Florian Kagerer
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ff268e8fd5
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LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet.
svn-id: r35903
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2009-01-18 17:04:24 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Johannes Schickel
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91de740d44
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Implemented (some) main menu code for LoL.
svn-id: r35553
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2008-12-26 11:04:45 +00:00 |
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Johannes Schickel
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fb14701b68
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Cleanup.
svn-id: r35552
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2008-12-26 08:35:36 +00:00 |
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Johannes Schickel
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36de1204e3
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- Implemented Engine::saveGameState for KYRA
- Changed internal save/load API to use slots instead of filename strings
- Changed internal save/load API to use Common::Error
svn-id: r34952
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2008-11-09 13:00:40 +00:00 |
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Max Horn
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40136f2590
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Switched various Engine APIs to use Common::Error
svn-id: r34916
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2008-11-06 17:05:54 +00:00 |
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Johannes Schickel
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6eab0dcc6e
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Preliminary support for loading via GMM for KYRA engine.
svn-id: r34885
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2008-11-03 19:51:34 +00:00 |
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Johannes Schickel
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48adf18e21
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Added autosave support in Kyra.
svn-id: r34535
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2008-09-14 19:48:40 +00:00 |
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Johannes Schickel
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5e0df8ad8e
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Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
svn-id: r33463
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2008-07-31 10:47:15 +00:00 |
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