/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef COMMON_MUTEX_H #define COMMON_MUTEX_H #include "common/scummsys.h" #include "common/system.h" namespace Common { /** * @defgroup common_mutex Mutex * @ingroup common * * @brief API for managing the mutex. * @{ */ class Mutex; class MutexInternal { public: virtual ~MutexInternal() {} virtual bool lock() = 0; virtual bool unlock() = 0; }; /** * Auxillary class to (un)lock a mutex on the stack. */ class StackLock { MutexInternal *_mutex; const char *_mutexName; bool lock(); bool unlock(); public: explicit StackLock(MutexInternal *mutex, const char *mutexName = nullptr); explicit StackLock(const Mutex &mutex, const char *mutexName = nullptr); ~StackLock(); }; /** * Wrapper class around the OSystem mutex functions. */ class Mutex { friend class StackLock; MutexInternal *_mutex; public: Mutex(); ~Mutex(); bool lock(); bool unlock(); }; /** @} */ } // End of namespace Common #endif