Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Paul Gilbert
dde154c3ed
Removed old copyright 2005-2006 line from several files so that their headers are consistant with the other files
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svn-id: r30433
2008-01-12 01:30:11 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Torbjörn Andersson
943ab421a4
The _nativeMT32 in MidiMusic was never initialised. Rather than storing it in
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two different classes, use the value in SoundManager instead. As a consequence
the engine now remaps the instruments from MT-32 to General MIDI for me, since
isRoland() is true and hasNativeMT32() is false. Earlier, it didn't since the
uninitialised _nativeMT32 happened to be true for me.
svn-id: r29878
2007-12-16 14:46:48 +00:00
Paul Gilbert
706e779236
Hooked up the sound code to use the configuration for sfx and music, and added code from the original game that used the high bit of sounds to distinguish between the two
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svn-id: r29873
2007-12-16 08:19:56 +00:00
Paul Gilbert
5f1ef91820
Added storing of playing sounds to savegame (note: only sounds flagged as restorable are restarted after loading a savegame)
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svn-id: r29271
2007-10-28 03:32:13 +00:00
Paul Gilbert
c5edcaa2ef
Wrapped access to the playing sounds list in a mutex
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svn-id: r29114
2007-09-28 07:55:02 +00:00
Paul Gilbert
b2e97060ad
Initial sound implementation
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svn-id: r28917
2007-09-16 04:06:49 +00:00
Paul Gilbert
c247257721
Added part of the framework for playing sounds
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svn-id: r28545
2007-08-12 11:08:44 +00:00
Paul Gilbert
5e92ea378f
Initial commit
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svn-id: r27604
2007-06-22 12:30:18 +00:00