# Dansk translation for ScummVM # Copyright (C) 2010-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Steffen Nyeland , 2010. # scootergrisen, 2018. msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2024-09-19 19:33+0000\n" "PO-Revision-Date: 2023-09-07 17:04+0000\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Danish \n" "Language: da\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.4\n" "X-Language-name: Dansk\n" #. I18N: built on with #: gui/about.cpp:103 #, c-format msgid "(built on %s with %s)" msgstr "(bygget %s med %s" #: gui/about.cpp:110 msgid "Features compiled in:" msgstr "Funktionaliteter som er kompileret ind:" #: gui/about.cpp:118 #, fuzzy #| msgid "Game id not supported" msgid "not supported" msgstr "Spil-id ikke understøttet" #: gui/about.cpp:118 #, fuzzy #| msgid "Disabled" msgid "disabled" msgstr "Deaktiveret" #: gui/about.cpp:118 #, fuzzy #| msgid "Disabled" msgid "enabled" msgstr "Deaktiveret" #. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc. #: gui/about.cpp:142 msgid "CPU extensions support:" msgstr "" #: gui/about.cpp:155 msgid "Available engines:" msgstr "Tilgængelige motorer:" #. I18N: Close dialog button #: gui/about.cpp:523 gui/downloadpacksdialog.cpp:297 #: gui/downloadpacksdialog.cpp:388 gui/integrity-dialog.cpp:276 #: gui/gui-manager.cpp:170 gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:53 #: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:492 #: engines/saga/metaengine.cpp:374 engines/scumm/help.cpp:127 #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:213 #: engines/twp/metaengine.cpp:179 msgid "Close" msgstr "Luk" #: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90 msgid "Show hidden files" msgstr "Vis skjulte filer" #: gui/browser.cpp:74 msgid "Show files marked with the hidden attribute" msgstr "Vis filer markeret med skjult-attribut" #: gui/browser.cpp:78 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "Gå op" #: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Gå til forrige mappeniveau" #: gui/browser.cpp:80 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "Gå op" #: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:64 #: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:271 #: gui/downloadpacksdialog.cpp:464 gui/editgamedialog.cpp:340 #: gui/editrecorddialog.cpp:66 gui/integrity-dialog.cpp:118 #: gui/integrity-dialog.cpp:169 gui/filebrowser-dialog.cpp:68 #: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2363 #: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73 #: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59 #: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:456 #: gui/saveload-dialog.cpp:540 gui/saveload-dialog.cpp:824 #: gui/saveload-dialog.cpp:1220 gui/shaderbrowser-dialog.cpp:80 #: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:585 #: dists/android.strings.xml.cpp:46 engines/engine.cpp:764 #: backends/dialogs/gtk/gtk-dialogs.cpp:65 #: backends/events/default/default-events.cpp:193 #: backends/events/default/default-events.cpp:217 #: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:204 #: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:863 #: engines/director/lingo/xlibs/jitdraw3.cpp:123 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84 #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/mohawk/riven_stacks/aspit.cpp:371 #: engines/mohawk/riven_stacks/aspit.cpp:455 #: engines/parallaction/saveload.cpp:270 #: engines/scumm/dialog-createsession.cpp:47 #: engines/scumm/dialog-sessionselector.cpp:67 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:138 #: engines/sword1/control.cpp:2813 engines/wintermute/wintermute.cpp:182 msgid "Cancel" msgstr "Annuller" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69 #: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81 #: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64 #: backends/dialogs/macosx/macosx-dialogs.mm:144 #: backends/dialogs/win32/win32-dialogs.cpp:136 msgid "Choose" msgstr "Vælg" #: gui/cloudconnectionwizard.cpp:180 msgid "Cloud Connection Wizard" msgstr "Cloud Forbindelse Wizard" #: gui/cloudconnectionwizard.cpp:183 #, fuzzy msgid "Quick mode" msgstr "Kliktilstand" #: gui/cloudconnectionwizard.cpp:184 #, fuzzy #| msgid "Fast mode" msgid "Manual mode" msgstr "Hurtigtilstand" #: gui/cloudconnectionwizard.cpp:187 msgid "Will ask you to run the Local Webserver" msgstr "Vil bede dig køre den lokale Webserver" #: gui/cloudconnectionwizard.cpp:189 msgid "Requires the Local Webserver feature" msgstr "Kræver den lokalewebserver" #: gui/cloudconnectionwizard.cpp:205 msgid "Quick Mode: Step 1" msgstr "" #: gui/cloudconnectionwizard.cpp:210 msgid "" "In this mode, the Local Webserver must be running,\n" "so your browser can forward data to ScummVM" msgstr "" "Denne tilstand kræver at den lokale Webserver kører\n" "så din browser kan videresende data til ScummVM" #: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:3761 msgid "Stop server" msgstr "Stop server" #: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:2789 msgid "Run server" msgstr "Kør server" #: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:3762 msgid "Stop local webserver" msgstr "Stop lokal webserver" #: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:2789 msgid "Run local webserver" msgstr "Kør lokal webserver" #: gui/cloudconnectionwizard.cpp:248 gui/options.cpp:2790 gui/options.cpp:3769 msgid "Not running" msgstr "Kører ikke" #: gui/cloudconnectionwizard.cpp:263 msgid "Quick Mode: Step 2" msgstr "" #: gui/cloudconnectionwizard.cpp:267 msgid "Now, open this link in your browser:" msgstr "Åbn følgende link" #: gui/cloudconnectionwizard.cpp:268 gui/cloudconnectionwizard.cpp:323 #: gui/message.cpp:246 gui/message.cpp:250 msgid "Open URL" msgstr "Åbn URL" #: gui/cloudconnectionwizard.cpp:270 msgid "" "It will automatically pass the data to ScummVM,\n" "and warn you should there be any errors." msgstr "" "Den vil automatisk videresendt data til ScummVM og advare dig hvis der " "skulle opstå fejl" #: gui/cloudconnectionwizard.cpp:283 msgid "Local Webserver address: " msgstr "" #: gui/cloudconnectionwizard.cpp:299 msgid "Quick Mode: Success" msgstr "" #: gui/cloudconnectionwizard.cpp:303 gui/cloudconnectionwizard.cpp:404 #, fuzzy #| msgid "Connect your cloud storage account" msgid "Your cloud storage has been connected!" msgstr "Forbind din lagringskonto i skyen" #: gui/cloudconnectionwizard.cpp:304 gui/cloudconnectionwizard.cpp:405 msgid "Finish" msgstr "" #: gui/cloudconnectionwizard.cpp:317 msgid "Manual Mode: Step 1" msgstr "" #: gui/cloudconnectionwizard.cpp:322 #, fuzzy #| msgid "1. Open this link:" msgid "Open this link in your browser:" msgstr "1. Åbn linket:" #: gui/cloudconnectionwizard.cpp:325 msgid "" "When it fails to pass the JSON code to ScummVM,\n" "find it on the Troubleshooting section of the page,\n" "and go to the next step here." msgstr "" #: gui/cloudconnectionwizard.cpp:354 msgid "Manual Mode: Step 2" msgstr "" #: gui/cloudconnectionwizard.cpp:359 msgid "Copy the JSON code from the browser here and press Next:" msgstr "" #: gui/cloudconnectionwizard.cpp:361 gui/gui-manager.cpp:258 #: gui/gui-manager.cpp:273 msgid "Paste" msgstr "Sæt ind" #: gui/cloudconnectionwizard.cpp:361 msgid "Paste code from clipboard" msgstr "Indsæt kode fra udklipsholder" #: gui/cloudconnectionwizard.cpp:362 gui/launcher.cpp:317 #: engines/dialogs.cpp:94 engines/engine.cpp:932 engines/mm/xeen/saves.cpp:259 #: engines/parallaction/metaengine.cpp:125 #: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388 #: engines/tinsel/metaengine.cpp:328 engines/trecision/saveload.cpp:253 #: engines/tsage/scenes.cpp:638 engines/wage/saveload.cpp:736 msgid "Load" msgstr "Indlæs" #: gui/cloudconnectionwizard.cpp:362 #, fuzzy #| msgid "Load file" msgid "Load code from file" msgstr "Indlæs fil" #: gui/cloudconnectionwizard.cpp:379 msgid "Manual Mode: Something went wrong" msgstr "" #: gui/cloudconnectionwizard.cpp:383 #, fuzzy #| msgid "Storage connected." msgid "Cloud storage was not connected." msgstr "Lageret er tilsluttet." #: gui/cloudconnectionwizard.cpp:384 msgid "Make sure the JSON code was copied correctly and retry." msgstr "" #: gui/cloudconnectionwizard.cpp:385 msgid "If that doesn't work, try again from the beginning." msgstr "" #: gui/cloudconnectionwizard.cpp:386 msgid "Error message: " msgstr "" #: gui/cloudconnectionwizard.cpp:400 msgid "Manual Mode: Success" msgstr "" #: gui/cloudconnectionwizard.cpp:428 gui/dlcsdialog.cpp:59 #: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175 #, fuzzy #| msgid "Backend" msgid "Back" msgstr "Backend" #: gui/cloudconnectionwizard.cpp:436 gui/imagealbum-dialog.cpp:104 #: gui/saveload-dialog.cpp:825 engines/crab/input/input.cpp:181 msgid "Next" msgstr "Næste" #: gui/cloudconnectionwizard.cpp:499 #, fuzzy #| msgid "Another Storage is working now. Do you want to interrupt it?" msgid "Another Storage is working right now. Do you want to interrupt it?" msgstr "Et andet lager er aktivt nu. Vil du afbryde det?" #: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:421 gui/launcher.cpp:450 #: gui/launcher.cpp:502 gui/options.cpp:3463 gui/options.cpp:3846 #: base/main.cpp:585 backends/events/default/default-events.cpp:193 #: engines/buried/buried.cpp:590 engines/director/events.cpp:100 #: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366 #: engines/kyra/gui/saveload_eob.cpp:601 engines/kyra/gui/saveload_eob.cpp:634 #: engines/parallaction/metaengine.cpp:143 #: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:4058 #: engines/toon/toon.cpp:1543 msgid "Yes" msgstr "Ja" #: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:421 gui/launcher.cpp:450 #: gui/launcher.cpp:502 gui/options.cpp:3463 gui/options.cpp:3846 #: engines/buried/buried.cpp:590 engines/director/events.cpp:100 #: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366 #: engines/kyra/gui/saveload_eob.cpp:601 engines/kyra/gui/saveload_eob.cpp:634 #: engines/parallaction/metaengine.cpp:149 #: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:4058 #: engines/toon/toon.cpp:1543 msgid "No" msgstr "Nej" #: gui/cloudconnectionwizard.cpp:508 #, fuzzy #| msgid "Wait until current Storage finishes up and try again." msgid "Wait until current Storage finishes and try again." msgstr "Vent indtil aktuel lagring er færdig og prøv igen." #. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field #: gui/cloudconnectionwizard.cpp:536 msgid "JSON code contents are malformed." msgstr "" #: gui/cloudconnectionwizard.cpp:557 gui/downloaddialog.cpp:146 #: gui/editgamedialog.cpp:341 gui/editrecorddialog.cpp:67 #: gui/integrity-dialog.cpp:176 gui/fluidsynth-dialog.cpp:153 #: gui/launcher.cpp:558 gui/launcher.cpp:562 gui/massadd.cpp:90 #: gui/options.cpp:2365 gui/predictivedialog.cpp:69 #: gui/saveload-dialog.cpp:1221 dists/android.strings.xml.cpp:33 #: engines/engine.cpp:567 engines/engine.cpp:590 #: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577 #: engines/agos/midi.cpp:320 engines/agos/midi.cpp:378 #: engines/agos/midi.cpp:457 engines/buried/saveload.cpp:83 #: engines/director/lingo/lingo-builtins.cpp:2020 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83 #: engines/groovie/script.cpp:665 engines/mtropolis/mtropolis.cpp:114 #: engines/mtropolis/mtropolis.cpp:124 engines/parallaction/saveload.cpp:270 #: engines/saga/music.cpp:102 engines/sci/engine/kgraphics.cpp:76 #: engines/sci/graphics/controls32.cpp:926 engines/scumm/scumm.cpp:1270 #: engines/scumm/scumm.cpp:1643 engines/scumm/scumm.cpp:2131 #: engines/scumm/scumm.cpp:2147 engines/sky/compact.cpp:140 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:563 #: engines/sword1/animation.cpp:571 engines/sword1/control.cpp:2813 #: engines/sword1/logic.cpp:1732 engines/sword2/animation.cpp:426 #: engines/sword2/animation.cpp:456 engines/sword2/animation.cpp:466 #: engines/vcruise/vcruise.cpp:101 engines/vcruise/vcruise.cpp:111 #: engines/zvision/file/save_manager.cpp:225 msgid "OK" msgstr "OK" #: gui/cloudconnectionwizard.cpp:558 msgid "Incorrect JSON." msgstr "" #. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted #: gui/cloudconnectionwizard.cpp:565 #, fuzzy #| msgid "Interact" msgid "Interrupted." msgstr "interagere" #: gui/cloudconnectionwizard.cpp:615 gui/options.cpp:3454 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "Kunne ikke åbne URL!\n" "Navigér venligst til siden manuelt." #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:631 msgid "Select JSON file copied from scummvm.org site" msgstr "" #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:637 #, fuzzy #| msgid "Failed to upload the file!" msgid "Failed to load JSON file" msgstr "Kunne ikke uploade filen!" #: gui/dlcsdialog.cpp:41 msgid "Download Freeware Games and Demos" msgstr "" #: gui/dlcsdialog.cpp:52 msgid "Fetching DLCs..." msgstr "" #: gui/dlcsdialog.cpp:60 #, fuzzy msgid "All Downloads" msgstr "Download" #: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:267 #, fuzzy msgid "Download" msgstr "Download" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Vælg mappe hvor spildata skal gemmes" #: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:99 #: gui/dump-all-dialogs.cpp:122 gui/editgamedialog.cpp:578 gui/launcher.cpp:314 msgid "Select directory with game data" msgstr "Vælg mappe med spildata" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209 msgid "From: " msgstr "Fra: " #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210 msgid "To: " msgstr "Til: " #: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:201 #: gui/downloadpacksdialog.cpp:246 gui/downloadpacksdialog.cpp:256 #: gui/downloadpacksdialog.cpp:278 gui/downloadpacksdialog.cpp:293 msgid "Cancel download" msgstr "Annuller download" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "Annuller download" #: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:202 #: gui/downloadpacksdialog.cpp:282 msgid "Hide" msgstr "Skjul" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Det ser ud til at din forbindelse er begrænset. Er du sikker på, at du vil " "bruge den til at downloade filer?" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:662 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunne ikke åbne den angivne mappe!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Kan ikke oprette et mappe til download - den angivne mappe har en fil med " "det samme navn." #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s\" findes allerede i den angivne mappe.\n" "Vil du virkelig downloade filer ind i det mappe?" #: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70 #: gui/downloadpacksdialog.cpp:368 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "Downloadet %s %S/%s %S" #: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:374 #, fuzzy, c-format msgid "Download speed: %s %S/s" msgstr "Downloadhastighed: %s %S" #: gui/downloaddlcsdialog.cpp:41 #, fuzzy #| msgid "Download game files" msgid "Currently Downloading Games" msgstr "Download spilfiler" #: gui/downloaddlcsdialog.cpp:55 #, fuzzy msgid "Pending Downloads" msgstr "Download" #: gui/downloadpacksdialog.cpp:160 #, c-format msgid "ERROR %d: %s" msgstr "" #. I18N: String like "Downloading icon packs list..." #: gui/downloadpacksdialog.cpp:189 gui/downloadpacksdialog.cpp:245 #, fuzzy, c-format msgid "Downloading %S list..." msgstr "Indlæser spil ..." #: gui/downloadpacksdialog.cpp:203 #, fuzzy msgid "Clear Cache" msgstr "Slet værdi" #: gui/downloadpacksdialog.cpp:255 #, fuzzy, c-format msgid "Downloading %S list... %d entries" msgstr "Indlæser spil ..." #: gui/downloadpacksdialog.cpp:265 #, c-format msgid "Detected %d new packs, %s %S" msgstr "" #: gui/downloadpacksdialog.cpp:291 #, fuzzy, c-format msgid "Download complete, downloaded %d packs, %s %S" msgstr "" "Download fuldført.\n" "Kunne ikke downloade %u filer." #: gui/downloadpacksdialog.cpp:395 gui/downloadpacksdialog.cpp:440 msgid "ERROR: No icons path set" msgstr "" #. I18N: String like "No new icon packs available" #: gui/downloadpacksdialog.cpp:428 #, c-format msgid "No new %S available" msgstr "" #: gui/downloadpacksdialog.cpp:464 #, c-format msgid "" "You are about to remove %s %S of data, deleting all previously downloaded " "%S. Do you want to proceed?" msgstr "" #: gui/downloadpacksdialog.cpp:464 gui/updates-dialog.cpp:115 msgid "Proceed" msgstr "Fortsæt" #: gui/dump-all-dialogs.cpp:103 gui/options.cpp:3298 msgid "icon packs" msgstr "" #: gui/dump-all-dialogs.cpp:107 gui/options.cpp:3309 msgid "shader packs" msgstr "" #: gui/dump-all-dialogs.cpp:126 gui/launcher.cpp:713 msgid "Pick the game:" msgstr "Vælg spillet:" #: gui/editgamedialog.cpp:140 engines/dialogs.cpp:301 msgid "Game" msgstr "Spil" #: gui/editgamedialog.cpp:164 gui/options.cpp:2022 gui/options.cpp:2199 msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:164 gui/options.cpp:2022 gui/options.cpp:2199 #: backends/graphics/atari/atari-graphics.cpp:1061 #: backends/graphics/sdl/sdl-graphics.cpp:442 msgid "Graphics" msgstr "Grafik" #: gui/editgamedialog.cpp:170 msgid "Override global graphic settings" msgstr "Tilsidesæt globale grafikindstillinger" #: gui/editgamedialog.cpp:172 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Tilsidesæt globale grafikindstillinger" #: gui/editgamedialog.cpp:185 gui/options.cpp:2233 engines/dialogs.cpp:346 msgid "Keymaps" msgstr "Tasteoversigt" #: gui/editgamedialog.cpp:197 gui/options.cpp:2245 engines/dialogs.cpp:358 msgid "Backend" msgstr "Backend" #: gui/editgamedialog.cpp:204 #, fuzzy msgid "Override global backend settings" msgstr "Tilsidesæt globale lydindstillinger" #: gui/editgamedialog.cpp:206 #, fuzzy msgctxt "lowres" msgid "Override global backend settings" msgstr "Tilsidesæt globale lydindstillinger" #: gui/editgamedialog.cpp:220 gui/options.cpp:2263 engines/dialogs.cpp:321 msgid "Audio" msgstr "Lyd" #: gui/editgamedialog.cpp:223 msgid "Override global audio settings" msgstr "Tilsidesæt globale lydindstillinger" #: gui/editgamedialog.cpp:225 msgctxt "lowres" msgid "Override global audio settings" msgstr "Tilsidesæt globale lydindstillinger" #: gui/editgamedialog.cpp:234 gui/options.cpp:2268 msgid "Volume" msgstr "Lydstyrke" #: gui/editgamedialog.cpp:236 gui/options.cpp:2270 msgctxt "lowres" msgid "Volume" msgstr "Lydstyrke" #: gui/editgamedialog.cpp:239 msgid "Override global volume settings" msgstr "Tilsidesæt globale lydstyrkeindstillinger" #: gui/editgamedialog.cpp:241 msgctxt "lowres" msgid "Override global volume settings" msgstr "Tilsidesæt globale lydstyrkeindstillinger" #: gui/editgamedialog.cpp:252 gui/options.cpp:2278 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:255 msgid "Override global MIDI settings" msgstr "Tilsidesæt globale MIDI-indstillinger" #: gui/editgamedialog.cpp:257 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Tilsidesæt globale MIDI-indstillinger" #: gui/editgamedialog.cpp:267 gui/options.cpp:2284 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:270 msgid "Override global MT-32 settings" msgstr "Tilsidesæt globale MT-32 indstillinger" #: gui/editgamedialog.cpp:272 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Tilsidesæt globale MT-32 indstillinger" #: gui/editgamedialog.cpp:281 gui/options.cpp:2291 msgid "Paths" msgstr "Stier" #: gui/editgamedialog.cpp:283 gui/options.cpp:2293 msgctxt "lowres" msgid "Paths" msgstr "Stier" #: gui/editgamedialog.cpp:291 msgid "Check Integrity" msgstr "" #: gui/editgamedialog.cpp:291 msgid "Perform integrity check for all game files" msgstr "" #: gui/editgamedialog.cpp:296 msgid "Game Path:" msgstr "Spilsti:" #: gui/editgamedialog.cpp:298 msgctxt "lowres" msgid "Game Path:" msgstr "Spilsti:" #: gui/editgamedialog.cpp:303 gui/options.cpp:2502 msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/editgamedialog.cpp:303 gui/editgamedialog.cpp:305 #: gui/editgamedialog.cpp:306 msgid "Specifies path to additional data used by the game" msgstr "Angiver sti til ekstra data der bruges i spillet" #: gui/editgamedialog.cpp:305 gui/options.cpp:2504 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/editgamedialog.cpp:306 gui/options.cpp:2477 gui/options.cpp:2505 #: gui/options.cpp:2514 gui/options.cpp:2797 #: backends/platform/libretro/src/libretro-options-widget.cpp:244 msgctxt "path" msgid "None" msgstr "Ingen" #: gui/editgamedialog.cpp:312 gui/options.cpp:2466 msgid "Save Path:" msgstr "Gemmesti:" #: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:314 #: gui/editgamedialog.cpp:315 gui/options.cpp:2466 gui/options.cpp:2468 msgid "Specifies where your saved games are put" msgstr "Angiver hvor dine gemte spil bliver lagt" #: gui/editgamedialog.cpp:314 gui/options.cpp:2468 msgctxt "lowres" msgid "Save Path:" msgstr "Gemmesti:" #: gui/editgamedialog.cpp:315 gui/options.cpp:1791 gui/options.cpp:2469 #: backends/platform/wii/options.cpp:55 msgid "Default" msgstr "Standard" #: gui/editgamedialog.cpp:326 engines/dialogs.cpp:377 msgid "Achievements" msgstr "" #: gui/editgamedialog.cpp:330 engines/dialogs.cpp:381 msgid "Statistics" msgstr "" #: gui/editgamedialog.cpp:347 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349 #: gui/editgamedialog.cpp:350 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Kort spil identifikator til brug for gemte spil, og for at køre spillet fra " "kommandolinien" #: gui/editgamedialog.cpp:349 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:354 gui/editrecorddialog.cpp:58 msgid "Name:" msgstr "Navn:" #: gui/editgamedialog.cpp:354 gui/editgamedialog.cpp:356 #: gui/editgamedialog.cpp:357 msgid "Full title of the game" msgstr "Fuld titel på spillet" #: gui/editgamedialog.cpp:356 msgctxt "lowres" msgid "Name:" msgstr "Navn:" #: gui/editgamedialog.cpp:363 engines/mohawk/dialogs.cpp:158 #: engines/mohawk/dialogs.cpp:377 msgid "Language:" msgstr "Sprog:" #: gui/editgamedialog.cpp:363 gui/editgamedialog.cpp:364 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Spillets sprog. Det ændre ikke din spanske version af spillet til engelsk" #: gui/editgamedialog.cpp:365 gui/editgamedialog.cpp:380 gui/options.cpp:1575 #: gui/options.cpp:1590 gui/options.cpp:1607 gui/options.cpp:1621 #: gui/options.cpp:1659 gui/options.cpp:1675 gui/options.cpp:2087 #: gui/options.cpp:2547 gui/options.cpp:2621 gui/options.cpp:2837 #: gui/options.cpp:3341 audio/null.cpp:45 #: backends/platform/android/options.cpp:150 #: backends/platform/android/options.cpp:151 #: backends/platform/android/options.cpp:179 #: backends/platform/ios7/ios7_options.mm:132 #: backends/platform/ios7/ios7_options.mm:133 #: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65 msgid "" msgstr "" #: gui/editgamedialog.cpp:376 msgid "Platform:" msgstr "Platform:" #: gui/editgamedialog.cpp:376 gui/editgamedialog.cpp:378 #: gui/editgamedialog.cpp:379 msgid "Platform the game was originally designed for" msgstr "Platform som spillet oprindeligt var designet til" #: gui/editgamedialog.cpp:378 msgctxt "lowres" msgid "Platform:" msgstr "Platform:" #: gui/editgamedialog.cpp:558 gui/options.cpp:3365 msgid "Select SoundFont" msgstr "Vælg SoundFont" #: gui/editgamedialog.cpp:597 msgid "Select additional game directory" msgstr "Vælg ekstra spilmappe" #: gui/editgamedialog.cpp:610 gui/options.cpp:3212 msgid "Select directory for saved games" msgstr "Vælg mappe til gemte spil" #: gui/editgamedialog.cpp:617 gui/options.cpp:3219 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Der kan ikke skrives til den valgte mappe. Vælg venligst et andet." #: gui/editgamedialog.cpp:622 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Muligheden for synkronisering af gemte spil, virker ikke med ikke-standard " "mapper. Hvis du vil bruge muligheden, brug standardmappe." #: gui/editgamedialog.cpp:656 msgid "This game ID is already taken. Please choose another one." msgstr "Spil-id'et er allerede i brug. Vælg venligst et andet." #: gui/editrecorddialog.cpp:57 msgid "Author:" msgstr "Forfatter:" #: gui/editrecorddialog.cpp:59 msgid "Notes:" msgstr "Noter:" #: gui/integrity-dialog.cpp:100 msgid "" "Verifying file integrity may take a long time to complete. Please wait...\n" msgstr "" #: gui/integrity-dialog.cpp:107 gui/integrity-dialog.cpp:168 msgid "Calculating file checksums..." msgstr "" #: gui/integrity-dialog.cpp:120 msgid "Launch Email Client" msgstr "" #: gui/integrity-dialog.cpp:174 #, fuzzy #| msgid "Scan complete!" msgid "Calculation complete" msgstr "Skan gennemført!" #: gui/integrity-dialog.cpp:263 #, fuzzy, c-format #| msgid "Downloaded %s %S / %s %S" msgid "Calculated %s %S / %s %S" msgstr "Downloadet %s %S/%s %S" #: gui/integrity-dialog.cpp:513 msgid "" "### Results\n" "Your set of game files seems to be unknown to us.\n" "\n" "If you are sure that this is a valid unknown variant, please send the " "following e-mail to integrity@scummvm.org" msgstr "" #: gui/integrity-dialog.cpp:537 msgid "" "The game doesn't seem to have any files. Are you sure the path is correct?" msgstr "" #: gui/integrity-dialog.cpp:542 msgid "" "The game doesn't seem to have any metadata associated with it, so it is " "unable to be matched. Please fill in the correct metadata for the game." msgstr "" #: gui/integrity-dialog.cpp:569 msgid "Files all OK" msgstr "" #: gui/filebrowser-dialog.cpp:53 msgid "Choose file for loading" msgstr "Vælg fil til indlæsning" #: gui/filebrowser-dialog.cpp:53 msgid "Enter filename for saving" msgstr "Indtast filnavn til at gemme" #: gui/filebrowser-dialog.cpp:135 msgid "Do you really want to overwrite the file?" msgstr "Vil du virkelig overskrive filen?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Rumklang" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiv" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Rummelighed:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Dæmpning:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Bredde:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Styrke:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Kor" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hastighed:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Dybde:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Type:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43 #: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:189 msgid "Triangle" msgstr "Triangulær" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2311 msgid "Misc" msgstr "Diverse" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolation:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ingen (hurtigst)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineær" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Fjerde-orden" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Syvende-orden" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:327 msgid "Reset" msgstr "Nulstil" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Nulstil alle FluidSynth-indstillinger til deres standard værdier." #: gui/fluidsynth-dialog.cpp:209 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vil du virkelig nulstille alle FluidSynth-indstillinger til deres standard " "værdier?" #: gui/gui-manager.cpp:161 gui/options.cpp:2302 msgid "GUI" msgstr "" #. I18N: Action in In Cold Blood #: gui/gui-manager.cpp:165 engines/hpl1/metaengine.cpp:91 #: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 engines/mohawk/myst.cpp:572 #: engines/mohawk/riven.cpp:853 msgid "Interact" msgstr "interagere" #: gui/gui-manager.cpp:176 engines/metaengine.cpp:117 #: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145 #: engines/dragons/metaengine.cpp:159 engines/freescape/movement.cpp:35 #: engines/griffon/metaengine.cpp:121 engines/grim/grim.cpp:481 #: engines/grim/grim.cpp:562 engines/icb/icb.cpp:68 engines/icb/icb.cpp:152 #: engines/scumm/metaengine.cpp:903 engines/twine/metaengine.cpp:467 #: engines/twine/metaengine.cpp:534 engines/twp/metaengine.cpp:154 #: engines/wintermute/keymapper_tables.h:1290 #: engines/wintermute/keymapper_tables.h:1373 #: engines/wintermute/keymapper_tables.h:1449 #: engines/wintermute/keymapper_tables.h:1920 #: engines/wintermute/keymapper_tables.h:2154 msgid "Up" msgstr "Op" #: gui/gui-manager.cpp:182 engines/metaengine.cpp:123 #: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151 #: engines/dragons/metaengine.cpp:165 engines/freescape/movement.cpp:42 #: engines/griffon/metaengine.cpp:127 engines/grim/grim.cpp:486 #: engines/grim/grim.cpp:567 engines/icb/icb.cpp:73 engines/icb/icb.cpp:157 #: engines/scumm/metaengine.cpp:870 engines/twine/metaengine.cpp:474 #: engines/twine/metaengine.cpp:542 engines/twp/metaengine.cpp:155 #: engines/wintermute/keymapper_tables.h:1296 #: engines/wintermute/keymapper_tables.h:1379 #: engines/wintermute/keymapper_tables.h:1456 #: engines/wintermute/keymapper_tables.h:1926 #: engines/wintermute/keymapper_tables.h:2160 msgid "Down" msgstr "Ned" #: gui/gui-manager.cpp:188 engines/metaengine.cpp:129 #: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157 #: engines/dragons/metaengine.cpp:171 engines/griffon/metaengine.cpp:133 #: engines/grim/grim.cpp:491 engines/grim/grim.cpp:572 engines/icb/icb.cpp:78 #: engines/icb/icb.cpp:162 engines/scumm/metaengine.cpp:883 #: engines/twine/metaengine.cpp:489 engines/twine/metaengine.cpp:557 #: engines/twp/metaengine.cpp:152 engines/wintermute/keymapper_tables.h:320 #: engines/wintermute/keymapper_tables.h:1302 #: engines/wintermute/keymapper_tables.h:1385 #: engines/wintermute/keymapper_tables.h:1908 #: engines/wintermute/keymapper_tables.h:2018 #: engines/wintermute/keymapper_tables.h:2142 msgid "Left" msgstr "Venstre" #: gui/gui-manager.cpp:194 engines/metaengine.cpp:135 #: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163 #: engines/dragons/metaengine.cpp:177 engines/griffon/metaengine.cpp:139 #: engines/grim/grim.cpp:496 engines/grim/grim.cpp:577 engines/icb/icb.cpp:83 #: engines/icb/icb.cpp:167 engines/scumm/metaengine.cpp:890 #: engines/twine/metaengine.cpp:481 engines/twine/metaengine.cpp:550 #: engines/twp/metaengine.cpp:153 engines/wintermute/keymapper_tables.h:326 #: engines/wintermute/keymapper_tables.h:1308 #: engines/wintermute/keymapper_tables.h:1391 #: engines/wintermute/keymapper_tables.h:1914 #: engines/wintermute/keymapper_tables.h:2026 #: engines/wintermute/keymapper_tables.h:2148 msgid "Right" msgstr "Højre" #: gui/gui-manager.cpp:200 #, fuzzy #| msgid "Backend" msgid "Backspace" msgstr "Backend" #: gui/gui-manager.cpp:206 #, fuzzy #| msgid "Delete char" msgid "Delete Character" msgstr "Slet tegn" #: gui/gui-manager.cpp:212 msgid "Go to end of line" msgstr "" #: gui/gui-manager.cpp:222 #, fuzzy #| msgid "Select SoundFont" msgid "Select to end of line" msgstr "Vælg SoundFont" #: gui/gui-manager.cpp:232 #, fuzzy #| msgid "Select directory for plugins" msgid "Select to start of line" msgstr "Vælg mappe for plugins" #: gui/gui-manager.cpp:242 msgid "Go to start of line" msgstr "" #: gui/gui-manager.cpp:253 gui/gui-manager.cpp:268 msgid "Cut" msgstr "" #: gui/gui-manager.cpp:263 gui/gui-manager.cpp:278 msgid "Copy" msgstr "" #: gui/gui-manager.cpp:284 engines/pegasus/pegasus.cpp:2819 #: engines/wintermute/keymapper_tables.h:305 #: engines/wintermute/keymapper_tables.h:346 #: engines/wintermute/keymapper_tables.h:381 #: engines/wintermute/keymapper_tables.h:491 #: engines/wintermute/keymapper_tables.h:520 #: engines/wintermute/keymapper_tables.h:624 #: engines/wintermute/keymapper_tables.h:779 #: engines/wintermute/keymapper_tables.h:806 #: engines/wintermute/keymapper_tables.h:846 #: engines/wintermute/keymapper_tables.h:986 #: engines/wintermute/keymapper_tables.h:1194 #: engines/wintermute/keymapper_tables.h:1241 #: engines/wintermute/keymapper_tables.h:1270 #: engines/wintermute/keymapper_tables.h:1397 #: engines/wintermute/keymapper_tables.h:1403 #: engines/wintermute/keymapper_tables.h:1574 #: engines/wintermute/keymapper_tables.h:1784 #: engines/wintermute/keymapper_tables.h:1838 #: engines/wintermute/keymapper_tables.h:1889 #: engines/wintermute/keymapper_tables.h:1944 #: engines/wintermute/keymapper_tables.h:2002 msgid "???" msgstr "" #: gui/helpdialog.cpp:38 msgid "General" msgstr "" #: gui/helpdialog.cpp:41 msgid "" "## ScummVM at a Glance\n" "\n" "ScummVM is a modern reimplementation of various game engines. Once you " "transfer the original game data to your device, it endeavors to use it to " "faithfully recreate the original gaming experience. \n" "\n" "ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather " "than a one-size-fits-all approach, it takes a meticulous route, implementing " "the precise game logic for each specific title or engine it supports. " "ScummVM will not work with game engines it does not support.\n" "\n" "ScummVM is developed by a team of volunteers and is free software. We lack " "an extensive testing team, possess only a limited range of devices, and " "cannot always address every request. We also do not run advertisements or " "sell you anything. Please be mindful of this when you submit a complaint or " "a bug report.\n" "\n" "## Where to get the games\n" "\n" "Visit [our Wiki](https://wiki.scummvm.org/index.php?" "title=Where_to_get_the_games) for a detailed list of supported games and " "where to purchase them.\n" "\n" "Alternatively, you can download a variety of [freeware games](https://" "scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from " "our website.\n" "\n" "The ScummVM team does not endorse any specific game supplier. However, the " "project receives a commission from every purchase made on [ZOOM-Platform]" "(https://www.zoom-platform.com/?" "affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral " "links.\n" "\n" "Additionally, games not available on ZOOM-Platform can be found on other " "suppliers such as GOG.com and Steam.\n" "\n" "For other (out-of-print) games, consider checking platforms like Amazon, " "eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games " "and illegal game copies.\n" msgstr "" #: gui/helpdialog.cpp:68 gui/options.cpp:2323 msgid "Cloud" msgstr "Skyen" #: gui/helpdialog.cpp:71 msgid "" "## Connecting a cloud service - Quick mode\n" "\n" "1. From the Launcher, select **Global Options** and then select the " "**Cloud** tab.\n" "\n" "2. Select your preferred cloud storage service from the **Active storage** " "dropdown, then select **Connect**.\n" "\n" "\t ![Select cloud service](choose_storage.png \"Select cloud service\")" "{w=70%}\n" "\n" "3. Select **Quick mode**.\n" "\n" "\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%}\n" "\n" "4. Select **Run server** and then select **Next** \n" "\n" "\t ![Run server](run_server.png \"Run server\"){w=70%}\n" "\n" " ![Next step](server_next.png \"Next step\"){w=70%}\n" "\n" "5. Open the link.\n" "\n" "\t ![Open the link](open_link.png \"Open the link\"){w=70%}\n" "\n" "6. In the browser window that opens, select the cloud service to connect. \n" "\n" "\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud service" "\"){w=70%}\n" "\n" "7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n" "\n" "8. On the success screen, select **Finish** to exit. \n" "\n" "\t ![Success](cloud_success.png \"Success\"){w=70%}\n" "9. Back on the main Cloud tab, select **Enable storage**.\n" "\n" "\t ![Enable storage](enable_storage.png \"Enable storage\"){w=70%}\n" "\n" "10. You're ready to go! Use the cloud functionality to sync saved games or " "game files between your devices.\n" "\n" "\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")" "{w=70%}\n" "\n" " For more information, including how to use the manual connection wizard, " "see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/" "connect_cloud.html) " msgstr "" #: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:828 msgid "Prev" msgstr "Forrige" #: gui/imagealbum-dialog.cpp:129 #, fuzzy #| msgid "Saving game..." msgid "Save Image..." msgstr "Gemmer spil ..." #: gui/imagealbum-dialog.cpp:263 #, c-format msgid "%u of %u" msgstr "" #: gui/imagealbum-dialog.cpp:376 #, fuzzy msgid "Save Image" msgstr "Gemt spil:" #. I18N: Group name for the game list #: gui/launcher.cpp:106 #, fuzzy msgctxt "group" msgid "None" msgstr "Ingen" #. I18N: Group name for the game list, grouped by the first letter of the game title #: gui/launcher.cpp:108 #, fuzzy msgctxt "group" msgid "First letter" msgstr "Brug Magi" #: gui/launcher.cpp:108 msgctxt "group" msgid "Initial" msgstr "" #. I18N: Group name for the game list, grouped by game engine #: gui/launcher.cpp:110 #, fuzzy msgctxt "group" msgid "Engine" msgstr "Motor" #. I18N: Group name for the game list, grouped by game series #: gui/launcher.cpp:112 msgctxt "group" msgid "Series" msgstr "" #. I18N: Group name for the game list, grouped by game publisher #: gui/launcher.cpp:114 #, fuzzy msgctxt "group" msgid "Publisher" msgstr "Ukendt forfatter" #. I18N: Group name for the game list, grouped by language #: gui/launcher.cpp:116 #, fuzzy msgctxt "group" msgid "Language" msgstr "Sprog:" #. I18N: Group name for the game list, grouped by game platform #: gui/launcher.cpp:118 #, fuzzy msgctxt "group" msgid "Platform" msgstr "Platform:" #. I18N: Group name for the game list, grouped by year #: gui/launcher.cpp:120 msgctxt "year" msgid "Year" msgstr "" #: gui/launcher.cpp:230 msgid "Select Group by" msgstr "" #: gui/launcher.cpp:234 gui/launcher.cpp:898 msgid "Group:" msgstr "" #: gui/launcher.cpp:236 msgid "Select a criteria to group the entries" msgstr "" #: gui/launcher.cpp:263 msgid "Click here to see Help" msgstr "" #. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~) #: gui/launcher.cpp:267 engines/dialogs.cpp:91 msgid "~Q~uit" msgstr "~A~fslut" #: gui/launcher.cpp:267 backends/platform/sdl/macosx/appmenu_osx.mm:302 msgid "Quit ScummVM" msgstr "Afslut ScummVM" #. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~) #: gui/launcher.cpp:271 #, fuzzy msgid "A~b~out" msgstr "~O~m ..." #: gui/launcher.cpp:271 backends/platform/sdl/macosx/appmenu_osx.mm:296 msgid "About ScummVM" msgstr "Om ScummVM" #. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~) #: gui/launcher.cpp:273 #, fuzzy msgid "Global ~O~ptions..." msgstr "~I~ndstillinger ..." #: gui/launcher.cpp:273 msgid "Change global ScummVM options" msgstr "Ændr globale ScummVM-indstillinger" #: gui/launcher.cpp:273 #, fuzzy msgctxt "lowres" msgid "Global ~O~pts..." msgstr "~I~ndstillinger ..." #: gui/launcher.cpp:277 #, fuzzy #| msgid "Download game files" msgid "Download Games" msgstr "Download spilfiler" #: gui/launcher.cpp:277 msgid "Download freeware games for ScummVM" msgstr "" #. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~) #: gui/launcher.cpp:284 msgid "~A~dd Game..." msgstr "~T~ilføj spil ..." #: gui/launcher.cpp:284 msgid "Add games to the list" msgstr "Tilføj spil til listen" #: gui/launcher.cpp:284 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~T~ilføj spil ..." #. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~) #: gui/launcher.cpp:288 msgid "~R~emove Game" msgstr "~F~jern spil" #: gui/launcher.cpp:288 msgid "Remove game from the list. The game data files stay intact" msgstr "Fjerner spil fra listen. Spildatafilerne forbliver uberørt" #: gui/launcher.cpp:288 msgctxt "lowres" msgid "~R~emove Game" msgstr "~F~jern spil" #. I18N: Button caption. Mass add games #: gui/launcher.cpp:291 msgid "Mass Add..." msgstr "Tilføj flere ..." #. I18N: Button caption for lower resolution GUI. Mass add games #: gui/launcher.cpp:294 msgctxt "lowres" msgid "Mass Add..." msgstr "Tilføj flere..." #: gui/launcher.cpp:302 gui/launcher.cpp:868 gui/shaderbrowser-dialog.cpp:61 #: gui/shaderbrowser-dialog.cpp:97 msgid "Search in game list" msgstr "Søg i spilliste" #: gui/launcher.cpp:306 gui/launcher.cpp:889 gui/shaderbrowser-dialog.cpp:65 #: gui/shaderbrowser-dialog.cpp:107 msgid "Search:" msgstr "Søg:" #: gui/launcher.cpp:317 engines/dialogs.cpp:94 engines/engine.cpp:932 #: engines/mm/xeen/saves.cpp:259 engines/pegasus/pegasus.cpp:388 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638 #: engines/wage/saveload.cpp:736 msgid "Load game:" msgstr "Indlæs spil:" #: gui/launcher.cpp:409 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Mappen kan ikke bruges endnu, der downloades filer til den!" #: gui/launcher.cpp:420 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Vil du virkelig køre fler spils detektoren? Det kunne potentielt tilføje et " "stort antal spil." #: gui/launcher.cpp:450 msgid "Do you really want to remove this game configuration?" msgstr "Vil du virkelig fjerne spilkonfigurationen?" #: gui/launcher.cpp:501 msgid "Do you want to load saved game?" msgstr "Vil du indlæse gemte spil?" #: gui/launcher.cpp:558 msgid "This game does not support loading games from the launcher." msgstr "Spillet understøtter ikke indlæsning af spil fra oversigten." #: gui/launcher.cpp:562 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunne ikke finde en motor, istand til at afvikle det valgte spil!" #: gui/launcher.cpp:665 gui/launcher.cpp:689 msgid "" "Did you add this directory to the SAF? Press the help button [?] on the top " "for detailed instructions" msgstr "" #: gui/launcher.cpp:686 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunne ikke finde noget spil i den angivne mappe!" #. I18N: Unknown game variant #: gui/launcher.cpp:707 msgid "Unknown variant" msgstr "Ukendt variant" #: gui/launcher.cpp:938 gui/saveload-dialog.cpp:381 msgid "List view" msgstr "Liste visning" #: gui/launcher.cpp:939 gui/saveload-dialog.cpp:382 msgid "Grid view" msgstr "Gitter visning" #: gui/launcher.cpp:1103 msgid "~S~tart" msgstr "~S~tart" #: gui/launcher.cpp:1103 msgid "Start selected game" msgstr "Start det valgte spil" #: gui/launcher.cpp:1106 msgid "~L~oad..." msgstr "Ind~l~æs ..." #: gui/launcher.cpp:1106 msgid "Load saved game for selected game" msgstr "Indlæs gemte spil for det valgte spil" #: gui/launcher.cpp:1108 msgid "Record..." msgstr "Optag ..." #: gui/launcher.cpp:1114 #, fuzzy msgid "~G~ame Options..." msgstr "~I~ndstillinger ..." #: gui/launcher.cpp:1114 msgid "Change game options" msgstr "Ændr spilindstillinger" #: gui/launcher.cpp:1114 #, fuzzy msgctxt "lowres" msgid "~G~ame Opts..." msgstr "~I~ndstillinger ..." #. I18N: List grouping when no engine is specified #. I18N: List grouping when no enginr is specified #: gui/launcher.cpp:1212 gui/launcher.cpp:1408 #, fuzzy msgid "Unknown Engine" msgstr "Ukendt variant" #. I18N: List grouping when no publisher is specified #. I18N: List group when no publisher is specified #: gui/launcher.cpp:1229 gui/launcher.cpp:1425 #, fuzzy msgid "Unknown Publisher" msgstr "Ukendt forfatter" #. I18N: List group when no game series is specified #. I18N: List grouping when no game series is specified #: gui/launcher.cpp:1246 gui/launcher.cpp:1442 msgid "No Series" msgstr "" #. I18N: List group when no languageis specified #. I18N: List group when no language is specified #: gui/launcher.cpp:1260 gui/launcher.cpp:1456 msgid "Language not detected" msgstr "" #. I18N: List group when no platform is specified #: gui/launcher.cpp:1274 gui/launcher.cpp:1470 msgid "Platform not detected" msgstr "" #. I18N: List group when no year is specified #: gui/launcher.cpp:1291 gui/launcher.cpp:1487 #, fuzzy #| msgid "Unknown error" msgid "Unknown Year" msgstr "Ukendt fejl" #. I18N: Group for All items #: gui/launcher.cpp:1494 gui/widgets/groupedlist.cpp:81 #, fuzzy msgid "All" msgstr "Alt" #: gui/launcher.cpp:1649 msgid "Icons per row:" msgstr "" #: gui/massadd.cpp:77 gui/massadd.cpp:80 msgid "... progress ..." msgstr "... fremskridt ..." #: gui/massadd.cpp:283 msgid "Scan complete!" msgstr "Skan gennemført!" #: gui/massadd.cpp:286 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Opdaget %d nye spil, ignorerede %d tidligere tilføjede spil." #: gui/massadd.cpp:290 #, c-format msgid "Scanned %d directories ..." msgstr "Gennemset %d mapper ..." #: gui/massadd.cpp:293 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Fundet %d nye spil, ignorer %d tidligere tilføjede spil ..." #: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97 msgid "Stop" msgstr "Stop" #: gui/onscreendialog.cpp:100 msgid "Edit record description" msgstr "Ret optag beskrivelse" #: gui/onscreendialog.cpp:102 msgid "Switch to Game" msgstr "Skift til Spil" #: gui/onscreendialog.cpp:104 msgid "Fast replay" msgstr "Hurtig afspil" #: gui/options.cpp:150 common/updates.cpp:55 msgid "Never" msgstr "Aldrig" #: gui/options.cpp:150 msgid "Every 5 mins" msgstr "Hvert 5. minut" #: gui/options.cpp:150 msgid "Every 10 mins" msgstr "Hvert 10. minut" #: gui/options.cpp:150 msgid "Every 15 mins" msgstr "Hvert 15. minut" #: gui/options.cpp:150 msgid "Every 30 mins" msgstr "Hvert 30. minut" #. I18N: Extremely large GUI scale #: gui/options.cpp:155 #, c-format msgid "200% - Extremely large" msgstr "" #. I18N: Very very large GUI scale #: gui/options.cpp:157 msgid "175% - Very large" msgstr "" #. I18N: Very large GUI scale #: gui/options.cpp:159 #, c-format msgid "150% - Larger" msgstr "" #. I18N: Large GUI scale #: gui/options.cpp:161 #, c-format msgid "125% - Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:163 msgid "100% - Medium" msgstr "" #. I18N: Small GUI scale #: gui/options.cpp:165 #, c-format msgid "75% - Small" msgstr "" #. I18N: Smaller GUI scale #: gui/options.cpp:167 #, c-format msgid "50% - Smaller" msgstr "" #. I18N: Smallest GUI scale #: gui/options.cpp:169 #, c-format msgid "25% - Smallest" msgstr "" #: gui/options.cpp:816 msgid "Failed to apply some of the graphic options changes:" msgstr "Anvendelse af ændringer for grafiske indstillinger mislykkedes:" #: gui/options.cpp:828 msgid "the video mode could not be changed" msgstr "videotilstanden kunne ikke ændres" #: gui/options.cpp:841 msgid "the stretch mode could not be changed" msgstr "stræktilstanden kunne ikke ændres" #: gui/options.cpp:847 msgid "the aspect ratio setting could not be changed" msgstr "højde-/breddeforhold-indstillingen ikke kunne ændres" #: gui/options.cpp:853 msgid "the fullscreen setting could not be changed" msgstr "fuldskærmindstillingen kunne ikke ændres" #: gui/options.cpp:859 msgid "the filtering setting could not be changed" msgstr "filtreringsindstillingen kunne ikke ændres" #: gui/options.cpp:865 #, fuzzy msgid "the vsync setting could not be changed" msgstr "fuldskærmindstillingen kunne ikke ændres" #: gui/options.cpp:879 #, fuzzy msgid "the shader could not be changed" msgstr "stræktilstanden kunne ikke ændres" #: gui/options.cpp:1403 msgid "Touchpad mouse mode" msgstr "Pegeplade musetilstand" #: gui/options.cpp:1408 msgid "Pointer Speed:" msgstr "Markørhastighed:" #: gui/options.cpp:1408 gui/options.cpp:1410 gui/options.cpp:1411 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Hastighed for tastatur/joystick musemarkør-styring" #: gui/options.cpp:1410 msgctxt "lowres" msgid "Pointer Speed:" msgstr "Markørhastighed:" #: gui/options.cpp:1421 msgid "Joy Deadzone:" msgstr "Joy dødszone:" #: gui/options.cpp:1421 gui/options.cpp:1423 gui/options.cpp:1424 msgid "Analog joystick Deadzone" msgstr "Analog joystick dødszone" #: gui/options.cpp:1423 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Joy dødszone:" #: gui/options.cpp:1519 #, c-format msgid "%d hidden achievements remaining" msgstr "" #: gui/options.cpp:1524 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "" #: gui/options.cpp:1570 msgid "Graphics mode:" msgstr "Grafiktilstand:" #: gui/options.cpp:1586 msgid "Render mode:" msgstr "Gengivertilstand:" #: gui/options.cpp:1586 gui/options.cpp:1589 msgid "Special dithering modes supported by some games" msgstr "Speciel farvereduceringstilstand understøttet a nogle spil" #: gui/options.cpp:1602 msgid "Stretch mode:" msgstr "Stræktilstand:" #: gui/options.cpp:1618 msgid "Scaler:" msgstr "" #: gui/options.cpp:1632 #, fuzzy msgid "Shader:" msgstr "Shader" #: gui/options.cpp:1632 gui/options.cpp:1634 gui/options.cpp:1635 #, fuzzy msgid "Specifies path to the shader used for scaling the game screen" msgstr "Angiver sti til ekstra data der bruges i spillet" #: gui/options.cpp:1634 #, fuzzy msgctxt "lowres" msgid "Shader Path:" msgstr "Gemmesti:" #: gui/options.cpp:1635 #, fuzzy msgctxt "shader" msgid "None" msgstr "Ingen" #: gui/options.cpp:1640 #, fuzzy #| msgid "Download game files" msgid "Download Shaders" msgstr "Download spilfiler" #: gui/options.cpp:1640 #, fuzzy msgid "Check on the scummvm.org website for updates of shader packs" msgstr "Søg efter opdateringer ..." #: gui/options.cpp:1646 backends/graphics/sdl/sdl-graphics.cpp:433 msgid "Fullscreen mode" msgstr "Fuldskærmstilstand" #: gui/options.cpp:1649 msgid "V-Sync" msgstr "" #: gui/options.cpp:1649 msgid "" "Wait for the vertical sync to refresh the screen in order to prevent tearing " "artifacts" msgstr "" #: gui/options.cpp:1654 #, fuzzy msgid "Game 3D Renderer:" msgstr "GUI-gengiver:" #: gui/options.cpp:1656 #, fuzzy msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "GUI-gengiver:" #: gui/options.cpp:1673 #, fuzzy msgid "3D Anti-aliasing:" msgstr "Antialias" #: gui/options.cpp:1677 engines/mohawk/dialogs.cpp:364 msgid "Disabled" msgstr "Deaktiveret" #: gui/options.cpp:1685 msgid "Filter graphics" msgstr "Filtrér grafik" #: gui/options.cpp:1685 msgid "Use linear filtering when scaling graphics" msgstr "Brug lineær filtrering når grafik skaleres" #: gui/options.cpp:1689 msgid "Aspect ratio correction" msgstr "Rettelse af højde-/breddeforhold" #: gui/options.cpp:1689 #, fuzzy msgid "Correct aspect ratio for games" msgstr "Rettelse af højde-/breddeforhold til 320x200-spil" #: gui/options.cpp:1706 msgid "Preferred device:" msgstr "Foretrukne enhed:" #: gui/options.cpp:1706 msgid "Music device:" msgstr "Musikenhed:" #: gui/options.cpp:1706 gui/options.cpp:1708 msgid "Specifies preferred sound device or sound card emulator" msgstr "Angiver foretukket lydenhed eller lydkort-emulator" #: gui/options.cpp:1706 gui/options.cpp:1708 gui/options.cpp:1709 msgid "Specifies output sound device or sound card emulator" msgstr "Angiver lydenhed eller lydkort-emulator" #: gui/options.cpp:1708 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Foretruk. enh.:" #: gui/options.cpp:1708 msgctxt "lowres" msgid "Music device:" msgstr "Musikenhed:" #: gui/options.cpp:1735 msgid "AdLib emulator:" msgstr "AdLib-emulator:" #: gui/options.cpp:1735 gui/options.cpp:1738 msgid "AdLib is used for music in many games" msgstr "AdLib bliver brugt til musik i mange spil" #: gui/options.cpp:1751 msgid "GM device:" msgstr "GM-enhed:" #: gui/options.cpp:1751 msgid "Specifies default sound device for General MIDI output" msgstr "Angiver standardlydenhed for generel MIDI-output" #: gui/options.cpp:1762 msgid "Don't use General MIDI music" msgstr "Brug ikke generel MIDI-musik" #: gui/options.cpp:1773 gui/options.cpp:1842 msgid "Use first available device" msgstr "Brug første tilgængelige enhed" #: gui/options.cpp:1785 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1785 gui/options.cpp:1787 gui/options.cpp:1795 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "SoundFont understøttes af nogle lydkort, FluidSynth og Timidity" #: gui/options.cpp:1787 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1793 msgctxt "soundfont" msgid "None" msgstr "Ingen" #: gui/options.cpp:1800 msgid "Mixed AdLib/MIDI mode" msgstr "Blandet AdLib/MIDI-tilstand" #: gui/options.cpp:1800 msgid "Use both MIDI and AdLib sound generation" msgstr "Brug både MIDI- og AdLib-lydgenerering" #: gui/options.cpp:1803 msgid "MIDI gain:" msgstr "MIDI-forstærning:" #: gui/options.cpp:1813 msgid "MT-32 Device:" msgstr "MT-32-enhed:" #: gui/options.cpp:1813 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Angiver standard lydenhed for Roland MT-32/LAPC1/CM32I/CM64-output" #: gui/options.cpp:1818 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Ægte Roland MT-32 (undlad GM-emulering)" #: gui/options.cpp:1818 gui/options.cpp:1820 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Kryds af hvis du vil bruge din rigtige hardware Roland-kompatible lydenhed " "tilsluttet til din computer" #: gui/options.cpp:1820 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Ægte Roland MT-32 (ingen GM-emulering)" #: gui/options.cpp:1823 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Roland GS-enhed (aktivér MT-32-mappings)" #: gui/options.cpp:1823 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Kryds af hvis du vil aktivere rettelse-tilknytninger, for at emulere en " "MT-32 på en Roland GS-enhed" #: gui/options.cpp:1832 msgid "Don't use Roland MT-32 music" msgstr "Brug ikke Roland MT-32 musik" #: gui/options.cpp:1859 msgid "Text and speech:" msgstr "Tekst og tale:" #: gui/options.cpp:1863 gui/options.cpp:1873 msgid "Speech" msgstr "Tale" #: gui/options.cpp:1864 gui/options.cpp:1874 msgid "Subtitles" msgstr "Undertekster" #: gui/options.cpp:1865 msgid "Both" msgstr "Begge" #: gui/options.cpp:1867 msgid "Subtitle speed:" msgstr "Hastighed (undertekster):" #: gui/options.cpp:1869 msgctxt "lowres" msgid "Text and speech:" msgstr "Tekst og tale:" #: gui/options.cpp:1873 msgid "Spch" msgstr "Tale" #: gui/options.cpp:1874 msgid "Subs" msgstr "Tekst" #: gui/options.cpp:1875 msgctxt "lowres" msgid "Both" msgstr "Begge" #: gui/options.cpp:1875 msgid "Show subtitles and play speech" msgstr "Vis undertekster og afspil tale" #: gui/options.cpp:1877 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Hastighed (undertekster):" #: gui/options.cpp:1899 msgid "Music volume:" msgstr "Lydstyrke (musik):" #: gui/options.cpp:1901 msgctxt "lowres" msgid "Music volume:" msgstr "Lydstyrke (musik):" #: gui/options.cpp:1910 msgid "Mute all" msgstr "Mute alle" #: gui/options.cpp:1913 msgid "SFX volume:" msgstr "Lydstyrke (lydeffekter):" #: gui/options.cpp:1913 gui/options.cpp:1915 gui/options.cpp:1918 msgid "Special sound effects volume" msgstr "Lydstyrke (specielle lydeffekter)" #: gui/options.cpp:1915 msgctxt "lowres" msgid "SFX volume:" msgstr "Lydstyrke (lydeffekter):" #: gui/options.cpp:1925 msgid "Speech volume:" msgstr "Lydstyrke (tale):" #: gui/options.cpp:1927 msgctxt "lowres" msgid "Speech volume:" msgstr "Lydstyrke (tale):" #: gui/options.cpp:2211 msgid "Control" msgstr "Styring" #: gui/options.cpp:2325 msgctxt "lowres" msgid "Cloud" msgstr "Skyen" #: gui/options.cpp:2341 msgid "LAN" msgstr "LAN" #: gui/options.cpp:2343 msgctxt "lowres" msgid "LAN" msgstr "LAN" #: gui/options.cpp:2352 msgid "Accessibility" msgstr "Tilgængelighed" #: gui/options.cpp:2354 msgctxt "lowres" msgid "Accessibility" msgstr "Tilgængelighed" #: gui/options.cpp:2363 msgid "Discard changes and close the dialog" msgstr "" #: gui/options.cpp:2364 msgid "Apply" msgstr "Anvend" #: gui/options.cpp:2364 msgid "Apply changes without closing the dialog" msgstr "" #: gui/options.cpp:2365 msgid "Apply changes and close the dialog" msgstr "" #: gui/options.cpp:2455 msgid "FluidSynth Settings" msgstr "FluidSynth-indstillinger" #: gui/options.cpp:2469 msgid "" "Specifies where your saved games are put. A red coloring indicates the value " "is temporary and will not get saved" msgstr "" #: gui/options.cpp:2474 msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:2476 msgctxt "lowres" msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:2482 #, fuzzy msgid "Icon Path:" msgstr "/root/-sti:" #: gui/options.cpp:2484 #, fuzzy msgctxt "lowres" msgid "Icon Path:" msgstr "/root/-sti:" #: gui/options.cpp:2485 gui/options.cpp:2495 #, fuzzy msgctxt "path" msgid "Default" msgstr "Standard" #: gui/options.cpp:2492 #, fuzzy #| msgid "Game Path:" msgid "DLC Path:" msgstr "Spilsti:" #: gui/options.cpp:2494 #, fuzzy #| msgid "Game Path:" msgctxt "lowres" msgid "DLC Path:" msgstr "Spilsti:" #: gui/options.cpp:2502 gui/options.cpp:2504 gui/options.cpp:2505 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Angiver sti til ekstra data brugt af alle spil eller ScummVM" #: gui/options.cpp:2511 msgid "Plugins Path:" msgstr "Plugin sti:" #: gui/options.cpp:2513 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugin sti:" #: gui/options.cpp:2523 msgid "ScummVM config path: " msgstr "" #: gui/options.cpp:2537 msgid "ScummVM log path: " msgstr "" #: gui/options.cpp:2542 msgid "View" msgstr "" #. I18N: Referring to the last path memorized when adding a game #: gui/options.cpp:2552 gui/options.cpp:3341 msgid "Last browser path: " msgstr "" #: gui/options.cpp:2557 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:2562 #, fuzzy msgid "GUI scale:" msgstr "Opskalér videoer" #: gui/options.cpp:2579 #, c-format msgid "%d%% - Custom" msgstr "" #: gui/options.cpp:2583 msgid "GUI renderer:" msgstr "GUI-gengiver:" #: gui/options.cpp:2596 msgid "Return to the launcher when leaving a game" msgstr "" #: gui/options.cpp:2597 msgid "" "Return to the launcher when leaving a game instead of closing ScummVM\n" "(this feature is not supported by all games)." msgstr "" #: gui/options.cpp:2604 msgid "Ask for confirmation on exit" msgstr "" #: gui/options.cpp:2605 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "" #: gui/options.cpp:2611 #, fuzzy msgid "Disable fixed font scaling" msgstr "Kunne ikke gemme spil" #: gui/options.cpp:2612 msgid "" "Do not upscale fixed size fonts in the GUI. This reduces artefacts on low " "resolution screens" msgstr "" #: gui/options.cpp:2618 msgid "GUI language:" msgstr "GUI-sprog:" #: gui/options.cpp:2618 msgid "Language of ScummVM GUI" msgstr "Sprog for ScummVM-brugerflade" #: gui/options.cpp:2644 #, fuzzy msgid "Switch the ScummVM GUI language to the game language" msgstr "Skift GUI-sproget til spilsproget" #: gui/options.cpp:2645 #, fuzzy msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" "Når et spil startes, så skift GUI-sproget til spilsproget. Hvis et spil så " "bruger ScummVMs gem- og indlæse-dialoger, så er de på det samme sprog som " "spillet." #: gui/options.cpp:2657 msgid "Use native system file browser" msgstr "Brug systemets egen filbrowser" #: gui/options.cpp:2658 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Brug systemets egen filbrowser i stedet for ScummVMs til at vælge en fil " "eller mappe." #: gui/options.cpp:2665 #, fuzzy msgid "Download Icons" msgstr "Download" #: gui/options.cpp:2665 #, fuzzy msgid "Check on the scummvm.org website for updates of icon packs" msgstr "Søg efter opdateringer ..." #: gui/options.cpp:2671 msgid "Autosave:" msgstr "Autogem:" #: gui/options.cpp:2673 msgctxt "lowres" msgid "Autosave:" msgstr "Autogem:" #: gui/options.cpp:2684 msgid "Random seed:" msgstr "" #: gui/options.cpp:2684 msgid "Seed for initializing all random number generators" msgstr "" #: gui/options.cpp:2692 #, fuzzy msgid "Debug level:" msgstr "Fejlsøger" #. I18N: Debug level -1, no messages #: gui/options.cpp:2696 gui/options.cpp:2835 #, fuzzy msgid "None" msgstr "Ingen" #. I18N: Debug level 11, all messages #: gui/options.cpp:2702 msgid "11 (all)" msgstr "" #: gui/options.cpp:2706 #, fuzzy msgid "Enable Discord integration" msgstr "Aktivér indholdscensurering" #: gui/options.cpp:2707 msgid "" "Show information about the games you are playing on Discord if the Discord " "client is running." msgstr "" #: gui/options.cpp:2717 gui/updates-dialog.cpp:85 msgid "Update check:" msgstr "Opdateringssøgning:" #: gui/options.cpp:2717 msgid "How often to check ScummVM updates" msgstr "Hvor ofte skal der søges efter opdateringer til ScummVM" #: gui/options.cpp:2728 msgid "Check now" msgstr "Søg nu" #: gui/options.cpp:2736 msgid "Active storage:" msgstr "Aktivt lager:" #: gui/options.cpp:2736 msgid "Active cloud storage" msgstr "Aktivér lagring i skyen" #: gui/options.cpp:2745 #, fuzzy #| msgctxt "lowres" #| msgid "" #| "4. Storage is not yet enabled. Verify that username is correct and enable " #| "it:" msgctxt "lowres" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Lageret er endnu ikke aktiveret. Bekræft at brugernavnet er korrekt og " "aktivér det:" #: gui/options.cpp:2747 #, fuzzy #| msgid "" #| "4. Storage is not yet enabled. Verify that username is correct and enable " #| "it:" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Lageret er endnu ikke aktiveret. Bekræft at brugernavnet er korrekt og " "aktivér det:" #: gui/options.cpp:2748 msgid "Enable storage" msgstr "Aktivér lager" #: gui/options.cpp:2748 msgid "Confirm you want to use this account for this storage" msgstr "Bekræft at du vil bruge kontoen til dette lager" #: gui/options.cpp:2750 backends/platform/wii/options.cpp:113 msgid "Username:" msgstr "Bruger:" #: gui/options.cpp:2750 msgid "Username used by this storage" msgstr "Brugernavn for lagringen" #: gui/options.cpp:2751 msgid "" msgstr "" #: gui/options.cpp:2753 msgid "Used space:" msgstr "Udnyttet plads:" #: gui/options.cpp:2753 msgid "Space used by ScummVM's saved games on this storage" msgstr "Plads brugt af ScummVM's gemte spil på lagringen" #: gui/options.cpp:2756 msgid "Last sync:" msgstr "Sidste synkronisering:" #: gui/options.cpp:2756 msgid "When was the last time saved games were synced with this storage" msgstr "Sidste gang gemte spil blev synkroniseret med dette lager" #: gui/options.cpp:2757 gui/options.cpp:3677 msgid "" msgstr "" #: gui/options.cpp:2759 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Gemte spil synkroniseres automatisk ved start, efter gemning og ved " "indlæsning." #: gui/options.cpp:2761 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Gemte spil synkroniseres automatisk ved start, efter gemning og ved " "indlæsning." #: gui/options.cpp:2762 msgid "Sync now" msgstr "Synkroniser nu" #: gui/options.cpp:2762 msgid "Start saved games sync" msgstr "Start synkronisering af gemte spil" #: gui/options.cpp:2765 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "Du kan downloade spilfiler fra din ScummVM-mappe i skyen:" #: gui/options.cpp:2767 msgid "You can download game files from your cloud ScummVM folder:" msgstr "Du kan downloade spilfiler fra din ScummVM-mappe i skyen:" #: gui/options.cpp:2768 msgid "Download game files" msgstr "Download spilfiler" #: gui/options.cpp:2768 msgid "Open downloads manager dialog" msgstr "Åbn downloadmanager-dialog" #: gui/options.cpp:2771 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Skift konto for dette lager ved at afbryde og oprette forbindelse igen:" #: gui/options.cpp:2773 msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Skift konto for dette lager ved at afbryde og oprette forbindelse igen:" #: gui/options.cpp:2774 msgid "Disconnect" msgstr "Afbryd forbindelsen" #: gui/options.cpp:2774 msgid "Stop using this storage on this device" msgstr "Stop med at bruge lageret på denne enhed" #: gui/options.cpp:2777 #, fuzzy #| msgctxt "lowres" #| msgid "This storage is not connected yet! To connect," msgctxt "lowres" msgid "This storage is not connected yet!" msgstr "Lageret er endnu ikke tilsluttet! Tilslut ved at," #: gui/options.cpp:2779 #, fuzzy #| msgid "This storage is not connected yet! To connect," msgid "This storage is not connected yet!" msgstr "Lageret er endnu ikke tilsluttet! Tilslut ved at," #: gui/options.cpp:2780 #, fuzzy #| msgid "3. Connect" msgid "Connect" msgstr "3. Tilslut" #: gui/options.cpp:2780 msgid "Connect your cloud storage account" msgstr "Forbind din lagringskonto i skyen" #: gui/options.cpp:2794 msgctxt "lowres" msgid "/root/ Path:" msgstr "/root/-sti:" #: gui/options.cpp:2794 gui/options.cpp:2796 gui/options.cpp:2797 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "Vælg hvilken mappe som skal vises som /root/ i filhåndteringen" #: gui/options.cpp:2796 msgid "/root/ Path:" msgstr "/root/-sti:" #: gui/options.cpp:2802 msgid "Server's port:" msgstr "Serverens port:" #: gui/options.cpp:2802 msgid "Port for server to use" msgstr "Port som serveren skal bruge" #: gui/options.cpp:2807 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "Kør server for at håndtere filer med browser (i det samme netværk)." #: gui/options.cpp:2808 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "Serveren stopper hvis indstillingsdialogen lukkes." #: gui/options.cpp:2810 msgid "Run server to manage files with browser (in the same network)." msgstr "Kør server for at håndtere filer med browser (i det samme netværk)." #: gui/options.cpp:2811 msgid "Closing options dialog will stop the server." msgstr "Serveren stopper hvis indstillingsdialogen lukkes." #: gui/options.cpp:2822 msgid "Use Text to speech" msgstr "Brug tekst til tale" #: gui/options.cpp:2822 msgid "Will read text in gui on mouse over." msgstr "Læser teksten i brugerfladen når musemarkøren holdes over." #: gui/options.cpp:2903 msgid "Ignore" msgstr "Ignorere" #: gui/options.cpp:2904 msgid "Disable autosave" msgstr "Slå autogem fra" #: gui/options.cpp:2905 msgid "" "WARNING: Autosave was enabled. Some of your games have existing saved games " "on the autosave slot. You can either move the existing saves to new slots, " "disable autosave, or ignore (you will be prompted when autosave is about to " "overwrite a save).\n" "List of games:\n" msgstr "" "OBS: Autogem var aktiveret. Nogle af dine spil bruger autogem pladsen til " "deres gem filer. Du kan enten flytte eksisterende gemte filer til en ny " "plads, slå autogem fra, eller ignoere (du vil få en besked når autogem er " "ved at overskrive dit gemte spil).\n" "Liste med spil:\n" #: gui/options.cpp:2914 msgid "" "\n" "And more..." msgstr "" "\n" "Og mere..." #: gui/options.cpp:2915 engines/engine.cpp:619 msgid "Move" msgstr "Flyt" #: gui/options.cpp:2934 msgid "ERROR: Failed to move the following saved games:\n" msgstr "FEJL: Kunne ikke flytte følgende gemte spil:\n" #: gui/options.cpp:3031 msgid "Failed to change cloud storage!" msgstr "Kunne ikke ændre lagring i sky!" #: gui/options.cpp:3034 msgid "Another cloud storage is already active." msgstr "En anden lagring i skyen er allerede aktiv." #: gui/options.cpp:3150 msgid "Theme does not support selected language!" msgstr "Tema understøtter ikke valgte sprog!" #: gui/options.cpp:3153 msgid "Theme cannot be loaded!" msgstr "Tema kunne ikke indlæses!" #: gui/options.cpp:3156 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Diverse indstillinger vil blive genskabt." #: gui/options.cpp:3228 msgid "Select directory for GUI themes" msgstr "Vælg mappe for GUI-temaer" #: gui/options.cpp:3238 #, fuzzy msgid "Select directory for GUI launcher thumbnails" msgstr "Vælg mappe for GUI-temaer" #: gui/options.cpp:3249 #, fuzzy #| msgid "Select directory for plugins" msgid "Select directory for DLC downloads" msgstr "Vælg mappe for plugins" #: gui/options.cpp:3260 msgid "Select directory for extra files" msgstr "Vælg mappe for ekstra filer" #: gui/options.cpp:3271 msgid "Select directory for plugins" msgstr "Vælg mappe for plugins" #: gui/options.cpp:3284 msgid "Select directory for Files Manager /root/" msgstr "Vælg mappe for filhåndteringen /root/" #: gui/options.cpp:3463 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "Lageret arbejder nu. Vil du afbryde det?" #: gui/options.cpp:3472 msgid "Wait until current Storage finishes up and try again." msgstr "Vent indtil aktuel lagring er færdig og prøv igen." #: gui/options.cpp:3675 backends/cloud/cloudmanager.cpp:157 msgid "" msgstr "" #: gui/options.cpp:3820 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "Anmodning mislykkedes.\n" "Tjek din internetforbindelse." #: gui/options.cpp:3844 msgid "" "A test pattern should be displayed.\n" "Do you want to keep these shader scaler settings?" msgstr "" #: gui/options.cpp:3847 #, c-format msgid "Reverting automatically in %d seconds" msgstr "" #: gui/predictivedialog.cpp:66 #, fuzzy msgid "Enter Text" msgstr "Enter" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:101 msgid "# next" msgstr "# næste" #: gui/predictivedialog.cpp:102 msgid "add" msgstr "tilføj" #: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183 msgid "Delete char" msgstr "Slet tegn" #: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597 msgid "* Pre" msgstr "* Præ" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:600 msgid "* Num" msgstr "* Num" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:603 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:67 msgid "Recorder or Playback Gameplay" msgstr "Optag eller Afspil Gameplay" #: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212 #: gui/saveload-dialog.cpp:460 gui/saveload-dialog.cpp:540 #: dists/android.strings.xml.cpp:47 engines/engine.cpp:613 msgid "Delete" msgstr "Slet" #: gui/recorderdialog.cpp:74 msgid "Record" msgstr "Optag" #: gui/recorderdialog.cpp:75 msgid "Playback" msgstr "Afspil" #: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:290 msgid "Edit" msgstr "Ret" #: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301 #: gui/recorderdialog.cpp:308 msgid "Author: " msgstr "Forfatter: " #: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302 #: gui/recorderdialog.cpp:309 msgid "Notes: " msgstr "Noter: " #: gui/recorderdialog.cpp:211 msgid "Do you really want to delete this record?" msgstr "Vil du virkelig slette optagelsen?" #: gui/recorderdialog.cpp:228 msgid "Unknown Author" msgstr "Ukendt forfatter" #: gui/remotebrowser.cpp:128 msgid "ScummVM could not access the directory!" msgstr "ScummVM kunne ikke tilgå mappen!" #: gui/saveload-dialog.cpp:56 #, fuzzy msgid "Downloading saves..." msgstr "Indlæser spil ..." #: gui/saveload-dialog.cpp:65 #, fuzzy msgid "Run in background" msgstr "Flyt fremad" #: gui/saveload-dialog.cpp:126 #, c-format msgid "%s (%s %S / %s %S, %s / %s files)" msgstr "" #: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:641 msgid "No date saved" msgstr "Ingen dato gemt" #: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:642 msgid "No time saved" msgstr "Intet tidspunkt gemt" #: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:643 msgid "No playtime saved" msgstr "Ingen spilletid gemt" #: gui/saveload-dialog.cpp:507 gui/saveload-dialog.cpp:764 msgid "Untitled saved game" msgstr "Unavngivet gemt spil" #: gui/saveload-dialog.cpp:539 msgid "Do you really want to delete this saved game?" msgstr "Vil du virkelig slette det valgte spil?" #: gui/saveload-dialog.cpp:664 gui/saveload-dialog.cpp:1169 msgid "Date: " msgstr "Dato: " #: gui/saveload-dialog.cpp:668 gui/saveload-dialog.cpp:1175 msgid "Time: " msgstr "Tid: " #: gui/saveload-dialog.cpp:674 gui/saveload-dialog.cpp:1183 msgid "Playtime: " msgstr "Spilletid: " #: gui/saveload-dialog.cpp:1029 msgid "New Save" msgstr "Nyt gemt spil" #: gui/saveload-dialog.cpp:1029 msgid "Create a new saved game" msgstr "Opret et nyt gemt spil" #: gui/saveload-dialog.cpp:1162 msgid "Name: " msgstr "Navn: " #: gui/saveload-dialog.cpp:1240 #, c-format msgid "Enter a description for slot %d:" msgstr "Indtast en beskrivelse af plads %d:" #: gui/shaderbrowser-dialog.cpp:52 msgid "Choose shader from the list below (or pick a file instead)" msgstr "" #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick file instead..." msgstr "" #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick shader from file system" msgstr "" #: gui/shaderbrowser-dialog.cpp:136 #, fuzzy msgid "Select shader" msgstr "Vælg et tema" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "Vælg et tema" #: gui/ThemeEngine.cpp:270 msgid "Disabled GFX" msgstr "Deaktiveret GFX" #: gui/ThemeEngine.cpp:270 msgctxt "lowres" msgid "Disabled GFX" msgstr "Deaktiveret GFX" #: gui/ThemeEngine.cpp:271 msgid "Standard renderer" msgstr "Standardgengiver" #: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1030 msgid "Standard" msgstr "Standard" #: gui/ThemeEngine.cpp:273 msgid "Antialiased renderer" msgstr "Antialias-gengiver" #: gui/ThemeEngine.cpp:273 msgid "Antialiased" msgstr "Antialias" #: gui/unknown-game-dialog.cpp:48 msgid "Add anyway" msgstr "Tilføj alligevel" #: gui/unknown-game-dialog.cpp:57 msgid "Copy to clipboard" msgstr "Kopiér til udklipsholder" #: gui/unknown-game-dialog.cpp:63 msgid "Report game" msgstr "Rapportér spil" #: gui/unknown-game-dialog.cpp:100 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" "Brug knappen nedenfor til at kopiere den krævede spilinformationen til " "udklipsholderen." #: gui/unknown-game-dialog.cpp:105 msgid "You can also directly report your game to the Bug Tracker." msgstr "Du kan også rapportere dit spil direkte til Bug Trackeren." #: gui/unknown-game-dialog.cpp:155 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "" "Al nødvendig information om dit spil er blevet kopieret til udklipsholderen" #: gui/unknown-game-dialog.cpp:157 msgid "Copying the game information to the clipboard has failed!" msgstr "Kopiering af spilinformationen til udklipsholderen mislykkedes!" #: gui/updates-dialog.cpp:48 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "ScummVM understøtter nu automatisk søgning efter opdateringer,\n" "hvilke kræver adgang til internettet.\n" "Vil du aktivere funktionaliteten?" #: gui/updates-dialog.cpp:51 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Du kan ændre indstillingen senere i Diverse-fanebladet\n" "i Indstillinger-dialogen." #: gui/widget.cpp:448 gui/widget.cpp:450 gui/widget.cpp:455 gui/widget.cpp:457 msgid "Clear value" msgstr "Slet værdi" #: gui/widgets/grid.cpp:284 msgid "Play" msgstr "Spil" #: gui/widgets/grid.cpp:287 #, fuzzy msgid "Saves" msgstr "Gem" #: base/main.cpp:585 msgid "Bad config file format. overwrite?" msgstr "" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:634 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "If you find that your existing added games or custom paths no longer work, " "please edit those paths:\n" " 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** " "or **Extra Path**, as appropriate. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the folder containing the game's files, then tap " "**Choose**. \n" "\n" "Repeat steps 1 and 6 for each game." msgstr "" #: base/main.cpp:652 base/main.cpp:677 #: engines/director/lingo/lingo-builtins.cpp:1374 #: engines/director/lingo/xlibs/jitdraw3.cpp:123 #: engines/director/lingo/xlibs/jitdraw3.cpp:131 msgid "Ok" msgstr "OK" #. I18N: A button caption to dismiss amessage and read it later #. I18N: A button caption to dismiss a message and read it later #: base/main.cpp:654 base/main.cpp:679 msgid "Read Later" msgstr "" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:661 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "To add a game:\n" "\n" " 1. Select **Add Game...** from the launcher. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the sub-folder containing the game's files, then tap " "**Choose**.\n" "Repeat steps 1 and 6 for each game." msgstr "" #: base/main.cpp:822 msgid "Error running game:" msgstr "Fejl ved kørsel af spil:" #: base/main.cpp:871 msgid "Could not find any engine capable of running the selected game" msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil" #: common/engine_data.cpp:279 engines/ultima/shared/engine/data_archive.cpp:88 #, fuzzy, c-format msgid "Could not locate engine data %s" msgstr "Kan ikke finde '%s'-motorens datafil." #: common/engine_data.cpp:297 engines/ultima/shared/engine/data_archive.cpp:106 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "" "Ukorrekt version af motorens datafil fundet. Forventet %d.%d, men fandt %d." "%d." #: common/error.cpp:37 msgid "No error" msgstr "Ingen fejl" #: common/error.cpp:39 msgid "Game data not found" msgstr "Spildata ikke fundet" #: common/error.cpp:41 msgid "Game id not supported" msgstr "Spil-id ikke understøttet" #: common/error.cpp:43 msgid "Unsupported color mode" msgstr "Ikke understøttet farvetilstand" #: common/error.cpp:45 msgid "Audio device initialization failed" msgstr "Initialisering af lydenhed mislykkedes" #: common/error.cpp:48 msgid "Read permission denied" msgstr "Læse rettighed nægtet" #: common/error.cpp:50 msgid "Write permission denied" msgstr "Skrive rettighed nægtet" #: common/error.cpp:53 msgid "Path does not exist" msgstr "Stien findes ikke" #: common/error.cpp:55 msgid "Path not a directory" msgstr "Sti ikke et mappe" #: common/error.cpp:57 msgid "Path not a file" msgstr "Sti ikke en fil" #: common/error.cpp:60 msgid "Cannot create file" msgstr "Kan ikke oprette fil" #: common/error.cpp:62 msgid "Reading data failed" msgstr "Læsning af data mislykkedes" #: common/error.cpp:64 msgid "Writing data failed" msgstr "Skrivning af data mislykkedes" #: common/error.cpp:67 msgid "Could not find suitable engine plugin" msgstr "Kunne ikke finde passende motor udvidelse" #: common/error.cpp:69 msgid "Engine plugin does not support saved games" msgstr "Motor udvidelse understøtter ikke gemte spil" #: common/error.cpp:72 msgid "User canceled" msgstr "Annulleret af bruger" #: common/error.cpp:76 msgid "Unknown error" msgstr "Ukendt fejl" #. I18N: Hercules is a graphics card name, Green is color #: common/rendermode.cpp:34 msgid "Hercules Green" msgstr "Hercules grøn" #. I18N: Hercules is a graphics card name, Amber is color #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules brun" #: common/rendermode.cpp:46 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 farver)" #: common/rendermode.cpp:47 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 farver)" #: common/rendermode.cpp:48 #, fuzzy #| msgid "PC-9801 (16 Colors)" msgid "PC-9801 (8 Colors)" msgstr "PC-9801 (16 farver)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:53 msgid "Macintosh b/w" msgstr "" #: common/rendermode.cpp:57 msgid "VGA Grey Scale" msgstr "" #: common/rendermode.cpp:92 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules grøn" #: common/rendermode.cpp:93 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules brun" #: common/updates.cpp:57 msgid "Daily" msgstr "Daglig" #: common/updates.cpp:59 msgid "Weekly" msgstr "Ugentlig" #: common/updates.cpp:61 msgid "Monthly" msgstr "Månedlig" #: common/updates.cpp:63 msgid "" msgstr "" #. I18N: Abbreviation for 'bytes' as data size #. I18N: Hardware key #: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:46 #: backends/platform/ds/osystem_ds.cpp:173 #: backends/platform/sdl/miyoo/miyoo.cpp:61 #: backends/platform/sdl/miyoo/miyoo.cpp:88 #: backends/platform/sdl/opendingux/opendingux.cpp:51 #: backends/platform/sdl/switch/switch.cpp:37 msgid "B" msgstr "" #. I18N: Abbreviation for 'kilobytes' as data size #: common/util.cpp:189 msgid "KB" msgstr "" #. I18N: Abbreviation for 'megabytes' as data size #: common/util.cpp:194 #, fuzzy msgid "MB" msgstr "SMB" #. I18N: Abbreviation for 'gigabytes' as data size #: common/util.cpp:200 msgid "GB" msgstr "" #. I18N: Abbreviation for 'terabytes' as data size #: common/util.cpp:206 msgid "TB" msgstr "" #: common/formats/formatinfo.cpp:102 msgid "Bitmap Image File" msgstr "" #: common/formats/formatinfo.cpp:104 msgid "PNG Image File" msgstr "" #: common/formats/formatinfo.cpp:106 msgid "JPEG Image File" msgstr "" #: common/formats/formatinfo.cpp:108 msgid "QuickDraw PICT Image File" msgstr "" #: common/formats/formatinfo.cpp:111 msgid "Data File" msgstr "" #: dists/android.strings.xml.cpp:30 #, fuzzy #| msgid "Quit ScummVM" msgid "ScummVM" msgstr "Afslut ScummVM" #: dists/android.strings.xml.cpp:31 #, fuzzy #| msgid "Quit ScummVM" msgid "ScummVM (debug)" msgstr "Afslut ScummVM" #: dists/android.strings.xml.cpp:32 msgid "Graphic adventure game engine" msgstr "" #: dists/android.strings.xml.cpp:34 #: backends/events/default/default-events.cpp:217 #: backends/events/default/default-events.cpp:358 #: engines/adl/metaengine.cpp:338 engines/hdb/metaengine.cpp:275 #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 engines/saga/metaengine.cpp:448 #: engines/scumm/help.cpp:84 engines/scumm/help.cpp:86 #: engines/tinsel/metaengine.cpp:334 engines/zvision/metaengine.cpp:272 #: engines/zvision/metaengine.cpp:290 msgid "Quit" msgstr "Afslut" #: dists/android.strings.xml.cpp:35 #, fuzzy #| msgid "No error" msgid "Log File Error" msgstr "Ingen fejl" #: dists/android.strings.xml.cpp:36 msgid "Unable to read ScummVM log file or create a new one!" msgstr "" #: dists/android.strings.xml.cpp:37 msgid "Config File Error" msgstr "" #: dists/android.strings.xml.cpp:38 msgid "Unable to read ScummVM config file or create a new one!" msgstr "" #: dists/android.strings.xml.cpp:39 #, fuzzy #| msgid "Save Path:" msgid "Save Path Error" msgstr "Gemmesti:" #: dists/android.strings.xml.cpp:40 msgid "Unable to create or access default save path!" msgstr "" #: dists/android.strings.xml.cpp:41 #, fuzzy msgid "Icons Path Error" msgstr "/root/-sti:" #: dists/android.strings.xml.cpp:42 msgid "Unable to create or access default icons and shaders path!" msgstr "" #: dists/android.strings.xml.cpp:43 msgid "" "Unable to access the globally set save path! Please revert to default from " "ScummVM Options" msgstr "" #: dists/android.strings.xml.cpp:44 #, fuzzy #| msgid "Virtual keyboard" msgid "Toggle virtual keyboard" msgstr "Virtuelt tastatur" #: dists/android.strings.xml.cpp:45 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 #: engines/scumm/help.cpp:104 msgid "Alt" msgstr "Alt" #: dists/android.strings.xml.cpp:48 #: backends/platform/libretro/src/libretro-options-widget.cpp:222 msgid "Done" msgstr "" #: dists/android.strings.xml.cpp:49 msgid "Mode change" msgstr "" #: dists/android.strings.xml.cpp:50 msgid "Shift" msgstr "" #: dists/android.strings.xml.cpp:51 engines/dragons/metaengine.cpp:153 #: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91 msgid "Enter" msgstr "Enter" #: dists/android.strings.xml.cpp:52 #, fuzzy #| msgid "Close" msgid "Close popup" msgstr "Luk" #: dists/android.strings.xml.cpp:53 msgid "" "Please select the *root* of your external (physical) SD card. This is " "required for ScummVM to access this path: " msgstr "" #: dists/android.strings.xml.cpp:54 msgid "Storage Access Framework Permissions for ScummVM were revoked!" msgstr "" #: dists/android.strings.xml.cpp:55 #, fuzzy #| msgid "the video mode could not be changed" msgid "Configuration file could not be parsed" msgstr "videotilstanden kunne ikke ændres" #: dists/android.strings.xml.cpp:56 #, fuzzy #| msgid "Saved games" msgid "Run a game" msgstr "Gemte spil" #: dists/android.strings.xml.cpp:57 #, fuzzy #| msgid "Search in game list" msgid "Search a game" msgstr "Søg i spilliste" #: dists/android.strings.xml.cpp:58 msgid "" "No games (yet)\n" "Open ScummVM and add your games here." msgstr "" #: dists/android.strings.xml.cpp:59 #, fuzzy msgid "Game icon" msgstr "~I~ndstillinger ..." #: dists/android.strings.xml.cpp:60 #, fuzzy #| msgid "Show object labels" msgid "Shortcut label" msgstr "Vis etiketter på genstande" #: dists/android.strings.xml.cpp:61 msgid "Shortcut icon" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:32 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:37 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:45 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:51 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" #: engines/achievements.cpp:242 msgid "Achievement unlocked!" msgstr "" #: engines/advancedDetector.cpp:237 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" #: engines/dialogs.cpp:68 msgid "~R~esume" msgstr "Gen~o~ptag" #: engines/dialogs.cpp:70 msgid "~L~oad" msgstr "~H~ent" #: engines/dialogs.cpp:71 msgid "~S~ave" msgstr "~G~em" #: engines/dialogs.cpp:73 msgid "~O~ptions" msgstr "~I~ndstillinger" #: engines/dialogs.cpp:78 msgid "~H~elp" msgstr "H~j~ælp" #: engines/dialogs.cpp:82 msgid "~A~bout" msgstr "~O~m" #: engines/dialogs.cpp:85 engines/dialogs.cpp:156 msgid "~R~eturn to Launcher" msgstr "~R~etur til oversigt" #: engines/dialogs.cpp:87 engines/dialogs.cpp:158 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~R~etur til oversigt" #: engines/dialogs.cpp:95 engines/engine.cpp:961 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:859 #: engines/groovie/script.cpp:2247 engines/groovie/script.cpp:2274 #: engines/groovie/script.cpp:2315 engines/hugo/file.cpp:297 #: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/neverhood/menumodule.cpp:923 engines/pegasus/pegasus.cpp:407 #: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:746 #: engines/sci/engine/kfile.cpp:1104 engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3813 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636 #: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48 msgid "Save game:" msgstr "Gemt spil:" #: engines/dialogs.cpp:95 engines/engine.cpp:961 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854 #: engines/groovie/script.cpp:859 engines/groovie/script.cpp:2247 #: engines/groovie/script.cpp:2274 engines/groovie/script.cpp:2315 #: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702 #: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/neverhood/menumodule.cpp:923 engines/parallaction/metaengine.cpp:131 #: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407 #: engines/prince/saveload.cpp:54 engines/saga/metaengine.cpp:468 #: engines/sci/engine/guest_additions.cpp:747 engines/sci/engine/kfile.cpp:1104 #: engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/tinsel/metaengine.cpp:322 engines/toltecs/menu.cpp:302 #: engines/toon/toon.cpp:3813 engines/trecision/saveload.cpp:67 #: engines/tsage/scenes.cpp:636 engines/wage/saveload.cpp:746 #: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262 msgid "Save" msgstr "Gem" #: engines/dialogs.cpp:125 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Beklager, motoren leverer i øjeblikket ikke spil hjælp. Se venligst README " "for grundlæggende oplysninger, og for at få instruktioner om, hvordan man " "får yderligere hjælp." #: engines/dialogs.cpp:193 engines/ags/ags.cpp:349 #: engines/glk/magnetic/magnetic.cpp:197 engines/scumm/saveload.cpp:167 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support saving from the menu. Use in-game interface" msgstr "Spillet understøtter ikke indlæsning af spil fra oversigten." #: engines/dialogs.cpp:202 msgid "This game cannot be saved at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Kunne ikke gemme spil (%s)! Se venligst README for grundlæggende " "oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp." #: engines/dialogs.cpp:234 engines/ags/ags.cpp:334 #: engines/glk/magnetic/magnetic.cpp:187 engines/scumm/saveload.cpp:99 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support loading from the menu. Use in-game interface" msgstr "Spillet understøtter ikke indlæsning af spil fra oversigten." #: engines/dialogs.cpp:243 msgid "This game cannot be loaded at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:392 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:393 msgid "~C~ancel" msgstr "~F~ortryd" #: engines/engine.cpp:383 #, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "Kunne ikke skifte til opløsningen '%dx%d'." #: engines/engine.cpp:392 msgid "Could not initialize color format." msgstr "Kunne ikke initialisere farveformat." #: engines/engine.cpp:401 #, c-format msgid "Could not switch to video mode '%s'." msgstr "Kunne ikke skifte til videotilstanden '%s'." #: engines/engine.cpp:409 #, c-format msgid "Could not switch to stretch mode '%s'." msgstr "Kunne ikke skifte til stræktilstanden '%s'." #: engines/engine.cpp:416 msgid "Could not apply aspect ratio setting." msgstr "Kunne ikke anvende rettelse af højde-/breddeforhold-indstilling." #: engines/engine.cpp:421 msgid "Could not apply fullscreen setting." msgstr "Kunne ikke anvende fuldskærm indstilling." #: engines/engine.cpp:426 msgid "Could not apply filtering setting." msgstr "Kunne ikke anvende filtrerings indstilling." #: engines/engine.cpp:500 #, fuzzy msgid "Error" msgstr "Ingen fejl" #: engines/engine.cpp:563 #, fuzzy msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the documentation (CD audio) for details." msgstr "" "Det lader til at du spiller spillet direkte\n" "fra cd'en. Det er kendt for at forårsage problemer,\n" "og det anbefales derfor, at du kopierer\n" "datafiler til din harddisk i stedet.\n" "Se README fil for detaljer." #: engines/engine.cpp:586 #, fuzzy msgid "" "This game has audio tracks on its CD. These\n" "tracks need to be ripped from the CD using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the documentation (CD audio) for details." msgstr "" "Spillet har lydspor på sin disk. \n" "Sporene skal rippes fra disken ved hjælp af\n" "en passende CD-lydrippperværktøj\n" "for at lytte til spillets musik.\n" "Se README fil for detaljer." #: engines/engine.cpp:614 #, fuzzy msgid "Skip autosave" msgstr "Autogem:" #: engines/engine.cpp:616 #, c-format msgid "" "WARNING: The autosave slot contains a saved game named %S, and an autosave " "is pending.\n" "Please move this saved game to a new slot, or delete it if it's no longer " "needed.\n" "Alternatively, you can skip the autosave (will prompt again in 5 minutes)." msgstr "" #: engines/engine.cpp:626 msgid "ERROR: Could not copy the savegame to a new slot" msgstr "" #: engines/engine.cpp:653 engines/savestate.cpp:98 #: backends/platform/ios7/ios7_osys_main.cpp:294 engines/mm/xeen/saves.cpp:293 #: engines/sky/metaengine.cpp:218 #, fuzzy msgid "Autosave" msgstr "Autogem:" #: engines/engine.cpp:661 #, fuzzy msgid "Error occurred making autosave" msgstr "Fejl ved læsning af gemt fil" #: engines/engine.cpp:736 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Kunne ikke indlæse gemte spil (%s)! Se venligst README for grundlæggende " "oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp." #: engines/engine.cpp:760 msgid "WARNING: " msgstr "" #: engines/engine.cpp:760 #, fuzzy msgid " Shall we still run the game?" msgstr "Fuld titel på spillet" #: engines/engine.cpp:761 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "ADVARSEL: Spillet du er ved at starte endnu ikke er fuldt understøttet af " "ScummVM. Således, er det sandsynligt, at det er ustabilt, og alle gemte spil " "du foretager fungerer muligvis ikke i fremtidige versioner af ScummVM." #: engines/engine.cpp:764 engines/wintermute/wintermute.cpp:182 msgid "Start anyway" msgstr "Start alligevel" #: engines/engine.cpp:782 #, fuzzy msgid "This game is not supported." msgstr "Spil-id ikke understøttet" #: engines/engine.cpp:782 msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "" "Det spil er ikke understøttet af følgende årsag:\n" "\n" #: engines/engine.cpp:928 msgid "Loading game is currently unavailable" msgstr "" #: engines/engine.cpp:957 msgid "Saving game is currently unavailable" msgstr "" #: engines/game.cpp:203 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" "Spillet i '%s' ser ud til at være en ukendt spilvariant.\n" "\n" "Rapportér venligst følgende data til ScummVM-teamet på %s, sammen med navnet " "på spillet du prøvede at tilføje, samt dets version, sprog, osv.:" #: engines/game.cpp:207 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "Matchede spil-id'er til %s-motoren:" #: engines/metaengine.cpp:39 #, fuzzy #| msgid "Game id not supported" msgid "Game not implemented" msgstr "Spil-id ikke understøttet" #: engines/metaengine.cpp:58 engines/saga/metaengine.cpp:267 msgid "Default game keymap" msgstr "" #: engines/metaengine.cpp:62 backends/platform/maemo/maemo.cpp:161 #: engines/asylum/metaengine.cpp:159 engines/hdb/metaengine.cpp:207 #: engines/parallaction/metaengine.cpp:112 #: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183 msgid "Left Click" msgstr "Venstreklik" #: engines/metaengine.cpp:68 backends/platform/maemo/maemo.cpp:165 #: engines/wintermute/keymapper_tables.h:256 #: engines/wintermute/keymapper_tables.h:300 #: engines/wintermute/keymapper_tables.h:2166 msgid "Middle Click" msgstr "Midterklik" #: engines/metaengine.cpp:73 backends/platform/maemo/maemo.cpp:169 #: engines/asylum/metaengine.cpp:165 engines/parallaction/metaengine.cpp:118 #: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189 msgid "Right Click" msgstr "Højreklik" #. I18N: Action in In Cold Blood #: engines/metaengine.cpp:79 engines/agos/metaengine.cpp:252 #: engines/crab/input/input.cpp:261 engines/grim/grim.cpp:549 #: engines/hdb/metaengine.cpp:258 engines/icb/icb.cpp:137 #: engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595 #: engines/mohawk/riven.cpp:876 engines/sky/metaengine.cpp:126 #: engines/twine/metaengine.cpp:220 engines/wintermute/keymapper_tables.h:1608 msgid "Pause" msgstr "Pause" #: engines/metaengine.cpp:85 engines/parallaction/metaengine.cpp:137 #, fuzzy msgid "Game menu" msgstr "Spilmenu" #: engines/metaengine.cpp:92 engines/freescape/movement.cpp:82 #: engines/grim/grim.cpp:532 engines/grim/grim.cpp:628 #: engines/made/metaengine.cpp:121 engines/mohawk/myst.cpp:566 #: engines/mohawk/riven.cpp:847 engines/wintermute/keymapper_tables.h:220 #: engines/wintermute/keymapper_tables.h:1092 #: engines/wintermute/keymapper_tables.h:1276 #: engines/wintermute/keymapper_tables.h:1601 #: engines/wintermute/keymapper_tables.h:1716 #: engines/wintermute/keymapper_tables.h:2110 msgid "Skip" msgstr "Spring over" #: engines/metaengine.cpp:99 engines/sky/metaengine.cpp:121 msgid "Skip line" msgstr "Spring linje over" #: engines/metaengine.cpp:106 msgid "Predictive input dialog" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting) #. and also submitting a new save game name, or choosing an existing save game for overwriting. #: engines/metaengine.cpp:111 engines/bladerunner/metaengine.cpp:273 #: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:538 #: engines/grim/grim.cpp:634 engines/sky/metaengine.cpp:101 #: engines/wintermute/keymapper_tables.h:54 msgid "Confirm" msgstr "" #: engines/metaengine.cpp:414 #, fuzzy msgid "Autosave on" msgstr "Autogem:" #: engines/metaengine.cpp:414 #, fuzzy msgid "Autosave off" msgstr "Autogem:" #: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179 msgid "OpenGL" msgstr "OpenGL" #: graphics/renderer.cpp:36 msgid "OpenGL with shaders" msgstr "" #: graphics/renderer.cpp:44 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2301 msgid "AdLib emulator" msgstr "AdLib-emulator" #: audio/fmopl.cpp:82 msgid "MAME OPL emulator" msgstr "MAME OPL-emulator" #: audio/fmopl.cpp:84 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL-emulator" #: audio/fmopl.cpp:87 msgid "Nuked OPL emulator" msgstr "Nuked OPL-emulator" #: audio/fmopl.cpp:90 msgid "ALSA Direct FM" msgstr "ALSA Direct FM" #: audio/fmopl.cpp:93 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/fmopl.cpp:94 msgid "OPL3LPT" msgstr "OPL3LPT" #: audio/fmopl.cpp:97 msgid "RetroWave OPL3" msgstr "" #: audio/mididrv.cpp:225 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den valgte lydenhed '%s' blev ikke fundet (kan f.eks være slukket eller " "afbrudt)." #: audio/mididrv.cpp:226 audio/mididrv.cpp:240 audio/mididrv.cpp:277 #: audio/mididrv.cpp:294 msgid "Attempting to fall back to the next available device..." msgstr "Forsøger at falde tilbage til den næste tilgængelig enhed ..." #: audio/mididrv.cpp:239 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den valgte lydenhed '%s' kan ikke bruges. Se log filen for mere information." #: audio/mididrv.cpp:276 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den foretrukne lydenhed '%s' blev ikke fundet (kan f.eks være slukket eller " "afbrudt)." #: audio/mididrv.cpp:293 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den foretrukne lydenhed '%s' kan ikke bruges. Se log filen for mere " "information." #: audio/mididrv.cpp:461 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:314 msgid "Amiga Audio emulator" msgstr "Amiga lyd-emulator" #: audio/null.cpp:27 msgid "No music" msgstr "Ingen musik" #: audio/softsynth/appleiigs.cpp:34 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "Apple II GS-emulator (IKKE IMPLEMENTERET)" #: audio/softsynth/cms.cpp:372 msgid "Creative Music System emulator" msgstr "Creative Music System-emulator" #: audio/softsynth/fluidsynth.cpp:338 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:485 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31 msgid "FM-Towns Audio" msgstr "FM Towns lyd" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56 msgid "PC-98 Audio" msgstr "PC-98 lyd" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81 #, fuzzy msgid "SegaCD Audio" msgstr "Brug CD lyd" #: audio/softsynth/mt32.cpp:168 msgid "Initializing MT-32 Emulator" msgstr "Initialisere MT-32-emulator" #: audio/softsynth/mt32.cpp:441 msgid "MT-32 emulator" msgstr "MT-32-emulator" #: audio/softsynth/pcspk.cpp:204 msgid "PC Speaker emulator" msgstr "PC højttaler-emulator" #: audio/softsynth/pcspk.cpp:223 msgid "IBM PCjr emulator" msgstr "IBM PCjr-emulator" #: audio/softsynth/sid.cpp:1435 msgid "C64 Audio emulator" msgstr "C64 lyd-emulator" #: backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: backends/cloud/storage.cpp:246 msgid "Saved games sync was cancelled." msgstr "Synkronisering af gemte spil blev afbrudt." #: backends/cloud/storage.cpp:248 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" "Synkronisering af gemte spil mislykkedes.\n" "Tjek din internetforbindelse." #: backends/cloud/storage.cpp:352 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" "Download fuldført.\n" "Kunne ikke downloade %u filer." #: backends/cloud/storage.cpp:354 msgid "Download complete." msgstr "Download fuldført." #: backends/cloud/storage.cpp:364 msgid "Download failed." msgstr "Download mislykkedes." #: backends/events/default/default-events.cpp:193 msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr "" "Vil du vende tilbage til oversigten?\n" "Alle fremskridt som ikke er gemt vil gå tabt." #: backends/events/default/default-events.cpp:217 msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr "" "Er du sikker på, at du vil afslutte?\n" "Alle fremskridt som ikke er gemt vil gå tabt." #: backends/events/default/default-events.cpp:332 #, fuzzy msgid "Global" msgstr " (Global)" #: backends/events/default/default-events.cpp:335 #: engines/twine/metaengine.cpp:339 msgid "Global Main Menu" msgstr "Global hovedmenu" #: backends/events/default/default-events.cpp:345 msgid "Display keyboard" msgstr "Vis tastatur" #: backends/events/default/default-events.cpp:352 #, fuzzy msgid "Toggle mute" msgstr "Museindfangning til/fra" #: backends/events/default/default-events.cpp:380 msgid "Open Debugger" msgstr "Åbn fejlsøger" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Enabled" msgstr "Klik aktiveret" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Disabled" msgstr "Klik deaktiveret" #: backends/events/openpandora/op-events.cpp:156 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchscreen 'Tryktilstand' - VenstreKlik" #: backends/events/openpandora/op-events.cpp:158 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchscreen 'Tryktilstand' - HøjreKlik" #: backends/events/openpandora/op-events.cpp:160 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Touchscreen 'Tryktilstand' - Henover (Ingen klik)" #: backends/events/openpandora/op-events.cpp:162 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Touchscreen 'Tryktilstand' - Henover (DPad-klik)" #. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework #: backends/fs/android/android-saf-fs.cpp:694 #: backends/fs/android/android-saf-fs.cpp:698 msgid "Add a new folder" msgstr "" #. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization #: backends/fs/android/android-saf-fs.cpp:810 #, fuzzy msgid "Choose a new folder" msgstr "Vælg fil til indlæsning" #: backends/graphics/atari/atari-graphics.cpp:1065 #: backends/graphics/sdl/sdl-graphics.cpp:464 #, fuzzy msgid "Toggle aspect ratio correction" msgstr "Rettelse af højde-/breddeforhold til/fra" #: backends/graphics/opengl/opengl-graphics.cpp:258 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72 #: backends/graphics3d/ios/ios-graphics3d.cpp:356 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241 #: engines/twine/metaengine.cpp:349 msgid "Center" msgstr "Centrér" #: backends/graphics/opengl/opengl-graphics.cpp:259 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73 #: backends/graphics3d/ios/ios-graphics3d.cpp:357 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242 msgid "Pixel-perfect scaling" msgstr "Pixelperfekt skalering" #: backends/graphics/opengl/opengl-graphics.cpp:260 #: backends/graphics3d/ios/ios-graphics3d.cpp:358 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243 #, fuzzy msgid "Even pixels scaling" msgstr "Pixelperfekt skalering" #: backends/graphics/opengl/opengl-graphics.cpp:261 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 #: backends/graphics3d/ios/ios-graphics3d.cpp:359 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244 msgid "Fit to window" msgstr "Tilpas til vindue" #: backends/graphics/opengl/opengl-graphics.cpp:262 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75 #: backends/graphics3d/ios/ios-graphics3d.cpp:360 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245 msgid "Stretch to window" msgstr "Stræk til vindue" #: backends/graphics/opengl/opengl-graphics.cpp:263 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 #: backends/graphics3d/ios/ios-graphics3d.cpp:361 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246 msgid "Fit to window (4:3)" msgstr "Tilpas til vindue (4:3)" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:792 #, c-format msgid "Resolution: %dx%d" msgstr "Opløsning: %dx%d" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:836 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2662 msgid "Active graphics filter:" msgstr "Aktive grafik filtre:" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:857 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2696 msgid "Enabled aspect ratio correction" msgstr "Aktivér rettelse af højde-/breddeforhold" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:859 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2702 msgid "Disabled aspect ratio correction" msgstr "Deaktivér rettelse af højde-/breddeforhold" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:872 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2718 msgid "Filtering enabled" msgstr "Filtering aktiveret" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:874 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2720 msgid "Filtering disabled" msgstr "Filtrering deaktiveret" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:900 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2747 msgid "Stretch mode" msgstr "Stræktilstand" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:30 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgid "SDL Surface" msgstr "" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:31 msgid "SDL Surface (forced 8bpp mode)" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:373 #, fuzzy, c-format msgid "Saved screenshot '%s'" msgstr "Jævn bevægelse til" #: backends/graphics/sdl/sdl-graphics.cpp:388 #, fuzzy msgid "Could not save screenshot" msgstr "Jævn bevægelse til" #: backends/graphics/sdl/sdl-graphics.cpp:435 msgid "Windowed mode" msgstr "Vinduestilstand" #: backends/graphics/sdl/sdl-graphics.cpp:446 engines/scumm/help.cpp:88 msgid "Toggle fullscreen" msgstr "Fuldskærm til/fra" #: backends/graphics/sdl/sdl-graphics.cpp:453 engines/scumm/help.cpp:101 #: engines/wintermute/keymapper_tables.h:960 msgid "Toggle mouse capture" msgstr "Museindfangning til/fra" #: backends/graphics/sdl/sdl-graphics.cpp:458 engines/stark/metaengine.cpp:240 #: engines/wintermute/keymapper_tables.h:646 #: engines/wintermute/keymapper_tables.h:695 #: engines/wintermute/keymapper_tables.h:1098 #: engines/wintermute/keymapper_tables.h:1340 #: engines/wintermute/keymapper_tables.h:1479 #: engines/wintermute/keymapper_tables.h:1639 #: engines/wintermute/keymapper_tables.h:1844 #: engines/wintermute/keymapper_tables.h:1862 #: engines/wintermute/keymapper_tables.h:1895 #, fuzzy msgid "Save screenshot" msgstr "Jævn bevægelse til" #: backends/graphics/sdl/sdl-graphics.cpp:471 #, fuzzy msgid "Toggle linear filtered scaling" msgstr "Brug lineær filtrering når grafik skaleres" #: backends/graphics/sdl/sdl-graphics.cpp:478 #, fuzzy msgid "Cycle through stretch modes" msgstr "Kunne ikke skifte til stræktilstanden '%s'." #: backends/graphics/sdl/sdl-graphics.cpp:484 #, fuzzy msgid "Increase the scale factor" msgstr "Hæv/sænk skaleringsfaktor" #: backends/graphics/sdl/sdl-graphics.cpp:490 #, fuzzy msgid "Decrease the scale factor" msgstr "Hæv/sænk skaleringsfaktor" #: backends/graphics/sdl/sdl-graphics.cpp:497 #, fuzzy msgid "Switch to the next scaler" msgstr "Skift til Spil" #: backends/graphics/sdl/sdl-graphics.cpp:502 msgid "Switch to the previous scaler" msgstr "" #: backends/keymapper/hardware-input.cpp:244 #, fuzzy msgid "Left Mouse Button" msgstr "Simulere venstre museknap" #: backends/keymapper/hardware-input.cpp:245 #, fuzzy msgid "Right Mouse Button" msgstr "Simulere højre museknap" #: backends/keymapper/hardware-input.cpp:246 #, fuzzy msgid "Middle Mouse Button" msgstr "Simulere venstre museknap" #: backends/keymapper/hardware-input.cpp:247 msgid "Mouse Wheel Up" msgstr "" #: backends/keymapper/hardware-input.cpp:248 msgid "Mouse Wheel Down" msgstr "" #: backends/keymapper/hardware-input.cpp:249 #, fuzzy msgid "X1 Mouse Button" msgstr "Simulere venstre museknap" #: backends/keymapper/hardware-input.cpp:250 #, fuzzy msgid "X2 Mouse Button" msgstr "Simulere venstre museknap" #: backends/keymapper/hardware-input.cpp:255 #, fuzzy msgid "Joy A" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:256 #, fuzzy msgid "Joy B" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:257 #, fuzzy msgid "Joy X" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:258 #, fuzzy msgid "Joy Y" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:259 #, fuzzy msgid "Joy Back" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy Guide" msgstr "" #: backends/keymapper/hardware-input.cpp:261 #, fuzzy msgid "Joy Start" msgstr "~S~tart" #: backends/keymapper/hardware-input.cpp:262 #, fuzzy msgid "Left Stick" msgstr "Venstreklik" #: backends/keymapper/hardware-input.cpp:263 #, fuzzy msgid "Right Stick" msgstr "Højreklik" #: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:207 msgid "Left Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:213 msgid "Right Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/ds/osystem_ds.cpp:180 #: backends/platform/sdl/miyoo/miyoo.cpp:74 #: backends/platform/sdl/miyoo/miyoo.cpp:101 #: backends/platform/sdl/opendingux/opendingux.cpp:64 #: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:48 #, fuzzy msgid "D-pad Up" msgstr "Flyt til venstre" #: backends/keymapper/hardware-input.cpp:267 #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:181 #: backends/platform/sdl/miyoo/miyoo.cpp:75 #: backends/platform/sdl/miyoo/miyoo.cpp:102 #: backends/platform/sdl/opendingux/opendingux.cpp:65 #: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:49 #, fuzzy msgid "D-pad Down" msgstr "Ned" #: backends/keymapper/hardware-input.cpp:268 #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:182 #: backends/platform/sdl/miyoo/miyoo.cpp:76 #: backends/platform/sdl/miyoo/miyoo.cpp:103 #: backends/platform/sdl/opendingux/opendingux.cpp:66 #: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:50 #, fuzzy msgid "D-pad Left" msgstr "Flyt til venstre" #: backends/keymapper/hardware-input.cpp:269 #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:183 #: backends/platform/sdl/miyoo/miyoo.cpp:77 #: backends/platform/sdl/miyoo/miyoo.cpp:104 #: backends/platform/sdl/opendingux/opendingux.cpp:67 #: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:54 #: backends/platform/sdl/switch/switch.cpp:51 #, fuzzy msgid "D-pad Right" msgstr "Flyt til højre" #: backends/keymapper/hardware-input.cpp:270 #, fuzzy msgid "D-pad Center" msgstr "Flyt til venstre" #: backends/keymapper/hardware-input.cpp:275 msgid "Left Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:276 msgid "Right Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:277 #: backends/platform/sdl/opendingux/opendingux.cpp:78 #: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59 #: backends/platform/sdl/switch/switch.cpp:58 #, fuzzy msgid "Left Stick X" msgstr "Venstreklik" #: backends/keymapper/hardware-input.cpp:278 #: backends/platform/sdl/opendingux/opendingux.cpp:79 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:59 #, fuzzy msgid "Left Stick Y" msgstr "Venstreklik" #: backends/keymapper/hardware-input.cpp:279 #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:60 #, fuzzy msgid "Right Stick X" msgstr "Højreklik" #: backends/keymapper/hardware-input.cpp:280 #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62 #: backends/platform/sdl/switch/switch.cpp:61 #, fuzzy msgid "Right Stick Y" msgstr "Højreklik" #: backends/keymapper/hardware-input.cpp:281 msgid "Hat X" msgstr "" #: backends/keymapper/hardware-input.cpp:282 msgid "Hat Y" msgstr "" #: backends/keymapper/remap-widget.cpp:298 #: backends/keymapper/remap-widget.cpp:328 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:299 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:156 #, fuzzy msgid "Virtual mouse up" msgstr "Annuller download" #: backends/keymapper/virtual-mouse.cpp:161 #, fuzzy msgid "Virtual mouse down" msgstr "Annuller download" #: backends/keymapper/virtual-mouse.cpp:166 #, fuzzy msgid "Virtual mouse left" msgstr "Flyt til højre" #: backends/keymapper/virtual-mouse.cpp:171 #, fuzzy msgid "Virtual mouse right" msgstr "Flyt til højre" #: backends/keymapper/virtual-mouse.cpp:176 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:168 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58 msgid "Can't create directory here!" msgstr "Kan ikke oprette mappe her!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:133 msgid "Invalid path!" msgstr "Ugyldig sti!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83 msgid "Parent directory doesn't exists!" msgstr "Forældermappen findes ikke!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87 msgid "Can't create a directory within a file!" msgstr "Kan ikke oprette en mappe i en fil!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:137 msgid "There is a file with that name in the parent directory!" msgstr "Der findes en fil med det navn i mappen!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101 msgid "Failed to create the directory!" msgstr "Kunne ikke oprette mappen!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117 msgid "Directory created successfully!" msgstr "Det lykkedes at oprette mappen!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:200 msgid "Back to parent directory" msgstr "Tilbage til forældermappe" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66 msgid "The file doesn't exist!" msgstr "Filen findes ikke!" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70 msgid "Can't download a directory!" msgstr "Kan ikke downloade en mappe!" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75 msgid "Failed to read the file!" msgstr "Kunne ikke læse filen!" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" "Siden er ikke tilgængelig uden ressourcerne. Sørg for at filen wwwroot.zip " "fra ScummVM-distributionen er tilgængelig i 'themepath'." #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:219 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:220 msgid "Create directory" msgstr "Opret mappe" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:224 msgid "Upload files" msgstr "Upload filer" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:225 msgid "Type new directory name:" msgstr "Skriv det nye navn til mappen:" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:226 msgid "Select a file to upload:" msgstr "Vælg en fil som skal uploades:" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 msgid "Or select a directory (works in Chrome only):" msgstr "Eller vælg en mappe (virker kun i Chrome):" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 msgid "Index of " msgstr "Indeks af " #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75 msgid "Error occurred" msgstr "Der opstod en fejl" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:80 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44 msgid "File system root" msgstr "Filsystemets rod" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 msgid "Saved games" msgstr "Gemte spil" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:116 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82 msgid "Parent directory" msgstr "Forældermappe" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:214 msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM ikke vise den mappe du angav." #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 msgid "Index of" msgstr "Indeks af" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41 msgid "This is a local webserver index page." msgstr "Indekssiden til en lokal webtjeneste." #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 msgid "Open Files manager" msgstr "Åbn filhåndtering" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66 msgid "The parent directory doesn't exist!" msgstr "Forældermappen findes ikke!" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70 msgid "Can't upload into a file!" msgstr "Kan ikke uploade en fil!" #: backends/networking/sdl_net/handlerutils.cpp:204 msgid "Back to the files manager" msgstr "Tilbage til filhåndteringen" #: backends/networking/sdl_net/localwebserver.cpp:131 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" "Kunne ikke starte lokal webserver.\n" "Tjek at den valgte port ikke bruges af et andet program og prøv igen." #: backends/networking/sdl_net/uploadfileclienthandler.cpp:67 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:109 msgid "Invalid request: headers are too long!" msgstr "Ugyldig anmodning: headerne er for lange!" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:151 msgid "Failed to upload the file!" msgstr "Kunne ikke uploade filen!" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:180 msgid "No file was passed!" msgstr "Ingen fil blev videregivet!" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:198 msgid "Uploaded successfully!" msgstr "Det lykkedes at uploade!" #: backends/platform/3ds/options.cpp:64 msgid "Show mouse cursor" msgstr "Vis muse markør" #: backends/platform/3ds/options.cpp:65 msgid "Snap to edges" msgstr "Hæft til hjørner" #: backends/platform/3ds/options.cpp:66 msgid "Stretch to fit" msgstr "Stræk til at passe" #: backends/platform/3ds/options.cpp:68 msgid "Use Screen:" msgstr "Brug skærm:" #: backends/platform/3ds/options.cpp:70 #, fuzzy msgctxt "3ds-screen" msgid "Top" msgstr "Øverst" #: backends/platform/3ds/options.cpp:71 #, fuzzy msgctxt "3ds-screen" msgid "Bottom" msgstr "Nederst" #: backends/platform/3ds/options.cpp:72 #, fuzzy msgctxt "3ds-screen" msgid "Both" msgstr "Begge" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:45 #: backends/platform/ds/osystem_ds.cpp:172 #: backends/platform/sdl/miyoo/miyoo.cpp:59 #: backends/platform/sdl/miyoo/miyoo.cpp:86 #: backends/platform/sdl/opendingux/opendingux.cpp:49 #: backends/platform/sdl/switch/switch.cpp:38 msgid "A" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:47 #: backends/platform/ds/osystem_ds.cpp:174 #: backends/platform/sdl/miyoo/miyoo.cpp:63 #: backends/platform/sdl/miyoo/miyoo.cpp:90 #: backends/platform/sdl/opendingux/opendingux.cpp:53 #: backends/platform/sdl/switch/switch.cpp:40 msgid "X" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:175 #: backends/platform/sdl/miyoo/miyoo.cpp:65 #: backends/platform/sdl/miyoo/miyoo.cpp:92 #: backends/platform/sdl/opendingux/opendingux.cpp:55 #: backends/platform/sdl/switch/switch.cpp:39 msgid "Y" msgstr "" #. I18N: Hardware key #. I18N: Return key #. I18N: Select party member command in Might & Magic 1 #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:176 #: backends/platform/sdl/miyoo/miyoo.cpp:67 #: backends/platform/sdl/miyoo/miyoo.cpp:94 #: backends/platform/sdl/opendingux/opendingux.cpp:57 #: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:47 #: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92 #, fuzzy msgid "Select" msgstr "Handling/vælg" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:177 #: backends/platform/sdl/miyoo/miyoo.cpp:69 #: backends/platform/sdl/miyoo/miyoo.cpp:96 #: backends/platform/sdl/opendingux/opendingux.cpp:59 #: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:48 #, fuzzy msgid "Start" msgstr "~S~tart" #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/sdl/switch/switch.cpp:56 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZR" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/ds/osystem_ds.cpp:178 #: backends/platform/sdl/miyoo/miyoo.cpp:71 #: backends/platform/sdl/miyoo/miyoo.cpp:98 #: backends/platform/sdl/opendingux/opendingux.cpp:61 #: backends/platform/sdl/psp2/psp2.cpp:49 #: backends/platform/sdl/switch/switch.cpp:46 msgid "L" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/ds/osystem_ds.cpp:179 #: backends/platform/sdl/miyoo/miyoo.cpp:73 #: backends/platform/sdl/miyoo/miyoo.cpp:100 #: backends/platform/sdl/opendingux/opendingux.cpp:63 #: backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:47 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:63 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:64 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:69 #: backends/platform/ds/osystem_ds.cpp:192 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:309 #, fuzzy msgid "Toggle Drag Mode" msgstr "Træktilstand" #: backends/platform/3ds/osystem-events.cpp:314 #, fuzzy msgid "Toggle Magnify Mode" msgstr "Forstørrelsestilstand til" #: backends/platform/3ds/osystem-events.cpp:349 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" "Forstørrelsestilstand fra. Genaktiverer træktilstand.\n" "Vender tilbage til oversigten ..." #: backends/platform/3ds/osystem-events.cpp:351 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "Forstørrelsestilstand fra. Vender tilbage til oversigt ..." #: backends/platform/3ds/osystem-events.cpp:385 msgid "Hover Mode" msgstr "Henover-tilstand" #: backends/platform/3ds/osystem-events.cpp:389 msgid "Drag Mode" msgstr "Træktilstand" #: backends/platform/3ds/osystem-events.cpp:391 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" "Kan ikke skifte til træktilstand når forstørrelsestilstand er slået til" #: backends/platform/3ds/osystem-events.cpp:398 msgid "Magnify Mode cannot be activated in menus." msgstr "Forstørrelsestilstand kan ikke være aktiveret i menuer." #: backends/platform/3ds/osystem-events.cpp:401 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" "Forstørrelsestilstand kan kun aktiveres\n" " når begge skærme er aktiveret." #: backends/platform/3ds/osystem-events.cpp:403 msgid "In-game resolution too small to magnify." msgstr "Opløsningen i spillet er for lille til at kunne forstørres." #: backends/platform/3ds/osystem-events.cpp:409 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "Forstørrelsestilstand til. Skifter til henover-tilstand ..." #: backends/platform/3ds/osystem-events.cpp:411 msgid "Magnify Mode On" msgstr "Forstørrelsestilstand til" #: backends/platform/3ds/osystem-events.cpp:418 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "Forstørrelsestilstand til. Genaktiverer træktilstand ..." #: backends/platform/3ds/osystem-events.cpp:420 msgid "Magnify Mode Off" msgstr "Forstørrelsestilstand fra" #: backends/platform/android/android.cpp:1055 #: backends/platform/ios7/ios7_osys_misc.mm:249 #, fuzzy #| msgid "Settings" msgid "Getting help" msgstr "Indstillinger" #: backends/platform/android/android.cpp:1058 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device. Take a moment to review this process carefully, " "as some users encountered challenges here owing to recent Android changes.\n" "\n" "Need more help? Refer to our [online documentation for Android](https://docs." "scummvm.org/en/latest/other_platforms/android.html). Got questions? Swing by " "our [support forums](https://forums.scummvm.org/viewforum.php?f=17) or hop " "on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an " "[Android support channel](https://discord.com/" "channels/581224060529148060/1135579923185139862).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/android/android.cpp:1067 #: backends/platform/ios7/ios7_osys_misc.mm:261 #: backends/platform/ios7/ios7_osys_misc.mm:357 #, fuzzy #| msgid "Control" msgid "Touch Controls" msgstr "Styring" #: backends/platform/android/android.cpp:1070 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "### Gamepad emulation \n" "\n" "Fingers must be placed on lower left and right of the screen to emulate a " "directional pad and action buttons.\n" "\n" " ![Gamepad mode](gamepad.png \"Gamepad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "### Two finger scroll \n" "\n" "To scroll, slide two fingers up or down the screen\n" "### Two finger tap\n" "\n" "To do a two finger tap, hold one finger down and then tap with a second " "finger.\n" "\n" "### Three finger tap\n" "\n" "To do a three finger tap, start with holding down one finger and " "progressively touch down the other two fingers, one at a time, while still " "holding down the previous fingers. Imagine you are impatiently tapping your " "fingers on a surface, but then slow down that movement so it is rhythmic, " "but not too slow.\n" "\n" "### Immersive Sticky fullscreen mode\n" "\n" "Swipe from the edge to reveal the system bars. They remain semi-transparent " "and disappear after a few seconds unless you interact with them.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, or tap on any editable text field. To hide the virtual " "keyboard, tap the controller icon again, or tap outside the text field.\n" "\n" "\n" " ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/android/android.cpp:1126 #: backends/platform/ios7/ios7_osys_misc.mm:336 #: backends/platform/ios7/ios7_osys_misc.mm:380 #, fuzzy #| msgctxt "lowres" #| msgid "Add Game..." msgid "Adding Games" msgstr "Tilføj spil..." #: backends/platform/android/android.cpp:1129 msgid "" "## Adding Games \n" "\n" "1. Select **Add Game...** from the launcher. \n" "\n" "2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option. \n" "\n" " ![ScummVM file browser root](browser-root.png \"ScummVM file browser root" "\"){w=70%}\n" "\n" "3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames**. \n" "\n" "4. Select **Use this folder**. \n" "\n" " ![OS selectable folder](fs-folder.png \"OS selectable folder\"){w=70%}\n" "\n" "5. Select **ALLOW** to give ScummVM permission to access the folder. \n" "\n" " ![OS access permission dialog](fs-permission.png \"OS access permission\")" "{w=70%}\n" "\n" "6. In the ScummVM file browser, double-tap to browse through your added " "folder. Add a game by selecting the sub-folder containing the game files, " "then tap **Choose**. \n" "\n" " ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")" "{w=70%}\n" "\n" "Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n" "\n" "See our [Android documentation](https://docs.scummvm.org/en/latest/" "other_platforms/android.html) for more information.\n" msgstr "" #: backends/platform/android/options.cpp:131 #: backends/platform/ios7/ios7_options.mm:165 msgid "Show On-screen control" msgstr "Vis skærmdisplay-styring" #: backends/platform/android/options.cpp:132 #: backends/platform/ios7/ios7_options.mm:112 msgid "Choose the preferred touch mode:" msgstr "" #: backends/platform/android/options.cpp:134 #: backends/platform/android/options.cpp:165 #: backends/platform/ios7/ios7_options.mm:117 #: backends/platform/ios7/ios7_options.mm:144 #, fuzzy msgid "In menus" msgstr "Aktivér Venus" #: backends/platform/android/options.cpp:136 #: backends/platform/android/options.cpp:154 #: backends/platform/android/options.cpp:155 #: backends/platform/ios7/ios7_options.mm:119 #: backends/platform/ios7/ios7_options.mm:136 #: backends/platform/ios7/ios7_options.mm:137 #: backends/platform/ios7/ios7_osys_events.cpp:344 #, fuzzy msgid "Touchpad emulation" msgstr "TV-emulering" #: backends/platform/android/options.cpp:137 #: backends/platform/android/options.cpp:157 #: backends/platform/android/options.cpp:158 #: backends/platform/ios7/ios7_options.mm:120 #: backends/platform/ios7/ios7_options.mm:139 #: backends/platform/ios7/ios7_options.mm:140 #: backends/platform/ios7/ios7_osys_events.cpp:346 #, fuzzy msgid "Direct mouse" msgstr "Annuller download" #: backends/platform/android/options.cpp:138 #: backends/platform/android/options.cpp:160 #: backends/platform/android/options.cpp:161 #, fuzzy msgid "Gamepad emulation" msgstr "TV-emulering" #: backends/platform/android/options.cpp:144 #: backends/platform/ios7/ios7_options.mm:126 msgid "In 2D games" msgstr "" #: backends/platform/android/options.cpp:146 #: backends/platform/ios7/ios7_options.mm:128 msgid "In 3D games" msgstr "" #: backends/platform/android/options.cpp:163 #: backends/platform/ios7/ios7_options.mm:142 msgid "Select the orientation:" msgstr "" #: backends/platform/android/options.cpp:167 #: backends/platform/android/options.cpp:182 #: backends/platform/ios7/ios7_options.mm:146 #: backends/platform/ios7/ios7_options.mm:161 #, fuzzy msgid "Automatic" msgstr "Autogem:" #: backends/platform/android/options.cpp:168 #: backends/platform/android/options.cpp:183 #: backends/platform/ios7/ios7_options.mm:147 #: backends/platform/ios7/ios7_options.mm:162 msgid "Portrait" msgstr "" #: backends/platform/android/options.cpp:169 #: backends/platform/android/options.cpp:184 #: backends/platform/ios7/ios7_options.mm:148 #: backends/platform/ios7/ios7_options.mm:163 #, fuzzy msgid "Landscape" msgstr "Escape-tast" #: backends/platform/android/options.cpp:175 #: backends/platform/ios7/ios7_options.mm:154 #, fuzzy #| msgid "Saved games" msgid "In games" msgstr "Gemte spil" #. I18N: This button opens a list of all folders added for Android Storage Attached Framework #: backends/platform/android/options.cpp:189 msgid "Remove folder authorizations..." msgstr "" #: backends/platform/android/options.cpp:493 #, fuzzy msgid "Remove" msgstr "~F~jern spil" #: backends/platform/ds/ds-graphics.cpp:281 #, fuzzy msgid "Unscaled" msgstr "Opskalér videoer" #: backends/platform/ds/ds-graphics.cpp:282 msgid "Hardware scale (fast, but low quality)" msgstr "Hardware skalering (hurtig, men lav kvalitet)" #: backends/platform/ds/ds-graphics.cpp:283 msgid "Software scale (good quality, but slower)" msgstr "Software skalering (god kvalitet, men langsommere)" #: backends/platform/ios7/ios7_options.mm:97 #, fuzzy #| msgid "Show On-screen control" msgid "Show Gamepad Controller (iOS 15 and later)" msgstr "Vis skærmdisplay-styring" #: backends/platform/ios7/ios7_options.mm:98 #: backends/platform/ios7/ios7_options.mm:99 #, fuzzy msgid "Gamepad opacity" msgstr "TV-emulering" #: backends/platform/ios7/ios7_options.mm:103 msgid "Directional button:" msgstr "" #: backends/platform/ios7/ios7_options.mm:105 msgid "Thumbstick" msgstr "" #: backends/platform/ios7/ios7_options.mm:106 msgid "Dpad" msgstr "" #: backends/platform/ios7/ios7_options.mm:107 msgid "Use minimal gamepad layout" msgstr "" #: backends/platform/ios7/ios7_options.mm:109 msgid "Show keyboard function bar" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:252 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device.\n" "\n" "Need more help? Refer to our [online documentation for iOS](https://docs." "scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing by our " "[support forums](https://forums.scummvm.org/viewforum.php?f=15) or hop on " "our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an [iOS " "support channel](https://discord.com/" "channels/581224060529148060/1149456560922316911).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:264 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner, by swiping two fingers from left " "to right, or in the global settings from the Launcher go to **Global Options " "> Backend > Choose the preferred touch mode**. It's possible to configure " "the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n" "\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "| Gesture | Action \n" "| ------------------|-------------------\n" "| `One finger tap` | Left mouse click \n" "| `Two fingers tap` | Right mouse click \n" "| `Two fingers double tap` | ESC \n" "| `One finger press & hold for >0.5s` | Left mouse button hold and drag, " "such as for selection from action wheel in Curse of Monkey Island \n" "| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, " "such as for selection from action wheel in Tony Tough \n" "| `Two fingers swipe (left to right)` | Toggles between the touch modes \n" "| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS " "15) \n" "| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n" "| `Pinch (zoom in/out)` | Enables/disables keyboard \n" "\n" "### Virtual Gamepad \n" "\n" "Devices running iOS 15 or later can connect virtual gamepad controller by " "swiping two fingers from right to left or through **Global Options > " "Backend**. The directional button can be configured to either a thumbstick " "or a dpad.\n" "**Note** While the virtual controller is connected it is not possible to " "perform mouse clicks using tap gestures since they are disabled as long as " "the virtual controller is visible. Left mouse clicks are performed by " "pressing the A button. Tap gestures are enabled again when virtual " "controller is disconnected.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen or swipe two fingers downwards.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, perform a pinch gesture (zoom out) or tap on any " "editable text field. To hide the virtual keyboard, tap the controller icon " "again, do an opposite pinch gesture (zoom in) or tap outside the text " "field.\n" "\n" "\n" " ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:314 #, fuzzy #| msgid "Virtual keyboard" msgid "External keyboard" msgstr "Virtuelt tastatur" #: backends/platform/ios7/ios7_osys_misc.mm:317 msgid "" "## Use of keyboard\n" "External keyboards are supported and from iOS 13.4 most of the special keys, " "e.g. function keys, Home and End, are mapped. \n" "For external keyboards missing the special keys, e.g. the Apple Magic " "Keyboard for iPads, the special keys can be triggered using the following " "key combinations: \n" "\n" "\n" "| Key combination | Action \n" "| ------------------|-------------------\n" "| `CMD + 1` | F1 \n" "| `CMD + 2` | F2 \n" "| `...` | ... \n" "| `CMD + 0` | F10 \n" "| `CMD + SHIFT + 1` | F11 \n" "| `CMD + SHIFT + 2` | F12 \n" "| `CMD + UP` | PAGE UP \n" "| `CMD + DOWN` | PAGE DOWN \n" "| `CMD + LEFT` | HOME \n" "| `CMD + RIGHT` | END \n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:339 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [iOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/ios.html) for more information.\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:360 msgid "" "## Touch actions \n" "\n" "### Press Touch area \n" "\n" "Press Touch area to perform a left mouse click\n" "### Play/Pause\n" "\n" "Press Play/Pause to perform a right mouse click\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, press Back/Menu button.\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, press and hold the Play/Pause button. To hide " "the virtual keyboard, press the Back/Menu button.\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:383 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [tvOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/tvos.html) for more information.\n" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:46 msgid "LIBRETRO PLAYLIST GENERATOR" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:47 msgid "(check '? > Libretro playlist' for detailed info)" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:48 #, fuzzy #| msgid "Plugins Path:" msgid "Playlists Path" msgstr "Plugin sti:" #: backends/platform/libretro/src/libretro-options-widget.cpp:49 #, fuzzy #| msgid "Specifies where your saved games are put" msgid "Specifies where your playlist will be saved." msgstr "Angiver hvor dine gemte spil bliver lagt" #: backends/platform/libretro/src/libretro-options-widget.cpp:52 #, fuzzy #| msgid "Platform:" msgid "Playlist format:" msgstr "Platform:" #: backends/platform/libretro/src/libretro-options-widget.cpp:57 #, fuzzy msgid "Hooks location:" msgstr "Fo~r~rige" #: backends/platform/libretro/src/libretro-options-widget.cpp:59 msgid "All in save folder" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:60 msgid "One in each game folder" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:62 msgid "Clear existing hooks" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:64 msgid "Generate playlist" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:66 #, fuzzy #| msgid "Status:" msgid "Status: " msgstr "Status:" #: backends/platform/libretro/src/libretro-options-widget.cpp:148 #, fuzzy #| msgid "Failed to save game to file." msgid "Failed, can't access playlist file" msgstr "Kunne ikke gemme spil til fil." #: backends/platform/libretro/src/libretro-options-widget.cpp:224 #, fuzzy #| msgid "Reading data failed" msgid "cleaning failed" msgstr "Læsning af data mislykkedes" #: backends/platform/libretro/src/libretro-options-widget.cpp:226 #, fuzzy #| msgid "Failed to read the file!" msgid "Failed, can't create hook files" msgstr "Kunne ikke læse filen!" #: backends/platform/libretro/src/libretro-options-widget.cpp:236 #, fuzzy #| msgid "Select additional game directory" msgid "Select Playlist directory" msgstr "Vælg ekstra spilmappe" #: backends/platform/libretro/src/libretro-os-utils.cpp:173 msgid "Libretro playlist" msgstr "" #: backends/platform/libretro/src/libretro-os-utils.cpp:176 msgid "" "## Libretro playlists for ScummVM core\n" "Playlists used in Libretro frontends (e.g. Retroarch) are plain text lists " "used to directly launch a game with a specific core from the user interface. " "Those lists are structured to pass to the core the path of a specific " "content file to be loaded (e.g. ROM).\n" "\n" "ScummVM core can accept as content the path to any of the files inside a " "valid game folder, the detection system will try to autodetect the game from " "the content file parent folder and run the game with default ScummVM " "options.\n" "\n" "The core also supports dedicated per game **hook** plain text files with **." msgstr "" #: backends/platform/maemo/maemo.cpp:157 msgid "Click Mode" msgstr "Kliktilstand" #: backends/platform/sdl/sdl.cpp:1012 msgid "Keyboard" msgstr "Tastatur" #: backends/platform/sdl/sdl.cpp:1015 msgid "" "## Keyboard shortcuts\n" "\n" "ScummVM supports various in-game keyboard and mouse shortcuts, and since " "version 2.2.0 these can be manually configured in the **Keymaps tab**, or in " "the **configuration file**.\n" "\n" "For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/" "index.php?title=Category:Supported_Games) for the game you are playing.\n" "\n" "Default shortcuts are shown in the table.\n" "\n" "| Shortcut | Description \n" "| --------------|------------------\n" "| `Ctrl+F5` | Displays the Global Main Menu\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1027 msgid "| `Cmd+q` | Quit (macOS)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1029 msgid "| `Alt+F4` | Quit (Windows)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1031 msgid "| `Ctrl+q` | Quit (Linux/Unix)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1032 msgid "| `Ctrl+z` | Quit (other platforms)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1035 msgid "" "| `Ctrl+u` | Mutes all sounds\n" "| `Ctrl+m` | Toggles mouse capture\n" "| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics " "filters\n" "| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n" "| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n" "| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation " "(graphics filtering on/off)\n" "| `Ctrl+Alt+s` | Cycles through stretch modes\n" "| `Alt+Enter` | Toggles full screen/windowed mode\n" "| `Alt+s` | Takes a screenshot\n" "| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be " "opened with a long press of the middle mouse button or wheel.\n" "| `Ctrl+Alt+d` | Opens the ScummVM debugger\n" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:298 msgid "Hide ScummVM" msgstr "Skjul ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:299 msgid "Hide Others" msgstr "Skjul andre" #: backends/platform/sdl/macosx/appmenu_osx.mm:300 msgid "Show All" msgstr "Vis alle" #: backends/platform/sdl/macosx/appmenu_osx.mm:305 msgid "Window" msgstr "Vindue" #: backends/platform/sdl/macosx/appmenu_osx.mm:307 msgid "Minimize" msgstr "Minimer" #. I18N: This keymap opens KIA's HELP tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ONLINE HELP #: backends/platform/sdl/macosx/appmenu_osx.mm:312 #: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226 msgid "Help" msgstr "Hjælp" #: backends/platform/sdl/macosx/appmenu_osx.mm:317 msgid "User Manual" msgstr "Brugermanual" #: backends/platform/sdl/macosx/appmenu_osx.mm:319 msgid "General Information" msgstr "Generel information" #: backends/platform/sdl/macosx/appmenu_osx.mm:320 msgid "What's New in ScummVM" msgstr "Nyheder i ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:322 msgid "Credits" msgstr "Anerkendelser" #: backends/platform/sdl/macosx/appmenu_osx.mm:323 msgid "GPL License" msgstr "GPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:324 msgid "LGPL License" msgstr "LGPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:325 msgid "Freefont License" msgstr "Freefont-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:326 msgid "OFL License" msgstr "OFL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:327 msgid "BSD License" msgstr "BSD-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:329 #, fuzzy #| msgid "GPL License" msgid "Apache License" msgstr "GPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:330 #, fuzzy #| msgid "BSD License" msgid "BSL License" msgstr "BSD-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:331 #, fuzzy #| msgid "GPL License" msgid "GLAD License" msgstr "GPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:332 #, fuzzy #| msgid "BSD License" msgid "ISC License" msgstr "BSD-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:333 #, fuzzy #| msgid "GPL License" msgid "Lua License" msgstr "GPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:334 #, fuzzy #| msgid "GPL License" msgid "MIT License" msgstr "GPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:335 #, fuzzy #| msgid "GPL License" msgid "MKV License" msgstr "GPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:336 #, fuzzy #| msgid "GPL License" msgid "MPL License" msgstr "GPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:337 #, fuzzy #| msgid "GPL License" msgid "TinyGL License" msgstr "GPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:338 #, fuzzy #| msgid "Freefont License" msgid "Catharon License" msgstr "Freefont-licens" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:79 #: backends/platform/sdl/miyoo/miyoo.cpp:106 #: backends/platform/sdl/ps3/ps3.cpp:59 msgid "L2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:81 #: backends/platform/sdl/miyoo/miyoo.cpp:108 #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "R2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:83 #: backends/platform/sdl/miyoo/miyoo.cpp:114 engines/grim/grim.cpp:544 #: engines/grim/grim.cpp:640 engines/hdb/metaengine.cpp:264 #: engines/made/metaengine.cpp:156 msgid "Menu" msgstr "Menu" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:110 #: backends/platform/sdl/opendingux/opendingux.cpp:73 #: backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/switch/switch.cpp:44 msgid "L3" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:112 #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "R3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43 #: engines/dragons/metaengine.cpp:201 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:195 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45 #: engines/dragons/metaengine.cpp:183 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:45 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "R1" msgstr "" #: backends/platform/sdl/switch/switch.cpp:41 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 #: backends/platform/sdl/switch/switch.cpp:43 msgid "Plus" msgstr "" #: backends/platform/wii/options.cpp:50 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:53 msgid "Current video mode:" msgstr "Aktuel videotilstand:" #: backends/platform/wii/options.cpp:55 msgid "Double-strike" msgstr "Double-strike (ikke-interlaced)" #: backends/platform/wii/options.cpp:59 msgid "Horizontal underscan:" msgstr "Vandret underskan:" #: backends/platform/wii/options.cpp:65 msgid "Vertical underscan:" msgstr "Lodret underskan:" #: backends/platform/wii/options.cpp:70 msgid "Input" msgstr "Input" #: backends/platform/wii/options.cpp:73 msgid "GC Pad sensitivity:" msgstr "GC Pad følsomhed:" #: backends/platform/wii/options.cpp:79 msgid "GC Pad acceleration:" msgstr "GC Pad acceleration:" #: backends/platform/wii/options.cpp:85 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Unknown" msgstr "Ukendt" #: backends/platform/wii/options.cpp:92 msgid "Mount DVD" msgstr "Monter DVD" #: backends/platform/wii/options.cpp:93 msgid "Unmount DVD" msgstr "Afmonter DVD" #: backends/platform/wii/options.cpp:97 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:105 msgid "Server:" msgstr "Server:" #: backends/platform/wii/options.cpp:109 msgid "Share:" msgstr "Mappe:" #: backends/platform/wii/options.cpp:117 msgid "Password:" msgstr "Kodeord:" #: backends/platform/wii/options.cpp:120 msgid "Init network" msgstr "Init netværk" #: backends/platform/wii/options.cpp:122 msgid "Mount SMB" msgstr "Monter SMB" #: backends/platform/wii/options.cpp:123 msgid "Unmount SMB" msgstr "Afmonter SMB" #: backends/platform/wii/options.cpp:142 msgid "DVD Mounted successfully" msgstr "DVD montering lykkedes" #: backends/platform/wii/options.cpp:145 msgid "Error while mounting the DVD" msgstr "Fejl ved montering af DVD" #: backends/platform/wii/options.cpp:147 msgid "DVD not mounted" msgstr "DVD ikke monteret" #: backends/platform/wii/options.cpp:160 msgid "Network up, share mounted" msgstr "Netværk oppe, delt mappe monteret" #: backends/platform/wii/options.cpp:162 msgid "Network up" msgstr "Netværk oppe" #: backends/platform/wii/options.cpp:165 msgid ", error while mounting the share" msgstr ", fejl imens montering af delt mappe" #: backends/platform/wii/options.cpp:167 msgid ", share not mounted" msgstr ", delt mappe ikke monteret" #: backends/platform/wii/options.cpp:173 msgid "Network down" msgstr "Netværk nede" #: backends/platform/wii/options.cpp:177 msgid "Initializing network" msgstr "Initialisere netværk" #: backends/platform/wii/options.cpp:181 msgid "Timeout while initializing network" msgstr "Tidsgrænse nået ved initialisering af netværk" #: backends/platform/wii/options.cpp:185 #, c-format msgid "Network not initialized (%d)" msgstr "Netværk ikke initialiseret (%d)" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "Oversigt" #: backends/updates/macosx/macosx-updates.mm:73 msgid "Check for Updates..." msgstr "Søg efter opdateringer ..." #: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940 #: engines/hugo/hugo.cpp:427 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129 #: engines/supernova/supernova.cpp:463 engines/teenagent/resources.cpp:97 #: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5418 #: engines/ultima/ultima8/ultima8.cpp:187 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "Kan ikke finde '%s'-motorens datafil." #: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956 #: engines/hugo/hugo.cpp:439 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:468 #: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5431 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "'%s'-motorens datafil er ødelagt." #: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967 #: engines/hugo/hugo.cpp:449 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211 #: engines/toon/toon.cpp:5442 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" "Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d.%d, men fandt " "%d.%d." #: engines/adl/metaengine.cpp:44 msgid "TV emulation" msgstr "TV-emulering" #: engines/adl/metaengine.cpp:45 msgid "Emulate composite output to an NTSC TV" msgstr "Emulér composite-output på et NTSC-TV" #: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68 msgid "Color graphics" msgstr "Farvegrafik" #: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69 msgid "Use color graphics instead of monochrome" msgstr "Brug farvegrafik i stedet for sort/hvid" #: engines/adl/metaengine.cpp:80 msgid "Show scanlines" msgstr "Vis skanlinjer" #: engines/adl/metaengine.cpp:81 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "Gør hver anden linje mørk for at efterligne udseendet på en CRT" #: engines/adl/metaengine.cpp:92 msgid "Always use sharp monochrome text" msgstr "Brug altid skarp sort/hvid tekst" #: engines/adl/metaengine.cpp:93 msgid "Do not emulate NTSC artifacts for text" msgstr "Emulér NTSC-artifacts for tekst" #: engines/adl/metaengine.cpp:104 #, fuzzy #| msgid "Use silver cursors" msgid "Use checkered cursor" msgstr "Brug sølv markører" #: engines/adl/metaengine.cpp:105 msgid "Use the checkered cursor from later Apple II models" msgstr "" #: engines/agi/detection_tables.h:261 msgid "Early AGI games for Tandy Color Computer are not yet supported." msgstr "" #: engines/agi/font.cpp:680 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/metaengine.cpp:111 engines/bagel/metaengine.cpp:50 #: engines/chewy/metaengine.cpp:36 engines/cine/metaengine.cpp:46 #: engines/crab/metaengine.cpp:34 engines/drascula/metaengine.cpp:38 #: engines/dreamweb/metaengine.cpp:48 engines/groovie/metaengine.cpp:53 #: engines/m4/metaengine.cpp:37 engines/neverhood/dialogs.cpp:47 #: engines/sci/detection_options.h:107 engines/sherlock/metaengine.cpp:39 #: engines/toltecs/metaengine.cpp:40 engines/trecision/metaengine.cpp:41 #: engines/ultima/metaengine.cpp:52 engines/zvision/metaengine.cpp:46 msgid "Use original save/load screens" msgstr "Brug original gem/indlæs skærme" #: engines/agi/metaengine.cpp:112 engines/bagel/metaengine.cpp:51 #: engines/chewy/metaengine.cpp:37 engines/cine/metaengine.cpp:47 #: engines/crab/metaengine.cpp:35 engines/drascula/metaengine.cpp:39 #: engines/dreamweb/metaengine.cpp:49 engines/groovie/metaengine.cpp:54 #: engines/m4/metaengine.cpp:38 engines/neverhood/dialogs.cpp:48 #: engines/sci/detection_options.h:108 engines/sherlock/metaengine.cpp:40 #: engines/toltecs/metaengine.cpp:41 engines/trecision/metaengine.cpp:42 #: engines/ultima/metaengine.cpp:53 engines/zvision/metaengine.cpp:47 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Brug de originale gem/indlæs skærme, i stedet for dem fra ScummVM" #: engines/agi/metaengine.cpp:123 msgid "Use an alternative palette" msgstr "Brug en alternativ palet" #: engines/agi/metaengine.cpp:124 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Brug en alternativ palet, fælles for alle Amiga spil. Det var den gamle " "opførsel" #: engines/agi/metaengine.cpp:135 msgid "Mouse support" msgstr "Understøt mus" #: engines/agi/metaengine.cpp:136 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Aktivér muse support. Gør det muligt at bruge musen til bevægelse og i spil " "menuer." #: engines/agi/metaengine.cpp:147 msgid "Use Hercules hires font" msgstr "Brug Hercules hires-skrifttype" #: engines/agi/metaengine.cpp:148 msgid "Uses Hercules hires font, when font file is available." msgstr "Brug Hercules hires-skrifttype, når skrifttypefil er tilgængelig." #: engines/agi/metaengine.cpp:159 msgid "Pause when entering commands" msgstr "Pause når kommandoer indtastes" #: engines/agi/metaengine.cpp:160 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" "Vis et kommandoprompt-vindue, og pauser spillet (ligesom i SCI) i stedet for " "en realtids prompt." #: engines/agi/metaengine.cpp:171 msgid "Add speed menu" msgstr "" #: engines/agi/metaengine.cpp:172 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/metaengine.cpp:183 engines/agos/metaengine.cpp:44 #: engines/dreamweb/metaengine.cpp:36 engines/lure/metaengine.cpp:41 #: engines/mads/metaengine.cpp:51 engines/mm/metaengine.cpp:46 #: engines/saga/metaengine.cpp:52 engines/scumm/dialogs.cpp:1188 #: engines/scumm/metaengine.cpp:755 #, fuzzy msgid "Enable copy protection" msgstr "Aktivér indholdscensurering" #: engines/agi/metaengine.cpp:184 engines/agos/metaengine.cpp:45 #: engines/dreamweb/metaengine.cpp:37 engines/lure/metaengine.cpp:42 #: engines/mads/metaengine.cpp:52 engines/mm/metaengine.cpp:47 #: engines/saga/metaengine.cpp:53 engines/scumm/dialogs.cpp:1189 #: engines/scumm/metaengine.cpp:756 msgid "Enable any copy protection that would otherwise be bypassed by default." msgstr "" #: engines/agi/metaengine.cpp:408 engines/asylum/asylum.cpp:655 #: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759 #: engines/petka/saveload.cpp:121 #, fuzzy msgid "This game does not support loading" msgstr "Spil-id ikke understøttet" #: engines/agi/metaengine.cpp:431 engines/asylum/asylum.cpp:666 #: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774 #: engines/petka/saveload.cpp:101 #, fuzzy msgid "This game does not support saving" msgstr "Spil-id ikke understøttet" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:836 #: engines/groovie/script.cpp:871 engines/groovie/script.cpp:2234 #: engines/groovie/script.cpp:2261 engines/groovie/script.cpp:2331 #: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679 #: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:385 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:749 #: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3907 #: engines/zvision/file/save_manager.cpp:61 msgid "Restore game:" msgstr "Gendan spil:" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:836 #: engines/groovie/script.cpp:854 engines/groovie/script.cpp:871 #: engines/groovie/script.cpp:2234 engines/groovie/script.cpp:2261 #: engines/groovie/script.cpp:2331 engines/hugo/file.cpp:399 #: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741 #: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:385 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:750 #: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3907 #: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267 msgid "Restore" msgstr "Gendan" #: engines/agos/saveload.cpp:139 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:3027 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Kunne ikke indlæse gemt spil fra fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:3014 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Kunne ikke gemme spil til fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:3047 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Succesfuldt gemt spil i fil:\n" "\n" "%s" #: engines/agos/animation.cpp:576 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Filmsekvens fil '%s' ikke fundet!" #: engines/agos/metaengine.cpp:55 msgid "AdLib OPL3 mode" msgstr "" #: engines/agos/metaengine.cpp:56 msgid "" "When AdLib is selected, OPL3 features will be used. Depending on the game, " "this will prevent cut-off notes, add extra notes or instruments and/or add " "stereo." msgstr "" #: engines/agos/metaengine.cpp:66 engines/agos/metaengine.cpp:77 msgid "Use DOS version music tempos" msgstr "" #: engines/agos/metaengine.cpp:67 engines/agos/metaengine.cpp:78 msgid "" "Selecting this option will play the music using the tempos used by the DOS " "version of the game. Otherwise, the faster tempos of the Windows version " "will be used." msgstr "" #: engines/agos/metaengine.cpp:88 engines/sci/detection_options.h:95 msgid "Prefer digital sound effects" msgstr "Foretræk digitale lydeffekter" #: engines/agos/metaengine.cpp:89 engines/sci/detection_options.h:96 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede" #: engines/agos/metaengine.cpp:99 #, fuzzy msgid "Disable fade-out effects" msgstr "Slå autogem fra" #: engines/agos/metaengine.cpp:100 msgid "Don't fade every screen to black when leaving a room." msgstr "" #: engines/agos/metaengine.cpp:179 #, fuzzy msgid "AGOS 2 support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #. I18N: "AGOS main" refers to the main keymappings for the agos engine. #. It is never disabled and it is not game specific #: engines/agos/metaengine.cpp:227 msgid "AGOS main" msgstr "" #: engines/agos/metaengine.cpp:228 engines/cine/metaengine.cpp:259 #: engines/hopkins/metaengine.cpp:209 engines/lure/metaengine.cpp:169 #: engines/made/metaengine.cpp:103 engines/mads/metaengine.cpp:275 #: engines/stark/metaengine.cpp:185 engines/tinsel/metaengine.cpp:240 #: engines/trecision/metaengine.cpp:121 #, fuzzy msgid "Game keymappings" msgstr "~I~ndstillinger ..." #: engines/agos/metaengine.cpp:229 #, fuzzy msgid "Yes/No keymapping" msgstr "~I~ndstillinger ..." #: engines/agos/metaengine.cpp:232 engines/cge/metaengine.cpp:203 #: engines/cge2/metaengine.cpp:216 engines/cine/metaengine.cpp:265 #: engines/groovie/metaengine.cpp:205 engines/hopkins/metaengine.cpp:213 #: engines/lure/metaengine.cpp:177 engines/made/metaengine.cpp:107 #: engines/mads/metaengine.cpp:280 engines/saga/metaengine.cpp:278 #: engines/stark/metaengine.cpp:189 engines/tinsel/metaengine.cpp:245 #: engines/trecision/metaengine.cpp:125 #, fuzzy #| msgid "Left Click" msgid "Left click" msgstr "Venstreklik" #: engines/agos/metaengine.cpp:238 engines/cge/metaengine.cpp:209 #: engines/cge2/metaengine.cpp:222 engines/cine/metaengine.cpp:271 #: engines/groovie/metaengine.cpp:211 engines/hopkins/metaengine.cpp:219 #: engines/lure/metaengine.cpp:183 engines/made/metaengine.cpp:114 #: engines/mads/metaengine.cpp:286 engines/saga/metaengine.cpp:289 #: engines/stark/metaengine.cpp:195 engines/tinsel/metaengine.cpp:251 #: engines/trecision/metaengine.cpp:131 msgid "Right click" msgstr "Højreklik" #: engines/agos/metaengine.cpp:244 #, fuzzy #| msgid "Skip cutscene" msgid "Exit cutscene" msgstr "Spring mellemscene over" #: engines/agos/metaengine.cpp:257 engines/vcruise/metaengine.cpp:198 #, fuzzy #| msgid "Music volume up / down" msgid "Music volume down" msgstr "Lydstyrke (musik) op/ned" #: engines/agos/metaengine.cpp:262 engines/vcruise/metaengine.cpp:203 #, fuzzy #| msgid "Music volume: " msgid "Music volume up" msgstr "Lydstyrke (musik): " #: engines/agos/metaengine.cpp:268 engines/vcruise/metaengine.cpp:188 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle music on/off" msgstr "Fuldskærm til/fra" #: engines/agos/metaengine.cpp:273 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle sound effect on/off" msgstr "Lydstyrke (specielle lydeffekter)" #: engines/agos/metaengine.cpp:278 #, fuzzy msgid "Toggle fast mode on/off" msgstr "Hurtigtilstand" #: engines/agos/metaengine.cpp:290 engines/wintermute/keymapper_tables.h:149 #: engines/wintermute/keymapper_tables.h:731 #: engines/wintermute/keymapper_tables.h:2116 #: engines/wintermute/keymapper_tables.h:2216 #, fuzzy msgid "Walk forward" msgstr "Gå til" #: engines/agos/metaengine.cpp:296 #, fuzzy msgid "Turn backward" msgstr "Flyt fremad" #: engines/agos/metaengine.cpp:302 engines/mohawk/riven.cpp:901 #: engines/wintermute/keymapper_tables.h:161 #: engines/wintermute/keymapper_tables.h:741 #: engines/wintermute/keymapper_tables.h:2122 #: engines/wintermute/keymapper_tables.h:2223 #, fuzzy msgid "Turn left" msgstr "Drej til venstre" #: engines/agos/metaengine.cpp:308 engines/mohawk/riven.cpp:907 #: engines/wintermute/keymapper_tables.h:167 #: engines/wintermute/keymapper_tables.h:746 #: engines/wintermute/keymapper_tables.h:2128 #: engines/wintermute/keymapper_tables.h:2230 #, fuzzy msgid "Turn right" msgstr "Drej til højre" #: engines/agos/metaengine.cpp:316 #, fuzzy #| msgid "Text speed slower / faster" msgid "Text speed - Fast" msgstr "Teksthastighed langsommere/hurtigere" #: engines/agos/metaengine.cpp:321 msgid "Text speed - Medium" msgstr "" #: engines/agos/metaengine.cpp:326 #, fuzzy #| msgid "Text speed slower / faster" msgid "Text speed - Slow" msgstr "Teksthastighed langsommere/hurtigere" #: engines/agos/metaengine.cpp:331 #, fuzzy #| msgid "Show Object Line" msgid "Show objects to interact" msgstr "Vis objektlinje" #: engines/agos/metaengine.cpp:338 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle background sounds on/off" msgstr "Lydstyrke (specielle lydeffekter)" #. I18N: Characters are game actors #: engines/agos/metaengine.cpp:347 #, fuzzy #| msgid "Switching characters:" msgid "Switch characters" msgstr "Skifter karaktere:" #: engines/agos/metaengine.cpp:353 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle hitbox names on/off" msgstr "Fuldskærm til/fra" #: engines/agos/metaengine.cpp:360 msgid "Switches between speech only and combined speech and subtitles" msgstr "" #: engines/agos/metaengine.cpp:366 msgid "Switches between subtitles only and combined speech and subtitles" msgstr "" #: engines/agos/metaengine.cpp:376 msgid "High speed mode on/off in Swampy Adventures" msgstr "" #: engines/agos/metaengine.cpp:382 engines/lure/metaengine.cpp:295 #: engines/trecision/metaengine.cpp:181 msgid "Press \"Yes\" key" msgstr "" #: engines/agos/metaengine.cpp:387 engines/lure/metaengine.cpp:310 msgid "Press \"No\" key" msgstr "" #: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Det lader til at du bruger en generel MIDI-enhed,\n" "men dit spil kun understøtter Roland MT32 MIDI.\n" "Vi forsøger at kortlægge Roland MT32 instrumenterne til\n" "dem i generel MIDI. Trods det kan det ske\n" "at nogle stykker ikke lyder korrekt." #: engines/agos/midi.cpp:316 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the music will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:374 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the sound effects will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:453 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s or %s. Without one of these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/ags/ags.cpp:152 #, fuzzy msgid "" "The selected game uses a pre-2.5 version of the AGS engine, which is not " "supported." msgstr "" "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs " "område." #: engines/ags/ags.cpp:160 msgid "" "The selected game has a data file greater than 2Gb, which isn't supported by " "your version of ScummVM yet." msgstr "" #: engines/ags/ags.cpp:338 msgid "" "To preserve the original experience, this game should be loaded using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/ags/ags.cpp:353 msgid "" "To preserve the original experience, this game should be saved using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Game language:" msgstr "GUI-sprog:" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Language to use for multilingual games" msgstr "AdLib bliver brugt til musik i mange spil" #: engines/ags/dialogs.cpp:83 msgid "Enable ScummVM save management" msgstr "" #: engines/ags/dialogs.cpp:83 msgid "" "Never disable ScummVM save management and autosaves.\n" "NOTE: This could cause save duplication and other oddities" msgstr "" #: engines/ags/dialogs.cpp:88 #, fuzzy msgid "Force antialiased text" msgstr "Antialias" #: engines/ags/dialogs.cpp:88 msgid "Use antialiasing to draw text even if the game does not ask for it" msgstr "" #: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:48 #: engines/zvision/metaengine.cpp:221 #, fuzzy msgid "Show FPS" msgstr "Vis FPS-tæller" #: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:49 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/ags/engine/ac/listbox.cpp:78 msgid "" "The game will now list characters exported from the Sierra games that can be " "imported:\n" "1. Save files named qfg1*.sav or qfg1vga*.sav inside ScummVM save directory, " "or\n" "2. Any .sav file inside the QfG2 Remake game directory" msgstr "" #: engines/asylum/metaengine.cpp:115 #, fuzzy msgid "Show version" msgstr "Vis objektlinje" #: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950 #, fuzzy msgid "Quick load" msgstr "Kliktilstand" #: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930 #, fuzzy msgid "Quick save" msgstr "Kliktilstand" #: engines/asylum/metaengine.cpp:130 #, fuzzy msgid "Switch to Sarah" msgstr "Skift til Spil" #: engines/asylum/metaengine.cpp:135 #, fuzzy msgid "Switch to Grimwall" msgstr "Skift til Spil" #: engines/asylum/metaengine.cpp:140 #, fuzzy msgid "Switch to Olmec" msgstr "Skift til Spil" #: engines/asylum/metaengine.cpp:145 msgid "Bring up the In-Game Menu" msgstr "" #: engines/asylum/metaengine.cpp:152 #, fuzzy msgid "Open character inventory" msgstr "Åbn/luk inventar" #. I18N: Move Actor to upwards direction #: engines/asylum/metaengine.cpp:171 engines/asylum/metaengine.cpp:198 #: engines/cine/metaengine.cpp:365 engines/hdb/metaengine.cpp:213 #: engines/nancy/input.cpp:195 engines/tinsel/metaengine.cpp:262 #, fuzzy msgid "Move up" msgstr "Flyt bagud" #. I18N: Move Actor to downwards direction #: engines/asylum/metaengine.cpp:177 engines/asylum/metaengine.cpp:205 #: engines/cine/metaengine.cpp:372 engines/hdb/metaengine.cpp:219 #: engines/nancy/input.cpp:201 engines/tinsel/metaengine.cpp:268 #, fuzzy msgid "Move down" msgstr "Annuller download" #. I18N: Move Actor to left direction #. I18N: Move actor left during fight #: engines/asylum/metaengine.cpp:183 engines/asylum/metaengine.cpp:212 #: engines/cine/metaengine.cpp:379 engines/hdb/metaengine.cpp:225 #: engines/lure/metaengine.cpp:218 engines/nancy/input.cpp:207 #: engines/tinsel/metaengine.cpp:274 #, fuzzy msgid "Move left" msgstr "Flyt til venstre" #. I18N: Move Actor to right direction #. I18N: Move actor right during fight #: engines/asylum/metaengine.cpp:189 engines/asylum/metaengine.cpp:219 #: engines/cine/metaengine.cpp:386 engines/hdb/metaengine.cpp:231 #: engines/lure/metaengine.cpp:226 engines/nancy/input.cpp:213 #: engines/tinsel/metaengine.cpp:280 #, fuzzy msgid "Move right" msgstr "Flyt til højre" #: engines/asylum/metaengine.cpp:226 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle animation on/off" msgstr "Fuldskærm til/fra" #: engines/asylum/metaengine.cpp:232 #, fuzzy #| msgid "Saved games" msgid "Return to gameplay" msgstr "Gemte spil" #: engines/asylum/metaengine.cpp:238 #, fuzzy msgid "Previous resource" msgstr "Fo~r~rige" #: engines/asylum/metaengine.cpp:245 #, fuzzy #| msgid "[ Resources ]" msgid "Next resource" msgstr "[ Ressourcer ]" #: engines/asylum/metaengine.cpp:252 #, fuzzy msgid "Previous palette" msgstr "Fo~r~rige" #: engines/asylum/metaengine.cpp:259 #, fuzzy msgid "Next palette" msgstr "Næste" #. I18N: Warn user about loading potentially incompatible saved game #: engines/asylum/asylum.cpp:203 #, c-format msgid "" "WARNING: Attempt to load saved game from a previous version: Version %s / " "Build %d" msgstr "" #: engines/asylum/asylum.cpp:204 engines/cine/saveload.cpp:863 #, fuzzy msgid "Load anyway" msgstr "Tilføj alligevel" #: engines/bagel/metaengine.cpp:41 msgid "Wait" msgstr "" #: engines/bagel/metaengine.cpp:42 msgid "Soldier 714 Eye Cheat" msgstr "" #: engines/bagel/metaengine.cpp:83 msgid "General Keys" msgstr "" #: engines/bladerunner/bladerunner.cpp:405 msgid "Failed to initialize resources" msgstr "Kunne ikke initialisere ressourcer" #: engines/bladerunner/bladerunner.cpp:1177 msgid "A required game resource was not found" msgstr "En krævede spilressource blev ikke fundet" #: engines/bladerunner/bladerunner.cpp:2764 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" "ADVARSEL: Spillet blev gemt i Restored Cut Content-tilstand, men du spiller " "i Original Content-tilstand. Tilstanden justeres til Restored Cut Content-" "tilstand i denne session, indtil du afslutter spillet helt." #: engines/bladerunner/bladerunner.cpp:2766 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" "ADVARSEL: Spillet blev gemt i Original Content-tilstand, men du spiller i " "Restored Cut Content-tilstand. Tilstanden justeres til Original Content-" "tilstand i denne session, indtil du afslutter spillet helt." #: engines/bladerunner/bladerunner.cpp:2768 msgid "Continue" msgstr "Fortsæt" #: engines/bladerunner/detection_tables.h:90 #: engines/bladerunner/detection_tables.h:101 #: engines/bladerunner/detection_tables.h:205 #: engines/bladerunner/detection_tables.h:216 #: engines/kyra/detection_tables.h:77 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization #. for Enhanced Edition as is. #: engines/bladerunner/detection_tables.h:137 msgid "" "Enhanced Edition not supported. Please, use the original files which are " "part of the release." msgstr "" #: engines/bladerunner/metaengine.cpp:45 msgid "Sitcom mode" msgstr "Sitcom-tilstand" #: engines/bladerunner/metaengine.cpp:46 msgid "Game will add laughter after actor's line or narration" msgstr "Spillet tilføjer latter efter skuespillerens linje eller fortælling" #: engines/bladerunner/metaengine.cpp:56 msgid "Shorty mode" msgstr "Lav-tilstand" #: engines/bladerunner/metaengine.cpp:57 msgid "Game will shrink the actors and make their voices high pitched" msgstr "Spillet gør skuespillerne lavere og gør deres stemmer lysere" #: engines/bladerunner/metaengine.cpp:67 msgid "Frame limiter high performance mode" msgstr "Billedbegrænser høj ydelse tilstand" #: engines/bladerunner/metaengine.cpp:68 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" "Tilstanden kan føre til højt CPU-forbrug! Det forhindre brug af " "delayMillis()-funktionen." #: engines/bladerunner/metaengine.cpp:78 msgid "Max frames per second limit" msgstr "Grænse for maks. billeder pr. sekund" #: engines/bladerunner/metaengine.cpp:79 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" "Tilstanden går efter et maksimum på 120 fps. Når den er deaktiveret går " "spillet efter 60 fps" #: engines/bladerunner/metaengine.cpp:89 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/metaengine.cpp:90 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/metaengine.cpp:100 #, fuzzy msgid "Show subtitles during text crawl" msgstr "Vis undertekster og afspil tale" #: engines/bladerunner/metaengine.cpp:101 msgid "During the intro cutscene, show subtitles during the text crawl" msgstr "" #: engines/bladerunner/metaengine.cpp:111 msgid "Fix credits for voice actors" msgstr "" #: engines/bladerunner/metaengine.cpp:112 msgid "" "Updates the end credits with corrected credits for the Spanish voice actors" msgstr "" #. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open. #: engines/bladerunner/metaengine.cpp:199 msgid "common shortcuts" msgstr "" #. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:201 #, fuzzy msgid "main game shortcuts" msgstr "Vigtigste spilstyring:" #. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:203 msgid "KIA only shortcuts" msgstr "" #. I18N: This keymap is the main way for the user interact with the game. #. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy). #: engines/bladerunner/metaengine.cpp:210 msgid "Walk / Look / Talk / Select / Shoot" msgstr "" #. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun) #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. TOGGLE MCCOY'S COMBAT MODE #: engines/bladerunner/metaengine.cpp:220 #, fuzzy msgid "Toggle Combat" msgstr "Museindfangning til/fra" #. I18N: This keymap allows skipping video cutscenes #: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:79 #: engines/scumm/metaengine.cpp:929 engines/twp/metaengine.cpp:162 #: engines/zvision/metaengine.cpp:284 msgid "Skip cutscene" msgstr "Spring mellemscene over" #. I18N: This keymap allows skipping the current line of dialogue. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SKIP PAST CURRENT LINE OF DIALOGUE #: engines/bladerunner/metaengine.cpp:242 #, fuzzy msgid "Skip dialogue" msgstr "Spring linje over" #. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. GAME OPTIONS #: engines/bladerunner/metaengine.cpp:253 #, fuzzy msgid "Game Options" msgstr "~I~ndstillinger ..." #. I18N: This keymap opens the KIA database on one of the investigation tabs, #. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ACTIVATE KIA CLUE DATABASE SYSTEM #: engines/bladerunner/metaengine.cpp:264 msgid "Open KIA Database" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows submitting a selected existing save game for deletion. #: engines/bladerunner/metaengine.cpp:282 msgid "Delete Selected Saved Game" msgstr "" #. I18N: This keymap allows scrolling texts and lists upwards #: engines/bladerunner/metaengine.cpp:296 #, fuzzy msgid "Scroll Up" msgstr "Rul liste op" #. I18N: This keymap allows scrolling texts and lists downwards #: engines/bladerunner/metaengine.cpp:303 #, fuzzy msgid "Scroll Down" msgstr "Rul liste ned" #. I18N: This keymap allows (in KIA only) for a clue to be set as private or public #. (only when the KIA is upgraded). #: engines/bladerunner/metaengine.cpp:311 #, fuzzy msgid "Toggle Clue Privacy" msgstr "Museindfangning til/fra" #. I18N: This keymap opens KIA's SAVE GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SAVE GAME #: engines/bladerunner/metaengine.cpp:330 #: engines/freescape/games/dark/dark.cpp:183 #: engines/freescape/games/driller/driller.cpp:121 #: engines/pegasus/pegasus.cpp:2825 #, fuzzy msgid "Save Game" msgstr "Gemt spil:" #. I18N: This keymap opens KIA's LOAD GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. LOAD GAME #: engines/bladerunner/metaengine.cpp:339 #: engines/freescape/games/dark/dark.cpp:188 #: engines/freescape/games/driller/driller.cpp:126 #: engines/pegasus/pegasus.cpp:2831 #, fuzzy msgid "Load Game" msgstr "Indlæs spil" #. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CRIME SCENE DATABASE #: engines/bladerunner/metaengine.cpp:348 msgid "Crime Scene Database" msgstr "" #. I18N: This keymap opens KIA's SUSPECT DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SUSPECT DATABASE #: engines/bladerunner/metaengine.cpp:357 msgid "Suspect Database" msgstr "" #. I18N: This keymap opens KIA's CLUE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CLUE DATABASE #: engines/bladerunner/metaengine.cpp:366 msgid "Clue Database" msgstr "" #. I18N: This keymap opens KIA's QUIT GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. QUIT GAME #: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:224 #: engines/freescape/games/dark/dark.cpp:193 #: engines/freescape/games/driller/driller.cpp:131 #, fuzzy msgid "Quit Game" msgstr " (Spil)" #: engines/buried/buried.cpp:590 msgid "Are you sure you want to quit?" msgstr "Er du sikker på, at du vil afslutte?" #: engines/buried/buried.cpp:600 #, fuzzy msgid "Your game is now Paused. Click OK to continue." msgstr "Spillet er sat på pause. Tryk på en tast for at fortsætte." #. I18N: This option allows the user to skip cutscenes. #. I18N: This option allows the user to skip text and cutscenes. #: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61 msgid "Skip support" msgstr "Spring over støtte" #: engines/buried/metaengine.cpp:41 #, fuzzy msgid "Allow cutscenes to be skipped" msgstr "Tillad at tekst og filmsekvenser kan springes over" #: engines/buried/saveload.cpp:80 #, fuzzy msgid "" "ScummVM found that you have saved games that should be converted from the " "original saved game format.\n" "The original saved game format is no longer supported directly, so you will " "not be able to load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemte spil til Drascula, der skal " "konverteres.\n" "Det gamle gemte spilformat understøttes ikke længere, så du vil ikke være i " "stand til at indlæse dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste " "gang du starter spillet.\n" #: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158 #: engines/vcruise/vcruise.cpp:367 #, fuzzy msgid "Saved game was created with a newer version of ScummVM. Unable to load." msgstr "" "Det gemte spil blev oprettet med en anden version af spillet, kunne ikke " "indlæse det" #: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46 msgid "Color Blind Mode" msgstr "Farveblind-tilstand" #: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47 msgid "Enable Color Blind Mode by default" msgstr "Aktivér farveblind-tilstand som standard" #: engines/cge/metaengine.cpp:56 engines/glk/metaengine.cpp:193 #: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:223 #: engines/supernova/metaengine.cpp:49 #, fuzzy msgid "Enable Text to Speech" msgstr "Brug tekst til tale" #: engines/cge/metaengine.cpp:57 #, fuzzy msgid "Use TTS to read text in the game (if TTS is available)" msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig" #: engines/cge/metaengine.cpp:199 engines/cge2/metaengine.cpp:212 #, fuzzy msgid "Game Keymappings" msgstr "~I~ndstillinger ..." #: engines/cge/metaengine.cpp:215 engines/hopkins/metaengine.cpp:225 #, fuzzy #| msgid "Skip" msgid "Exit/Skip" msgstr "Spring over" #: engines/cge/metaengine.cpp:221 engines/cge2/metaengine.cpp:235 #: engines/hopkins/metaengine.cpp:238 engines/lure/metaengine.cpp:191 #: engines/made/metaengine.cpp:162 engines/mads/metaengine.cpp:305 #: engines/saga/metaengine.cpp:441 engines/stark/metaengine.cpp:208 #: engines/trecision/metaengine.cpp:169 engines/vcruise/metaengine.cpp:162 #: engines/wintermute/keymapper_tables.h:920 #, fuzzy msgid "Save game" msgstr "Gemt spil:" #: engines/cge/metaengine.cpp:227 engines/cge2/metaengine.cpp:241 #: engines/hopkins/metaengine.cpp:244 engines/made/metaengine.cpp:168 #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 engines/saga/metaengine.cpp:431 #: engines/stark/metaengine.cpp:213 engines/trecision/metaengine.cpp:175 #: engines/vcruise/metaengine.cpp:167 engines/wintermute/keymapper_tables.h:925 #: engines/wintermute/keymapper_tables.h:1265 msgid "Load game" msgstr "Indlæs spil" #. I18N: 3-4 dialogs of game version info, (translation) credits, etc. #: engines/cge/metaengine.cpp:234 engines/cge2/metaengine.cpp:248 #, fuzzy msgid "Game Info" msgstr "Spilmenu" #. I18N: This opens a Quit Prompt where you have to choose #. [Confirm] or [Continue Playing] lines with Left Click. #: engines/cge/metaengine.cpp:242 engines/cge2/metaengine.cpp:256 #, fuzzy msgid "Quit Prompt" msgstr " (Spil)" #. I18N: Here ALTered Item refers to the dice that has been altered/changed. #. In order to escape the dice game loop press Right/Left Alt #: engines/cge/metaengine.cpp:250 msgid "ALTered Item" msgstr "" #: engines/cge/metaengine.cpp:257 msgid "Inventory Item 1 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:262 msgid "Inventory Item 2 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:267 msgid "Inventory Item 3 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:272 msgid "Inventory Item 4 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:277 msgid "Inventory Item 5 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:282 msgid "Inventory Item 6 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:287 msgid "Inventory Item 7 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:292 msgid "Inventory Item 8 (Select/Deselect)" msgstr "" #. I18N: There are 24 single-room/screen locations in the game. #. You switch between them from numbered buttons on interface. #. Sets the current access to only the first Location #: engines/cge/metaengine.cpp:300 msgid "DEBUG: Access to Location 1" msgstr "" #. I18N: Sets the current access to Locations 1 to 8. #: engines/cge/metaengine.cpp:306 msgid "DEBUG: Access to Locations 1-8" msgstr "" #. I18N: Sets the current access to Locations 1 to 16. #: engines/cge/metaengine.cpp:312 msgid "DEBUG: Access to Locations 1-16" msgstr "" #. I18N: Sets the current access to Locations 1 to 23. #: engines/cge/metaengine.cpp:318 msgid "DEBUG: Access to Locations 1-23" msgstr "" #. I18N: Sets the current access to Locations 1 to 24. #: engines/cge/metaengine.cpp:324 msgid "DEBUG: Access to Locations 1-24" msgstr "" #: engines/cge2/metaengine.cpp:59 #, fuzzy msgid "Enable Text to Speech for Objects and Options" msgstr "Brug tekst til tale" #: engines/cge2/metaengine.cpp:60 engines/dreamweb/metaengine.cpp:74 #: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:54 #: engines/mads/metaengine.cpp:125 engines/sci/detection_options.h:224 #: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:50 #: engines/twine/metaengine.cpp:146 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/cge2/metaengine.cpp:71 engines/dreamweb/metaengine.cpp:85 #, fuzzy msgid "Enable Text to Speech for Subtitles" msgstr "Brug tekst til tale" #: engines/cge2/metaengine.cpp:72 engines/dreamweb/metaengine.cpp:86 #, fuzzy msgid "Use TTS to read the subtitles (if TTS is available)" msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig" #. I18N: This closes the Dialogue/text box. #: engines/cge2/metaengine.cpp:229 #, fuzzy #| msgid "Close" msgid "Close the Dialogue box" msgstr "Luk" #: engines/cine/metaengine.cpp:57 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/metaengine.cpp:58 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:164 #, fuzzy msgid "Unnamed autosave" msgstr "Unavngivet savegame" #: engines/cine/metaengine.cpp:166 engines/cine/metaengine.cpp:238 msgid "Unnamed savegame" msgstr "Unavngivet savegame" #: engines/cine/metaengine.cpp:183 engines/cine/metaengine.cpp:246 #, fuzzy msgid "Empty autosave" msgstr "Autogem:" #: engines/cine/metaengine.cpp:258 engines/hopkins/metaengine.cpp:208 #: engines/lure/metaengine.cpp:168 engines/made/metaengine.cpp:102 #: engines/mads/metaengine.cpp:274 engines/tinsel/metaengine.cpp:239 #: engines/trecision/metaengine.cpp:120 #, fuzzy msgid "Default keymappings" msgstr "~I~ndstillinger ..." #: engines/cine/metaengine.cpp:260 #, fuzzy msgid "Key to mouse keymappings" msgstr "~I~ndstillinger ..." #: engines/cine/metaengine.cpp:261 #, fuzzy msgid "Exit screen keymappings" msgstr "~I~ndstillinger ..." #: engines/cine/metaengine.cpp:277 msgid "Exit Sony intro screen" msgstr "" #: engines/cine/metaengine.cpp:283 #, fuzzy #| msgid "Select SoundFont" msgid "Select option / Click in game" msgstr "Vælg SoundFont" #: engines/cine/metaengine.cpp:290 #, fuzzy msgid "Open action menu / Close menu" msgstr "~R~etur til oversigt" #: engines/cine/metaengine.cpp:295 #, fuzzy #| msgid "Fast movie speed" msgid "Default game speed" msgstr "Hurtig filmhastighed" #: engines/cine/metaengine.cpp:300 #, fuzzy msgid "Slower game speed" msgstr "Vis muse markør" #: engines/cine/metaengine.cpp:307 #, fuzzy #| msgid "Fast movie speed" msgid "Faster game speed" msgstr "Hurtig filmhastighed" #: engines/cine/metaengine.cpp:315 engines/grim/grim.cpp:506 #: engines/hpl1/metaengine.cpp:90 engines/scumm/help.cpp:243 #: engines/scumm/help.cpp:251 msgid "Examine" msgstr "Undersøg" #: engines/cine/metaengine.cpp:320 engines/saga/metaengine.cpp:394 #, fuzzy #| msgid "Take off" msgid "Take" msgstr "Tag af" #. I18N: Action in In Cold Blood #: engines/cine/metaengine.cpp:325 engines/crab/input/input.cpp:251 #: engines/dragons/metaengine.cpp:148 engines/griffon/metaengine.cpp:152 #: engines/grim/grim.cpp:521 engines/grim/grim.cpp:617 #: engines/hdb/metaengine.cpp:251 engines/hpl1/metaengine.cpp:94 #: engines/icb/icb.cpp:101 engines/icb/icb.cpp:179 engines/scumm/help.cpp:229 #: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245 #: engines/scumm/help.cpp:253 engines/stark/metaengine.cpp:267 #: engines/tinsel/metaengine.cpp:312 engines/twine/metaengine.cpp:407 #: engines/zvision/metaengine.cpp:232 msgid "Inventory" msgstr "Inventar" #. I18N: Combat command in Might & Magic 1 #: engines/cine/metaengine.cpp:330 engines/hdb/metaengine.cpp:237 #: engines/mm/mm1/metaengine.cpp:81 engines/saga/metaengine.cpp:379 #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 engines/scumm/help.cpp:202 #: engines/scumm/help.cpp:217 engines/scumm/help.cpp:228 #: engines/scumm/help.cpp:254 engines/sky/metaengine.cpp:95 #: engines/twp/metaengine.cpp:186 engines/wintermute/keymapper_tables.h:140 #: engines/wintermute/keymapper_tables.h:1552 msgid "Use" msgstr "Brug" #: engines/cine/metaengine.cpp:335 #, fuzzy #| msgid "Active" msgid "Activate" msgstr "Aktiv" #: engines/cine/metaengine.cpp:340 msgid "Speak" msgstr "" #: engines/cine/metaengine.cpp:345 #, fuzzy msgid "Action menu" msgstr "Aktiv" #: engines/cine/metaengine.cpp:351 #, fuzzy msgid "System menu" msgstr "Spilmenu" #. I18N: Opens collision map of where the actor can freely move #: engines/cine/metaengine.cpp:358 #, fuzzy msgid "Show collisions" msgstr "Kun tale" #. I18N: Move Actor to top-left direction #: engines/cine/metaengine.cpp:393 #, fuzzy msgid "Move up-left" msgstr "Flyt til venstre" #. I18N: Move Actor to top-right direction #: engines/cine/metaengine.cpp:399 #, fuzzy msgid "Move up-right" msgstr "Flyt til højre" #. I18N: Move Actor to bottom-left direction #: engines/cine/metaengine.cpp:405 #, fuzzy msgid "Move down-left" msgstr "Annuller download" #. I18N: Move Actor to bottom-right direction #: engines/cine/metaengine.cpp:411 #, fuzzy msgid "Move down-right" msgstr "Flyt til højre" #: engines/cine/metaengine.cpp:416 msgid "Menu option up" msgstr "" #: engines/cine/metaengine.cpp:421 msgid "Menu option down" msgstr "" #: engines/cine/saveload.cpp:860 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/crab/input/input.cpp:119 #, fuzzy #| msgid "Interact" msgid "Talk/Interact" msgstr "interagere" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:125 engines/griffon/metaengine.cpp:145 #: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:916 #, fuzzy msgid "Attack" msgstr "Angreb 1" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67 #, fuzzy #| msgid "Unlock" msgid "Block" msgstr "Lås op" #: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:451 msgid "Accept" msgstr "" #: engines/crab/input/input.cpp:186 #, fuzzy #| msgid "~P~revious" msgid "Previous" msgstr "Fo~r~rige" #: engines/crab/input/input.cpp:191 msgid "Reply 1" msgstr "" #: engines/crab/input/input.cpp:196 msgid "Reply 2" msgstr "" #: engines/crab/input/input.cpp:201 msgid "Reply 3" msgstr "" #: engines/crab/input/input.cpp:206 msgid "Reply 4" msgstr "" #: engines/crab/input/input.cpp:211 msgid "Reply 5" msgstr "" #: engines/crab/input/input.cpp:216 msgid "Reply 6" msgstr "" #: engines/crab/input/input.cpp:221 engines/twine/metaengine.cpp:497 #, fuzzy msgid "Next Page" msgstr "Næste" #: engines/crab/input/input.cpp:226 #, fuzzy msgid "Previous Page" msgstr "Fo~r~rige" #: engines/crab/input/input.cpp:241 msgid "Map" msgstr "Kortlæg" #: engines/crab/input/input.cpp:246 #, fuzzy msgid "Journal" msgstr "Vis alle" #: engines/crab/input/input.cpp:256 msgid "Traits" msgstr "" #: engines/crab/input/input.cpp:266 #, fuzzy msgid "Quick Save" msgstr "Kliktilstand" #: engines/crab/input/input.cpp:271 #, fuzzy msgid "Quick Load" msgstr "Kliktilstand" #: engines/cryomni3d/metaengine.cpp:143 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/director/events.cpp:99 msgid "" "The game prevents quitting at this moment. Are you sure you want to quit " "anyway?" msgstr "" #: engines/dragons/dragons.cpp:1884 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "%s for details on how to properly extract the DTSPEECH.XA and *.STR files " "from your game disc." msgstr "" #: engines/dragons/metaengine.cpp:121 #, c-format msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See %s" msgstr "" #. I18N: Perform action on object where cursor points #: engines/dragons/metaengine.cpp:136 engines/tinsel/metaengine.cpp:293 #: engines/twp/metaengine.cpp:150 #, fuzzy msgid "Action" msgstr "Aktiv" #: engines/dragons/metaengine.cpp:142 msgid "Change Command" msgstr "" #: engines/dragons/metaengine.cpp:219 #, fuzzy msgid "Debug Graphics" msgstr "Grafik" #: engines/drascula/saveload.cpp:46 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemte spil til Drascula, der skal " "konverteres.\n" "Det gamle gemte spilformat understøttes ikke længere, så du vil ikke være i " "stand til at indlæse dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste " "gang du starter spillet.\n" #: engines/dreamweb/metaengine.cpp:60 msgid "Use bright palette mode" msgstr "Brug lys palettilstand" #: engines/dreamweb/metaengine.cpp:61 msgid "Display graphics using the game's bright palette" msgstr "Vis grafik ved hjælp af spillets lyse palet" #: engines/dreamweb/metaengine.cpp:73 msgid "Enable Text to Speech for Objects, Options, and the Bible Quote" msgstr "" #: engines/freescape/metaengine.cpp:42 msgid "Prerecorded sounds" msgstr "" #: engines/freescape/metaengine.cpp:43 msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation" msgstr "" #: engines/freescape/metaengine.cpp:53 msgid "Extended timer" msgstr "" #: engines/freescape/metaengine.cpp:54 msgid "Start the game timer at 99:59:59" msgstr "" #: engines/freescape/metaengine.cpp:64 msgid "Automatic drilling" msgstr "" #: engines/freescape/metaengine.cpp:65 msgid "Allow to succefully drill in any part of the area in Driller" msgstr "" #: engines/freescape/metaengine.cpp:75 #, fuzzy msgid "Disable demo mode" msgstr "Aktivér helium-tilstand" #: engines/freescape/metaengine.cpp:76 msgid "Never activate demo mode" msgstr "" #: engines/freescape/metaengine.cpp:86 #, fuzzy msgid "Disable sensors" msgstr "Kunne ikke gemme spil" #: engines/freescape/metaengine.cpp:87 msgid "Sensors will not shoot the player" msgstr "" #: engines/freescape/metaengine.cpp:97 #, fuzzy msgid "Disable falling" msgstr "Kunne ikke gemme spil" #: engines/freescape/metaengine.cpp:98 msgid "Player cannot fall over edges" msgstr "" #: engines/freescape/metaengine.cpp:108 msgid "Invert Y-axis on mouse" msgstr "" #: engines/freescape/metaengine.cpp:109 #, fuzzy #| msgid "Use an alternative palette" msgid "Use alternative camera controls" msgstr "Brug en alternativ palet" #: engines/freescape/metaengine.cpp:119 #, fuzzy #| msgid "Filter graphics" msgid "Authentic graphics" msgstr "Filtrér grafik" #: engines/freescape/metaengine.cpp:120 msgid "Keep graphics as close as possible to the original" msgstr "" #: engines/freescape/metaengine.cpp:130 #, fuzzy #| msgid "Enable storage" msgid "Enable rock travel" msgstr "Aktivér lager" #: engines/freescape/metaengine.cpp:131 msgid "Enable traveling using a rock shoot at start" msgstr "" #: engines/freescape/movement.cpp:49 engines/hpl1/metaengine.cpp:78 #: engines/mm/mm1/metaengine.cpp:99 #, fuzzy #| msgid "Slide Left" msgid "Strafe Left" msgstr "Flyt til venstre" #: engines/freescape/movement.cpp:56 engines/hpl1/metaengine.cpp:79 #: engines/mm/mm1/metaengine.cpp:100 #, fuzzy #| msgid "Slide Right" msgid "Strafe Right" msgstr "Flyt til højre" #. I18N: Combat command in Might & Magic 1 #: engines/freescape/movement.cpp:63 engines/mm/mm1/metaengine.cpp:79 msgid "Shoot" msgstr "" #: engines/freescape/movement.cpp:72 #, fuzzy #| msgid "Rotate" msgid "Rotate up" msgstr "Drej" #: engines/freescape/movement.cpp:77 #, fuzzy #| msgid "Rotate" msgid "Rotate down" msgstr "Drej" #. I18N: Toggles between cursor lock modes, switching between free cursor movement and camera/head movement. #: engines/freescape/movement.cpp:90 #, fuzzy #| msgid "Fast mode" msgid "Change mode" msgstr "Hurtigtilstand" #. I18N: ESC key #: engines/freescape/movement.cpp:96 engines/lure/metaengine.cpp:209 #: engines/mads/metaengine.cpp:292 engines/mm/mm1/metaengine.cpp:41 #: engines/mm/mm1/metaengine.cpp:47 engines/saga/metaengine.cpp:328 #: engines/tinsel/metaengine.cpp:257 engines/twine/metaengine.cpp:425 #: engines/wintermute/keymapper_tables.h:60 #, fuzzy msgid "Escape" msgstr "Escape-tast" #: engines/freescape/movement.cpp:101 #, fuzzy #| msgid "Menu" msgid "Info Menu" msgstr "Menu" #: engines/freescape/games/dark/dark.cpp:203 #: engines/freescape/games/driller/driller.cpp:139 #, fuzzy msgid "Toggle Sound" msgstr "Museindfangning til/fra" #: engines/freescape/games/dark/dark.cpp:209 #: engines/freescape/games/driller/driller.cpp:145 #, fuzzy #| msgid "Slide Left" msgid "Rotate Left" msgstr "Flyt til venstre" #: engines/freescape/games/dark/dark.cpp:214 #: engines/freescape/games/driller/driller.cpp:150 #, fuzzy #| msgid "Slide Right" msgid "Rotate Right" msgstr "Flyt til højre" #. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs)) #: engines/freescape/games/dark/dark.cpp:220 #: engines/freescape/games/driller/driller.cpp:156 #, fuzzy msgid "Increase Step Size" msgstr "Hæv/sænk skaleringsfaktor" #. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs)) #: engines/freescape/games/dark/dark.cpp:226 #: engines/freescape/games/driller/driller.cpp:162 #, fuzzy msgid "Decrease Step Size" msgstr "Hæv/sænk skaleringsfaktor" #: engines/freescape/games/dark/dark.cpp:231 #: engines/freescape/games/driller/driller.cpp:167 msgid "Rise/Fly up" msgstr "" #: engines/freescape/games/dark/dark.cpp:237 #: engines/freescape/games/driller/driller.cpp:173 #, fuzzy #| msgid "Fly down" msgid "Lower/Fly down" msgstr "Flyv nedad" #: engines/freescape/games/dark/dark.cpp:243 msgid "Enable/Disable Jetpack" msgstr "" #. I18N: drilling rig is an in game item #: engines/freescape/games/driller/driller.cpp:180 msgid "Deploy drilling rig" msgstr "" #. I18N: drilling rig is an in game item #: engines/freescape/games/driller/driller.cpp:187 msgid "Collect drilling rig" msgstr "" #: engines/glk/glk_api.cpp:62 msgid "[ press any key to exit ]" msgstr "[ tryk på en tast for at fortsætte ]" #: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156 msgid "Untitled Savegame" msgstr "Unavngivet savegame" #: engines/glk/metaengine.cpp:194 #, fuzzy msgid "Use TTS to read the text" msgstr "Kunne ikke læse filen!" #: engines/glk/metaengine.cpp:201 #, fuzzy msgid "Also read input text" msgstr "Kunne ikke læse filen!" #: engines/glk/metaengine.cpp:202 #, fuzzy msgid "Use TTS to read the input text" msgstr "Kunne ikke læse filen!" #: engines/glk/adrift/os_glk.cpp:2815 msgid "Loading game...\n" msgstr "Indlæser spil ...\n" #: engines/glk/advsys/advsys.cpp:34 msgid "Could not start AdvSys game" msgstr "Kunne ikke starte AdvSys-spil" #: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319 msgid "Sorry, the savegame couldn't be restored" msgstr "Beklager, savegame kunne ikke genskabes" #: engines/glk/advsys/vm.cpp:314 msgid "Sorry, the savegame couldn't be created" msgstr "Beklager, savegame kunne ikke oprettes" #: engines/glk/advsys/vm.cpp:560 msgid "Speak up! I can't hear you!\n" msgstr "Højere! Jeg kan ikke høre dig!\n" #: engines/glk/advsys/vm.cpp:596 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "Jeg kender ikke til ordet \"%s\".\n" #: engines/glk/advsys/vm.cpp:682 msgid "I don't understand.\n" msgstr "Det forstår jeg ikke.\n" #: engines/glk/alan2/alan2.cpp:75 msgid "This is too short to be a valid Alan2 file." msgstr "Det er for kort til at være en gyldig Alan2-fil." #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "Det er ikke en gyldig Alan2-fil." #: engines/glk/comprehend/game.cpp:321 #, fuzzy msgid "Savegame" msgstr "Gemt spil:" #: engines/glk/comprehend/game.cpp:860 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:81 msgid "This is too short to be a valid Glulx file." msgstr "Det er for kort til at være en gyldig Glulx-fil." #: engines/glk/glulx/glulx.cpp:86 msgid "This is not a valid Glulx file." msgstr "Det er ikke en gyldig Glulx-fil." #: engines/glk/glulx/glulx.cpp:93 msgid "This Glulx file is too old a version to execute." msgstr "Glulx-filen er for gammel en version til at blive udført." #: engines/glk/glulx/glulx.cpp:97 msgid "This Glulx file is too new a version to execute." msgstr "Glulx-filen er for ny en version til at blive udført." #: engines/glk/quest/quest.cpp:44 #, fuzzy msgid "Could not start Quest game" msgstr "Kunne ikke starte AdvSys-spil" #: engines/glk/scott/scott.cpp:681 msgid "Saved.\n" msgstr "Gemt.\n" #: engines/glk/zcode/zcode.cpp:144 msgid "Error writing save file\n" msgstr "Fejl ved skrivning af gemt fil\n" #: engines/glk/hugo/hugo.cpp:182 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:189 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:265 #: engines/gob/inter_v2.cpp:1512 engines/tinsel/saveload.cpp:590 msgid "Failed to load saved game from file." msgstr "Kunne ikke indlæse gemt spil fra fil." #: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1582 #: engines/gob/inter_v7.cpp:1411 engines/tinsel/saveload.cpp:603 msgid "Failed to save game to file." msgstr "Kunne ikke gemme spil til fil." #: engines/gob/inter_v5.cpp:112 msgid "Failed to delete file." msgstr "Kunne ikke slette fil." #: engines/griffon/metaengine.cpp:109 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:159 #, fuzzy msgid "Speed Up Cutscene" msgstr "Spring mellemscene over" #: engines/grim/grim.cpp:361 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #. I18N: Action in In Cold Blood #: engines/grim/grim.cpp:501 engines/grim/grim.cpp:592 #: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131 #: engines/icb/icb.cpp:197 msgid "Run" msgstr "" #: engines/grim/grim.cpp:511 engines/grim/grim.cpp:607 #, fuzzy msgid "Use/Talk" msgstr "Tal" #: engines/grim/grim.cpp:516 engines/grim/grim.cpp:612 #, fuzzy msgid "Pick up/Put away" msgstr "Tag op" #: engines/grim/grim.cpp:526 engines/grim/grim.cpp:622 #, fuzzy msgid "Skip dialog lines" msgstr "Spring linje over" #: engines/grim/grim.cpp:582 msgid "Cycle Objects Up" msgstr "" #: engines/grim/grim.cpp:587 msgid "Cycle Objects Down" msgstr "" #: engines/grim/grim.cpp:597 msgid "Quick Room Exit" msgstr "" #: engines/grim/grim.cpp:602 #, fuzzy msgid "Examine/Look" msgstr "Undersøg" #: engines/grim/grim.cpp:1378 #, fuzzy msgid "Error: the game could not be saved." msgstr "Beklager, savegame kunne ikke oprettes" #: engines/grim/inputdialog.cpp:79 #, fuzzy msgid "Input text" msgstr "Input" #: engines/grim/md5check.cpp:604 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:613 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to %s to see a list of the needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:41 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:37 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/metaengine.cpp:38 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/metaengine.cpp:87 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/grim/resource.cpp:102 #, c-format msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "%s\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:107 #, c-format msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from %s\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language!" msgstr "" #: engines/grim/emi/sound/emisound.cpp:655 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/metaengine.cpp:41 msgid "Fast movie speed" msgstr "Hurtig filmhastighed" #: engines/groovie/metaengine.cpp:42 msgid "Play movies at an increased speed" msgstr "Afspil film med forhøjet hastighed" #: engines/groovie/metaengine.cpp:65 engines/groovie/metaengine.cpp:77 msgid "Easier AI" msgstr "" #: engines/groovie/metaengine.cpp:66 engines/groovie/metaengine.cpp:78 msgid "Decrease the difficulty of AI puzzles" msgstr "" #: engines/groovie/metaengine.cpp:89 msgid "Updated Credits Music" msgstr "" #: engines/groovie/metaengine.cpp:90 msgid "" "Play the song The Final Hour during the credits instead of reusing MIDI songs" msgstr "" #: engines/groovie/metaengine.cpp:101 msgid "Slim Left/Right Hotspots" msgstr "" #: engines/groovie/metaengine.cpp:102 msgid "Shrinks the hotspots on the left and right sides for exiting puzzles" msgstr "" #: engines/groovie/metaengine.cpp:113 #, fuzzy msgid "Speedrun Mode" msgstr "Henover-tilstand" #: engines/groovie/metaengine.cpp:114 msgid "Affects the controls for fast forwarding the game" msgstr "" #: engines/groovie/metaengine.cpp:150 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/groovie/metaengine.cpp:201 #, fuzzy #| msgid "Available engines:" msgid "Groovie engine" msgstr "Tilgængelige motorer:" #: engines/groovie/metaengine.cpp:217 #, fuzzy #| msgid "Skip the Hall of Records storyboard scenes" msgid "Skip or fast forward scene" msgstr "Spring \"Hall of Records\" storyboard scener over" #: engines/groovie/saveload.cpp:52 #, fuzzy #| msgid "Run server" msgid "Reserved" msgstr "Kør server" #: engines/groovie/script.cpp:665 msgid "Failed to save game" msgstr "Kunne ikke gemme spil" #: engines/groovie/script.cpp:854 engines/lab/savegame.cpp:237 #, fuzzy msgid "Would you like to save or restore a game?" msgstr "Vil du indlæse eller gemme spillet?" #: engines/hadesch/rooms/daedalus.cpp:213 #, fuzzy msgid "The Minotaur minigame is not supported yet. Skipping" msgstr "Spil-id ikke understøttet" #: engines/hadesch/rooms/medisle.cpp:647 #, fuzzy msgid "The Medusa minigame is not supported yet. Skipping" msgstr "Spil-id ikke understøttet" #: engines/hadesch/rooms/troy.cpp:505 #, fuzzy msgid "The Troy minigame is not supported yet. Skipping" msgstr "Spil-id ikke understøttet" #: engines/hdb/metaengine.cpp:44 msgid "Enable cheat mode" msgstr "Aktivér snydetilstand" #: engines/hdb/metaengine.cpp:45 msgid "Debug info and level selection becomes available" msgstr "Fejlretningsinformation og valg af bane bliver tilgængeligt" #: engines/hdb/metaengine.cpp:244 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:270 #, fuzzy msgid "Debug" msgstr "Fejlsøger" #: engines/hopkins/metaengine.cpp:47 engines/hopkins/metaengine.cpp:59 msgid "Gore Mode" msgstr "Splatter-tilstand" #: engines/hopkins/metaengine.cpp:48 engines/hopkins/metaengine.cpp:60 msgid "Enable Gore Mode when available" msgstr "Aktivér splatter-tilstand når mulig" #: engines/hopkins/metaengine.cpp:231 #, fuzzy #| msgid "Open/Close Inventory" msgid "Open inventory" msgstr "Åbn/luk inventar" #: engines/hopkins/metaengine.cpp:250 #, fuzzy msgid "Option dialog" msgstr "Spring linje over" #: engines/hpl1/metaengine.cpp:76 #, fuzzy #| msgid "Move Forward" msgid "Forward" msgstr "Flyt fremad" #: engines/hpl1/metaengine.cpp:77 #, fuzzy msgid "Backward" msgstr "Flyt bagud" #: engines/hpl1/metaengine.cpp:80 #, fuzzy msgid "Lean Left" msgstr "Flyt til venstre" #: engines/hpl1/metaengine.cpp:81 #, fuzzy msgid "Lean Right" msgstr "Flyt til højre" #: engines/hpl1/metaengine.cpp:83 msgid "Jump" msgstr "" #. I18N: Action in In Cold Blood #: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119 #: engines/icb/icb.cpp:185 msgid "Crouch" msgstr "" #: engines/hpl1/metaengine.cpp:87 #, fuzzy #| msgid "Interact" msgid "Interact Mode" msgstr "interagere" #: engines/hpl1/metaengine.cpp:88 #, fuzzy #| msgid "Gore Mode" msgid "Look Mode" msgstr "Splatter-tilstand" #: engines/hpl1/metaengine.cpp:89 msgid "Holster" msgstr "" #: engines/hpl1/metaengine.cpp:95 engines/tinsel/metaengine.cpp:317 msgid "Notebook" msgstr "" #: engines/hpl1/metaengine.cpp:96 msgid "Personal Notes" msgstr "" #: engines/hpl1/metaengine.cpp:97 #, fuzzy #| msgid "Fly straight" msgid "Flashlight" msgstr "Flyv ligeud" #: engines/hpl1/metaengine.cpp:98 msgid "Glowstick" msgstr "" #: engines/hypno/metaengine.cpp:33 #, fuzzy msgid "Enable original cheats" msgstr "Aktivér snydetilstand" #: engines/hypno/metaengine.cpp:34 msgid "Allow cheats using the C key." msgstr "" #: engines/hypno/metaengine.cpp:44 #, fuzzy msgid "Enable infinite health cheat" msgstr "Aktivér indholdscensurering" #: engines/hypno/metaengine.cpp:45 msgid "Player health will never decrease (except for game over scenes)." msgstr "" #: engines/hypno/metaengine.cpp:55 #, fuzzy msgid "Enable infinite ammo cheat" msgstr "Aktivér snydetilstand" #: engines/hypno/metaengine.cpp:56 msgid "Player ammo will never decrease." msgstr "" #: engines/hypno/metaengine.cpp:66 msgid "Unlock all levels" msgstr "" #: engines/hypno/metaengine.cpp:67 msgid "All levels will be available to play." msgstr "" #: engines/hypno/metaengine.cpp:77 #, fuzzy msgid "Enable restored content" msgstr "Aktivér indholdscensurering" #: engines/hypno/metaengine.cpp:78 msgid "Add additional content that is not enabled the original implementation." msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:89 msgid "Fire" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:107 msgid "Arm" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:113 #, fuzzy msgid "Remora" msgstr "~F~jern spil" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191 #, fuzzy #| msgid "Slide Left" msgid "Side Step" msgstr "Flyt til venstre" #: engines/kyra/detection_tables.h:75 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:76 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:78 msgid "Demo plays simple animations without using Westwood's Engine." msgstr "" #: engines/kyra/detection_tables.h:1369 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1385 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/metaengine.cpp:48 msgid "Studio audience" msgstr "Studio publikum" #: engines/kyra/metaengine.cpp:49 msgid "Enable studio audience" msgstr "Aktivér studio publikum" #: engines/kyra/metaengine.cpp:62 msgid "Allow text and cutscenes to be skipped" msgstr "Tillad at tekst og filmsekvenser kan springes over" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/metaengine.cpp:74 msgid "Helium mode" msgstr "Helium-tilstand" #: engines/kyra/metaengine.cpp:75 msgid "Enable helium mode" msgstr "Aktivér helium-tilstand" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/metaengine.cpp:90 msgid "Smooth scrolling" msgstr "Jævn bevægelse" #: engines/kyra/metaengine.cpp:91 msgid "Enable smooth scrolling when walking" msgstr "Aktivér jævn bevægelse når du går" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/metaengine.cpp:105 msgid "Floating cursors" msgstr "Flydende markør" #: engines/kyra/metaengine.cpp:106 msgid "Enable floating cursors" msgstr "Aktivér flydende markør" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/metaengine.cpp:119 #, fuzzy msgid "Suggest save names" msgstr "Gemte spil" #: engines/kyra/metaengine.cpp:120 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/metaengine.cpp:134 msgid "HP bar graphs" msgstr "HP søjlegrafer" #: engines/kyra/metaengine.cpp:135 msgid "Enable hit point bar graphs" msgstr "Aktivér træfpoint (HP) søjlediagrammer" #. I18N: L/R stands for Left/Right #: engines/kyra/metaengine.cpp:147 msgid "Fight Button L/R Swap" msgstr "Byt om på H/V kampknap" #: engines/kyra/metaengine.cpp:148 msgid "Left button to attack, right button to pick up items" msgstr "Venstre knap angriber, højre knap samler ting op" #: engines/kyra/metaengine.cpp:159 msgid "Faithful AD&D rules" msgstr "" #: engines/kyra/metaengine.cpp:160 msgid "" "Make implementation of AD&D rules more compliant with the AD&D 2nd edition " "handbook" msgstr "" #: engines/kyra/metaengine.cpp:251 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/kyra/metaengine.cpp:261 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:267 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:502 #: engines/ultima/ultima4/metaengine.cpp:224 #: engines/ultima/nuvie/metaengine.cpp:217 #: engines/ultima/ultima8/metaengine.cpp:145 #, fuzzy msgid "Interact via Left Click" msgstr "Venstreklik" #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:503 #: engines/ultima/ultima4/metaengine.cpp:230 #: engines/ultima/nuvie/metaengine.cpp:223 #: engines/ultima/ultima8/metaengine.cpp:151 #, fuzzy msgid "Interact via Right Click" msgstr "Højreklik" #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:510 #: engines/twine/metaengine.cpp:369 msgid "Move Forward" msgstr "Flyt fremad" #: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:511 msgid "Move Back" msgstr "Flyt bagud" #: engines/kyra/engine/eobcommon.cpp:373 msgid "Move Left" msgstr "Flyt til venstre" #: engines/kyra/engine/eobcommon.cpp:374 msgid "Move Right" msgstr "Flyt til højre" #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:514 #: engines/mm/mm1/metaengine.cpp:97 engines/pegasus/pegasus.cpp:2740 #: engines/twine/metaengine.cpp:390 engines/zvision/metaengine.cpp:209 msgid "Turn Left" msgstr "Drej til venstre" #: engines/kyra/engine/eobcommon.cpp:376 engines/kyra/engine/lol.cpp:515 #: engines/mm/mm1/metaengine.cpp:98 engines/pegasus/pegasus.cpp:2747 #: engines/twine/metaengine.cpp:383 engines/zvision/metaengine.cpp:215 msgid "Turn Right" msgstr "Drej til højre" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Open/Close Inventory" msgstr "Åbn/luk inventar" #: engines/kyra/engine/eobcommon.cpp:378 msgid "Switch Inventory/Character screen" msgstr "Skift inventar-/karakterskærm" #: engines/kyra/engine/eobcommon.cpp:379 msgid "Camp" msgstr "Hvil" #: engines/kyra/engine/eobcommon.cpp:380 engines/mm/mm1/metaengine.cpp:102 msgid "Cast Spell" msgstr "Brug Magi" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell Level 1" msgstr "Maginiveau 1" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell Level 2" msgstr "Maginiveau 2" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell Level 3" msgstr "Maginiveau 3" #: engines/kyra/engine/eobcommon.cpp:386 msgid "Spell Level 4" msgstr "Maginiveau 4" #: engines/kyra/engine/eobcommon.cpp:387 msgid "Spell Level 5" msgstr "Maginiveau 5" #: engines/kyra/engine/eobcommon.cpp:389 msgid "Spell Level 6" msgstr "Maginiveau 6" #: engines/kyra/engine/lol.cpp:506 msgid "Attack 1" msgstr "Angreb 1" #: engines/kyra/engine/lol.cpp:507 msgid "Attack 2" msgstr "Angreb 2" #: engines/kyra/engine/lol.cpp:508 msgid "Attack 3" msgstr "Angreb 3" #: engines/kyra/engine/lol.cpp:509 engines/mm/mm1/metaengine.cpp:103 #, fuzzy msgid "Show Map" msgstr "Vis ~K~ort" #: engines/kyra/engine/lol.cpp:512 msgid "Slide Left" msgstr "Flyt til venstre" #: engines/kyra/engine/lol.cpp:513 msgid "Slide Right" msgstr "Flyt til højre" #. I18N: Action of hero party in Might & Magic 1 #: engines/kyra/engine/lol.cpp:516 engines/mm/mm1/metaengine.cpp:109 msgid "Rest" msgstr "Hvil" #: engines/kyra/engine/lol.cpp:517 msgid "Options" msgstr "Indstillinger" #: engines/kyra/engine/lol.cpp:518 msgid "Choose Spell" msgstr "Vælg magi" #: engines/kyra/gui/saveload_eob.cpp:601 #, fuzzy, c-format #| msgid "" #| "The following original saved game file has been found in your game path:\n" #| "\n" #| "%s %s\n" #| "\n" #| "Do you wish to use this saved game file with ScummVM?\n" #| "\n" msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %S\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "Følgende originale savegame-fil er blevet fundet i din spilsti:\n" "\n" "%s %s\n" "\n" "Vil du bruge savegame-filen med ScummVM?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:634 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "En savegame-fil blev fundet på den angivne plads %d. Overskriv?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:667 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "%d originale gemte spil filer, er med succes blevet importeret i\n" "ScummVM. Hvis du manuelt vil importere originale gemte spil filer senere, " "vil du være\n" "nødt til at åbne ScummVM debug konsol, og bruge kommandoen " "'import_savefile'.\n" "\n" #: engines/kyra/graphics/screen_eob_amiga.cpp:279 #, fuzzy msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the original installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" "Denne AMIGA-version kræver følgende skrifttypefiler:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "Hvis du bruger det originale installationsprogram til at installere,\n" "så bør filerne være i AmigaDOS-systemets 'Fonts/'-mappe.\n" "Kopiér dem venligst til EOB-spildatamappen.\n" #: engines/kyra/graphics/screen_eob_amiga.cpp:287 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" "Denne AMIGA-version kræver følgende skrifttypefiler:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "Dette er en lokaliseret version af EOB II (ikke engelsk) som bruger " "sprogspecifikke\n" "tegn som kun findes i de specifikke skrifttypefiler som kom med dit spil. Du " "kan ikke bruger\n" "skrifttypefilerne fra den engelske version eller fra et EOB I-spil, hvilket " "det ser ud til at du har gjort.\n" "\n" "Spillet fortsætter, men sprogspecifikke tegn vises ikke.\n" "Kopiér venligst de korrekte skrifttypefiler ind i din EOB II-spildatamappe.\n" "\n" #: engines/lab/engine.cpp:124 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/processroom.cpp:329 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/speciallocks.cpp:148 #, fuzzy msgid "This puzzle is not available in the trial version of the game" msgstr "" "Udforskning ud over dette punkt er kun tilgængelig i den fulde version af\n" "spillet." #: engines/lure/metaengine.cpp:53 engines/mads/metaengine.cpp:124 #: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:145 msgid "TTS Narrator" msgstr "" #: engines/lure/metaengine.cpp:170 #, fuzzy msgid "Fight sequence keymappings" msgstr "~I~ndstillinger ..." #: engines/lure/metaengine.cpp:171 #, fuzzy msgid "Index keymappings" msgstr "~I~ndstillinger ..." #: engines/lure/metaengine.cpp:172 #, fuzzy msgid "Yes/No keymappings" msgstr "~I~ndstillinger ..." #: engines/lure/metaengine.cpp:197 engines/mads/metaengine.cpp:311 #, fuzzy #| msgid "Restore game:" msgid "Restore game" msgstr "Gendan spil:" #: engines/lure/metaengine.cpp:203 #, fuzzy #| msgid "Restore game:" msgid "Restart game" msgstr "Gendan spil:" #. I18N: Shift Cursor during fight to top left #: engines/lure/metaengine.cpp:233 #, fuzzy #| msgid "Cursor Left" msgid "Shift Cursor - Top left" msgstr "Pil til venstre" #. I18N: Shift Cursor during fight to middle left #: engines/lure/metaengine.cpp:239 msgid "Shift Cursor - Middle left" msgstr "" #. I18N: Shift Cursor during fight to bottom left #: engines/lure/metaengine.cpp:245 msgid "Shift Cursor - Bottom left" msgstr "" #. I18N: Shift Cursor during fight to top right #: engines/lure/metaengine.cpp:251 #, fuzzy #| msgid "Cursor Right" msgid "Shift Cursor - Top right" msgstr "Pil til højre" #. I18N: Shift Cursor during fight to middle right #: engines/lure/metaengine.cpp:257 #, fuzzy #| msgid "Cursor Right" msgid "Shift Cursor - Middle right" msgstr "Pil til højre" #. I18N: Shift Cursor during fight to bottom right #: engines/lure/metaengine.cpp:263 #, fuzzy #| msgid "Cursor Right" msgid "Shift Cursor - Bottom right" msgstr "Pil til højre" #: engines/lure/metaengine.cpp:270 #, fuzzy msgid "Go to next index" msgstr "Indstillinger" #: engines/lure/metaengine.cpp:277 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous index" msgstr "Gå til forrige mappeniveau" #: engines/lure/metaengine.cpp:284 #, fuzzy msgid "Select index" msgstr "Vælg et tema" #: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462 #, fuzzy msgid "The game is using unsupported engine" msgstr "Spil-id ikke understøttet" #: engines/made/metaengine.cpp:38 msgid "Play a digital soundtrack during the opening movie" msgstr "" #: engines/made/metaengine.cpp:39 msgid "" "If selected, the game will use a digital soundtrack during the introduction. " "Otherwise, it will play MIDI music." msgstr "" #: engines/made/metaengine.cpp:128 #, fuzzy #| msgid "Cursor Up" msgid "Cursor up" msgstr "Pil op" #: engines/made/metaengine.cpp:135 #, fuzzy #| msgid "Cursor Down" msgid "Cursor down" msgstr "Pil ned" #: engines/made/metaengine.cpp:142 #, fuzzy #| msgid "Cursor Left" msgid "Cursor left" msgstr "Pil til venstre" #: engines/made/metaengine.cpp:149 #, fuzzy #| msgid "Cursor Right" msgid "Cursor right" msgstr "Pil til højre" #: engines/made/metaengine.cpp:174 #, fuzzy msgid "Repeat last message" msgstr "Ingen dato gemt" #: engines/mads/metaengine.cpp:63 msgid "Easy mouse interface" msgstr "Nem musebrugerflade" #: engines/mads/metaengine.cpp:64 msgid "Shows object names when hovering the mouse over them" msgstr "Vis navne for genstande når musen er henover" #: engines/mads/metaengine.cpp:75 engines/mads/metaengine.cpp:76 msgid "Animated inventory items" msgstr "Animerede ting i inventar" #: engines/mads/metaengine.cpp:87 engines/mads/metaengine.cpp:88 msgid "Animated game interface" msgstr "Animeret spilbrugerflade" #: engines/mads/metaengine.cpp:99 engines/mads/metaengine.cpp:100 msgid "Naughty game mode" msgstr "Uhyggelig spiltilstand" #: engines/mads/metaengine.cpp:276 #, fuzzy msgid "Start menu keymappings" msgstr "~I~ndstillinger ..." #: engines/mads/metaengine.cpp:299 #, fuzzy msgid "Open game menu" msgstr "~R~etur til oversigt" #: engines/mads/metaengine.cpp:317 #, fuzzy msgid "Scroll bar up" msgstr "Rul liste op" #: engines/mads/metaengine.cpp:323 #, fuzzy msgid "Scroll bar down" msgstr "Rul liste ned" #: engines/mads/metaengine.cpp:331 #, fuzzy #| msgid "Restore game:" msgid "Start game" msgstr "Gendan spil:" #: engines/mads/metaengine.cpp:337 #, fuzzy #| msgid "Restore game:" msgid "Resume game" msgstr "Gendan spil:" #: engines/mads/metaengine.cpp:343 #, fuzzy msgid "Show intro" msgstr "Vis skjulte filer" #: engines/mads/metaengine.cpp:349 #, fuzzy msgid "Show credits" msgstr "Vis muse markør" #: engines/mads/metaengine.cpp:355 #, fuzzy msgid "Show quotes" msgstr "Kun tale" #: engines/mads/metaengine.cpp:361 engines/stark/metaengine.cpp:280 #, fuzzy msgid "Exit game" msgstr " (Spil)" #: engines/mads/metaengine.cpp:368 #, fuzzy #| msgid "Transitions:" msgid "Restart animation" msgstr "Overgange:" #: engines/mm/metaengine.cpp:57 msgid "Show item costs in standard inventory mode" msgstr "Vis tingenes priser i standard-inventar-tilstand" #: engines/mm/metaengine.cpp:58 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" "Viser tingenes priser i standard-inventar-tilstand, så tingenes værdier kan " "sammenlignes" #: engines/mm/metaengine.cpp:68 msgid "More durable armor" msgstr "Bedre rustning" #: engines/mm/metaengine.cpp:69 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" "Rustningen går ikke i stykker før karakteren er på -80HP, i stedet for blot " "-10HP" #: engines/mm/metaengine.cpp:79 #, fuzzy #| msgid "Enable hit point bar graphs" msgid "Hitpoint bars" msgstr "Aktivér træfpoint (HP) søjlediagrammer" #: engines/mm/metaengine.cpp:80 msgid "Replace a colored gem with bars for hit points and spell points." msgstr "" #: engines/mm/mm1/metaengine.cpp:54 msgid "View Party Member 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:55 msgid "View Party Member 2" msgstr "" #: engines/mm/mm1/metaengine.cpp:56 msgid "View Party Member 3" msgstr "" #: engines/mm/mm1/metaengine.cpp:57 msgid "View Party Member 4" msgstr "" #: engines/mm/mm1/metaengine.cpp:58 msgid "View Party Member 5" msgstr "" #: engines/mm/mm1/metaengine.cpp:59 msgid "View Party Member 6" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:69 msgid "Cast" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:71 msgid "Exchange" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:73 #, fuzzy #| msgid "Right" msgid "Fight" msgstr "Højre" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116 #, fuzzy msgid "Quick Reference" msgstr "Foretrukne enhed:" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:77 msgid "Retreat" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:84 msgid "Delay" msgstr "" #. I18N: Combat command in Might & Magic 1 #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107 msgid "Protect" msgstr "" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:94 #, fuzzy #| msgid "Move Forward" msgid "Forwards" msgstr "Flyt fremad" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:96 #, fuzzy msgid "Backwards" msgstr "Flyt bagud" #: engines/mm/mm1/metaengine.cpp:104 #, fuzzy msgid "Toggle Minimap" msgstr "Museindfangning til/fra" #: engines/mm/mm1/metaengine.cpp:105 msgid "Reorder Party" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:111 #, fuzzy #| msgid "Search:" msgid "Search" msgstr "Søg:" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:113 msgid "Bash" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:148 msgid "Unlock" msgstr "Lås op" #: engines/mm/mm1/metaengine.cpp:122 #, fuzzy msgid "Goto location" msgstr "Fo~r~rige" #: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143 msgid "Might and Magic 1 - Menus" msgstr "" #: engines/mm/mm1/metaengine.cpp:138 msgid "Might and Magic 1 - Minimal Keys" msgstr "" #: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150 #: engines/mm/mm1/metaengine.cpp:156 msgid "Might and Magic 1 - Party" msgstr "" #: engines/mm/mm1/metaengine.cpp:149 msgid "Might and Magic 1 - Combat" msgstr "" #: engines/mm/mm1/metaengine.cpp:155 msgid "Might and Magic 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:157 msgid "Might and Magic 1 - Cheats" msgstr "" #: engines/mm/mm1/mm1.cpp:56 msgid "" "You cannot run the game directly from the Graphics Overhaul Mod. Instead, it " "will automatically be available if you detect the original game and select " "Enhanced mode." msgstr "" #: engines/mm/mm1/mm1.cpp:108 msgid "" "In order to run in Enhanced mode, please copy xeen.cc from a copy of World " "of Xeen\n" "or Clouds of Xeen to your Might and Magic 1 game folder" msgstr "" #: engines/mm/xeen/saves.cpp:294 #, fuzzy msgid "Failed to autosave" msgstr "Kunne ikke gemme spil" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357 msgid "~Z~ip Mode Activated" msgstr "~Z~ip-tilstand aktiveret" #: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:116 msgid "~T~ransitions Enabled" msgstr "~O~vergange aktiveret" #: engines/mohawk/dialogs.cpp:117 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:120 msgid "Play the Myst fly by movie" msgstr "Afspil Myst \"fly by\"-film" #: engines/mohawk/dialogs.cpp:121 msgid "The Myst fly by movie was not played by the original engine." msgstr "Myst \"fly by\"-filmen blev ikke afspillet af den originale motor." #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:133 msgid "Improve Selenitic Age puzzle ~a~ccessibility" msgstr "" #: engines/mohawk/dialogs.cpp:134 msgid "Allow solving Selenitic Age audio puzzles with more error margin." msgstr "" #: engines/mohawk/dialogs.cpp:137 msgid "Simulate loading times of old CD drives" msgstr "" #: engines/mohawk/dialogs.cpp:138 msgid "" "Simulate loading times of old CD-ROM drives by adding a random delay during " "scene transitions." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:145 msgid "~D~rop Page" msgstr "Smi~d~ side" #: engines/mohawk/dialogs.cpp:149 msgid "Show ~M~ap" msgstr "Vis ~K~ort" #: engines/mohawk/dialogs.cpp:154 msgid "Main Men~u~" msgstr "Hovedmen~u~" #: engines/mohawk/dialogs.cpp:286 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:358 msgid "~W~ater Effect Enabled" msgstr "~V~andeffekter aktiveret" #: engines/mohawk/dialogs.cpp:358 msgid "" "Toggles the use of QuickTime videos for visual effects related to water " "surfaces (ripples, waves, etc.)." msgstr "" #: engines/mohawk/dialogs.cpp:360 msgid "Transitions:" msgstr "Overgange:" #: engines/mohawk/dialogs.cpp:360 msgid "" "Adjusts the speed of screen transitions. Disabling screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:365 msgid "Fastest" msgstr "Hurtigst" #: engines/mohawk/dialogs.cpp:366 msgid "Normal" msgstr "Normal" #: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1484 msgid "Best" msgstr "Bedst" #: engines/mohawk/metaengine.cpp:290 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/mohawk/metaengine.cpp:295 #, fuzzy msgid "Myst support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/mohawk/metaengine.cpp:302 #, fuzzy msgid "Riven support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/mohawk/metaengine.cpp:316 #, fuzzy msgid "CSTime support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/mohawk/mohawk.cpp:51 msgid "The game is paused. Press any key to continue." msgstr "Spillet er sat på pause. Tryk på en tast for at fortsætte." #: engines/mohawk/myst.cpp:554 engines/mohawk/riven.cpp:835 #: engines/nancy/input.cpp:225 #, fuzzy msgid "Open main menu" msgstr "~R~etur til oversigt" #: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859 #, fuzzy msgid "Load game state" msgstr "Indlæs spil" #: engines/mohawk/myst.cpp:583 engines/mohawk/riven.cpp:864 #, fuzzy msgid "Save game state" msgstr "Gemte spil" #: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869 #, fuzzy msgid "Show options menu" msgstr "Indstillinger" #: engines/mohawk/myst.cpp:600 #, fuzzy msgid "Drop page" msgstr "Smi~d~ side" #: engines/mohawk/myst.cpp:606 engines/wintermute/keymapper_tables.h:1526 #: engines/wintermute/keymapper_tables.h:1673 #: engines/wintermute/keymapper_tables.h:1722 #: engines/wintermute/keymapper_tables.h:1745 #: engines/wintermute/keymapper_tables.h:1764 #: engines/wintermute/keymapper_tables.h:1797 #, fuzzy msgid "Show map" msgstr "Vis ~K~ort" #: engines/mohawk/myst_stacks/menu.cpp:282 #: engines/mohawk/riven_stacks/aspit.cpp:348 msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr "" "Er du sikker på, at du vil indlæse et gemt spil? Al fremgang som ikke er " "gemt vil gå tabt." #: engines/mohawk/myst_stacks/menu.cpp:299 #: engines/mohawk/riven_stacks/aspit.cpp:370 msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr "" "Er du sikker på, at du vil starte et nyt spil? Al fremgang som ikke er gemt " "vil gå tabt." #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 msgid "New game" msgstr "Nyt spil" #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr "" "Er du sikker på, at du vil afslutte? Al fremgang som ikke er gemt vil gå " "tabt." #: engines/mohawk/myst_stacks/preview.cpp:89 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:155 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" "Du mangler en Riven-eksekverbar fil. Windows-eksekverbaren er 'riven.exe' " "eller 'rivendmo.exe'. " #: engines/mohawk/riven.cpp:156 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" "Brug af 'arcriven.z' installationsfilen fungerer også. Derudover kan du " "bruge Mac 'Riven' eksekverbar." #: engines/mohawk/riven.cpp:168 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" "Du mangler 'extras.mhk'. Brug af 'arcriven.z' installationsfilen fungerer " "også." #: engines/mohawk/riven.cpp:509 msgid "You are missing the following required Riven data files:\n" msgstr "Du mangler følgende krævede Riven-datafiler:\n" #: engines/mohawk/riven.cpp:881 #, fuzzy msgid "Move forward" msgstr "Flyt fremad" #: engines/mohawk/riven.cpp:887 #, fuzzy msgid "Move forward left" msgstr "Flyt fremad" #: engines/mohawk/riven.cpp:891 #, fuzzy msgid "Move forward right" msgstr "Flyt fremad" #: engines/mohawk/riven.cpp:895 #, fuzzy msgid "Move backwards" msgstr "Flyt bagud" #: engines/mohawk/riven.cpp:913 #, fuzzy msgid "Look up" msgstr "Se" #: engines/mohawk/riven.cpp:918 #, fuzzy msgid "Look down" msgstr "Forstør" #: engines/mohawk/riven.cpp:924 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:203 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" "Udforskning ud over dette punkt er kun tilgængelig i den fulde version af\n" "spillet." #: engines/mohawk/riven_stacks/aspit.cpp:428 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" "Her ville Riven-demoen\n" "spørge, om du vil åbne en webbrowser\n" "for at bringe dig til Red Orb-butikken, for at købe\n" "spillet. ScummVM kan ikke gøre det, og\n" "hjemmesiden findes ikke længere." #: engines/mtropolis/metaengine.cpp:52 #, fuzzy msgid "16:9 widescreen mod" msgstr "Fuldskærmstilstand" #: engines/mtropolis/metaengine.cpp:53 msgid "" "Removes letterboxing and moves some display elements, improving coverage on " "widescreen displays" msgstr "" #: engines/mtropolis/metaengine.cpp:63 msgid "Improved music mixing" msgstr "" #: engines/mtropolis/metaengine.cpp:64 msgid "" "Enables dynamic MIDI mixer, improving quality, but behaving less like " "mTropolis Player." msgstr "" #: engines/mtropolis/metaengine.cpp:74 msgid "Autosave at progress points" msgstr "" #: engines/mtropolis/metaengine.cpp:75 msgid "Automatically saves the game after completing puzzles and chapters." msgstr "" #: engines/mtropolis/metaengine.cpp:85 #, fuzzy msgid "Enable short transitions" msgstr "Aktivér indholdscensurering" #: engines/mtropolis/metaengine.cpp:86 msgid "" "Enables transitions that are set to maximum rate instead of skipping them." msgstr "" #: engines/mtropolis/metaengine.cpp:96 msgid "Enable subtitles for important sound effects" msgstr "" #: engines/mtropolis/metaengine.cpp:97 msgid "" "Enables subtitles for important sound effects. This may reduce the " "difficulty of sound recognition puzzles and minigames." msgstr "" #: engines/mtropolis/metaengine.cpp:107 engines/vcruise/metaengine.cpp:64 #, fuzzy msgid "Start with debugger" msgstr "Start fejlfinder" #: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65 #, fuzzy msgid "Starts with the debugger dashboard active." msgstr "Start fejlfinder" #: engines/mtropolis/metaengine.cpp:160 #, fuzzy msgid "Toggle debug overlay" msgstr "Museindfangning til/fra" #: engines/mtropolis/metaengine.cpp:165 msgid "Force any playing movies to end" msgstr "" #: engines/mtropolis/saveload.cpp:142 #, fuzzy msgid "Failed to read version information from save file" msgstr "Kunne ikke indlæse gemt spil fra fil." #: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:362 msgid "" "Failed to load save, the save file doesn't contain valid version information." msgstr "" #: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:372 #, fuzzy msgid "" "Saved game was created with an earlier, incompatible version of ScummVM. " "Unable to load." msgstr "" "Det gemte spil blev oprettet med en anden version af spillet, kunne ikke " "indlæse det" #: engines/mtropolis/saveload.cpp:174 msgid "Failed to load save, an error occurred when reading the save game data." msgstr "" #: engines/mtropolis/saveload.cpp:234 msgid "An internal error occurred while attempting to write save game data" msgstr "" #: engines/mtropolis/saveload.cpp:242 #, fuzzy msgid "An error occurred while writing the save game" msgstr ", fejl imens montering af delt mappe" #: engines/mtropolis/mtropolis.cpp:111 msgid "" "This game requires MPEG video support for some\n" "content but MPEG video support was not compiled in.\n" "The game will still play, but MPEG videos will not work." msgstr "" #: engines/mtropolis/mtropolis.cpp:121 msgid "" "This game requires MPEG audio support for some\n" "content but MPEG audio support was not compiled in.\n" "The game will still play, but some audio will not work." msgstr "" #: engines/mutationofjb/util.cpp:32 #, fuzzy, c-format msgid "Unable to locate the '%s' engine data file" msgstr "Kan ikke finde '%s'-motorens datafil." #: engines/myst3/detection.cpp:181 engines/myst3/detection.cpp:195 #, fuzzy msgid "PS2 version is not yet supported" msgstr "Spil-id ikke understøttet" #: engines/myst3/metaengine.cpp:40 #, fuzzy msgid "Widescreen mod" msgstr "Fuldskærmstilstand" #: engines/myst3/metaengine.cpp:41 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:363 #, c-format msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "%s" msgstr "" #: engines/myst3/myst3.cpp:1591 engines/pegasus/pegasus.cpp:749 msgid "Invalid file name for saving" msgstr "Ugyldigt filnavn til at gemme" #: engines/nancy/input.cpp:178 msgid "Nancy Drew" msgstr "" #: engines/nancy/input.cpp:181 #, fuzzy msgid "Left Click Interact" msgstr "Venstreklik" #: engines/nancy/input.cpp:188 #, fuzzy msgid "Right Click Interact" msgstr "Enkelt højreklik" #: engines/nancy/input.cpp:219 #, fuzzy msgid "Fast move modifier" msgstr "Hurtigtilstand" #: engines/nancy/input.cpp:234 msgid "Nancy Drew - Maze" msgstr "" #: engines/nancy/input.cpp:236 #, fuzzy msgid "Show/hide maze map" msgstr "Vis tastatur" #: engines/nancy/metaengine.cpp:38 #, fuzzy msgid "Player Speech" msgstr "Spilletid: " #: engines/nancy/metaengine.cpp:39 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:49 msgid "Character Speech" msgstr "" #: engines/nancy/metaengine.cpp:50 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:60 #, fuzzy msgid "Auto Move" msgstr "Autogem:" #: engines/nancy/metaengine.cpp:61 msgid "Automatically rotate the viewport when the mouse reaches an edge." msgstr "" #: engines/nancy/metaengine.cpp:71 msgid "Fix softlocks" msgstr "" #: engines/nancy/metaengine.cpp:72 msgid "" "Fix instances where missing something earlier in the game blocks you from " "progressing any further." msgstr "" #: engines/nancy/metaengine.cpp:82 msgid "Fix annoyances" msgstr "" #: engines/nancy/metaengine.cpp:83 msgid "Fix various minor annoyances." msgstr "" #: engines/nancy/metaengine.cpp:93 msgid "Extend endgame timer" msgstr "" #: engines/nancy/metaengine.cpp:94 msgid "" "Get a little more time before failing the final puzzle. This is an official " "patch by HeR Interactive." msgstr "" #: engines/neverhood/dialogs.cpp:52 msgid "Skip the Hall of Records storyboard scenes" msgstr "Spring \"Hall of Records\" storyboard scener over" #: engines/neverhood/dialogs.cpp:53 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" "Giver spilleren mulighed for at springe \"Hall of Records\" storyboard " "scener over" #: engines/neverhood/dialogs.cpp:57 msgid "Scale the making of videos to full screen" msgstr "Skalér skabelsen af videoerne til fuldskærm" #: engines/neverhood/dialogs.cpp:58 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Skalér skabelsen af videoerne, så de fylder hele skærmen" #: engines/neverhood/dialogs.cpp:62 msgid "Repeat useful Willie's hint" msgstr "" #: engines/neverhood/dialogs.cpp:63 msgid "Repeat actual useful hint by Willie" msgstr "" #. I18N: NHC is a file extension #: engines/neverhood/dialogs.cpp:89 #, fuzzy msgid "NHC replacement:" msgstr "Aktivér indholdscensurering" #: engines/neverhood/dialogs.cpp:95 msgid "" msgstr "" #: engines/parallaction/saveload.cpp:129 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Kan ikke gemme spil på plads %i\n" "\n" #: engines/parallaction/saveload.cpp:193 msgid "Load file" msgstr "Indlæs fil" #: engines/parallaction/saveload.cpp:200 msgid "Loading game..." msgstr "Indlæser spil ..." #: engines/parallaction/saveload.cpp:208 msgid "Save file" msgstr "Gem fil" #: engines/parallaction/saveload.cpp:215 msgid "Saving game..." msgstr "Gemmer spil ..." #: engines/parallaction/saveload.cpp:268 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemte spil til Nippon Safes, der " "skal omdøbes.\n" "De gamle navne er ikke længere understøttet, så du vil ikke være i stand til " "at indlæse dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt næste gang.\n" #: engines/parallaction/saveload.cpp:315 msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM konverterede med succes alle dine gemte spil." #: engines/parallaction/saveload.cpp:317 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM udskrev nogle advarsler i dit konsol-vindue, og kan ikke garantere " "at alle dine filer er blevet konverteret.\n" "\n" "Rapportér det venligst til teamet." #: engines/pegasus/pegasus.cpp:2724 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Op/forstør/flyt fremad/åbn døre" #: engines/pegasus/pegasus.cpp:2732 msgid "Down/Zoom Out" msgstr "Ned/forminsk" #: engines/pegasus/pegasus.cpp:2754 msgid "Action/Select" msgstr "Handling/vælg" #: engines/pegasus/pegasus.cpp:2774 msgid "Display/Hide Inventory Tray" msgstr "Vis/skjul inventarbakke" #: engines/pegasus/pegasus.cpp:2781 msgid "Display/Hide Biochip Tray" msgstr "Vis/skjul Biochip bakke" #: engines/pegasus/pegasus.cpp:2789 msgid "Toggle Center Data Display" msgstr "Center datavisning til/fra" #: engines/pegasus/pegasus.cpp:2796 msgid "Display/Hide Info Screen" msgstr "Vis/skjul Info skærm" #: engines/pegasus/pegasus.cpp:2803 msgid "Display/Hide Pause Menu" msgstr "Vis/skjul Pause menu" #: engines/pegasus/pegasus.cpp:2810 #, fuzzy msgid "Toggle Chatty AI" msgstr "Hurtigtilstand" #: engines/pink/gui.cpp:291 msgid "This menu item is not yet implemented" msgstr "" #. I18N: Plumbers is the title of the game. 3DO is the name of platform #: engines/plumbers/metaengine.cpp:51 msgid "3DO Plumbers requires RGB support." msgstr "" #: engines/queen/metaengine.cpp:36 msgid "Alternative intro" msgstr "Alternativ intro" #: engines/queen/metaengine.cpp:37 msgid "Use an alternative game intro (CD version only)" msgstr "Brug en alternativ spil intro (kun CD-version)" #: engines/queen/metaengine.cpp:47 #, fuzzy msgid "Improved font" msgstr "Forbedret tilstand" #: engines/queen/metaengine.cpp:48 msgid "Use an easier to read custom font" msgstr "" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:875 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Spil-id ikke understøttet" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:902 #, fuzzy msgid "macOS Trial version is not supported" msgstr "Spil-id ikke understøttet" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:928 #, fuzzy msgid "Pocket PC Trial version is not supported" msgstr "Spil-id ikke understøttet" #: engines/saga/metaengine.cpp:137 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/saga/metaengine.cpp:268 #, fuzzy msgid "Game keymapping" msgstr "~I~ndstillinger ..." #: engines/saga/metaengine.cpp:269 #, fuzzy msgid "Option panel keymapping" msgstr "~I~ndstillinger ..." #: engines/saga/metaengine.cpp:270 #, fuzzy msgid "Save panel keymapping" msgstr "~I~ndstillinger ..." #: engines/saga/metaengine.cpp:271 #, fuzzy msgid "Load panel keymapping" msgstr "~I~ndstillinger ..." #: engines/saga/metaengine.cpp:272 #, fuzzy msgid "Quit panel keymapping" msgstr "~I~ndstillinger ..." #: engines/saga/metaengine.cpp:273 msgid "Converse panel keymapping" msgstr "" #: engines/saga/metaengine.cpp:284 #, fuzzy #| msgid "Middle Click" msgid "Middle click" msgstr "Midterklik" #. I18N: the boss key is a feature, #. that allows players to quickly switch to a fake screen that looks like a business application, #. typically to avoid detection if someone, like a boss, walks by while they are playing. #: engines/saga/metaengine.cpp:298 msgid "Boss key" msgstr "" #: engines/saga/metaengine.cpp:303 #, fuzzy msgid "Show options" msgstr "Kun tale" #: engines/saga/metaengine.cpp:311 #, fuzzy msgid "Exit conversation" msgstr "Fo~r~rige" #: engines/saga/metaengine.cpp:316 msgid "Conversation position - Up" msgstr "" #: engines/saga/metaengine.cpp:321 msgid "Conversation position - Down" msgstr "" #: engines/saga/metaengine.cpp:333 engines/scumm/help.cpp:80 #: engines/stark/metaengine.cpp:286 engines/trecision/metaengine.cpp:150 #: engines/vcruise/metaengine.cpp:182 msgid "Pause game" msgstr "Pause spil" #: engines/saga/metaengine.cpp:339 #, fuzzy #| msgid "Speech" msgid "Abort speech" msgstr "Tale" #: engines/saga/metaengine.cpp:344 #, fuzzy msgid "Show dialogue" msgstr "Spring linje over" #. I18N: Walk to where cursor points #: engines/saga/metaengine.cpp:349 engines/scumm/help.cpp:144 #: engines/scumm/help.cpp:169 engines/scumm/help.cpp:198 #: engines/tinsel/metaengine.cpp:287 engines/wintermute/keymapper_tables.h:1540 msgid "Walk to" msgstr "Gå til" #: engines/saga/metaengine.cpp:354 engines/scumm/help.cpp:203 #: engines/scumm/help.cpp:215 engines/twp/metaengine.cpp:182 #: engines/wintermute/keymapper_tables.h:122 #: engines/wintermute/keymapper_tables.h:1534 msgid "Look at" msgstr "Lur på" #: engines/saga/metaengine.cpp:359 #, fuzzy #| msgid "Pick up" msgid "Pickup" msgstr "Tag op" #: engines/saga/metaengine.cpp:364 engines/scumm/help.cpp:200 #: engines/scumm/help.cpp:216 engines/scumm/help.cpp:252 #: engines/twp/metaengine.cpp:183 engines/wintermute/keymapper_tables.h:128 #: engines/wintermute/keymapper_tables.h:1558 msgid "Talk to" msgstr "Tal til" #: engines/saga/metaengine.cpp:369 engines/scumm/help.cpp:126 #: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166 #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:212 #: engines/twp/metaengine.cpp:178 msgid "Open" msgstr "Åbn" #: engines/saga/metaengine.cpp:384 engines/scumm/help.cpp:125 #: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165 #: engines/scumm/help.cpp:201 engines/scumm/help.cpp:211 #: engines/twp/metaengine.cpp:180 msgid "Give" msgstr "Giv" #: engines/saga/metaengine.cpp:389 engines/scumm/help.cpp:123 #: engines/scumm/help.cpp:138 engines/scumm/help.cpp:163 #: engines/twp/metaengine.cpp:184 msgid "Push" msgstr "Skub" #: engines/saga/metaengine.cpp:399 msgid "Swallow" msgstr "" #: engines/saga/metaengine.cpp:406 #, fuzzy #| msgid "Reading data failed" msgid "Reading speed" msgstr "Læsning af data mislykkedes" #: engines/saga/metaengine.cpp:411 #, fuzzy #| msgid "Fast mode" msgid "Change music" msgstr "Hurtigtilstand" #: engines/saga/metaengine.cpp:416 #, fuzzy #| msgid "Fast mode" msgid "Change sound" msgstr "Hurtigtilstand" #: engines/saga/metaengine.cpp:421 #, fuzzy #| msgid "Fast mode" msgid "Change voices" msgstr "Hurtigtilstand" #: engines/saga/metaengine.cpp:426 #, fuzzy #| msgid "Continue" msgid "Continue game" msgstr "Fortsæt" #: engines/saga/metaengine.cpp:436 engines/trecision/metaengine.cpp:156 #: engines/vcruise/metaengine.cpp:177 #, fuzzy msgid "Quit game" msgstr " (Spil)" #: engines/saga/metaengine.cpp:453 #, fuzzy #| msgid "Cancel input" msgid "Cancel quit" msgstr "Annuller" #: engines/saga/metaengine.cpp:458 msgid "Okay" msgstr "" #: engines/saga/metaengine.cpp:463 #, fuzzy #| msgid "Cancel download" msgid "Cancel load" msgstr "Annuller download" #: engines/saga/metaengine.cpp:473 #, fuzzy msgid "Cancel save" msgstr "Unavngivet savegame" #: engines/saga/music.cpp:98 #, c-format msgid "" "Could not find AdLib instrument definition files\n" "%s and %s. Without these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/saga/saga.cpp:404 #, fuzzy msgid "Error loading game resources." msgstr "Fejl ved læsning af gemt fil" #: engines/sci/detection_options.h:33 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)" #: engines/sci/detection_options.h:34 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Spring farvereducering i EGA spil over, grafikken bliver vist med fulde " "farver" #: engines/sci/detection_options.h:45 msgid "Enable high resolution graphics" msgstr "Aktivér grafik i høj opløsning" #: engines/sci/detection_options.h:46 msgid "Enable high resolution graphics/content" msgstr "Aktivér høj opløsnings grafik/indhold" #: engines/sci/detection_options.h:57 msgid "Enable black-lined video" msgstr "Aktivér sort-linjet video" #: engines/sci/detection_options.h:58 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" "Tegn sorte linjer over videoer for at øge deres tilsyneladende skarphed" #: engines/sci/detection_options.h:70 msgid "Use high-quality video scaling" msgstr "Brug højkvalitets video skalering" #: engines/sci/detection_options.h:71 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "" "Brug lineær interpolation ved opskalering af videoer, hvor det er muligt" #: engines/sci/detection_options.h:83 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "Brug højkvalitets \"LarryScale\"-celleskalering" #: engines/sci/detection_options.h:84 msgid "Use special cartoon scaler for drawing character sprites" msgstr "Brug speciel tegneserieskalering til at tegn karakter-sprites" #: engines/sci/detection_options.h:119 msgid "Use CD audio" msgstr "Brug CD lyd" #: engines/sci/detection_options.h:120 msgid "Use CD audio instead of in-game audio, if available" msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig" #: engines/sci/detection_options.h:132 msgid "Use Windows cursors" msgstr "Brug Windows-markører" #: engines/sci/detection_options.h:133 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS" #: engines/sci/detection_options.h:145 msgid "Use silver cursors" msgstr "Brug sølv markører" #: engines/sci/detection_options.h:146 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Brug det alternative sæt af sølv markører, i stedet for de normale gyldne" #: engines/sci/detection_options.h:158 msgid "Enable content censoring" msgstr "Aktivér indholdscensurering" #: engines/sci/detection_options.h:159 msgid "Enable the game's built-in optional content censoring" msgstr "Aktivér spilets indbyggede valgfri indholdscensurering" #: engines/sci/detection_options.h:171 msgid "Upscale videos" msgstr "Opskalér videoer" #: engines/sci/detection_options.h:172 msgid "Upscale videos to double their size" msgstr "Opskalér videoer til dobbelt størrelse" #: engines/sci/detection_options.h:184 msgid "Use RGB rendering" msgstr "" #: engines/sci/detection_options.h:185 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection_options.h:197 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection_options.h:198 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection_options.h:210 #, fuzzy msgid "Enable bearded musicians" msgstr "Aktivér indholdscensurering" #: engines/sci/detection_options.h:211 msgid "Enable graphics that were disabled for legal reasons" msgstr "" #: engines/sci/detection_options.h:239 #, fuzzy msgid "MIDI mode:" msgstr "MIDI-forstærning:" #: engines/sci/detection_options.h:240 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/sci/detection_options.h:245 msgid "Standard (GM / MT-32)" msgstr "" #: engines/sci/detection_options.h:249 msgid "Roland D-110 / D-10 / D-20" msgstr "" #: engines/sci/detection_options.h:253 msgid "Yamaha FB-01" msgstr "" #: engines/sci/detection_options.h:257 msgid "Casio MT-540" msgstr "" #: engines/sci/detection_options.h:261 msgid "Casio CT-460 / CSM-1" msgstr "" #: engines/sci/detection_tables.h:1419 engines/sci/detection_tables.h:1430 #, fuzzy #| msgid "Failed to initialize resources" msgid "Game does not contain menu resources" msgstr "Kunne ikke initialisere ressourcer" #: engines/sci/detection_tables.h:4594 msgid "This demo uses an unimplemented version of Robot videos" msgstr "" #: engines/sci/detection_tables.h:4649 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:283 msgid "(Autosave)" msgstr "(Autogem)" #: engines/sci/engine/kgraphics32.cpp:361 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "Brug venligst en ekstern fremviser til at åbne spillets hjælpefil: %s" #: engines/sci/engine/kmisc.cpp:894 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1455 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" "Formatet af det gemte spil er forældet, ikke i stand til at indlæse det" #: engines/sci/engine/savegame.cpp:1457 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "Savegame version er %d, den maksimale understøttelse er %0d" #: engines/sci/engine/savegame.cpp:1469 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" "Det gemte spil blev oprettet med en anden version af spillet, kunne ikke " "indlæse det" #: engines/sci/graphics/video32.cpp:68 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:212 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/sci/resource/resource.cpp:858 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" "Manglende eller ødelagte spilressourcer er blevet registreret. Nogle " "spilfunktionaliteter fungerer måske ikke korrekt. Kontrollér konsollen for " "at få flere oplysninger, og kontroller, at dine spilfiler er gyldige." #: engines/sci/sci.cpp:424 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" "Undertekster er aktiveret, men underteksterne i King's Quest 7 var ufærdige " "og deaktiverede i udgivelsesversionen af spillet. ScummVM gør det muligt at " "genaktivere underteksterne, men fordi de blev fjernet fra det oprindelige " "spil, gengives de ikke altid korrekt eller afspejler den aktuelle tale i " "spillet. Det er ikke en ScummVM fejl - det er et problem med spilets data." #: engines/sci/sci.cpp:448 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" "Du har valgt generel MIDI som en lydenhed. Sierra har ydet " "eftermarkedsstøtte til generel MIDI til spillet i deres \"General MIDI " "Utility\". Anvend venligst rettelsen for at nyde MIDI-musik med spillet. Når " "du har fået det, kan du pakke alle de medfølgende *.PAT-filer ud i din " "ScummVM extras-mappe, og ScummVM vil automatisk tilføje den relevante " "rettelse. Alternativt kan du følge instruktionerne i READ.ME-filen, der er " "inkluderet i rettelsen, og omdøbe den tilhørende *.PAT-fil til 4.PAT og " "placere den i spilmappen. Uden rettelsen lyder generel MIDI-musik til " "spillet stærkt forvrænget." #: engines/sci/sci.cpp:540 #, fuzzy msgid "Download patch" msgstr "Download" #: engines/sci/sci.cpp:541 msgid "" "(or click 'Download patch' button. But note - it only downloads, you will " "have to continue from there)\n" msgstr "" #: engines/sci/sci.cpp:548 msgid "" "GK2 has a fan made subtitles, available thanks to the good persons at " "SierraHelp.\n" "\n" "Installation:\n" "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/" "GK2Subtitles.zip\n" msgstr "" #: engines/sci/sci.cpp:981 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" "Karakterer gemt inde i ScummVM vises automatisk. Karakter filer gemt i den " "oprindelige fortolker skal indsættes i ScummVMs gemte spil katalog, og et " "præfiks skal tilføjes afhængigt af hvilket spil det blev gemt i: 'qfg1-' for " "Quest for Glory 1, 'qfg2-' for Quest for Glory 2. Eksempel: 'qfg2-thief.sav'." #: engines/sci/sound/music.cpp:173 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" "Den valgte lyddriver kræver følgende fil(er):\n" "\n" #: engines/sci/sound/music.cpp:176 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" "\n" "\n" "Nogle lyddrivere (i hvert fald ved nogle spil) blev gjort tilgængelige\n" "på et senere tidspunkt af Sierra som rettelser, og vil derfor måske\n" "ikke være installeret som del af den oprindelige spilopsætning.\n" "\n" "Kopiér venligst filerne ind i din mappe med spildata.\n" "\n" "Bemærk dog venligst at filerne måske ikke er tilgængelige\n" "separat men kun som indhold af (rettede) bundter med ressource.\n" "Er det tilfældet skal du måske anvende den oprindelige Sierra-rettelse.\n" "\n" #: engines/scumm/detection_internal.h:384 msgid "" "This version of Monkey Island can't be played, because Limited Run Games " "provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n" "\n" "Please contact their technical support for replacement files, or look online " "for some guides which can help you recover valid files from the KryoFlux " "dumps that Limited Run Games also provided." msgstr "" #. I18N: Creates new online session for multiplayer #: engines/scumm/dialog-createsession.cpp:37 #, fuzzy #| msgid "Create a new saved game" msgid "Create a new game session" msgstr "Opret et nyt gemt spil" #. I18N: Name of the online game session #: engines/scumm/dialog-createsession.cpp:40 #, fuzzy msgid "Game Name:" msgstr "Spilmenu" #. I18N: The user's name for online #: engines/scumm/dialog-createsession.cpp:44 #: engines/scumm/dialog-sessionselector.cpp:60 #, fuzzy #| msgid "Name:" msgid "Your Name:" msgstr "Navn:" #. I18N: Button, start hosting online multiplayer game #: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:4064 msgid "Host" msgstr "" #. I18N: Retrieving list of online multiplayer games #: engines/scumm/dialog-sessionselector.cpp:51 #, fuzzy #| msgid "Saving game..." msgid "Querying games..." msgstr "Gemmer spil ..." #. I18N: Join online multiplayer game #: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:4064 msgid "Join" msgstr "" #. I18N: Online multiplayer games were found #: engines/scumm/dialog-sessionselector.cpp:118 #, c-format msgid "Found %d available games." msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:285 msgid "~P~revious" msgstr "Fo~r~rige" #. I18N: Next page button #: engines/scumm/dialogs.cpp:287 msgid "~N~ext" msgstr "~N~æste" #: engines/scumm/dialogs.cpp:288 msgid "~C~lose" msgstr "~L~uk" #: engines/scumm/dialogs.cpp:969 msgid "Speech Only" msgstr "Kun tale" #: engines/scumm/dialogs.cpp:970 msgid "Speech and Subtitles" msgstr "Tale og undertekster" #: engines/scumm/dialogs.cpp:971 msgid "Subtitles Only" msgstr "Kun undertekster" #: engines/scumm/dialogs.cpp:979 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tale og undertekster" #: engines/scumm/dialogs.cpp:1025 msgid "Select a Proficiency Level." msgstr "Vælg et færdighedsniveau." #: engines/scumm/dialogs.cpp:1027 msgid "Refer to your Loom(TM) manual for help." msgstr "Se din Loom(TM) manual for hjælp." #: engines/scumm/dialogs.cpp:1031 msgid "Practice" msgstr "Træning" #: engines/scumm/dialogs.cpp:1032 msgid "Expert" msgstr "Ekspert" #: engines/scumm/dialogs.cpp:1139 msgid "Enhancements:" msgstr "" #: engines/scumm/dialogs.cpp:1144 #, fuzzy msgid "Fix original bugs" msgstr "Brug original gem/indlæs skærme" #: engines/scumm/dialogs.cpp:1145 msgid "" "Fixes bugs which were present in the original release, and noticeable " "graphical/audio glitches." msgstr "" #: engines/scumm/dialogs.cpp:1148 msgid "Audio-visual improvements" msgstr "" #: engines/scumm/dialogs.cpp:1149 msgid "" "Makes adjustments not related to bugs for certain audio and graphics " "elements (e.g. version consistency changes)." msgstr "" #: engines/scumm/dialogs.cpp:1152 #, fuzzy msgid "Restored content" msgstr "Aktivér indholdscensurering" #: engines/scumm/dialogs.cpp:1153 msgid "" "Restores dialogs, graphics, and audio elements which were originally cut in " "the original release." msgstr "" #: engines/scumm/dialogs.cpp:1156 msgid "Modern UI/UX adjustments" msgstr "" #: engines/scumm/dialogs.cpp:1157 msgid "" "Activates some modern comforts; e.g it removes the fake sound loading screen " "in Sam&Max, and makes early save menus snappier." msgstr "" #: engines/scumm/dialogs.cpp:1181 engines/scumm/metaengine.cpp:725 #, fuzzy msgid "Enable the original GUI and Menu" msgstr "Aktiver farveforøgelse i EGA spil" #: engines/scumm/dialogs.cpp:1182 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. Use it together with the \"Ask for confirmation on exit\" " "for a more complete experience." msgstr "" #: engines/scumm/dialogs.cpp:1300 msgid "Overture Timing:" msgstr "" #: engines/scumm/dialogs.cpp:1304 msgid "" "When using replacement music, this adjusts the time when the Overture " "changes to the scene with the Lucasfilm and Loom logotypes." msgstr "" #: engines/scumm/dialogs.cpp:1391 msgid "Music Quality:" msgstr "" #: engines/scumm/dialogs.cpp:1395 msgid "" "Select music quality. The original lets you choose this from the Game menu." msgstr "" #: engines/scumm/dialogs.cpp:1396 msgid "" "Select music quality. The original determines the basic setup by hardware " "detection and speed tests, but also allows changes through the Game menu to " "some degree." msgstr "" #: engines/scumm/dialogs.cpp:1483 engines/scumm/dialogs.cpp:1484 msgid "auto" msgstr "" #: engines/scumm/dialogs.cpp:1483 msgid "Low" msgstr "" #: engines/scumm/dialogs.cpp:1483 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:75 msgid "Medium" msgstr "" #: engines/scumm/dialogs.cpp:1483 msgid "High" msgstr "" #: engines/scumm/dialogs.cpp:1484 msgid "Good" msgstr "" #: engines/scumm/dialogs.cpp:1484 msgid "Better" msgstr "" #: engines/scumm/dialogs.cpp:1485 #, c-format msgid "Hardware Rating: %s - " msgstr "" #: engines/scumm/dialogs.cpp:1485 #, c-format msgid "Quality Selection: %s" msgstr "" #: engines/scumm/dialogs.cpp:1499 #, fuzzy msgid "Playback Adjust:" msgstr "Afspil" #: engines/scumm/dialogs.cpp:1503 msgid "" "When playing sound from the CD audio track, adjust the start position of the " "sound by this much. Use this if you often hear bits of the wrong sound." msgstr "" #: engines/scumm/dialogs.cpp:1583 msgid "Intro Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1587 msgid "" "When playing the intro track, play from this point in it. Use this if the " "music gets cut off prematurely, or if you are unhappy with the way the music " "syncs up with the intro." msgstr "" #: engines/scumm/dialogs.cpp:1596 msgid "Outlook Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1600 msgid "" "The outlook music is part of the intro track. Adjust the position in the " "track at which it starts playing. Use this if the music is cut off, or if " "you hear part of the previous music." msgstr "" #: engines/scumm/dialogs.cpp:1702 engines/scumm/metaengine.cpp:716 #, fuzzy msgid "Load modded audio" msgstr "Indlæs spil" #: engines/scumm/dialogs.cpp:1702 engines/scumm/metaengine.cpp:717 msgid "" "Replace music, sound effects, and speech clips with modded audio files, if " "available." msgstr "" #: engines/scumm/dialogs.cpp:1704 msgid "Multiplayer Server:" msgstr "" #: engines/scumm/dialogs.cpp:1710 #, fuzzy msgid "Online Server:" msgstr "Server:" #: engines/scumm/dialogs.cpp:1711 msgid "" "Address of the server to connect to for online play. It must start with " "either \"https://\" or \"http://\" schemas." msgstr "" #: engines/scumm/dialogs.cpp:1713 msgid "Enable online competitive mods" msgstr "" #: engines/scumm/dialogs.cpp:1713 msgid "Enables custom-made modifications intended for online competitive play." msgstr "" #: engines/scumm/dialogs.cpp:1717 msgid "Enable connection to Multiplayer Server" msgstr "" #: engines/scumm/dialogs.cpp:1717 msgid "" "Toggles the connection to the server that allows hosting and joining online " "multiplayer games over the Internet." msgstr "" #: engines/scumm/dialogs.cpp:1718 msgid "Host games over LAN" msgstr "" #: engines/scumm/dialogs.cpp:1718 msgid "Allows the game sessions to be discovered over your local area network." msgstr "" #: engines/scumm/dialogs.cpp:1721 msgid "Generate random maps" msgstr "" #: engines/scumm/dialogs.cpp:1721 msgid "Allow random map generation (Based from Moonbase Console)." msgstr "" #: engines/scumm/dialogs.cpp:1723 msgid "" "Address of the server to connect to for hosting and joining online game " "sessions." msgstr "" #: engines/scumm/help.cpp:72 msgid "Common keyboard commands:" msgstr "Almindelige tastatur kommandoer:" #: engines/scumm/help.cpp:73 msgid "Save / Load dialog" msgstr "Gem/indlæs-dialog" #: engines/scumm/help.cpp:77 #, fuzzy msgid "Selection screen" msgstr "Vælg et tema" #: engines/scumm/help.cpp:78 msgid "Skip line of text" msgstr "Spring tekstlinje over" #: engines/scumm/help.cpp:79 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136 msgid "Space" msgstr "Mellemrum" #. I18N: Drafts is set of notes in Loom to invoke spells #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 #: engines/scumm/help.cpp:103 engines/scumm/help.cpp:104 #: engines/scumm/help.cpp:190 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:81 msgid "Load saved game 1-10" msgstr "Indlæs gemt spil 1-10" #: engines/scumm/help.cpp:82 msgid "Save game 1-10" msgstr "Gem spil 1-10" #: engines/scumm/help.cpp:89 msgid "Music volume up / down" msgstr "Lydstyrke (musik) op/ned" #: engines/scumm/help.cpp:90 msgid "Text speed slower / faster" msgstr "Teksthastighed langsommere/hurtigere" #: engines/scumm/help.cpp:91 msgid "Simulate left mouse button" msgstr "Simulere venstre museknap" #: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:92 msgid "Simulate right mouse button" msgstr "Simulere højre museknap" #: engines/scumm/help.cpp:95 msgid "Special keyboard commands:" msgstr "Specielle tastatur kommandoer:" #: engines/scumm/help.cpp:96 msgid "Show / Hide console" msgstr "Vis/skjul konsol" #: engines/scumm/help.cpp:97 msgid "Start the debugger" msgstr "Start fejlfinder" #: engines/scumm/help.cpp:98 msgid "Show memory consumption" msgstr "Vis hukommelsesforbrug" #: engines/scumm/help.cpp:99 msgid "Run in fast mode (*)" msgstr "Kør i hurtig-tilstand (*)" #: engines/scumm/help.cpp:100 msgid "Run in really fast mode (*)" msgstr "Kør i meget hurtig-tilstand (*)" #: engines/scumm/help.cpp:102 msgid "Switch between graphics filters" msgstr "Skift mellem grafik filtre" #: engines/scumm/help.cpp:103 msgid "Increase / Decrease scale factor" msgstr "Hæv/sænk skaleringsfaktor" #: engines/scumm/help.cpp:104 msgid "Toggle aspect-ratio correction" msgstr "Rettelse af højde-/breddeforhold til/fra" #: engines/scumm/help.cpp:109 msgid "* Note that using ctrl-f and" msgstr "* Bemærk at brug af ctrl-f og" #: engines/scumm/help.cpp:110 msgid " ctrl-g are not recommended" msgstr " ctrl-g ikke kan ikke anbefales" #: engines/scumm/help.cpp:111 msgid " since they may cause crashes" msgstr " siden de kan skabe nedbrud" #: engines/scumm/help.cpp:112 msgid " or incorrect game behavior." msgstr " eller ukorrekt opførsel af spil." #: engines/scumm/help.cpp:116 msgid "Spinning drafts on the keyboard:" msgstr "Spind ordspil på tastaturet:" #: engines/scumm/help.cpp:118 msgid "Main game controls:" msgstr "Vigtigste spilstyring:" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/twp/metaengine.cpp:185 msgid "Pull" msgstr "Træk" #: engines/scumm/help.cpp:128 msgid "Go to" msgstr "Gå til" #: engines/scumm/help.cpp:129 msgid "Get" msgstr "Tag" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:143 msgid "Read" msgstr "Læs" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:149 msgid "New kid" msgstr "Nyt barn" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn on" msgstr "Tænd" #: engines/scumm/help.cpp:134 engines/scumm/help.cpp:156 #: engines/scumm/help.cpp:174 msgid "Turn off" msgstr "Sluk" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:214 #: engines/scumm/help.cpp:231 engines/twp/metaengine.cpp:181 #: engines/wintermute/keymapper_tables.h:134 #: engines/wintermute/keymapper_tables.h:1546 msgid "Pick up" msgstr "Tag op" #: engines/scumm/help.cpp:146 engines/scumm/help.cpp:171 msgid "What is" msgstr "Hvad er" #: engines/scumm/help.cpp:151 msgid "Put on" msgstr "Tag på" #: engines/scumm/help.cpp:152 msgid "Take off" msgstr "Tag af" #: engines/scumm/help.cpp:158 msgid "Fix" msgstr "Lav" #: engines/scumm/help.cpp:160 msgid "Switch" msgstr "Skift" #: engines/scumm/help.cpp:168 engines/scumm/help.cpp:232 #: engines/tinsel/metaengine.cpp:299 msgid "Look" msgstr "Se" #: engines/scumm/help.cpp:175 engines/scumm/help.cpp:227 msgid "Talk" msgstr "Tal" #: engines/scumm/help.cpp:176 msgid "Travel" msgstr "Rejs" #: engines/scumm/help.cpp:177 msgid "To Henry / To Indy" msgstr "Til Henry/til Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:181 msgid "play C minor on distaff" msgstr "spil C-mol på rok" #: engines/scumm/help.cpp:182 msgid "play D on distaff" msgstr "spil D på rok" #: engines/scumm/help.cpp:183 msgid "play E on distaff" msgstr "spil E på rok" #: engines/scumm/help.cpp:184 msgid "play F on distaff" msgstr "spil F på rok" #: engines/scumm/help.cpp:185 msgid "play G on distaff" msgstr "spil G på rok" #: engines/scumm/help.cpp:186 msgid "play A on distaff" msgstr "spil A på rok" #: engines/scumm/help.cpp:187 msgid "play B on distaff" msgstr "spil H på rok" #: engines/scumm/help.cpp:188 msgid "play C major on distaff" msgstr "spil C-dur på rok" #: engines/scumm/help.cpp:190 #, fuzzy msgid "Shows the drafts inventory" msgstr "Inventar" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218 msgid "puSh" msgstr "Skub" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:219 msgid "pull (Yank)" msgstr "træk (Y)" #: engines/scumm/help.cpp:204 msgid "turn oN" msgstr "tæNd" #: engines/scumm/help.cpp:205 msgid "turn oFf" msgstr "sluk (F)" #: engines/scumm/help.cpp:221 msgid "KeyUp" msgstr "TastOp" #: engines/scumm/help.cpp:221 msgid "Highlight prev dialogue" msgstr "Fremhæv forrige dialog" #: engines/scumm/help.cpp:222 msgid "KeyDown" msgstr "TastNed" #: engines/scumm/help.cpp:222 msgid "Highlight next dialogue" msgstr "Fremhæv næste dialog" #: engines/scumm/help.cpp:226 msgid "Walk" msgstr "Gå" #: engines/scumm/help.cpp:230 msgid "Object" msgstr "Objekt" #: engines/scumm/help.cpp:233 msgid "Black and White / Color" msgstr "Sort og hvid/farve" #: engines/scumm/help.cpp:236 msgid "Eyes" msgstr "Øjne" #: engines/scumm/help.cpp:237 msgid "Tongue" msgstr "Tunge" #: engines/scumm/help.cpp:239 msgid "Punch" msgstr "Slag" #: engines/scumm/help.cpp:240 msgid "Kick" msgstr "Spark" #: engines/scumm/help.cpp:244 msgid "Regular cursor" msgstr "Normal markør" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:247 msgid "Comm" msgstr "Komm" #: engines/scumm/help.cpp:250 msgid "Save / Load / Options" msgstr "Gem/indlæs/indstillinger" #: engines/scumm/help.cpp:261 msgid "Other game controls:" msgstr "Andre spilstyringer:" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273 msgid "Inventory:" msgstr "Inventar:" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280 msgid "Scroll list up" msgstr "Rul liste op" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281 msgid "Scroll list down" msgstr "Rul liste ned" #: engines/scumm/help.cpp:266 engines/scumm/help.cpp:274 msgid "Upper left item" msgstr "Øverste venstre punkt" #: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276 msgid "Lower left item" msgstr "Nederste venstre punkt" #: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277 msgid "Upper right item" msgstr "Øverste højre punkt" #: engines/scumm/help.cpp:269 engines/scumm/help.cpp:279 msgid "Lower right item" msgstr "Nederste højre punkt" #: engines/scumm/help.cpp:275 msgid "Middle left item" msgstr "Midterste venstre punkt" #: engines/scumm/help.cpp:278 msgid "Middle right item" msgstr "Midterste højre punkt" #: engines/scumm/help.cpp:285 engines/scumm/help.cpp:290 msgid "Switching characters:" msgstr "Skifter karaktere:" #: engines/scumm/help.cpp:287 msgid "Second kid" msgstr "Andet barn" #: engines/scumm/help.cpp:288 msgid "Third kid" msgstr "Tredie barn" #: engines/scumm/help.cpp:297 msgid "Toggle Inventory/IQ Points display" msgstr "Skift inventar/IQ-point-visning" #: engines/scumm/help.cpp:298 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Skift kamp med tastatur/mus (*)" #: engines/scumm/help.cpp:300 msgid "* Keyboard Fighting is always on," msgstr "* Kamp med tastatur er altid slået til," #: engines/scumm/help.cpp:301 msgid " so despite the in-game message this" msgstr " så på trods af in-game beskeden, så" #: engines/scumm/help.cpp:302 msgid " actually toggles Mouse Fighting Off/On" msgstr " skifter kamp med mus fra/til" #: engines/scumm/help.cpp:309 msgid "Fighting controls (numpad):" msgstr "Kampstyringer (numerisk tastatur):" #: engines/scumm/help.cpp:310 engines/scumm/help.cpp:311 #: engines/scumm/help.cpp:312 msgid "Step back" msgstr "Skridt tilbage" #: engines/scumm/help.cpp:313 msgid "Block high" msgstr "Blokér højt" #: engines/scumm/help.cpp:314 msgid "Block middle" msgstr "Blokér midtfor" #: engines/scumm/help.cpp:315 msgid "Block low" msgstr "Blokér lavt" #: engines/scumm/help.cpp:316 msgid "Punch high" msgstr "Slå højt" #: engines/scumm/help.cpp:317 msgid "Punch middle" msgstr "Slå midtfor" #: engines/scumm/help.cpp:318 msgid "Punch low" msgstr "Slå lavt" #: engines/scumm/help.cpp:320 msgid "Sucker punch" msgstr "Mavepuster" #: engines/scumm/help.cpp:323 msgid "These are for Indy on left." msgstr "De er til Indy til venstre." #: engines/scumm/help.cpp:324 msgid "When Indy is on the right," msgstr "Når Indy er til højre," #: engines/scumm/help.cpp:325 msgid "7, 4, and 1 are switched with" msgstr "7, 4 og 1 bliver bytte med" #: engines/scumm/help.cpp:326 msgid "9, 6, and 3, respectively." msgstr "henholdsvis 9, 6 og 3." #: engines/scumm/help.cpp:335 msgid "Biplane controls (numpad):" msgstr "Flystyringer (numerisk tastatur):" #: engines/scumm/help.cpp:336 msgid "Fly to upper left" msgstr "Flyv øverst til venstre" #: engines/scumm/help.cpp:337 msgid "Fly to left" msgstr "Flyv til venstre" #: engines/scumm/help.cpp:338 msgid "Fly to lower left" msgstr "Flyv nederst til venstre" #: engines/scumm/help.cpp:339 msgid "Fly upwards" msgstr "Flyv opad" #: engines/scumm/help.cpp:340 msgid "Fly straight" msgstr "Flyv ligeud" #: engines/scumm/help.cpp:341 msgid "Fly down" msgstr "Flyv nedad" #: engines/scumm/help.cpp:342 msgid "Fly to upper right" msgstr "Flyv øverst til højre" #: engines/scumm/help.cpp:343 msgid "Fly to right" msgstr "Flyv til højre" #: engines/scumm/help.cpp:344 msgid "Fly to lower right" msgstr "Flyv nederst til højre" #: engines/scumm/input.cpp:1366 msgid "Snap scroll on" msgstr "Jævn bevægelse til" #: engines/scumm/input.cpp:1368 msgid "Snap scroll off" msgstr "Jævn bevægelse fra" #: engines/scumm/input.cpp:1381 msgid "Music volume: " msgstr "Lydstyrke (musik): " #: engines/scumm/input.cpp:1398 msgid "Subtitle speed: " msgstr "Hastighed (undertekster): " #: engines/scumm/metaengine.cpp:376 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" "Lite-versionen af Putt-Putt Saves the Zoo iOS understøttes ikke, for at " "undgå piratkopiering.\n" "Den fulde version er tilgængelig for køb fra iTunes Store." #: engines/scumm/metaengine.cpp:475 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/scumm/metaengine.cpp:499 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/scumm/metaengine.cpp:645 msgid "Show Object Line" msgstr "Vis objektlinje" #: engines/scumm/metaengine.cpp:646 msgid "Show the names of objects at the bottom of the screen" msgstr "Vis navne på objekter nederst på skærmen" #: engines/scumm/metaengine.cpp:654 #, fuzzy msgid "Use NES Classic Palette" msgstr "Brug en alternativ palet" #: engines/scumm/metaengine.cpp:655 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/metaengine.cpp:663 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/metaengine.cpp:664 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/metaengine.cpp:672 msgid "Run in original 640 x 480 resolution" msgstr "" #: engines/scumm/metaengine.cpp:673 msgid "" "This allows more accurate pause/restart banners, but might impact " "performance or shader/scaler usage." msgstr "" #: engines/scumm/metaengine.cpp:680 msgid "Play simplified music" msgstr "" #: engines/scumm/metaengine.cpp:681 msgid "This music was intended for low-end Macs, and uses only one channel." msgstr "" #: engines/scumm/metaengine.cpp:689 #, fuzzy msgid "Enable smooth scrolling" msgstr "Aktivér jævn bevægelse når du går" #: engines/scumm/metaengine.cpp:690 msgid "(instead of the normal 8-pixels steps scrolling)" msgstr "" #: engines/scumm/metaengine.cpp:698 #, fuzzy msgid "Allow semi-smooth scrolling" msgstr "Aktivér jævn bevægelse når du går" #: engines/scumm/metaengine.cpp:699 msgid "" "Allow scrolling to be less smooth during the fast camera movement in the " "intro." msgstr "" #: engines/scumm/metaengine.cpp:726 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. \t\tUse it together with the \"Ask for confirmation on exit" "\" for a more complete experience." msgstr "" #: engines/scumm/metaengine.cpp:735 #, fuzzy msgid "Enable low latency audio mode" msgstr "Aktivér helium-tilstand" #: engines/scumm/metaengine.cpp:736 msgid "" "Allows the game to use low latency audio, at the cost of sound accuracy. \t" "\tIt is recommended to enable this feature only if you incur in audio " "latency issues during normal gameplay." msgstr "" #: engines/scumm/metaengine.cpp:745 msgid "Enable the \"A Pirate I Was Meant To Be\" song" msgstr "" #: engines/scumm/metaengine.cpp:746 msgid "" "Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was " "Meant To Be\", \t\twhich was cut in international releases. Beware though: " "subtitles may not be fully translated." msgstr "" #: engines/scumm/metaengine.cpp:764 #, fuzzy msgid "Enable demo/kiosk mode" msgstr "Aktivér helium-tilstand" #: engines/scumm/metaengine.cpp:765 msgid "Enable demo/kiosk mode in the full retail version of Maniac Mansion." msgstr "" #: engines/scumm/metaengine.cpp:864 #, fuzzy msgid "Down Left" msgstr "Drej til venstre" #: engines/scumm/metaengine.cpp:877 #, fuzzy msgid "Down Right" msgstr "Drej til højre" #: engines/scumm/metaengine.cpp:897 #, fuzzy msgid "Up Left" msgstr "Venstre" #: engines/scumm/metaengine.cpp:910 #, fuzzy msgid "Up Right" msgstr "Højre" #: engines/scumm/metaengine.cpp:922 #, fuzzy msgid "Switch weapon" msgstr "Skifter karaktere:" #. I18N: Lets one skip the bike/car fight sequences in Full Throttle #: engines/scumm/metaengine.cpp:936 msgid "Win the bike fight cheat" msgstr "" #: engines/scumm/saveload.cpp:1970 #, c-format msgid "" "Warning: incompatible sound settings detected between the current " "configuration and this saved game.\n" "\n" "Current music device: %s (id %d)\n" "Save file music device: %s (id %d)\n" "\n" "Loading will be attempted, but the game may behave incorrectly or crash.\n" "Please change the audio configuration accordingly in order to properly load " "this save file." msgstr "" #: engines/scumm/scumm.cpp:293 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be achieved by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1224 msgid "This game requires the 'Indy' Macintosh executable for its fonts." msgstr "" #: engines/scumm/scumm.cpp:1249 msgid "" "This game requires the 'Loom' Macintosh executable for its music and fonts." msgstr "" #: engines/scumm/scumm.cpp:1269 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n" "at læse instrumenterne fra. Musik bliver deaktiveret." #: engines/scumm/scumm.cpp:1277 #, c-format msgid "Could not open Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1280 #, c-format msgid "Could not find resource fork in Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1640 msgid "" "Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n" "compression is not supported anymore for this game, audio will be disabled.\n" "Please copy the game from the original media without compression." msgstr "" #: engines/scumm/scumm.cpp:2129 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Indbygget understøttelse af MIDI kræver Roland opgradering fra LucasArts,\n" "men %s mangler. Bruger AdLib i stedet." #: engines/scumm/scumm.cpp:2145 msgid "" "This particular version of Monkey Island 1 is known to miss some\n" "required resources for MT-32. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:3953 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Normalt ville Maniac Mansion starte nu. Men for at det skal fungere, skal " "spil filerne til Maniac Mansion skal være i \"Maniac\"-mappen inde i " "Tentacle-spilmappen, og spillet skal tilføjes til ScummVM." #: engines/scumm/scumm.cpp:4064 #, fuzzy msgid "Would you like to host or join a network play session?" msgstr "Vil du indlæse eller gemme spillet?" #. I18N: Random map generator for Moonbase Commander #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:55 #, fuzzy msgid "Random Map Options" msgstr "~I~ndstillinger ..." #. I18N: Map generator algorthims #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:59 msgid "Algorithm" msgstr "" #. I18N: Spiff algorthim #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:63 msgid "Spiff" msgstr "" #. I18N: Katton algorthim #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:65 msgid "Katton" msgstr "" #. I18N: Random algorthim #. I18N: Random map size #. I18N: Random tileset #. I18N: Random percentage of energy pools #. I18N: Random percentage of terrain #. I18N: Random percentage of water #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136 msgid "Random" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67 msgid "Picks the map algorithm randomly." msgstr "" #. I18N: Map sizes #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:70 msgid "Size" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:74 msgid "Small" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:76 msgid "Large" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:77 msgid "Huge" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:78 msgid "SAI" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:79 msgid "Ridiculous" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:80 #, fuzzy #| msgid "Map" msgid "Max" msgstr "Kortlæg" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82 msgid "Picks the map size randomly." msgstr "" #. I18N: Map tilesets #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:85 #, fuzzy #| msgid "Reset" msgid "Tileset" msgstr "Nulstil" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99 msgid "Picks the map tileset randomly." msgstr "" #. I18N: Percentage of energy pools #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:102 msgid "Energy" msgstr "" #. I18N: Energy slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:107 msgid "Scarce - Lots" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112 msgid "Picks the random amount of energy pools." msgstr "" #. I18N: Percentage of terrain #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:115 msgid "Terrain" msgstr "" #. I18N: Terrain slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:120 msgid "Barren - Rough" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124 msgid "Picks the random amount of terrain level." msgstr "" #. I18N: Percentage of water #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:127 msgid "Water" msgstr "" #. I18N: Water slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:132 msgid "Driest - Wettest" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136 msgid "Picks the random amount of water." msgstr "" #. I18N: Generate new map #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:140 msgid "Generate" msgstr "" #: engines/scumm/he/sound_he.cpp:1555 msgid "" "Unimplemented development codepath encountered within the sound engine,\n" "please file a ticket at https://bugs.scummvm.org." msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:660 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" "AMIGA-versionen mangler (mindst) følgende fil(er):\n" "\n" #: engines/scumm/imuse/drivers/amiga.cpp:665 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" "\n" "Kopiér venligst filerne til spildatamappen.\n" "\n" #: engines/sherlock/metaengine.cpp:51 msgid "Pixellated scene transitions" msgstr "Pixelleret scene overgange" #: engines/sherlock/metaengine.cpp:52 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Ved sceneskift, bruges en tilfældig pixelleret overgang" #: engines/sherlock/metaengine.cpp:63 msgid "Don't show hotspots when moving mouse" msgstr "Vis ikke hotspots, når du flytter musen" #: engines/sherlock/metaengine.cpp:64 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Vis kun hotspot navne efter du rent faktisk klikker på et hotspot eller en " "handlingsknap" #: engines/sherlock/metaengine.cpp:75 msgid "Show character portraits" msgstr "Vis karakter-portrætter" #: engines/sherlock/metaengine.cpp:76 msgid "Show portraits for the characters when conversing" msgstr "Vis portrætter for karaktere når de taler" #: engines/sherlock/metaengine.cpp:87 msgid "Slide dialogs into view" msgstr "Skub dialoger til syne" #: engines/sherlock/metaengine.cpp:88 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "Skub dialoger til syne, i stedet for blot at vise dem straks" #: engines/sherlock/metaengine.cpp:99 msgid "Transparent windows" msgstr "Gennemsigtige vinduer" #: engines/sherlock/metaengine.cpp:100 msgid "Show windows with a partially transparent background" msgstr "Vis vinduer med delvis gennemsigtig baggrund" #: engines/sky/compact.cpp:140 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "\"sky.cpt\"-motorens datafil har en forkert størrelse." #: engines/sky/metaengine.cpp:89 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:107 #, fuzzy msgid "Skip / Close" msgstr "Spring linje over" #: engines/sky/metaengine.cpp:115 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:131 #, fuzzy msgid "Toggle fast mode" msgstr "Hurtigtilstand" #: engines/sky/metaengine.cpp:136 #, fuzzy msgid "Toggle really fast mode" msgstr "Kør i meget hurtig-tilstand (*)" #: engines/sky/metaengine.cpp:156 msgid "Floppy intro" msgstr "Diskette intro" #: engines/sky/metaengine.cpp:157 msgid "Use the floppy version's intro (CD version only)" msgstr "Brug diskette versionens intro (kun CD-version)" #: engines/sky/metaengine.cpp:235 msgid "WARNING: Deleting the autosave slot is not supported by this engine" msgstr "" #: engines/stark/metaengine.cpp:41 #, fuzzy msgid "Load modded assets" msgstr "Indlæs spil" #: engines/stark/metaengine.cpp:42 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/metaengine.cpp:52 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/metaengine.cpp:53 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/metaengine.cpp:63 engines/ultima/metaengine.cpp:140 #, fuzzy msgid "Enable font anti-aliasing" msgstr "Aktivér indholdscensurering" #: engines/stark/metaengine.cpp:64 engines/ultima/metaengine.cpp:141 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #: engines/stark/metaengine.cpp:184 #, fuzzy msgid "Default keymapppings" msgstr "~I~ndstillinger ..." #. I18N: Opens in-game Diary #: engines/stark/metaengine.cpp:202 #, fuzzy msgid "Diary menu" msgstr "Spilmenu" #. I18N: Opens in-game conversation log #: engines/stark/metaengine.cpp:219 #, fuzzy msgid "Conversation log" msgstr "Fo~r~rige" #. I18N: Opens in-game Diary #: engines/stark/metaengine.cpp:225 msgid "April's diary (initially disabled)" msgstr "" #: engines/stark/metaengine.cpp:230 #, fuzzy #| msgid "Fast replay" msgid "Video replay" msgstr "Hurtig afspil" #: engines/stark/metaengine.cpp:235 #, fuzzy msgid "Game settings" msgstr "~I~ndstillinger ..." #: engines/stark/metaengine.cpp:245 engines/wintermute/keymapper_tables.h:1345 msgid "Toggle subtitles" msgstr "Undertekster til/fra" #: engines/stark/metaengine.cpp:250 #, fuzzy msgid "Quit to menu" msgstr " (Spil)" #: engines/stark/metaengine.cpp:255 msgid "Cycle back through inventory cursor items" msgstr "" #: engines/stark/metaengine.cpp:261 msgid "Cycle forward through inventory cursor items" msgstr "" #. I18N: A popup on screen shows shows the exits #: engines/stark/metaengine.cpp:274 msgid "Display all exits on current location" msgstr "" #: engines/stark/metaengine.cpp:292 #, fuzzy #| msgid "Open/Close Inventory" msgid "Scroll up in inventory" msgstr "Åbn/luk inventar" #: engines/stark/metaengine.cpp:299 #, fuzzy msgid "Scroll down in inventory" msgstr "Inventar" #: engines/stark/metaengine.cpp:306 msgid "Scroll up in your dialogues" msgstr "" #: engines/stark/metaengine.cpp:312 msgid "Scroll down in your dialogues" msgstr "" #: engines/stark/metaengine.cpp:318 #, fuzzy #| msgid "Highlight next dialogue" msgid "go to next dialogue" msgstr "Fremhæv næste dialog" #: engines/stark/metaengine.cpp:323 #, fuzzy #| msgid "Go to previous directory level" msgid "go to previous dialogues" msgstr "Gå til forrige mappeniveau" #: engines/stark/metaengine.cpp:328 #, fuzzy msgid "Select dialogue" msgstr "Spring linje over" #: engines/stark/metaengine.cpp:335 msgid "Skip video sequence or dialogue" msgstr "" #: engines/stark/stark.cpp:106 #, fuzzy msgid "Software renderer does not support modded assets" msgstr "Motor udvidelse understøtter ikke gemte spil" #: engines/stark/stark.cpp:292 msgid "You are missing recommended data files:" msgstr "Du mangler følgende krævede Riven-datafiler:" #: engines/stark/stark.cpp:306 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:313 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:319 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:325 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:191 #, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "Kan ikke finde teksten til %s sproget i motorens datafil." #: engines/supernova/supernova.cpp:475 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" "Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d, men fandt %d." #: engines/supernova/supernova.cpp:485 #, c-format msgid "Unable to find block for part %d" msgstr "Kan ikke finde blok for del %d" #: engines/supernova/supernova.cpp:528 #, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "Kan ikke finde '%s' i spilmappen eller motorens datafil." #: engines/supernova/supernova.cpp:832 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:833 #, fuzzy msgid "Failed to load temporary game state." msgstr "Kunne ikke indlæse gemt spil fra fil." #: engines/supernova/metaengine.cpp:37 msgid "Improved mode" msgstr "Forbedret tilstand" #: engines/supernova/metaengine.cpp:38 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" "Fjerner nogen respektive handlinger, tilføjer muligheder for at ændre verbur " "med tastaturet" #: engines/sword1/animation.cpp:532 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX stream filmsekvens '%s' kan ikke afspilles i palettilstand" #: engines/sword1/animation.cpp:563 engines/sword2/animation.cpp:456 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "MPEG-2-filmsekvenser fundet, men ScummVM er bygget uden understøttelse af " "MPEG-2" #: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465 #, c-format msgid "Cutscene '%s' not found" msgstr "Filmsekvens '%s' ikke fundet" #: engines/sword1/control.cpp:2811 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemte spil til Broken Sword 1, der " "skal konverteres.\n" "Det gamle gemte spilformat understøttes ikke længere, så du vil ikke være i " "stand til at indlæse dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste " "gang du starter spillet.\n" #: engines/sword1/control.cpp:2997 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Nyt gemt spil findes allerede!\n" "Vil du gerne beholde det gamle gemte spil (%s) eller det nye (%s)?\n" #: engines/sword1/control.cpp:3000 msgid "Keep the old one" msgstr "Behold den gamle" #: engines/sword1/control.cpp:3000 msgid "Keep the new one" msgstr "Behold den nye" #: engines/sword1/logic.cpp:1732 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Her slutter Broken Sword 1-demoen" #: engines/sword2/animation.cpp:426 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "PSX filmsekvenser fundet, men ScummVM er bygget uden understøttelse af RGB-" "farve" #: engines/sword2/metaengine.cpp:43 msgid "Show object labels" msgstr "Vis etiketter på genstande" #: engines/sword2/metaengine.cpp:44 msgid "Show labels for objects on mouse hover" msgstr "Vis etiketter for genstande musen er henover" #: engines/sword25/metaengine.cpp:35 msgid "Use English speech" msgstr "Brug Engelsk tale" #: engines/sword25/metaengine.cpp:36 msgid "" "Use English speech instead of German for every language other than German" msgstr "Brug engelsk tale i stedet for tysk for alle andre end tyske sprog" #: engines/tetraedge/metaengine.cpp:32 #, fuzzy msgid "Correct movie aspect ratio" msgstr "Rettelse af højde-/breddeforhold til 320x200-spil" #: engines/tetraedge/metaengine.cpp:33 msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen" msgstr "" #: engines/tetraedge/metaengine.cpp:43 msgid "Restore missing scenes" msgstr "" #: engines/tetraedge/metaengine.cpp:44 msgid "Restore some scenes originally in the Windows edition" msgstr "" #: engines/tinsel/detection_tables.h:481 #, fuzzy msgid "Saturn CD version is not yet supported" msgstr "Spil-id ikke understøttet" #: engines/tinsel/metaengine.cpp:43 #, fuzzy msgid "Remove Black Bars" msgstr "Flyt bagud" #: engines/tinsel/metaengine.cpp:44 msgid "" "The game originally renders at 640x432 which is then presented letterboxed " "at 640x480. Enabling this option removes the forced letterbox effect, so " "that the game fits better on screens with an aspect ratio wider than 4:3." msgstr "" #: engines/tinsel/metaengine.cpp:241 #, fuzzy msgid "Save/Load keymappings" msgstr "~I~ndstillinger ..." #: engines/tinsel/metaengine.cpp:306 #, fuzzy msgid "Options Dialog" msgstr "Spring linje over" #: engines/tinsel/metaengine.cpp:340 #, fuzzy msgid "Page Up in save/load menu" msgstr "Indsæt gem/indlæs spil disk" #: engines/tinsel/metaengine.cpp:346 #, fuzzy msgid "Page down in save/load menu" msgstr "Indsæt gem/indlæs spil disk" #: engines/tinsel/metaengine.cpp:352 #, fuzzy msgid "Go to start of save/load menu" msgstr "Indsæt gem/indlæs spil disk" #: engines/tinsel/metaengine.cpp:358 #, fuzzy msgid "Go to end of save/load menu" msgstr "Indsæt gem/indlæs spil disk" #: engines/tony/tony.cpp:248 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "Skrifttypevarianten findes ikke i '%s'-motorens datafil." #: engines/toon/toon.cpp:273 #, c-format msgid "Saved game in slot #%d " msgstr "Gemt spil på plads #%d " #: engines/toon/toon.cpp:277 #, c-format msgid "Could not quick save into slot #%d" msgstr "Kunne ikke hurtig-gemme på plads #%d" #: engines/toon/toon.cpp:290 #, c-format msgid "Saved game #%d quick loaded" msgstr "Gemt spil på plads #%d hurtig-indlæst" #: engines/toon/toon.cpp:294 #, c-format msgid "Could not quick load the saved game #%d" msgstr "Kunne ikke hurtig-indlæse det gemte spil #%d" #: engines/toon/toon.cpp:1543 #, fuzzy msgid "Are you sure you want to exit?" msgstr "Er du sikker på, at du vil afslutte?" #: engines/toon/toon.cpp:1953 #, fuzzy, c-format msgid "Unable to locate the '%s' data file." msgstr "Kan ikke finde '%s'-motorens datafil." #: engines/trecision/metaengine.cpp:137 #, fuzzy #| msgid "Skip line" msgid "Skip video" msgstr "Spring linje over" #. I18N: Toggles walking speed of actor #: engines/trecision/metaengine.cpp:144 #, fuzzy msgid "Toggle fast walk" msgstr "Hurtigtilstand" #: engines/trecision/metaengine.cpp:163 #, fuzzy msgid "Open system menu" msgstr "Spilmenu" #: engines/twine/detection.cpp:175 #, fuzzy msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs " "område." #: engines/twine/metaengine.cpp:44 msgid "Enable wall collisions" msgstr "" #: engines/twine/metaengine.cpp:45 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/metaengine.cpp:56 #, fuzzy msgid "Disable save menu" msgstr "Kunne ikke gemme spil" #: engines/twine/metaengine.cpp:57 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/metaengine.cpp:67 #, fuzzy msgid "Enable debug mode" msgstr "Aktivér helium-tilstand" #: engines/twine/metaengine.cpp:68 #, fuzzy msgid "Enable the debug mode" msgstr "Aktivér helium-tilstand" #: engines/twine/metaengine.cpp:78 #, fuzzy msgid "Enable sound" msgstr "Aktivér lager" #: engines/twine/metaengine.cpp:79 #, fuzzy msgid "Enable the sound for the game" msgstr "Fuld titel på spillet" #: engines/twine/metaengine.cpp:89 #, fuzzy msgid "Enable text" msgstr "Aktivér lager" #: engines/twine/metaengine.cpp:90 #, fuzzy msgid "Enable the text for the game" msgstr "Fuld titel på spillet" #: engines/twine/metaengine.cpp:100 #, fuzzy msgid "Enable movies" msgstr "Aktivér Venus" #: engines/twine/metaengine.cpp:101 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Aktivér Venus-hjælpesystemet" #: engines/twine/metaengine.cpp:111 #, fuzzy msgid "Enable mouse" msgstr "Aktivér Venus" #: engines/twine/metaengine.cpp:112 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Fuld titel på spillet" #: engines/twine/metaengine.cpp:122 msgid "Use the USA version" msgstr "" #: engines/twine/metaengine.cpp:123 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/metaengine.cpp:133 engines/ultima/metaengine.cpp:96 #, fuzzy msgid "Enable high resolution" msgstr "Aktivér grafik i høj opløsning" #: engines/twine/metaengine.cpp:134 engines/ultima/metaengine.cpp:97 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Fuld titel på spillet" #: engines/twine/metaengine.cpp:225 msgid "Debug Next Room" msgstr "" #: engines/twine/metaengine.cpp:230 msgid "Debug Previous Room" msgstr "" #: engines/twine/metaengine.cpp:235 msgid "Debug Apply Celling Grid" msgstr "" #: engines/twine/metaengine.cpp:240 msgid "Debug Increase Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:245 msgid "Debug Decrease Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:250 msgid "Debug Grid Camera Up" msgstr "" #: engines/twine/metaengine.cpp:255 msgid "Debug Grid Camera Down" msgstr "" #: engines/twine/metaengine.cpp:260 msgid "Debug Grid Camera Left" msgstr "" #: engines/twine/metaengine.cpp:266 msgid "Debug Grid Camera Right" msgstr "" #: engines/twine/metaengine.cpp:271 msgid "Place actor at center of screen" msgstr "" #: engines/twine/metaengine.cpp:276 #, fuzzy msgid "Debug Menu" msgstr "Fejlsøger" #: engines/twine/metaengine.cpp:281 #, fuzzy msgid "Debug Menu Execute" msgstr "Fejlsøger" #: engines/twine/metaengine.cpp:286 engines/twine/metaengine.cpp:306 msgid "Normal Behaviour" msgstr "" #: engines/twine/metaengine.cpp:291 engines/twine/metaengine.cpp:311 msgid "Athletic Behaviour" msgstr "" #: engines/twine/metaengine.cpp:296 engines/twine/metaengine.cpp:316 msgid "Aggressive Behaviour" msgstr "" #: engines/twine/metaengine.cpp:301 engines/twine/metaengine.cpp:321 msgid "Discreet Behaviour" msgstr "" #: engines/twine/metaengine.cpp:326 #, fuzzy msgid "Behaviour Action" msgstr "Fo~r~rige" #: engines/twine/metaengine.cpp:332 msgid "Change Behaviour" msgstr "" #: engines/twine/metaengine.cpp:344 #, fuzzy msgid "Options Menu" msgstr "Indstillinger" #: engines/twine/metaengine.cpp:356 msgid "Use Selected Object" msgstr "" #: engines/twine/metaengine.cpp:362 msgid "Throw Magic Ball" msgstr "" #: engines/twine/metaengine.cpp:376 #, fuzzy msgid "Move Backward" msgstr "Flyt bagud" #: engines/twine/metaengine.cpp:397 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:402 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:415 #, fuzzy msgid "Special Action" msgstr "Aktiv" #: engines/twine/metaengine.cpp:421 msgid "Scenery Zoom" msgstr "" #: engines/twine/metaengine.cpp:459 engines/twine/metaengine.cpp:511 #: engines/twine/metaengine.cpp:527 msgid "Abort" msgstr "" #: engines/twine/metaengine.cpp:564 #, fuzzy msgid "Previous location" msgstr "Fo~r~rige" #: engines/twine/metaengine.cpp:569 #, fuzzy msgid "Next location" msgstr "Fo~r~rige" #: engines/twine/parser/text.cpp:34 #, fuzzy msgctxt "Options menu" msgid "High resolution on" msgstr "Aktivér grafik i høj opløsning" #: engines/twine/parser/text.cpp:35 #, fuzzy msgctxt "Options menu" msgid "High resolution off" msgstr "Aktivér grafik i høj opløsning" #: engines/twine/parser/text.cpp:36 msgctxt "Options menu" msgid "Wall collision on" msgstr "" #: engines/twine/parser/text.cpp:37 #, fuzzy msgctxt "Options menu" msgid "Wall collision off" msgstr "Jævn bevægelse fra" #: engines/twine/parser/text.cpp:38 #, fuzzy msgctxt "Options menu" msgid "Language selection" msgstr "Sprog:" #: engines/twine/parser/text.cpp:39 msgctxt "Options menu" msgid "Voices: None" msgstr "" #: engines/twine/parser/text.cpp:40 msgctxt "Options menu" msgid "Voices: English" msgstr "" #: engines/twine/parser/text.cpp:41 msgctxt "Options menu" msgid "Voices: French" msgstr "" #: engines/twine/parser/text.cpp:42 msgctxt "Options menu" msgid "Voices: German" msgstr "" #: engines/twp/dialogs.cpp:32 #, fuzzy #| msgid "Video" msgid "Video:" msgstr "Video" #. I18N: Setting to switch toiled paper to be shown as "over". #: engines/twp/dialogs.cpp:37 msgid "Toilet paper over" msgstr "" #: engines/twp/dialogs.cpp:38 msgid "" "The toilet paper in some toilets will be shown \"over\".\n" "It's a joke option that has no effects on the gameplay." msgstr "" #. I18N: Setting to enable or disable additional jokes in the game. #: engines/twp/dialogs.cpp:41 msgid "Annoying in-jokes" msgstr "" #: engines/twp/dialogs.cpp:42 msgid "" "The game will include in-jokes and references to past adventure games, in " "the form of both dialogues and objects.\n" "There is a game achievement that can be obtained only if the in-jokes option " "is switched on." msgstr "" #: engines/twp/dialogs.cpp:44 #, fuzzy #| msgid "Control" msgid "Controls:" msgstr "Styring" #. I18N: Setting to invert verb colors or keep the original verb colors. #: engines/twp/dialogs.cpp:48 msgid "Invert verb colors" msgstr "" #. I18N: Setting to use retro or modern fonts. #: engines/twp/dialogs.cpp:50 msgid "Retro Fonts" msgstr "" #. I18N: Setting to use retro or modern verbs. #: engines/twp/dialogs.cpp:52 msgid "Retro Verbs" msgstr "" #. I18N: Setting to use classic sentence or modern sentence. #: engines/twp/dialogs.cpp:54 msgid "Classic Sentence" msgstr "" #. I18N: Settings to enable or disable Ransome unbeeped DLC. #: engines/twp/dialogs.cpp:57 msgid "Ransome *unbeeped* (DLC)" msgstr "" #: engines/twp/metaengine.cpp:151 #, fuzzy msgid "Select highlighted verb" msgstr "Vælg et tema" #: engines/twp/metaengine.cpp:156 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous object" msgstr "Gå til forrige mappeniveau" #: engines/twp/metaengine.cpp:157 #, fuzzy msgid "Go to next object" msgstr "Indstillinger" #: engines/twp/metaengine.cpp:158 msgid "Select verb/item Left" msgstr "" #: engines/twp/metaengine.cpp:159 #, fuzzy #| msgid "Slide Right" msgid "Select verb/item Right" msgstr "Flyt til højre" #: engines/twp/metaengine.cpp:160 msgid "Select verb/item Up" msgstr "" #: engines/twp/metaengine.cpp:161 msgid "Select verb/item Down" msgstr "" #: engines/twp/metaengine.cpp:163 #, fuzzy msgid "Select Actor 1" msgstr "Handling/vælg" #: engines/twp/metaengine.cpp:164 #, fuzzy msgid "Select Actor 2" msgstr "Handling/vælg" #: engines/twp/metaengine.cpp:165 #, fuzzy msgid "Select Actor 3" msgstr "Handling/vælg" #: engines/twp/metaengine.cpp:166 #, fuzzy msgid "Select Actor 4" msgstr "Handling/vælg" #: engines/twp/metaengine.cpp:167 #, fuzzy msgid "Select Actor 5" msgstr "Handling/vælg" #: engines/twp/metaengine.cpp:168 #, fuzzy msgid "Select Choice 1" msgstr "Vælg et tema" #: engines/twp/metaengine.cpp:169 #, fuzzy msgid "Select Choice 2" msgstr "Vælg et tema" #: engines/twp/metaengine.cpp:170 #, fuzzy msgid "Select Choice 3" msgstr "Vælg et tema" #: engines/twp/metaengine.cpp:171 #, fuzzy msgid "Select Choice 4" msgstr "Vælg et tema" #: engines/twp/metaengine.cpp:172 #, fuzzy msgid "Select Choice 5" msgstr "Vælg et tema" #: engines/twp/metaengine.cpp:173 #, fuzzy msgid "Select Choice 6" msgstr "Vælg et tema" #: engines/twp/metaengine.cpp:174 #, fuzzy msgid "Select Next Actor" msgstr "Vælg et tema" #: engines/twp/metaengine.cpp:175 #, fuzzy msgid "Select Previous Actor" msgstr "Fo~r~rige" #: engines/twp/metaengine.cpp:176 #, fuzzy #| msgid "Skip text" msgid "Skip Text" msgstr "Spring tekst over" #: engines/twp/metaengine.cpp:177 #, fuzzy msgid "Show hotspots" msgstr "Vis skjulte filer" #: engines/twp/twp.cpp:829 msgid "" "You selected Ransome *unbeeped* (DLC) but the DLC has not been detected!" msgstr "" #: engines/ultima/metaengine.cpp:63 msgid "Enable frame skipping" msgstr "" #: engines/ultima/metaengine.cpp:64 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/metaengine.cpp:74 #, fuzzy msgid "Enable frame limiting" msgstr "Aktivér indholdscensurering" #: engines/ultima/metaengine.cpp:75 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/metaengine.cpp:85 #, fuzzy msgid "Enable cheats" msgstr "Aktivér snydetilstand" #: engines/ultima/metaengine.cpp:86 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/metaengine.cpp:107 msgid "Play foot step sounds" msgstr "" #: engines/ultima/metaengine.cpp:108 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/metaengine.cpp:118 #, fuzzy msgid "Enable jump to mouse position" msgstr "Fuld titel på spillet" #: engines/ultima/metaengine.cpp:119 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/metaengine.cpp:129 #, fuzzy msgid "Enable font replacement" msgstr "Aktivér indholdscensurering" #: engines/ultima/metaengine.cpp:130 msgid "Replaces game fonts with rendered fonts" msgstr "" #. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series. #: engines/ultima/metaengine.cpp:152 msgid "Camera moves with Silencer" msgstr "" #: engines/ultima/metaengine.cpp:153 msgid "" "Camera tracks the player movement rather than snapping to defined positions." msgstr "" #: engines/ultima/metaengine.cpp:163 msgid "Always enable Christmas easter-egg" msgstr "" #: engines/ultima/metaengine.cpp:164 msgid "Enable the Christmas music at any time of year." msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:70 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:375 #, fuzzy, c-format msgid "loading quick save %d" msgstr "Kunne ikke hurtig-gemme på plads #%d" #: engines/ultima/nuvie/nuvie.cpp:380 #, fuzzy, c-format msgid "saving quick save %d" msgstr "Kunne ikke hurtig-gemme på plads #%d" #: engines/ultima/nuvie/metaengine.cpp:41 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:206 msgid "Ultima VI" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:208 msgid "Martian Dreams" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:210 msgid "The Savage Empire" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:207 #, fuzzy msgid "Transfer Character" msgstr "Skift karakter" #: engines/ultima/ultima8/metaengine.cpp:138 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:138 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:181 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:196 msgid "Ultima VIII Debug" msgstr "" #: engines/ultima/ultima8/games/cru_game.cpp:164 msgid "" "Crusader intro movie file missing - check that the FLICS and SOUND " "directories have been copied from the CD. More instructions are on the " "wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse." msgstr "" #: engines/vcruise/metaengine.cpp:42 msgid "Improved click sensitivity" msgstr "" #: engines/vcruise/metaengine.cpp:43 msgid "" "Allows the mouse to be moved a short distance without cancelling click " "interactions. If this is off, any mouse movement while the mouse button is " "held cancels a click interaction." msgstr "" #: engines/vcruise/metaengine.cpp:53 #, fuzzy #| msgid "Transitions:" msgid "Faster animations" msgstr "Overgange:" #: engines/vcruise/metaengine.cpp:54 #, fuzzy msgid "Speeds up animations." msgstr "Kun tale" #: engines/vcruise/metaengine.cpp:75 #, fuzzy msgid "Skip main menu" msgstr "~R~etur til oversigt" #: engines/vcruise/metaengine.cpp:76 msgid "Starts a new game upon launching instead of going to the main menu." msgstr "" #: engines/vcruise/metaengine.cpp:86 #, fuzzy #| msgid "Color graphics" msgid "Use 16-color graphics" msgstr "Farvegrafik" #: engines/vcruise/metaengine.cpp:87 #, fuzzy #| msgid "Color graphics" msgid "Uses 16-color graphics." msgstr "Farvegrafik" #: engines/vcruise/metaengine.cpp:97 msgid "Preload sounds" msgstr "" #: engines/vcruise/metaengine.cpp:98 msgid "Preload sounds. May improve performance on slow hard drives." msgstr "" #: engines/vcruise/metaengine.cpp:108 msgid "Faster video decoder (lower quality)" msgstr "" #: engines/vcruise/metaengine.cpp:109 msgid "Reduce video decoding CPU usage at the cost of quality." msgstr "" #: engines/vcruise/metaengine.cpp:157 #, fuzzy #| msgid "Display/Hide Info Screen" msgid "Display help screen" msgstr "Vis/skjul Info skærm" #: engines/vcruise/metaengine.cpp:172 #, fuzzy #| msgid "Override global audio settings" msgid "Open sound settings" msgstr "Tilsidesæt globale lydindstillinger" #: engines/vcruise/metaengine.cpp:193 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle sound effects on/off" msgstr "Lydstyrke (specielle lydeffekter)" #: engines/vcruise/metaengine.cpp:208 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume down" msgstr "Lydstyrke (specielle lydeffekter)" #: engines/vcruise/metaengine.cpp:213 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume up" msgstr "Lydstyrke (specielle lydeffekter)" #: engines/vcruise/metaengine.cpp:218 #, fuzzy msgid "Skip current animation" msgstr "Kun tale" #: engines/vcruise/metaengine.cpp:222 msgid "Cycle item in scene (debug cheat)" msgstr "" #: engines/vcruise/vcruise.cpp:92 #, fuzzy msgid "This game requires JPEG support, which was not compiled in." msgstr "" "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs " "område." #: engines/vcruise/vcruise.cpp:99 msgid "" "Music for this game requires Ogg Vorbis support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:109 msgid "" "Music for this game requires MP3 support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:352 #, fuzzy msgid "Failed to load save, the save data appears to be damaged." msgstr "" "Det gemte spil blev oprettet med en anden version af spillet, kunne ikke " "indlæse det" #: engines/vcruise/vcruise.cpp:357 #, fuzzy msgid "Failed to read version information from save file." msgstr "Kunne ikke indlæse gemt spil fra fil." #: engines/vcruise/vcruise.cpp:377 #, fuzzy msgid "An unknown error occurred while attempting to load the saved game." msgstr ", fejl imens montering af delt mappe" #: engines/wintermute/metaengine.cpp:42 msgid "Show FPS-counter" msgstr "Vis FPS-tæller" #: engines/wintermute/metaengine.cpp:43 msgid "Show the current number of frames per second in the upper left corner" msgstr "Vis det nuværende antal billeder per sekund i øverste venstre hjørne" #: engines/wintermute/metaengine.cpp:54 msgid "Sprite bilinear filtering (SLOW)" msgstr "Sprite bilineær filtrering (langsom)" #: engines/wintermute/metaengine.cpp:55 msgid "Apply bilinear filtering to individual sprites" msgstr "Anvend bilinær filtrering til individuelle sprites" #: engines/wintermute/metaengine.cpp:67 msgid "Force to use 2D renderer (2D games only)" msgstr "" #: engines/wintermute/metaengine.cpp:68 msgid "This setting forces ScummVM to use 2D renderer while running 2D games" msgstr "" #: engines/wintermute/metaengine.cpp:110 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/wintermute/metaengine.cpp:116 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/wintermute/metaengine.cpp:122 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/wintermute/wintermute.cpp:148 msgid "This game requires PNG, JPEG and Vorbis support." msgstr "Spillet kræver understøttelse af PNG, JPEG og Vorbis." #: engines/wintermute/wintermute.cpp:159 #, fuzzy msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs " "område." #: engines/wintermute/wintermute.cpp:170 #, fuzzy msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs " "område." #: engines/wintermute/wintermute.cpp:181 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #: engines/wintermute/keymapper_tables.h:155 #: engines/wintermute/keymapper_tables.h:736 #: engines/wintermute/keymapper_tables.h:2238 #, fuzzy msgid "Walk backward" msgstr "Gå til" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:174 #: engines/wintermute/keymapper_tables.h:685 #: engines/wintermute/keymapper_tables.h:1855 #, fuzzy msgid "Show scene geometry" msgstr "Vis skærmdisplay-styring" #: engines/wintermute/keymapper_tables.h:183 #: engines/wintermute/keymapper_tables.h:199 #: engines/wintermute/keymapper_tables.h:630 #: engines/wintermute/keymapper_tables.h:906 #: engines/wintermute/keymapper_tables.h:1103 #: engines/wintermute/keymapper_tables.h:1231 #: engines/wintermute/keymapper_tables.h:1255 #, fuzzy msgid "Previous page" msgstr "Fo~r~rige" #: engines/wintermute/keymapper_tables.h:190 #: engines/wintermute/keymapper_tables.h:207 #: engines/wintermute/keymapper_tables.h:638 #: engines/wintermute/keymapper_tables.h:913 #: engines/wintermute/keymapper_tables.h:1110 #: engines/wintermute/keymapper_tables.h:1236 #: engines/wintermute/keymapper_tables.h:1260 #, fuzzy msgid "Next page" msgstr "Næste" #: engines/wintermute/keymapper_tables.h:239 #: engines/wintermute/keymapper_tables.h:262 #: engines/wintermute/keymapper_tables.h:313 #: engines/wintermute/keymapper_tables.h:352 #: engines/wintermute/keymapper_tables.h:389 #: engines/wintermute/keymapper_tables.h:499 #: engines/wintermute/keymapper_tables.h:526 #: engines/wintermute/keymapper_tables.h:651 #: engines/wintermute/keymapper_tables.h:785 #: engines/wintermute/keymapper_tables.h:812 #: engines/wintermute/keymapper_tables.h:833 #: engines/wintermute/keymapper_tables.h:858 #: engines/wintermute/keymapper_tables.h:885 #: engines/wintermute/keymapper_tables.h:1045 #: engines/wintermute/keymapper_tables.h:1248 #: engines/wintermute/keymapper_tables.h:1319 #: engines/wintermute/keymapper_tables.h:1415 #: engines/wintermute/keymapper_tables.h:1472 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1660 #: engines/wintermute/keymapper_tables.h:1709 #: engines/wintermute/keymapper_tables.h:1757 #: engines/wintermute/keymapper_tables.h:1790 #: engines/wintermute/keymapper_tables.h:1983 #: engines/wintermute/keymapper_tables.h:2103 #, fuzzy msgid "Show hints" msgstr "Vis skjulte filer" #: engines/wintermute/keymapper_tables.h:249 #: engines/wintermute/keymapper_tables.h:396 #: engines/wintermute/keymapper_tables.h:658 #: engines/wintermute/keymapper_tables.h:864 #: engines/wintermute/keymapper_tables.h:1442 #: engines/wintermute/keymapper_tables.h:1519 #: engines/wintermute/keymapper_tables.h:1667 #: engines/wintermute/keymapper_tables.h:1679 #: engines/wintermute/keymapper_tables.h:1688 #: engines/wintermute/keymapper_tables.h:1950 #, fuzzy msgid "Show inventory" msgstr "Inventar" #: engines/wintermute/keymapper_tables.h:269 #: engines/wintermute/keymapper_tables.h:332 #: engines/wintermute/keymapper_tables.h:367 #: engines/wintermute/keymapper_tables.h:402 #: engines/wintermute/keymapper_tables.h:506 #: engines/wintermute/keymapper_tables.h:533 #: engines/wintermute/keymapper_tables.h:1932 #: engines/wintermute/keymapper_tables.h:1990 #, fuzzy msgid "GUI variant A" msgstr "Ukendt variant" #: engines/wintermute/keymapper_tables.h:276 #: engines/wintermute/keymapper_tables.h:339 #: engines/wintermute/keymapper_tables.h:374 #: engines/wintermute/keymapper_tables.h:408 #: engines/wintermute/keymapper_tables.h:513 #: engines/wintermute/keymapper_tables.h:540 #: engines/wintermute/keymapper_tables.h:1938 #: engines/wintermute/keymapper_tables.h:1996 #, fuzzy msgid "GUI variant B" msgstr "Ukendt variant" #: engines/wintermute/keymapper_tables.h:283 #: engines/wintermute/keymapper_tables.h:414 #: engines/wintermute/keymapper_tables.h:547 #: engines/wintermute/keymapper_tables.h:1117 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:288 #: engines/wintermute/keymapper_tables.h:419 #: engines/wintermute/keymapper_tables.h:552 #: engines/wintermute/keymapper_tables.h:1122 #, fuzzy msgid "Phone up button" msgstr "Simulere venstre museknap" #: engines/wintermute/keymapper_tables.h:294 #: engines/wintermute/keymapper_tables.h:425 #: engines/wintermute/keymapper_tables.h:558 #: engines/wintermute/keymapper_tables.h:1128 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:360 #, fuzzy msgid "Alternative action" msgstr "Alternativ intro" #: engines/wintermute/keymapper_tables.h:431 #: engines/wintermute/keymapper_tables.h:564 #: engines/wintermute/keymapper_tables.h:1134 #, fuzzy msgid "Phone 0 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:436 #: engines/wintermute/keymapper_tables.h:569 #: engines/wintermute/keymapper_tables.h:1139 #: engines/wintermute/keymapper_tables.h:1817 #, fuzzy msgid "Phone 1 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:441 #: engines/wintermute/keymapper_tables.h:574 #: engines/wintermute/keymapper_tables.h:1144 #: engines/wintermute/keymapper_tables.h:1822 #, fuzzy msgid "Phone 2 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:446 #: engines/wintermute/keymapper_tables.h:579 #: engines/wintermute/keymapper_tables.h:1149 #: engines/wintermute/keymapper_tables.h:1827 #, fuzzy msgid "Phone 3 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:451 #: engines/wintermute/keymapper_tables.h:584 #: engines/wintermute/keymapper_tables.h:1154 #, fuzzy msgid "Phone 4 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:456 #: engines/wintermute/keymapper_tables.h:589 #: engines/wintermute/keymapper_tables.h:1159 #, fuzzy msgid "Phone 5 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:461 #: engines/wintermute/keymapper_tables.h:594 #: engines/wintermute/keymapper_tables.h:1164 #, fuzzy msgid "Phone 6 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:466 #: engines/wintermute/keymapper_tables.h:599 #: engines/wintermute/keymapper_tables.h:1169 #, fuzzy msgid "Phone 7 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:471 #: engines/wintermute/keymapper_tables.h:604 #: engines/wintermute/keymapper_tables.h:1174 #, fuzzy msgid "Phone 8 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:476 #: engines/wintermute/keymapper_tables.h:609 #: engines/wintermute/keymapper_tables.h:1179 #, fuzzy msgid "Phone 9 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:481 #: engines/wintermute/keymapper_tables.h:614 #: engines/wintermute/keymapper_tables.h:1184 #, fuzzy msgid "Phone * button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:486 #: engines/wintermute/keymapper_tables.h:619 #: engines/wintermute/keymapper_tables.h:1189 #, fuzzy msgid "Phone # button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:664 #: engines/wintermute/keymapper_tables.h:1366 #: engines/wintermute/keymapper_tables.h:1422 #, fuzzy msgid "Show help" msgstr "Vis alle" #: engines/wintermute/keymapper_tables.h:670 #: engines/wintermute/keymapper_tables.h:871 #: engines/wintermute/keymapper_tables.h:892 #: engines/wintermute/keymapper_tables.h:1326 #: engines/wintermute/keymapper_tables.h:1352 #: engines/wintermute/keymapper_tables.h:1428 #: engines/wintermute/keymapper_tables.h:1484 #: engines/wintermute/keymapper_tables.h:1505 #: engines/wintermute/keymapper_tables.h:1695 #: engines/wintermute/keymapper_tables.h:1969 #: engines/wintermute/keymapper_tables.h:2171 #, fuzzy msgid "Scroll up" msgstr "Rul liste op" #: engines/wintermute/keymapper_tables.h:677 #: engines/wintermute/keymapper_tables.h:878 #: engines/wintermute/keymapper_tables.h:899 #: engines/wintermute/keymapper_tables.h:1333 #: engines/wintermute/keymapper_tables.h:1359 #: engines/wintermute/keymapper_tables.h:1435 #: engines/wintermute/keymapper_tables.h:1491 #: engines/wintermute/keymapper_tables.h:1512 #: engines/wintermute/keymapper_tables.h:1702 #: engines/wintermute/keymapper_tables.h:1976 #: engines/wintermute/keymapper_tables.h:2176 #, fuzzy msgid "Scroll down" msgstr "Rul liste ned" #: engines/wintermute/keymapper_tables.h:690 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:700 #: engines/wintermute/keymapper_tables.h:819 #, fuzzy msgid "Volume max" msgstr "Lydstyrke" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:706 #, fuzzy msgid "Show debug parser" msgstr "Vis/skjul markør" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:714 #: engines/wintermute/keymapper_tables.h:853 #: engines/wintermute/keymapper_tables.h:1581 #: engines/wintermute/keymapper_tables.h:1833 #: engines/wintermute/keymapper_tables.h:1878 #, fuzzy msgid "Debug print" msgstr "Fejlsøger" #. I18N: Exits the game #: engines/wintermute/keymapper_tables.h:720 #: engines/wintermute/keymapper_tables.h:1849 msgid "Exit" msgstr "" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:726 #, fuzzy msgid "Light helper window" msgstr "Tilpas til vindue" #: engines/wintermute/keymapper_tables.h:751 #, fuzzy msgid "Run forward" msgstr "Flyt fremad" #: engines/wintermute/keymapper_tables.h:756 #, fuzzy msgid "Run backward" msgstr "Flyt fremad" #: engines/wintermute/keymapper_tables.h:761 #, fuzzy msgid "Turn left fast" msgstr "Drej til venstre" #: engines/wintermute/keymapper_tables.h:766 #, fuzzy msgid "Turn right fast" msgstr "Drej til højre" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:772 #, fuzzy msgid "Show blueprint" msgstr "Vis objektlinje" #: engines/wintermute/keymapper_tables.h:792 #: engines/wintermute/keymapper_tables.h:1587 #: engines/wintermute/keymapper_tables.h:1770 #: engines/wintermute/keymapper_tables.h:1803 #: engines/wintermute/keymapper_tables.h:2089 #, fuzzy msgid "Next action" msgstr "Fo~r~rige" #: engines/wintermute/keymapper_tables.h:799 #: engines/wintermute/keymapper_tables.h:1595 #: engines/wintermute/keymapper_tables.h:1777 #: engines/wintermute/keymapper_tables.h:1810 #: engines/wintermute/keymapper_tables.h:2097 #, fuzzy msgid "Previous action" msgstr "Fo~r~rige" #: engines/wintermute/keymapper_tables.h:826 #, fuzzy msgid "Volume off" msgstr "Lydstyrke" #: engines/wintermute/keymapper_tables.h:840 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:935 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:940 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:945 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:955 #: engines/wintermute/keymapper_tables.h:1314 #: engines/wintermute/keymapper_tables.h:1872 #, fuzzy msgid "Cancel waiting" msgstr "Annuller download" #: engines/wintermute/keymapper_tables.h:965 #, fuzzy msgid "First page" msgstr "Brug Magi" #: engines/wintermute/keymapper_tables.h:970 #, fuzzy msgid "Last page" msgstr "Brug Magi" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:978 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:994 #, fuzzy msgid "Show game credits" msgstr "Vis muse markør" #: engines/wintermute/keymapper_tables.h:999 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1004 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1009 #, fuzzy msgid "Play note 1: A" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1014 #, fuzzy msgid "Play note 2: F#" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1019 #, fuzzy msgid "Play note 3: D#" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1024 #, fuzzy msgid "Play note 4: C#" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1029 #, fuzzy msgid "Play note 5: E" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1034 #, fuzzy msgid "Play note 6: G#" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1039 #, fuzzy msgid "Play note 7: B" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1052 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1057 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1062 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:1067 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:1072 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:1077 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:1082 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1087 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1200 #, fuzzy msgid "Show hints / Dance move" msgstr "Vis skjulte filer" #: engines/wintermute/keymapper_tables.h:1207 #, fuzzy msgid "Dance move up" msgstr "Annuller download" #: engines/wintermute/keymapper_tables.h:1213 #, fuzzy msgid "Dance move down" msgstr "Annuller download" #: engines/wintermute/keymapper_tables.h:1219 #, fuzzy msgid "Dance move left" msgstr "Flyt til højre" #: engines/wintermute/keymapper_tables.h:1225 #, fuzzy msgid "Dance move right" msgstr "Flyt til højre" #: engines/wintermute/keymapper_tables.h:1283 msgid "Cancel input" msgstr "Annuller" #: engines/wintermute/keymapper_tables.h:1409 msgid "Hide hints" msgstr "Skjul ledetråde" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1464 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1566 msgid "Chapayev's action" msgstr "Chapayevs handling g" #: engines/wintermute/keymapper_tables.h:1614 #: engines/wintermute/keymapper_tables.h:1867 #: engines/wintermute/keymapper_tables.h:1963 msgid "Settings" msgstr "Indstillinger" #: engines/wintermute/keymapper_tables.h:1619 msgid "Dialogue answer 1" msgstr "Dialogsvar 1" #: engines/wintermute/keymapper_tables.h:1624 msgid "Dialogue answer 2" msgstr "Dialogsvar 2" #: engines/wintermute/keymapper_tables.h:1629 msgid "Dialogue answer 3" msgstr "Dialogsvar" #: engines/wintermute/keymapper_tables.h:1634 msgid "Dialogue answer 4" msgstr "Dialogsvar" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1645 msgid "Spin wheel slower" msgstr "Rotér" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1653 msgid "Spin wheel faster" msgstr "Rotér hjul hurtigere" #: engines/wintermute/keymapper_tables.h:1731 msgid "Zoom out" msgstr "Zoom" #: engines/wintermute/keymapper_tables.h:1738 msgid "Zoom in" msgstr "Zoom" #: engines/wintermute/keymapper_tables.h:1751 #: engines/wintermute/keymapper_tables.h:1957 msgid "Show journal" msgstr "Vis journal" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1884 msgid "Bezier window" msgstr "Bezier" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1901 #, fuzzy msgid "Droid's action" msgstr "Fo~r~rige" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:2009 msgid "Rotate" msgstr "Drej" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/wintermute/keymapper_tables.h:2035 #, fuzzy msgid "Drop" msgstr "Smi~d~ side" #: engines/wintermute/keymapper_tables.h:2043 msgid "Player 1: Up" msgstr "Spiller" #: engines/wintermute/keymapper_tables.h:2048 #, fuzzy msgid "Player 1: Left" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2053 #, fuzzy msgid "Player 1: Down" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2058 msgid "Player 1: Right" msgstr "Spiller 1: Højre" #: engines/wintermute/keymapper_tables.h:2063 #, fuzzy msgid "Player 2: Up" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2068 #, fuzzy msgid "Player 2: Left" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2073 #, fuzzy msgid "Player 2: Down" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2078 #, fuzzy msgid "Player 2: Right" msgstr "Flyt til højre" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2084 #, fuzzy msgid "Debug FPS" msgstr "Dobbelt FPS" #: engines/wintermute/keymapper_tables.h:2181 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:2186 msgid "Key i" msgstr "" #: engines/zvision/file/save_manager.cpp:221 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" "Det gemte spil bruger version %u, men motoren understøtter kun op til " "version %d. Du skal bruge en opdateret version af motoren for at bruge det " "gemte spil." #: engines/zvision/metaengine.cpp:58 msgid "Double FPS" msgstr "Dobbelt FPS" #: engines/zvision/metaengine.cpp:59 msgid "Increase framerate from 30 to 60 FPS" msgstr "Øger billedhastighed fra 30 til 60 FPS" #: engines/zvision/metaengine.cpp:70 msgid "Enable Venus" msgstr "Aktivér Venus" #: engines/zvision/metaengine.cpp:71 msgid "Enable the Venus help system" msgstr "Aktivér Venus-hjælpesystemet" #: engines/zvision/metaengine.cpp:82 msgid "Disable animation while turning" msgstr "Deaktivér animation, mens du drejer" #: engines/zvision/metaengine.cpp:83 msgid "Disable animation while turning in panorama mode" msgstr "Deaktivér animation mens du drejer i panoramatilstand" #: engines/zvision/metaengine.cpp:94 msgid "Use high resolution MPEG video" msgstr "Brug høj opløsning MPEG-video" #: engines/zvision/metaengine.cpp:95 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "Brug MPEG-video fra DVD-versionen, i stedet for lavere opløsning AVI" #: engines/zvision/metaengine.cpp:197 #, fuzzy msgid "Look Up" msgstr "Se" #: engines/zvision/metaengine.cpp:203 #, fuzzy msgid "Look Down" msgstr "Forstør" #: engines/zvision/metaengine.cpp:238 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:244 msgid "Score" msgstr "" #: engines/zvision/metaengine.cpp:250 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:256 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:277 #, fuzzy msgid "Preferences" msgstr "Foretrukne enhed:" #: engines/zvision/zvision.cpp:309 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts or the GNU FreeFont package. You'll " "need all the fonts from the font package you choose, i.e., LiberationMono, " "LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif " "respectively." msgstr "" #, fuzzy #~ msgid "Enable audio CD" #~ msgstr "Aktivér studio publikum" #, fuzzy #~ msgid "Missing game code" #~ msgstr "Vigtigste spilstyring:" #, fuzzy #~| msgid "Toggle fullscreen" #~ msgid "Toggle Music on/off" #~ msgstr "Fuldskærm til/fra" #, fuzzy #~| msgid "Special sound effects volume" #~ msgid "Toggle Sound effect on/off" #~ msgstr "Lydstyrke (specielle lydeffekter)" #, fuzzy #~| msgid "Pause game" #~ msgid "Pause Game" #~ msgstr "Pause spil" #, fuzzy #~| msgid "The game in '%s' seems to be unknown." #~ msgid "Your set of game files seems to be unknown to us." #~ msgstr "Spillet i '%s' ser ud til at være ukendt." #~ msgid "Maximum Volume" #~ msgstr "Maksimal lydstyrke" #~ msgid "Increasing Volume" #~ msgstr "Hæver lydstyrke" #~ msgid "Minimal Volume" #~ msgstr "Minimal lydstyrke" #~ msgid "Decreasing Volume" #~ msgstr "Sænker lydstyrke" #, fuzzy #~ msgid "Select Actor 6" #~ msgstr "Handling/vælg" #, fuzzy #~ msgid "Open action" #~ msgstr "Fo~r~rige" #, fuzzy #~ msgid "Close action" #~ msgstr "Fo~r~rige" #, fuzzy #~ msgid "Give action" #~ msgstr "Fo~r~rige" #, fuzzy #~ msgid "Pick up action" #~ msgstr "Fo~r~rige" #, fuzzy #~| msgid "Look at" #~ msgid "Look at action" #~ msgstr "Lur på" #, fuzzy #~| msgid "Talk to" #~ msgid "Talk to action" #~ msgstr "Tal til" #, fuzzy #~ msgid "Push action" #~ msgstr "Fo~r~rige" #, fuzzy #~ msgid "Pull action" #~ msgstr "Fo~r~rige" #, fuzzy #~ msgid "Use action" #~ msgstr "Fo~r~rige" #~ msgid "" #~ "Your game is patched with a fan made script patch. Such patches have been " #~ "reported to cause issues, as they modify game scripts extensively. The " #~ "issues that these patches fix do not occur in ScummVM, so you are advised " #~ "to remove this patch from your game folder in order to avoid having " #~ "unexpected errors and/or issues later on." #~ msgstr "" #~ "Dit spil er rettet med en fan skabt skript rettelse. Sådanne rettelser er " #~ "blevet rapporteret at forårsage problemer, da de ændrer spil skripts i " #~ "vid udstrækning. De problemer, som rettelserne reparerer, forekommer ikke " #~ "i ScummVM, så det anbefales at fjerne rettelsen fra din spilmappe for at " #~ "undgå uventede fejl og/eller problemer senere." #, fuzzy #~ msgid "Update Shaders" #~ msgstr "Opdateringssøgning:" #, fuzzy #~ msgid "Update Icons" #~ msgstr "Opdateringssøgning:" #, fuzzy #~ msgid "Enable game-specific enhancements" #~ msgstr "Aktivér indholdscensurering" #, fuzzy #~| msgid "New kid" #~ msgid "New Line" #~ msgstr "Nyt barn" #, fuzzy #~ msgid "Move cursor left" #~ msgstr "Flyt fremad" #, fuzzy #~ msgid "Move cursor right" #~ msgstr "Flyt fremad" #, fuzzy #~ msgid "" #~ "Could not find the 'Indy' Macintosh executable. High-resolution fonts " #~ "will\n" #~ "be disabled." #~ msgstr "" #~ "Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n" #~ "at læse instrumenterne fra. Musik bliver deaktiveret." #, fuzzy #~ msgid "" #~ "Could not find the 'Loom' Macintosh executable. Music and high-" #~ "resolution\n" #~ "versions of font and cursor will be disabled." #~ msgstr "" #~ "Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n" #~ "at læse instrumenterne fra. Musik bliver deaktiveret." #, fuzzy #~ msgid "Controls Help" #~ msgstr "Styring" #, fuzzy #~| msgid "Mouse-click-and-drag mode enabled." #~ msgid "Mouse-click-and-drag mode" #~ msgstr "Musens klik-og-træk-tilstand aktiveret." #~ msgid "Mouse-click-and-drag mode enabled." #~ msgstr "Musens klik-og-træk-tilstand aktiveret." #~ msgid "Mouse-click-and-drag mode disabled." #~ msgstr "Musens klik-og-træk-tilstand deaktiveret." #~ msgid "Touchpad mode enabled." #~ msgstr "Pegepladetilstand aktiveret." #~ msgid "Touchpad mode disabled." #~ msgstr "Pegepladetilstand deaktiveret." #, fuzzy #~| msgid "Control Mouse" #~ msgid "Control opacity" #~ msgstr "Kontrollér mus" #~ msgid "" #~ "The teenagent.dat file is compressed and zlib hasn't been included in " #~ "this executable. Please decompress it" #~ msgstr "" #~ "Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i " #~ "programmet. Udpak den venligst" #, fuzzy #~| msgid "Connect your cloud storage account" #~ msgid "You cloud storage has been connected!" #~ msgstr "Forbind din lagringskonto i skyen" #~ msgctxt "lowres" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2. Hent koden og indtast den her:" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2. Hent koden og indtast den her:" #~ msgid "Connecting..." #~ msgstr "Tilslutter ..." #~ msgid "Failed to connect storage." #~ msgstr "Kunne ikke tilslutte lageret." #~ msgid "Failed to connect storage: " #~ msgstr "Kunne ikke tilslutte lageret: " #, fuzzy #~ msgid "Enable voices" #~ msgstr "Aktivér Venus" #, fuzzy #~ msgid "Enable the voices for the game" #~ msgstr "Aktivér Venus-hjælpesystemet" #, fuzzy #~ msgid "Toggle fast conversation mode" #~ msgstr "Hurtigtilstand" #, fuzzy #~ msgid "Toggle end conversation mode" #~ msgstr "Hurtigtilstand" #, fuzzy #~ msgid "Go to main menu" #~ msgstr "~R~etur til oversigt" #, fuzzy #~ msgid "Go to map screen" #~ msgstr "Jævn bevægelse til" #, fuzzy #~ msgid "Enable Second Chance" #~ msgstr "Aktivér snydetilstand" #, fuzzy #~ msgid "Engine Options" #~ msgstr "Indstillinger" #, fuzzy #~ msgid "Open general cheat menu" #~ msgstr "Aktivér snydetilstand" #, fuzzy #~ msgid "Restart the Scene" #~ msgstr "Start fejlfinder" #, fuzzy #~ msgid "Player Data" #~ msgstr "Spilletid: " #, fuzzy #~ msgid "Player Time:" #~ msgstr "Spilletid: " #, fuzzy #~ msgid "Timer On" #~ msgstr "Tid: " #, fuzzy #~ msgid "Seconds" #~ msgstr "Andet barn" #, fuzzy #~ msgid "Invalid Scene ID!" #~ msgstr "Ugyldig sti!" #~ msgctxt "lowres" #~ msgid "Misc" #~ msgstr "Diverse" #, fuzzy #~ msgid "[too modern]" #~ msgstr "Farvetilstand" #~ msgid "DXA cutscenes found but ScummVM has been built without zlib" #~ msgstr "DXA filmsekvenser fundet, men ScummVM er bygget uden zlib" #~ msgid "Override global shader settings" #~ msgstr "Oversæt globale shader indstillinger" #~ msgctxt "lowres" #~ msgid "Override global shader settings" #~ msgstr "Oversæt globale shader indstillinger" #~ msgid "HW Shader:" #~ msgstr "HW-shader:" #~ msgid "Different hardware shaders give different visual effects" #~ msgstr "Forskellige hardware-shadere giver forskellige visuelle effekter" #~ msgctxt "lowres" #~ msgid "HW Shader:" #~ msgstr "HW-shader:" #~ msgid "Different shaders give different visual effects" #~ msgstr "Forskellige shadere giver forskellige effekter" #~ msgid "Insert Disk %c and Press Button to Continue." #~ msgstr "Indsæt disk %c og tryk på knappen for at fortsætte." #~ msgid "Unable to Find %s, (%c%d) Press Button." #~ msgstr "Kunne ikke finde %s, (%c%d) Tryk på knappen." #~ msgid "Error reading disk %c, (%c%d) Press Button." #~ msgstr "Fejl ved læsning af disk %c, (%c%d) Tryk på knappen." #~ msgid "Game Paused. Press SPACE to Continue." #~ msgstr "Spil sat på pause. Tryk på MELLEMRUM for at fortsætte." #~ msgid "Are you sure you want to restart? (Y/N)Y" #~ msgstr "Er du sikker på, at du vil genstarte? (J/N)J" #~ msgid "Are you sure you want to quit? (Y/N)Y" #~ msgstr "Er du sikker på, at du vil afslutte? (J/N)J" #~ msgid "Insert save/load game disk" #~ msgstr "Indsæt gem/indlæs spil disk" #~ msgid "You must enter a name" #~ msgstr "Du skal indtaste et navn" #~ msgid "The game was NOT saved (disk full?)" #~ msgstr "Spillet blev IKKE gemt (er disken fuld?)" #~ msgid "The game was NOT loaded" #~ msgstr "Spillet blev IKKE indlæst" #~ msgid "Saving '%s'" #~ msgstr "Gemmer '%s'" #~ msgid "Loading '%s'" #~ msgstr "Indlæser '%s'" #~ msgid "Name your SAVE game" #~ msgstr "Navngiv dit GEMTE spil" #~ msgid "Select a game to LOAD" #~ msgstr "Vælg et spil at INDLÆSE" #~ msgid "Game title)" #~ msgstr "Spiltitel)" #, fuzzy #~ msgid "Save progress automatically" #~ msgstr "Søg efter opdateringer..." #~ msgid "I don't understand your command. " #~ msgstr "Jeg forstår ikke din kommando. " #~ msgid "I can't do that yet. " #~ msgstr "Jeg kan ikke gøre det endnu. " #~ msgid "Light has run out! " #~ msgstr "Lyset er løbet ud! " #~ msgid "Your light has run out. " #~ msgstr "Dit lys er løbet ud. " #~ msgid "Light runs out in " #~ msgstr "Lyset løber ud om " #~ msgid " turns. " #~ msgstr " omgange. " #~ msgid "Your light is growing dim. " #~ msgstr "Dit lys bliver svagere. " #~ msgid "North" #~ msgstr "Nord" #~ msgid "South" #~ msgstr "Syd" #~ msgid "East" #~ msgstr "Øst" #~ msgid "West" #~ msgstr "Vest" #~ msgid "You can't see. It is too dark!\n" #~ msgstr "Du kan ikke se noget. Det er for mørkt!\n" #~ msgid "I can't see. It is too dark!\n" #~ msgstr "Jeg kan ikke se noget. Det er for mørkt!\n" #~ msgid "You are in a %s\n" #~ msgstr "Du er i en %s\n" #~ msgid "I'm in a %s\n" #~ msgstr "Jeg er i en %s\n" #~ msgid "" #~ "\n" #~ "Obvious exits: " #~ msgstr "" #~ "\n" #~ "Indlysende udgange: " #~ msgid "none" #~ msgstr "ingen" #~ msgid "" #~ "\n" #~ "You can also see: " #~ msgstr "" #~ "\n" #~ "Du kan også se: " #~ msgid "" #~ "\n" #~ "I can also see: " #~ msgstr "" #~ "\n" #~ "I kan også se: " #~ msgid "You use word(s) I don't know! " #~ msgstr "Du bruger ord jeg ikke kender! " #~ msgid "You are carrying too much. " #~ msgstr "Du bærer for meget. " #~ msgid "I've too much to carry! " #~ msgstr "Jeg har for meget at bære! " #~ msgid "You are dead.\n" #~ msgstr "Du er død.\n" #~ msgid "I am dead.\n" #~ msgstr "Jeg er død.\n" #~ msgid "The game is now over.\n" #~ msgstr "Spillet er slut.\n" #~ msgid "You have stored " #~ msgstr "Du har gemt " #~ msgid "I've stored " #~ msgstr "Jeg har gemt " #~ msgid " treasures. On a scale of 0 to 100, that rates " #~ msgstr " skatte. På en skala fra 0 til 100, bliver det " #~ msgid "Well done.\n" #~ msgstr "Godt gået.\n" #~ msgid "You are carrying:\n" #~ msgstr "Du bærer:\n" #~ msgid "I'm carrying:\n" #~ msgstr "Jeg bærer:\n" #~ msgid "Nothing" #~ msgstr "Ingen ting" #~ msgid "Give me a direction too." #~ msgstr "Giv mig også en retning." #~ msgid "Dangerous to move in the dark! " #~ msgstr "Det er farligt at flytte i mørket! " #~ msgid "You fell down and broke your neck. " #~ msgstr "Du faldt ned og brækkede nakken. " #~ msgid "I fell down and broke my neck. " #~ msgstr "Jeg faldt ned og brækkede min nakke. " #~ msgid "You can't go in that direction. " #~ msgstr "Du kan ikke gå i den retning. " #~ msgid "I can't go in that direction. " #~ msgstr "Jeg kan ikke gå i den retning. " #~ msgid "It is dark.\n" #~ msgstr "Det er mørkt.\n" #~ msgid "I've too much to carry. " #~ msgstr "Jeg har for meget at bære. " #~ msgid ": O.K.\n" #~ msgstr ": O.K.\n" #~ msgid "Nothing taken." #~ msgstr "Der er ikke taget noget." #~ msgid "What ? " #~ msgstr "Hvad ? " #~ msgid "It is beyond your power to do that. " #~ msgstr "Det er ikke i min magt at gøre det. " #~ msgid "It's beyond my power to do that. " #~ msgstr "Det er ikke i min magt at gøre det. " #~ msgid "O.K. " #~ msgstr "O.K. " #~ msgid "Nothing dropped.\n" #~ msgstr "Der blev ikke droppet noget.\n" #~ msgid "It's beyond your power to do that.\n" #~ msgstr "Det er ikke i din magt at gøre det.\n" #~ msgid "It's beyond my power to do that.\n" #~ msgstr "Det er ikke i min magt at gøre det.\n" #~ msgid "~E~dit Game..." #~ msgstr "~R~ediger spil ..." #~ msgctxt "lowres" #~ msgid "~E~dit Game..." #~ msgstr "~R~ediger spil ..." #~ msgid "Swap Menu and Back buttons" #~ msgstr "Skift menu- og tilbage-knapper" #~ msgid "Invalid save file name" #~ msgstr "Ugyldigt navn for gemmer" #, fuzzy #~ msgid "Enable cross fade" #~ msgstr "Aktivér snydetilstand" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Funktionaliteter som er kompileret ind:" #, fuzzy #~ msgid "Skip minigame" #~ msgstr "Spring linje over" #, fuzzy #~ msgid "Music menu" #~ msgstr "Lydstyrke (musik):" #~ msgctxt "lowres" #~ msgid "Normal (no scaling)" #~ msgstr "Normal (ingen skalering)" #~ msgid "Select an action and click 'Map'" #~ msgstr "Vælg en handling og klik 'Kortlæg'" #~ msgid "Associated key : %s" #~ msgstr "Tilknyttet tast : %s" #~ msgid "Associated key : none" #~ msgstr "Tilknyttet tast : ingen" #~ msgid "Please select an action" #~ msgstr "Vælg venligst en handling" #~ msgid "Press the key to associate" #~ msgstr "Tryk på tasten for at tilknytte" #~ msgid "Choose an action to map" #~ msgstr "Vælg en handling at kortlægge" #~ msgid "Keys" #~ msgstr "Taster" #~ msgid "~K~eys" #~ msgstr "~T~aster" #~ msgid "Do you want to quit ?" #~ msgstr "Vil du afslutte?" #~ msgid "Zone" #~ msgstr "Zone" #~ msgid "Multi Function" #~ msgstr "Multi funktion" #~ msgid "Swap character" #~ msgstr "Skift karakter" #~ msgid "Debugger" #~ msgstr "Fejlsøger" #~ msgid "Global menu" #~ msgstr "Global menu" #~ msgid "Key mapper" #~ msgstr "Tastetildeling" #, fuzzy #~| msgid "Inventory" #~ msgid "Cheat.Inventory" #~ msgstr "Inventar" #~ msgid "Normal (no scaling)" #~ msgstr "Normal (ingen skalering)" #~ msgid "ScummVM Main Menu" #~ msgstr "ScummVM Hovedmenu" #~ msgid "~L~eft handed mode" #~ msgstr "~V~enstrehåndstilstand" #~ msgid "~I~ndy fight controls" #~ msgstr "~I~ndy kampstyringer" #~ msgid "Touch X Offset" #~ msgstr "Touch X forskydning" #~ msgid "Touch Y Offset" #~ msgstr "Touch Y forskydning" #~ msgid "Use laptop trackpad-style cursor control" #~ msgstr "Brug bærbar museplade-agtig markør-styring" #~ msgid "Tap for left click, double tap right click" #~ msgstr "Tryk for venstreklik, dobbelttryk for højreklik" #~ msgid "Sensitivity" #~ msgstr "Følsomhed" #~ msgid "Initial top screen scale:" #~ msgstr "Skalering af øverste skærm ved opstart:" #~ msgid "Main screen scaling:" #~ msgstr "Hovedskærm skalering:" #~ msgid "Unscaled (you must scroll left and right)" #~ msgstr "Ikke skaleret (du skal rulle til venstre og højre)" #~ msgid "Brightness:" #~ msgstr "Lysstyrke:" #~ msgid "High quality audio (slower) (reboot)" #~ msgstr "Høj lydkvalitet (langsommere) (genstart)" #~ msgid "Disable power off" #~ msgstr "Deaktivér slukning" #, fuzzy #~ msgid "Left mouse button" #~ msgstr "Simulere venstre museknap" #, fuzzy #~ msgid "Right mouse button" #~ msgstr "Simulere højre museknap" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Ned" #, fuzzy #~ msgid "Skip dialog line (some games)" #~ msgstr "Spring linje over" #, fuzzy #~ msgid "DS Options menu" #~ msgstr "Indstillinger" #, fuzzy #~ msgid "Skip cutscenes" #~ msgstr "Spring mellemscene over" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Vis/skjul konsol" #, fuzzy #~ msgid "Zoom in/out" #~ msgstr "Formindsk" #, fuzzy #~ msgid "Indiana Jones Fight controls:" #~ msgstr "~I~ndy kampstyringer" #, fuzzy #~ msgid "Guard down" #~ msgstr "Slå midtfor" #, fuzzy #~ msgid "Guard middle" #~ msgstr "Slå midtfor" #~ msgid "Do you really want to return to the Launcher?" #~ msgstr "Vil du virkelig gå tilbage til oversigten?" #~ msgid "Do you really want to quit?" #~ msgstr "Vil du virkelig afslutte?" #, fuzzy #~ msgid "Look At" #~ msgstr "Lur på" #, fuzzy #~ msgid "Invetory" #~ msgstr "Inventar" #~ msgid "Engine does not support debug level '%s'" #~ msgstr "Motor understøtter ikke fejlfindingsniveau '%s'" #~ msgid "" #~ "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" #~ "version (in particular, not a fan-made translation), please, report the\n" #~ "following data to the ScummVM team along with the name of the game you " #~ "tried\n" #~ "to add and its version, language, etc.:\n" #~ msgstr "" #~ "Din spilversion synes at være ukendt. Hvis det *IKKE* er en fan-" #~ "modificeret\n" #~ "version (især ikke en fan skabt oversættelse), vær venlig at rapportere\n" #~ "følgende data til ScummVM-teamet sammen med navnet på spillet du " #~ "forsøgte\n" #~ "at tilføje og dens version, sprog osv.:\n" #, fuzzy #~ msgid "" #~ "\n" #~ "Game Saved\n" #~ "\n" #~ msgstr "Gemt.\n" #~ msgid "Use IMF/Yamaha FB-01 for MIDI output" #~ msgstr "Brug IMF/Yamaha FB-01 til MIDI-output" #~ msgid "" #~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " #~ "output" #~ msgstr "" #~ "Brug et IBM Music Feature-kort eller et Yamaha FB-01 FM synth-modul til " #~ "MIDI-output" #, fuzzy #~ msgid "Interact via Left Click)" #~ msgstr "Venstreklik" #, fuzzy #~ msgid "Interact via Right Click)" #~ msgstr "Højreklik" #~ msgid "Trackpad mode is now" #~ msgstr "Pegepladetilstand er nu" #~ msgid "ON" #~ msgstr "TIL" #~ msgid "OFF" #~ msgstr "FRA" #~ msgid "Swipe two fingers to the right to toggle." #~ msgstr "Før to fingre til højre for at skifte til/fra." #~ msgid "Auto-drag mode is now" #~ msgstr "Auto-træk-tilstand er nu" #~ msgid "Swipe three fingers to the right to toggle." #~ msgstr "Før tre fingre til højre for at skifte til/fra." #~ msgid "Move Only" #~ msgstr "Flyt kun" #~ msgid "Escape Key" #~ msgstr "Escape-tast" #~ msgid "Show Keypad" #~ msgstr "Vis tastatur" #~ msgid "[ Data ]" #~ msgstr "[ Data ]" #~ msgid "[ SDCard ]" #~ msgstr "[ SD-kort ]" #~ msgid "[ Media ]" #~ msgstr "[ Medie ]" #~ msgid "[ Shared ]" #~ msgstr "[ Delt ]" #~ msgid "" #~ "This game requires 3D characters support, which is out of ScummVM's scope." #~ msgstr "" #~ "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor " #~ "ScummVMs område." #~ msgid "C-Pad Sensitivity:" #~ msgstr "C-pad følsomhed:" #~ msgid "Mouse click" #~ msgstr "Museklik" #~ msgid "Remap keys" #~ msgstr "Kortlæg taster" #~ msgid " (Effective)" #~ msgstr " (Aktiv)" #~ msgid " (Active)" #~ msgstr " (Aktiv)" #~ msgid " (Blocked)" #~ msgstr " (Blokeret)" #~ msgid "Hold Shift for Mass Add" #~ msgstr "Hold Skift for at tilføje flere" #~ msgid "Hide Toolbar" #~ msgstr "Skjul værktøjslinje" #~ msgid "Sound on/off" #~ msgstr "Lyd til/fra" #~ msgid "Free look" #~ msgstr "Fri udsigt" #~ msgid "Bind Keys" #~ msgstr "Tildel taster" #~ msgid "Using SDL driver " #~ msgstr "Bruger SDL-driver " #~ msgid "Display " #~ msgstr "Vis " #~ msgid "Do you want to perform an automatic scan ?" #~ msgstr "Vil du udføre en automatisk skanning?" #~ msgid "Map right click action" #~ msgstr "Tildel højreklikshandling" #~ msgid "You must map a key to the 'Right Click' action to play this game" #~ msgstr "" #~ "Du skal tildele en tast til 'Højreklik'-handlingen for at spille spillet" #~ msgid "Map hide toolbar action" #~ msgstr "Tildel \"skjul værktøjslinje\"-handling" #~ msgid "You must map a key to the 'Hide toolbar' action to play this game" #~ msgstr "" #~ "Du skal tildele en tast til 'Skjul værktøjslinje'-handlingen for at " #~ "spille spillet" #~ msgid "Map Zoom Up action (optional)" #~ msgstr "Tildel Formindsk-handling (valgfri)" #~ msgid "Map Zoom Down action (optional)" #~ msgstr "Tildel Forstør-handling (valgfri)" #~ msgid "" #~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole " #~ "inventory" #~ msgstr "" #~ "Glem ikke at tildele en tast til 'Skjul værktøjslinje'-handling for at se " #~ "hele inventaret" #~ msgid "Saved games sync complete." #~ msgstr "Synkronisering af gemte spil gennemført." #~ msgid "Loading..." #~ msgstr "Indlæser ..." #~ msgid "Index of %s" #~ msgstr "Indeks af %s" #~ msgid "Scanlines" #~ msgstr "Skanlinjer" #~ msgid "Storage:" #~ msgstr "Lager:" #~ msgid "Refresh" #~ msgstr "Genopfrisk" #~ msgid "Refresh current cloud storage information (username and usage)" #~ msgstr "Genopfrisk aktuel lagrings information i skyen (brugernavn og brug)" #~ msgid "" #~ "Which port is used by the server\n" #~ "Auth with server is not available with non-default port" #~ msgstr "" #~ "Hvilken port bruges af serveren\n" #~ "Godkendelse med server er ikke mulig med ikke-standard port" #~ msgid "%llu bytes" #~ msgstr "%llu bytes" #~ msgid "Navigate to the following URL:" #~ msgstr "Navigér til den følgende URL:" #~ msgid "Obtain the code from the storage, enter it" #~ msgstr "Tag koden fra lagringen, indtast den" #~ msgid "in the following field and press 'Connect':" #~ msgstr "i det følgende felt og tryk på 'Tilslut':" #~ msgid "Pastes clipboard contents into fields" #~ msgstr "Indsæt indholdet af klippebordet i felterne" #~ msgid "You will be directed to ScummVM's page where" #~ msgstr "Du vil blive dirigeret til ScummVM's side, hvor" #~ msgid "you should allow it to access your storage." #~ msgstr "du skal tillade at den tilgår din lagring." #~ msgid "Field %s has a mistake in it." #~ msgstr "Felt %s har en fejl i sig." #~ msgid "Fields %s have mistakes in them." #~ msgstr "Felterne %s har fejl i dem." #~ msgid "All OK!" #~ msgstr "Alt OK!" #~ msgid "" #~ "A known buggy game script has been detected, which could prevent you from " #~ "progressing later on in the game, during the sequence with the Green " #~ "Man's riddles. Please, apply the latest patch for this game by Sierra to " #~ "avoid possible problems." #~ msgstr "" #~ "Et kendt fejlagtigt spil skript er blevet detekteret, hvilket kan " #~ "forhindre dig i at komme længere, senere i spillet under sekvensen med " #~ "Green Man's gåder. Anvend venligst den nyeste rettelse til spillet af " #~ "Sierra for at undgå mulige problemer." #~ msgctxt "lowres" #~ msgid "Music Device:" #~ msgstr "Musik enhed:" #~ msgctxt "lowres" #~ msgid "Text and Speech:" #~ msgstr "Tekst og tale:" #~ msgid "AdLib Emulator" #~ msgstr "AdLib emulator" #~ msgid "Use the original save/load screens instead of the ScummVM interface" #~ msgstr "" #~ "Brug de originale gem/indlæs skærme, i stedet for dem fra ScummVM " #~ "brugerfladen" #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #~ msgid "Output rate:" #~ msgstr "Udgangsfrekvens:" #~ msgid "" #~ "Higher value specifies better sound quality but may be not supported by " #~ "your soundcard" #~ msgstr "" #~ "Højere værdi angiver bedre lyd kvalitet, men understøttes måske ikke af " #~ "dit lydkort" #~ msgid "" #~ "The theme you selected does not support your current language. If you " #~ "want to use this theme you need to switch to another language first." #~ msgstr "" #~ "Temaet du valgte understøtter ikke dit aktuelle sprog. Hvis du ønsker at " #~ "bruge dette tema, skal du skifte til et andet sprog først." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Simulere venstre museknap" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "Kunne ikke finde \"sky.cpt\" filen!\n" #~ "Venligst download den fra www.scummvm.org" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "\"sky.cpt\" filen har en forkert størrelse.\n" #~ "Venligst (gen)hent den fra www.scummvm.org" #~ msgid "" #~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" #~ msgstr "Du mangler filen 'teenagent.dat'. Hent den på ScummVM hjemmesiden" #, fuzzy #~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" #~ msgstr "Du mangler filen 'teenagent.dat'. Hent den på ScummVM hjemmesiden" #, fuzzy #~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" #~ msgstr "Du mangler filen 'teenagent.dat'. Hent den på ScummVM hjemmesiden" #~ msgid "Use original savegame dialog" #~ msgstr "Brug original gem/indlæs dialog" #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "Knappen Files i spillet viser original gem/indlæs dialog snarere end " #~ "ScummVM menuen" #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "" #~ "Venligst, rapportere følgende data til ScummVM holdet sammen med navnet" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "på det spil, du forsøgte at tilføje og dets version/sprog/ etc.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Du skal genstarte ScummVM før dine ændringer har effekt." #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (Ingen filtrering)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Angiver hvor dine gemmer bliver lagt" #~ msgid "EGA undithering" #~ msgstr "EGA farveforøgelse" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2" #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "Sluk for Generel MIDI kortlægning for spil med Roland MT-32 lydspor" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 filmsekvenser understøttes ikke længere" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Bevar" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Original" #~ msgid "Current display mode" #~ msgstr "Aktuel videotilstand" #~ msgid "Current scale" #~ msgstr "Aktuel skalering" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktiv filter tilstand: Linær" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktiv filter tilstand: Nærmest" #~ msgid "Discovered %d new games." #~ msgstr "Fundet %d nye spil."