/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef BACKENDS_MODULAR_BACKEND_H #define BACKENDS_MODULAR_BACKEND_H #include "backends/base-backend.h" class GraphicsManager; class MixerManager; class MutexManager; /** * Base classes for modular backends. * * They wrap most functions to their manager equivalent, but not * all OSystem functions are implemented here. * * A backend derivated from these classes, will need to implement * these functions on its own: * OSystem::pollEvent() * OSystem::getMillis() * OSystem::delayMillis() * OSystem::getTimeAndDate() * OSystem::quit() * * And, it should also initialize all the managers variables * declared in this class, or override their related functions. */ class ModularGraphicsBackend : virtual public BaseBackend { public: ModularGraphicsBackend(); virtual ~ModularGraphicsBackend(); /** @name Features */ //@{ virtual bool hasFeature(Feature f) override; virtual void setFeatureState(Feature f, bool enable) override; virtual bool getFeatureState(Feature f) override; //@} /** @name Graphics */ //@{ GraphicsManager *getGraphicsManager(); virtual const GraphicsMode *getSupportedGraphicsModes() const override; virtual int getDefaultGraphicsMode() const override; virtual bool setGraphicsMode(int mode, uint flags = kGfxModeNoFlags) override; virtual int getGraphicsMode() const override; virtual const GraphicsMode *getSupportedShaders() const override final; virtual int getDefaultShader() const override final; virtual int getShader() const override final; virtual bool setShader(int id) override final; virtual const GraphicsMode *getSupportedStretchModes() const override final; virtual int getDefaultStretchMode() const override final; virtual bool setStretchMode(int mode) override final; virtual int getStretchMode() const override final; #ifdef USE_RGB_COLOR virtual Graphics::PixelFormat getScreenFormat() const override final; virtual Common::List getSupportedFormats() const override final; #endif virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) override final; virtual void initSizeHint(const Graphics::ModeList &modes) override final; virtual int getScreenChangeID() const override final; virtual void beginGFXTransaction() override final; virtual OSystem::TransactionError endGFXTransaction() override final; virtual int16 getHeight() override final; virtual int16 getWidth() override final; virtual PaletteManager *getPaletteManager() override final; virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override final; virtual Graphics::Surface *lockScreen() override final; virtual void unlockScreen() override final; virtual void fillScreen(uint32 col) override final; virtual void updateScreen() override final; virtual void setShakePos(int shakeXOffset, int shakeYOffset) override final; virtual void setFocusRectangle(const Common::Rect& rect) override final; virtual void clearFocusRectangle() override final; virtual void showOverlay() override final; virtual void hideOverlay() override final; virtual bool isOverlayVisible() const override final; virtual Graphics::PixelFormat getOverlayFormat() const override final; virtual void clearOverlay() override final; virtual void grabOverlay(void *buf, int pitch) override final; virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override final; virtual int16 getOverlayHeight() override final; virtual int16 getOverlayWidth() override final; virtual bool showMouse(bool visible) override final; virtual void warpMouse(int x, int y) override final; virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = NULL) override final; virtual void setCursorPalette(const byte *colors, uint start, uint num) override final; virtual bool lockMouse(bool lock) override final; //@} /** @name Miscellaneous */ //@{ virtual void displayMessageOnOSD(const Common::U32String &msg) override final; virtual void displayActivityIconOnOSD(const Graphics::Surface *icon) override final; virtual void saveScreenshot() override final; //@} protected: /** @name Managers variables */ //@{ GraphicsManager *_graphicsManager; //@} }; class ModularMixerBackend : virtual public BaseBackend { public: ModularMixerBackend(); virtual ~ModularMixerBackend(); /** @name Sound */ //@{ virtual MixerManager *getMixerManager(); virtual Audio::Mixer *getMixer() override final; //@} protected: /** @name Managers variables */ //@{ MixerManager *_mixerManager; //@} }; class ModularMutexBackend : virtual public BaseBackend { public: ModularMutexBackend(); virtual ~ModularMutexBackend(); /** @name Mutex handling */ //@{ virtual MutexRef createMutex() override final; virtual void lockMutex(MutexRef mutex) override final; virtual void unlockMutex(MutexRef mutex) override final; virtual void deleteMutex(MutexRef mutex) override final; //@} protected: /** @name Managers variables */ //@{ MutexManager *_mutexManager; //@} }; #endif