/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "hopkins/debugger.h" #include "hopkins/globals.h" #include "hopkins/graphics.h" #include "hopkins/hopkins.h" namespace Hopkins { Debugger::Debugger() : GUI::Debugger() { DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit)); DCmd_Register("rects", WRAP_METHOD(Debugger, cmd_DirtyRects)); } void Debugger::setParent(HopkinsEngine *vm) { _vm = vm; } // Turns dirty rects on or off bool Debugger::cmd_DirtyRects(int argc, const char **argv) { if (argc != 2) { DebugPrintf("%s: [on | off]\n", argv[0]); return true; } else { _vm->_graphicsManager._showDirtyRects = !strcmp(argv[1], "on"); return false; } } } // End of namespace Hopkins