Max Horn
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e270da88a6
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AGOS: cleanup
svn-id: r47451
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2010-01-22 23:58:24 +00:00 |
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Travis Howell
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42bb8b95be
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Fix the car chase scene in PN.
svn-id: r40299
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2009-05-04 09:17:31 +00:00 |
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Travis Howell
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2620d6836c
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Add initial support for Personal Nightmare.
Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
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2009-03-08 08:45:21 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Travis Howell
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ca620f02f3
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Add sound effects support for early games
svn-id: r24300
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2006-10-14 01:15:28 +00:00 |
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Eugene Sandulenko
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bb1547ab1c
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
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2006-09-29 09:44:30 +00:00 |
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Eugene Sandulenko
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798c7ee682
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Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
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2006-09-29 08:37:24 +00:00 |
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