/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "twp/twp.h" #include "twp/console.h" #include "twp/squtil.h" namespace Twp { Console::Console() : GUI::Debugger() { registerCmd("!", WRAP_METHOD(Console, Cmd_exec)); } Console::~Console() = default; bool Console::Cmd_exec(int argc, const char **argv) { Common::String s; if (argc > 0) { s += argv[0]; for (int i = 1; i < argc; i++) { s += ' '; s += argv[i]; } } sqexec(g_twp->getVm(), s.c_str(), "console"); return true; } } // End of namespace Twp