Commit Graph

297 Commits

Author SHA1 Message Date
a/
ffa1c98eea
SAGA2: Increase level of noisy warning 2021-07-01 01:37:20 +02:00
Eugene Sandulenko
b585f1bb03
SAGA2: Fix copy/paste error in resource loading 2021-07-01 01:37:20 +02:00
Eugene Sandulenko
e0a9476145
SAGA2: Fix warning 2021-07-01 01:37:20 +02:00
Eugene Sandulenko
ca6530a601
SAGA2: Improve address methods debug output 2021-07-01 01:37:20 +02:00
a/
5e599dfb6e
SAGA2: Fix unsafe world access on objObscured 2021-07-01 01:37:20 +02:00
a/
291add3cd6
SAGA2: Fix player iterator access in player.cpp 2021-07-01 01:37:19 +02:00
a/
8aca55e10b
SAGA2: Fix animation access 2021-07-01 01:37:19 +02:00
a/
a532e97f3e
SAGA2: Fix Actor void initialization 2021-07-01 01:37:19 +02:00
Eugene Sandulenko
4f363da243
SAGA2: Accommodate for resource loading errors 2021-07-01 01:37:19 +02:00
Eugene Sandulenko
9649d168f8
SAGA2: Disable audio 2021-07-01 01:37:19 +02:00
Eugene Sandulenko
ac8c438dac
SAGA2: Non-fatal warning on failed resource load 2021-07-01 01:37:19 +02:00
Eugene Sandulenko
a445537f48
SAGA2: Fix stack overflow 2021-07-01 01:37:19 +02:00
Eugene Sandulenko
9565ea67a3
SAGA2: Added safeguards to sprite unpacking 2021-07-01 01:37:19 +02:00
Eugene Sandulenko
36e9a264c8
SAGA2: Reworked ActorAssignment to not use dirty pointer hacks 2021-07-01 01:37:19 +02:00
Eugene Sandulenko
50868e2608
SAGA2: Removed DList from Task and TaskList 2021-07-01 01:37:18 +02:00
Eugene Sandulenko
8c47310314
SAGA2: Fix thread deletion 2021-07-01 01:37:18 +02:00
Eugene Sandulenko
c92315fca6
SAGA2: More warning fixes 2021-07-01 01:37:18 +02:00
Eugene Sandulenko
47ea8aa5d7
SAGA2: Replace DList with Common::List in intrface.h 2021-07-01 01:37:18 +02:00
Eugene Sandulenko
10d527d5cc
SAGA2: Fix warnings 2021-07-01 01:37:18 +02:00
Eugene Sandulenko
7fe61635e0
SAGA2: Fix more override warnings 2021-07-01 01:37:18 +02:00
a/
189b558e94
SAGA2: Remove unnecessary if 2021-07-01 01:37:17 +02:00
a/
1919ef1f5e
SAGA2: Fix GameObject referencing in sagafunc.cpp 2021-07-01 01:37:17 +02:00
Eugene Sandulenko
5b1671fb69
SAGA2: Fix overridden methods 2021-07-01 01:37:17 +02:00
Eugene Sandulenko
b5359d7202
SAGA2: Fix incorrect object accesses 2021-07-01 01:37:17 +02:00
Eugene Sandulenko
260a82c3e0
SAGA2: Reenable game timers 2021-07-01 01:37:17 +02:00
a/
baa7cbb498
SAGA2: Make GameObject script-friendly 2021-07-01 01:37:17 +02:00
a/
c575ca2995
SAGA2: Put GameObject data into a packed struct 2021-07-01 01:37:17 +02:00
Eugene Sandulenko
277245a49e
SAGA2: Made ActiveMission script-friendly 2021-07-01 01:37:17 +02:00
Eugene Sandulenko
23d841a04a
SAGA2: Make ActiveItem script-friendly 2021-07-01 01:37:16 +02:00
Eugene Sandulenko
ac62a48ace
SAGA2: Improve stack debug output 2021-07-01 01:37:16 +02:00
Eugene Sandulenko
2a093b51d2
SAGA2: Fix debug output 2021-07-01 01:37:16 +02:00
Eugene Sandulenko
245f586903
SAGA2: More details on address debugging 2021-07-01 01:37:16 +02:00
a/
2ac1b6f55d
SAGA2: Rename more constants in idtypes.h 2021-07-01 01:37:16 +02:00
a/
500a6ba468
SAGA2: Rename metatile metric constants 2021-07-01 01:37:16 +02:00
a/
6dad132e83
SAGA2: Rename map sector constants 2021-07-01 01:37:16 +02:00
a/
cd48eeca19
SAGA2: Rename tile uv-coord constants 2021-07-01 01:37:16 +02:00
a/
6fe11531b6
SAGA2: Rename platform metric constants 2021-07-01 01:37:15 +02:00
a/
c35aef8ad2
SAGA2: Fix accidental read in tile.cpp 2021-07-01 01:37:15 +02:00
Eugene Sandulenko
35a90c132e
SAGA2: Merge vwdraw.cpp and vwpage.cpp 2021-07-01 01:37:15 +02:00
Eugene Sandulenko
193f616225
SAGA2: Clean up vwpage.cpp 2021-07-01 01:37:15 +02:00
a/
bc35986f95
SAGA2: Use Common::Array for nameList 2021-07-01 01:37:15 +02:00
a/
706593f763
SAGA2: Load nameList with stream 2021-07-01 01:37:15 +02:00
a/
a9729be225
SAGA2: Move tile.h constants to idtypes.h 2021-07-01 01:37:15 +02:00
a/
c4477edc40
SAGA2: Add stub warning to Thread deconstructor 2021-07-01 01:37:15 +02:00
a/
127299672b
SAGA2: Load schemeList with stream 2021-07-01 01:37:14 +02:00
a/
796c3a0f7d
SAGA2: Use ColorSchemeList in speldraw.cpp 2021-07-01 01:37:14 +02:00
a/
da94093b43
SAGA2: Load spellSprites and spellSchemes with streams 2021-07-01 01:37:14 +02:00
a/
fb2612399a
SAGA2: Classify activeItemList 2021-07-01 01:37:14 +02:00
a/
ed2fe2befc
SAGA2: Create destructors for MapHeader and MetaTileList 2021-07-01 01:37:14 +02:00
a/
f930e14188
SAGA2: Use Common::HashMap for active items hash 2021-07-01 01:37:14 +02:00