/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef _OSYSTEM_DS_H_ #define _OSYSTEM_DS_H_ #include "backends/modular-backend.h" #include "backends/events/ds/ds-events.h" #include "backends/mixer/mixer.h" #include "backends/platform/ds/background.h" #include "backends/platform/ds/keyboard.h" #include "graphics/surface.h" #include "graphics/palette.h" enum { GFX_NOSCALE = 0, GFX_HWSCALE = 1, GFX_SWSCALE = 2 }; class OSystem_DS : public ModularMixerBackend, public PaletteManager { protected: Graphics::Surface _framebuffer, _overlay; DS::Background *_screen, *_overlayScreen; #ifdef DISABLE_TEXT_CONSOLE DS::Background *_subScreen; DS::TiledBackground *_banner; #endif bool _subScreenActive; Graphics::Surface _cursor; int _graphicsMode, _stretchMode; bool _paletteDirty, _cursorDirty; static OSystem_DS *_instance; u16 _palette[256]; u16 _cursorPalette[256]; u16 *_cursorSprite; Common::Point _cursorPos; int _cursorHotX; int _cursorHotY; uint32 _cursorKey; bool _cursorVisible; bool _overlayInGUI; DSEventSource *_eventSource; DS::Keyboard *_keyboard; void initGraphics(); bool _disableCursorPalette; const Graphics::PixelFormat _pfCLUT8, _pfABGR1555; bool _engineRunning; public: OSystem_DS(); virtual ~OSystem_DS(); static OSystem_DS *instance() { return _instance; } virtual bool hasFeature(Feature f); virtual void setFeatureState(Feature f, bool enable); virtual bool getFeatureState(Feature f); virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const; virtual int getDefaultGraphicsMode() const; virtual bool setGraphicsMode(int mode, uint flags); virtual int getGraphicsMode() const; virtual const GraphicsMode *getSupportedStretchModes() const; virtual int getDefaultStretchMode() const; virtual bool setStretchMode(int mode); virtual int getStretchMode() const; virtual Graphics::PixelFormat getScreenFormat() const; virtual Common::List getSupportedFormats() const; virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format); virtual int16 getHeight(); virtual int16 getWidth(); virtual PaletteManager *getPaletteManager() { return this; } protected: // PaletteManager API virtual void setPalette(const byte *colors, uint start, uint num); virtual void grabPalette(byte *colors, uint start, uint num) const; public: virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h); virtual void updateScreen(); virtual void setShakePos(int shakeXOffset, int shakeYOffset); virtual void showOverlay(bool inGUI); virtual void hideOverlay(); virtual bool isOverlayVisible() const; virtual void clearOverlay(); virtual void grabOverlay(Graphics::Surface &surface); virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h); virtual int16 getOverlayHeight(); virtual int16 getOverlayWidth(); virtual Graphics::PixelFormat getOverlayFormat() const; Common::Point transformPoint(int16 x, int16 y); virtual bool showMouse(bool visible); virtual void warpMouse(int x, int y); virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, u32 keycolor, bool dontScale, const Graphics::PixelFormat *format); virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority); virtual uint32 getMillis(bool skipRecord = false); virtual void delayMillis(uint msecs); virtual void getTimeAndDate(TimeDate &td, bool skipRecord = false) const; void doTimerCallback(int interval = 10); virtual Common::MutexInternal *createMutex(); virtual Common::EventSource *getDefaultEventSource() { return _eventSource; } virtual Common::HardwareInputSet *getHardwareInputSet(); virtual Common::String getSystemLanguage() const; virtual void engineInit(); virtual void engineDone(); virtual void quit(); virtual void setFocusRectangle(const Common::Rect& rect); virtual void clearFocusRectangle(); virtual void initBackend(); virtual Graphics::Surface *lockScreen(); virtual void unlockScreen(); virtual void setCursorPalette(const byte *colors, uint start, uint num); void setSwapLCDs(bool swap); void refreshCursor(u16 *dst, const Graphics::Surface &src, const uint16 *palette); virtual void logMessage(LogMessageType::Type type, const char *message); virtual void messageBox(LogMessageType::Type type, const char *message); void setMainScreen(int32 x, int32 y, int32 sx, int32 sy); void setSubScreen(int32 x, int32 y, int32 sx, int32 sy); int _currentTimeMillis, _callbackTimer; }; #endif