# LANGUAGE translation for ScummVM. # Copyright (C) YEAR ScummVM Team # This file is distributed under the same license as the ScummVM package. # FIRST AUTHOR , YEAR. # msgid "" msgstr "" "Project-Id-Version: ScummVM 2.3.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2024-08-19 08:37+0000\n" "PO-Revision-Date: 2023-12-14 14:28+0000\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Turkish \n" "Language: tr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.4\n" "X-Language-name: Türkçe\n" #. I18N: built on with #: gui/about.cpp:103 #, c-format msgid "(built on %s with %s)" msgstr "(%s ile %s üzerine inşa edilmiştir)" #: gui/about.cpp:110 msgid "Features compiled in:" msgstr "Özellikler derlenmiştir:" #: gui/about.cpp:118 #, fuzzy #| msgid "Game id not supported" msgid "not supported" msgstr "Oyun ID si desteklenmiyor" #: gui/about.cpp:118 #, fuzzy #| msgid "Disabled" msgid "disabled" msgstr "Pasifleşmiş" #: gui/about.cpp:118 #, fuzzy #| msgid "Disabled" msgid "enabled" msgstr "Pasifleşmiş" #. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc. #: gui/about.cpp:142 msgid "CPU extensions support:" msgstr "" #: gui/about.cpp:155 msgid "Available engines:" msgstr "Desteklenen motorlar:" #. I18N: Close dialog button #: gui/about.cpp:523 gui/downloadpacksdialog.cpp:297 #: gui/downloadpacksdialog.cpp:388 gui/integrity-dialog.cpp:276 #: gui/gui-manager.cpp:170 gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:53 #: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:492 #: engines/saga/metaengine.cpp:374 engines/scumm/help.cpp:127 #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:213 #: engines/twp/metaengine.cpp:179 msgid "Close" msgstr "Kapat" #: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90 msgid "Show hidden files" msgstr "Gizli dosyaları göster" #: gui/browser.cpp:74 msgid "Show files marked with the hidden attribute" msgstr "Gizli olarak işaretlenmiş dosyaları göster" #: gui/browser.cpp:78 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "Yukarı git" #: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Bir önceki klasör seviyesine git" #: gui/browser.cpp:80 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "Yukarı git" #: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:64 #: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:271 #: gui/downloadpacksdialog.cpp:464 gui/editgamedialog.cpp:340 #: gui/editrecorddialog.cpp:66 gui/integrity-dialog.cpp:118 #: gui/integrity-dialog.cpp:169 gui/filebrowser-dialog.cpp:68 #: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2363 #: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73 #: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59 #: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:456 #: gui/saveload-dialog.cpp:540 gui/saveload-dialog.cpp:824 #: gui/saveload-dialog.cpp:1220 gui/shaderbrowser-dialog.cpp:80 #: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:585 #: dists/android.strings.xml.cpp:46 engines/engine.cpp:764 #: backends/dialogs/gtk/gtk-dialogs.cpp:65 #: backends/events/default/default-events.cpp:193 #: backends/events/default/default-events.cpp:217 #: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:204 #: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:863 #: engines/director/lingo/xlibs/jitdraw3.cpp:123 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84 #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/mohawk/riven_stacks/aspit.cpp:371 #: engines/mohawk/riven_stacks/aspit.cpp:455 #: engines/parallaction/saveload.cpp:270 #: engines/scumm/dialog-createsession.cpp:47 #: engines/scumm/dialog-sessionselector.cpp:67 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:138 #: engines/sword1/control.cpp:2798 engines/wintermute/wintermute.cpp:182 msgid "Cancel" msgstr "İptal" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69 #: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81 #: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64 #: backends/dialogs/macosx/macosx-dialogs.mm:144 #: backends/dialogs/win32/win32-dialogs.cpp:136 msgid "Choose" msgstr "Seç" #: gui/cloudconnectionwizard.cpp:180 msgid "Cloud Connection Wizard" msgstr "" #: gui/cloudconnectionwizard.cpp:183 #, fuzzy msgid "Quick mode" msgstr "Çekiştirme modu:" #: gui/cloudconnectionwizard.cpp:184 #, fuzzy msgid "Manual mode" msgstr "Grafik modu:" #: gui/cloudconnectionwizard.cpp:187 msgid "Will ask you to run the Local Webserver" msgstr "" #: gui/cloudconnectionwizard.cpp:189 #, fuzzy #| msgid "Run local webserver" msgid "Requires the Local Webserver feature" msgstr "Lokal web sunucusunu çalıştır" #: gui/cloudconnectionwizard.cpp:205 msgid "Quick Mode: Step 1" msgstr "" #: gui/cloudconnectionwizard.cpp:210 msgid "" "In this mode, the Local Webserver must be running,\n" "so your browser can forward data to ScummVM" msgstr "" #: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:3759 msgid "Stop server" msgstr "Sunucuyu durdur" #: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:2789 msgid "Run server" msgstr "Sunucuyu çalıştır" #: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:3760 msgid "Stop local webserver" msgstr "Web sunucusunu durdur" #: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:2789 msgid "Run local webserver" msgstr "Lokal web sunucusunu çalıştır" #: gui/cloudconnectionwizard.cpp:248 gui/options.cpp:2790 gui/options.cpp:3767 msgid "Not running" msgstr "Çalışmıyor" #: gui/cloudconnectionwizard.cpp:263 msgid "Quick Mode: Step 2" msgstr "" #: gui/cloudconnectionwizard.cpp:267 msgid "Now, open this link in your browser:" msgstr "" #: gui/cloudconnectionwizard.cpp:268 gui/cloudconnectionwizard.cpp:323 #: gui/message.cpp:246 gui/message.cpp:250 msgid "Open URL" msgstr "URL'yi aç" #: gui/cloudconnectionwizard.cpp:270 msgid "" "It will automatically pass the data to ScummVM,\n" "and warn you should there be any errors." msgstr "" #: gui/cloudconnectionwizard.cpp:283 msgid "Local Webserver address: " msgstr "" #: gui/cloudconnectionwizard.cpp:299 msgid "Quick Mode: Success" msgstr "" #: gui/cloudconnectionwizard.cpp:303 gui/cloudconnectionwizard.cpp:404 #, fuzzy #| msgid "Connect your cloud storage account" msgid "Your cloud storage has been connected!" msgstr "Bulut depolama hesabınıza bağlanın" #: gui/cloudconnectionwizard.cpp:304 gui/cloudconnectionwizard.cpp:405 msgid "Finish" msgstr "" #: gui/cloudconnectionwizard.cpp:317 msgid "Manual Mode: Step 1" msgstr "" #: gui/cloudconnectionwizard.cpp:322 #, fuzzy #| msgid "1. Open this link:" msgid "Open this link in your browser:" msgstr "1.Bu linki aç:" #: gui/cloudconnectionwizard.cpp:325 msgid "" "When it fails to pass the JSON code to ScummVM,\n" "find it on the Troubleshooting section of the page,\n" "and go to the next step here." msgstr "" #: gui/cloudconnectionwizard.cpp:354 msgid "Manual Mode: Step 2" msgstr "" #: gui/cloudconnectionwizard.cpp:359 msgid "Copy the JSON code from the browser here and press Next:" msgstr "" #: gui/cloudconnectionwizard.cpp:361 gui/gui-manager.cpp:258 #: gui/gui-manager.cpp:273 msgid "Paste" msgstr "Yapıştır" #: gui/cloudconnectionwizard.cpp:361 msgid "Paste code from clipboard" msgstr "Tampondan kodu yapıştır" #: gui/cloudconnectionwizard.cpp:362 gui/launcher.cpp:317 #: engines/dialogs.cpp:94 engines/engine.cpp:932 engines/mm/xeen/saves.cpp:259 #: engines/parallaction/metaengine.cpp:125 #: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638 #: engines/wage/saveload.cpp:736 msgid "Load" msgstr "Yükleme" #: gui/cloudconnectionwizard.cpp:362 #, fuzzy msgid "Load code from file" msgstr "Oyun yükle:" #: gui/cloudconnectionwizard.cpp:379 msgid "Manual Mode: Something went wrong" msgstr "" #: gui/cloudconnectionwizard.cpp:383 #, fuzzy #| msgid "Storage connected." msgid "Cloud storage was not connected." msgstr "Depolama bağlandı." #: gui/cloudconnectionwizard.cpp:384 msgid "Make sure the JSON code was copied correctly and retry." msgstr "" #: gui/cloudconnectionwizard.cpp:385 msgid "If that doesn't work, try again from the beginning." msgstr "" #: gui/cloudconnectionwizard.cpp:386 msgid "Error message: " msgstr "" #: gui/cloudconnectionwizard.cpp:400 msgid "Manual Mode: Success" msgstr "" #: gui/cloudconnectionwizard.cpp:428 gui/dlcsdialog.cpp:59 #: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175 #, fuzzy #| msgid "Backend" msgid "Back" msgstr "Altyapı" #: gui/cloudconnectionwizard.cpp:436 gui/imagealbum-dialog.cpp:104 #: gui/saveload-dialog.cpp:825 engines/crab/input/input.cpp:181 msgid "Next" msgstr "Sonraki" #: gui/cloudconnectionwizard.cpp:499 #, fuzzy #| msgid "Another Storage is working now. Do you want to interrupt it?" msgid "Another Storage is working right now. Do you want to interrupt it?" msgstr "Başka depolama alanı şu anda çalışıyor. Engellemek ister misiniz?" #: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:421 gui/launcher.cpp:450 #: gui/launcher.cpp:502 gui/options.cpp:3461 gui/options.cpp:3844 #: base/main.cpp:585 backends/events/default/default-events.cpp:193 #: engines/buried/buried.cpp:590 engines/director/events.cpp:100 #: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366 #: engines/kyra/gui/saveload_eob.cpp:601 engines/kyra/gui/saveload_eob.cpp:634 #: engines/parallaction/metaengine.cpp:143 #: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3967 #: engines/toon/toon.cpp:1538 msgid "Yes" msgstr "Evet" #: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:421 gui/launcher.cpp:450 #: gui/launcher.cpp:502 gui/options.cpp:3461 gui/options.cpp:3844 #: engines/buried/buried.cpp:590 engines/director/events.cpp:100 #: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366 #: engines/kyra/gui/saveload_eob.cpp:601 engines/kyra/gui/saveload_eob.cpp:634 #: engines/parallaction/metaengine.cpp:149 #: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3967 #: engines/toon/toon.cpp:1538 msgid "No" msgstr "Hayır" #: gui/cloudconnectionwizard.cpp:508 #, fuzzy #| msgid "Wait until current Storage finishes up and try again." msgid "Wait until current Storage finishes and try again." msgstr "Depolama işini bitirene kadar bekleyin ve tekrar deneyin." #. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field #: gui/cloudconnectionwizard.cpp:536 msgid "JSON code contents are malformed." msgstr "" #: gui/cloudconnectionwizard.cpp:557 gui/downloaddialog.cpp:146 #: gui/editgamedialog.cpp:341 gui/editrecorddialog.cpp:67 #: gui/integrity-dialog.cpp:176 gui/fluidsynth-dialog.cpp:153 #: gui/launcher.cpp:558 gui/launcher.cpp:562 gui/massadd.cpp:90 #: gui/options.cpp:2365 gui/predictivedialog.cpp:69 #: gui/saveload-dialog.cpp:1221 dists/android.strings.xml.cpp:33 #: engines/engine.cpp:567 engines/engine.cpp:590 #: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577 #: engines/agos/midi.cpp:320 engines/agos/midi.cpp:378 #: engines/agos/midi.cpp:457 engines/buried/saveload.cpp:83 #: engines/director/lingo/lingo-builtins.cpp:2020 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83 #: engines/groovie/script.cpp:665 engines/mtropolis/mtropolis.cpp:114 #: engines/mtropolis/mtropolis.cpp:124 engines/parallaction/saveload.cpp:270 #: engines/saga/music.cpp:102 engines/sci/engine/kgraphics.cpp:76 #: engines/sci/graphics/controls32.cpp:926 engines/scumm/scumm.cpp:1245 #: engines/scumm/scumm.cpp:1618 engines/scumm/scumm.cpp:2106 #: engines/scumm/scumm.cpp:2122 engines/sky/compact.cpp:140 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:563 #: engines/sword1/animation.cpp:571 engines/sword1/control.cpp:2798 #: engines/sword1/logic.cpp:1732 engines/sword2/animation.cpp:426 #: engines/sword2/animation.cpp:456 engines/sword2/animation.cpp:466 #: engines/vcruise/vcruise.cpp:101 engines/vcruise/vcruise.cpp:111 #: engines/zvision/file/save_manager.cpp:225 msgid "OK" msgstr "OK" #: gui/cloudconnectionwizard.cpp:558 msgid "Incorrect JSON." msgstr "" #. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted #: gui/cloudconnectionwizard.cpp:565 #, fuzzy #| msgid "Interact" msgid "Interrupted." msgstr "Etkileşim" #: gui/cloudconnectionwizard.cpp:615 gui/options.cpp:3452 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "URL açılamıyor!\n" "Bu sayfaya lütfen manüel olarak ulaşın." #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:631 msgid "Select JSON file copied from scummvm.org site" msgstr "" #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:637 #, fuzzy msgid "Failed to load JSON file" msgstr "Oyunun tam ismi" #: gui/dlcsdialog.cpp:41 msgid "Download Freeware Games and Demos" msgstr "" #: gui/dlcsdialog.cpp:52 msgid "Fetching DLCs..." msgstr "" #: gui/dlcsdialog.cpp:60 #, fuzzy msgid "All Downloads" msgstr "Aşağı" #: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:267 #, fuzzy msgid "Download" msgstr "Aşağı" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Oyun verisini indireceğin klasörü seç" #: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:99 #: gui/dump-all-dialogs.cpp:122 gui/editgamedialog.cpp:578 gui/launcher.cpp:314 msgid "Select directory with game data" msgstr "Oyun verisini içeren klasörü seç" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209 msgid "From: " msgstr "Kimden:" #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210 msgid "To: " msgstr "Kime:" #: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:201 #: gui/downloadpacksdialog.cpp:246 gui/downloadpacksdialog.cpp:256 #: gui/downloadpacksdialog.cpp:278 gui/downloadpacksdialog.cpp:293 msgid "Cancel download" msgstr "İndirmeyi iptal et" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "İndirmeyi iptal et" #: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:202 #: gui/downloadpacksdialog.cpp:282 msgid "Hide" msgstr "Gizle" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "Bağlantınız kısıtlı gibi görünüyor. Yine de indirmek istiyor musun?" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:662 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM belirtilen klasörü açamadı!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "İndirmek istediğin klasör yaratılamıyor - belirtilen klasör aynı isimde " "dosya içeriyor." #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s\" belirlenen klasörde zaten bulunuyor.\n" "Bu klasöre dosyaları indirmeyi gerçekten istiyor musun?" #: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70 #: gui/downloadpacksdialog.cpp:368 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "%s %S / %s %S indirildi." #: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:374 #, fuzzy, c-format msgid "Download speed: %s %S/s" msgstr "İndirme hızı: %s %S" #: gui/downloaddlcsdialog.cpp:41 #, fuzzy #| msgid "Download game files" msgid "Currently Downloading Games" msgstr "Oyun dosyalarını indir" #: gui/downloaddlcsdialog.cpp:55 #, fuzzy msgid "Pending Downloads" msgstr "Aşağı" #: gui/downloadpacksdialog.cpp:160 #, c-format msgid "ERROR %d: %s" msgstr "" #. I18N: String like "Downloading icon packs list..." #: gui/downloadpacksdialog.cpp:189 gui/downloadpacksdialog.cpp:245 #, fuzzy, c-format msgid "Downloading %S list..." msgstr "Kayıtları indiriyor..." #: gui/downloadpacksdialog.cpp:203 #, fuzzy msgid "Clear Cache" msgstr "Değeri sil" #: gui/downloadpacksdialog.cpp:255 #, fuzzy, c-format msgid "Downloading %S list... %d entries" msgstr "Kayıtları indiriyor..." #: gui/downloadpacksdialog.cpp:265 #, c-format msgid "Detected %d new packs, %s %S" msgstr "" #: gui/downloadpacksdialog.cpp:291 #, c-format msgid "Download complete, downloaded %d packs, %s %S" msgstr "" #: gui/downloadpacksdialog.cpp:395 gui/downloadpacksdialog.cpp:440 msgid "ERROR: No icons path set" msgstr "" #. I18N: String like "No new icon packs available" #: gui/downloadpacksdialog.cpp:428 #, c-format msgid "No new %S available" msgstr "" #: gui/downloadpacksdialog.cpp:464 #, c-format msgid "" "You are about to remove %s %S of data, deleting all previously downloaded " "%S. Do you want to proceed?" msgstr "" #: gui/downloadpacksdialog.cpp:464 gui/updates-dialog.cpp:115 msgid "Proceed" msgstr "İlerle" #: gui/dump-all-dialogs.cpp:103 gui/options.cpp:3296 msgid "icon packs" msgstr "" #: gui/dump-all-dialogs.cpp:107 gui/options.cpp:3307 msgid "shader packs" msgstr "" #: gui/dump-all-dialogs.cpp:126 gui/launcher.cpp:713 msgid "Pick the game:" msgstr "Oyunu seç:" #: gui/editgamedialog.cpp:140 engines/dialogs.cpp:301 msgid "Game" msgstr "Oyun" #: gui/editgamedialog.cpp:164 gui/options.cpp:2022 gui/options.cpp:2199 #, fuzzy msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:164 gui/options.cpp:2022 gui/options.cpp:2199 #: backends/graphics/atari/atari-graphics.cpp:1061 #: backends/graphics/sdl/sdl-graphics.cpp:442 msgid "Graphics" msgstr "Grafik Ayarları" #: gui/editgamedialog.cpp:170 msgid "Override global graphic settings" msgstr "Global grafik ayarlarını bastırma" #: gui/editgamedialog.cpp:172 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Global grafik ayarlarını bastırma" #: gui/editgamedialog.cpp:185 gui/options.cpp:2233 engines/dialogs.cpp:346 msgid "Keymaps" msgstr "Klavye haritası" #: gui/editgamedialog.cpp:197 gui/options.cpp:2245 engines/dialogs.cpp:358 msgid "Backend" msgstr "Altyapı" #: gui/editgamedialog.cpp:204 #, fuzzy msgid "Override global backend settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:206 #, fuzzy msgctxt "lowres" msgid "Override global backend settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:220 gui/options.cpp:2263 engines/dialogs.cpp:321 msgid "Audio" msgstr "Ses" #: gui/editgamedialog.cpp:223 msgid "Override global audio settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:225 msgctxt "lowres" msgid "Override global audio settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:234 gui/options.cpp:2268 msgid "Volume" msgstr "Ses" #: gui/editgamedialog.cpp:236 gui/options.cpp:2270 msgctxt "lowres" msgid "Volume" msgstr "Ses" #: gui/editgamedialog.cpp:239 msgid "Override global volume settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:241 msgctxt "lowres" msgid "Override global volume settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:252 gui/options.cpp:2278 #, fuzzy msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:255 msgid "Override global MIDI settings" msgstr "Global MIDI ayarlarını bastırma" #: gui/editgamedialog.cpp:257 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Global MIDI ayarlarını bastırma" #: gui/editgamedialog.cpp:267 gui/options.cpp:2284 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:270 msgid "Override global MT-32 settings" msgstr "Global MT-32 ayarlarını bastırma" #: gui/editgamedialog.cpp:272 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Global MT-32 ayarlarını bastırma" #: gui/editgamedialog.cpp:281 gui/options.cpp:2291 msgid "Paths" msgstr "Yollar" #: gui/editgamedialog.cpp:283 gui/options.cpp:2293 msgctxt "lowres" msgid "Paths" msgstr "Yollar" #: gui/editgamedialog.cpp:291 msgid "Check Integrity" msgstr "" #: gui/editgamedialog.cpp:291 msgid "Perform integrity check for all game files" msgstr "" #: gui/editgamedialog.cpp:296 msgid "Game Path:" msgstr "Oyun Yolu:" #: gui/editgamedialog.cpp:298 msgctxt "lowres" msgid "Game Path:" msgstr "Oyun Yolu:" #: gui/editgamedialog.cpp:303 gui/options.cpp:2502 msgid "Extra Path:" msgstr "Ekstralar Yolu:" #: gui/editgamedialog.cpp:303 gui/editgamedialog.cpp:305 #: gui/editgamedialog.cpp:306 msgid "Specifies path to additional data used by the game" msgstr "Oyun tarafından kullanılan ek verinin yolunu belirler" #: gui/editgamedialog.cpp:305 gui/options.cpp:2504 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstralar Yolu:" #: gui/editgamedialog.cpp:306 gui/options.cpp:2477 gui/options.cpp:2505 #: gui/options.cpp:2514 gui/options.cpp:2797 #: backends/platform/libretro/src/libretro-options-widget.cpp:244 msgctxt "path" msgid "None" msgstr "Yok" #: gui/editgamedialog.cpp:312 gui/options.cpp:2466 msgid "Save Path:" msgstr "Kaydetme Yolu:" #: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:314 #: gui/editgamedialog.cpp:315 gui/options.cpp:2466 gui/options.cpp:2468 msgid "Specifies where your saved games are put" msgstr "Kaydedilen oyunlarin konacağı yeri belirler" #: gui/editgamedialog.cpp:314 gui/options.cpp:2468 msgctxt "lowres" msgid "Save Path:" msgstr "Kaydetme Yolu:" #: gui/editgamedialog.cpp:315 gui/options.cpp:1791 gui/options.cpp:2469 #: backends/platform/wii/options.cpp:55 msgid "Default" msgstr "Varsayılan" #: gui/editgamedialog.cpp:326 engines/dialogs.cpp:377 msgid "Achievements" msgstr "Başarılar" #: gui/editgamedialog.cpp:330 engines/dialogs.cpp:381 msgid "Statistics" msgstr "İstatistik" #: gui/editgamedialog.cpp:347 msgid "ID:" msgstr "Kimlik:" #: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349 #: gui/editgamedialog.cpp:350 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Komut isteminden kaydedilen ve oynanan oyunları göstermek için kullanılan " "kısa oyun tanıtıcısı" #: gui/editgamedialog.cpp:349 msgctxt "lowres" msgid "ID:" msgstr "Kimlik:" #: gui/editgamedialog.cpp:354 gui/editrecorddialog.cpp:58 msgid "Name:" msgstr "İsim:" #: gui/editgamedialog.cpp:354 gui/editgamedialog.cpp:356 #: gui/editgamedialog.cpp:357 msgid "Full title of the game" msgstr "Oyunun tam ismi" #: gui/editgamedialog.cpp:356 msgctxt "lowres" msgid "Name:" msgstr "İsim:" #: gui/editgamedialog.cpp:363 engines/mohawk/dialogs.cpp:158 #: engines/mohawk/dialogs.cpp:377 msgid "Language:" msgstr "Dil:" #: gui/editgamedialog.cpp:363 gui/editgamedialog.cpp:364 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Oyunun dili. Bu ayar sizin İspanyolca oyununuzu İngilizce'ye çevirmez" #: gui/editgamedialog.cpp:365 gui/editgamedialog.cpp:380 gui/options.cpp:1575 #: gui/options.cpp:1590 gui/options.cpp:1607 gui/options.cpp:1621 #: gui/options.cpp:1659 gui/options.cpp:1675 gui/options.cpp:2087 #: gui/options.cpp:2547 gui/options.cpp:2621 gui/options.cpp:2837 #: gui/options.cpp:3339 audio/null.cpp:45 #: backends/platform/android/options.cpp:150 #: backends/platform/android/options.cpp:151 #: backends/platform/android/options.cpp:179 #: backends/platform/ios7/ios7_options.mm:132 #: backends/platform/ios7/ios7_options.mm:133 #: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65 msgid "" msgstr "" #: gui/editgamedialog.cpp:376 #, fuzzy msgid "Platform:" msgstr "Platform:" #: gui/editgamedialog.cpp:376 gui/editgamedialog.cpp:378 #: gui/editgamedialog.cpp:379 msgid "Platform the game was originally designed for" msgstr "Oyunun orijinal olarak dizayn edildiği platform" #: gui/editgamedialog.cpp:378 #, fuzzy msgctxt "lowres" msgid "Platform:" msgstr "Platform:" #: gui/editgamedialog.cpp:558 gui/options.cpp:3363 msgid "Select SoundFont" msgstr "Soundfont Seç" #: gui/editgamedialog.cpp:597 msgid "Select additional game directory" msgstr "Oyun ek klasörünü seç" #: gui/editgamedialog.cpp:610 gui/options.cpp:3210 msgid "Select directory for saved games" msgstr "Kaydedilmiş oyunların klasörünü seç" #: gui/editgamedialog.cpp:617 gui/options.cpp:3217 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Seçilmiş klasörün üzerine yazılamıyor. Başka seçin." #: gui/editgamedialog.cpp:622 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Varsayılan olmayan klasörler ile kaydedilmiş oyun senkronizasyonu çalışmaz. " "Lütfen varsayılan klasörü kullanın." #: gui/editgamedialog.cpp:656 msgid "This game ID is already taken. Please choose another one." msgstr "Bu oyun kimliği önceden alınmış. Lütfen başkasını seçin." #: gui/editrecorddialog.cpp:57 msgid "Author:" msgstr "Yazar:" #: gui/editrecorddialog.cpp:59 msgid "Notes:" msgstr "Notlar:" #: gui/integrity-dialog.cpp:100 msgid "" "Verifying file integrity may take a long time to complete. Please wait...\n" msgstr "" #: gui/integrity-dialog.cpp:107 gui/integrity-dialog.cpp:168 msgid "Calculating file checksums..." msgstr "" #: gui/integrity-dialog.cpp:120 msgid "Launch Email Client" msgstr "" #: gui/integrity-dialog.cpp:174 #, fuzzy #| msgid "Scan complete!" msgid "Calculation complete" msgstr "Tarama tamamlandı!" #: gui/integrity-dialog.cpp:263 #, fuzzy, c-format #| msgid "Downloaded %s %S / %s %S" msgid "Calculated %s %S / %s %S" msgstr "%s %S / %s %S indirildi." #: gui/integrity-dialog.cpp:513 msgid "" "### Results\n" "Your set of game files seems to be unknown to us.\n" "\n" "If you are sure that this is a valid unknown variant, please send the " "following e-mail to integrity@scummvm.org" msgstr "" #: gui/integrity-dialog.cpp:537 msgid "" "The game doesn't seem to have any files. Are you sure the path is correct?" msgstr "" #: gui/integrity-dialog.cpp:542 msgid "" "The game doesn't seem to have any metadata associated with it, so it is " "unable to be matched. Please fill in the correct metadata for the game." msgstr "" #: gui/integrity-dialog.cpp:569 msgid "Files all OK" msgstr "" #: gui/filebrowser-dialog.cpp:53 msgid "Choose file for loading" msgstr "Yükleme için dosyayı seçin" #: gui/filebrowser-dialog.cpp:53 msgid "Enter filename for saving" msgstr "Kaydetmek için dosya ismini girin" #: gui/filebrowser-dialog.cpp:135 msgid "Do you really want to overwrite the file?" msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Yankı" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktif" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Oda:" #: gui/fluidsynth-dialog.cpp:79 #, fuzzy msgid "Damp:" msgstr "Nem:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Genişlik:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Seviye:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Koro" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hız:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Derinlik:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Tip:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinüs" #: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43 #: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:189 msgid "Triangle" msgstr "Üçgen" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2311 msgid "Misc" msgstr "Diğer" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Enterpolasyon:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Yok (En hızlı)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Doğrusal" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Dördüncü-derece" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Yedinci-düzen" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:327 msgid "Reset" msgstr "Sıfırla" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Bütün FluidSynth ayarlarını varsayilan degerlerine döndür." #: gui/fluidsynth-dialog.cpp:209 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Bütün FluidSynth ayarlarını varsayilan degerlerine döndürmeyi gerçekten " "istiyor musun?" #: gui/gui-manager.cpp:161 gui/options.cpp:2302 msgid "GUI" msgstr "GUI" #. I18N: Action in In Cold Blood #: gui/gui-manager.cpp:165 engines/hpl1/metaengine.cpp:91 #: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 engines/mohawk/myst.cpp:572 #: engines/mohawk/riven.cpp:853 msgid "Interact" msgstr "Etkileşim" #: gui/gui-manager.cpp:176 engines/metaengine.cpp:117 #: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145 #: engines/dragons/metaengine.cpp:159 engines/freescape/movement.cpp:35 #: engines/griffon/metaengine.cpp:121 engines/grim/grim.cpp:473 #: engines/grim/grim.cpp:554 engines/icb/icb.cpp:68 engines/icb/icb.cpp:152 #: engines/scumm/metaengine.cpp:890 engines/twine/metaengine.cpp:478 #: engines/twine/metaengine.cpp:545 engines/twp/metaengine.cpp:154 #: engines/wintermute/keymapper_tables.h:1290 #: engines/wintermute/keymapper_tables.h:1373 #: engines/wintermute/keymapper_tables.h:1449 #: engines/wintermute/keymapper_tables.h:1920 #: engines/wintermute/keymapper_tables.h:2154 msgid "Up" msgstr "Yukarı" #: gui/gui-manager.cpp:182 engines/metaengine.cpp:123 #: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151 #: engines/dragons/metaengine.cpp:165 engines/freescape/movement.cpp:42 #: engines/griffon/metaengine.cpp:127 engines/grim/grim.cpp:478 #: engines/grim/grim.cpp:559 engines/icb/icb.cpp:73 engines/icb/icb.cpp:157 #: engines/scumm/metaengine.cpp:857 engines/twine/metaengine.cpp:485 #: engines/twine/metaengine.cpp:553 engines/twp/metaengine.cpp:155 #: engines/wintermute/keymapper_tables.h:1296 #: engines/wintermute/keymapper_tables.h:1379 #: engines/wintermute/keymapper_tables.h:1456 #: engines/wintermute/keymapper_tables.h:1926 #: engines/wintermute/keymapper_tables.h:2160 msgid "Down" msgstr "Aşağı" #: gui/gui-manager.cpp:188 engines/metaengine.cpp:129 #: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157 #: engines/dragons/metaengine.cpp:171 engines/griffon/metaengine.cpp:133 #: engines/grim/grim.cpp:483 engines/grim/grim.cpp:564 engines/icb/icb.cpp:78 #: engines/icb/icb.cpp:162 engines/scumm/metaengine.cpp:870 #: engines/twine/metaengine.cpp:500 engines/twine/metaengine.cpp:568 #: engines/twp/metaengine.cpp:152 engines/wintermute/keymapper_tables.h:320 #: engines/wintermute/keymapper_tables.h:1302 #: engines/wintermute/keymapper_tables.h:1385 #: engines/wintermute/keymapper_tables.h:1908 #: engines/wintermute/keymapper_tables.h:2018 #: engines/wintermute/keymapper_tables.h:2142 msgid "Left" msgstr "Sol" #: gui/gui-manager.cpp:194 engines/metaengine.cpp:135 #: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163 #: engines/dragons/metaengine.cpp:177 engines/griffon/metaengine.cpp:139 #: engines/grim/grim.cpp:488 engines/grim/grim.cpp:569 engines/icb/icb.cpp:83 #: engines/icb/icb.cpp:167 engines/scumm/metaengine.cpp:877 #: engines/twine/metaengine.cpp:492 engines/twine/metaengine.cpp:561 #: engines/twp/metaengine.cpp:153 engines/wintermute/keymapper_tables.h:326 #: engines/wintermute/keymapper_tables.h:1308 #: engines/wintermute/keymapper_tables.h:1391 #: engines/wintermute/keymapper_tables.h:1914 #: engines/wintermute/keymapper_tables.h:2026 #: engines/wintermute/keymapper_tables.h:2148 msgid "Right" msgstr "Sağ" #: gui/gui-manager.cpp:200 #, fuzzy #| msgid "Backend" msgid "Backspace" msgstr "Altyapı" #: gui/gui-manager.cpp:206 #, fuzzy #| msgid "Delete char" msgid "Delete Character" msgstr "Karakteri sil" #: gui/gui-manager.cpp:212 msgid "Go to end of line" msgstr "" #: gui/gui-manager.cpp:222 #, fuzzy #| msgid "Select SoundFont" msgid "Select to end of line" msgstr "Soundfont Seç" #: gui/gui-manager.cpp:232 #, fuzzy #| msgid "Select directory for plugins" msgid "Select to start of line" msgstr "Eklentilerin klasörünü seç" #: gui/gui-manager.cpp:242 msgid "Go to start of line" msgstr "" #: gui/gui-manager.cpp:253 gui/gui-manager.cpp:268 msgid "Cut" msgstr "" #: gui/gui-manager.cpp:263 gui/gui-manager.cpp:278 msgid "Copy" msgstr "" #: gui/gui-manager.cpp:284 engines/pegasus/pegasus.cpp:2819 #: engines/wintermute/keymapper_tables.h:305 #: engines/wintermute/keymapper_tables.h:346 #: engines/wintermute/keymapper_tables.h:381 #: engines/wintermute/keymapper_tables.h:491 #: engines/wintermute/keymapper_tables.h:520 #: engines/wintermute/keymapper_tables.h:624 #: engines/wintermute/keymapper_tables.h:779 #: engines/wintermute/keymapper_tables.h:806 #: engines/wintermute/keymapper_tables.h:846 #: engines/wintermute/keymapper_tables.h:986 #: engines/wintermute/keymapper_tables.h:1194 #: engines/wintermute/keymapper_tables.h:1241 #: engines/wintermute/keymapper_tables.h:1270 #: engines/wintermute/keymapper_tables.h:1397 #: engines/wintermute/keymapper_tables.h:1403 #: engines/wintermute/keymapper_tables.h:1574 #: engines/wintermute/keymapper_tables.h:1784 #: engines/wintermute/keymapper_tables.h:1838 #: engines/wintermute/keymapper_tables.h:1889 #: engines/wintermute/keymapper_tables.h:1944 #: engines/wintermute/keymapper_tables.h:2002 msgid "???" msgstr "" #: gui/helpdialog.cpp:38 msgid "General" msgstr "" #: gui/helpdialog.cpp:41 msgid "" "## ScummVM at a Glance\n" "\n" "ScummVM is a modern reimplementation of various game engines. Once you " "transfer the original game data to your device, it endeavors to use it to " "faithfully recreate the original gaming experience. \n" "\n" "ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather " "than a one-size-fits-all approach, it takes a meticulous route, implementing " "the precise game logic for each specific title or engine it supports. " "ScummVM will not work with game engines it does not support.\n" "\n" "ScummVM is developed by a team of volunteers and is free software. We lack " "an extensive testing team, possess only a limited range of devices, and " "cannot always address every request. We also do not run advertisements or " "sell you anything. Please be mindful of this when you submit a complaint or " "a bug report.\n" "\n" "## Where to get the games\n" "\n" "Visit [our Wiki](https://wiki.scummvm.org/index.php?" "title=Where_to_get_the_games) for a detailed list of supported games and " "where to purchase them.\n" "\n" "Alternatively, you can download a variety of [freeware games](https://" "scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from " "our website.\n" "\n" "The ScummVM team does not endorse any specific game supplier. However, the " "project receives a commission from every purchase made on [ZOOM-Platform]" "(https://www.zoom-platform.com/?" "affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral " "links.\n" "\n" "Additionally, games not available on ZOOM-Platform can be found on other " "suppliers such as GOG.com and Steam.\n" "\n" "For other (out-of-print) games, consider checking platforms like Amazon, " "eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games " "and illegal game copies.\n" msgstr "" #: gui/helpdialog.cpp:68 gui/options.cpp:2323 msgid "Cloud" msgstr "Bulut" #: gui/helpdialog.cpp:71 msgid "" "## Connecting a cloud service - Quick mode\n" "\n" "1. From the Launcher, select **Global Options** and then select the " "**Cloud** tab.\n" "\n" "2. Select your preferred cloud storage service from the **Active storage** " "dropdown, then select **Connect**.\n" "\n" "\t ![Select cloud service](choose_storage.png \"Select cloud service\")" "{w=70%}\n" "\n" "3. Select **Quick mode**.\n" "\n" "\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%}\n" "\n" "4. Select **Run server** and then select **Next** \n" "\n" "\t ![Run server](run_server.png \"Run server\"){w=70%}\n" "\n" " ![Next step](server_next.png \"Next step\"){w=70%}\n" "\n" "5. Open the link.\n" "\n" "\t ![Open the link](open_link.png \"Open the link\"){w=70%}\n" "\n" "6. In the browser window that opens, select the cloud service to connect. \n" "\n" "\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud service" "\"){w=70%}\n" "\n" "7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n" "\n" "8. On the success screen, select **Finish** to exit. \n" "\n" "\t ![Success](cloud_success.png \"Success\"){w=70%}\n" "9. Back on the main Cloud tab, select **Enable storage**.\n" "\n" "\t ![Enable storage](enable_storage.png \"Enable storage\"){w=70%}\n" "\n" "10. You're ready to go! Use the cloud functionality to sync saved games or " "game files between your devices.\n" "\n" "\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")" "{w=70%}\n" "\n" " For more information, including how to use the manual connection wizard, " "see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/" "connect_cloud.html) " msgstr "" #: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:828 msgid "Prev" msgstr "Önceki" #: gui/imagealbum-dialog.cpp:129 #, fuzzy msgid "Save Image..." msgstr "~O~yunu kaldır" #: gui/imagealbum-dialog.cpp:263 #, c-format msgid "%u of %u" msgstr "" #: gui/imagealbum-dialog.cpp:376 #, fuzzy msgid "Save Image" msgstr "~O~yunu kaldır" #. I18N: Group name for the game list #: gui/launcher.cpp:106 #, fuzzy msgctxt "group" msgid "None" msgstr "Hiçbiri" #. I18N: Group name for the game list, grouped by the first letter of the game title #: gui/launcher.cpp:108 msgctxt "group" msgid "First letter" msgstr "" #: gui/launcher.cpp:108 msgctxt "group" msgid "Initial" msgstr "" #. I18N: Group name for the game list, grouped by game engine #: gui/launcher.cpp:110 #, fuzzy msgctxt "group" msgid "Engine" msgstr "Motor" #. I18N: Group name for the game list, grouped by game series #: gui/launcher.cpp:112 msgctxt "group" msgid "Series" msgstr "" #. I18N: Group name for the game list, grouped by game publisher #: gui/launcher.cpp:114 #, fuzzy msgctxt "group" msgid "Publisher" msgstr "Bilinmeyen Yazar" #. I18N: Group name for the game list, grouped by language #: gui/launcher.cpp:116 #, fuzzy msgctxt "group" msgid "Language" msgstr "Dil:" #. I18N: Group name for the game list, grouped by game platform #: gui/launcher.cpp:118 #, fuzzy msgctxt "group" msgid "Platform" msgstr "Platform:" #. I18N: Group name for the game list, grouped by year #: gui/launcher.cpp:120 msgctxt "year" msgid "Year" msgstr "" #: gui/launcher.cpp:230 msgid "Select Group by" msgstr "" #: gui/launcher.cpp:234 gui/launcher.cpp:898 msgid "Group:" msgstr "" #: gui/launcher.cpp:236 msgid "Select a criteria to group the entries" msgstr "" #: gui/launcher.cpp:263 msgid "Click here to see Help" msgstr "" #. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~) #: gui/launcher.cpp:267 engines/dialogs.cpp:91 msgid "~Q~uit" msgstr "~Ç~ıkış" #: gui/launcher.cpp:267 backends/platform/sdl/macosx/appmenu_osx.mm:302 msgid "Quit ScummVM" msgstr "ScummVM'den çık" #. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~) #: gui/launcher.cpp:271 #, fuzzy msgid "A~b~out" msgstr "H~a~kkında..." #: gui/launcher.cpp:271 backends/platform/sdl/macosx/appmenu_osx.mm:296 msgid "About ScummVM" msgstr "ScummVM hakkında" #. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~) #: gui/launcher.cpp:273 #, fuzzy msgid "Global ~O~ptions..." msgstr "A~y~arlar..." #: gui/launcher.cpp:273 msgid "Change global ScummVM options" msgstr "Global ScummVM ayarlarını değiştir" #: gui/launcher.cpp:273 #, fuzzy msgctxt "lowres" msgid "Global ~O~pts..." msgstr "A~y~arlar..." #: gui/launcher.cpp:277 #, fuzzy #| msgid "Download game files" msgid "Download Games" msgstr "Oyun dosyalarını indir" #: gui/launcher.cpp:277 msgid "Download freeware games for ScummVM" msgstr "" #. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~) #: gui/launcher.cpp:284 #, fuzzy msgid "~A~dd Game..." msgstr "~O~yun Ekle..." #: gui/launcher.cpp:284 msgid "Add games to the list" msgstr "Listeye oyunları ekle" #: gui/launcher.cpp:284 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~O~yun ekle..." #. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~) #: gui/launcher.cpp:288 #, fuzzy msgid "~R~emove Game" msgstr "~O~yunu kaldır" #: gui/launcher.cpp:288 msgid "Remove game from the list. The game data files stay intact" msgstr "Listeden oyunu kaldır. Oyun verisi silinmeyecektir" #: gui/launcher.cpp:288 #, fuzzy msgctxt "lowres" msgid "~R~emove Game" msgstr "~O~yunu kaldır" #. I18N: Button caption. Mass add games #: gui/launcher.cpp:291 msgid "Mass Add..." msgstr "Toplu Ekleme..." #. I18N: Button caption for lower resolution GUI. Mass add games #: gui/launcher.cpp:294 msgctxt "lowres" msgid "Mass Add..." msgstr "Toplu Ekleme..." #: gui/launcher.cpp:302 gui/launcher.cpp:868 gui/shaderbrowser-dialog.cpp:61 #: gui/shaderbrowser-dialog.cpp:97 msgid "Search in game list" msgstr "Oyun listesinde ara" #: gui/launcher.cpp:306 gui/launcher.cpp:889 gui/shaderbrowser-dialog.cpp:65 #: gui/shaderbrowser-dialog.cpp:107 msgid "Search:" msgstr "Arama:" #: gui/launcher.cpp:317 engines/dialogs.cpp:94 engines/engine.cpp:932 #: engines/mm/xeen/saves.cpp:259 engines/pegasus/pegasus.cpp:388 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638 #: engines/wage/saveload.cpp:736 msgid "Load game:" msgstr "Oyun yükle:" #: gui/launcher.cpp:409 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Bu klasör şu anda kullanılamaz, üzerine dosya indiriliyor!" #: gui/launcher.cpp:420 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Gerçekten toplu oyun tanıma özelliğini çalıştırmak istediğinden emin misin? " "Bu potansiyel olarak çok büyük sayıda oyun ekleyecektir." #: gui/launcher.cpp:450 msgid "Do you really want to remove this game configuration?" msgstr "Bu oyun konfigürasyonunu kaldırmak istediğinizden emin misiniz?" #: gui/launcher.cpp:501 msgid "Do you want to load saved game?" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: gui/launcher.cpp:558 msgid "This game does not support loading games from the launcher." msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: gui/launcher.cpp:562 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı!" #: gui/launcher.cpp:665 gui/launcher.cpp:689 msgid "" "Did you add this directory to the SAF? Press the help button [?] on the top " "for detailed instructions" msgstr "" #: gui/launcher.cpp:686 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM belirlenen klasörde bir oyun bulamadı!" #. I18N: Unknown game variant #: gui/launcher.cpp:707 #, fuzzy msgid "Unknown variant" msgstr "Bilinmeyen varyant" #: gui/launcher.cpp:938 gui/saveload-dialog.cpp:381 msgid "List view" msgstr "Liste görünümü" #: gui/launcher.cpp:939 gui/saveload-dialog.cpp:382 msgid "Grid view" msgstr "Matris görünümü" #: gui/launcher.cpp:1103 msgid "~S~tart" msgstr "~B~aşlat" #: gui/launcher.cpp:1103 msgid "Start selected game" msgstr "Seçilen oyunu başlatın" #: gui/launcher.cpp:1106 msgid "~L~oad..." msgstr "~Y~ükle..." #: gui/launcher.cpp:1106 msgid "Load saved game for selected game" msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle" #: gui/launcher.cpp:1108 msgid "Record..." msgstr "Kayıt..." #: gui/launcher.cpp:1114 #, fuzzy msgid "~G~ame Options..." msgstr "A~y~arlar..." #: gui/launcher.cpp:1114 msgid "Change game options" msgstr "Oyun seçeneklerini değiştirme" #: gui/launcher.cpp:1114 #, fuzzy msgctxt "lowres" msgid "~G~ame Opts..." msgstr "A~y~arlar..." #. I18N: List grouping when no engine is specified #. I18N: List grouping when no enginr is specified #: gui/launcher.cpp:1212 gui/launcher.cpp:1408 #, fuzzy msgid "Unknown Engine" msgstr "Bilinmeyen varyant" #. I18N: List grouping when no publisher is specified #. I18N: List group when no publisher is specified #: gui/launcher.cpp:1229 gui/launcher.cpp:1425 #, fuzzy msgid "Unknown Publisher" msgstr "Bilinmeyen Yazar" #. I18N: List group when no game series is specified #. I18N: List grouping when no game series is specified #: gui/launcher.cpp:1246 gui/launcher.cpp:1442 msgid "No Series" msgstr "" #. I18N: List group when no languageis specified #. I18N: List group when no language is specified #: gui/launcher.cpp:1260 gui/launcher.cpp:1456 msgid "Language not detected" msgstr "" #. I18N: List group when no platform is specified #: gui/launcher.cpp:1274 gui/launcher.cpp:1470 msgid "Platform not detected" msgstr "" #. I18N: List group when no year is specified #: gui/launcher.cpp:1291 gui/launcher.cpp:1487 #, fuzzy #| msgid "Unknown error" msgid "Unknown Year" msgstr "Bilinmeyen hata" #. I18N: Group for All items #: gui/launcher.cpp:1494 gui/widgets/groupedlist.cpp:81 msgid "All" msgstr "" #: gui/launcher.cpp:1649 msgid "Icons per row:" msgstr "" #: gui/massadd.cpp:77 gui/massadd.cpp:80 #, fuzzy msgid "... progress ..." msgstr "... ilerliyor ..." #: gui/massadd.cpp:283 msgid "Scan complete!" msgstr "Tarama tamamlandı!" #: gui/massadd.cpp:286 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi." #: gui/massadd.cpp:290 #, c-format msgid "Scanned %d directories ..." msgstr "%d sayıda klasör tarandı..." #: gui/massadd.cpp:293 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi." #: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97 msgid "Stop" msgstr "Dur" #: gui/onscreendialog.cpp:100 msgid "Edit record description" msgstr "Kayıt tanımlamasını düzenle" #: gui/onscreendialog.cpp:102 msgid "Switch to Game" msgstr "Oyunu seç" #: gui/onscreendialog.cpp:104 msgid "Fast replay" msgstr "Hızlı yeniden oynatma" #: gui/options.cpp:150 common/updates.cpp:55 msgid "Never" msgstr "Hiçbir zaman" #: gui/options.cpp:150 msgid "Every 5 mins" msgstr "Her 5 dakika" #: gui/options.cpp:150 msgid "Every 10 mins" msgstr "Her 10 dakika" #: gui/options.cpp:150 msgid "Every 15 mins" msgstr "Her 15 dakika" #: gui/options.cpp:150 msgid "Every 30 mins" msgstr "Her 30 dakika" #. I18N: Extremely large GUI scale #: gui/options.cpp:155 #, c-format msgid "200% - Extremely large" msgstr "" #. I18N: Very very large GUI scale #: gui/options.cpp:157 msgid "175% - Very large" msgstr "" #. I18N: Very large GUI scale #: gui/options.cpp:159 #, c-format msgid "150% - Larger" msgstr "" #. I18N: Large GUI scale #: gui/options.cpp:161 #, c-format msgid "125% - Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:163 msgid "100% - Medium" msgstr "" #. I18N: Small GUI scale #: gui/options.cpp:165 #, c-format msgid "75% - Small" msgstr "" #. I18N: Smaller GUI scale #: gui/options.cpp:167 #, c-format msgid "50% - Smaller" msgstr "" #. I18N: Smallest GUI scale #: gui/options.cpp:169 #, c-format msgid "25% - Smallest" msgstr "" #: gui/options.cpp:816 msgid "Failed to apply some of the graphic options changes:" msgstr "Bazı grafik ayarlarını uygulama başarılamadı:" #: gui/options.cpp:828 msgid "the video mode could not be changed" msgstr "Görüntü modu değiştirilemedi" #: gui/options.cpp:841 msgid "the stretch mode could not be changed" msgstr "Çekiştirme modu değiştirilemedi" #: gui/options.cpp:847 msgid "the aspect ratio setting could not be changed" msgstr "Görüntü ekran oranı değiştirilemedi" #: gui/options.cpp:853 msgid "the fullscreen setting could not be changed" msgstr "Tam ekran ayarı değiştirilemedi" #: gui/options.cpp:859 msgid "the filtering setting could not be changed" msgstr "Filtreleme ayarı değiştirilemedi" #: gui/options.cpp:865 #, fuzzy msgid "the vsync setting could not be changed" msgstr "Tam ekran ayarı değiştirilemedi" #: gui/options.cpp:879 #, fuzzy msgid "the shader could not be changed" msgstr "Çekiştirme modu değiştirilemedi" #: gui/options.cpp:1403 msgid "Touchpad mouse mode" msgstr "Touchpad fare modu" #: gui/options.cpp:1408 msgid "Pointer Speed:" msgstr "İmleç hızı:" #: gui/options.cpp:1408 gui/options.cpp:1410 gui/options.cpp:1411 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Klavye/Fare imleci hız kontrolü" #: gui/options.cpp:1410 msgctxt "lowres" msgid "Pointer Speed:" msgstr "İmleç Hızı:" #: gui/options.cpp:1421 msgid "Joy Deadzone:" msgstr "Joystick Ölü Alanı:" #: gui/options.cpp:1421 gui/options.cpp:1423 gui/options.cpp:1424 msgid "Analog joystick Deadzone" msgstr "Analog Joystick Ölü Alanı" #: gui/options.cpp:1423 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Joystick Ölü Alanı:" #: gui/options.cpp:1519 #, c-format msgid "%d hidden achievements remaining" msgstr "%d gizli başarımlar kaldı" #: gui/options.cpp:1524 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "Kilidi çözülen başarımlar: %d/%d" #: gui/options.cpp:1570 msgid "Graphics mode:" msgstr "Grafik modu:" #: gui/options.cpp:1586 msgid "Render mode:" msgstr "Render modu:" #: gui/options.cpp:1586 gui/options.cpp:1589 msgid "Special dithering modes supported by some games" msgstr "Bazı oyunlar tarafından desteklenen özel titreme modları" #: gui/options.cpp:1602 msgid "Stretch mode:" msgstr "Çekiştirme modu:" #: gui/options.cpp:1618 msgid "Scaler:" msgstr "" #: gui/options.cpp:1632 #, fuzzy msgid "Shader:" msgstr "Çizici" #: gui/options.cpp:1632 gui/options.cpp:1634 gui/options.cpp:1635 #, fuzzy msgid "Specifies path to the shader used for scaling the game screen" msgstr "Oyun tarafından kullanılan ek verinin yolunu belirler" #: gui/options.cpp:1634 #, fuzzy msgctxt "lowres" msgid "Shader Path:" msgstr "Kaydetme Yolu:" #: gui/options.cpp:1635 #, fuzzy msgctxt "shader" msgid "None" msgstr "Hiçbiri" #: gui/options.cpp:1640 #, fuzzy #| msgid "Download game files" msgid "Download Shaders" msgstr "Oyun dosyalarını indir" #: gui/options.cpp:1640 msgid "Check on the scummvm.org website for updates of shader packs" msgstr "" #: gui/options.cpp:1646 backends/graphics/sdl/sdl-graphics.cpp:433 msgid "Fullscreen mode" msgstr "Tam ekran modu" #: gui/options.cpp:1649 msgid "V-Sync" msgstr "" #: gui/options.cpp:1649 #, fuzzy msgid "" "Wait for the vertical sync to refresh the screen in order to prevent tearing " "artifacts" msgstr "" "3B renderlamada ekranı yenilemek için kullanılan dikey senkronizasyonu bekle" #: gui/options.cpp:1654 msgid "Game 3D Renderer:" msgstr "Oyun 3B Renderlama:" #: gui/options.cpp:1656 #, fuzzy msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "Oyun 3B Renderlama:" #: gui/options.cpp:1673 msgid "3D Anti-aliasing:" msgstr "3B Anti merdiven efekti:" #: gui/options.cpp:1677 engines/mohawk/dialogs.cpp:364 msgid "Disabled" msgstr "Pasifleşmiş" #: gui/options.cpp:1685 msgid "Filter graphics" msgstr "Grafik filtreleme" #: gui/options.cpp:1685 msgid "Use linear filtering when scaling graphics" msgstr "Grafik orantılama yapılırken doğrusal filtreleme" #: gui/options.cpp:1689 msgid "Aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: gui/options.cpp:1689 msgid "Correct aspect ratio for games" msgstr "Oyunlar için görüntü oranını düzeltme" #: gui/options.cpp:1706 msgid "Preferred device:" msgstr "Tercih edilen cihaz:" #: gui/options.cpp:1706 msgid "Music device:" msgstr "Müzik cihazı:" #: gui/options.cpp:1706 gui/options.cpp:1708 msgid "Specifies preferred sound device or sound card emulator" msgstr "Tercih edilen ses cihazı veya ses kartı emülatörünü belirtir" #: gui/options.cpp:1706 gui/options.cpp:1708 gui/options.cpp:1709 msgid "Specifies output sound device or sound card emulator" msgstr "Çıkış ses cihazı veya ses kartı emülatörünü belirtir" #: gui/options.cpp:1708 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Tercih edilen cih.:" #: gui/options.cpp:1708 msgctxt "lowres" msgid "Music device:" msgstr "Müzik cihazı:" #: gui/options.cpp:1735 msgid "AdLib emulator:" msgstr "AdLib emülatörü:" #: gui/options.cpp:1735 gui/options.cpp:1738 msgid "AdLib is used for music in many games" msgstr "AdLib birçok oyunda müzik için kullanılır" #: gui/options.cpp:1751 msgid "GM device:" msgstr "GM cihazı:" #: gui/options.cpp:1751 msgid "Specifies default sound device for General MIDI output" msgstr "Genel MIDI çıkışı için varsayılan ses cihazını belirler" #: gui/options.cpp:1762 msgid "Don't use General MIDI music" msgstr "Genel MIDI müzik kullanma" #: gui/options.cpp:1773 gui/options.cpp:1842 msgid "Use first available device" msgstr "İlk müsait cihazı kullan" #: gui/options.cpp:1785 msgid "SoundFont:" msgstr "Sesfontu:" #: gui/options.cpp:1785 gui/options.cpp:1787 gui/options.cpp:1795 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "Sesfontu FluidSynth ve Timidity gibi bazı ses kartları tarafından " "desteklenmektedir" #: gui/options.cpp:1787 msgctxt "lowres" msgid "SoundFont:" msgstr "Sesfontu:" #: gui/options.cpp:1793 msgctxt "soundfont" msgid "None" msgstr "Yok" #: gui/options.cpp:1800 msgid "Mixed AdLib/MIDI mode" msgstr "Karışık AdLib/MIDI modu" #: gui/options.cpp:1800 msgid "Use both MIDI and AdLib sound generation" msgstr "MIDI ve AdLib ses üretimini beraber kullan" #: gui/options.cpp:1803 msgid "MIDI gain:" msgstr "MIDI kazancı:" #: gui/options.cpp:1813 msgid "MT-32 Device:" msgstr "MT-32 Cihazı:" #: gui/options.cpp:1813 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Roland MT-32/LAPC1/CM32l/CM64 çıkışı için varsayılan ses cihazını belirler" #: gui/options.cpp:1818 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Gerçek Roland MT-32 (GM emülatörünü iptal et)" #: gui/options.cpp:1818 gui/options.cpp:1820 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Roland uyumlu gerçek cihazınızı bilgisayarınıza bağlayıp kullanmak " "istiyorsanız tik atın" #: gui/options.cpp:1820 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Gerçek Roland MT-32 (GM emülatörü yok)" #: gui/options.cpp:1823 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Roland GS cihazı (MT-32 eşleşmelerini aktive et)" #: gui/options.cpp:1823 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Roland GS'de MT-32 emüle etmek için yama eşleştirmelerini aktive etmek " "istiyorsanız işaretleyin" #: gui/options.cpp:1832 msgid "Don't use Roland MT-32 music" msgstr "Roland MT-32 müzik kullanma" #: gui/options.cpp:1859 msgid "Text and speech:" msgstr "Metin ve Konuşma:" #: gui/options.cpp:1863 gui/options.cpp:1873 msgid "Speech" msgstr "Konuşma:" #: gui/options.cpp:1864 gui/options.cpp:1874 msgid "Subtitles" msgstr "Altyazılar" #: gui/options.cpp:1865 msgid "Both" msgstr "Her ikisi" #: gui/options.cpp:1867 msgid "Subtitle speed:" msgstr "Altyazı hızı:" #: gui/options.cpp:1869 msgctxt "lowres" msgid "Text and speech:" msgstr "Metin ve Konuşma:" #: gui/options.cpp:1873 msgid "Spch" msgstr "Konuşma" #: gui/options.cpp:1874 msgid "Subs" msgstr "A.yazılar" #: gui/options.cpp:1875 msgctxt "lowres" msgid "Both" msgstr "Her ikisi" #: gui/options.cpp:1875 msgid "Show subtitles and play speech" msgstr "Altyazıları göster ve konuşma sesini oynat" #: gui/options.cpp:1877 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Altyazı hızı:" #: gui/options.cpp:1899 msgid "Music volume:" msgstr "Müzik ses düzeyi:" #: gui/options.cpp:1901 msgctxt "lowres" msgid "Music volume:" msgstr "Müzik ses düzeyi:" #: gui/options.cpp:1910 msgid "Mute all" msgstr "Bütün sesleri sustur" #: gui/options.cpp:1913 msgid "SFX volume:" msgstr "Efekt sesi düzeyi:" #: gui/options.cpp:1913 gui/options.cpp:1915 gui/options.cpp:1918 msgid "Special sound effects volume" msgstr "Özel ses efektleri ses düzeyi" #: gui/options.cpp:1915 msgctxt "lowres" msgid "SFX volume:" msgstr "Efektler ses düzeyi:" #: gui/options.cpp:1925 msgid "Speech volume:" msgstr "Konuşma ses düzeyi:" #: gui/options.cpp:1927 msgctxt "lowres" msgid "Speech volume:" msgstr "Konuşma ses düzeyi:" #: gui/options.cpp:2211 msgid "Control" msgstr "Kontrol" #: gui/options.cpp:2325 msgctxt "lowres" msgid "Cloud" msgstr "Bulut" #: gui/options.cpp:2341 msgid "LAN" msgstr "Yerel Ağ" #: gui/options.cpp:2343 msgctxt "lowres" msgid "LAN" msgstr "Yerel Ağ" #: gui/options.cpp:2352 msgid "Accessibility" msgstr "Erişilebilirlik" #: gui/options.cpp:2354 msgctxt "lowres" msgid "Accessibility" msgstr "Erişilebilirlik" #: gui/options.cpp:2363 msgid "Discard changes and close the dialog" msgstr "" #: gui/options.cpp:2364 msgid "Apply" msgstr "Uygula" #: gui/options.cpp:2364 msgid "Apply changes without closing the dialog" msgstr "" #: gui/options.cpp:2365 msgid "Apply changes and close the dialog" msgstr "" #: gui/options.cpp:2455 msgid "FluidSynth Settings" msgstr "FluidSynth Ayarları" #: gui/options.cpp:2469 msgid "" "Specifies where your saved games are put. A red coloring indicates the value " "is temporary and will not get saved" msgstr "" #: gui/options.cpp:2474 msgid "Theme Path:" msgstr "Tema Disk Klasörü:" #: gui/options.cpp:2476 msgctxt "lowres" msgid "Theme Path:" msgstr "Tema Disk Klasörü:" #: gui/options.cpp:2482 #, fuzzy msgid "Icon Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2484 #, fuzzy msgctxt "lowres" msgid "Icon Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2485 gui/options.cpp:2495 #, fuzzy msgctxt "path" msgid "Default" msgstr "Varsayılan" #: gui/options.cpp:2492 #, fuzzy #| msgid "Game Path:" msgid "DLC Path:" msgstr "Oyun Yolu:" #: gui/options.cpp:2494 #, fuzzy #| msgid "Game Path:" msgctxt "lowres" msgid "DLC Path:" msgstr "Oyun Yolu:" #: gui/options.cpp:2502 gui/options.cpp:2504 gui/options.cpp:2505 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Bütün oyunlar veya ScummVM tarafından kullanılan ek verinin yolunu belirler" #: gui/options.cpp:2511 msgid "Plugins Path:" msgstr "Eklentilerin Klasörü:" #: gui/options.cpp:2513 msgctxt "lowres" msgid "Plugins Path:" msgstr "Eklentilerin Klasörü:" #: gui/options.cpp:2523 msgid "ScummVM config path: " msgstr "" #: gui/options.cpp:2537 msgid "ScummVM log path: " msgstr "" #: gui/options.cpp:2542 msgid "View" msgstr "" #. I18N: Referring to the last path memorized when adding a game #: gui/options.cpp:2552 gui/options.cpp:3339 msgid "Last browser path: " msgstr "" #: gui/options.cpp:2557 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:2562 #, fuzzy msgid "GUI scale:" msgstr "Arayüz Dili:" #: gui/options.cpp:2579 #, c-format msgid "%d%% - Custom" msgstr "" #: gui/options.cpp:2583 msgid "GUI renderer:" msgstr "Arayüz çizici:" #: gui/options.cpp:2596 #, fuzzy msgid "Return to the launcher when leaving a game" msgstr "Oyundan çıkış yaparken her zaman başlatıcıya dön" #: gui/options.cpp:2597 #, fuzzy msgid "" "Return to the launcher when leaving a game instead of closing ScummVM\n" "(this feature is not supported by all games)." msgstr "" "ScummVM'i kapatmak dışında oyundan çıkış yaparken her zaman başlatıcıya dön." #: gui/options.cpp:2604 msgid "Ask for confirmation on exit" msgstr "Çıkış yaparken onaylama yap" #: gui/options.cpp:2605 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "ScummVM'i kapatırken veya oyundan çıkarken izin iste." #: gui/options.cpp:2611 #, fuzzy msgid "Disable fixed font scaling" msgstr "3B Anti merdiven efekti:" #: gui/options.cpp:2612 msgid "" "Do not upscale fixed size fonts in the GUI. This reduces artefacts on low " "resolution screens" msgstr "" #: gui/options.cpp:2618 msgid "GUI language:" msgstr "Arayüz Dili:" #: gui/options.cpp:2618 msgid "Language of ScummVM GUI" msgstr "ScummVM arayüzünün Dili" #: gui/options.cpp:2644 msgid "Switch the ScummVM GUI language to the game language" msgstr "Oyun dilini ScummVM arayüz dili ile değiştir" #: gui/options.cpp:2645 msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" "Bir oyuna başlarken, ScummVM arayüz dilini oyun diline çevir. Bu durumda " "eğer bir oyun ScummVM kayıt ve yükleme menüsünü kullanırsa, oyun içerisinde " "her ikisi de aynı dil olur." #: gui/options.cpp:2657 msgid "Use native system file browser" msgstr "Sistem doğal dosya tarayıcısını kullan" #: gui/options.cpp:2658 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Dosya veya klasör seçimi için ScummVM'inkini değil sistem doğal dosya " "tarayıcısını kullan." #: gui/options.cpp:2665 #, fuzzy msgid "Download Icons" msgstr "Aşağı" #: gui/options.cpp:2665 msgid "Check on the scummvm.org website for updates of icon packs" msgstr "" #: gui/options.cpp:2671 msgid "Autosave:" msgstr "Otomatik Kayıt:" #: gui/options.cpp:2673 msgctxt "lowres" msgid "Autosave:" msgstr "Otomatik Kayıt:" #: gui/options.cpp:2684 msgid "Random seed:" msgstr "" #: gui/options.cpp:2684 msgid "Seed for initializing all random number generators" msgstr "" #: gui/options.cpp:2692 msgid "Debug level:" msgstr "" #. I18N: Debug level -1, no messages #: gui/options.cpp:2696 gui/options.cpp:2835 msgid "None" msgstr "Hiçbiri" #. I18N: Debug level 11, all messages #: gui/options.cpp:2702 msgid "11 (all)" msgstr "" #: gui/options.cpp:2706 msgid "Enable Discord integration" msgstr "" #: gui/options.cpp:2707 msgid "" "Show information about the games you are playing on Discord if the Discord " "client is running." msgstr "" #: gui/options.cpp:2717 gui/updates-dialog.cpp:85 msgid "Update check:" msgstr "Güncelleme kontrolü:" #: gui/options.cpp:2717 msgid "How often to check ScummVM updates" msgstr "ScummVM güncellemelerinin kontrol edilme sıklığı" #: gui/options.cpp:2728 msgid "Check now" msgstr "Şimdi kontrol et" #: gui/options.cpp:2736 msgid "Active storage:" msgstr "Aktif depolama:" #: gui/options.cpp:2736 msgid "Active cloud storage" msgstr "Aktif bulut depolama" #: gui/options.cpp:2745 #, fuzzy #| msgctxt "lowres" #| msgid "" #| "4. Storage is not yet enabled. Verify that username is correct and enable " #| "it:" msgctxt "lowres" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol " "ederek aktifleştirin:" #: gui/options.cpp:2747 #, fuzzy #| msgid "" #| "4. Storage is not yet enabled. Verify that username is correct and enable " #| "it:" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol " "ederek aktifleştirin:" #: gui/options.cpp:2748 msgid "Enable storage" msgstr "Depolamayı aktif edin" #: gui/options.cpp:2748 msgid "Confirm you want to use this account for this storage" msgstr "Depolama için bu hesabı kullanmak istediğinizi onaylayın" #: gui/options.cpp:2750 backends/platform/wii/options.cpp:113 msgid "Username:" msgstr "Kullanıcı adı:" #: gui/options.cpp:2750 msgid "Username used by this storage" msgstr "Bu depolama alanı tarafından kullanılan kullanıcı adı" #: gui/options.cpp:2751 msgid "" msgstr "" #: gui/options.cpp:2753 msgid "Used space:" msgstr "Kullanılan Alan:" #: gui/options.cpp:2753 msgid "Space used by ScummVM's saved games on this storage" msgstr "Bu depolama alanında ScummVM'in oyun kayıtlarının kullandığı alan" #: gui/options.cpp:2756 msgid "Last sync:" msgstr "Son senkronizasyon:" #: gui/options.cpp:2756 msgid "When was the last time saved games were synced with this storage" msgstr "Bu depolamada en son ne zaman kayıtlı oyunlar senkronize edildi" #: gui/options.cpp:2757 gui/options.cpp:3675 msgid "" msgstr "" #: gui/options.cpp:2759 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize " "et." #: gui/options.cpp:2761 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize " "et." #: gui/options.cpp:2762 msgid "Sync now" msgstr "Şimdi Senkroniz" #: gui/options.cpp:2762 msgid "Start saved games sync" msgstr "Seçilen oyunu başlatın" #: gui/options.cpp:2765 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:" #: gui/options.cpp:2767 msgid "You can download game files from your cloud ScummVM folder:" msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:" #: gui/options.cpp:2768 msgid "Download game files" msgstr "Oyun dosyalarını indir" #: gui/options.cpp:2768 msgid "Open downloads manager dialog" msgstr "İndirme yöneticisi penceresini aç" #: gui/options.cpp:2771 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve " "yeniden kur:" #: gui/options.cpp:2773 msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve " "yeniden kur:" #: gui/options.cpp:2774 msgid "Disconnect" msgstr "Bağlantıyı kopar" #: gui/options.cpp:2774 msgid "Stop using this storage on this device" msgstr "Bu cihazda bu depolamayı kullanmayı bırak" #: gui/options.cpp:2777 #, fuzzy #| msgctxt "lowres" #| msgid "This storage is not connected yet! To connect," msgctxt "lowres" msgid "This storage is not connected yet!" msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için," #: gui/options.cpp:2779 #, fuzzy #| msgid "This storage is not connected yet! To connect," msgid "This storage is not connected yet!" msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için," #: gui/options.cpp:2780 #, fuzzy #| msgid "3. Connect" msgid "Connect" msgstr "3.Bağlan" #: gui/options.cpp:2780 msgid "Connect your cloud storage account" msgstr "Bulut depolama hesabınıza bağlanın" #: gui/options.cpp:2794 msgctxt "lowres" msgid "/root/ Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2794 gui/options.cpp:2796 gui/options.cpp:2797 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "Hangi klasörün /kök/ olarak kullanılacağını Dosya Yöneticisinden seç" #: gui/options.cpp:2796 msgid "/root/ Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2802 msgid "Server's port:" msgstr "Sunucunun portu:" #: gui/options.cpp:2802 msgid "Port for server to use" msgstr "Sunucunun kullanacağı port" #: gui/options.cpp:2807 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "" "Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)." #: gui/options.cpp:2808 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır." #: gui/options.cpp:2810 msgid "Run server to manage files with browser (in the same network)." msgstr "" "Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)." #: gui/options.cpp:2811 msgid "Closing options dialog will stop the server." msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır." #: gui/options.cpp:2822 msgid "Use Text to speech" msgstr "Konuşma için metin kullan" #: gui/options.cpp:2822 #, fuzzy msgid "Will read text in gui on mouse over." msgstr "Fare üzerinden geçerken arayüzde metni okuyacak." #: gui/options.cpp:2903 msgid "Ignore" msgstr "" #: gui/options.cpp:2904 #, fuzzy msgid "Disable autosave" msgstr "İptal" #: gui/options.cpp:2905 msgid "" "WARNING: Autosave was enabled. Some of your games have existing saved games " "on the autosave slot. You can either move the existing saves to new slots, " "disable autosave, or ignore (you will be prompted when autosave is about to " "overwrite a save).\n" "List of games:\n" msgstr "" #: gui/options.cpp:2914 #, fuzzy msgid "" "\n" "And more..." msgstr "~O~yun Ekle..." #: gui/options.cpp:2915 engines/engine.cpp:619 #, fuzzy msgid "Move" msgstr "Sol" #: gui/options.cpp:2934 msgid "ERROR: Failed to move the following saved games:\n" msgstr "" #: gui/options.cpp:3029 msgid "Failed to change cloud storage!" msgstr "Bulut depolaması değiştirilemedi!" #: gui/options.cpp:3032 msgid "Another cloud storage is already active." msgstr "Başka bir bulut depolama şu anda aktif." #: gui/options.cpp:3148 msgid "Theme does not support selected language!" msgstr "Tema seçilen dili desteklemiyor!" #: gui/options.cpp:3151 msgid "Theme cannot be loaded!" msgstr "Tema yüklenemedi!" #: gui/options.cpp:3154 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Farklı ayarlar yeniden yapılandırılamadı." #: gui/options.cpp:3226 msgid "Select directory for GUI themes" msgstr "Arayüz temalarının klasörünü seç" #: gui/options.cpp:3236 #, fuzzy msgid "Select directory for GUI launcher thumbnails" msgstr "Arayüz temalarının klasörünü seç" #: gui/options.cpp:3247 #, fuzzy #| msgid "Select directory for plugins" msgid "Select directory for DLC downloads" msgstr "Eklentilerin klasörünü seç" #: gui/options.cpp:3258 msgid "Select directory for extra files" msgstr "Ekstar dosyaların klasörünü seç" #: gui/options.cpp:3269 msgid "Select directory for plugins" msgstr "Eklentilerin klasörünü seç" #: gui/options.cpp:3282 msgid "Select directory for Files Manager /root/" msgstr "Dosya Yöneticisinin /root/ klasörünü seç" #: gui/options.cpp:3461 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "Bu depolama hala çalışıyor. Engellemek ister misiniz?" #: gui/options.cpp:3470 msgid "Wait until current Storage finishes up and try again." msgstr "Depolama işini bitirene kadar bekleyin ve tekrar deneyin." #: gui/options.cpp:3673 backends/cloud/cloudmanager.cpp:157 msgid "" msgstr "<Şimdi>" #: gui/options.cpp:3818 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "İstek başarılamadı.\n" "İnternet bağlantınızı kontrol edin." #: gui/options.cpp:3842 msgid "" "A test pattern should be displayed.\n" "Do you want to keep these shader scaler settings?" msgstr "" #: gui/options.cpp:3845 #, c-format msgid "Reverting automatically in %d seconds" msgstr "" #: gui/predictivedialog.cpp:66 #, fuzzy msgid "Enter Text" msgstr "Etkileşim" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:101 msgid "# next" msgstr "# sonraki" #: gui/predictivedialog.cpp:102 msgid "add" msgstr "ekle" #: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183 msgid "Delete char" msgstr "Karakteri sil" #: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186 #, fuzzy msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597 msgid "* Pre" msgstr "* Ön" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:600 msgid "* Num" msgstr "* No" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:603 #, fuzzy msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:67 msgid "Recorder or Playback Gameplay" msgstr "Gameplay kayıt ve oynatımı" #: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212 #: gui/saveload-dialog.cpp:460 gui/saveload-dialog.cpp:540 #: dists/android.strings.xml.cpp:47 engines/engine.cpp:613 msgid "Delete" msgstr "Sil" #: gui/recorderdialog.cpp:74 msgid "Record" msgstr "Kayıt" #: gui/recorderdialog.cpp:75 msgid "Playback" msgstr "Oynatma" #: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:290 msgid "Edit" msgstr "Düzenle" #: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301 #: gui/recorderdialog.cpp:308 #, fuzzy msgid "Author: " msgstr "Yazar: " #: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302 #: gui/recorderdialog.cpp:309 #, fuzzy msgid "Notes: " msgstr "Notlar: " #: gui/recorderdialog.cpp:211 #, fuzzy msgid "Do you really want to delete this record?" msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: gui/recorderdialog.cpp:228 msgid "Unknown Author" msgstr "Bilinmeyen Yazar" #: gui/remotebrowser.cpp:128 #, fuzzy msgid "ScummVM could not access the directory!" msgstr "ScummVM belirtilen klasörü açamadı!" #: gui/saveload-dialog.cpp:56 msgid "Downloading saves..." msgstr "Kayıtları indiriyor..." #: gui/saveload-dialog.cpp:65 msgid "Run in background" msgstr "Arkaplanda çalışma" #: gui/saveload-dialog.cpp:126 #, c-format msgid "%s (%s %S / %s %S, %s / %s files)" msgstr "" #: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:641 msgid "No date saved" msgstr "Tarih kaydedilmemiş" #: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:642 msgid "No time saved" msgstr "Saat kaydedilmemiş" #: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:643 msgid "No playtime saved" msgstr "Oynama süresi kaydedilmemiş" #: gui/saveload-dialog.cpp:507 gui/saveload-dialog.cpp:764 msgid "Untitled saved game" msgstr "Kaydedilmiş oyunun adı yok" #: gui/saveload-dialog.cpp:539 msgid "Do you really want to delete this saved game?" msgstr "Bu kayıtlı oyunu silmeyi gerçekten istiyor musun?" #: gui/saveload-dialog.cpp:664 gui/saveload-dialog.cpp:1169 msgid "Date: " msgstr "Tarih: " #: gui/saveload-dialog.cpp:668 gui/saveload-dialog.cpp:1175 msgid "Time: " msgstr "Saat: " #: gui/saveload-dialog.cpp:674 gui/saveload-dialog.cpp:1183 msgid "Playtime: " msgstr "Oynama süresi: " #: gui/saveload-dialog.cpp:1029 msgid "New Save" msgstr "Yeni Kayıt" #: gui/saveload-dialog.cpp:1029 msgid "Create a new saved game" msgstr "Yeni oyun kaydı yaratma" #: gui/saveload-dialog.cpp:1162 #, fuzzy msgid "Name: " msgstr "İsim: " #: gui/saveload-dialog.cpp:1240 #, c-format msgid "Enter a description for slot %d:" msgstr "%d slotu için bir tanımlayıcı giriniz:" #: gui/shaderbrowser-dialog.cpp:52 msgid "Choose shader from the list below (or pick a file instead)" msgstr "" #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick file instead..." msgstr "" #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick shader from file system" msgstr "" #: gui/shaderbrowser-dialog.cpp:136 #, fuzzy msgid "Select shader" msgstr "Tema seç" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "Tema seç" #: gui/ThemeEngine.cpp:270 msgid "Disabled GFX" msgstr "Pasifleşmiş GFX" #: gui/ThemeEngine.cpp:270 msgctxt "lowres" msgid "Disabled GFX" msgstr "Pasifleşmiş GFX" #: gui/ThemeEngine.cpp:271 msgid "Standard renderer" msgstr "Standart çizici" #: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1030 msgid "Standard" msgstr "Standart" #: gui/ThemeEngine.cpp:273 msgid "Antialiased renderer" msgstr "Aynalama yokedici çizici" #: gui/ThemeEngine.cpp:273 msgid "Antialiased" msgstr "Anti merdiven" #: gui/unknown-game-dialog.cpp:48 msgid "Add anyway" msgstr "Her şekilde ekle" #: gui/unknown-game-dialog.cpp:57 msgid "Copy to clipboard" msgstr "Panoya kopyala" #: gui/unknown-game-dialog.cpp:63 msgid "Report game" msgstr "Oyunu raporla" #: gui/unknown-game-dialog.cpp:100 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "Panoya gerekli oyun bilgisini kopyalamak için alttaki butonu kullanın." #: gui/unknown-game-dialog.cpp:105 msgid "You can also directly report your game to the Bug Tracker." msgstr "Hata takip sistemine oyunu direkman raporlayabilirsiniz." #: gui/unknown-game-dialog.cpp:155 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "Oyununuz ile ilgili bütün bilgiler panoya kopyalandı" #: gui/unknown-game-dialog.cpp:157 msgid "Copying the game information to the clipboard has failed!" msgstr "Oyunun bilgilerinin panoya kopyalanması başarılamadı!" #: gui/updates-dialog.cpp:48 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "İnternete erişim gerektiren otomatik güncellemelerin kontrolünü \n" "şimdi ScummVM destekliyor. Bu özelliği \n" "aktive etmek ister misiniz?" #: gui/updates-dialog.cpp:51 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Seçenekler pencersindeki\n" "Diğer tabından bu ayarı daha sonra değiştirebilirsiniz." #: gui/widget.cpp:448 gui/widget.cpp:450 gui/widget.cpp:455 gui/widget.cpp:457 msgid "Clear value" msgstr "Değeri sil" #: gui/widgets/grid.cpp:284 msgid "Play" msgstr "" #: gui/widgets/grid.cpp:287 #, fuzzy msgid "Saves" msgstr "Kaydet" #: base/main.cpp:585 msgid "Bad config file format. overwrite?" msgstr "" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:634 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "If you find that your existing added games or custom paths no longer work, " "please edit those paths:\n" " 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** " "or **Extra Path**, as appropriate. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the folder containing the game's files, then tap " "**Choose**. \n" "\n" "Repeat steps 1 and 6 for each game." msgstr "" #: base/main.cpp:652 base/main.cpp:677 #: engines/director/lingo/lingo-builtins.cpp:1374 #: engines/director/lingo/xlibs/jitdraw3.cpp:123 #: engines/director/lingo/xlibs/jitdraw3.cpp:131 msgid "Ok" msgstr "Ok" #. I18N: A button caption to dismiss amessage and read it later #. I18N: A button caption to dismiss a message and read it later #: base/main.cpp:654 base/main.cpp:679 msgid "Read Later" msgstr "" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:661 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "To add a game:\n" "\n" " 1. Select **Add Game...** from the launcher. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the sub-folder containing the game's files, then tap " "**Choose**.\n" "Repeat steps 1 and 6 for each game." msgstr "" #: base/main.cpp:822 msgid "Error running game:" msgstr "Çalıştırılan oyunda hata:" #: base/main.cpp:871 msgid "Could not find any engine capable of running the selected game" msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı" #: common/engine_data.cpp:279 engines/ultima/shared/engine/data_archive.cpp:88 #, c-format msgid "Could not locate engine data %s" msgstr "" #: common/engine_data.cpp:297 engines/ultima/shared/engine/data_archive.cpp:106 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "" #: common/error.cpp:37 msgid "No error" msgstr "Hata yok" #: common/error.cpp:39 msgid "Game data not found" msgstr "Oyun dosyaları bulunamadı" #: common/error.cpp:41 msgid "Game id not supported" msgstr "Oyun ID si desteklenmiyor" #: common/error.cpp:43 msgid "Unsupported color mode" msgstr "Desteklenmeyen renk modu" #: common/error.cpp:45 msgid "Audio device initialization failed" msgstr "Ses cihazı başlatımı başarılamadı" #: common/error.cpp:48 msgid "Read permission denied" msgstr "Okuma izni reddedildi" #: common/error.cpp:50 msgid "Write permission denied" msgstr "Yazma izni reddedildi" #: common/error.cpp:53 msgid "Path does not exist" msgstr "Klasör bulunamadı" #: common/error.cpp:55 msgid "Path not a directory" msgstr "Yol bir klasör değil" #: common/error.cpp:57 msgid "Path not a file" msgstr "Yol bir dosya değil" #: common/error.cpp:60 msgid "Cannot create file" msgstr "Dosya yaratılamadı" #: common/error.cpp:62 msgid "Reading data failed" msgstr "Veri okuma başarılamadı" #: common/error.cpp:64 msgid "Writing data failed" msgstr "Veri yazma başarılamadı" #: common/error.cpp:67 msgid "Could not find suitable engine plugin" msgstr "Uygun motor eklentisi bulunamadı" #: common/error.cpp:69 msgid "Engine plugin does not support saved games" msgstr "Motor eklentisi kayıtlı oyunları desteklemiyor" #: common/error.cpp:72 msgid "User canceled" msgstr "Kullanıcı iptal etti" #: common/error.cpp:76 msgid "Unknown error" msgstr "Bilinmeyen hata" #. I18N: Hercules is a graphics card name, Green is color #: common/rendermode.cpp:34 msgid "Hercules Green" msgstr "Hercules Yeşil" #. I18N: Hercules is a graphics card name, Amber is color #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules Amber renk" #: common/rendermode.cpp:46 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 Renk)" #: common/rendermode.cpp:47 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 Renk)" #: common/rendermode.cpp:48 #, fuzzy #| msgid "PC-9801 (16 Colors)" msgid "PC-9801 (8 Colors)" msgstr "PC-9801 (16 Renk)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:53 msgid "Macintosh b/w" msgstr "" #: common/rendermode.cpp:57 msgid "VGA Grey Scale" msgstr "" #: common/rendermode.cpp:92 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Yeşil" #: common/rendermode.cpp:93 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Amber renk" #: common/updates.cpp:57 msgid "Daily" msgstr "Günlük" #: common/updates.cpp:59 msgid "Weekly" msgstr "Haftalık" #: common/updates.cpp:61 msgid "Monthly" msgstr "Aylık" #: common/updates.cpp:63 msgid "" msgstr "" #. I18N: Abbreviation for 'bytes' as data size #. I18N: Hardware key #: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:46 #: backends/platform/ds/osystem_ds.cpp:173 #: backends/platform/sdl/miyoo/miyoo.cpp:61 #: backends/platform/sdl/miyoo/miyoo.cpp:88 #: backends/platform/sdl/opendingux/opendingux.cpp:51 #: backends/platform/sdl/switch/switch.cpp:37 msgid "B" msgstr "" #. I18N: Abbreviation for 'kilobytes' as data size #: common/util.cpp:189 msgid "KB" msgstr "" #. I18N: Abbreviation for 'megabytes' as data size #: common/util.cpp:194 msgid "MB" msgstr "" #. I18N: Abbreviation for 'gigabytes' as data size #: common/util.cpp:200 msgid "GB" msgstr "" #. I18N: Abbreviation for 'terabytes' as data size #: common/util.cpp:206 msgid "TB" msgstr "" #: common/formats/formatinfo.cpp:102 msgid "Bitmap Image File" msgstr "" #: common/formats/formatinfo.cpp:104 msgid "PNG Image File" msgstr "" #: common/formats/formatinfo.cpp:106 msgid "JPEG Image File" msgstr "" #: common/formats/formatinfo.cpp:108 msgid "QuickDraw PICT Image File" msgstr "" #: common/formats/formatinfo.cpp:111 msgid "Data File" msgstr "" #: dists/android.strings.xml.cpp:30 #, fuzzy #| msgid "Quit ScummVM" msgid "ScummVM" msgstr "ScummVM'den çık" #: dists/android.strings.xml.cpp:31 #, fuzzy #| msgid "Quit ScummVM" msgid "ScummVM (debug)" msgstr "ScummVM'den çık" #: dists/android.strings.xml.cpp:32 msgid "Graphic adventure game engine" msgstr "" #: dists/android.strings.xml.cpp:34 #: backends/events/default/default-events.cpp:217 #: backends/events/default/default-events.cpp:358 #: engines/adl/metaengine.cpp:326 engines/hdb/metaengine.cpp:275 #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 engines/saga/metaengine.cpp:448 #: engines/scumm/help.cpp:84 engines/scumm/help.cpp:86 #: engines/zvision/metaengine.cpp:272 engines/zvision/metaengine.cpp:290 #, fuzzy msgid "Quit" msgstr "Oyun" #: dists/android.strings.xml.cpp:35 #, fuzzy #| msgid "No error" msgid "Log File Error" msgstr "Hata yok" #: dists/android.strings.xml.cpp:36 msgid "Unable to read ScummVM log file or create a new one!" msgstr "" #: dists/android.strings.xml.cpp:37 msgid "Config File Error" msgstr "" #: dists/android.strings.xml.cpp:38 msgid "Unable to read ScummVM config file or create a new one!" msgstr "" #: dists/android.strings.xml.cpp:39 #, fuzzy #| msgid "Save Path:" msgid "Save Path Error" msgstr "Kaydetme Yolu:" #: dists/android.strings.xml.cpp:40 msgid "Unable to create or access default save path!" msgstr "" #: dists/android.strings.xml.cpp:41 #, fuzzy msgid "Icons Path Error" msgstr "/kök/ Yolu:" #: dists/android.strings.xml.cpp:42 msgid "Unable to create or access default icons and shaders path!" msgstr "" #: dists/android.strings.xml.cpp:43 msgid "" "Unable to access the globally set save path! Please revert to default from " "ScummVM Options" msgstr "" #: dists/android.strings.xml.cpp:44 msgid "Toggle virtual keyboard" msgstr "" #: dists/android.strings.xml.cpp:45 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 #: engines/scumm/help.cpp:104 msgid "Alt" msgstr "" #: dists/android.strings.xml.cpp:48 #: backends/platform/libretro/src/libretro-options-widget.cpp:222 msgid "Done" msgstr "" #: dists/android.strings.xml.cpp:49 msgid "Mode change" msgstr "" #: dists/android.strings.xml.cpp:50 msgid "Shift" msgstr "" #: dists/android.strings.xml.cpp:51 engines/dragons/metaengine.cpp:153 #: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91 #, fuzzy msgid "Enter" msgstr "Etkileşim" #: dists/android.strings.xml.cpp:52 #, fuzzy #| msgid "Close" msgid "Close popup" msgstr "Kapat" #: dists/android.strings.xml.cpp:53 msgid "" "Please select the *root* of your external (physical) SD card. This is " "required for ScummVM to access this path: " msgstr "" #: dists/android.strings.xml.cpp:54 msgid "Storage Access Framework Permissions for ScummVM were revoked!" msgstr "" #: dists/android.strings.xml.cpp:55 #, fuzzy #| msgid "the video mode could not be changed" msgid "Configuration file could not be parsed" msgstr "Görüntü modu değiştirilemedi" #: dists/android.strings.xml.cpp:56 #, fuzzy msgid "Run a game" msgstr "3B oyunlarda Dikey Senkronizasyon" #: dists/android.strings.xml.cpp:57 #, fuzzy #| msgid "Search in game list" msgid "Search a game" msgstr "Oyun listesinde ara" #: dists/android.strings.xml.cpp:58 msgid "" "No games (yet)\n" "Open ScummVM and add your games here." msgstr "" #: dists/android.strings.xml.cpp:59 #, fuzzy msgid "Game icon" msgstr "A~y~arlar..." #: dists/android.strings.xml.cpp:60 msgid "Shortcut label" msgstr "" #: dists/android.strings.xml.cpp:61 msgid "Shortcut icon" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:32 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:37 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:45 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:51 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" #: engines/achievements.cpp:242 msgid "Achievement unlocked!" msgstr "Kilidi çözülen başarımlar!" #: engines/advancedDetector.cpp:237 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" "Kanuni olmayan oyun kopyası fark edildiç Bu durumlarda destek veremiyoruz" #: engines/dialogs.cpp:68 msgid "~R~esume" msgstr "~D~evam" #: engines/dialogs.cpp:70 #, fuzzy msgid "~L~oad" msgstr "~Y~ükle..." #: engines/dialogs.cpp:71 msgid "~S~ave" msgstr "~K~aydet" #: engines/dialogs.cpp:73 #, fuzzy msgid "~O~ptions" msgstr "A~y~arlar..." #: engines/dialogs.cpp:78 msgid "~H~elp" msgstr "~Y~ardım" #: engines/dialogs.cpp:82 msgid "~A~bout" msgstr "~H~akkında" #: engines/dialogs.cpp:85 engines/dialogs.cpp:156 msgid "~R~eturn to Launcher" msgstr "~B~aşlatıcıya Dön" #: engines/dialogs.cpp:87 engines/dialogs.cpp:158 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~B~aşlatıcıya Dön" #: engines/dialogs.cpp:95 engines/engine.cpp:961 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:859 #: engines/groovie/script.cpp:2247 engines/groovie/script.cpp:2274 #: engines/groovie/script.cpp:2315 engines/hugo/file.cpp:297 #: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/neverhood/menumodule.cpp:923 engines/pegasus/pegasus.cpp:407 #: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:746 #: engines/sci/engine/kfile.cpp:1104 engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3808 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636 #: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48 msgid "Save game:" msgstr "Oyun kaydet:" #: engines/dialogs.cpp:95 engines/engine.cpp:961 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854 #: engines/groovie/script.cpp:859 engines/groovie/script.cpp:2247 #: engines/groovie/script.cpp:2274 engines/groovie/script.cpp:2315 #: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702 #: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/neverhood/menumodule.cpp:923 engines/parallaction/metaengine.cpp:131 #: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407 #: engines/prince/saveload.cpp:54 engines/saga/metaengine.cpp:468 #: engines/sci/engine/guest_additions.cpp:747 engines/sci/engine/kfile.cpp:1104 #: engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3808 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636 #: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48 #: engines/zvision/metaengine.cpp:262 msgid "Save" msgstr "Kaydet" #: engines/dialogs.cpp:125 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Özür dileriz, bu motor daha oyun içi yardımı desteklemiyor. Lütfen temel " "bilgi için README dosyasını inceleyin." #: engines/dialogs.cpp:193 engines/ags/ags.cpp:349 #: engines/glk/magnetic/magnetic.cpp:197 engines/scumm/saveload.cpp:171 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support saving from the menu. Use in-game interface" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/dialogs.cpp:202 msgid "This game cannot be saved at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "Oyun kaydedilemedi (%s)! Lütfen README dosyasına bakınız." #: engines/dialogs.cpp:234 engines/ags/ags.cpp:334 #: engines/glk/magnetic/magnetic.cpp:187 engines/scumm/saveload.cpp:99 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support loading from the menu. Use in-game interface" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/dialogs.cpp:243 msgid "This game cannot be loaded at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:392 #, fuzzy msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:393 msgid "~C~ancel" msgstr "İptal" #: engines/engine.cpp:383 #, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "'%dx%d' çözünürlüğüne geçilemedi." #: engines/engine.cpp:392 msgid "Could not initialize color format." msgstr "Renk formatı başlatılmadı." #: engines/engine.cpp:401 #, c-format msgid "Could not switch to video mode '%s'." msgstr "'%s' görüntü moduna geçilemedi." #: engines/engine.cpp:409 #, c-format msgid "Could not switch to stretch mode '%s'." msgstr "'%s' çekiştirme moduna geçilemedi." #: engines/engine.cpp:416 msgid "Could not apply aspect ratio setting." msgstr "Görüntü en-boy oranı uygulanamadı." #: engines/engine.cpp:421 msgid "Could not apply fullscreen setting." msgstr "Tam ekran ayarı uygulanamadı." #: engines/engine.cpp:426 msgid "Could not apply filtering setting." msgstr "Filtreleme ayarı uygulanamadı." #: engines/engine.cpp:500 msgid "Error" msgstr "Hata" #: engines/engine.cpp:563 #, fuzzy msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the documentation (CD audio) for details." msgstr "" "Oyunu direk olarak CD den oynuyor gibisiniz.\n" "Bu durum hatalara yol açabilir. \n" "Oyun dosyalarını lütfen hard diske kopyalayıp\n" " oynamayı deneyin. \n" "Detaylar için README dosyasına bakın." #: engines/engine.cpp:586 #, fuzzy msgid "" "This game has audio tracks on its CD. These\n" "tracks need to be ripped from the CD using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the documentation (CD audio) for details." msgstr "" "Bu oyunun Cdsinde ses kayıtları bulunmaktadır.\n" "Bu kayıtların Cd den rip edilmesi gerekmektedir.\n" "Aksi takdirde müzikleri duyamazsınız.\n" "Detaylar için\n" "README dosyasına bakın." #: engines/engine.cpp:614 #, fuzzy msgid "Skip autosave" msgstr "İptal" #: engines/engine.cpp:616 #, c-format msgid "" "WARNING: The autosave slot contains a saved game named %S, and an autosave " "is pending.\n" "Please move this saved game to a new slot, or delete it if it's no longer " "needed.\n" "Alternatively, you can skip the autosave (will prompt again in 5 minutes)." msgstr "" #: engines/engine.cpp:626 msgid "ERROR: Could not copy the savegame to a new slot" msgstr "" #: engines/engine.cpp:653 engines/savestate.cpp:98 #: backends/platform/ios7/ios7_osys_main.cpp:294 engines/mm/xeen/saves.cpp:293 #: engines/sky/metaengine.cpp:218 msgid "Autosave" msgstr "Otokayıt" #: engines/engine.cpp:661 msgid "Error occurred making autosave" msgstr "Otokayıt yaparken hata oluştu" #: engines/engine.cpp:736 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" #: engines/engine.cpp:760 msgid "WARNING: " msgstr "" #: engines/engine.cpp:760 #, fuzzy msgid " Shall we still run the game?" msgstr "Oyunun tam ismi" #: engines/engine.cpp:761 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" #: engines/engine.cpp:764 engines/wintermute/wintermute.cpp:182 msgid "Start anyway" msgstr "" #: engines/engine.cpp:782 #, fuzzy msgid "This game is not supported." msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/engine.cpp:782 #, fuzzy msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/engine.cpp:928 msgid "Loading game is currently unavailable" msgstr "" #: engines/engine.cpp:957 msgid "Saving game is currently unavailable" msgstr "" #: engines/game.cpp:203 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" #: engines/game.cpp:207 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "" #: engines/metaengine.cpp:39 #, fuzzy #| msgid "Game id not supported" msgid "Game not implemented" msgstr "Oyun ID si desteklenmiyor" #: engines/metaengine.cpp:58 engines/saga/metaengine.cpp:267 msgid "Default game keymap" msgstr "" #: engines/metaengine.cpp:62 backends/platform/maemo/maemo.cpp:161 #: engines/asylum/metaengine.cpp:159 engines/hdb/metaengine.cpp:207 #: engines/parallaction/metaengine.cpp:112 #: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183 msgid "Left Click" msgstr "" #: engines/metaengine.cpp:68 backends/platform/maemo/maemo.cpp:165 #: engines/wintermute/keymapper_tables.h:256 #: engines/wintermute/keymapper_tables.h:300 #: engines/wintermute/keymapper_tables.h:2166 msgid "Middle Click" msgstr "" #: engines/metaengine.cpp:73 backends/platform/maemo/maemo.cpp:169 #: engines/asylum/metaengine.cpp:165 engines/parallaction/metaengine.cpp:118 #: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189 #, fuzzy msgid "Right Click" msgstr "Sağ" #. I18N: Action in In Cold Blood #: engines/metaengine.cpp:79 engines/agos/metaengine.cpp:252 #: engines/crab/input/input.cpp:261 engines/grim/grim.cpp:541 #: engines/hdb/metaengine.cpp:258 engines/icb/icb.cpp:137 #: engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595 #: engines/mohawk/riven.cpp:876 engines/sky/metaengine.cpp:126 #: engines/twine/metaengine.cpp:231 engines/wintermute/keymapper_tables.h:1608 msgid "Pause" msgstr "" #: engines/metaengine.cpp:85 engines/parallaction/metaengine.cpp:137 #, fuzzy msgid "Game menu" msgstr "Oyun" #: engines/metaengine.cpp:92 engines/freescape/movement.cpp:82 #: engines/grim/grim.cpp:524 engines/grim/grim.cpp:620 #: engines/made/metaengine.cpp:121 engines/mohawk/myst.cpp:566 #: engines/mohawk/riven.cpp:847 engines/wintermute/keymapper_tables.h:220 #: engines/wintermute/keymapper_tables.h:1092 #: engines/wintermute/keymapper_tables.h:1276 #: engines/wintermute/keymapper_tables.h:1601 #: engines/wintermute/keymapper_tables.h:1716 #: engines/wintermute/keymapper_tables.h:2110 msgid "Skip" msgstr "" #: engines/metaengine.cpp:99 engines/sky/metaengine.cpp:121 msgid "Skip line" msgstr "" #: engines/metaengine.cpp:106 msgid "Predictive input dialog" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting) #. and also submitting a new save game name, or choosing an existing save game for overwriting. #: engines/metaengine.cpp:111 engines/bladerunner/metaengine.cpp:273 #: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:530 #: engines/grim/grim.cpp:626 engines/sky/metaengine.cpp:101 #: engines/wintermute/keymapper_tables.h:54 msgid "Confirm" msgstr "" #: engines/metaengine.cpp:414 #, fuzzy msgid "Autosave on" msgstr "Otokayıt" #: engines/metaengine.cpp:414 #, fuzzy msgid "Autosave off" msgstr "Otokayıt" #: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179 #, fuzzy msgid "OpenGL" msgstr "URL'yi aç" #: graphics/renderer.cpp:36 msgid "OpenGL with shaders" msgstr "" #: graphics/renderer.cpp:44 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2301 #, fuzzy msgid "AdLib emulator" msgstr "AdLib emülatörü:" #: audio/fmopl.cpp:82 #, fuzzy msgid "MAME OPL emulator" msgstr "AdLib emülatörü:" #: audio/fmopl.cpp:84 msgid "DOSBox OPL emulator" msgstr "" #: audio/fmopl.cpp:87 #, fuzzy msgid "Nuked OPL emulator" msgstr "AdLib emülatörü:" #: audio/fmopl.cpp:90 msgid "ALSA Direct FM" msgstr "" #: audio/fmopl.cpp:93 msgid "OPL2LPT" msgstr "" #: audio/fmopl.cpp:94 msgid "OPL3LPT" msgstr "" #: audio/fmopl.cpp:97 msgid "RetroWave OPL3" msgstr "" #: audio/mididrv.cpp:225 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:226 audio/mididrv.cpp:240 audio/mididrv.cpp:277 #: audio/mididrv.cpp:294 msgid "Attempting to fall back to the next available device..." msgstr "" #: audio/mididrv.cpp:239 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mididrv.cpp:276 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:293 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mididrv.cpp:461 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:314 #, fuzzy msgid "Amiga Audio emulator" msgstr "AdLib emülatörü:" #: audio/null.cpp:27 msgid "No music" msgstr "" #: audio/softsynth/appleiigs.cpp:34 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "" #: audio/softsynth/cms.cpp:372 msgid "Creative Music System emulator" msgstr "" #: audio/softsynth/fluidsynth.cpp:338 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:485 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31 msgid "FM-Towns Audio" msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56 #, fuzzy msgid "PC-98 Audio" msgstr "Ses" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81 msgid "SegaCD Audio" msgstr "" #: audio/softsynth/mt32.cpp:168 msgid "Initializing MT-32 Emulator" msgstr "" #: audio/softsynth/mt32.cpp:441 #, fuzzy msgid "MT-32 emulator" msgstr "AdLib emülatörü:" #: audio/softsynth/pcspk.cpp:204 msgid "PC Speaker emulator" msgstr "" #: audio/softsynth/pcspk.cpp:223 msgid "IBM PCjr emulator" msgstr "" #: audio/softsynth/sid.cpp:1435 #, fuzzy msgid "C64 Audio emulator" msgstr "AdLib emülatörü:" #: backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: backends/cloud/storage.cpp:246 msgid "Saved games sync was cancelled." msgstr "" #: backends/cloud/storage.cpp:248 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" #: backends/cloud/storage.cpp:352 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" #: backends/cloud/storage.cpp:354 #, fuzzy msgid "Download complete." msgstr "Tarama tamamlandı!" #: backends/cloud/storage.cpp:364 msgid "Download failed." msgstr "" #: backends/events/default/default-events.cpp:193 #, fuzzy msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: backends/events/default/default-events.cpp:217 #, fuzzy msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: backends/events/default/default-events.cpp:332 msgid "Global" msgstr "" #: backends/events/default/default-events.cpp:335 #: engines/twine/metaengine.cpp:350 msgid "Global Main Menu" msgstr "" #: backends/events/default/default-events.cpp:345 msgid "Display keyboard" msgstr "" #: backends/events/default/default-events.cpp:352 msgid "Toggle mute" msgstr "" #: backends/events/default/default-events.cpp:380 msgid "Open Debugger" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Enabled" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:100 #, fuzzy msgid "Clicking Disabled" msgstr "Pasifleşmiş" #: backends/events/openpandora/op-events.cpp:156 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "" #: backends/events/openpandora/op-events.cpp:158 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "" #: backends/events/openpandora/op-events.cpp:160 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "" #: backends/events/openpandora/op-events.cpp:162 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "" #. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework #: backends/fs/android/android-saf-fs.cpp:696 #: backends/fs/android/android-saf-fs.cpp:700 msgid "Add a new folder" msgstr "" #. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization #: backends/fs/android/android-saf-fs.cpp:812 #, fuzzy msgid "Choose a new folder" msgstr "Yükleme için dosyayı seçin" #: backends/graphics/atari/atari-graphics.cpp:1065 #: backends/graphics/sdl/sdl-graphics.cpp:464 #, fuzzy msgid "Toggle aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: backends/graphics/opengl/opengl-graphics.cpp:258 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72 #: backends/graphics3d/ios/ios-graphics3d.cpp:356 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241 #: engines/twine/metaengine.cpp:360 msgid "Center" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:259 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73 #: backends/graphics3d/ios/ios-graphics3d.cpp:357 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242 msgid "Pixel-perfect scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:260 #: backends/graphics3d/ios/ios-graphics3d.cpp:358 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243 msgid "Even pixels scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:261 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 #: backends/graphics3d/ios/ios-graphics3d.cpp:359 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244 msgid "Fit to window" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:262 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75 #: backends/graphics3d/ios/ios-graphics3d.cpp:360 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245 #, fuzzy msgid "Stretch to window" msgstr "Çekiştirme modu:" #: backends/graphics/opengl/opengl-graphics.cpp:263 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 #: backends/graphics3d/ios/ios-graphics3d.cpp:361 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246 msgid "Fit to window (4:3)" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:767 #, c-format msgid "Resolution: %dx%d" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:811 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2662 msgid "Active graphics filter:" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:832 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2696 #, fuzzy msgid "Enabled aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:834 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2702 #, fuzzy msgid "Disabled aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:847 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2718 msgid "Filtering enabled" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:849 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2720 msgid "Filtering disabled" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:875 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2747 #, fuzzy msgid "Stretch mode" msgstr "Çekiştirme modu:" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:30 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgid "SDL Surface" msgstr "" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:31 msgid "SDL Surface (forced 8bpp mode)" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:373 #, c-format msgid "Saved screenshot '%s'" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:388 #, fuzzy msgid "Could not save screenshot" msgstr "Tam ekran ayarı uygulanamadı." #: backends/graphics/sdl/sdl-graphics.cpp:435 #, fuzzy msgid "Windowed mode" msgstr "Render modu:" #: backends/graphics/sdl/sdl-graphics.cpp:446 engines/scumm/help.cpp:88 msgid "Toggle fullscreen" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:453 engines/scumm/help.cpp:101 #: engines/wintermute/keymapper_tables.h:960 msgid "Toggle mouse capture" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:458 #: engines/wintermute/keymapper_tables.h:646 #: engines/wintermute/keymapper_tables.h:695 #: engines/wintermute/keymapper_tables.h:1098 #: engines/wintermute/keymapper_tables.h:1340 #: engines/wintermute/keymapper_tables.h:1479 #: engines/wintermute/keymapper_tables.h:1639 #: engines/wintermute/keymapper_tables.h:1844 #: engines/wintermute/keymapper_tables.h:1862 #: engines/wintermute/keymapper_tables.h:1895 msgid "Save screenshot" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:471 #, fuzzy msgid "Toggle linear filtered scaling" msgstr "Grafik orantılama yapılırken doğrusal filtreleme" #: backends/graphics/sdl/sdl-graphics.cpp:478 msgid "Cycle through stretch modes" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:484 msgid "Increase the scale factor" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:490 msgid "Decrease the scale factor" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:497 #, fuzzy msgid "Switch to the next scaler" msgstr "Oyunu seç" #: backends/graphics/sdl/sdl-graphics.cpp:502 msgid "Switch to the previous scaler" msgstr "" #: backends/keymapper/hardware-input.cpp:244 msgid "Left Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:245 msgid "Right Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:246 msgid "Middle Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:247 msgid "Mouse Wheel Up" msgstr "" #: backends/keymapper/hardware-input.cpp:248 msgid "Mouse Wheel Down" msgstr "" #: backends/keymapper/hardware-input.cpp:249 msgid "X1 Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:250 msgid "X2 Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:255 msgid "Joy A" msgstr "" #: backends/keymapper/hardware-input.cpp:256 msgid "Joy B" msgstr "" #: backends/keymapper/hardware-input.cpp:257 msgid "Joy X" msgstr "" #: backends/keymapper/hardware-input.cpp:258 msgid "Joy Y" msgstr "" #: backends/keymapper/hardware-input.cpp:259 msgid "Joy Back" msgstr "" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy Guide" msgstr "" #: backends/keymapper/hardware-input.cpp:261 #, fuzzy msgid "Joy Start" msgstr "~B~aşlat" #: backends/keymapper/hardware-input.cpp:262 msgid "Left Stick" msgstr "" #: backends/keymapper/hardware-input.cpp:263 #, fuzzy msgid "Right Stick" msgstr "Sağ" #: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:207 msgid "Left Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:213 msgid "Right Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/ds/osystem_ds.cpp:180 #: backends/platform/sdl/miyoo/miyoo.cpp:74 #: backends/platform/sdl/miyoo/miyoo.cpp:101 #: backends/platform/sdl/opendingux/opendingux.cpp:64 #: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:48 msgid "D-pad Up" msgstr "" #: backends/keymapper/hardware-input.cpp:267 #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:181 #: backends/platform/sdl/miyoo/miyoo.cpp:75 #: backends/platform/sdl/miyoo/miyoo.cpp:102 #: backends/platform/sdl/opendingux/opendingux.cpp:65 #: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:49 msgid "D-pad Down" msgstr "" #: backends/keymapper/hardware-input.cpp:268 #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:182 #: backends/platform/sdl/miyoo/miyoo.cpp:76 #: backends/platform/sdl/miyoo/miyoo.cpp:103 #: backends/platform/sdl/opendingux/opendingux.cpp:66 #: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:50 msgid "D-pad Left" msgstr "" #: backends/keymapper/hardware-input.cpp:269 #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:183 #: backends/platform/sdl/miyoo/miyoo.cpp:77 #: backends/platform/sdl/miyoo/miyoo.cpp:104 #: backends/platform/sdl/opendingux/opendingux.cpp:67 #: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:54 #: backends/platform/sdl/switch/switch.cpp:51 #, fuzzy msgid "D-pad Right" msgstr "Sağ" #: backends/keymapper/hardware-input.cpp:270 #, fuzzy msgid "D-pad Center" msgstr "Sağ" #: backends/keymapper/hardware-input.cpp:275 msgid "Left Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:276 msgid "Right Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:277 #: backends/platform/sdl/opendingux/opendingux.cpp:78 #: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59 #: backends/platform/sdl/switch/switch.cpp:58 msgid "Left Stick X" msgstr "" #: backends/keymapper/hardware-input.cpp:278 #: backends/platform/sdl/opendingux/opendingux.cpp:79 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:59 msgid "Left Stick Y" msgstr "" #: backends/keymapper/hardware-input.cpp:279 #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:60 msgid "Right Stick X" msgstr "" #: backends/keymapper/hardware-input.cpp:280 #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62 #: backends/platform/sdl/switch/switch.cpp:61 msgid "Right Stick Y" msgstr "" #: backends/keymapper/hardware-input.cpp:281 msgid "Hat X" msgstr "" #: backends/keymapper/hardware-input.cpp:282 msgid "Hat Y" msgstr "" #: backends/keymapper/remap-widget.cpp:298 #: backends/keymapper/remap-widget.cpp:328 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:299 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:156 msgid "Virtual mouse up" msgstr "" #: backends/keymapper/virtual-mouse.cpp:161 msgid "Virtual mouse down" msgstr "" #: backends/keymapper/virtual-mouse.cpp:166 msgid "Virtual mouse left" msgstr "" #: backends/keymapper/virtual-mouse.cpp:171 msgid "Virtual mouse right" msgstr "" #: backends/keymapper/virtual-mouse.cpp:176 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:168 msgid "Windows MIDI" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58 msgid "Can't create directory here!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:133 msgid "Invalid path!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83 msgid "Parent directory doesn't exists!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87 msgid "Can't create a directory within a file!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:137 msgid "There is a file with that name in the parent directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101 msgid "Failed to create the directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117 msgid "Directory created successfully!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:200 #, fuzzy msgid "Back to parent directory" msgstr "Bir önceki klasör seviyesine git" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66 msgid "The file doesn't exist!" msgstr "" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70 #, fuzzy msgid "Can't download a directory!" msgstr "Oyun ek klasörünü seç" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75 msgid "Failed to read the file!" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:219 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:220 msgid "Create directory" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:224 msgid "Upload files" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:225 msgid "Type new directory name:" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:226 msgid "Select a file to upload:" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 msgid "Or select a directory (works in Chrome only):" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 msgid "Index of " msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75 msgid "Error occurred" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:80 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44 msgid "File system root" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 #, fuzzy msgid "Saved games" msgstr "Oyun yükle:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:116 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82 msgid "Parent directory" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:214 #, fuzzy msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM belirtilen klasörü açamadı!" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 msgid "Index of" msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41 msgid "This is a local webserver index page." msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 msgid "Open Files manager" msgstr "" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66 msgid "The parent directory doesn't exist!" msgstr "" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70 msgid "Can't upload into a file!" msgstr "" #: backends/networking/sdl_net/handlerutils.cpp:204 msgid "Back to the files manager" msgstr "" #: backends/networking/sdl_net/localwebserver.cpp:131 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:67 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:109 msgid "Invalid request: headers are too long!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:151 msgid "Failed to upload the file!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:180 msgid "No file was passed!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:198 msgid "Uploaded successfully!" msgstr "" #: backends/platform/3ds/options.cpp:64 msgid "Show mouse cursor" msgstr "" #: backends/platform/3ds/options.cpp:65 msgid "Snap to edges" msgstr "" #: backends/platform/3ds/options.cpp:66 #, fuzzy msgid "Stretch to fit" msgstr "Çekiştirme modu:" #: backends/platform/3ds/options.cpp:68 msgid "Use Screen:" msgstr "" #: backends/platform/3ds/options.cpp:70 msgctxt "3ds-screen" msgid "Top" msgstr "" #: backends/platform/3ds/options.cpp:71 msgctxt "3ds-screen" msgid "Bottom" msgstr "" #: backends/platform/3ds/options.cpp:72 msgctxt "3ds-screen" msgid "Both" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:45 #: backends/platform/ds/osystem_ds.cpp:172 #: backends/platform/sdl/miyoo/miyoo.cpp:59 #: backends/platform/sdl/miyoo/miyoo.cpp:86 #: backends/platform/sdl/opendingux/opendingux.cpp:49 #: backends/platform/sdl/switch/switch.cpp:38 msgid "A" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:47 #: backends/platform/ds/osystem_ds.cpp:174 #: backends/platform/sdl/miyoo/miyoo.cpp:63 #: backends/platform/sdl/miyoo/miyoo.cpp:90 #: backends/platform/sdl/opendingux/opendingux.cpp:53 #: backends/platform/sdl/switch/switch.cpp:40 msgid "X" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:175 #: backends/platform/sdl/miyoo/miyoo.cpp:65 #: backends/platform/sdl/miyoo/miyoo.cpp:92 #: backends/platform/sdl/opendingux/opendingux.cpp:55 #: backends/platform/sdl/switch/switch.cpp:39 msgid "Y" msgstr "" #. I18N: Hardware key #. I18N: Return key #. I18N: Select party member command in Might & Magic 1 #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:176 #: backends/platform/sdl/miyoo/miyoo.cpp:67 #: backends/platform/sdl/miyoo/miyoo.cpp:94 #: backends/platform/sdl/opendingux/opendingux.cpp:57 #: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:47 #: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92 msgid "Select" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:177 #: backends/platform/sdl/miyoo/miyoo.cpp:69 #: backends/platform/sdl/miyoo/miyoo.cpp:96 #: backends/platform/sdl/opendingux/opendingux.cpp:59 #: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:48 #, fuzzy msgid "Start" msgstr "~B~aşlat" #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/sdl/switch/switch.cpp:56 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZR" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/ds/osystem_ds.cpp:178 #: backends/platform/sdl/miyoo/miyoo.cpp:71 #: backends/platform/sdl/miyoo/miyoo.cpp:98 #: backends/platform/sdl/opendingux/opendingux.cpp:61 #: backends/platform/sdl/psp2/psp2.cpp:49 #: backends/platform/sdl/switch/switch.cpp:46 msgid "L" msgstr "" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/ds/osystem_ds.cpp:179 #: backends/platform/sdl/miyoo/miyoo.cpp:73 #: backends/platform/sdl/miyoo/miyoo.cpp:100 #: backends/platform/sdl/opendingux/opendingux.cpp:63 #: backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:47 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:63 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:64 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:69 #: backends/platform/ds/osystem_ds.cpp:192 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:309 msgid "Toggle Drag Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:314 msgid "Toggle Magnify Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:349 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:351 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:385 msgid "Hover Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:389 msgid "Drag Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:391 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:398 msgid "Magnify Mode cannot be activated in menus." msgstr "" #: backends/platform/3ds/osystem-events.cpp:401 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" #: backends/platform/3ds/osystem-events.cpp:403 msgid "In-game resolution too small to magnify." msgstr "" #: backends/platform/3ds/osystem-events.cpp:409 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:411 msgid "Magnify Mode On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:418 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:420 msgid "Magnify Mode Off" msgstr "" #: backends/platform/android/android.cpp:1052 #: backends/platform/ios7/ios7_osys_misc.mm:249 msgid "Getting help" msgstr "" #: backends/platform/android/android.cpp:1055 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device. Take a moment to review this process carefully, " "as some users encountered challenges here owing to recent Android changes.\n" "\n" "Need more help? Refer to our [online documentation for Android](https://docs." "scummvm.org/en/latest/other_platforms/android.html). Got questions? Swing by " "our [support forums](https://forums.scummvm.org/viewforum.php?f=17) or hop " "on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an " "[Android support channel](https://discord.com/" "channels/581224060529148060/1135579923185139862).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/android/android.cpp:1064 #: backends/platform/ios7/ios7_osys_misc.mm:261 #: backends/platform/ios7/ios7_osys_misc.mm:357 #, fuzzy #| msgid "Control" msgid "Touch Controls" msgstr "Kontrol" #: backends/platform/android/android.cpp:1067 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "### Gamepad emulation \n" "\n" "Fingers must be placed on lower left and right of the screen to emulate a " "directional pad and action buttons.\n" "\n" " ![Gamepad mode](gamepad.png \"Gamepad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "### Two finger scroll \n" "\n" "To scroll, slide two fingers up or down the screen\n" "### Two finger tap\n" "\n" "To do a two finger tap, hold one finger down and then tap with a second " "finger.\n" "\n" "### Three finger tap\n" "\n" "To do a three finger tap, start with holding down one finger and " "progressively touch down the other two fingers, one at a time, while still " "holding down the previous fingers. Imagine you are impatiently tapping your " "fingers on a surface, but then slow down that movement so it is rhythmic, " "but not too slow.\n" "\n" "### Immersive Sticky fullscreen mode\n" "\n" "Swipe from the edge to reveal the system bars. They remain semi-transparent " "and disappear after a few seconds unless you interact with them.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, or tap on any editable text field. To hide the virtual " "keyboard, tap the controller icon again, or tap outside the text field.\n" "\n" "\n" " ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/android/android.cpp:1123 #: backends/platform/ios7/ios7_osys_misc.mm:336 #: backends/platform/ios7/ios7_osys_misc.mm:380 #, fuzzy msgid "Adding Games" msgstr "~O~yun Ekle..." #: backends/platform/android/android.cpp:1126 msgid "" "## Adding Games \n" "\n" "1. Select **Add Game...** from the launcher. \n" "\n" "2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option. \n" "\n" " ![ScummVM file browser root](browser-root.png \"ScummVM file browser root" "\"){w=70%}\n" "\n" "3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames**. \n" "\n" "4. Select **Use this folder**. \n" "\n" " ![OS selectable folder](fs-folder.png \"OS selectable folder\"){w=70%}\n" "\n" "5. Select **ALLOW** to give ScummVM permission to access the folder. \n" "\n" " ![OS access permission dialog](fs-permission.png \"OS access permission\")" "{w=70%}\n" "\n" "6. In the ScummVM file browser, double-tap to browse through your added " "folder. Add a game by selecting the sub-folder containing the game files, " "then tap **Choose**. \n" "\n" " ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")" "{w=70%}\n" "\n" "Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n" "\n" "See our [Android documentation](https://docs.scummvm.org/en/latest/" "other_platforms/android.html) for more information.\n" msgstr "" #: backends/platform/android/options.cpp:131 #: backends/platform/ios7/ios7_options.mm:165 msgid "Show On-screen control" msgstr "Ekran üstü kontrolünü göster" #: backends/platform/android/options.cpp:132 #: backends/platform/ios7/ios7_options.mm:112 msgid "Choose the preferred touch mode:" msgstr "" #: backends/platform/android/options.cpp:134 #: backends/platform/android/options.cpp:165 #: backends/platform/ios7/ios7_options.mm:117 #: backends/platform/ios7/ios7_options.mm:144 msgid "In menus" msgstr "" #: backends/platform/android/options.cpp:136 #: backends/platform/android/options.cpp:154 #: backends/platform/android/options.cpp:155 #: backends/platform/ios7/ios7_options.mm:119 #: backends/platform/ios7/ios7_options.mm:136 #: backends/platform/ios7/ios7_options.mm:137 #: backends/platform/ios7/ios7_osys_events.cpp:344 #, fuzzy msgid "Touchpad emulation" msgstr "Touchpad fare modu" #: backends/platform/android/options.cpp:137 #: backends/platform/android/options.cpp:157 #: backends/platform/android/options.cpp:158 #: backends/platform/ios7/ios7_options.mm:120 #: backends/platform/ios7/ios7_options.mm:139 #: backends/platform/ios7/ios7_options.mm:140 #: backends/platform/ios7/ios7_osys_events.cpp:346 msgid "Direct mouse" msgstr "" #: backends/platform/android/options.cpp:138 #: backends/platform/android/options.cpp:160 #: backends/platform/android/options.cpp:161 #, fuzzy msgid "Gamepad emulation" msgstr "A~y~arlar..." #: backends/platform/android/options.cpp:144 #: backends/platform/ios7/ios7_options.mm:126 #, fuzzy msgid "In 2D games" msgstr "3B oyunlarda Dikey Senkronizasyon" #: backends/platform/android/options.cpp:146 #: backends/platform/ios7/ios7_options.mm:128 #, fuzzy msgid "In 3D games" msgstr "3B oyunlarda Dikey Senkronizasyon" #: backends/platform/android/options.cpp:163 #: backends/platform/ios7/ios7_options.mm:142 msgid "Select the orientation:" msgstr "" #: backends/platform/android/options.cpp:167 #: backends/platform/android/options.cpp:182 #: backends/platform/ios7/ios7_options.mm:146 #: backends/platform/ios7/ios7_options.mm:161 #, fuzzy #| msgid "Autosave" msgid "Automatic" msgstr "Otokayıt" #: backends/platform/android/options.cpp:168 #: backends/platform/android/options.cpp:183 #: backends/platform/ios7/ios7_options.mm:147 #: backends/platform/ios7/ios7_options.mm:162 msgid "Portrait" msgstr "" #: backends/platform/android/options.cpp:169 #: backends/platform/android/options.cpp:184 #: backends/platform/ios7/ios7_options.mm:148 #: backends/platform/ios7/ios7_options.mm:163 msgid "Landscape" msgstr "" #: backends/platform/android/options.cpp:175 #: backends/platform/ios7/ios7_options.mm:154 #, fuzzy msgid "In games" msgstr "3B oyunlarda Dikey Senkronizasyon" #. I18N: This button opens a list of all folders added for Android Storage Attached Framework #: backends/platform/android/options.cpp:189 msgid "Remove folder authorizations..." msgstr "" #: backends/platform/android/options.cpp:493 #, fuzzy msgid "Remove" msgstr "~O~yunu kaldır" #: backends/platform/ds/ds-graphics.cpp:281 msgid "Unscaled" msgstr "" #: backends/platform/ds/ds-graphics.cpp:282 msgid "Hardware scale (fast, but low quality)" msgstr "" #: backends/platform/ds/ds-graphics.cpp:283 msgid "Software scale (good quality, but slower)" msgstr "" #: backends/platform/ios7/ios7_options.mm:97 #, fuzzy #| msgid "Show On-screen control" msgid "Show Gamepad Controller (iOS 15 and later)" msgstr "Ekran üstü kontrolünü göster" #: backends/platform/ios7/ios7_options.mm:98 #: backends/platform/ios7/ios7_options.mm:99 #, fuzzy msgid "Gamepad opacity" msgstr "A~y~arlar..." #: backends/platform/ios7/ios7_options.mm:103 msgid "Directional button:" msgstr "" #: backends/platform/ios7/ios7_options.mm:105 msgid "Thumbstick" msgstr "" #: backends/platform/ios7/ios7_options.mm:106 msgid "Dpad" msgstr "" #: backends/platform/ios7/ios7_options.mm:107 msgid "Use minimal gamepad layout" msgstr "" #: backends/platform/ios7/ios7_options.mm:109 msgid "Show keyboard function bar" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:252 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device.\n" "\n" "Need more help? Refer to our [online documentation for iOS](https://docs." "scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing by our " "[support forums](https://forums.scummvm.org/viewforum.php?f=15) or hop on " "our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an [iOS " "support channel](https://discord.com/" "channels/581224060529148060/1149456560922316911).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:264 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner, by swiping two fingers from left " "to right, or in the global settings from the Launcher go to **Global Options " "> Backend > Choose the preferred touch mode**. It's possible to configure " "the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n" "\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "| Gesture | Action \n" "| ------------------|-------------------\n" "| `One finger tap` | Left mouse click \n" "| `Two fingers tap` | Right mouse click \n" "| `Two fingers double tap` | ESC \n" "| `One finger press & hold for >0.5s` | Left mouse button hold and drag, " "such as for selection from action wheel in Curse of Monkey Island \n" "| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, " "such as for selection from action wheel in Tony Tough \n" "| `Two fingers swipe (left to right)` | Toggles between the touch modes \n" "| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS " "15) \n" "| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n" "| `Pinch (zoom in/out)` | Enables/disables keyboard \n" "\n" "### Virtual Gamepad \n" "\n" "Devices running iOS 15 or later can connect virtual gamepad controller by " "swiping two fingers from right to left or through **Global Options > " "Backend**. The directional button can be configured to either a thumbstick " "or a dpad.\n" "**Note** While the virtual controller is connected it is not possible to " "perform mouse clicks using tap gestures since they are disabled as long as " "the virtual controller is visible. Left mouse clicks are performed by " "pressing the A button. Tap gestures are enabled again when virtual " "controller is disconnected.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen or swipe two fingers downwards.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, perform a pinch gesture (zoom out) or tap on any " "editable text field. To hide the virtual keyboard, tap the controller icon " "again, do an opposite pinch gesture (zoom in) or tap outside the text " "field.\n" "\n" "\n" " ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:314 msgid "External keyboard" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:317 msgid "" "## Use of keyboard\n" "External keyboards are supported and from iOS 13.4 most of the special keys, " "e.g. function keys, Home and End, are mapped. \n" "For external keyboards missing the special keys, e.g. the Apple Magic " "Keyboard for iPads, the special keys can be triggered using the following " "key combinations: \n" "\n" "\n" "| Key combination | Action \n" "| ------------------|-------------------\n" "| `CMD + 1` | F1 \n" "| `CMD + 2` | F2 \n" "| `...` | ... \n" "| `CMD + 0` | F10 \n" "| `CMD + SHIFT + 1` | F11 \n" "| `CMD + SHIFT + 2` | F12 \n" "| `CMD + UP` | PAGE UP \n" "| `CMD + DOWN` | PAGE DOWN \n" "| `CMD + LEFT` | HOME \n" "| `CMD + RIGHT` | END \n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:339 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [iOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/ios.html) for more information.\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:360 msgid "" "## Touch actions \n" "\n" "### Press Touch area \n" "\n" "Press Touch area to perform a left mouse click\n" "### Play/Pause\n" "\n" "Press Play/Pause to perform a right mouse click\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, press Back/Menu button.\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, press and hold the Play/Pause button. To hide " "the virtual keyboard, press the Back/Menu button.\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:383 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [tvOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/tvos.html) for more information.\n" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:46 msgid "LIBRETRO PLAYLIST GENERATOR" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:47 msgid "(check '? > Libretro playlist' for detailed info)" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:48 #, fuzzy #| msgid "Plugins Path:" msgid "Playlists Path" msgstr "Eklentilerin Klasörü:" #: backends/platform/libretro/src/libretro-options-widget.cpp:49 #, fuzzy #| msgid "Specifies where your saved games are put" msgid "Specifies where your playlist will be saved." msgstr "Kaydedilen oyunlarin konacağı yeri belirler" #: backends/platform/libretro/src/libretro-options-widget.cpp:52 #, fuzzy msgid "Playlist format:" msgstr "Platform:" #: backends/platform/libretro/src/libretro-options-widget.cpp:57 #, fuzzy msgid "Hooks location:" msgstr "Aşağı" #: backends/platform/libretro/src/libretro-options-widget.cpp:59 msgid "All in save folder" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:60 msgid "One in each game folder" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:62 msgid "Clear existing hooks" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:64 msgid "Generate playlist" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:66 msgid "Status: " msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:148 msgid "Failed, can't access playlist file" msgstr "" #: backends/platform/libretro/src/libretro-options-widget.cpp:224 #, fuzzy #| msgid "Reading data failed" msgid "cleaning failed" msgstr "Veri okuma başarılamadı" #: backends/platform/libretro/src/libretro-options-widget.cpp:226 #, fuzzy #| msgid "Cannot create file" msgid "Failed, can't create hook files" msgstr "Dosya yaratılamadı" #: backends/platform/libretro/src/libretro-options-widget.cpp:236 #, fuzzy #| msgid "Select additional game directory" msgid "Select Playlist directory" msgstr "Oyun ek klasörünü seç" #: backends/platform/libretro/src/libretro-os-utils.cpp:173 msgid "Libretro playlist" msgstr "" #: backends/platform/libretro/src/libretro-os-utils.cpp:176 msgid "" "## Libretro playlists for ScummVM core\n" "Playlists used in Libretro frontends (e.g. Retroarch) are plain text lists " "used to directly launch a game with a specific core from the user interface. " "Those lists are structured to pass to the core the path of a specific " "content file to be loaded (e.g. ROM).\n" "\n" "ScummVM core can accept as content the path to any of the files inside a " "valid game folder, the detection system will try to autodetect the game from " "the content file parent folder and run the game with default ScummVM " "options.\n" "\n" "The core also supports dedicated per game **hook** plain text files with **." msgstr "" #: backends/platform/maemo/maemo.cpp:157 msgid "Click Mode" msgstr "" #: backends/platform/sdl/sdl.cpp:1012 msgid "Keyboard" msgstr "" #: backends/platform/sdl/sdl.cpp:1015 msgid "" "## Keyboard shortcuts\n" "\n" "ScummVM supports various in-game keyboard and mouse shortcuts, and since " "version 2.2.0 these can be manually configured in the **Keymaps tab**, or in " "the **configuration file**.\n" "\n" "For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/" "index.php?title=Category:Supported_Games) for the game you are playing.\n" "\n" "Default shortcuts are shown in the table.\n" "\n" "| Shortcut | Description \n" "| --------------|------------------\n" "| `Ctrl+F5` | Displays the Global Main Menu\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1027 msgid "| `Cmd+q` | Quit (macOS)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1029 msgid "| `Alt+F4` | Quit (Windows)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1031 msgid "| `Ctrl+q` | Quit (Linux/Unix)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1032 msgid "| `Ctrl+z` | Quit (other platforms)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1035 msgid "" "| `Ctrl+u` | Mutes all sounds\n" "| `Ctrl+m` | Toggles mouse capture\n" "| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics " "filters\n" "| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n" "| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n" "| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation " "(graphics filtering on/off)\n" "| `Ctrl+Alt+s` | Cycles through stretch modes\n" "| `Alt+Enter` | Toggles full screen/windowed mode\n" "| `Alt+s` | Takes a screenshot\n" "| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be " "opened with a long press of the middle mouse button or wheel.\n" "| `Ctrl+Alt+d` | Opens the ScummVM debugger\n" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:298 #, fuzzy msgid "Hide ScummVM" msgstr "ScummVM'den çık" #: backends/platform/sdl/macosx/appmenu_osx.mm:299 msgid "Hide Others" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:300 msgid "Show All" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:305 msgid "Window" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:307 msgid "Minimize" msgstr "" #. I18N: This keymap opens KIA's HELP tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ONLINE HELP #: backends/platform/sdl/macosx/appmenu_osx.mm:312 #: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226 msgid "Help" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:317 msgid "User Manual" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:319 msgid "General Information" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:320 msgid "What's New in ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:322 msgid "Credits" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:323 msgid "GPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:324 msgid "LGPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:325 msgid "Freefont License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:326 msgid "OFL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:327 msgid "BSD License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:329 msgid "Apache License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:330 msgid "BSL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:331 msgid "GLAD License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:332 msgid "ISC License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:333 msgid "Lua License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:334 msgid "MIT License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:335 msgid "MKV License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:336 msgid "MPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:337 msgid "TinyGL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:338 msgid "Catharon License" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:79 #: backends/platform/sdl/miyoo/miyoo.cpp:106 #: backends/platform/sdl/ps3/ps3.cpp:59 msgid "L2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:81 #: backends/platform/sdl/miyoo/miyoo.cpp:108 #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "R2" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:83 #: backends/platform/sdl/miyoo/miyoo.cpp:114 engines/grim/grim.cpp:536 #: engines/grim/grim.cpp:632 engines/hdb/metaengine.cpp:264 #: engines/made/metaengine.cpp:156 msgid "Menu" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:110 #: backends/platform/sdl/opendingux/opendingux.cpp:73 #: backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/switch/switch.cpp:44 msgid "L3" msgstr "" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:112 #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "R3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43 #: engines/dragons/metaengine.cpp:201 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:195 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45 #: engines/dragons/metaengine.cpp:183 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:45 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "R1" msgstr "" #: backends/platform/sdl/switch/switch.cpp:41 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 #: backends/platform/sdl/switch/switch.cpp:43 msgid "Plus" msgstr "" #: backends/platform/wii/options.cpp:50 msgid "Video" msgstr "" #: backends/platform/wii/options.cpp:53 #, fuzzy msgid "Current video mode:" msgstr "Render modu:" #: backends/platform/wii/options.cpp:55 msgid "Double-strike" msgstr "" #: backends/platform/wii/options.cpp:59 msgid "Horizontal underscan:" msgstr "" #: backends/platform/wii/options.cpp:65 msgid "Vertical underscan:" msgstr "" #: backends/platform/wii/options.cpp:70 msgid "Input" msgstr "" #: backends/platform/wii/options.cpp:73 msgid "GC Pad sensitivity:" msgstr "" #: backends/platform/wii/options.cpp:79 msgid "GC Pad acceleration:" msgstr "" #: backends/platform/wii/options.cpp:85 msgid "DVD" msgstr "" #: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100 msgid "Status:" msgstr "" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 #, fuzzy msgid "Unknown" msgstr "Bilinmeyen varyant" #: backends/platform/wii/options.cpp:92 msgid "Mount DVD" msgstr "" #: backends/platform/wii/options.cpp:93 msgid "Unmount DVD" msgstr "" #: backends/platform/wii/options.cpp:97 msgid "SMB" msgstr "" #: backends/platform/wii/options.cpp:105 msgid "Server:" msgstr "" #: backends/platform/wii/options.cpp:109 msgid "Share:" msgstr "" #: backends/platform/wii/options.cpp:117 msgid "Password:" msgstr "" #: backends/platform/wii/options.cpp:120 msgid "Init network" msgstr "" #: backends/platform/wii/options.cpp:122 msgid "Mount SMB" msgstr "" #: backends/platform/wii/options.cpp:123 msgid "Unmount SMB" msgstr "" #: backends/platform/wii/options.cpp:142 msgid "DVD Mounted successfully" msgstr "" #: backends/platform/wii/options.cpp:145 msgid "Error while mounting the DVD" msgstr "" #: backends/platform/wii/options.cpp:147 msgid "DVD not mounted" msgstr "" #: backends/platform/wii/options.cpp:160 msgid "Network up, share mounted" msgstr "" #: backends/platform/wii/options.cpp:162 msgid "Network up" msgstr "" #: backends/platform/wii/options.cpp:165 msgid ", error while mounting the share" msgstr "" #: backends/platform/wii/options.cpp:167 msgid ", share not mounted" msgstr "" #: backends/platform/wii/options.cpp:173 msgid "Network down" msgstr "" #: backends/platform/wii/options.cpp:177 msgid "Initializing network" msgstr "" #: backends/platform/wii/options.cpp:181 msgid "Timeout while initializing network" msgstr "" #: backends/platform/wii/options.cpp:185 #, c-format msgid "Network not initialized (%d)" msgstr "" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "" #: backends/updates/macosx/macosx-updates.mm:73 msgid "Check for Updates..." msgstr "" #: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940 #: engines/hugo/hugo.cpp:427 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129 #: engines/supernova/supernova.cpp:463 engines/teenagent/resources.cpp:97 #: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5413 #: engines/ultima/ultima8/ultima8.cpp:187 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "" #: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956 #: engines/hugo/hugo.cpp:439 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:468 #: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5426 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "" #: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967 #: engines/hugo/hugo.cpp:449 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211 #: engines/toon/toon.cpp:5437 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" #: engines/adl/metaengine.cpp:44 msgid "TV emulation" msgstr "" #: engines/adl/metaengine.cpp:45 msgid "Emulate composite output to an NTSC TV" msgstr "" #: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68 #, fuzzy msgid "Color graphics" msgstr "Grafik filtreleme" #: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69 msgid "Use color graphics instead of monochrome" msgstr "" #: engines/adl/metaengine.cpp:80 msgid "Show scanlines" msgstr "" #: engines/adl/metaengine.cpp:81 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "" #: engines/adl/metaengine.cpp:92 msgid "Always use sharp monochrome text" msgstr "" #: engines/adl/metaengine.cpp:93 msgid "Do not emulate NTSC artifacts for text" msgstr "" #: engines/agi/detection_tables.h:253 msgid "Early AGI games for Tandy Color Computer are not yet supported." msgstr "" #: engines/agi/font.cpp:680 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/metaengine.cpp:111 engines/bagel/metaengine.cpp:50 #: engines/chewy/metaengine.cpp:36 engines/cine/metaengine.cpp:46 #: engines/crab/metaengine.cpp:34 engines/drascula/metaengine.cpp:38 #: engines/dreamweb/metaengine.cpp:48 engines/groovie/metaengine.cpp:53 #: engines/m4/metaengine.cpp:37 engines/neverhood/dialogs.cpp:47 #: engines/sci/detection_options.h:107 engines/sherlock/metaengine.cpp:39 #: engines/toltecs/metaengine.cpp:40 engines/trecision/metaengine.cpp:41 #: engines/ultima/metaengine.cpp:52 engines/zvision/metaengine.cpp:46 msgid "Use original save/load screens" msgstr "" #: engines/agi/metaengine.cpp:112 engines/bagel/metaengine.cpp:51 #: engines/chewy/metaengine.cpp:37 engines/cine/metaengine.cpp:47 #: engines/crab/metaengine.cpp:35 engines/drascula/metaengine.cpp:39 #: engines/dreamweb/metaengine.cpp:49 engines/groovie/metaengine.cpp:54 #: engines/m4/metaengine.cpp:38 engines/neverhood/dialogs.cpp:48 #: engines/sci/detection_options.h:108 engines/sherlock/metaengine.cpp:40 #: engines/toltecs/metaengine.cpp:41 engines/trecision/metaengine.cpp:42 #: engines/ultima/metaengine.cpp:53 engines/zvision/metaengine.cpp:47 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" #: engines/agi/metaengine.cpp:123 msgid "Use an alternative palette" msgstr "" #: engines/agi/metaengine.cpp:124 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" #: engines/agi/metaengine.cpp:135 msgid "Mouse support" msgstr "" #: engines/agi/metaengine.cpp:136 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" #: engines/agi/metaengine.cpp:147 msgid "Use Hercules hires font" msgstr "" #: engines/agi/metaengine.cpp:148 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/metaengine.cpp:159 msgid "Pause when entering commands" msgstr "" #: engines/agi/metaengine.cpp:160 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/metaengine.cpp:171 msgid "Add speed menu" msgstr "" #: engines/agi/metaengine.cpp:172 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/metaengine.cpp:410 engines/asylum/asylum.cpp:655 #: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759 #: engines/petka/saveload.cpp:121 #, fuzzy msgid "This game does not support loading" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/agi/metaengine.cpp:432 engines/asylum/asylum.cpp:666 #: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774 #: engines/petka/saveload.cpp:101 #, fuzzy msgid "This game does not support saving" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:836 #: engines/groovie/script.cpp:871 engines/groovie/script.cpp:2234 #: engines/groovie/script.cpp:2261 engines/groovie/script.cpp:2331 #: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679 #: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:385 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:749 #: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3902 #: engines/zvision/file/save_manager.cpp:61 #, fuzzy msgid "Restore game:" msgstr "Oyun yükle:" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:836 #: engines/groovie/script.cpp:854 engines/groovie/script.cpp:871 #: engines/groovie/script.cpp:2234 engines/groovie/script.cpp:2261 #: engines/groovie/script.cpp:2331 engines/hugo/file.cpp:399 #: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741 #: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:385 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:750 #: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3902 #: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267 msgid "Restore" msgstr "" #: engines/agos/saveload.cpp:139 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2948 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2935 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2968 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" #: engines/agos/animation.cpp:576 #, c-format msgid "Cutscene file '%s' not found!" msgstr "" #: engines/agos/metaengine.cpp:44 engines/dreamweb/metaengine.cpp:36 #: engines/lure/metaengine.cpp:41 engines/mads/metaengine.cpp:51 #: engines/mm/metaengine.cpp:46 engines/saga/metaengine.cpp:52 #: engines/scumm/dialogs.cpp:1188 engines/scumm/metaengine.cpp:747 #, fuzzy msgid "Enable copy protection" msgstr "Görüntü oranı düzeltme" #: engines/agos/metaengine.cpp:45 engines/dreamweb/metaengine.cpp:37 #: engines/lure/metaengine.cpp:42 engines/mads/metaengine.cpp:52 #: engines/mm/metaengine.cpp:47 engines/saga/metaengine.cpp:53 #: engines/scumm/dialogs.cpp:1189 engines/scumm/metaengine.cpp:748 msgid "Enable any copy protection that would otherwise be bypassed by default." msgstr "" #: engines/agos/metaengine.cpp:55 msgid "AdLib OPL3 mode" msgstr "" #: engines/agos/metaengine.cpp:56 msgid "" "When AdLib is selected, OPL3 features will be used. Depending on the game, " "this will prevent cut-off notes, add extra notes or instruments and/or add " "stereo." msgstr "" #: engines/agos/metaengine.cpp:66 engines/agos/metaengine.cpp:77 msgid "Use DOS version music tempos" msgstr "" #: engines/agos/metaengine.cpp:67 engines/agos/metaengine.cpp:78 msgid "" "Selecting this option will play the music using the tempos used by the DOS " "version of the game. Otherwise, the faster tempos of the Windows version " "will be used." msgstr "" #: engines/agos/metaengine.cpp:88 engines/sci/detection_options.h:95 #, fuzzy msgid "Prefer digital sound effects" msgstr "Özel ses efektleri ses düzeyi" #: engines/agos/metaengine.cpp:89 engines/sci/detection_options.h:96 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" #: engines/agos/metaengine.cpp:99 #, fuzzy msgid "Disable fade-out effects" msgstr "İptal" #: engines/agos/metaengine.cpp:100 msgid "Don't fade every screen to black when leaving a room." msgstr "" #: engines/agos/metaengine.cpp:179 #, fuzzy msgid "AGOS 2 support is not compiled in" msgstr "Özellikler derlenmiştir:" #. I18N: "AGOS main" refers to the main keymappings for the agos engine. #. It is never disabled and it is not game specific #: engines/agos/metaengine.cpp:227 msgid "AGOS main" msgstr "" #: engines/agos/metaengine.cpp:228 engines/cine/metaengine.cpp:259 #: engines/lure/metaengine.cpp:169 engines/made/metaengine.cpp:103 #: engines/mads/metaengine.cpp:275 engines/trecision/metaengine.cpp:121 #, fuzzy msgid "Game keymappings" msgstr "A~y~arlar..." #: engines/agos/metaengine.cpp:229 #, fuzzy msgid "Yes/No keymapping" msgstr "A~y~arlar..." #: engines/agos/metaengine.cpp:232 engines/cge/metaengine.cpp:203 #: engines/cge2/metaengine.cpp:216 engines/cine/metaengine.cpp:265 #: engines/groovie/metaengine.cpp:205 engines/lure/metaengine.cpp:177 #: engines/made/metaengine.cpp:107 engines/mads/metaengine.cpp:280 #: engines/saga/metaengine.cpp:278 engines/trecision/metaengine.cpp:125 msgid "Left click" msgstr "" #: engines/agos/metaengine.cpp:238 engines/cge/metaengine.cpp:209 #: engines/cge2/metaengine.cpp:222 engines/cine/metaengine.cpp:271 #: engines/groovie/metaengine.cpp:211 engines/lure/metaengine.cpp:183 #: engines/made/metaengine.cpp:114 engines/mads/metaengine.cpp:286 #: engines/saga/metaengine.cpp:289 engines/trecision/metaengine.cpp:131 #, fuzzy msgid "Right click" msgstr "Sağ" #: engines/agos/metaengine.cpp:244 msgid "Exit cutscene" msgstr "" #: engines/agos/metaengine.cpp:257 engines/vcruise/metaengine.cpp:187 #, fuzzy msgid "Music volume down" msgstr "Müzik cihazı:" #: engines/agos/metaengine.cpp:262 engines/vcruise/metaengine.cpp:192 #, fuzzy msgid "Music volume up" msgstr "Müzik cihazı:" #: engines/agos/metaengine.cpp:268 engines/vcruise/metaengine.cpp:177 msgid "Toggle music on/off" msgstr "" #: engines/agos/metaengine.cpp:273 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle sound effect on/off" msgstr "Özel ses efektleri ses düzeyi" #: engines/agos/metaengine.cpp:278 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle fast mode on/off" msgstr "Özel ses efektleri ses düzeyi" #: engines/agos/metaengine.cpp:290 engines/wintermute/keymapper_tables.h:149 #: engines/wintermute/keymapper_tables.h:731 #: engines/wintermute/keymapper_tables.h:2116 #: engines/wintermute/keymapper_tables.h:2216 msgid "Walk forward" msgstr "" #: engines/agos/metaengine.cpp:296 #, fuzzy #| msgid "Backend" msgid "Turn backward" msgstr "Altyapı" #: engines/agos/metaengine.cpp:302 engines/mohawk/riven.cpp:901 #: engines/wintermute/keymapper_tables.h:161 #: engines/wintermute/keymapper_tables.h:741 #: engines/wintermute/keymapper_tables.h:2122 #: engines/wintermute/keymapper_tables.h:2223 msgid "Turn left" msgstr "" #: engines/agos/metaengine.cpp:308 engines/mohawk/riven.cpp:907 #: engines/wintermute/keymapper_tables.h:167 #: engines/wintermute/keymapper_tables.h:746 #: engines/wintermute/keymapper_tables.h:2128 #: engines/wintermute/keymapper_tables.h:2230 msgid "Turn right" msgstr "" #: engines/agos/metaengine.cpp:316 msgid "Text speed - Fast" msgstr "" #: engines/agos/metaengine.cpp:321 msgid "Text speed - Medium" msgstr "" #: engines/agos/metaengine.cpp:326 msgid "Text speed - Slow" msgstr "" #: engines/agos/metaengine.cpp:331 msgid "Show objects to interact" msgstr "" #: engines/agos/metaengine.cpp:338 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle background sounds on/off" msgstr "Özel ses efektleri ses düzeyi" #. I18N: Characters are game actors #: engines/agos/metaengine.cpp:347 #, fuzzy msgid "Switch characters" msgstr "Oyunu seç" #: engines/agos/metaengine.cpp:353 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle hitbox names on/off" msgstr "Özel ses efektleri ses düzeyi" #: engines/agos/metaengine.cpp:360 msgid "Switches between speech only and combined speech and subtitles" msgstr "" #: engines/agos/metaengine.cpp:366 msgid "Switches between subtitles only and combined speech and subtitles" msgstr "" #: engines/agos/metaengine.cpp:376 msgid "High speed mode on/off in Swampy Adventures" msgstr "" #: engines/agos/metaengine.cpp:382 engines/lure/metaengine.cpp:295 #: engines/trecision/metaengine.cpp:181 msgid "Press \"Yes\" key" msgstr "" #: engines/agos/metaengine.cpp:387 engines/lure/metaengine.cpp:310 msgid "Press \"No\" key" msgstr "" #: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" #: engines/agos/midi.cpp:316 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the music will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:374 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the sound effects will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:453 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s or %s. Without one of these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/ags/ags.cpp:152 msgid "" "The selected game uses a pre-2.5 version of the AGS engine, which is not " "supported." msgstr "" #: engines/ags/ags.cpp:160 msgid "" "The selected game has a data file greater than 2Gb, which isn't supported by " "your version of ScummVM yet." msgstr "" #: engines/ags/ags.cpp:338 msgid "" "To preserve the original experience, this game should be loaded using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/ags/ags.cpp:353 msgid "" "To preserve the original experience, this game should be saved using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Game language:" msgstr "Arayüz Dili:" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Language to use for multilingual games" msgstr "AdLib birçok oyunda müzik için kullanılır" #: engines/ags/dialogs.cpp:83 msgid "Enable ScummVM save management" msgstr "" #: engines/ags/dialogs.cpp:83 msgid "" "Never disable ScummVM save management and autosaves.\n" "NOTE: This could cause save duplication and other oddities" msgstr "" #: engines/ags/dialogs.cpp:88 #, fuzzy msgid "Force antialiased text" msgstr "Anti merdiven" #: engines/ags/dialogs.cpp:88 msgid "Use antialiasing to draw text even if the game does not ask for it" msgstr "" #: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:48 #: engines/zvision/metaengine.cpp:221 msgid "Show FPS" msgstr "" #: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:49 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/ags/engine/ac/listbox.cpp:78 msgid "" "The game will now list characters exported from the Sierra games that can be " "imported:\n" "1. Save files named qfg1*.sav or qfg1vga*.sav inside ScummVM save directory, " "or\n" "2. Any .sav file inside the QfG2 Remake game directory" msgstr "" #: engines/asylum/metaengine.cpp:115 #, fuzzy msgid "Show version" msgstr "Gizli dosyaları göster" #: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950 msgid "Quick load" msgstr "" #: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930 msgid "Quick save" msgstr "" #: engines/asylum/metaengine.cpp:130 #, fuzzy msgid "Switch to Sarah" msgstr "Oyunu seç" #: engines/asylum/metaengine.cpp:135 #, fuzzy msgid "Switch to Grimwall" msgstr "Oyunu seç" #: engines/asylum/metaengine.cpp:140 #, fuzzy msgid "Switch to Olmec" msgstr "Oyunu seç" #: engines/asylum/metaengine.cpp:145 msgid "Bring up the In-Game Menu" msgstr "" #: engines/asylum/metaengine.cpp:152 msgid "Open character inventory" msgstr "" #. I18N: Move Actor to upwards direction #: engines/asylum/metaengine.cpp:171 engines/asylum/metaengine.cpp:198 #: engines/cine/metaengine.cpp:365 engines/hdb/metaengine.cpp:213 #: engines/nancy/input.cpp:195 msgid "Move up" msgstr "" #. I18N: Move Actor to downwards direction #: engines/asylum/metaengine.cpp:177 engines/asylum/metaengine.cpp:205 #: engines/cine/metaengine.cpp:372 engines/hdb/metaengine.cpp:219 #: engines/nancy/input.cpp:201 msgid "Move down" msgstr "" #. I18N: Move Actor to left direction #. I18N: Move actor left during fight #: engines/asylum/metaengine.cpp:183 engines/asylum/metaengine.cpp:212 #: engines/cine/metaengine.cpp:379 engines/hdb/metaengine.cpp:225 #: engines/lure/metaengine.cpp:218 engines/nancy/input.cpp:207 msgid "Move left" msgstr "" #. I18N: Move Actor to right direction #. I18N: Move actor right during fight #: engines/asylum/metaengine.cpp:189 engines/asylum/metaengine.cpp:219 #: engines/cine/metaengine.cpp:386 engines/hdb/metaengine.cpp:231 #: engines/lure/metaengine.cpp:226 engines/nancy/input.cpp:213 msgid "Move right" msgstr "" #: engines/asylum/metaengine.cpp:226 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle animation on/off" msgstr "Özel ses efektleri ses düzeyi" #: engines/asylum/metaengine.cpp:232 #, fuzzy msgid "Return to gameplay" msgstr "3B oyunlarda Dikey Senkronizasyon" #: engines/asylum/metaengine.cpp:238 #, fuzzy #| msgid "Prev" msgid "Previous resource" msgstr "Önceki" #: engines/asylum/metaengine.cpp:245 msgid "Next resource" msgstr "" #: engines/asylum/metaengine.cpp:252 #, fuzzy #| msgid "Prev" msgid "Previous palette" msgstr "Önceki" #: engines/asylum/metaengine.cpp:259 msgid "Next palette" msgstr "" #. I18N: Warn user about loading potentially incompatible saved game #: engines/asylum/asylum.cpp:203 #, c-format msgid "" "WARNING: Attempt to load saved game from a previous version: Version %s / " "Build %d" msgstr "" #: engines/asylum/asylum.cpp:204 engines/cine/saveload.cpp:863 msgid "Load anyway" msgstr "" #: engines/bagel/metaengine.cpp:41 msgid "Wait" msgstr "" #: engines/bagel/metaengine.cpp:42 msgid "Soldier 714 Eye Cheat" msgstr "" #: engines/bagel/metaengine.cpp:83 msgid "General Keys" msgstr "" #: engines/bladerunner/bladerunner.cpp:405 msgid "Failed to initialize resources" msgstr "" #: engines/bladerunner/bladerunner.cpp:1177 msgid "A required game resource was not found" msgstr "" #: engines/bladerunner/bladerunner.cpp:2764 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2766 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2768 msgid "Continue" msgstr "" #: engines/bladerunner/detection_tables.h:90 #: engines/bladerunner/detection_tables.h:101 #: engines/bladerunner/detection_tables.h:205 #: engines/bladerunner/detection_tables.h:216 #: engines/kyra/detection_tables.h:77 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization #. for Enhanced Edition as is. #: engines/bladerunner/detection_tables.h:137 msgid "" "Enhanced Edition not supported. Please, use the original files which are " "part of the release." msgstr "" #: engines/bladerunner/metaengine.cpp:45 #, fuzzy msgid "Sitcom mode" msgstr "Çekiştirme modu:" #: engines/bladerunner/metaengine.cpp:46 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/metaengine.cpp:56 #, fuzzy msgid "Shorty mode" msgstr "Çekiştirme modu:" #: engines/bladerunner/metaengine.cpp:57 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/bladerunner/metaengine.cpp:67 msgid "Frame limiter high performance mode" msgstr "" #: engines/bladerunner/metaengine.cpp:68 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" #: engines/bladerunner/metaengine.cpp:78 msgid "Max frames per second limit" msgstr "" #: engines/bladerunner/metaengine.cpp:79 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" #: engines/bladerunner/metaengine.cpp:89 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/metaengine.cpp:90 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/metaengine.cpp:100 #, fuzzy msgid "Show subtitles during text crawl" msgstr "Altyazıları göster ve konuşma sesini oynat" #: engines/bladerunner/metaengine.cpp:101 msgid "During the intro cutscene, show subtitles during the text crawl" msgstr "" #: engines/bladerunner/metaengine.cpp:111 msgid "Fix credits for voice actors" msgstr "" #: engines/bladerunner/metaengine.cpp:112 msgid "" "Updates the end credits with corrected credits for the Spanish voice actors" msgstr "" #. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open. #: engines/bladerunner/metaengine.cpp:199 msgid "common shortcuts" msgstr "" #. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:201 #, fuzzy msgid "main game shortcuts" msgstr "Oyun seçeneklerini değiştirme" #. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:203 msgid "KIA only shortcuts" msgstr "" #. I18N: This keymap is the main way for the user interact with the game. #. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy). #: engines/bladerunner/metaengine.cpp:210 msgid "Walk / Look / Talk / Select / Shoot" msgstr "" #. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun) #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. TOGGLE MCCOY'S COMBAT MODE #: engines/bladerunner/metaengine.cpp:220 #, fuzzy msgid "Toggle Combat" msgstr "Altyazılar" #. I18N: This keymap allows skipping video cutscenes #: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:79 #: engines/scumm/metaengine.cpp:916 engines/twp/metaengine.cpp:162 #: engines/zvision/metaengine.cpp:284 msgid "Skip cutscene" msgstr "" #. I18N: This keymap allows skipping the current line of dialogue. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SKIP PAST CURRENT LINE OF DIALOGUE #: engines/bladerunner/metaengine.cpp:242 msgid "Skip dialogue" msgstr "" #. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. GAME OPTIONS #: engines/bladerunner/metaengine.cpp:253 #, fuzzy msgid "Game Options" msgstr "A~y~arlar..." #. I18N: This keymap opens the KIA database on one of the investigation tabs, #. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ACTIVATE KIA CLUE DATABASE SYSTEM #: engines/bladerunner/metaengine.cpp:264 msgid "Open KIA Database" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows submitting a selected existing save game for deletion. #: engines/bladerunner/metaengine.cpp:282 msgid "Delete Selected Saved Game" msgstr "" #. I18N: This keymap allows scrolling texts and lists upwards #: engines/bladerunner/metaengine.cpp:296 msgid "Scroll Up" msgstr "" #. I18N: This keymap allows scrolling texts and lists downwards #: engines/bladerunner/metaengine.cpp:303 #, fuzzy msgid "Scroll Down" msgstr "Aşağı" #. I18N: This keymap allows (in KIA only) for a clue to be set as private or public #. (only when the KIA is upgraded). #: engines/bladerunner/metaengine.cpp:311 msgid "Toggle Clue Privacy" msgstr "" #. I18N: This keymap opens KIA's SAVE GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SAVE GAME #: engines/bladerunner/metaengine.cpp:330 #: engines/freescape/games/dark/dark.cpp:183 #: engines/freescape/games/driller/driller.cpp:121 #: engines/pegasus/pegasus.cpp:2825 #, fuzzy msgid "Save Game" msgstr "~O~yunu kaldır" #. I18N: This keymap opens KIA's LOAD GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. LOAD GAME #: engines/bladerunner/metaengine.cpp:339 #: engines/freescape/games/dark/dark.cpp:188 #: engines/freescape/games/driller/driller.cpp:126 #: engines/pegasus/pegasus.cpp:2831 #, fuzzy msgid "Load Game" msgstr "Oyun yükle:" #. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CRIME SCENE DATABASE #: engines/bladerunner/metaengine.cpp:348 msgid "Crime Scene Database" msgstr "" #. I18N: This keymap opens KIA's SUSPECT DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SUSPECT DATABASE #: engines/bladerunner/metaengine.cpp:357 msgid "Suspect Database" msgstr "" #. I18N: This keymap opens KIA's CLUE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CLUE DATABASE #: engines/bladerunner/metaengine.cpp:366 msgid "Clue Database" msgstr "" #. I18N: This keymap opens KIA's QUIT GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. QUIT GAME #: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:224 #: engines/freescape/games/dark/dark.cpp:193 #: engines/freescape/games/driller/driller.cpp:131 #, fuzzy msgid "Quit Game" msgstr "Oyun" #: engines/buried/buried.cpp:590 #, fuzzy msgid "Are you sure you want to quit?" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: engines/buried/buried.cpp:600 msgid "Your game is now Paused. Click OK to continue." msgstr "" #. I18N: This option allows the user to skip cutscenes. #. I18N: This option allows the user to skip text and cutscenes. #: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61 msgid "Skip support" msgstr "" #: engines/buried/metaengine.cpp:41 msgid "Allow cutscenes to be skipped" msgstr "" #: engines/buried/saveload.cpp:80 msgid "" "ScummVM found that you have saved games that should be converted from the " "original saved game format.\n" "The original saved game format is no longer supported directly, so you will " "not be able to load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158 #: engines/vcruise/vcruise.cpp:367 msgid "Saved game was created with a newer version of ScummVM. Unable to load." msgstr "" #: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46 msgid "Color Blind Mode" msgstr "" #: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47 msgid "Enable Color Blind Mode by default" msgstr "" #: engines/cge/metaengine.cpp:56 engines/glk/metaengine.cpp:193 #: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:223 #: engines/supernova/metaengine.cpp:49 #, fuzzy msgid "Enable Text to Speech" msgstr "Oyunun tam ismi" #: engines/cge/metaengine.cpp:57 msgid "Use TTS to read text in the game (if TTS is available)" msgstr "" #: engines/cge/metaengine.cpp:199 engines/cge2/metaengine.cpp:212 #, fuzzy msgid "Game Keymappings" msgstr "A~y~arlar..." #: engines/cge/metaengine.cpp:215 msgid "Exit/Skip" msgstr "" #: engines/cge/metaengine.cpp:221 engines/cge2/metaengine.cpp:235 #: engines/lure/metaengine.cpp:191 engines/made/metaengine.cpp:162 #: engines/mads/metaengine.cpp:305 engines/saga/metaengine.cpp:441 #: engines/trecision/metaengine.cpp:169 engines/vcruise/metaengine.cpp:151 #: engines/wintermute/keymapper_tables.h:920 #, fuzzy msgid "Save game" msgstr "Kaydetme Yolu:" #: engines/cge/metaengine.cpp:227 engines/cge2/metaengine.cpp:241 #: engines/made/metaengine.cpp:168 engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 engines/saga/metaengine.cpp:431 #: engines/trecision/metaengine.cpp:175 engines/vcruise/metaengine.cpp:156 #: engines/wintermute/keymapper_tables.h:925 #: engines/wintermute/keymapper_tables.h:1265 #, fuzzy msgid "Load game" msgstr "Oyun yükle:" #. I18N: 3-4 dialogs of game version info, (translation) credits, etc. #: engines/cge/metaengine.cpp:234 engines/cge2/metaengine.cpp:248 #, fuzzy msgid "Game Info" msgstr "Oyun" #. I18N: This opens a Quit Prompt where you have to choose #. [Confirm] or [Continue Playing] lines with Left Click. #: engines/cge/metaengine.cpp:242 engines/cge2/metaengine.cpp:256 #, fuzzy msgid "Quit Prompt" msgstr "Oyun" #. I18N: Here ALTered Item refers to the dice that has been altered/changed. #. In order to escape the dice game loop press Right/Left Alt #: engines/cge/metaengine.cpp:250 msgid "ALTered Item" msgstr "" #: engines/cge/metaengine.cpp:257 msgid "Inventory Item 1 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:262 msgid "Inventory Item 2 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:267 msgid "Inventory Item 3 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:272 msgid "Inventory Item 4 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:277 msgid "Inventory Item 5 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:282 msgid "Inventory Item 6 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:287 msgid "Inventory Item 7 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:292 msgid "Inventory Item 8 (Select/Deselect)" msgstr "" #. I18N: There are 24 single-room/screen locations in the game. #. You switch between them from numbered buttons on interface. #. Sets the current access to only the first Location #: engines/cge/metaengine.cpp:300 msgid "DEBUG: Access to Location 1" msgstr "" #. I18N: Sets the current access to Locations 1 to 8. #: engines/cge/metaengine.cpp:306 msgid "DEBUG: Access to Locations 1-8" msgstr "" #. I18N: Sets the current access to Locations 1 to 16. #: engines/cge/metaengine.cpp:312 msgid "DEBUG: Access to Locations 1-16" msgstr "" #. I18N: Sets the current access to Locations 1 to 23. #: engines/cge/metaengine.cpp:318 msgid "DEBUG: Access to Locations 1-23" msgstr "" #. I18N: Sets the current access to Locations 1 to 24. #: engines/cge/metaengine.cpp:324 msgid "DEBUG: Access to Locations 1-24" msgstr "" #: engines/cge2/metaengine.cpp:59 #, fuzzy msgid "Enable Text to Speech for Objects and Options" msgstr "Oyunun tam ismi" #: engines/cge2/metaengine.cpp:60 engines/dreamweb/metaengine.cpp:74 #: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:54 #: engines/mads/metaengine.cpp:125 engines/sci/detection_options.h:224 #: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:50 #: engines/twine/metaengine.cpp:157 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/cge2/metaengine.cpp:71 engines/dreamweb/metaengine.cpp:85 #, fuzzy msgid "Enable Text to Speech for Subtitles" msgstr "Oyunun tam ismi" #: engines/cge2/metaengine.cpp:72 engines/dreamweb/metaengine.cpp:86 msgid "Use TTS to read the subtitles (if TTS is available)" msgstr "" #. I18N: This closes the Dialogue/text box. #: engines/cge2/metaengine.cpp:229 #, fuzzy #| msgid "Close" msgid "Close the Dialogue box" msgstr "Kapat" #: engines/cine/metaengine.cpp:57 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/metaengine.cpp:58 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:164 msgid "Unnamed autosave" msgstr "" #: engines/cine/metaengine.cpp:166 engines/cine/metaengine.cpp:238 msgid "Unnamed savegame" msgstr "" #: engines/cine/metaengine.cpp:183 engines/cine/metaengine.cpp:246 msgid "Empty autosave" msgstr "" #: engines/cine/metaengine.cpp:258 engines/lure/metaengine.cpp:168 #: engines/made/metaengine.cpp:102 engines/mads/metaengine.cpp:274 #: engines/trecision/metaengine.cpp:120 #, fuzzy msgid "Default keymappings" msgstr "A~y~arlar..." #: engines/cine/metaengine.cpp:260 #, fuzzy msgid "Key to mouse keymappings" msgstr "A~y~arlar..." #: engines/cine/metaengine.cpp:261 #, fuzzy msgid "Exit screen keymappings" msgstr "A~y~arlar..." #: engines/cine/metaengine.cpp:277 msgid "Exit Sony intro screen" msgstr "" #: engines/cine/metaengine.cpp:283 #, fuzzy #| msgid "Select SoundFont" msgid "Select option / Click in game" msgstr "Soundfont Seç" #: engines/cine/metaengine.cpp:290 msgid "Open action menu / Close menu" msgstr "" #: engines/cine/metaengine.cpp:295 msgid "Default game speed" msgstr "" #: engines/cine/metaengine.cpp:300 msgid "Slower game speed" msgstr "" #: engines/cine/metaengine.cpp:307 msgid "Faster game speed" msgstr "" #: engines/cine/metaengine.cpp:315 engines/grim/grim.cpp:498 #: engines/hpl1/metaengine.cpp:90 engines/scumm/help.cpp:243 #: engines/scumm/help.cpp:251 msgid "Examine" msgstr "" #: engines/cine/metaengine.cpp:320 engines/saga/metaengine.cpp:394 msgid "Take" msgstr "" #. I18N: Action in In Cold Blood #: engines/cine/metaengine.cpp:325 engines/crab/input/input.cpp:251 #: engines/dragons/metaengine.cpp:148 engines/griffon/metaengine.cpp:152 #: engines/grim/grim.cpp:513 engines/grim/grim.cpp:609 #: engines/hdb/metaengine.cpp:251 engines/hpl1/metaengine.cpp:94 #: engines/icb/icb.cpp:101 engines/icb/icb.cpp:179 engines/scumm/help.cpp:229 #: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245 #: engines/scumm/help.cpp:253 engines/twine/metaengine.cpp:418 #: engines/zvision/metaengine.cpp:232 msgid "Inventory" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/cine/metaengine.cpp:330 engines/hdb/metaengine.cpp:237 #: engines/mm/mm1/metaengine.cpp:81 engines/saga/metaengine.cpp:379 #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 engines/scumm/help.cpp:202 #: engines/scumm/help.cpp:217 engines/scumm/help.cpp:228 #: engines/scumm/help.cpp:254 engines/sky/metaengine.cpp:95 #: engines/twp/metaengine.cpp:186 engines/wintermute/keymapper_tables.h:140 #: engines/wintermute/keymapper_tables.h:1552 msgid "Use" msgstr "" #: engines/cine/metaengine.cpp:335 #, fuzzy #| msgid "Active" msgid "Activate" msgstr "Aktif" #: engines/cine/metaengine.cpp:340 msgid "Speak" msgstr "" #: engines/cine/metaengine.cpp:345 #, fuzzy msgid "Action menu" msgstr "Aktif" #: engines/cine/metaengine.cpp:351 #, fuzzy msgid "System menu" msgstr "Oyun" #. I18N: Opens collision map of where the actor can freely move #: engines/cine/metaengine.cpp:358 #, fuzzy msgid "Show collisions" msgstr "A~y~arlar..." #. I18N: Move Actor to top-left direction #: engines/cine/metaengine.cpp:393 #, fuzzy msgid "Move up-left" msgstr "Sol" #. I18N: Move Actor to top-right direction #: engines/cine/metaengine.cpp:399 #, fuzzy msgid "Move up-right" msgstr "Sağ" #. I18N: Move Actor to bottom-left direction #: engines/cine/metaengine.cpp:405 #, fuzzy msgid "Move down-left" msgstr "Sol" #. I18N: Move Actor to bottom-right direction #: engines/cine/metaengine.cpp:411 #, fuzzy msgid "Move down-right" msgstr "Sağ" #: engines/cine/metaengine.cpp:416 msgid "Menu option up" msgstr "" #: engines/cine/metaengine.cpp:421 msgid "Menu option down" msgstr "" #: engines/cine/saveload.cpp:860 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/crab/input/input.cpp:119 #, fuzzy #| msgid "Interact" msgid "Talk/Interact" msgstr "Etkileşim" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:125 engines/griffon/metaengine.cpp:145 #: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:903 msgid "Attack" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67 msgid "Block" msgstr "" #: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:462 msgid "Accept" msgstr "" #: engines/crab/input/input.cpp:186 #, fuzzy #| msgid "Prev" msgid "Previous" msgstr "Önceki" #: engines/crab/input/input.cpp:191 msgid "Reply 1" msgstr "" #: engines/crab/input/input.cpp:196 msgid "Reply 2" msgstr "" #: engines/crab/input/input.cpp:201 msgid "Reply 3" msgstr "" #: engines/crab/input/input.cpp:206 msgid "Reply 4" msgstr "" #: engines/crab/input/input.cpp:211 msgid "Reply 5" msgstr "" #: engines/crab/input/input.cpp:216 msgid "Reply 6" msgstr "" #: engines/crab/input/input.cpp:221 engines/twine/metaengine.cpp:508 msgid "Next Page" msgstr "" #: engines/crab/input/input.cpp:226 msgid "Previous Page" msgstr "" #: engines/crab/input/input.cpp:241 msgid "Map" msgstr "Eşleştirme" #: engines/crab/input/input.cpp:246 msgid "Journal" msgstr "" #: engines/crab/input/input.cpp:256 msgid "Traits" msgstr "" #: engines/crab/input/input.cpp:266 #, fuzzy msgid "Quick Save" msgstr "Çekiştirme modu:" #: engines/crab/input/input.cpp:271 #, fuzzy msgid "Quick Load" msgstr "Çekiştirme modu:" #: engines/cryomni3d/metaengine.cpp:143 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/director/events.cpp:99 msgid "" "The game prevents quitting at this moment. Are you sure you want to quit " "anyway?" msgstr "" #: engines/dragons/dragons.cpp:1884 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "%s for details on how to properly extract the DTSPEECH.XA and *.STR files " "from your game disc." msgstr "" #: engines/dragons/metaengine.cpp:121 #, c-format msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See %s" msgstr "" #: engines/dragons/metaengine.cpp:136 engines/twp/metaengine.cpp:150 #, fuzzy msgid "Action" msgstr "Aktif" #: engines/dragons/metaengine.cpp:142 msgid "Change Command" msgstr "" #: engines/dragons/metaengine.cpp:219 #, fuzzy msgid "Debug Graphics" msgstr "Grafik Ayarları" #: engines/drascula/saveload.cpp:46 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/dreamweb/metaengine.cpp:60 msgid "Use bright palette mode" msgstr "" #: engines/dreamweb/metaengine.cpp:61 msgid "Display graphics using the game's bright palette" msgstr "" #: engines/dreamweb/metaengine.cpp:73 msgid "Enable Text to Speech for Objects, Options, and the Bible Quote" msgstr "" #: engines/freescape/metaengine.cpp:42 msgid "Prerecorded sounds" msgstr "" #: engines/freescape/metaengine.cpp:43 msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation" msgstr "" #: engines/freescape/metaengine.cpp:53 msgid "Extended timer" msgstr "" #: engines/freescape/metaengine.cpp:54 msgid "Start the game timer at 99:59:59" msgstr "" #: engines/freescape/metaengine.cpp:64 msgid "Automatic drilling" msgstr "" #: engines/freescape/metaengine.cpp:65 msgid "Allow to succefully drill in any part of the area in Driller" msgstr "" #: engines/freescape/metaengine.cpp:75 #, fuzzy msgid "Disable demo mode" msgstr "Pasifleşmiş" #: engines/freescape/metaengine.cpp:76 msgid "Never activate demo mode" msgstr "" #: engines/freescape/metaengine.cpp:86 #, fuzzy msgid "Disable sensors" msgstr "İptal" #: engines/freescape/metaengine.cpp:87 msgid "Sensors will not shoot the player" msgstr "" #: engines/freescape/metaengine.cpp:97 #, fuzzy msgid "Disable falling" msgstr "3B Anti merdiven efekti:" #: engines/freescape/metaengine.cpp:98 msgid "Player cannot fall over edges" msgstr "" #: engines/freescape/metaengine.cpp:108 msgid "Invert Y-axis on mouse" msgstr "" #: engines/freescape/metaengine.cpp:109 #, fuzzy msgid "Use alternative camera controls" msgstr "Oyun seçeneklerini değiştirme" #: engines/freescape/metaengine.cpp:119 #, fuzzy #| msgid "Filter graphics" msgid "Authentic graphics" msgstr "Grafik filtreleme" #: engines/freescape/metaengine.cpp:120 msgid "Keep graphics as close as possible to the original" msgstr "" #: engines/freescape/metaengine.cpp:130 #, fuzzy #| msgid "Enable storage" msgid "Enable rock travel" msgstr "Depolamayı aktif edin" #: engines/freescape/metaengine.cpp:131 msgid "Enable traveling using a rock shoot at start" msgstr "" #: engines/freescape/movement.cpp:49 engines/hpl1/metaengine.cpp:78 #: engines/mm/mm1/metaengine.cpp:99 #, fuzzy msgid "Strafe Left" msgstr "Sol" #: engines/freescape/movement.cpp:56 engines/hpl1/metaengine.cpp:79 #: engines/mm/mm1/metaengine.cpp:100 #, fuzzy msgid "Strafe Right" msgstr "Sağ" #. I18N: Combat command in Might & Magic 1 #: engines/freescape/movement.cpp:63 engines/mm/mm1/metaengine.cpp:79 msgid "Shoot" msgstr "" #: engines/freescape/movement.cpp:72 #, fuzzy msgid "Rotate up" msgstr "Sol" #: engines/freescape/movement.cpp:77 #, fuzzy msgid "Rotate down" msgstr "Sol" #: engines/freescape/movement.cpp:89 #, fuzzy msgid "Change mode" msgstr "Grafik modu:" #. I18N: ESC key #: engines/freescape/movement.cpp:95 engines/lure/metaengine.cpp:209 #: engines/mads/metaengine.cpp:292 engines/mm/mm1/metaengine.cpp:41 #: engines/mm/mm1/metaengine.cpp:47 engines/saga/metaengine.cpp:328 #: engines/twine/metaengine.cpp:436 engines/wintermute/keymapper_tables.h:60 msgid "Escape" msgstr "" #: engines/freescape/movement.cpp:100 msgid "Info Menu" msgstr "" #: engines/freescape/games/dark/dark.cpp:203 #: engines/freescape/games/driller/driller.cpp:139 #, fuzzy msgid "Toggle Sound" msgstr "Altyazılar" #: engines/freescape/games/dark/dark.cpp:209 #: engines/freescape/games/driller/driller.cpp:145 #, fuzzy msgid "Rotate Left" msgstr "Sol" #: engines/freescape/games/dark/dark.cpp:214 #: engines/freescape/games/driller/driller.cpp:150 #, fuzzy msgid "Rotate Right" msgstr "Sağ" #: engines/freescape/games/dark/dark.cpp:219 #: engines/freescape/games/driller/driller.cpp:155 msgid "Increase Step Size" msgstr "" #: engines/freescape/games/dark/dark.cpp:224 #: engines/freescape/games/driller/driller.cpp:160 msgid "Decrease Step Size" msgstr "" #: engines/freescape/games/dark/dark.cpp:229 #: engines/freescape/games/driller/driller.cpp:165 msgid "Rise/Fly up" msgstr "" #: engines/freescape/games/dark/dark.cpp:235 #: engines/freescape/games/driller/driller.cpp:171 #, fuzzy msgid "Lower/Fly down" msgstr "Aşağı" #: engines/freescape/games/dark/dark.cpp:241 msgid "Enable/Disable Jetpack" msgstr "" #: engines/freescape/games/driller/driller.cpp:177 msgid "Deploy drilling rig" msgstr "" #: engines/freescape/games/driller/driller.cpp:183 msgid "Collect drilling rig" msgstr "" #: engines/glk/glk_api.cpp:62 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156 msgid "Untitled Savegame" msgstr "" #: engines/glk/metaengine.cpp:194 msgid "Use TTS to read the text" msgstr "" #: engines/glk/metaengine.cpp:201 msgid "Also read input text" msgstr "" #: engines/glk/metaengine.cpp:202 msgid "Use TTS to read the input text" msgstr "" #: engines/glk/adrift/os_glk.cpp:2815 #, fuzzy msgid "Loading game...\n" msgstr "Oyun yükle:" #: engines/glk/advsys/advsys.cpp:34 msgid "Could not start AdvSys game" msgstr "" #: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319 msgid "Sorry, the savegame couldn't be restored" msgstr "" #: engines/glk/advsys/vm.cpp:314 #, fuzzy msgid "Sorry, the savegame couldn't be created" msgstr "Görüntü modu değiştirilemedi" #: engines/glk/advsys/vm.cpp:560 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:596 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:682 msgid "I don't understand.\n" msgstr "" #: engines/glk/alan2/alan2.cpp:75 msgid "This is too short to be a valid Alan2 file." msgstr "" #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "" #: engines/glk/comprehend/game.cpp:321 msgid "Savegame" msgstr "" #: engines/glk/comprehend/game.cpp:860 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:81 msgid "This is too short to be a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:86 msgid "This is not a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:93 msgid "This Glulx file is too old a version to execute." msgstr "" #: engines/glk/glulx/glulx.cpp:97 msgid "This Glulx file is too new a version to execute." msgstr "" #: engines/glk/quest/quest.cpp:44 msgid "Could not start Quest game" msgstr "" #: engines/glk/scott/scott.cpp:681 msgid "Saved.\n" msgstr "" #: engines/glk/zcode/zcode.cpp:144 msgid "Error writing save file\n" msgstr "" #: engines/glk/hugo/hugo.cpp:182 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:189 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:265 #: engines/gob/inter_v2.cpp:1512 engines/tinsel/saveload.cpp:590 msgid "Failed to load saved game from file." msgstr "" #: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1582 #: engines/gob/inter_v7.cpp:1411 engines/tinsel/saveload.cpp:603 msgid "Failed to save game to file." msgstr "" #: engines/gob/inter_v5.cpp:112 msgid "Failed to delete file." msgstr "" #: engines/griffon/metaengine.cpp:109 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:159 msgid "Speed Up Cutscene" msgstr "" #: engines/grim/grim.cpp:361 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #. I18N: Action in In Cold Blood #: engines/grim/grim.cpp:493 engines/grim/grim.cpp:584 #: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131 #: engines/icb/icb.cpp:197 msgid "Run" msgstr "" #: engines/grim/grim.cpp:503 engines/grim/grim.cpp:599 msgid "Use/Talk" msgstr "" #: engines/grim/grim.cpp:508 engines/grim/grim.cpp:604 msgid "Pick up/Put away" msgstr "" #: engines/grim/grim.cpp:518 engines/grim/grim.cpp:614 msgid "Skip dialog lines" msgstr "" #: engines/grim/grim.cpp:574 msgid "Cycle Objects Up" msgstr "" #: engines/grim/grim.cpp:579 msgid "Cycle Objects Down" msgstr "" #: engines/grim/grim.cpp:589 msgid "Quick Room Exit" msgstr "" #: engines/grim/grim.cpp:594 msgid "Examine/Look" msgstr "" #: engines/grim/grim.cpp:1370 #, fuzzy msgid "Error: the game could not be saved." msgstr "Görüntü modu değiştirilemedi" #: engines/grim/inputdialog.cpp:79 msgid "Input text" msgstr "" #: engines/grim/md5check.cpp:604 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:613 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to %s to see a list of the needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:41 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:37 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/metaengine.cpp:38 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/metaengine.cpp:87 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/grim/resource.cpp:102 #, c-format msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "%s\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:107 #, c-format msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from %s\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language!" msgstr "" #: engines/grim/emi/sound/emisound.cpp:655 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/metaengine.cpp:41 msgid "Fast movie speed" msgstr "" #: engines/groovie/metaengine.cpp:42 msgid "Play movies at an increased speed" msgstr "" #: engines/groovie/metaengine.cpp:65 engines/groovie/metaengine.cpp:77 msgid "Easier AI" msgstr "" #: engines/groovie/metaengine.cpp:66 engines/groovie/metaengine.cpp:78 msgid "Decrease the difficulty of AI puzzles" msgstr "" #: engines/groovie/metaengine.cpp:89 msgid "Updated Credits Music" msgstr "" #: engines/groovie/metaengine.cpp:90 msgid "" "Play the song The Final Hour during the credits instead of reusing MIDI songs" msgstr "" #: engines/groovie/metaengine.cpp:101 msgid "Slim Left/Right Hotspots" msgstr "" #: engines/groovie/metaengine.cpp:102 msgid "Shrinks the hotspots on the left and right sides for exiting puzzles" msgstr "" #: engines/groovie/metaengine.cpp:113 msgid "Speedrun Mode" msgstr "" #: engines/groovie/metaengine.cpp:114 msgid "Affects the controls for fast forwarding the game" msgstr "" #: engines/groovie/metaengine.cpp:150 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/groovie/metaengine.cpp:201 #, fuzzy #| msgid "Available engines:" msgid "Groovie engine" msgstr "Desteklenen motorlar:" #: engines/groovie/metaengine.cpp:217 msgid "Skip or fast forward scene" msgstr "" #: engines/groovie/saveload.cpp:52 #, fuzzy #| msgid "Run server" msgid "Reserved" msgstr "Sunucuyu çalıştır" #: engines/groovie/script.cpp:665 #, fuzzy msgid "Failed to save game" msgstr "Oyunun tam ismi" #: engines/groovie/script.cpp:854 engines/lab/savegame.cpp:237 msgid "Would you like to save or restore a game?" msgstr "" #: engines/hadesch/rooms/daedalus.cpp:213 #, fuzzy msgid "The Minotaur minigame is not supported yet. Skipping" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/hadesch/rooms/medisle.cpp:647 #, fuzzy msgid "The Medusa minigame is not supported yet. Skipping" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/hadesch/rooms/troy.cpp:505 #, fuzzy msgid "The Troy minigame is not supported yet. Skipping" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/hdb/metaengine.cpp:44 msgid "Enable cheat mode" msgstr "" #: engines/hdb/metaengine.cpp:45 msgid "Debug info and level selection becomes available" msgstr "" #: engines/hdb/metaengine.cpp:244 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:270 msgid "Debug" msgstr "" #: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55 msgid "Gore Mode" msgstr "" #: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56 msgid "Enable Gore Mode when available" msgstr "" #: engines/hpl1/metaengine.cpp:76 msgid "Forward" msgstr "" #: engines/hpl1/metaengine.cpp:77 #, fuzzy #| msgid "Backend" msgid "Backward" msgstr "Altyapı" #: engines/hpl1/metaengine.cpp:80 #, fuzzy msgid "Lean Left" msgstr "Sol" #: engines/hpl1/metaengine.cpp:81 #, fuzzy msgid "Lean Right" msgstr "Sağ" #: engines/hpl1/metaengine.cpp:83 msgid "Jump" msgstr "" #. I18N: Action in In Cold Blood #: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119 #: engines/icb/icb.cpp:185 msgid "Crouch" msgstr "" #: engines/hpl1/metaengine.cpp:87 #, fuzzy #| msgid "Interact" msgid "Interact Mode" msgstr "Etkileşim" #: engines/hpl1/metaengine.cpp:88 #, fuzzy msgid "Look Mode" msgstr "Aşağı" #: engines/hpl1/metaengine.cpp:89 msgid "Holster" msgstr "" #: engines/hpl1/metaengine.cpp:95 msgid "Notebook" msgstr "" #: engines/hpl1/metaengine.cpp:96 msgid "Personal Notes" msgstr "" #: engines/hpl1/metaengine.cpp:97 msgid "Flashlight" msgstr "" #: engines/hpl1/metaengine.cpp:98 msgid "Glowstick" msgstr "" #: engines/hypno/metaengine.cpp:33 #, fuzzy msgid "Enable original cheats" msgstr "Oyunun tam ismi" #: engines/hypno/metaengine.cpp:34 msgid "Allow cheats using the C key." msgstr "" #: engines/hypno/metaengine.cpp:44 #, fuzzy msgid "Enable infinite health cheat" msgstr "3B Anti merdiven efekti:" #: engines/hypno/metaengine.cpp:45 msgid "Player health will never decrease (except for game over scenes)." msgstr "" #: engines/hypno/metaengine.cpp:55 #, fuzzy msgid "Enable infinite ammo cheat" msgstr "Oyunun tam ismi" #: engines/hypno/metaengine.cpp:56 msgid "Player ammo will never decrease." msgstr "" #: engines/hypno/metaengine.cpp:66 msgid "Unlock all levels" msgstr "" #: engines/hypno/metaengine.cpp:67 msgid "All levels will be available to play." msgstr "" #: engines/hypno/metaengine.cpp:77 #, fuzzy msgid "Enable restored content" msgstr "Depolamayı aktif edin" #: engines/hypno/metaengine.cpp:78 msgid "Add additional content that is not enabled the original implementation." msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:89 msgid "Fire" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:107 msgid "Arm" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:113 #, fuzzy msgid "Remora" msgstr "~O~yunu kaldır" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191 #, fuzzy msgid "Side Step" msgstr "Sağ" #: engines/kyra/detection_tables.h:75 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:76 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:78 msgid "Demo plays simple animations without using Westwood's Engine." msgstr "" #: engines/kyra/detection_tables.h:1369 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1385 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/metaengine.cpp:48 msgid "Studio audience" msgstr "" #: engines/kyra/metaengine.cpp:49 msgid "Enable studio audience" msgstr "" #: engines/kyra/metaengine.cpp:62 msgid "Allow text and cutscenes to be skipped" msgstr "" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/metaengine.cpp:74 msgid "Helium mode" msgstr "" #: engines/kyra/metaengine.cpp:75 msgid "Enable helium mode" msgstr "" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/metaengine.cpp:90 msgid "Smooth scrolling" msgstr "" #: engines/kyra/metaengine.cpp:91 msgid "Enable smooth scrolling when walking" msgstr "" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/metaengine.cpp:105 msgid "Floating cursors" msgstr "" #: engines/kyra/metaengine.cpp:106 msgid "Enable floating cursors" msgstr "" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/metaengine.cpp:119 msgid "Suggest save names" msgstr "" #: engines/kyra/metaengine.cpp:120 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/metaengine.cpp:134 msgid "HP bar graphs" msgstr "" #: engines/kyra/metaengine.cpp:135 msgid "Enable hit point bar graphs" msgstr "" #. I18N: L/R stands for Left/Right #: engines/kyra/metaengine.cpp:147 msgid "Fight Button L/R Swap" msgstr "" #: engines/kyra/metaengine.cpp:148 msgid "Left button to attack, right button to pick up items" msgstr "" #: engines/kyra/metaengine.cpp:159 msgid "Faithful AD&D rules" msgstr "" #: engines/kyra/metaengine.cpp:160 msgid "" "Make implementation of AD&D rules more compliant with the AD&D 2nd edition " "handbook" msgstr "" #: engines/kyra/metaengine.cpp:251 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/kyra/metaengine.cpp:261 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:267 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:502 #: engines/ultima/ultima4/metaengine.cpp:224 #: engines/ultima/nuvie/metaengine.cpp:217 #: engines/ultima/ultima8/metaengine.cpp:145 msgid "Interact via Left Click" msgstr "" #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:503 #: engines/ultima/ultima4/metaengine.cpp:230 #: engines/ultima/nuvie/metaengine.cpp:223 #: engines/ultima/ultima8/metaengine.cpp:151 msgid "Interact via Right Click" msgstr "" #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:510 #: engines/twine/metaengine.cpp:380 msgid "Move Forward" msgstr "" #: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:511 msgid "Move Back" msgstr "" #: engines/kyra/engine/eobcommon.cpp:373 #, fuzzy msgid "Move Left" msgstr "Sol" #: engines/kyra/engine/eobcommon.cpp:374 #, fuzzy msgid "Move Right" msgstr "Sağ" #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:514 #: engines/mm/mm1/metaengine.cpp:97 engines/pegasus/pegasus.cpp:2740 #: engines/twine/metaengine.cpp:401 engines/zvision/metaengine.cpp:209 #, fuzzy msgid "Turn Left" msgstr "Sol" #: engines/kyra/engine/eobcommon.cpp:376 engines/kyra/engine/lol.cpp:515 #: engines/mm/mm1/metaengine.cpp:98 engines/pegasus/pegasus.cpp:2747 #: engines/twine/metaengine.cpp:394 engines/zvision/metaengine.cpp:215 #, fuzzy msgid "Turn Right" msgstr "Sağ" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Open/Close Inventory" msgstr "" #: engines/kyra/engine/eobcommon.cpp:378 msgid "Switch Inventory/Character screen" msgstr "" #: engines/kyra/engine/eobcommon.cpp:379 msgid "Camp" msgstr "" #: engines/kyra/engine/eobcommon.cpp:380 engines/mm/mm1/metaengine.cpp:102 msgid "Cast Spell" msgstr "" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell Level 1" msgstr "" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell Level 2" msgstr "" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell Level 3" msgstr "" #: engines/kyra/engine/eobcommon.cpp:386 msgid "Spell Level 4" msgstr "" #: engines/kyra/engine/eobcommon.cpp:387 msgid "Spell Level 5" msgstr "" #: engines/kyra/engine/eobcommon.cpp:389 msgid "Spell Level 6" msgstr "" #: engines/kyra/engine/lol.cpp:506 msgid "Attack 1" msgstr "" #: engines/kyra/engine/lol.cpp:507 msgid "Attack 2" msgstr "" #: engines/kyra/engine/lol.cpp:508 msgid "Attack 3" msgstr "" #: engines/kyra/engine/lol.cpp:509 engines/mm/mm1/metaengine.cpp:103 msgid "Show Map" msgstr "" #: engines/kyra/engine/lol.cpp:512 msgid "Slide Left" msgstr "" #: engines/kyra/engine/lol.cpp:513 #, fuzzy msgid "Slide Right" msgstr "Sağ" #. I18N: Action of hero party in Might & Magic 1 #: engines/kyra/engine/lol.cpp:516 engines/mm/mm1/metaengine.cpp:109 msgid "Rest" msgstr "" #: engines/kyra/engine/lol.cpp:517 #, fuzzy msgid "Options" msgstr "A~y~arlar..." #: engines/kyra/engine/lol.cpp:518 #, fuzzy msgid "Choose Spell" msgstr "Seç" #: engines/kyra/gui/saveload_eob.cpp:601 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %S\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:634 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:667 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:279 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the original installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:287 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/lab/engine.cpp:124 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/processroom.cpp:329 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/speciallocks.cpp:148 msgid "This puzzle is not available in the trial version of the game" msgstr "" #: engines/lure/metaengine.cpp:53 engines/mads/metaengine.cpp:124 #: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:156 msgid "TTS Narrator" msgstr "" #: engines/lure/metaengine.cpp:170 #, fuzzy msgid "Fight sequence keymappings" msgstr "A~y~arlar..." #: engines/lure/metaengine.cpp:171 #, fuzzy msgid "Index keymappings" msgstr "A~y~arlar..." #: engines/lure/metaengine.cpp:172 #, fuzzy msgid "Yes/No keymappings" msgstr "A~y~arlar..." #: engines/lure/metaengine.cpp:197 engines/mads/metaengine.cpp:311 #, fuzzy msgid "Restore game" msgstr "Oyun yükle:" #: engines/lure/metaengine.cpp:203 #, fuzzy msgid "Restart game" msgstr "Oyun yükle:" #. I18N: Shift Cursor during fight to top left #: engines/lure/metaengine.cpp:233 #, fuzzy msgid "Shift Cursor - Top left" msgstr "Sol" #. I18N: Shift Cursor during fight to middle left #: engines/lure/metaengine.cpp:239 msgid "Shift Cursor - Middle left" msgstr "" #. I18N: Shift Cursor during fight to bottom left #: engines/lure/metaengine.cpp:245 msgid "Shift Cursor - Bottom left" msgstr "" #. I18N: Shift Cursor during fight to top right #: engines/lure/metaengine.cpp:251 #, fuzzy msgid "Shift Cursor - Top right" msgstr "Sağ" #. I18N: Shift Cursor during fight to middle right #: engines/lure/metaengine.cpp:257 #, fuzzy msgid "Shift Cursor - Middle right" msgstr "Sağ" #. I18N: Shift Cursor during fight to bottom right #: engines/lure/metaengine.cpp:263 #, fuzzy msgid "Shift Cursor - Bottom right" msgstr "Sağ" #: engines/lure/metaengine.cpp:270 msgid "Go to next index" msgstr "" #: engines/lure/metaengine.cpp:277 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous index" msgstr "Bir önceki klasör seviyesine git" #: engines/lure/metaengine.cpp:284 #, fuzzy msgid "Select index" msgstr "Tema seç" #: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462 #, fuzzy msgid "The game is using unsupported engine" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/made/metaengine.cpp:38 msgid "Play a digital soundtrack during the opening movie" msgstr "" #: engines/made/metaengine.cpp:39 msgid "" "If selected, the game will use a digital soundtrack during the introduction. " "Otherwise, it will play MIDI music." msgstr "" #: engines/made/metaengine.cpp:128 #, fuzzy msgid "Cursor up" msgstr "Aşağı" #: engines/made/metaengine.cpp:135 #, fuzzy msgid "Cursor down" msgstr "Aşağı" #: engines/made/metaengine.cpp:142 #, fuzzy msgid "Cursor left" msgstr "Sol" #: engines/made/metaengine.cpp:149 #, fuzzy msgid "Cursor right" msgstr "Sağ" #: engines/made/metaengine.cpp:174 #, fuzzy msgid "Repeat last message" msgstr "Tarih kaydedilmemiş" #: engines/mads/metaengine.cpp:63 msgid "Easy mouse interface" msgstr "" #: engines/mads/metaengine.cpp:64 msgid "Shows object names when hovering the mouse over them" msgstr "" #: engines/mads/metaengine.cpp:75 engines/mads/metaengine.cpp:76 msgid "Animated inventory items" msgstr "" #: engines/mads/metaengine.cpp:87 engines/mads/metaengine.cpp:88 msgid "Animated game interface" msgstr "" #: engines/mads/metaengine.cpp:99 engines/mads/metaengine.cpp:100 msgid "Naughty game mode" msgstr "" #: engines/mads/metaengine.cpp:276 #, fuzzy msgid "Start menu keymappings" msgstr "A~y~arlar..." #: engines/mads/metaengine.cpp:299 #, fuzzy msgid "Open game menu" msgstr "Oyun" #: engines/mads/metaengine.cpp:317 msgid "Scroll bar up" msgstr "" #: engines/mads/metaengine.cpp:323 #, fuzzy msgid "Scroll bar down" msgstr "Aşağı" #: engines/mads/metaengine.cpp:331 #, fuzzy msgid "Start game" msgstr "Oyun yükle:" #: engines/mads/metaengine.cpp:337 #, fuzzy msgid "Resume game" msgstr "Oyun yükle:" #: engines/mads/metaengine.cpp:343 #, fuzzy msgid "Show intro" msgstr "Gizli dosyaları göster" #: engines/mads/metaengine.cpp:349 #, fuzzy msgid "Show credits" msgstr "Gizli dosyaları göster" #: engines/mads/metaengine.cpp:355 #, fuzzy msgid "Show quotes" msgstr "A~y~arlar..." #: engines/mads/metaengine.cpp:361 #, fuzzy msgid "Exit game" msgstr "Oyun" #: engines/mads/metaengine.cpp:368 #, fuzzy msgid "Restart animation" msgstr "Oyun yükle:" #: engines/mm/metaengine.cpp:57 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/mm/metaengine.cpp:58 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/mm/metaengine.cpp:68 msgid "More durable armor" msgstr "" #: engines/mm/metaengine.cpp:69 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/mm/metaengine.cpp:79 msgid "Hitpoint bars" msgstr "" #: engines/mm/metaengine.cpp:80 msgid "Replace a colored gem with bars for hit points and spell points." msgstr "" #: engines/mm/mm1/metaengine.cpp:54 msgid "View Party Member 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:55 msgid "View Party Member 2" msgstr "" #: engines/mm/mm1/metaengine.cpp:56 msgid "View Party Member 3" msgstr "" #: engines/mm/mm1/metaengine.cpp:57 msgid "View Party Member 4" msgstr "" #: engines/mm/mm1/metaengine.cpp:58 msgid "View Party Member 5" msgstr "" #: engines/mm/mm1/metaengine.cpp:59 msgid "View Party Member 6" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:69 msgid "Cast" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:71 msgid "Exchange" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:73 #, fuzzy #| msgid "Right" msgid "Fight" msgstr "Sağ" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116 #, fuzzy msgid "Quick Reference" msgstr "Tercih edilen cihaz:" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:77 msgid "Retreat" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:84 msgid "Delay" msgstr "" #. I18N: Combat command in Might & Magic 1 #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107 msgid "Protect" msgstr "" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:94 msgid "Forwards" msgstr "" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:96 #, fuzzy #| msgid "Backend" msgid "Backwards" msgstr "Altyapı" #: engines/mm/mm1/metaengine.cpp:104 #, fuzzy msgid "Toggle Minimap" msgstr "Altyazılar" #: engines/mm/mm1/metaengine.cpp:105 msgid "Reorder Party" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:111 #, fuzzy #| msgid "Search:" msgid "Search" msgstr "Arama:" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:113 msgid "Bash" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:148 msgid "Unlock" msgstr "" #: engines/mm/mm1/metaengine.cpp:122 msgid "Goto location" msgstr "" #: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143 msgid "Might and Magic 1 - Menus" msgstr "" #: engines/mm/mm1/metaengine.cpp:138 msgid "Might and Magic 1 - Minimal Keys" msgstr "" #: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150 #: engines/mm/mm1/metaengine.cpp:156 msgid "Might and Magic 1 - Party" msgstr "" #: engines/mm/mm1/metaengine.cpp:149 msgid "Might and Magic 1 - Combat" msgstr "" #: engines/mm/mm1/metaengine.cpp:155 msgid "Might and Magic 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:157 msgid "Might and Magic 1 - Cheats" msgstr "" #: engines/mm/mm1/mm1.cpp:56 msgid "" "You cannot run the game directly from the Graphics Overhaul Mod. Instead, it " "will automatically be available if you detect the original game and select " "Enhanced mode." msgstr "" #: engines/mm/mm1/mm1.cpp:108 msgid "" "In order to run in Enhanced mode, please copy xeen.cc from a copy of World " "of Xeen\n" "or Clouds of Xeen to your Might and Magic 1 game folder" msgstr "" #: engines/mm/xeen/saves.cpp:294 msgid "Failed to autosave" msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357 msgid "~Z~ip Mode Activated" msgstr "" #: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:116 msgid "~T~ransitions Enabled" msgstr "" #: engines/mohawk/dialogs.cpp:117 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:120 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/dialogs.cpp:121 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:133 msgid "Improve Selenitic Age puzzle ~a~ccessibility" msgstr "" #: engines/mohawk/dialogs.cpp:134 msgid "Allow solving Selenitic Age audio puzzles with more error margin." msgstr "" #: engines/mohawk/dialogs.cpp:137 msgid "Simulate loading times of old CD drives" msgstr "" #: engines/mohawk/dialogs.cpp:138 msgid "" "Simulate loading times of old CD-ROM drives by adding a random delay during " "scene transitions." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:145 msgid "~D~rop Page" msgstr "" #: engines/mohawk/dialogs.cpp:149 msgid "Show ~M~ap" msgstr "" #: engines/mohawk/dialogs.cpp:154 msgid "Main Men~u~" msgstr "" #: engines/mohawk/dialogs.cpp:286 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:358 msgid "~W~ater Effect Enabled" msgstr "" #: engines/mohawk/dialogs.cpp:358 msgid "" "Toggles the use of QuickTime videos for visual effects related to water " "surfaces (ripples, waves, etc.)." msgstr "" #: engines/mohawk/dialogs.cpp:360 msgid "Transitions:" msgstr "" #: engines/mohawk/dialogs.cpp:360 msgid "" "Adjusts the speed of screen transitions. Disabling screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:365 msgid "Fastest" msgstr "" #: engines/mohawk/dialogs.cpp:366 msgid "Normal" msgstr "" #: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1484 msgid "Best" msgstr "" #: engines/mohawk/metaengine.cpp:290 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/metaengine.cpp:295 #, fuzzy msgid "Myst support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/metaengine.cpp:302 #, fuzzy msgid "Riven support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/metaengine.cpp:316 #, fuzzy msgid "CSTime support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/mohawk.cpp:51 msgid "The game is paused. Press any key to continue." msgstr "" #: engines/mohawk/myst.cpp:554 engines/mohawk/riven.cpp:835 #: engines/nancy/input.cpp:225 msgid "Open main menu" msgstr "" #: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859 #, fuzzy msgid "Load game state" msgstr "Oyun yükle:" #: engines/mohawk/myst.cpp:583 engines/mohawk/riven.cpp:864 msgid "Save game state" msgstr "" #: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869 msgid "Show options menu" msgstr "" #: engines/mohawk/myst.cpp:600 msgid "Drop page" msgstr "" #: engines/mohawk/myst.cpp:606 engines/wintermute/keymapper_tables.h:1526 #: engines/wintermute/keymapper_tables.h:1673 #: engines/wintermute/keymapper_tables.h:1722 #: engines/wintermute/keymapper_tables.h:1745 #: engines/wintermute/keymapper_tables.h:1764 #: engines/wintermute/keymapper_tables.h:1797 msgid "Show map" msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:282 #: engines/mohawk/riven_stacks/aspit.cpp:348 msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:299 #: engines/mohawk/riven_stacks/aspit.cpp:370 msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 msgid "New game" msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr "" #: engines/mohawk/myst_stacks/preview.cpp:89 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:155 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" #: engines/mohawk/riven.cpp:156 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" #: engines/mohawk/riven.cpp:168 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" #: engines/mohawk/riven.cpp:509 msgid "You are missing the following required Riven data files:\n" msgstr "" #: engines/mohawk/riven.cpp:881 msgid "Move forward" msgstr "" #: engines/mohawk/riven.cpp:887 msgid "Move forward left" msgstr "" #: engines/mohawk/riven.cpp:891 msgid "Move forward right" msgstr "" #: engines/mohawk/riven.cpp:895 msgid "Move backwards" msgstr "" #: engines/mohawk/riven.cpp:913 #, fuzzy msgid "Look up" msgstr "Aşağı" #: engines/mohawk/riven.cpp:918 #, fuzzy msgid "Look down" msgstr "Aşağı" #: engines/mohawk/riven.cpp:924 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:203 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" #: engines/mohawk/riven_stacks/aspit.cpp:428 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" #: engines/mtropolis/metaengine.cpp:52 #, fuzzy msgid "16:9 widescreen mod" msgstr "Tam ekran modu" #: engines/mtropolis/metaengine.cpp:53 msgid "" "Removes letterboxing and moves some display elements, improving coverage on " "widescreen displays" msgstr "" #: engines/mtropolis/metaengine.cpp:63 msgid "Improved music mixing" msgstr "" #: engines/mtropolis/metaengine.cpp:64 msgid "" "Enables dynamic MIDI mixer, improving quality, but behaving less like " "mTropolis Player." msgstr "" #: engines/mtropolis/metaengine.cpp:74 msgid "Autosave at progress points" msgstr "" #: engines/mtropolis/metaengine.cpp:75 msgid "Automatically saves the game after completing puzzles and chapters." msgstr "" #: engines/mtropolis/metaengine.cpp:85 #, fuzzy msgid "Enable short transitions" msgstr "Görüntü oranı düzeltme" #: engines/mtropolis/metaengine.cpp:86 msgid "" "Enables transitions that are set to maximum rate instead of skipping them." msgstr "" #: engines/mtropolis/metaengine.cpp:96 msgid "Enable subtitles for important sound effects" msgstr "" #: engines/mtropolis/metaengine.cpp:97 msgid "" "Enables subtitles for important sound effects. This may reduce the " "difficulty of sound recognition puzzles and minigames." msgstr "" #: engines/mtropolis/metaengine.cpp:107 engines/vcruise/metaengine.cpp:64 msgid "Start with debugger" msgstr "" #: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65 msgid "Starts with the debugger dashboard active." msgstr "" #: engines/mtropolis/metaengine.cpp:160 msgid "Toggle debug overlay" msgstr "" #: engines/mtropolis/metaengine.cpp:165 msgid "Force any playing movies to end" msgstr "" #: engines/mtropolis/saveload.cpp:142 msgid "Failed to read version information from save file" msgstr "" #: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:362 msgid "" "Failed to load save, the save file doesn't contain valid version information." msgstr "" #: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:372 msgid "" "Saved game was created with an earlier, incompatible version of ScummVM. " "Unable to load." msgstr "" #: engines/mtropolis/saveload.cpp:174 msgid "Failed to load save, an error occurred when reading the save game data." msgstr "" #: engines/mtropolis/saveload.cpp:234 msgid "An internal error occurred while attempting to write save game data" msgstr "" #: engines/mtropolis/saveload.cpp:242 #, fuzzy msgid "An error occurred while writing the save game" msgstr "Otokayıt yaparken hata oluştu" #: engines/mtropolis/mtropolis.cpp:111 msgid "" "This game requires MPEG video support for some\n" "content but MPEG video support was not compiled in.\n" "The game will still play, but MPEG videos will not work." msgstr "" #: engines/mtropolis/mtropolis.cpp:121 msgid "" "This game requires MPEG audio support for some\n" "content but MPEG audio support was not compiled in.\n" "The game will still play, but some audio will not work." msgstr "" #: engines/mtropolis/plugin/mti.cpp:550 msgid "Image Viewer" msgstr "" #: engines/mutationofjb/util.cpp:32 #, c-format msgid "Unable to locate the '%s' engine data file" msgstr "" #: engines/myst3/detection.cpp:181 engines/myst3/detection.cpp:195 msgid "PS2 version is not yet supported" msgstr "" #: engines/myst3/metaengine.cpp:40 #, fuzzy msgid "Widescreen mod" msgstr "Tam ekran modu" #: engines/myst3/metaengine.cpp:41 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:363 #, c-format msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "%s" msgstr "" #: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:749 #, fuzzy msgid "Invalid file name for saving" msgstr "Kaydetmek için dosya ismini girin" #: engines/nancy/input.cpp:178 msgid "Nancy Drew" msgstr "" #: engines/nancy/input.cpp:181 msgid "Left Click Interact" msgstr "" #: engines/nancy/input.cpp:188 #, fuzzy msgid "Right Click Interact" msgstr "Sağ" #: engines/nancy/input.cpp:219 #, fuzzy msgid "Fast move modifier" msgstr "Grafik modu:" #: engines/nancy/input.cpp:234 msgid "Nancy Drew - Maze" msgstr "" #: engines/nancy/input.cpp:236 msgid "Show/hide maze map" msgstr "" #: engines/nancy/metaengine.cpp:38 #, fuzzy msgid "Player Speech" msgstr "Oynama süresi: " #: engines/nancy/metaengine.cpp:39 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:49 msgid "Character Speech" msgstr "" #: engines/nancy/metaengine.cpp:50 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:60 #, fuzzy #| msgid "Autosave" msgid "Auto Move" msgstr "Otokayıt" #: engines/nancy/metaengine.cpp:61 msgid "Automatically rotate the viewport when the mouse reaches an edge." msgstr "" #: engines/nancy/metaengine.cpp:71 msgid "Fix softlocks" msgstr "" #: engines/nancy/metaengine.cpp:72 msgid "" "Fix instances where missing something earlier in the game blocks you from " "progressing any further." msgstr "" #: engines/nancy/metaengine.cpp:82 msgid "Fix annoyances" msgstr "" #: engines/nancy/metaengine.cpp:83 msgid "Fix various minor annoyances." msgstr "" #: engines/nancy/metaengine.cpp:93 msgid "Extend endgame timer" msgstr "" #: engines/nancy/metaengine.cpp:94 msgid "" "Get a little more time before failing the final puzzle. This is an official " "patch by HeR Interactive." msgstr "" #: engines/neverhood/dialogs.cpp:52 msgid "Skip the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/dialogs.cpp:53 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/dialogs.cpp:57 msgid "Scale the making of videos to full screen" msgstr "" #: engines/neverhood/dialogs.cpp:58 msgid "Scale the making of videos, so that they use the whole screen" msgstr "" #: engines/neverhood/dialogs.cpp:62 msgid "Repeat useful Willie's hint" msgstr "" #: engines/neverhood/dialogs.cpp:63 msgid "Repeat actual useful hint by Willie" msgstr "" #. I18N: NHC is a file extension #: engines/neverhood/dialogs.cpp:89 #, fuzzy msgid "NHC replacement:" msgstr "3B Anti merdiven efekti:" #: engines/neverhood/dialogs.cpp:95 msgid "" msgstr "" #: engines/parallaction/saveload.cpp:129 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" #: engines/parallaction/saveload.cpp:193 #, fuzzy msgid "Load file" msgstr "Oyun yükle:" #: engines/parallaction/saveload.cpp:200 #, fuzzy msgid "Loading game..." msgstr "Oyun yükle:" #: engines/parallaction/saveload.cpp:208 msgid "Save file" msgstr "" #: engines/parallaction/saveload.cpp:215 msgid "Saving game..." msgstr "" #: engines/parallaction/saveload.cpp:268 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" #: engines/parallaction/saveload.cpp:315 msgid "ScummVM successfully converted all your saved games." msgstr "" #: engines/parallaction/saveload.cpp:317 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" #: engines/pegasus/pegasus.cpp:2724 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" #: engines/pegasus/pegasus.cpp:2732 msgid "Down/Zoom Out" msgstr "" #: engines/pegasus/pegasus.cpp:2754 #, fuzzy msgid "Action/Select" msgstr "Aktif" #: engines/pegasus/pegasus.cpp:2774 msgid "Display/Hide Inventory Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2781 msgid "Display/Hide Biochip Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2789 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2796 msgid "Display/Hide Info Screen" msgstr "" #: engines/pegasus/pegasus.cpp:2803 msgid "Display/Hide Pause Menu" msgstr "" #: engines/pegasus/pegasus.cpp:2810 msgid "Toggle Chatty AI" msgstr "" #: engines/pink/gui.cpp:291 msgid "This menu item is not yet implemented" msgstr "" #. I18N: Plumbers is the title of the game. 3DO is the name of platform #: engines/plumbers/metaengine.cpp:51 msgid "3DO Plumbers requires RGB support." msgstr "" #: engines/queen/metaengine.cpp:36 msgid "Alternative intro" msgstr "" #: engines/queen/metaengine.cpp:37 msgid "Use an alternative game intro (CD version only)" msgstr "" #: engines/queen/metaengine.cpp:47 msgid "Improved font" msgstr "" #: engines/queen/metaengine.cpp:48 msgid "Use an easier to read custom font" msgstr "" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:875 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:902 #, fuzzy msgid "macOS Trial version is not supported" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:928 #, fuzzy msgid "Pocket PC Trial version is not supported" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/saga/metaengine.cpp:137 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/saga/metaengine.cpp:268 #, fuzzy msgid "Game keymapping" msgstr "A~y~arlar..." #: engines/saga/metaengine.cpp:269 #, fuzzy msgid "Option panel keymapping" msgstr "A~y~arlar..." #: engines/saga/metaengine.cpp:270 #, fuzzy msgid "Save panel keymapping" msgstr "A~y~arlar..." #: engines/saga/metaengine.cpp:271 #, fuzzy msgid "Load panel keymapping" msgstr "A~y~arlar..." #: engines/saga/metaengine.cpp:272 #, fuzzy msgid "Quit panel keymapping" msgstr "A~y~arlar..." #: engines/saga/metaengine.cpp:273 msgid "Converse panel keymapping" msgstr "" #: engines/saga/metaengine.cpp:284 #, fuzzy msgid "Middle click" msgstr "Sağ" #. I18N: the boss key is a feature, #. that allows players to quickly switch to a fake screen that looks like a business application, #. typically to avoid detection if someone, like a boss, walks by while they are playing. #: engines/saga/metaengine.cpp:298 msgid "Boss key" msgstr "" #: engines/saga/metaengine.cpp:303 #, fuzzy msgid "Show options" msgstr "A~y~arlar..." #: engines/saga/metaengine.cpp:311 #, fuzzy msgid "Exit conversation" msgstr "Görüntü oranı düzeltme" #: engines/saga/metaengine.cpp:316 msgid "Conversation position - Up" msgstr "" #: engines/saga/metaengine.cpp:321 msgid "Conversation position - Down" msgstr "" #: engines/saga/metaengine.cpp:333 engines/scumm/help.cpp:80 #: engines/trecision/metaengine.cpp:150 engines/vcruise/metaengine.cpp:171 #, fuzzy msgid "Pause game" msgstr "Oyun yükle:" #: engines/saga/metaengine.cpp:339 #, fuzzy #| msgid "Speech" msgid "Abort speech" msgstr "Konuşma:" #: engines/saga/metaengine.cpp:344 #, fuzzy #| msgid "Show hidden files" msgid "Show dialogue" msgstr "Gizli dosyaları göster" #: engines/saga/metaengine.cpp:349 engines/scumm/help.cpp:144 #: engines/scumm/help.cpp:169 engines/scumm/help.cpp:198 #: engines/wintermute/keymapper_tables.h:1540 msgid "Walk to" msgstr "" #: engines/saga/metaengine.cpp:354 engines/scumm/help.cpp:203 #: engines/scumm/help.cpp:215 engines/twp/metaengine.cpp:182 #: engines/wintermute/keymapper_tables.h:122 #: engines/wintermute/keymapper_tables.h:1534 #, fuzzy msgid "Look at" msgstr "Aşağı" #: engines/saga/metaengine.cpp:359 msgid "Pickup" msgstr "" #: engines/saga/metaengine.cpp:364 engines/scumm/help.cpp:200 #: engines/scumm/help.cpp:216 engines/scumm/help.cpp:252 #: engines/twp/metaengine.cpp:183 engines/wintermute/keymapper_tables.h:128 #: engines/wintermute/keymapper_tables.h:1558 msgid "Talk to" msgstr "" #: engines/saga/metaengine.cpp:369 engines/scumm/help.cpp:126 #: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166 #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:212 #: engines/twp/metaengine.cpp:178 #, fuzzy msgid "Open" msgstr "URL'yi aç" #: engines/saga/metaengine.cpp:384 engines/scumm/help.cpp:125 #: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165 #: engines/scumm/help.cpp:201 engines/scumm/help.cpp:211 #: engines/twp/metaengine.cpp:180 msgid "Give" msgstr "" #: engines/saga/metaengine.cpp:389 engines/scumm/help.cpp:123 #: engines/scumm/help.cpp:138 engines/scumm/help.cpp:163 #: engines/twp/metaengine.cpp:184 msgid "Push" msgstr "" #: engines/saga/metaengine.cpp:399 msgid "Swallow" msgstr "" #: engines/saga/metaengine.cpp:406 #, fuzzy #| msgid "Reading data failed" msgid "Reading speed" msgstr "Veri okuma başarılamadı" #: engines/saga/metaengine.cpp:411 #, fuzzy msgid "Change music" msgstr "Grafik modu:" #: engines/saga/metaengine.cpp:416 #, fuzzy msgid "Change sound" msgstr "Grafik modu:" #: engines/saga/metaengine.cpp:421 #, fuzzy msgid "Change voices" msgstr "Grafik modu:" #: engines/saga/metaengine.cpp:426 #, fuzzy msgid "Continue game" msgstr "Oyun yükle:" #: engines/saga/metaengine.cpp:436 engines/trecision/metaengine.cpp:156 #: engines/vcruise/metaengine.cpp:166 #, fuzzy msgid "Quit game" msgstr "Oyun" #: engines/saga/metaengine.cpp:453 #, fuzzy msgid "Cancel quit" msgstr "İptal" #: engines/saga/metaengine.cpp:458 msgid "Okay" msgstr "" #: engines/saga/metaengine.cpp:463 #, fuzzy #| msgid "Cancel download" msgid "Cancel load" msgstr "İndirmeyi iptal et" #: engines/saga/metaengine.cpp:473 #, fuzzy msgid "Cancel save" msgstr "İptal" #: engines/saga/music.cpp:98 #, c-format msgid "" "Could not find AdLib instrument definition files\n" "%s and %s. Without these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/saga/saga.cpp:404 msgid "Error loading game resources." msgstr "" #: engines/sci/detection_options.h:33 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" #: engines/sci/detection_options.h:34 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" #: engines/sci/detection_options.h:45 #, fuzzy msgid "Enable high resolution graphics" msgstr "Oyunun tam ismi" #: engines/sci/detection_options.h:46 #, fuzzy msgid "Enable high resolution graphics/content" msgstr "Oyunun tam ismi" #: engines/sci/detection_options.h:57 msgid "Enable black-lined video" msgstr "" #: engines/sci/detection_options.h:58 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" #: engines/sci/detection_options.h:70 msgid "Use high-quality video scaling" msgstr "" #: engines/sci/detection_options.h:71 #, fuzzy msgid "Use linear interpolation when upscaling videos, where possible" msgstr "Grafik orantılama yapılırken doğrusal filtreleme" #: engines/sci/detection_options.h:83 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "" #: engines/sci/detection_options.h:84 msgid "Use special cartoon scaler for drawing character sprites" msgstr "" #: engines/sci/detection_options.h:119 msgid "Use CD audio" msgstr "" #: engines/sci/detection_options.h:120 msgid "Use CD audio instead of in-game audio, if available" msgstr "" #: engines/sci/detection_options.h:132 msgid "Use Windows cursors" msgstr "" #: engines/sci/detection_options.h:133 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" #: engines/sci/detection_options.h:145 msgid "Use silver cursors" msgstr "" #: engines/sci/detection_options.h:146 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" #: engines/sci/detection_options.h:158 #, fuzzy msgid "Enable content censoring" msgstr "3B Anti merdiven efekti:" #: engines/sci/detection_options.h:159 msgid "Enable the game's built-in optional content censoring" msgstr "" #: engines/sci/detection_options.h:171 msgid "Upscale videos" msgstr "" #: engines/sci/detection_options.h:172 msgid "Upscale videos to double their size" msgstr "" #: engines/sci/detection_options.h:184 msgid "Use RGB rendering" msgstr "" #: engines/sci/detection_options.h:185 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection_options.h:197 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection_options.h:198 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection_options.h:210 #, fuzzy msgid "Enable bearded musicians" msgstr "3B Anti merdiven efekti:" #: engines/sci/detection_options.h:211 msgid "Enable graphics that were disabled for legal reasons" msgstr "" #: engines/sci/detection_options.h:239 #, fuzzy msgid "MIDI mode:" msgstr "MIDI kazancı:" #: engines/sci/detection_options.h:240 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/sci/detection_options.h:245 msgid "Standard (GM / MT-32)" msgstr "" #: engines/sci/detection_options.h:249 msgid "Roland D-110 / D-10 / D-20" msgstr "" #: engines/sci/detection_options.h:253 msgid "Yamaha FB-01" msgstr "" #: engines/sci/detection_options.h:257 msgid "Casio MT-540" msgstr "" #: engines/sci/detection_options.h:261 msgid "Casio CT-460 / CSM-1" msgstr "" #: engines/sci/detection_tables.h:1419 engines/sci/detection_tables.h:1430 msgid "Game does not contain menu resources" msgstr "" #: engines/sci/detection_tables.h:4594 msgid "This demo uses an unimplemented version of Robot videos" msgstr "" #: engines/sci/detection_tables.h:4649 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:283 msgid "(Autosave)" msgstr "" #: engines/sci/engine/kgraphics32.cpp:361 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" #: engines/sci/engine/kmisc.cpp:894 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1455 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" #: engines/sci/engine/savegame.cpp:1457 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "" #: engines/sci/engine/savegame.cpp:1469 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" #: engines/sci/graphics/video32.cpp:68 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:212 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/sci/resource/resource.cpp:856 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" #: engines/sci/sci.cpp:424 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" #: engines/sci/sci.cpp:448 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" #: engines/sci/sci.cpp:540 msgid "Download patch" msgstr "" #: engines/sci/sci.cpp:541 msgid "" "(or click 'Download patch' button. But note - it only downloads, you will " "have to continue from there)\n" msgstr "" #: engines/sci/sci.cpp:548 msgid "" "GK2 has a fan made subtitles, available thanks to the good persons at " "SierraHelp.\n" "\n" "Installation:\n" "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/" "GK2Subtitles.zip\n" msgstr "" #: engines/sci/sci.cpp:981 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" #: engines/sci/sound/music.cpp:173 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" #: engines/sci/sound/music.cpp:176 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" #: engines/scumm/detection_internal.h:384 msgid "" "This version of Monkey Island can't be played, because Limited Run Games " "provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n" "\n" "Please contact their technical support for replacement files, or look online " "for some guides which can help you recover valid files from the KryoFlux " "dumps that Limited Run Games also provided." msgstr "" #. I18N: Creates new online session for multiplayer #: engines/scumm/dialog-createsession.cpp:37 #, fuzzy #| msgid "Create a new saved game" msgid "Create a new game session" msgstr "Yeni oyun kaydı yaratma" #. I18N: Name of the online game session #: engines/scumm/dialog-createsession.cpp:40 #, fuzzy msgid "Game Name:" msgstr "Oyun" #. I18N: The user's name for online #: engines/scumm/dialog-createsession.cpp:44 #: engines/scumm/dialog-sessionselector.cpp:60 #, fuzzy #| msgid "Name:" msgid "Your Name:" msgstr "İsim:" #. I18N: Button, start hosting online multiplayer game #: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:3973 msgid "Host" msgstr "" #. I18N: Retrieving list of online multiplayer games #: engines/scumm/dialog-sessionselector.cpp:51 #, fuzzy msgid "Querying games..." msgstr "Oyun yükle:" #. I18N: Join online multiplayer game #: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:3973 msgid "Join" msgstr "" #. I18N: Online multiplayer games were found #: engines/scumm/dialog-sessionselector.cpp:118 #, c-format msgid "Found %d available games." msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:285 msgid "~P~revious" msgstr "" #. I18N: Next page button #: engines/scumm/dialogs.cpp:287 msgid "~N~ext" msgstr "" #: engines/scumm/dialogs.cpp:288 #, fuzzy msgid "~C~lose" msgstr "Kapat" #: engines/scumm/dialogs.cpp:969 msgid "Speech Only" msgstr "" #: engines/scumm/dialogs.cpp:970 msgid "Speech and Subtitles" msgstr "" #: engines/scumm/dialogs.cpp:971 msgid "Subtitles Only" msgstr "" #: engines/scumm/dialogs.cpp:979 msgctxt "lowres" msgid "Speech & Subs" msgstr "" #: engines/scumm/dialogs.cpp:1025 msgid "Select a Proficiency Level." msgstr "" #: engines/scumm/dialogs.cpp:1027 msgid "Refer to your Loom(TM) manual for help." msgstr "" #: engines/scumm/dialogs.cpp:1031 msgid "Practice" msgstr "" #: engines/scumm/dialogs.cpp:1032 msgid "Expert" msgstr "" #: engines/scumm/dialogs.cpp:1139 msgid "Enhancements:" msgstr "" #: engines/scumm/dialogs.cpp:1144 msgid "Fix original bugs" msgstr "" #: engines/scumm/dialogs.cpp:1145 msgid "" "Fixes bugs which were present in the original release, and noticeable " "graphical/audio glitches." msgstr "" #: engines/scumm/dialogs.cpp:1148 msgid "Audio-visual improvements" msgstr "" #: engines/scumm/dialogs.cpp:1149 msgid "" "Makes adjustments not related to bugs for certain audio and graphics " "elements (e.g. version consistency changes)." msgstr "" #: engines/scumm/dialogs.cpp:1152 #, fuzzy msgid "Restored content" msgstr "Depolamayı aktif edin" #: engines/scumm/dialogs.cpp:1153 msgid "" "Restores dialogs, graphics, and audio elements which were originally cut in " "the original release." msgstr "" #: engines/scumm/dialogs.cpp:1156 msgid "Modern UI/UX adjustments" msgstr "" #: engines/scumm/dialogs.cpp:1157 msgid "" "Activates some modern comforts; e.g it removes the fake sound loading screen " "in Sam&Max, and makes early save menus snappier." msgstr "" #: engines/scumm/dialogs.cpp:1181 engines/scumm/metaengine.cpp:716 #, fuzzy msgid "Enable the original GUI and Menu" msgstr "Oyunun tam ismi" #: engines/scumm/dialogs.cpp:1182 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. Use it together with the \"Ask for confirmation on exit\" " "for a more complete experience." msgstr "" #: engines/scumm/dialogs.cpp:1300 msgid "Overture Timing:" msgstr "" #: engines/scumm/dialogs.cpp:1304 msgid "" "When using replacement music, this adjusts the time when the Overture " "changes to the scene with the Lucasfilm and Loom logotypes." msgstr "" #: engines/scumm/dialogs.cpp:1391 msgid "Music Quality:" msgstr "" #: engines/scumm/dialogs.cpp:1395 msgid "" "Select music quality. The original lets you choose this from the Game menu." msgstr "" #: engines/scumm/dialogs.cpp:1396 msgid "" "Select music quality. The original determines the basic setup by hardware " "detection and speed tests, but also allows changes through the Game menu to " "some degree." msgstr "" #: engines/scumm/dialogs.cpp:1483 engines/scumm/dialogs.cpp:1484 msgid "auto" msgstr "" #: engines/scumm/dialogs.cpp:1483 msgid "Low" msgstr "" #: engines/scumm/dialogs.cpp:1483 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:75 msgid "Medium" msgstr "" #: engines/scumm/dialogs.cpp:1483 msgid "High" msgstr "" #: engines/scumm/dialogs.cpp:1484 msgid "Good" msgstr "" #: engines/scumm/dialogs.cpp:1484 msgid "Better" msgstr "" #: engines/scumm/dialogs.cpp:1485 #, c-format msgid "Hardware Rating: %s - " msgstr "" #: engines/scumm/dialogs.cpp:1485 #, c-format msgid "Quality Selection: %s" msgstr "" #: engines/scumm/dialogs.cpp:1499 #, fuzzy msgid "Playback Adjust:" msgstr "Oynatma" #: engines/scumm/dialogs.cpp:1503 msgid "" "When playing sound from the CD audio track, adjust the start position of the " "sound by this much. Use this if you often hear bits of the wrong sound." msgstr "" #: engines/scumm/dialogs.cpp:1583 msgid "Intro Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1587 msgid "" "When playing the intro track, play from this point in it. Use this if the " "music gets cut off prematurely, or if you are unhappy with the way the music " "syncs up with the intro." msgstr "" #: engines/scumm/dialogs.cpp:1596 msgid "Outlook Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1600 msgid "" "The outlook music is part of the intro track. Adjust the position in the " "track at which it starts playing. Use this if the music is cut off, or if " "you hear part of the previous music." msgstr "" #: engines/scumm/dialogs.cpp:1702 engines/scumm/metaengine.cpp:707 msgid "Load modded audio" msgstr "" #: engines/scumm/dialogs.cpp:1702 engines/scumm/metaengine.cpp:708 msgid "" "Replace music, sound effects, and speech clips with modded audio files, if " "available." msgstr "" #: engines/scumm/dialogs.cpp:1704 msgid "Multiplayer Server:" msgstr "" #: engines/scumm/dialogs.cpp:1710 msgid "Online Server:" msgstr "" #: engines/scumm/dialogs.cpp:1711 msgid "" "Address of the server to connect to for online play. It must start with " "either \"https://\" or \"http://\" schemas." msgstr "" #: engines/scumm/dialogs.cpp:1713 msgid "Enable online competitive mods" msgstr "" #: engines/scumm/dialogs.cpp:1713 msgid "Enables custom-made modifications intented for online competitive play." msgstr "" #: engines/scumm/dialogs.cpp:1717 msgid "Enable connection to Multiplayer Server" msgstr "" #: engines/scumm/dialogs.cpp:1717 msgid "" "Toggles the connection to the server that allows hosting and joining online " "multiplayer games over the Internet." msgstr "" #: engines/scumm/dialogs.cpp:1718 msgid "Host games over LAN" msgstr "" #: engines/scumm/dialogs.cpp:1718 msgid "Allows the game sessions to be discovered over your local area network." msgstr "" #: engines/scumm/dialogs.cpp:1721 msgid "Generate random maps" msgstr "" #: engines/scumm/dialogs.cpp:1721 msgid "Allow random map generation (Based from Moonbase Console)." msgstr "" #: engines/scumm/dialogs.cpp:1723 msgid "" "Address of the server to connect to for hosting and joining online game " "sessions." msgstr "" #: engines/scumm/help.cpp:72 msgid "Common keyboard commands:" msgstr "" #: engines/scumm/help.cpp:73 msgid "Save / Load dialog" msgstr "" #: engines/scumm/help.cpp:77 #, fuzzy msgid "Selection screen" msgstr "Tema seç" #: engines/scumm/help.cpp:78 msgid "Skip line of text" msgstr "" #: engines/scumm/help.cpp:79 msgid "Esc" msgstr "" #: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136 msgid "Space" msgstr "" #. I18N: Drafts is set of notes in Loom to invoke spells #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 #: engines/scumm/help.cpp:103 engines/scumm/help.cpp:104 #: engines/scumm/help.cpp:190 msgid "Ctrl" msgstr "" #: engines/scumm/help.cpp:81 #, fuzzy msgid "Load saved game 1-10" msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle" #: engines/scumm/help.cpp:82 msgid "Save game 1-10" msgstr "" #: engines/scumm/help.cpp:89 msgid "Music volume up / down" msgstr "" #: engines/scumm/help.cpp:90 msgid "Text speed slower / faster" msgstr "" #: engines/scumm/help.cpp:91 msgid "Simulate left mouse button" msgstr "" #: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191 msgid "Tab" msgstr "" #: engines/scumm/help.cpp:92 msgid "Simulate right mouse button" msgstr "" #: engines/scumm/help.cpp:95 msgid "Special keyboard commands:" msgstr "" #: engines/scumm/help.cpp:96 #, fuzzy msgid "Show / Hide console" msgstr "Gizli dosyaları göster" #: engines/scumm/help.cpp:97 msgid "Start the debugger" msgstr "" #: engines/scumm/help.cpp:98 msgid "Show memory consumption" msgstr "" #: engines/scumm/help.cpp:99 msgid "Run in fast mode (*)" msgstr "" #: engines/scumm/help.cpp:100 msgid "Run in really fast mode (*)" msgstr "" #: engines/scumm/help.cpp:102 msgid "Switch between graphics filters" msgstr "" #: engines/scumm/help.cpp:103 msgid "Increase / Decrease scale factor" msgstr "" #: engines/scumm/help.cpp:104 #, fuzzy msgid "Toggle aspect-ratio correction" msgstr "Görüntü oranı düzeltme" #: engines/scumm/help.cpp:109 msgid "* Note that using ctrl-f and" msgstr "" #: engines/scumm/help.cpp:110 msgid " ctrl-g are not recommended" msgstr "" #: engines/scumm/help.cpp:111 msgid " since they may cause crashes" msgstr "" #: engines/scumm/help.cpp:112 msgid " or incorrect game behavior." msgstr "" #: engines/scumm/help.cpp:116 msgid "Spinning drafts on the keyboard:" msgstr "" #: engines/scumm/help.cpp:118 #, fuzzy msgid "Main game controls:" msgstr "Oyun seçeneklerini değiştirme" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/twp/metaengine.cpp:185 msgid "Pull" msgstr "" #: engines/scumm/help.cpp:128 msgid "Go to" msgstr "" #: engines/scumm/help.cpp:129 msgid "Get" msgstr "" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:143 msgid "Read" msgstr "" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:149 msgid "New kid" msgstr "" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn on" msgstr "" #: engines/scumm/help.cpp:134 engines/scumm/help.cpp:156 #: engines/scumm/help.cpp:174 msgid "Turn off" msgstr "" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:214 #: engines/scumm/help.cpp:231 engines/twp/metaengine.cpp:181 #: engines/wintermute/keymapper_tables.h:134 #: engines/wintermute/keymapper_tables.h:1546 msgid "Pick up" msgstr "" #: engines/scumm/help.cpp:146 engines/scumm/help.cpp:171 msgid "What is" msgstr "" #: engines/scumm/help.cpp:151 msgid "Put on" msgstr "" #: engines/scumm/help.cpp:152 msgid "Take off" msgstr "" #: engines/scumm/help.cpp:158 msgid "Fix" msgstr "" #: engines/scumm/help.cpp:160 #, fuzzy msgid "Switch" msgstr "Oyunu seç" #: engines/scumm/help.cpp:168 engines/scumm/help.cpp:232 #, fuzzy msgid "Look" msgstr "Aşağı" #: engines/scumm/help.cpp:175 engines/scumm/help.cpp:227 msgid "Talk" msgstr "" #: engines/scumm/help.cpp:176 msgid "Travel" msgstr "" #: engines/scumm/help.cpp:177 msgid "To Henry / To Indy" msgstr "" #. I18N: These are different musical notes #: engines/scumm/help.cpp:181 msgid "play C minor on distaff" msgstr "" #: engines/scumm/help.cpp:182 msgid "play D on distaff" msgstr "" #: engines/scumm/help.cpp:183 msgid "play E on distaff" msgstr "" #: engines/scumm/help.cpp:184 msgid "play F on distaff" msgstr "" #: engines/scumm/help.cpp:185 msgid "play G on distaff" msgstr "" #: engines/scumm/help.cpp:186 msgid "play A on distaff" msgstr "" #: engines/scumm/help.cpp:187 msgid "play B on distaff" msgstr "" #: engines/scumm/help.cpp:188 msgid "play C major on distaff" msgstr "" #: engines/scumm/help.cpp:190 msgid "Shows the drafts inventory" msgstr "" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218 msgid "puSh" msgstr "" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:219 msgid "pull (Yank)" msgstr "" #: engines/scumm/help.cpp:204 msgid "turn oN" msgstr "" #: engines/scumm/help.cpp:205 msgid "turn oFf" msgstr "" #: engines/scumm/help.cpp:221 msgid "KeyUp" msgstr "" #: engines/scumm/help.cpp:221 msgid "Highlight prev dialogue" msgstr "" #: engines/scumm/help.cpp:222 #, fuzzy msgid "KeyDown" msgstr "Aşağı" #: engines/scumm/help.cpp:222 msgid "Highlight next dialogue" msgstr "" #: engines/scumm/help.cpp:226 msgid "Walk" msgstr "" #: engines/scumm/help.cpp:230 msgid "Object" msgstr "" #: engines/scumm/help.cpp:233 msgid "Black and White / Color" msgstr "" #: engines/scumm/help.cpp:236 msgid "Eyes" msgstr "" #: engines/scumm/help.cpp:237 msgid "Tongue" msgstr "" #: engines/scumm/help.cpp:239 msgid "Punch" msgstr "" #: engines/scumm/help.cpp:240 msgid "Kick" msgstr "" #: engines/scumm/help.cpp:244 msgid "Regular cursor" msgstr "" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:247 msgid "Comm" msgstr "" #: engines/scumm/help.cpp:250 msgid "Save / Load / Options" msgstr "" #: engines/scumm/help.cpp:261 #, fuzzy msgid "Other game controls:" msgstr "Oyun seçeneklerini değiştirme" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273 msgid "Inventory:" msgstr "" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280 msgid "Scroll list up" msgstr "" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281 msgid "Scroll list down" msgstr "" #: engines/scumm/help.cpp:266 engines/scumm/help.cpp:274 msgid "Upper left item" msgstr "" #: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276 msgid "Lower left item" msgstr "" #: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277 msgid "Upper right item" msgstr "" #: engines/scumm/help.cpp:269 engines/scumm/help.cpp:279 msgid "Lower right item" msgstr "" #: engines/scumm/help.cpp:275 msgid "Middle left item" msgstr "" #: engines/scumm/help.cpp:278 msgid "Middle right item" msgstr "" #: engines/scumm/help.cpp:285 engines/scumm/help.cpp:290 msgid "Switching characters:" msgstr "" #: engines/scumm/help.cpp:287 msgid "Second kid" msgstr "" #: engines/scumm/help.cpp:288 msgid "Third kid" msgstr "" #: engines/scumm/help.cpp:297 msgid "Toggle Inventory/IQ Points display" msgstr "" #: engines/scumm/help.cpp:298 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" #: engines/scumm/help.cpp:300 msgid "* Keyboard Fighting is always on," msgstr "" #: engines/scumm/help.cpp:301 msgid " so despite the in-game message this" msgstr "" #: engines/scumm/help.cpp:302 msgid " actually toggles Mouse Fighting Off/On" msgstr "" #: engines/scumm/help.cpp:309 msgid "Fighting controls (numpad):" msgstr "" #: engines/scumm/help.cpp:310 engines/scumm/help.cpp:311 #: engines/scumm/help.cpp:312 msgid "Step back" msgstr "" #: engines/scumm/help.cpp:313 msgid "Block high" msgstr "" #: engines/scumm/help.cpp:314 msgid "Block middle" msgstr "" #: engines/scumm/help.cpp:315 msgid "Block low" msgstr "" #: engines/scumm/help.cpp:316 msgid "Punch high" msgstr "" #: engines/scumm/help.cpp:317 msgid "Punch middle" msgstr "" #: engines/scumm/help.cpp:318 msgid "Punch low" msgstr "" #: engines/scumm/help.cpp:320 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:323 msgid "These are for Indy on left." msgstr "" #: engines/scumm/help.cpp:324 msgid "When Indy is on the right," msgstr "" #: engines/scumm/help.cpp:325 msgid "7, 4, and 1 are switched with" msgstr "" #: engines/scumm/help.cpp:326 msgid "9, 6, and 3, respectively." msgstr "" #: engines/scumm/help.cpp:335 msgid "Biplane controls (numpad):" msgstr "" #: engines/scumm/help.cpp:336 msgid "Fly to upper left" msgstr "" #: engines/scumm/help.cpp:337 msgid "Fly to left" msgstr "" #: engines/scumm/help.cpp:338 msgid "Fly to lower left" msgstr "" #: engines/scumm/help.cpp:339 msgid "Fly upwards" msgstr "" #: engines/scumm/help.cpp:340 msgid "Fly straight" msgstr "" #: engines/scumm/help.cpp:341 msgid "Fly down" msgstr "" #: engines/scumm/help.cpp:342 msgid "Fly to upper right" msgstr "" #: engines/scumm/help.cpp:343 msgid "Fly to right" msgstr "" #: engines/scumm/help.cpp:344 msgid "Fly to lower right" msgstr "" #: engines/scumm/input.cpp:1366 msgid "Snap scroll on" msgstr "" #: engines/scumm/input.cpp:1368 msgid "Snap scroll off" msgstr "" #: engines/scumm/input.cpp:1381 #, fuzzy msgid "Music volume: " msgstr "Müzik cihazı:" #: engines/scumm/input.cpp:1398 #, fuzzy msgid "Subtitle speed: " msgstr "İmleç hızı:" #: engines/scumm/metaengine.cpp:367 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/metaengine.cpp:466 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/scumm/metaengine.cpp:490 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/scumm/metaengine.cpp:636 msgid "Show Object Line" msgstr "" #: engines/scumm/metaengine.cpp:637 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/metaengine.cpp:645 msgid "Use NES Classic Palette" msgstr "" #: engines/scumm/metaengine.cpp:646 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/metaengine.cpp:654 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/metaengine.cpp:655 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/metaengine.cpp:663 msgid "Run in original 640 x 480 resolution" msgstr "" #: engines/scumm/metaengine.cpp:664 msgid "" "This allows more accurate pause/restart banners, but might impact " "performance or shader/scaler usage." msgstr "" #: engines/scumm/metaengine.cpp:671 msgid "Play simplified music" msgstr "" #: engines/scumm/metaengine.cpp:672 msgid "This music was intended for low-end Macs, and uses only one channel." msgstr "" #: engines/scumm/metaengine.cpp:680 msgid "Enable smooth scrolling" msgstr "" #: engines/scumm/metaengine.cpp:681 msgid "(instead of the normal 8-pixels steps scrolling)" msgstr "" #: engines/scumm/metaengine.cpp:689 msgid "Allow semi-smooth scrolling" msgstr "" #: engines/scumm/metaengine.cpp:690 msgid "" "Allow scrolling to be less smooth during the fast camera movement in the " "intro." msgstr "" #: engines/scumm/metaengine.cpp:717 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. \t\tUse it together with the \"Ask for confirmation on exit" "\" for a more complete experience. \t\tAutosaving is disabled when this mode " "is active." msgstr "" #: engines/scumm/metaengine.cpp:727 #, fuzzy msgid "Enable low latency audio mode" msgstr "Oyunun tam ismi" #: engines/scumm/metaengine.cpp:728 msgid "" "Allows the game to use low latency audio, at the cost of sound accuracy. \t" "\tIt is recommended to enable this feature only if you incur in audio " "latency issues during normal gameplay." msgstr "" #: engines/scumm/metaengine.cpp:737 msgid "Enable the \"A Pirate I Was Meant To Be\" song" msgstr "" #: engines/scumm/metaengine.cpp:738 msgid "" "Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was " "Meant To Be\", \t\twhich was cut in international releases. Beware though: " "subtitles may not be fully translated." msgstr "" #: engines/scumm/metaengine.cpp:756 #, fuzzy msgid "Enable demo/kiosk mode" msgstr "Pasifleşmiş" #: engines/scumm/metaengine.cpp:757 msgid "Enable demo/kiosk mode in the full retail version of Maniac Mansion." msgstr "" #: engines/scumm/metaengine.cpp:851 #, fuzzy msgid "Down Left" msgstr "Sol" #: engines/scumm/metaengine.cpp:864 #, fuzzy msgid "Down Right" msgstr "Sağ" #: engines/scumm/metaengine.cpp:884 #, fuzzy msgid "Up Left" msgstr "Sol" #: engines/scumm/metaengine.cpp:897 #, fuzzy msgid "Up Right" msgstr "Sağ" #: engines/scumm/metaengine.cpp:909 #, fuzzy msgid "Switch weapon" msgstr "Oyunu seç" #. I18N: Lets one skip the bike/car fight sequences in Full Throttle #: engines/scumm/metaengine.cpp:923 msgid "Win the bike fight cheat" msgstr "" #: engines/scumm/saveload.cpp:1969 #, c-format msgid "" "Warning: incompatible sound settings detected between the current " "configuration and this saved game.\n" "\n" "Current music device: %s (id %d)\n" "Save file music device: %s (id %d)\n" "\n" "Loading will be attempted, but the game may behave incorrectly or crash.\n" "Please change the audio configuration accordingly in order to properly load " "this save file." msgstr "" #: engines/scumm/scumm.cpp:292 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be achieved by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1199 msgid "This game requires the 'Indy' Macintosh executable for its fonts." msgstr "" #: engines/scumm/scumm.cpp:1224 msgid "" "This game requires the 'Loom' Macintosh executable for its music and fonts." msgstr "" #: engines/scumm/scumm.cpp:1244 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/scumm.cpp:1252 #, c-format msgid "Could not open Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1255 #, c-format msgid "Could not find resource fork in Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1615 msgid "" "Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n" "compression is not supported anymore for this game, audio will be disabled.\n" "Please copy the game from the original media without compression." msgstr "" #: engines/scumm/scumm.cpp:2104 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:2120 msgid "" "This particular version of Monkey Island 1 is known to miss some\n" "required resources for MT-32. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:3862 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" #: engines/scumm/scumm.cpp:3973 msgid "Would you like to host or join a network play session?" msgstr "" #. I18N: Random map generator for Moonbase Commander #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:55 #, fuzzy msgid "Random Map Options" msgstr "A~y~arlar..." #. I18N: Map generator algorthims #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:59 msgid "Algorithm" msgstr "" #. I18N: Spiff algorthim #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:63 msgid "Spiff" msgstr "" #. I18N: Katton algorthim #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:65 msgid "Katton" msgstr "" #. I18N: Random algorthim #. I18N: Random map size #. I18N: Random tileset #. I18N: Random percentage of energy pools #. I18N: Random percentage of terrain #. I18N: Random percentage of water #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124 #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136 msgid "Random" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67 msgid "Picks the map algorithm randomly." msgstr "" #. I18N: Map sizes #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:70 msgid "Size" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:74 msgid "Small" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:76 msgid "Large" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:77 msgid "Huge" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:78 msgid "SAI" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:79 msgid "Ridiculous" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:80 #, fuzzy #| msgid "Map" msgid "Max" msgstr "Eşleştirme" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82 msgid "Picks the map size randomly." msgstr "" #. I18N: Map tilesets #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:85 #, fuzzy #| msgid "Reset" msgid "Tileset" msgstr "Sıfırla" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99 msgid "Picks the map tileset randomly." msgstr "" #. I18N: Percentage of energy pools #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:102 msgid "Energy" msgstr "" #. I18N: Energy slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:107 msgid "Scarce - Lots" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112 msgid "Picks the random amount of energy pools." msgstr "" #. I18N: Percentage of terrain #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:115 msgid "Terrain" msgstr "" #. I18N: Terrain slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:120 msgid "Barren - Rough" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124 msgid "Picks the random amount of terrain level." msgstr "" #. I18N: Percentage of water #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:127 msgid "Water" msgstr "" #. I18N: Water slider label #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:132 msgid "Driest - Wettest" msgstr "" #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136 msgid "Picks the random amount of water." msgstr "" #. I18N: Generate new map #: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:140 msgid "Generate" msgstr "" #: engines/scumm/he/sound_he.cpp:1555 msgid "" "Unimplemented development codepath encountered within the sound engine,\n" "please file a ticket at https://bugs.scummvm.org." msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:660 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:665 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/metaengine.cpp:51 msgid "Pixellated scene transitions" msgstr "" #: engines/sherlock/metaengine.cpp:52 msgid "When changing scenes, a randomized pixel transition is done" msgstr "" #: engines/sherlock/metaengine.cpp:63 msgid "Don't show hotspots when moving mouse" msgstr "" #: engines/sherlock/metaengine.cpp:64 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" #: engines/sherlock/metaengine.cpp:75 msgid "Show character portraits" msgstr "" #: engines/sherlock/metaengine.cpp:76 msgid "Show portraits for the characters when conversing" msgstr "" #: engines/sherlock/metaengine.cpp:87 msgid "Slide dialogs into view" msgstr "" #: engines/sherlock/metaengine.cpp:88 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" #: engines/sherlock/metaengine.cpp:99 msgid "Transparent windows" msgstr "" #: engines/sherlock/metaengine.cpp:100 msgid "Show windows with a partially transparent background" msgstr "" #: engines/sky/compact.cpp:140 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "" #: engines/sky/metaengine.cpp:89 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:107 msgid "Skip / Close" msgstr "" #: engines/sky/metaengine.cpp:115 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:131 msgid "Toggle fast mode" msgstr "" #: engines/sky/metaengine.cpp:136 msgid "Toggle really fast mode" msgstr "" #: engines/sky/metaengine.cpp:156 msgid "Floppy intro" msgstr "" #: engines/sky/metaengine.cpp:157 msgid "Use the floppy version's intro (CD version only)" msgstr "" #: engines/sky/metaengine.cpp:235 msgid "WARNING: Deleting the autosave slot is not supported by this engine" msgstr "" #: engines/stark/metaengine.cpp:37 msgid "Load modded assets" msgstr "" #: engines/stark/metaengine.cpp:38 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/metaengine.cpp:48 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/metaengine.cpp:49 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:140 #, fuzzy msgid "Enable font anti-aliasing" msgstr "3B Anti merdiven efekti:" #: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:141 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #: engines/stark/stark.cpp:106 #, fuzzy msgid "Software renderer does not support modded assets" msgstr "Motor eklentisi kayıtlı oyunları desteklemiyor" #: engines/stark/stark.cpp:291 msgid "You are missing recommended data files:" msgstr "" #: engines/stark/stark.cpp:305 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:312 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:318 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:324 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:191 #, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "" #: engines/supernova/supernova.cpp:475 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" #: engines/supernova/supernova.cpp:485 #, c-format msgid "Unable to find block for part %d" msgstr "" #: engines/supernova/supernova.cpp:528 #, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "" #: engines/supernova/supernova.cpp:832 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:833 msgid "Failed to load temporary game state." msgstr "" #: engines/supernova/metaengine.cpp:37 msgid "Improved mode" msgstr "" #: engines/supernova/metaengine.cpp:38 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" #: engines/sword1/animation.cpp:532 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:563 engines/sword2/animation.cpp:456 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" #: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465 #, c-format msgid "Cutscene '%s' not found" msgstr "" #: engines/sword1/control.cpp:2796 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/sword1/control.cpp:2982 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" #: engines/sword1/control.cpp:2985 msgid "Keep the old one" msgstr "" #: engines/sword1/control.cpp:2985 msgid "Keep the new one" msgstr "" #: engines/sword1/logic.cpp:1732 msgid "This is the end of the Broken Sword 1 Demo" msgstr "" #: engines/sword2/animation.cpp:426 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" #: engines/sword2/metaengine.cpp:43 msgid "Show object labels" msgstr "" #: engines/sword2/metaengine.cpp:44 msgid "Show labels for objects on mouse hover" msgstr "" #: engines/sword25/metaengine.cpp:35 msgid "Use English speech" msgstr "" #: engines/sword25/metaengine.cpp:36 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/tetraedge/metaengine.cpp:32 #, fuzzy #| msgid "Correct aspect ratio for games" msgid "Correct movie aspect ratio" msgstr "Oyunlar için görüntü oranını düzeltme" #: engines/tetraedge/metaengine.cpp:33 msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen" msgstr "" #: engines/tetraedge/metaengine.cpp:43 msgid "Restore missing scenes" msgstr "" #: engines/tetraedge/metaengine.cpp:44 msgid "Restore some scenes originally in the Windows edition" msgstr "" #: engines/tinsel/detection_tables.h:481 msgid "Saturn CD version is not yet supported" msgstr "" #: engines/tinsel/metaengine.cpp:39 msgid "Remove Black Bars" msgstr "" #: engines/tinsel/metaengine.cpp:40 msgid "" "The game originally renders at 640x432 which is then presented letterboxed " "at 640x480. Enabling this option removes the forced letterbox effect, so " "that the game fits better on screens with an aspect ratio wider than 4:3." msgstr "" #: engines/tony/tony.cpp:248 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "" #: engines/toon/toon.cpp:268 #, c-format msgid "Saved game in slot #%d " msgstr "" #: engines/toon/toon.cpp:272 #, c-format msgid "Could not quick save into slot #%d" msgstr "" #: engines/toon/toon.cpp:285 #, c-format msgid "Saved game #%d quick loaded" msgstr "" #: engines/toon/toon.cpp:289 #, fuzzy, c-format msgid "Could not quick load the saved game #%d" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: engines/toon/toon.cpp:1538 #, fuzzy msgid "Are you sure you want to exit?" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: engines/toon/toon.cpp:1948 #, c-format msgid "Unable to locate the '%s' data file." msgstr "" #: engines/trecision/metaengine.cpp:137 #, fuzzy msgid "Skip video" msgstr "İptal" #. I18N: Toggles walking speed of actor #: engines/trecision/metaengine.cpp:144 #, fuzzy msgid "Toggle fast walk" msgstr "Altyazılar" #: engines/trecision/metaengine.cpp:163 #, fuzzy msgid "Open system menu" msgstr "Oyun" #: engines/twine/detection.cpp:175 msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" #: engines/twine/metaengine.cpp:44 msgid "Enable wall collisions" msgstr "" #: engines/twine/metaengine.cpp:45 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/metaengine.cpp:56 msgid "Disable save menu" msgstr "" #: engines/twine/metaengine.cpp:57 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/metaengine.cpp:67 msgid "Enable debug mode" msgstr "" #: engines/twine/metaengine.cpp:68 #, fuzzy msgid "Enable the debug mode" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:78 msgid "Enable audio CD" msgstr "" #: engines/twine/metaengine.cpp:79 msgid "Enable the original audio cd track" msgstr "" #: engines/twine/metaengine.cpp:89 msgid "Enable sound" msgstr "" #: engines/twine/metaengine.cpp:90 #, fuzzy msgid "Enable the sound for the game" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:100 msgid "Enable text" msgstr "" #: engines/twine/metaengine.cpp:101 #, fuzzy msgid "Enable the text for the game" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:111 msgid "Enable movies" msgstr "" #: engines/twine/metaengine.cpp:112 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:122 #, fuzzy msgid "Enable mouse" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:123 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:133 msgid "Use the USA version" msgstr "" #: engines/twine/metaengine.cpp:134 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/metaengine.cpp:144 engines/ultima/metaengine.cpp:96 msgid "Enable high resolution" msgstr "" #: engines/twine/metaengine.cpp:145 engines/ultima/metaengine.cpp:97 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:236 msgid "Debug Next Room" msgstr "" #: engines/twine/metaengine.cpp:241 msgid "Debug Previous Room" msgstr "" #: engines/twine/metaengine.cpp:246 msgid "Debug Apply Celling Grid" msgstr "" #: engines/twine/metaengine.cpp:251 msgid "Debug Increase Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:256 msgid "Debug Decrease Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:261 msgid "Debug Grid Camera Up" msgstr "" #: engines/twine/metaengine.cpp:266 msgid "Debug Grid Camera Down" msgstr "" #: engines/twine/metaengine.cpp:271 msgid "Debug Grid Camera Left" msgstr "" #: engines/twine/metaengine.cpp:277 msgid "Debug Grid Camera Right" msgstr "" #: engines/twine/metaengine.cpp:282 msgid "Place actor at center of screen" msgstr "" #: engines/twine/metaengine.cpp:287 msgid "Debug Menu" msgstr "" #: engines/twine/metaengine.cpp:292 msgid "Debug Menu Execute" msgstr "" #: engines/twine/metaengine.cpp:297 engines/twine/metaengine.cpp:317 msgid "Normal Behaviour" msgstr "" #: engines/twine/metaengine.cpp:302 engines/twine/metaengine.cpp:322 msgid "Athletic Behaviour" msgstr "" #: engines/twine/metaengine.cpp:307 engines/twine/metaengine.cpp:327 msgid "Aggressive Behaviour" msgstr "" #: engines/twine/metaengine.cpp:312 engines/twine/metaengine.cpp:332 msgid "Discreet Behaviour" msgstr "" #: engines/twine/metaengine.cpp:337 msgid "Behaviour Action" msgstr "" #: engines/twine/metaengine.cpp:343 msgid "Change Behaviour" msgstr "" #: engines/twine/metaengine.cpp:355 msgid "Options Menu" msgstr "" #: engines/twine/metaengine.cpp:367 msgid "Use Selected Object" msgstr "" #: engines/twine/metaengine.cpp:373 msgid "Throw Magic Ball" msgstr "" #: engines/twine/metaengine.cpp:387 msgid "Move Backward" msgstr "" #: engines/twine/metaengine.cpp:408 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:413 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:426 #, fuzzy msgid "Special Action" msgstr "Aktif" #: engines/twine/metaengine.cpp:432 msgid "Scenery Zoom" msgstr "" #: engines/twine/metaengine.cpp:470 engines/twine/metaengine.cpp:522 #: engines/twine/metaengine.cpp:538 msgid "Abort" msgstr "" #: engines/twine/metaengine.cpp:575 msgid "Previous location" msgstr "" #: engines/twine/metaengine.cpp:580 msgid "Next location" msgstr "" #: engines/twine/parser/text.cpp:34 msgctxt "Options menu" msgid "High resolution on" msgstr "" #: engines/twine/parser/text.cpp:35 msgctxt "Options menu" msgid "High resolution off" msgstr "" #: engines/twine/parser/text.cpp:36 msgctxt "Options menu" msgid "Wall collision on" msgstr "" #: engines/twine/parser/text.cpp:37 msgctxt "Options menu" msgid "Wall collision off" msgstr "" #: engines/twine/parser/text.cpp:38 #, fuzzy msgctxt "Options menu" msgid "Language selection" msgstr "Dil:" #: engines/twine/parser/text.cpp:39 msgctxt "Options menu" msgid "Voices: None" msgstr "" #: engines/twine/parser/text.cpp:40 msgctxt "Options menu" msgid "Voices: English" msgstr "" #: engines/twine/parser/text.cpp:41 msgctxt "Options menu" msgid "Voices: French" msgstr "" #: engines/twine/parser/text.cpp:42 msgctxt "Options menu" msgid "Voices: German" msgstr "" #: engines/twp/dialogs.cpp:32 msgid "Video:" msgstr "" #. I18N: Setting to switch toiled paper to be shown as "over". #: engines/twp/dialogs.cpp:37 msgid "Toilet paper over" msgstr "" #: engines/twp/dialogs.cpp:38 msgid "" "The toilet paper in some toilets will be shown \"over\".\n" "It's a joke option that has no effects on the gameplay." msgstr "" #. I18N: Setting to enable or disable additional jokes in the game. #: engines/twp/dialogs.cpp:41 msgid "Annoying in-jokes" msgstr "" #: engines/twp/dialogs.cpp:42 msgid "" "The game will include in-jokes and references to past adventure games, in " "the form of both dialogues and objects.\n" "There is a game achievement that can be obtained only if the in-jokes option " "is switched on." msgstr "" #: engines/twp/dialogs.cpp:44 #, fuzzy #| msgid "Control" msgid "Controls:" msgstr "Kontrol" #. I18N: Setting to invert verb colors or keep the original verb colors. #: engines/twp/dialogs.cpp:48 msgid "Invert verb colors" msgstr "" #. I18N: Setting to use retro or modern fonts. #: engines/twp/dialogs.cpp:50 msgid "Retro Fonts" msgstr "" #. I18N: Setting to use retro or modern verbs. #: engines/twp/dialogs.cpp:52 msgid "Retro Verbs" msgstr "" #. I18N: Setting to use classic sentence or modern sentence. #: engines/twp/dialogs.cpp:54 msgid "Classic Sentence" msgstr "" #. I18N: Settings to enable or disable Ransome unbeeped DLC. #: engines/twp/dialogs.cpp:57 msgid "Ransome *unbeeped* (DLC)" msgstr "" #: engines/twp/metaengine.cpp:151 #, fuzzy msgid "Select highlighted verb" msgstr "Tema seç" #: engines/twp/metaengine.cpp:156 #, fuzzy #| msgid "Go to previous directory level" msgid "Go to previous object" msgstr "Bir önceki klasör seviyesine git" #: engines/twp/metaengine.cpp:157 msgid "Go to next object" msgstr "" #: engines/twp/metaengine.cpp:158 msgid "Select verb/item Left" msgstr "" #: engines/twp/metaengine.cpp:159 #, fuzzy msgid "Select verb/item Right" msgstr "Sağ" #: engines/twp/metaengine.cpp:160 msgid "Select verb/item Up" msgstr "" #: engines/twp/metaengine.cpp:161 msgid "Select verb/item Down" msgstr "" #: engines/twp/metaengine.cpp:163 #, fuzzy msgid "Select Actor 1" msgstr "Tema seç" #: engines/twp/metaengine.cpp:164 #, fuzzy msgid "Select Actor 2" msgstr "Tema seç" #: engines/twp/metaengine.cpp:165 #, fuzzy msgid "Select Actor 3" msgstr "Tema seç" #: engines/twp/metaengine.cpp:166 #, fuzzy msgid "Select Actor 4" msgstr "Tema seç" #: engines/twp/metaengine.cpp:167 #, fuzzy msgid "Select Actor 5" msgstr "Tema seç" #: engines/twp/metaengine.cpp:168 #, fuzzy msgid "Select Choice 1" msgstr "Tema seç" #: engines/twp/metaengine.cpp:169 #, fuzzy msgid "Select Choice 2" msgstr "Tema seç" #: engines/twp/metaengine.cpp:170 #, fuzzy msgid "Select Choice 3" msgstr "Tema seç" #: engines/twp/metaengine.cpp:171 #, fuzzy msgid "Select Choice 4" msgstr "Tema seç" #: engines/twp/metaengine.cpp:172 #, fuzzy msgid "Select Choice 5" msgstr "Tema seç" #: engines/twp/metaengine.cpp:173 #, fuzzy msgid "Select Choice 6" msgstr "Tema seç" #: engines/twp/metaengine.cpp:174 #, fuzzy msgid "Select Next Actor" msgstr "Tema seç" #: engines/twp/metaengine.cpp:175 msgid "Select Previous Actor" msgstr "" #: engines/twp/metaengine.cpp:176 msgid "Skip Text" msgstr "" #: engines/twp/metaengine.cpp:177 #, fuzzy msgid "Show hotspots" msgstr "Gizli dosyaları göster" #: engines/twp/twp.cpp:829 msgid "" "You selected Ransome *unbeeped* (DLC) but the DLC has not been detected!" msgstr "" #: engines/ultima/metaengine.cpp:63 msgid "Enable frame skipping" msgstr "" #: engines/ultima/metaengine.cpp:64 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/metaengine.cpp:74 #, fuzzy msgid "Enable frame limiting" msgstr "3B Anti merdiven efekti:" #: engines/ultima/metaengine.cpp:75 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/metaengine.cpp:85 #, fuzzy msgid "Enable cheats" msgstr "Oyunun tam ismi" #: engines/ultima/metaengine.cpp:86 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/metaengine.cpp:107 msgid "Play foot step sounds" msgstr "" #: engines/ultima/metaengine.cpp:108 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/metaengine.cpp:118 #, fuzzy msgid "Enable jump to mouse position" msgstr "Oyunun tam ismi" #: engines/ultima/metaengine.cpp:119 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/metaengine.cpp:129 #, fuzzy msgid "Enable font replacement" msgstr "3B Anti merdiven efekti:" #: engines/ultima/metaengine.cpp:130 msgid "Replaces game fonts with rendered fonts" msgstr "" #. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series. #: engines/ultima/metaengine.cpp:152 msgid "Camera moves with Silencer" msgstr "" #: engines/ultima/metaengine.cpp:153 msgid "" "Camera tracks the player movement rather than snapping to defined positions." msgstr "" #: engines/ultima/metaengine.cpp:163 msgid "Always enable Christmas easter-egg" msgstr "" #: engines/ultima/metaengine.cpp:164 msgid "Enable the Christmas music at any time of year." msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:70 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:375 #, c-format msgid "loading quick save %d" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:380 #, c-format msgid "saving quick save %d" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:41 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:206 msgid "Ultima VI" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:208 msgid "Martian Dreams" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:210 msgid "The Savage Empire" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:207 msgid "Transfer Character" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:138 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:138 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:181 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:196 msgid "Ultima VIII Debug" msgstr "" #: engines/ultima/ultima8/games/cru_game.cpp:164 msgid "" "Crusader intro movie file missing - check that the FLICS and SOUND " "directories have been copied from the CD. More instructions are on the " "wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse." msgstr "" #: engines/vcruise/metaengine.cpp:42 msgid "Improved click sensitivity" msgstr "" #: engines/vcruise/metaengine.cpp:43 msgid "" "Allows the mouse to be moved a short distance without cancelling click " "interactions. If this is off, any mouse movement while the mouse button is " "held cancels a click interaction." msgstr "" #: engines/vcruise/metaengine.cpp:53 msgid "Faster animations" msgstr "" #: engines/vcruise/metaengine.cpp:54 #, fuzzy msgid "Speeds up animations." msgstr "A~y~arlar..." #: engines/vcruise/metaengine.cpp:75 msgid "Skip main menu" msgstr "" #: engines/vcruise/metaengine.cpp:76 msgid "Starts a new game upon launching instead of going to the main menu." msgstr "" #: engines/vcruise/metaengine.cpp:86 #, fuzzy msgid "Use 16-color graphics" msgstr "Grafik filtreleme" #: engines/vcruise/metaengine.cpp:87 #, fuzzy msgid "Uses 16-color graphics." msgstr "Grafik filtreleme" #: engines/vcruise/metaengine.cpp:97 msgid "Preload sounds" msgstr "" #: engines/vcruise/metaengine.cpp:98 msgid "Preload sounds. May improve performance on slow hard drives." msgstr "" #: engines/vcruise/metaengine.cpp:146 msgid "Display help screen" msgstr "" #: engines/vcruise/metaengine.cpp:161 #, fuzzy #| msgid "Override global audio settings" msgid "Open sound settings" msgstr "Global ses ayarlarını bastırma" #: engines/vcruise/metaengine.cpp:182 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle sound effects on/off" msgstr "Özel ses efektleri ses düzeyi" #: engines/vcruise/metaengine.cpp:197 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume down" msgstr "Özel ses efektleri ses düzeyi" #: engines/vcruise/metaengine.cpp:202 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume up" msgstr "Özel ses efektleri ses düzeyi" #: engines/vcruise/metaengine.cpp:207 #, fuzzy msgid "Skip current animation" msgstr "A~y~arlar..." #: engines/vcruise/metaengine.cpp:211 msgid "Cycle item in scene (debug cheat)" msgstr "" #: engines/vcruise/vcruise.cpp:92 #, fuzzy msgid "This game requires JPEG support, which was not compiled in." msgstr "Özellikler derlenmiştir:" #: engines/vcruise/vcruise.cpp:99 msgid "" "Music for this game requires Ogg Vorbis support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:109 msgid "" "Music for this game requires MP3 support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:352 msgid "Failed to load save, the save data appears to be damaged." msgstr "" #: engines/vcruise/vcruise.cpp:357 msgid "Failed to read version information from save file." msgstr "" #: engines/vcruise/vcruise.cpp:377 #, fuzzy msgid "An unknown error occurred while attempting to load the saved game." msgstr "Otokayıt yaparken hata oluştu" #: engines/wintermute/metaengine.cpp:42 msgid "Show FPS-counter" msgstr "" #: engines/wintermute/metaengine.cpp:43 msgid "Show the current number of frames per second in the upper left corner" msgstr "" #: engines/wintermute/metaengine.cpp:54 msgid "Sprite bilinear filtering (SLOW)" msgstr "" #: engines/wintermute/metaengine.cpp:55 msgid "Apply bilinear filtering to individual sprites" msgstr "" #: engines/wintermute/metaengine.cpp:67 msgid "Force to use 2D renderer (2D games only)" msgstr "" #: engines/wintermute/metaengine.cpp:68 msgid "This setting forces ScummVM to use 2D renderer while running 2D games" msgstr "" #: engines/wintermute/metaengine.cpp:110 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/wintermute/metaengine.cpp:116 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/wintermute/metaengine.cpp:122 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/wintermute/wintermute.cpp:148 msgid "This game requires PNG, JPEG and Vorbis support." msgstr "" #: engines/wintermute/wintermute.cpp:159 msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:170 msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:181 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #: engines/wintermute/keymapper_tables.h:155 #: engines/wintermute/keymapper_tables.h:736 #: engines/wintermute/keymapper_tables.h:2238 msgid "Walk backward" msgstr "" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:174 #: engines/wintermute/keymapper_tables.h:685 #: engines/wintermute/keymapper_tables.h:1855 #, fuzzy msgid "Show scene geometry" msgstr "Ekran üstü kontrolünü göster" #: engines/wintermute/keymapper_tables.h:183 #: engines/wintermute/keymapper_tables.h:199 #: engines/wintermute/keymapper_tables.h:630 #: engines/wintermute/keymapper_tables.h:906 #: engines/wintermute/keymapper_tables.h:1103 #: engines/wintermute/keymapper_tables.h:1231 #: engines/wintermute/keymapper_tables.h:1255 msgid "Previous page" msgstr "" #: engines/wintermute/keymapper_tables.h:190 #: engines/wintermute/keymapper_tables.h:207 #: engines/wintermute/keymapper_tables.h:638 #: engines/wintermute/keymapper_tables.h:913 #: engines/wintermute/keymapper_tables.h:1110 #: engines/wintermute/keymapper_tables.h:1236 #: engines/wintermute/keymapper_tables.h:1260 msgid "Next page" msgstr "" #: engines/wintermute/keymapper_tables.h:239 #: engines/wintermute/keymapper_tables.h:262 #: engines/wintermute/keymapper_tables.h:313 #: engines/wintermute/keymapper_tables.h:352 #: engines/wintermute/keymapper_tables.h:389 #: engines/wintermute/keymapper_tables.h:499 #: engines/wintermute/keymapper_tables.h:526 #: engines/wintermute/keymapper_tables.h:651 #: engines/wintermute/keymapper_tables.h:785 #: engines/wintermute/keymapper_tables.h:812 #: engines/wintermute/keymapper_tables.h:833 #: engines/wintermute/keymapper_tables.h:858 #: engines/wintermute/keymapper_tables.h:885 #: engines/wintermute/keymapper_tables.h:1045 #: engines/wintermute/keymapper_tables.h:1248 #: engines/wintermute/keymapper_tables.h:1319 #: engines/wintermute/keymapper_tables.h:1415 #: engines/wintermute/keymapper_tables.h:1472 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1660 #: engines/wintermute/keymapper_tables.h:1709 #: engines/wintermute/keymapper_tables.h:1757 #: engines/wintermute/keymapper_tables.h:1790 #: engines/wintermute/keymapper_tables.h:1983 #: engines/wintermute/keymapper_tables.h:2103 #, fuzzy msgid "Show hints" msgstr "Gizli dosyaları göster" #: engines/wintermute/keymapper_tables.h:249 #: engines/wintermute/keymapper_tables.h:396 #: engines/wintermute/keymapper_tables.h:658 #: engines/wintermute/keymapper_tables.h:864 #: engines/wintermute/keymapper_tables.h:1442 #: engines/wintermute/keymapper_tables.h:1519 #: engines/wintermute/keymapper_tables.h:1667 #: engines/wintermute/keymapper_tables.h:1679 #: engines/wintermute/keymapper_tables.h:1688 #: engines/wintermute/keymapper_tables.h:1950 msgid "Show inventory" msgstr "" #: engines/wintermute/keymapper_tables.h:269 #: engines/wintermute/keymapper_tables.h:332 #: engines/wintermute/keymapper_tables.h:367 #: engines/wintermute/keymapper_tables.h:402 #: engines/wintermute/keymapper_tables.h:506 #: engines/wintermute/keymapper_tables.h:533 #: engines/wintermute/keymapper_tables.h:1932 #: engines/wintermute/keymapper_tables.h:1990 #, fuzzy msgid "GUI variant A" msgstr "Bilinmeyen varyant" #: engines/wintermute/keymapper_tables.h:276 #: engines/wintermute/keymapper_tables.h:339 #: engines/wintermute/keymapper_tables.h:374 #: engines/wintermute/keymapper_tables.h:408 #: engines/wintermute/keymapper_tables.h:513 #: engines/wintermute/keymapper_tables.h:540 #: engines/wintermute/keymapper_tables.h:1938 #: engines/wintermute/keymapper_tables.h:1996 #, fuzzy msgid "GUI variant B" msgstr "Bilinmeyen varyant" #: engines/wintermute/keymapper_tables.h:283 #: engines/wintermute/keymapper_tables.h:414 #: engines/wintermute/keymapper_tables.h:547 #: engines/wintermute/keymapper_tables.h:1117 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:288 #: engines/wintermute/keymapper_tables.h:419 #: engines/wintermute/keymapper_tables.h:552 #: engines/wintermute/keymapper_tables.h:1122 msgid "Phone up button" msgstr "" #: engines/wintermute/keymapper_tables.h:294 #: engines/wintermute/keymapper_tables.h:425 #: engines/wintermute/keymapper_tables.h:558 #: engines/wintermute/keymapper_tables.h:1128 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:360 msgid "Alternative action" msgstr "" #: engines/wintermute/keymapper_tables.h:431 #: engines/wintermute/keymapper_tables.h:564 #: engines/wintermute/keymapper_tables.h:1134 msgid "Phone 0 button" msgstr "" #: engines/wintermute/keymapper_tables.h:436 #: engines/wintermute/keymapper_tables.h:569 #: engines/wintermute/keymapper_tables.h:1139 #: engines/wintermute/keymapper_tables.h:1817 msgid "Phone 1 button" msgstr "" #: engines/wintermute/keymapper_tables.h:441 #: engines/wintermute/keymapper_tables.h:574 #: engines/wintermute/keymapper_tables.h:1144 #: engines/wintermute/keymapper_tables.h:1822 msgid "Phone 2 button" msgstr "" #: engines/wintermute/keymapper_tables.h:446 #: engines/wintermute/keymapper_tables.h:579 #: engines/wintermute/keymapper_tables.h:1149 #: engines/wintermute/keymapper_tables.h:1827 msgid "Phone 3 button" msgstr "" #: engines/wintermute/keymapper_tables.h:451 #: engines/wintermute/keymapper_tables.h:584 #: engines/wintermute/keymapper_tables.h:1154 msgid "Phone 4 button" msgstr "" #: engines/wintermute/keymapper_tables.h:456 #: engines/wintermute/keymapper_tables.h:589 #: engines/wintermute/keymapper_tables.h:1159 msgid "Phone 5 button" msgstr "" #: engines/wintermute/keymapper_tables.h:461 #: engines/wintermute/keymapper_tables.h:594 #: engines/wintermute/keymapper_tables.h:1164 msgid "Phone 6 button" msgstr "" #: engines/wintermute/keymapper_tables.h:466 #: engines/wintermute/keymapper_tables.h:599 #: engines/wintermute/keymapper_tables.h:1169 msgid "Phone 7 button" msgstr "" #: engines/wintermute/keymapper_tables.h:471 #: engines/wintermute/keymapper_tables.h:604 #: engines/wintermute/keymapper_tables.h:1174 msgid "Phone 8 button" msgstr "" #: engines/wintermute/keymapper_tables.h:476 #: engines/wintermute/keymapper_tables.h:609 #: engines/wintermute/keymapper_tables.h:1179 msgid "Phone 9 button" msgstr "" #: engines/wintermute/keymapper_tables.h:481 #: engines/wintermute/keymapper_tables.h:614 #: engines/wintermute/keymapper_tables.h:1184 msgid "Phone * button" msgstr "" #: engines/wintermute/keymapper_tables.h:486 #: engines/wintermute/keymapper_tables.h:619 #: engines/wintermute/keymapper_tables.h:1189 msgid "Phone # button" msgstr "" #: engines/wintermute/keymapper_tables.h:664 #: engines/wintermute/keymapper_tables.h:1366 #: engines/wintermute/keymapper_tables.h:1422 #, fuzzy msgid "Show help" msgstr "Gizli dosyaları göster" #: engines/wintermute/keymapper_tables.h:670 #: engines/wintermute/keymapper_tables.h:871 #: engines/wintermute/keymapper_tables.h:892 #: engines/wintermute/keymapper_tables.h:1326 #: engines/wintermute/keymapper_tables.h:1352 #: engines/wintermute/keymapper_tables.h:1428 #: engines/wintermute/keymapper_tables.h:1484 #: engines/wintermute/keymapper_tables.h:1505 #: engines/wintermute/keymapper_tables.h:1695 #: engines/wintermute/keymapper_tables.h:1969 #: engines/wintermute/keymapper_tables.h:2171 msgid "Scroll up" msgstr "" #: engines/wintermute/keymapper_tables.h:677 #: engines/wintermute/keymapper_tables.h:878 #: engines/wintermute/keymapper_tables.h:899 #: engines/wintermute/keymapper_tables.h:1333 #: engines/wintermute/keymapper_tables.h:1359 #: engines/wintermute/keymapper_tables.h:1435 #: engines/wintermute/keymapper_tables.h:1491 #: engines/wintermute/keymapper_tables.h:1512 #: engines/wintermute/keymapper_tables.h:1702 #: engines/wintermute/keymapper_tables.h:1976 #: engines/wintermute/keymapper_tables.h:2176 msgid "Scroll down" msgstr "" #: engines/wintermute/keymapper_tables.h:690 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:700 #: engines/wintermute/keymapper_tables.h:819 #, fuzzy msgid "Volume max" msgstr "Ses" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:706 msgid "Show debug parser" msgstr "" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:714 #: engines/wintermute/keymapper_tables.h:853 #: engines/wintermute/keymapper_tables.h:1581 #: engines/wintermute/keymapper_tables.h:1833 #: engines/wintermute/keymapper_tables.h:1878 #, fuzzy msgid "Debug print" msgstr "Grafik Ayarları" #. I18N: Exits the game #: engines/wintermute/keymapper_tables.h:720 #: engines/wintermute/keymapper_tables.h:1849 msgid "Exit" msgstr "" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:726 msgid "Light helper window" msgstr "" #: engines/wintermute/keymapper_tables.h:751 msgid "Run forward" msgstr "" #: engines/wintermute/keymapper_tables.h:756 msgid "Run backward" msgstr "" #: engines/wintermute/keymapper_tables.h:761 msgid "Turn left fast" msgstr "" #: engines/wintermute/keymapper_tables.h:766 msgid "Turn right fast" msgstr "" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:772 msgid "Show blueprint" msgstr "" #: engines/wintermute/keymapper_tables.h:792 #: engines/wintermute/keymapper_tables.h:1587 #: engines/wintermute/keymapper_tables.h:1770 #: engines/wintermute/keymapper_tables.h:1803 #: engines/wintermute/keymapper_tables.h:2089 msgid "Next action" msgstr "" #: engines/wintermute/keymapper_tables.h:799 #: engines/wintermute/keymapper_tables.h:1595 #: engines/wintermute/keymapper_tables.h:1777 #: engines/wintermute/keymapper_tables.h:1810 #: engines/wintermute/keymapper_tables.h:2097 msgid "Previous action" msgstr "" #: engines/wintermute/keymapper_tables.h:826 #, fuzzy msgid "Volume off" msgstr "Ses" #: engines/wintermute/keymapper_tables.h:840 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:935 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:940 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:945 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:955 #: engines/wintermute/keymapper_tables.h:1314 #: engines/wintermute/keymapper_tables.h:1872 #, fuzzy msgid "Cancel waiting" msgstr "İndirmeyi iptal et" #: engines/wintermute/keymapper_tables.h:965 msgid "First page" msgstr "" #: engines/wintermute/keymapper_tables.h:970 #, fuzzy msgid "Last page" msgstr "Hızlı yeniden oynatma" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:978 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:994 msgid "Show game credits" msgstr "" #: engines/wintermute/keymapper_tables.h:999 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1004 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1009 msgid "Play note 1: A" msgstr "" #: engines/wintermute/keymapper_tables.h:1014 msgid "Play note 2: F#" msgstr "" #: engines/wintermute/keymapper_tables.h:1019 msgid "Play note 3: D#" msgstr "" #: engines/wintermute/keymapper_tables.h:1024 msgid "Play note 4: C#" msgstr "" #: engines/wintermute/keymapper_tables.h:1029 msgid "Play note 5: E" msgstr "" #: engines/wintermute/keymapper_tables.h:1034 msgid "Play note 6: G#" msgstr "" #: engines/wintermute/keymapper_tables.h:1039 msgid "Play note 7: B" msgstr "" #: engines/wintermute/keymapper_tables.h:1052 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1057 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1062 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:1067 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:1072 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:1077 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:1082 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1087 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1200 msgid "Show hints / Dance move" msgstr "" #: engines/wintermute/keymapper_tables.h:1207 msgid "Dance move up" msgstr "" #: engines/wintermute/keymapper_tables.h:1213 #, fuzzy msgid "Dance move down" msgstr "İndirmeyi iptal et" #: engines/wintermute/keymapper_tables.h:1219 msgid "Dance move left" msgstr "" #: engines/wintermute/keymapper_tables.h:1225 msgid "Dance move right" msgstr "" #: engines/wintermute/keymapper_tables.h:1283 #, fuzzy msgid "Cancel input" msgstr "İptal" #: engines/wintermute/keymapper_tables.h:1345 #, fuzzy msgid "Toggle subtitles" msgstr "Altyazılar" #: engines/wintermute/keymapper_tables.h:1409 #, fuzzy msgid "Hide hints" msgstr "Gizli dosyaları göster" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1464 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1566 msgid "Chapayev's action" msgstr "" #: engines/wintermute/keymapper_tables.h:1614 #: engines/wintermute/keymapper_tables.h:1867 #: engines/wintermute/keymapper_tables.h:1963 msgid "Settings" msgstr "" #: engines/wintermute/keymapper_tables.h:1619 msgid "Dialogue answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1624 msgid "Dialogue answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1629 msgid "Dialogue answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1634 msgid "Dialogue answer 4" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1645 msgid "Spin wheel slower" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1653 msgid "Spin wheel faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1731 msgid "Zoom out" msgstr "" #: engines/wintermute/keymapper_tables.h:1738 msgid "Zoom in" msgstr "" #: engines/wintermute/keymapper_tables.h:1751 #: engines/wintermute/keymapper_tables.h:1957 msgid "Show journal" msgstr "" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1884 msgid "Bezier window" msgstr "" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1901 msgid "Droid's action" msgstr "" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:2009 msgid "Rotate" msgstr "" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/wintermute/keymapper_tables.h:2035 msgid "Drop" msgstr "" #: engines/wintermute/keymapper_tables.h:2043 msgid "Player 1: Up" msgstr "" #: engines/wintermute/keymapper_tables.h:2048 msgid "Player 1: Left" msgstr "" #: engines/wintermute/keymapper_tables.h:2053 msgid "Player 1: Down" msgstr "" #: engines/wintermute/keymapper_tables.h:2058 msgid "Player 1: Right" msgstr "" #: engines/wintermute/keymapper_tables.h:2063 msgid "Player 2: Up" msgstr "" #: engines/wintermute/keymapper_tables.h:2068 msgid "Player 2: Left" msgstr "" #: engines/wintermute/keymapper_tables.h:2073 msgid "Player 2: Down" msgstr "" #: engines/wintermute/keymapper_tables.h:2078 msgid "Player 2: Right" msgstr "" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2084 msgid "Debug FPS" msgstr "" #: engines/wintermute/keymapper_tables.h:2181 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:2186 msgid "Key i" msgstr "" #: engines/zvision/file/save_manager.cpp:221 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" #: engines/zvision/metaengine.cpp:58 msgid "Double FPS" msgstr "" #: engines/zvision/metaengine.cpp:59 msgid "Increase framerate from 30 to 60 FPS" msgstr "" #: engines/zvision/metaengine.cpp:70 msgid "Enable Venus" msgstr "" #: engines/zvision/metaengine.cpp:71 #, fuzzy msgid "Enable the Venus help system" msgstr "Oyunun tam ismi" #: engines/zvision/metaengine.cpp:82 msgid "Disable animation while turning" msgstr "" #: engines/zvision/metaengine.cpp:83 msgid "Disable animation while turning in panorama mode" msgstr "" #: engines/zvision/metaengine.cpp:94 msgid "Use high resolution MPEG video" msgstr "" #: engines/zvision/metaengine.cpp:95 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "" #: engines/zvision/metaengine.cpp:197 #, fuzzy msgid "Look Up" msgstr "Aşağı" #: engines/zvision/metaengine.cpp:203 #, fuzzy msgid "Look Down" msgstr "Aşağı" #: engines/zvision/metaengine.cpp:238 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:244 msgid "Score" msgstr "" #: engines/zvision/metaengine.cpp:250 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:256 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:277 #, fuzzy msgid "Preferences" msgstr "Tercih edilen cihaz:" #: engines/zvision/zvision.cpp:309 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts or the GNU FreeFont package. You'll " "need all the fonts from the font package you choose, i.e., LiberationMono, " "LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif " "respectively." msgstr "" #, fuzzy #~| msgid "Special sound effects volume" #~ msgid "Toggle Music on/off" #~ msgstr "Özel ses efektleri ses düzeyi" #, fuzzy #~| msgid "Special sound effects volume" #~ msgid "Toggle Sound effect on/off" #~ msgstr "Özel ses efektleri ses düzeyi" #, fuzzy #~ msgid "Pause Game" #~ msgstr "Oyun yükle:" #, fuzzy #~ msgid "Maximum Volume" #~ msgstr "Ses" #, fuzzy #~ msgid "Minimal Volume" #~ msgstr "Ses" #, fuzzy #~ msgid "Select Actor 6" #~ msgstr "Tema seç" #, fuzzy #~ msgid "Open action" #~ msgstr "A~y~arlar..." #, fuzzy #~| msgid "Choose an action to map" #~ msgid "Close action" #~ msgstr "Eşleştirme için bir işlem seç" #, fuzzy #~ msgid "Give action" #~ msgstr "A~y~arlar..." #, fuzzy #~ msgid "Use action" #~ msgstr "Aktif" #, fuzzy #~ msgid "Update Shaders" #~ msgstr "Güncelleme kontrolü:" #, fuzzy #~ msgid "Update Icons" #~ msgstr "Güncelleme kontrolü:" #, fuzzy #~ msgid "Enable game-specific enhancements" #~ msgstr "3B Anti merdiven efekti:" #, fuzzy #~| msgid "New Save" #~ msgid "New Line" #~ msgstr "Yeni Kayıt" #, fuzzy #~ msgid "Move cursor left" #~ msgstr "Sol" #, fuzzy #~ msgid "Move cursor right" #~ msgstr "Sağ" #, fuzzy #~| msgid "Control" #~ msgid "Controls Help" #~ msgstr "Kontrol" #, fuzzy #~ msgid "Touchpad mode enabled." #~ msgstr "Touchpad fare modu" #, fuzzy #~ msgid "Touchpad mode disabled." #~ msgstr "Touchpad fare modu" #, fuzzy #~| msgid "Control" #~ msgid "Control opacity" #~ msgstr "Kontrol" #, fuzzy #~| msgid "Connect your cloud storage account" #~ msgid "You cloud storage has been connected!" #~ msgstr "Bulut depolama hesabınıza bağlanın" #~ msgctxt "lowres" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2.Kodu al ve buraya gir:" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2.Kodu al ve buraya gir:" #~ msgid "Connecting..." #~ msgstr "Bağlanıyor..." #~ msgid "Failed to connect storage." #~ msgstr "Depolama alanına bağlantı sağlanamadı." #~ msgid "Failed to connect storage: " #~ msgstr "Depolama alanına bağlantı sağlanamadı: " #, fuzzy #~ msgid "Enable voices" #~ msgstr "Oyunun tam ismi" #, fuzzy #~ msgid "Enable the voices for the game" #~ msgstr "Oyunun tam ismi" #, fuzzy #~ msgid "Enable Second Chance" #~ msgstr "Oyunun tam ismi" #, fuzzy #~ msgid "Engine Options" #~ msgstr "A~y~arlar..." #, fuzzy #~ msgid "Player Time:" #~ msgstr "Oynama süresi: " #, fuzzy #~ msgid "Timer On" #~ msgstr "Saat: " #, fuzzy #~ msgctxt "lowres" #~ msgid "Misc" #~ msgstr "Diğer" #~ msgid "Override global shader settings" #~ msgstr "Global çizici ayarlarını bastırma" #~ msgctxt "lowres" #~ msgid "Override global shader settings" #~ msgstr "Global çizici ayarlarını bastırma" #~ msgid "HW Shader:" #~ msgstr "Donanımsal Çizici:" #~ msgid "Different hardware shaders give different visual effects" #~ msgstr "Farklı donanımsal çiziciler farklı görsel efektler verir" #~ msgctxt "lowres" #~ msgid "HW Shader:" #~ msgstr "Donanımsal Çizici:" #~ msgid "Different shaders give different visual effects" #~ msgstr "Farklı çiziciler farklı görsel efektler verir" #, fuzzy #~ msgid "Select a game to LOAD" #~ msgstr "Oyun ek klasörünü seç" #, fuzzy #~ msgid "~E~dit Game..." #~ msgstr "~O~yun bazli ayarlari değiştir..." #, fuzzy #~ msgctxt "lowres" #~ msgid "~E~dit Game..." #~ msgstr "~O~yun bazli ayarlari değiştir..." #~ msgid "Swap Menu and Back buttons" #~ msgstr "Menu ve Geri tuşlarını aralarında değiştir" #, fuzzy #~ msgid "Invalid save file name" #~ msgstr "Kaydetmek için dosya ismini girin" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Özellikler derlenmiştir:" #, fuzzy #~ msgid "Music menu" #~ msgstr "Müzik cihazı:" #~ msgid "Select an action and click 'Map'" #~ msgstr "Bir işlem seç ve 'Eşleştirme' ye tıkla" #~ msgid "Associated key : %s" #~ msgstr "Eşlenmiş tuş : %s" #~ msgid "Associated key : none" #~ msgstr "Eşleştirilmiş : yok" #~ msgid "Please select an action" #~ msgstr "Lütfen bir işlem seç" #~ msgid "Press the key to associate" #~ msgstr "Eşleştirmek için bir tuşa basın" #~ msgid "Keys" #~ msgstr "Tuşlar" #~ msgid "~K~eys" #~ msgstr "~T~uşlar" #, fuzzy #~ msgid "Do you want to quit ?" #~ msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #, fuzzy #~ msgid "~L~eft handed mode" #~ msgstr "Render modu:" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Aşağı" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Gizli dosyaları göster"