/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TEXTVIEWER_DIALOG_H #define TEXTVIEWER_DIALOG_H #include "common/array.h" #include "common/str.h" #include "gui/dialog.h" namespace Graphics { class Font; } namespace GUI { class ScrollBarWidget; class TextViewerDialog : public Dialog { private: int _lineWidth; int _linesPerPage; int _currentPos; int _scrollLine; int _charWidth; int _lineHeight; int _padX, _padY; Common::StringArray _linesArray; ScrollBarWidget *_scrollBar; ButtonWidget *_closeButton; Common::String _fname; const Graphics::Font *_font = nullptr; bool loadFile(Common::String &fname); void reflowLayout(); public: TextViewerDialog(Common::String fname); ~TextViewerDialog(); void destroy(); void open(); void drawDialog(DrawLayer layerToDraw); void handleMouseWheel(int x, int y, int direction); void handleKeyDown(Common::KeyState state); void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); }; } // End of namespace GUI #endif