/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * */ #ifndef GUI_DOWNLOADDLCSDIALOG_H #define GUI_DOWNLOADDLCSDIALOG_H #include "gui/dialog.h" namespace GUI { class CommandSender; class StaticTextWidget; class SliderWidget; class ListWidget; class ButtonWidget; class DownloadDLCsDialog : public Dialog { public: DownloadDLCsDialog(); void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override; void handleTickle() override; uint32 getDownloadingProgress(); private: StaticTextWidget *_currentDownloadLabel; StaticTextWidget *_errorLabel; StaticTextWidget *_downloadedSizeLabel; StaticTextWidget *_percentLabel; SliderWidget *_progressBar; ListWidget *_pendingDownloadsList; ButtonWidget *_cancelButton; int _selectedIdx = -1; Common::U32String getSizeLabelText(); void refreshWidgets(); }; } // End of namespace GUI #endif