/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GRAPHICS_CONVERSION_H #define GRAPHICS_CONVERSION_H #include "common/util.h" namespace Graphics { /** * @defgroup graphics_conversion Conversions * @ingroup graphics * * @brief Graphics conversion operations. * * @{ */ /** Converting a color from YUV to RGB colorspace. */ inline static void YUV2RGB(byte y, byte u, byte v, byte &r, byte &g, byte &b) { r = CLIP(y + ((1357 * (v - 128)) >> 10), 0, 255); g = CLIP(y - (( 691 * (v - 128)) >> 10) - ((333 * (u - 128)) >> 10), 0, 255); b = CLIP(y + ((1715 * (u - 128)) >> 10), 0, 255); } /** Converting a color from RGB to YUV colorspace. */ inline static void RGB2YUV(byte r, byte g, byte b, byte &y, byte &u, byte &v) { y = CLIP( ((r * 306) >> 10) + ((g * 601) >> 10) + ((b * 117) >> 10) , 0, 255); u = CLIP(-((r * 172) >> 10) - ((g * 340) >> 10) + ((b * 512) >> 10) + 128, 0, 255); v = CLIP( ((r * 512) >> 10) - ((g * 429) >> 10) - ((b * 83) >> 10) + 128, 0, 255); } /** @} */ } // End of namespace Graphics #endif // GRAPHICS_CONVERSION_H