/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1999-2000 Revolution Software Ltd. * This code is based on source code created by Revolution Software, * used with permission. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ICB_CLU_API_H #define ICB_CLU_API_H namespace ICB { #define MAX_DESCRIPTION_SIZE 60 #define MAX_FILENAME_SIZE 128 #define NON_KOSHA_FILE "ZZT_666_BUGGERED_666_ZZT" #define NON_KOSHA_HASH 0xFFFFFFFF #define CLUSTER_API_SCHEMA 2 #define CLUSTER_API_ID "CLU" #define NULL_HASH 0x0 #define FOLDER_FILE_ID "ZZT" // moved actual function to clu_api.cpp to save some memory maybe (testing) uint32 EngineHashString(const char *fn); uint32 EngineHashFile(const char *fn, char *output); uint32 EngineHashToFile(uint32 hash, char *output); // Take a hash convert that hash value to 7 character filename // To let the engine use the old version of HashString & HashFile #define HashString EngineHashString #define HashFile EngineHashFile // File Layout is: // HEADER_OPEN // HEADER_NORMAL[n] // filename1 // filename2 // ... // filenamen // file1 // file2 // ... // filen // // The filenames are padded to multiple of 4 bytes // The files are padded to multiple of 8 bytes typedef struct HEADER_OPEN { uint32 header_size; uint32 noFiles; uint32 cluster_hash; int32 cdpos; char description[MAX_DESCRIPTION_SIZE]; } HEADER_OPEN; typedef struct HEADER_NORMAL { uint32 fnOffset; // WAS: char* fn; uint32 size; uint32 offset; uint32 hash; } HEADER_NORMAL; typedef struct Cluster_API { char ID[4]; uint32 schema; HEADER_OPEN ho; HEADER_NORMAL hn[1]; // hn[n] // string data // file data } Cluster_API; #define FILE_NAME(a) (sizeof(uint) + sizeof(uint32) + sizeof(HEADER_OPEN) + (sizeof(HEADER_NORMAL) * (a))) #define FILE_SIZE(a) (FILE_NAME(a) + sizeof(uint32)) #define FILE_OFFSET(a) (FILE_SIZE(a) + sizeof(uint32)) #define FILE_HASH(a) (FILE_OFFSET(a) + sizeof(uint32)) } // End of namespace ICB #endif // #ifndef CLU_API_H