Residual TODO list (in rough order of priority): ------------------------------------------------ Assigned tasks: * Add LAF font and text drawing support (ender) * Cross platform GUI for debug input dialogs and path selection (ender) * Improved walk box code (frob) * Implement FadeInChore and FadeOutChore (frob) * Fix memory problems after Lua restore (aquadran) * Finish iMuse implemention (aquadran) Unassigned (help wanted): * Add configure script (Custom ala main ScummVM, NOT autoconf) * Add OpenGL lighting (ender, possibly) * Finish Save/Load support for rest of Engine except Lua * Implement 2D primitives * Proper vsscanf implementation in textsplit.cpp for platforms without it (MSVC, etc) * Fix the screenblocks zBuffer code * Abstract rendering code and implement software renderer (partianly done) * Fix drawEmergString() to work with Mesa * Make SMUSH work on Linux/PPC (whats wrong with it, exactly? - ender :)