Commit Graph

10 Commits

Author SHA1 Message Date
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Paul Gilbert
dde154c3ed Removed old copyright 2005-2006 line from several files so that their headers are consistant with the other files
svn-id: r30433
2008-01-12 01:30:11 +00:00
Paul Gilbert
6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Torbjörn Andersson
943ab421a4 The _nativeMT32 in MidiMusic was never initialised. Rather than storing it in
two different classes, use the value in SoundManager instead. As a consequence
the engine now remaps the instruments from MT-32 to General MIDI for me, since
isRoland() is true and hasNativeMT32() is false. Earlier, it didn't since the
uninitialised _nativeMT32 happened to be true for me.

svn-id: r29878
2007-12-16 14:46:48 +00:00
Paul Gilbert
706e779236 Hooked up the sound code to use the configuration for sfx and music, and added code from the original game that used the high bit of sounds to distinguish between the two
svn-id: r29873
2007-12-16 08:19:56 +00:00
Paul Gilbert
5f1ef91820 Added storing of playing sounds to savegame (note: only sounds flagged as restorable are restarted after loading a savegame)
svn-id: r29271
2007-10-28 03:32:13 +00:00
Paul Gilbert
c5edcaa2ef Wrapped access to the playing sounds list in a mutex
svn-id: r29114
2007-09-28 07:55:02 +00:00
Paul Gilbert
b2e97060ad Initial sound implementation
svn-id: r28917
2007-09-16 04:06:49 +00:00
Paul Gilbert
c247257721 Added part of the framework for playing sounds
svn-id: r28545
2007-08-12 11:08:44 +00:00
Paul Gilbert
5e92ea378f Initial commit
svn-id: r27604
2007-06-22 12:30:18 +00:00