/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GUI_ONSCREENDIALOG_H #define GUI_ONSCREENDIALOG_H #include "gui/dialog.h" #include "gui/widget.h" namespace GUI { class OnScreenDialog : public Dialog { private: uint32 _lastTime; bool _enableDrag; bool _mouseOver; bool _editDlgShown; Common::Point _dragPoint; GUI::StaticTextWidget *_text; Dialog *_dlg; bool isMouseOver(int x, int y); public: OnScreenDialog(bool recordingMode); ~OnScreenDialog() override; void close() override; bool isVisible() const override; void reflowLayout() override; void setReplayedTime(uint32 newTime); void handleMouseMoved(int x, int y, int button) override; void handleMouseDown(int x, int y, int button, int clickCount) override; void handleMouseUp(int x, int y, int button, int clickCount) override; void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override; bool isMouseOver(); bool isEditDlgVisible(); Dialog *getActiveDlg(); protected: void releaseFocus() override; }; } // End of namespace GUI #endif