/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_MODULAR_BACKEND_H #define BACKENDS_MODULAR_BACKEND_H #include "backends/base-backend.h" class GraphicsManager; class MixerManager; /** * Base classes for modular backends. * * They wrap most functions to their manager equivalent, but not * all OSystem functions are implemented here. * * A backend derivated from these classes, will need to implement * these functions on its own: * OSystem::pollEvent() * OSystem::createMutex() * OSystem::getMillis() * OSystem::delayMillis() * OSystem::getTimeAndDate() * OSystem::quit() * * And, it should also initialize all the managers variables * declared in this class, or override their related functions. */ class ModularGraphicsBackend : virtual public BaseBackend { public: ModularGraphicsBackend(); virtual ~ModularGraphicsBackend(); /** @name Features */ //@{ bool hasFeature(Feature f) override; void setFeatureState(Feature f, bool enable) override; bool getFeatureState(Feature f) override; //@} /** @name Graphics */ //@{ GraphicsManager *getGraphicsManager(); const GraphicsMode *getSupportedGraphicsModes() const override; int getDefaultGraphicsMode() const override; bool setGraphicsMode(int mode, uint flags = kGfxModeNoFlags) override; int getGraphicsMode() const override; bool setShader(const Common::String &name) override final; const GraphicsMode *getSupportedStretchModes() const override final; int getDefaultStretchMode() const override final; bool setStretchMode(int mode) override final; int getStretchMode() const override final; uint getDefaultScaler() const override final; uint getDefaultScaleFactor() const override final; using BaseBackend::setScaler; bool setScaler(uint mode, int factor) override final; uint getScaler() const override final; uint getScaleFactor() const override final; #ifdef USE_RGB_COLOR Graphics::PixelFormat getScreenFormat() const override final; Common::List getSupportedFormats() const override final; #endif void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) override final; void initSizeHint(const Graphics::ModeList &modes) override final; int getScreenChangeID() const override final; void beginGFXTransaction() override final; OSystem::TransactionError endGFXTransaction() override final; int16 getHeight() override final; int16 getWidth() override final; PaletteManager *getPaletteManager() override final; void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override final; Graphics::Surface *lockScreen() override final; void unlockScreen() override final; void fillScreen(uint32 col) override final; void updateScreen() override final; void setShakePos(int shakeXOffset, int shakeYOffset) override final; void setFocusRectangle(const Common::Rect& rect) override final; void clearFocusRectangle() override final; void showOverlay(bool inGUI) override final; void hideOverlay() override final; bool isOverlayVisible() const override final; Graphics::PixelFormat getOverlayFormat() const override final; void clearOverlay() override final; void grabOverlay(Graphics::Surface &surface) override final; void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override final; int16 getOverlayHeight() override final; int16 getOverlayWidth() override final; float getHiDPIScreenFactor() const override final; bool showMouse(bool visible) override final; void warpMouse(int x, int y) override final; void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = NULL, const byte *mask = NULL) override final; void setCursorPalette(const byte *colors, uint start, uint num) override final; bool lockMouse(bool lock) override final; //@} /** @name Miscellaneous */ //@{ void displayMessageOnOSD(const Common::U32String &msg) override final; void displayActivityIconOnOSD(const Graphics::Surface *icon) override final; void saveScreenshot() override final; //@} protected: /** @name Managers variables */ //@{ GraphicsManager *_graphicsManager; //@} }; class ModularMixerBackend : virtual public BaseBackend { public: ModularMixerBackend(); virtual ~ModularMixerBackend(); /** @name Sound */ //@{ virtual MixerManager *getMixerManager(); Audio::Mixer *getMixer() override final; //@} protected: /** @name Managers variables */ //@{ MixerManager *_mixerManager; //@} }; #endif