/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef COMMON_PATH_H #define COMMON_PATH_H #include "common/scummsys.h" #include "common/str.h" #include "common/str-array.h" namespace Common { /** * @defgroup common_path Path * @ingroup common * * @brief API for working with paths. * * @{ */ /** * Simple path class. Allows simple conversion to/from path strings with * arbitrary directory separators, providing a common representation. * * Internally, this is just a simple wrapper around a String, using * "//" (unit separator) as a directory separator and "/+" as "/". */ class Path { private: String _str; String getIdentifierString() const; size_t findLastSeparator(size_t last = String::npos) const; public: /** * Hash and comparator for Path with following changes: * * case-insensitive * * decoding of punycode * * Matching ':' and '/' inside path components to * This allows a path "Sound Manager 3.1 / SoundLibSound" * to match both "xn--Sound Manager 3.1 SoundLib-lba84k/Sound" * and "Sound Manager 3.1 : SoundLib/Sound" */ struct IgnoreCaseAndMac_EqualsTo { bool operator()(const Path& x, const Path& y) const; }; struct IgnoreCaseAndMac_Hash { uint operator()(const Path& x) const; }; /** Construct a new empty path. */ Path() {} /** Construct a copy of the given path. */ Path(const Path &path); /** * Construct a new path from the given NULL-terminated C string. * * @param str A NULL-terminated C string representing a path, * e.g. "foo/bar/baz" * @param separator The directory separator used in the path string. * Defaults to '/'. */ Path(const char *str, char separator = '/'); /** * Construct a new path from the given String. * * @param str A String representing a path, e.g. "foo/bar/baz" * @param separator The directory separator used in the path string. * Defaults to '/'. */ Path(const String &str, char separator = '/'); /** * Converts a path to a string using the given directory separator. * * @param separator The character used to separate directory names. * Defaults to '/'. */ String toString(char separator = '/') const; /** * Returns the Path for the parent directory of this path. * * Appending the getLastComponent() of a path to getParent() returns a path * identical to the original path. */ Path getParent() const; /** * Returns the last component of this path. * * Appending the getLastComponent() of a path to getParent() returns a path * identical to the original path. */ Path getLastComponent() const; /** Check whether this path is identical to path @p x. */ bool operator==(const Path &x) const; /** Check whether this path is different than path @p x. */ bool operator!=(const Path &x) const; /** Return if this path is empty */ bool empty() const; /** Assign a given path to this path. */ Path &operator=(const Path &str); /** @overload */ Path &operator=(const char *str); /** @overload */ Path &operator=(const String &str); void set(const char *str, char separator = '/'); /** * Appends the given path to this path (in-place). * Does not automatically add a directory separator. */ Path &appendInPlace(const Path &x); /** @overload */ Path &appendInPlace(const String &str, char separator = '/'); /** @overload */ Path &appendInPlace(const char *str, char separator = '/'); /** * Returns this path with the given path appended (out-of-place). * Does not automatically add a directory separator. */ Path append(const Path &x) const; /** @overload */ Path append(const String &str, char separator = '/') const; /** @overload */ Path append(const char *str, char separator = '/') const; /** * Appends exactly one component, without any separators * and prepends a separator if necessarry */ Path appendComponent(const String &x) const; /** * Joins the given path to this path (in-place). * Automatically adds a directory separator. */ Path &joinInPlace(const Path &x); /** @overload */ Path &joinInPlace(const String &str, char separator = '/'); /** @overload */ Path &joinInPlace(const char *str, char separator = '/'); /** * Returns this path joined with the given path (out-of-place). * Automatically adds a directory separator. */ Path join(const Path &x) const; /** @overload */ Path join(const String &str, char separator = '/') const; /** @overload */ Path join(const char *str, char separator = '/') const; /** * Convert path from Punycode */ Path punycodeDecode() const; /** * Convert path to Punycode */ Path punycodeEncode() const; /** * Check pattern match similar matchString */ bool matchPattern(const Path& pattern) const; /** * Splits into path components. After every component except * last there is an implied separator. First component is empty * if path starts with a separator. Last component is empty if * the path ends with a separator. Other components may be empty if * 2 separots follow each other */ StringArray splitComponents() const; /** * Opposite of splitComponents */ static Path joinComponents(const StringArray& c); }; /** @} */ } // End of namespace Common #endif