/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "hopkins/globals.h" #include "hopkins/files.h" #include "hopkins/font.h" #include "hopkins/graphics.h" #include "hopkins/hopkins.h" #include "common/textconsole.h" #include "common/file.h" namespace Hopkins { // Global null pointer. This is needed by the engine to recognise NULL pointers, since // there are places that differentiate between it and a 0 'error' value byte *g_PTRNUL; // Default data for the Hopkins array const int HOPKINS_PERSO_0[] = { 0, -2, 0, -3, 0, -6, 0, -1, 0, -3, 0, -3, 0, -5, 0, -3, 0, -6, 0, -3, 0, -3, 0, -3, 9, -4, 8, -4, 6, -2, 9, -2, 9, -3, 9, -3, 9, -4, 9, -2, 9, -2, 8, -2, 9, -3, 9, -2, 13, 0, 13, 0, 13, 0, 13, 0, 14, 0, 13, 0, 13, 0, 12, 0, 12, 0, 14, 0, 13, 0, 14, 0, 10, 3, 9, 3, 10, 4, 8, 2, 7, 1, 10, 2, 9, 2, 7, 4, 7, 3, 8, 0, 9, 1, 9, 1, 0, 4, 0, 4, 0, 6, 0, 3, 0, 4, 0, 3, 0, 4, 0, 4, 0, 6, 0, 3, 0, 3, 0, 3 }; const int HOPKINS_PERSO_1[] = { 0, -2, 0, -2, 0, -5, 0, -1, 0, -2, 0, -2, 0, -4, 0, -2, 0, -5, 0, -2, 0, -2, 0, -2, 11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0, 11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0, 11, 0, 10, 0, 11, 0, 11, 0, 11, 0, 11, 0, 12, 0, 11, 0, 9, 0, 10, 0, 11, 0, 11, 0, 0, 3, 0, 3, 0, 5, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 5, 0, 3, 0, 3, 0, 3 }; const int HOPKINS_PERSO_2[] = { 0, -2, 0, 0, 0, -3, 0, -2, 0, -2, 0, -1, 0, -2, 0, -1, 0, -3, 0, -2, 0, -2, 0, -2, 8, 0, 9, 0, 5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 8, 0, 9, 0, 5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 8, 0, 9, 0, 5, 0, 9, 0, 7, 0, 7, 0, 7, 0, 7, 0, 6, 0, 7, 0, 6, 0, 9, 0, 0, 2, 0, 0, 0, 2, 0, 1, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 1, 0, 2, 0, 2 }; Globals::Globals(HopkinsEngine *vm) { _vm = vm; // Set up the special g_PTRNUL variable g_PTRNUL = (byte *)malloc(16); strcpy((char *)g_PTRNUL, "POINTERNULL"); // Initialize array properties for (int i = 0; i < 35; ++i) Common::fill((byte *)&_animBqe[i], (byte *)&_animBqe[i] + sizeof(BqeAnimItem), 0); for (int i = 0; i < 8; ++i) Common::fill((byte *)&Bank[i], (byte *)&Bank[i] + sizeof(BankItem), 0); for (int i = 0; i < 6; ++i) Common::fill((byte *)&Liste[i], (byte *)&Liste[i] + sizeof(ListeItem), 0); for (int i = 0; i < 35; ++i) Common::fill((byte *)&Liste2[i], (byte *)&Liste2[i] + sizeof(ListeItem), 0); for (int i = 0; i < 30; ++i) { Common::fill((byte *)&_lockedAnims[i], (byte *)&_lockedAnims[i] + sizeof(LockAnimItem), 0); Common::fill((byte *)&VBob[i], (byte *)&VBob[i] + sizeof(VBobItem), 0); } for (int i = 0; i < 300; ++i) Common::fill((byte *)&_objectAuthIcons[i], (byte *)&_objectAuthIcons[i] + sizeof(ObjectAuthIcon), 0); for (int i = 0; i < 25; ++i) Common::fill((byte *)&_hidingItem[i], (byte *)&_hidingItem[i] + sizeof(HidingItem), 0); for (int i = 0; i < 500; ++i) _spriteSize[i] = 0; for (int i = 0; i < 70; ++i) Common::fill((byte *)&_hopkinsItem[i], (byte *)&_hopkinsItem[i] + sizeof(HopkinsItem), 0); for (int i = 0; i < 36; ++i) _inventory[i] = 0; for (int i = 0; i < 51; ++i) Common::fill((byte *)&_sortedDisplay[i], (byte *)&_sortedDisplay[i] + sizeof(SortItem), 0); // Initialize fields _language = LANG_EN; _linuxEndDemoFl = false; _speed = 1; _oldFrameIndex = 0; _oldDirection = DIR_NONE; _oldDirectionSpriteIdx = 59; _lastDirection = DIR_NONE; _curObjectFileNum = 0; _boxWidth = 0; _objectWidth = _objectHeight = 0; _catalogPos = 0; _catalogSize = 0; iRegul = 0; _exitId = 0; PERSO = 0; _screenId = 0; _prevScreenId = 0; _characterMaxPosY = 0; _menuScrollSpeed = 0; _menuSpeed = 0; _menuSoundOff = 0; _menuVoiceOff = 0; _menuMusicOff = 0; _menuTextOff = 0; _menuDisplayType = 0; _sortedDisplayCount = 0; _checkDistanceFl = false; _characterType = 0; _actionMoveTo = false; _actionDirection = DIR_NONE; _creditsStartX = -1; _creditsEndX = -1; _creditsStartY = -1; _creditsEndY = -1; _creditsPosY = 0; _creditsLineNumb = 0; memset(_creditsItem, 0, 12000); _creditsStep = 0; _oceanDirection = DIR_NONE; // Initialize pointers for (int i = 0; i < 6; ++i) _hidingItemData[i] = g_PTRNUL; SPRITE_ECRAN = NULL; _saveData = NULL; _answerBuffer = g_PTRNUL; _objectDataBuf = NULL; PERSO = NULL; _optionDialogSpr = NULL; // Reset flags _censorshipFl = false; _disableInventFl = false; _freezeCharacterFl = false; _optionDialogFl = false; _hidingActiveFl = false; _introSpeechOffFl = false; _baseMapColor = 50; // Reset indexed variables _hotspotTextColor = 0; _oldRouteFromX = 0; _oldRouteFromY = 0; _oldRouteDestX = 0; _oldRouteDestY = 0; _oldMouseZoneId = 0; _oldZoneNum = 0; _oldMouseX = 0; _oldMouseY = 0; _forceHideText = false; } Globals::~Globals() { for (int idx = 0; idx < 6; ++idx) _hidingItemData[idx] = freeMemory(_hidingItemData[idx]); freeMemory(SPRITE_ECRAN); freeMemory((byte *)_saveData); freeMemory(_answerBuffer); freeMemory(_objectDataBuf); freeMemory(PERSO); clearVBob(); free(g_PTRNUL); } void Globals::setConfig() { // CHECKME: Should be in Globals() but it doesn't work // The Polish version is a translation of the English version. The filenames are the same. switch (_vm->getLanguage()) { case Common::EN_ANY: case Common::PL_POL: _language = LANG_EN; break; case Common::FR_FRA: _language = LANG_FR; break; case Common::ES_ESP: _language = LANG_SP; break; default: warning("Unknown language in internal language mapping"); break; } // End of CHECKME switch (_language) { case LANG_EN: _zoneFilename = "ZONEAN.TXT"; _textFilename = "TEXTEAN.TXT"; break; case LANG_FR: _zoneFilename = "ZONE01.TXT"; _textFilename = "TEXTE01.TXT"; break; case LANG_SP: _zoneFilename = "ZONEES.TXT"; _textFilename = "TEXTEES.TXT"; break; } } void Globals::clearAll() { for (int idx = 0; idx < 6; ++idx) _hidingItemData[idx] = g_PTRNUL; initAnimBqe(); _boxWidth = 0; _vm->_fontManager->clearAll(); initVBob(); _objectDataBuf = g_PTRNUL; _curObjectFileNum = 0; _vm->_dialogsManager->clearAll(); _answerBuffer = g_PTRNUL; SPRITE_ECRAN = g_PTRNUL; _saveData = (Savegame *)g_PTRNUL; _vm->_objectsManager->_curObjectIndex = 0; _vm->_linesManager->clearAll(); _vm->_objectsManager->clearAll(); _saveData = (Savegame *)malloc(sizeof(Savegame)); memset(_saveData, 0, sizeof(Savegame)); _boxWidth = 240; _vm->_eventsManager->clearAll(); _objectDataBuf = g_PTRNUL; } void Globals::loadCharacterData() { assert(_characterType >= 0 && _characterType <= 2); const int *srcList[] = { HOPKINS_PERSO_0, HOPKINS_PERSO_1, HOPKINS_PERSO_2 }; const int *srcP = srcList[_characterType]; for (int idx = 0; idx < 240 / 4; ++idx) { _hopkinsItem[idx]._speedX = *srcP++; _hopkinsItem[idx]._speedY = *srcP++; } _oldFrameIndex = -1; _oldDirection = DIR_NONE; } void Globals::initAnimBqe() { for (int idx = 0; idx < 35; ++idx) { _animBqe[idx]._data = g_PTRNUL; _animBqe[idx]._enabledFl = false; } for (int idx = 0; idx < 8; ++idx) { Bank[idx]._data = g_PTRNUL; Bank[idx]._loadedFl = false; Bank[idx]._filename = ""; Bank[idx]._fileHeader = 0; } } void Globals::initVBob() { for (int idx = 0; idx < 30; ++idx) { VBob[idx]._displayMode = 0; VBob[idx]._xp = 0; VBob[idx]._yp = 0; VBob[idx]._frameIndex = 0; VBob[idx]._surface = g_PTRNUL; VBob[idx]._spriteData = g_PTRNUL; VBob[idx]._oldSpriteData = g_PTRNUL; } } void Globals::clearVBob() { for (int idx = 0; idx < 30; ++idx) { VBob[idx]._displayMode = 0; VBob[idx]._xp = 0; VBob[idx]._yp = 0; VBob[idx]._frameIndex = 0; VBob[idx]._surface = freeMemory(VBob[idx]._surface); VBob[idx]._spriteData = g_PTRNUL; VBob[idx]._oldSpriteData = g_PTRNUL; } } // Load Object void Globals::loadObjects() { byte *data = _vm->_fileManager->loadFile("OBJET.DAT"); byte *srcP = data; for (int idx = 0; idx < 300; ++idx) { ObjectAuthIcon *objectAuthIcon = &_objectAuthIcons[idx]; objectAuthIcon->_objectFileNum = *srcP++; objectAuthIcon->_idx = *srcP++; objectAuthIcon->_flag1 = *srcP++; objectAuthIcon->_flag2 = *srcP++; objectAuthIcon->_flag3 = *srcP++; objectAuthIcon->_flag4 = *srcP++; objectAuthIcon->_flag5 = *srcP++; objectAuthIcon->_flag6 = *srcP++; } freeMemory(data); } byte *Globals::allocMemory(int count) { byte *result = (byte *)malloc(count); if (!result) result = g_PTRNUL; return result; } byte *Globals::freeMemory(byte *p) { if (p != g_PTRNUL) free(p); return g_PTRNUL; } // Reset Hiding Items void Globals::resetHidingItems() { for (int idx = 1; idx <= 5; ++idx) { _hidingItemData[idx] = freeMemory(_hidingItemData[idx]); } for (int idx = 0; idx <= 20; ++idx) { HidingItem *hid = &_hidingItem[idx]; hid->_spriteData = g_PTRNUL; hid->_x = 0; hid->_y = 0; hid->_spriteIndex = 0; hid->_useCount = 0; hid->_width = 0; hid->_height = 0; hid->_resetUseCount = false; hid->_yOffset = 0; } _hidingActiveFl = false; } void Globals::enableHiding() { _hidingActiveFl = true; } void Globals::disableHiding() { _hidingActiveFl = false; } void Globals::B_CACHE_OFF(int idx) { assert(idx < 36); _vm->_objectsManager->_bob[idx].field34 = true; } void Globals::resetHidingUseCount(int idx) { _hidingItem[idx]._useCount = 0; } void Globals::setHidingUseCount(int idx) { _hidingItem[idx]._useCount = 1; } // Load Hiding Items void Globals::loadHidingItems(const Common::String &file) { resetHidingItems(); byte *ptr = _vm->_fileManager->loadFile(file); Common::String filename = Common::String((const char *)ptr); Common::File f; if (!f.exists(filename)) return; byte *spriteData = _vm->_fileManager->loadFile(filename); _hidingItemData[1] = spriteData; int curBufIdx = 60; for (int i = 0; i <= 21; i++) { _hidingItem[i]._spriteIndex = READ_LE_INT16((uint16 *)ptr + curBufIdx); _hidingItem[i]._x = READ_LE_INT16((uint16 *)ptr + curBufIdx + 1); _hidingItem[i]._y = READ_LE_INT16((uint16 *)ptr + curBufIdx + 2); _hidingItem[i]._yOffset = READ_LE_INT16((uint16 *)ptr + curBufIdx + 4); if (spriteData == g_PTRNUL) { _hidingItem[i]._useCount = 0; } else { _hidingItem[i]._spriteData = spriteData; _hidingItem[i]._width = _vm->_objectsManager->getWidth(spriteData, _hidingItem[i]._spriteIndex); _hidingItem[i]._height = _vm->_objectsManager->getHeight(spriteData, _hidingItem[i]._spriteIndex); _hidingItem[i]._useCount = 1; } if ( !_hidingItem[i]._x && !_hidingItem[i]._y && !_hidingItem[i]._spriteIndex) _hidingItem[i]._useCount = 0; curBufIdx += 5; } enableHiding(); freeMemory(ptr); } } // End of namespace Hopkins