d7498 patch from Erich Hoover: Menu support(partialy), Text fixes 2005-04-05 13:50:54 +00:00
Pawel Kolodziejski
b04615fac3 rest of LAF support patch and my addons for driver drawing 2005-03-19 21:48:23 +00:00
Pawel Kolodziejski
310bffb3c0 fixed some warnings 2005-01-12 23:28:47 +00:00
Pawel Kolodziejski
ecf71e48dd attached 3d sound position to sound costume component 2005-01-10 09:53:02 +00:00
Pawel Kolodziejski
0726949cb8 fixes to imuse 2005-01-03 16:27:57 +00:00
Pawel Kolodziejski
5d8656dc48 cleanup headers 2005-01-01 12:27:57 +00:00
Pawel Kolodziejski
a2df2cf7ce update copyrights 2005-01-01 10:23:18 +00:00
Pawel Kolodziejski
2f16e994b3 cleanup 2005-01-01 10:12:16 +00:00
Pawel Kolodziejski
fa8e82812d replace class instances into global refrences 2004-12-31 21:35:04 +00:00
Pawel Kolodziejski
82ddc18868 - allow reset lua global tables,
- allow access to some static funcs,
- clearing CallInfo structure after alloc and realloc,
- add base_ci_size of base_ci to task and state structure and handle it,
- add PAUSE tag to task,
- store funcs libs into lists,
- added few lua funcs used by engine
- added dummy save/restore callbacks/funcs
- changed restore engine key F5 to F7
2004-12-25 18:23:07 +00:00
Pawel Kolodziejski
b00502ad31 changed to proper convetion naming 2004-12-10 07:26:03 +00:00
Pawel Kolodziejski
39a4b54d30 format "_" in names,
format code a bit
2004-12-09 23:55:43 +00:00
Torbjorn Andersson
dd101c18a2 Fixed compilation. (Well, it compiles for me now, at least. For all I know
I may have broken it for someone else.)
2004-11-04 08:41:01 +00:00
Pawel Kolodziejski
c721d2579c added more save/load code 2004-11-01 16:36:41 +00:00
Pawel Kolodziejski
64e1113686 added save ,load funcs 2004-11-01 09:47:19 +00:00
Pawel Kolodziejski
8457980cb2 forgot to commit 2004-03-20 08:22:51 +00:00
Pawel Kolodziejski
098f0b2b2c added engine states, separate fullscreen smush playback depend on engine mode 2004-03-20 05:47:21 +00:00
Pawel Kolodziejski
397d822587 added movieTime stuff, now it try handle subtitles for smush 2004-03-03 21:43:34 +00:00
Pawel Kolodziejski
37b6c80f53 update copyright date, some formating stuff, rest later 2004-02-24 21:09:53 +00:00
James Brown
508d66a1e5 Start of attempt to abstract OpenGL from Residual 2004-01-23 11:10:59 +00:00
James Brown
be37f31100 Enable some hacky non-portable text drawing until I get my LAF font code working. X11-only at the moment (although a Windows equiv should be easy). Note that this breaks Copal's computer again, for some LUA'ish reason involving the parameter table sent to ChangeTextObject. Cleaned up a bit of code and renamed ColorMap class to CMap to prevent conflict against X headers. 2003-10-05 17:45:46 +00:00
James Brown
a3e85ca254 Add textObject handling... havn't commited the drawing code yet, as it's buggy. 2003-08-21 15:42:36 +00:00
James Brown
292a4b59c9 Remove some needless SDL/ paths. Someone add a .cvsignore for grimdialog.htm please :P 2003-08-15 20:16:25 +00:00
Vincent Hamm
fd60abaa0c renamed all .cc to cpp and all .hh to .h 2003-08-15 19:41:26 +00:00