/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BACKENDS_PLATFORM_IOS7_IOS7_KEYBOARD_H #define BACKENDS_PLATFORM_IOS7_IOS7_KEYBOARD_H #include #include @class TextInputHandler; @interface SoftKeyboard : UIView { id inputDelegate; TextInputHandler *inputView; } - (id)initWithFrame:(CGRect)frame; - (void)dealloc; - (UITextView *)inputView; - (void)setInputDelegate:(id)delegate; - (void)handleKeyPress:(unichar)c; - (void)handleMainMenuKey; - (void)prepareKeyboard:(NSNotification *)notification; - (void)showKeyboard; - (void)hideKeyboard; @end #endif