/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef SAGA2_DETECTION_H #define SAGA2_DETECTION_H namespace Saga2 { enum GameIds { GID_DINO, GID_FTA2 }; enum GameFileTypes { // Common GAME_RESOURCEFILE = 1 << 0, // Game resources GAME_SCRIPTFILE = 1 << 1, // Game scripts GAME_SOUNDFILE = 1 << 2, // SFX (also contains voices and MIDI music in SAGA 2 games) GAME_VOICEFILE = 1 << 3, // Voices (also contains SFX in the ITE floppy version) // ITE specific GAME_DIGITALMUSICFILE = 1 << 4, // ITE digital music, added by Wyrmkeep GAME_MACBINARY = 1 << 5, // ITE Mac CD Guild GAME_DEMOFILE = 1 << 6, // Early ITE demo GAME_SWAPENDIAN = 1 << 7, // Used to identify the BE voice file in the ITE combined version // IHNM specific GAME_MUSICFILE_FM = 1 << 8, // IHNM GAME_MUSICFILE_GM = 1 << 9, // IHNM, ITE Mac CD Guild GAME_PATCHFILE = 1 << 10, // IHNM patch file (patch.re_/patch.res) // SAGA 2 (Dinotopia, FTA2) GAME_IMAGEFILE = 1 << 11, // Game images GAME_OBJRESOURCEFILE = 1 << 12, // Game object data GAME_EXECUTABLE = 1 << 13 }; struct SAGA2GameDescription { ADGameDescription desc; int gameId; }; } // End of namespace Saga2 #endif // SAGA2_DETECTION_H