a/
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ffa1c98eea
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SAGA2: Increase level of noisy warning
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2021-07-01 01:37:20 +02:00 |
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Eugene Sandulenko
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b585f1bb03
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SAGA2: Fix copy/paste error in resource loading
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2021-07-01 01:37:20 +02:00 |
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Eugene Sandulenko
|
e0a9476145
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SAGA2: Fix warning
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2021-07-01 01:37:20 +02:00 |
|
Eugene Sandulenko
|
ca6530a601
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SAGA2: Improve address methods debug output
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2021-07-01 01:37:20 +02:00 |
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a/
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5e599dfb6e
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SAGA2: Fix unsafe world access on objObscured
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2021-07-01 01:37:20 +02:00 |
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a/
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291add3cd6
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SAGA2: Fix player iterator access in player.cpp
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2021-07-01 01:37:19 +02:00 |
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a/
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8aca55e10b
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SAGA2: Fix animation access
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2021-07-01 01:37:19 +02:00 |
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a/
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a532e97f3e
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SAGA2: Fix Actor void initialization
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2021-07-01 01:37:19 +02:00 |
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Eugene Sandulenko
|
4f363da243
|
SAGA2: Accommodate for resource loading errors
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2021-07-01 01:37:19 +02:00 |
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Eugene Sandulenko
|
9649d168f8
|
SAGA2: Disable audio
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2021-07-01 01:37:19 +02:00 |
|
Eugene Sandulenko
|
ac8c438dac
|
SAGA2: Non-fatal warning on failed resource load
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2021-07-01 01:37:19 +02:00 |
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Eugene Sandulenko
|
a445537f48
|
SAGA2: Fix stack overflow
|
2021-07-01 01:37:19 +02:00 |
|
Eugene Sandulenko
|
9565ea67a3
|
SAGA2: Added safeguards to sprite unpacking
|
2021-07-01 01:37:19 +02:00 |
|
Eugene Sandulenko
|
36e9a264c8
|
SAGA2: Reworked ActorAssignment to not use dirty pointer hacks
|
2021-07-01 01:37:19 +02:00 |
|
Eugene Sandulenko
|
50868e2608
|
SAGA2: Removed DList from Task and TaskList
|
2021-07-01 01:37:18 +02:00 |
|
Eugene Sandulenko
|
8c47310314
|
SAGA2: Fix thread deletion
|
2021-07-01 01:37:18 +02:00 |
|
Eugene Sandulenko
|
c92315fca6
|
SAGA2: More warning fixes
|
2021-07-01 01:37:18 +02:00 |
|
Eugene Sandulenko
|
47ea8aa5d7
|
SAGA2: Replace DList with Common::List in intrface.h
|
2021-07-01 01:37:18 +02:00 |
|
Eugene Sandulenko
|
10d527d5cc
|
SAGA2: Fix warnings
|
2021-07-01 01:37:18 +02:00 |
|
Eugene Sandulenko
|
7fe61635e0
|
SAGA2: Fix more override warnings
|
2021-07-01 01:37:18 +02:00 |
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a/
|
189b558e94
|
SAGA2: Remove unnecessary if
|
2021-07-01 01:37:17 +02:00 |
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a/
|
1919ef1f5e
|
SAGA2: Fix GameObject referencing in sagafunc.cpp
|
2021-07-01 01:37:17 +02:00 |
|
Eugene Sandulenko
|
5b1671fb69
|
SAGA2: Fix overridden methods
|
2021-07-01 01:37:17 +02:00 |
|
Eugene Sandulenko
|
b5359d7202
|
SAGA2: Fix incorrect object accesses
|
2021-07-01 01:37:17 +02:00 |
|
Eugene Sandulenko
|
260a82c3e0
|
SAGA2: Reenable game timers
|
2021-07-01 01:37:17 +02:00 |
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a/
|
baa7cbb498
|
SAGA2: Make GameObject script-friendly
|
2021-07-01 01:37:17 +02:00 |
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a/
|
c575ca2995
|
SAGA2: Put GameObject data into a packed struct
|
2021-07-01 01:37:17 +02:00 |
|
Eugene Sandulenko
|
277245a49e
|
SAGA2: Made ActiveMission script-friendly
|
2021-07-01 01:37:17 +02:00 |
|
Eugene Sandulenko
|
23d841a04a
|
SAGA2: Make ActiveItem script-friendly
|
2021-07-01 01:37:16 +02:00 |
|
Eugene Sandulenko
|
ac62a48ace
|
SAGA2: Improve stack debug output
|
2021-07-01 01:37:16 +02:00 |
|
Eugene Sandulenko
|
2a093b51d2
|
SAGA2: Fix debug output
|
2021-07-01 01:37:16 +02:00 |
|
Eugene Sandulenko
|
245f586903
|
SAGA2: More details on address debugging
|
2021-07-01 01:37:16 +02:00 |
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a/
|
2ac1b6f55d
|
SAGA2: Rename more constants in idtypes.h
|
2021-07-01 01:37:16 +02:00 |
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a/
|
500a6ba468
|
SAGA2: Rename metatile metric constants
|
2021-07-01 01:37:16 +02:00 |
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a/
|
6dad132e83
|
SAGA2: Rename map sector constants
|
2021-07-01 01:37:16 +02:00 |
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a/
|
cd48eeca19
|
SAGA2: Rename tile uv-coord constants
|
2021-07-01 01:37:16 +02:00 |
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a/
|
6fe11531b6
|
SAGA2: Rename platform metric constants
|
2021-07-01 01:37:15 +02:00 |
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a/
|
c35aef8ad2
|
SAGA2: Fix accidental read in tile.cpp
|
2021-07-01 01:37:15 +02:00 |
|
Eugene Sandulenko
|
35a90c132e
|
SAGA2: Merge vwdraw.cpp and vwpage.cpp
|
2021-07-01 01:37:15 +02:00 |
|
Eugene Sandulenko
|
193f616225
|
SAGA2: Clean up vwpage.cpp
|
2021-07-01 01:37:15 +02:00 |
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a/
|
bc35986f95
|
SAGA2: Use Common::Array for nameList
|
2021-07-01 01:37:15 +02:00 |
|
a/
|
706593f763
|
SAGA2: Load nameList with stream
|
2021-07-01 01:37:15 +02:00 |
|
a/
|
a9729be225
|
SAGA2: Move tile.h constants to idtypes.h
|
2021-07-01 01:37:15 +02:00 |
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a/
|
c4477edc40
|
SAGA2: Add stub warning to Thread deconstructor
|
2021-07-01 01:37:15 +02:00 |
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a/
|
127299672b
|
SAGA2: Load schemeList with stream
|
2021-07-01 01:37:14 +02:00 |
|
a/
|
796c3a0f7d
|
SAGA2: Use ColorSchemeList in speldraw.cpp
|
2021-07-01 01:37:14 +02:00 |
|
a/
|
da94093b43
|
SAGA2: Load spellSprites and spellSchemes with streams
|
2021-07-01 01:37:14 +02:00 |
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a/
|
fb2612399a
|
SAGA2: Classify activeItemList
|
2021-07-01 01:37:14 +02:00 |
|
a/
|
ed2fe2befc
|
SAGA2: Create destructors for MapHeader and MetaTileList
|
2021-07-01 01:37:14 +02:00 |
|
a/
|
f930e14188
|
SAGA2: Use Common::HashMap for active items hash
|
2021-07-01 01:37:14 +02:00 |
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