/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/endian.h" #include "common/memstream.h" #include "common/textconsole.h" #include "common/util.h" #include "audio/audiostream.h" #include "audio/decoders/raw.h" namespace Audio { #pragma mark - #pragma mark --- RawStream --- #pragma mark - /** * This is a stream, which allows for playing raw PCM data from a stream. */ template class RawStream : public SeekableAudioStream { public: RawStream(int rate, bool stereo, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream) : _rate(rate), _isStereo(stereo), _playtime(0, rate), _stream(stream, disposeStream), _endOfData(false), _buffer(nullptr) { // Setup our buffer for readBuffer _buffer = new byte[kSampleBufferLength * bytesPerSample]; assert(_buffer); // Calculate the total playtime of the stream _playtime = Timestamp(0, _stream->size() / (_isStereo ? 2 : 1) / bytesPerSample, rate); } ~RawStream() { delete[] _buffer; } int readBuffer(int16 *buffer, const int numSamples) override; bool isStereo() const override { return _isStereo; } bool endOfData() const override { return _endOfData; } int getRate() const override { return _rate; } Timestamp getLength() const override { return _playtime; } bool seek(const Timestamp &where) override; private: const int _rate; ///< Sample rate of stream const bool _isStereo; ///< Whether this is a stereo stream Timestamp _playtime; ///< Calculated total play time Common::DisposablePtr _stream; ///< Stream to read data from bool _endOfData; ///< Whether the stream end has been reached byte *_buffer; ///< Buffer used in readBuffer enum { /** * How many samples we can buffer at once. * * TODO: Check whether this size suffices * for systems with slow disk I/O. */ kSampleBufferLength = 2048 }; /** * Fill the temporary sample buffer used in readBuffer. * * @param maxSamples Maximum samples to read. * @return actual count of samples read. */ int fillBuffer(int maxSamples); }; template int RawStream::readBuffer(int16 *buffer, const int numSamples) { int samplesLeft = numSamples; while (samplesLeft > 0) { // Try to read up to "samplesLeft" samples. int len = fillBuffer(samplesLeft); // In case we were not able to read any samples // we will stop reading here. if (!len) break; // Adjust the samples left to read. samplesLeft -= len; // Copy the data to the caller's buffer. const byte *src = _buffer; while (len-- > 0) { if (bytesPerSample == 1) *buffer++ = (*src << 8) ^ (isUnsigned ? 0x8000 : 0); else if (bytesPerSample == 2) *buffer++ = ((isLE ? READ_LE_UINT16(src) : READ_BE_UINT16(src)) ^ (isUnsigned ? 0x8000 : 0)); else // if (bytesPerSample == 3) *buffer++ = (((int16)((isLE ? READ_LE_UINT24(src) : READ_BE_UINT24(src)) >> 8)) ^ (isUnsigned ? 0x8000 : 0)); src += bytesPerSample; } } return numSamples - samplesLeft; } template int RawStream::fillBuffer(int maxSamples) { int bufferedSamples = 0; byte *dst = _buffer; // We can only read up to "kSampleBufferLength" samples // so we take this into consideration, when trying to // read up to maxSamples. maxSamples = MIN(kSampleBufferLength, maxSamples); // We will only read up to maxSamples while (maxSamples > 0 && !endOfData()) { // Try to read all the sample data and update the // destination pointer. const int bytesRead = _stream->read(dst, maxSamples * bytesPerSample); dst += bytesRead; // Calculate how many samples we actually read. const int samplesRead = bytesRead / bytesPerSample; // Update all status variables bufferedSamples += samplesRead; maxSamples -= samplesRead; // We stop stream playback, when we reached the end of the data stream. // We also stop playback when an error occures. if (_stream->pos() == _stream->size() || _stream->err() || _stream->eos()) _endOfData = true; } return bufferedSamples; } template bool RawStream::seek(const Timestamp &where) { _endOfData = true; if (where > _playtime) return false; const uint32 seekSample = convertTimeToStreamPos(where, getRate(), isStereo()).totalNumberOfFrames(); _stream->seek(seekSample * bytesPerSample, SEEK_SET); // In case of an error we will not continue stream playback. if (!_stream->err() && !_stream->eos() && _stream->pos() != _stream->size()) _endOfData = false; return true; } #pragma mark - #pragma mark --- Raw stream factories --- #pragma mark - /* In the following, we use preprocessor / macro tricks to simplify the code * which instantiates the input streams. We used to use template functions for * this, but MSVC6 / EVC 3-4 (used for WinCE builds) are extremely buggy when it * comes to this feature of C++... so as a compromise we use macros to cut down * on the (source) code duplication a bit. * So while normally macro tricks are said to make maintenance harder, in this * particular case it should actually help it :-) */ #define MAKE_RAW_STREAM(UNSIGNED) \ if (bytesPerSample == 3) { \ if (isLE) \ return new RawStream<3, UNSIGNED, true>(rate, isStereo, disposeAfterUse, stream); \ else \ return new RawStream<3, UNSIGNED, false>(rate, isStereo, disposeAfterUse, stream); \ } else if (bytesPerSample == 2) { \ if (isLE) \ return new RawStream<2, UNSIGNED, true>(rate, isStereo, disposeAfterUse, stream); \ else \ return new RawStream<2, UNSIGNED, false>(rate, isStereo, disposeAfterUse, stream); \ } else \ return new RawStream<1, UNSIGNED, false>(rate, isStereo, disposeAfterUse, stream) SeekableAudioStream *makeRawStream(Common::SeekableReadStream *stream, int rate, byte flags, DisposeAfterUse::Flag disposeAfterUse) { const bool isStereo = (flags & Audio::FLAG_STEREO) != 0; const int bytesPerSample = (flags & Audio::FLAG_24BITS ? 3 : (flags & Audio::FLAG_16BITS ? 2 : 1)); const bool isUnsigned = (flags & Audio::FLAG_UNSIGNED) != 0; const bool isLE = (flags & Audio::FLAG_LITTLE_ENDIAN) != 0; assert(stream->size() % (bytesPerSample * (isStereo ? 2 : 1)) == 0); if (isUnsigned) { MAKE_RAW_STREAM(true); } else { MAKE_RAW_STREAM(false); } } SeekableAudioStream *makeRawStream(const byte *buffer, uint32 size, int rate, byte flags, DisposeAfterUse::Flag disposeAfterUse) { return makeRawStream(new Common::MemoryReadStream(buffer, size, disposeAfterUse), rate, flags, DisposeAfterUse::YES); } class PacketizedRawStream : public StatelessPacketizedAudioStream { public: PacketizedRawStream(int rate, byte flags) : StatelessPacketizedAudioStream(rate, ((flags & FLAG_STEREO) != 0) ? 2 : 1), _flags(flags) {} protected: AudioStream *makeStream(Common::SeekableReadStream *data) override; private: byte _flags; }; AudioStream *PacketizedRawStream::makeStream(Common::SeekableReadStream *data) { return makeRawStream(data, getRate(), _flags); } PacketizedAudioStream *makePacketizedRawStream(int rate, byte flags) { return new PacketizedRawStream(rate, flags); } } // End of namespace Audio