# LANGUAGE translation for ScummVM. # Copyright (C) YEAR ScummVM Team # This file is distributed under the same license as the ScummVM package. # FIRST AUTHOR , YEAR. # msgid "" msgstr "" "Project-Id-Version: ScummVM 2.3.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2021-11-16 17:51+0000\n" "PO-Revision-Date: 2021-03-21 08:24+0000\n" "Last-Translator: mdenizdemirci \n" "Language-Team: Turkish \n" "Language: tr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.4\n" "X-Language-name: Türkçe\n" #: gui/about.cpp:104 #, c-format msgid "(built on %s)" msgstr "(%s üzerinde inşa edilmiş)" #: gui/about.cpp:111 msgid "Features compiled in:" msgstr "Özellikler derlenmiştir:" #: gui/about.cpp:120 msgid "Available engines:" msgstr "Desteklenen motorlar:" #: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:91 msgid "Show hidden files" msgstr "Gizli dosyaları göster" #: gui/browser.cpp:75 msgid "Show files marked with the hidden attribute" msgstr "Gizli olarak işaretlenmiş dosyaları göster" #: gui/browser.cpp:79 gui/remotebrowser.cpp:57 msgid "Go up" msgstr "Yukarı git" #: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57 #: gui/remotebrowser.cpp:59 msgid "Go to previous directory level" msgstr "Bir önceki klasör seviyesine git" #: gui/browser.cpp:81 gui/remotebrowser.cpp:59 msgctxt "lowres" msgid "Go up" msgstr "Yukarı git" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:389 #: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:69 #: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:92 gui/options.cpp:2131 #: gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68 #: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60 #: gui/saveload-dialog.cpp:63 gui/saveload-dialog.cpp:419 #: gui/saveload-dialog.cpp:490 gui/saveload-dialog.cpp:794 #: gui/saveload-dialog.cpp:1187 gui/themebrowser.cpp:55 #: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:717 #: backends/dialogs/gtk/gtk-dialogs.cpp:64 #: backends/events/default/default-events.cpp:195 #: backends/events/default/default-events.cpp:219 #: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864 #: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284 #: engines/mohawk/myst_stacks/menu.cpp:301 #: engines/mohawk/myst_stacks/menu.cpp:319 #: engines/mohawk/riven_stacks/aspit.cpp:350 #: engines/mohawk/riven_stacks/aspit.cpp:372 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:179 #: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:183 msgid "Cancel" msgstr "İptal" #: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:70 #: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56 #: backends/dialogs/gtk/gtk-dialogs.cpp:63 #: backends/dialogs/macosx/macosx-dialogs.mm:145 #: backends/dialogs/win32/win32-dialogs.cpp:137 msgid "Choose" msgstr "Seç" #: gui/downloaddialog.cpp:49 msgid "Select directory where to download game data" msgstr "Oyun verisini indireceğin klasörü seç" #: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:588 gui/launcher.cpp:270 msgid "Select directory with game data" msgstr "Oyun verisini içeren klasörü seç" #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227 msgid "From: " msgstr "Kimden:" #: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228 msgid "To: " msgstr "Kime:" #: gui/downloaddialog.cpp:64 msgid "Cancel download" msgstr "İndirmeyi iptal et" #: gui/downloaddialog.cpp:66 msgctxt "lowres" msgid "Cancel download" msgstr "İndirmeyi iptal et" #: gui/downloaddialog.cpp:68 msgid "Hide" msgstr "Gizle" #: gui/downloaddialog.cpp:118 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "Bağlantınız kısıtlı gibi görünüyor. Yine de indirmek istiyor musun?" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:137 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:393 gui/launcher.cpp:422 gui/launcher.cpp:465 #: gui/options.cpp:3069 gui/options.cpp:3107 gui/saveload-dialog.cpp:344 #: backends/events/default/default-events.cpp:195 engines/buried/buried.cpp:530 #: engines/grim/grim.cpp:357 engines/kyra/gui/saveload_eob.cpp:596 #: engines/kyra/gui/saveload_eob.cpp:629 #: engines/parallaction/metaengine.cpp:146 #: engines/sci/graphics/controls32.cpp:928 msgid "Yes" msgstr "Evet" #: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154 #: gui/filebrowser-dialog.cpp:137 gui/fluidsynth-dialog.cpp:218 #: gui/launcher.cpp:393 gui/launcher.cpp:422 gui/launcher.cpp:465 #: gui/options.cpp:3069 gui/options.cpp:3107 gui/saveload-dialog.cpp:344 #: engines/buried/buried.cpp:530 engines/grim/grim.cpp:357 #: engines/kyra/gui/saveload_eob.cpp:596 engines/kyra/gui/saveload_eob.cpp:629 #: engines/parallaction/metaengine.cpp:152 #: engines/sci/graphics/controls32.cpp:928 msgid "No" msgstr "Hayır" #: gui/downloaddialog.cpp:137 gui/launcher.cpp:562 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM belirtilen klasörü açamadı!" #: gui/downloaddialog.cpp:147 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "İndirmek istediğin klasör yaratılamıyor - belirtilen klasör aynı isimde " "dosya içeriyor." #: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:390 #: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:521 gui/launcher.cpp:525 #: gui/massadd.cpp:89 gui/options.cpp:2133 gui/saveload-dialog.cpp:1188 #: engines/engine.cpp:526 engines/engine.cpp:550 #: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:544 #: engines/parallaction/saveload.cpp:271 engines/saga/music.cpp:100 #: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:925 #: engines/scumm/dialogs.cpp:181 engines/scumm/scumm.cpp:1351 #: engines/scumm/scumm.cpp:1377 engines/scumm/scumm.cpp:1399 #: engines/scumm/scumm.cpp:1653 engines/scumm/scumm.cpp:2123 #: engines/sky/compact.cpp:142 engines/sword1/animation.cpp:532 #: engines/sword1/animation.cpp:553 engines/sword1/animation.cpp:569 #: engines/sword1/animation.cpp:577 engines/sword1/control.cpp:889 #: engines/sword1/logic.cpp:1635 engines/sword2/animation.cpp:429 #: engines/sword2/animation.cpp:449 engines/sword2/animation.cpp:465 #: engines/sword2/animation.cpp:475 engines/zvision/file/save_manager.cpp:226 msgid "OK" msgstr "OK" #: gui/downloaddialog.cpp:152 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s\" belirlenen klasörde zaten bulunuyor.\n" "Bu klasöre dosyaları indirmeyi gerçekten istiyor musun?" #: gui/downloaddialog.cpp:215 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "%s %S / %s %S indirildi." #: gui/downloaddialog.cpp:222 #, c-format msgid "Download speed: %s %S" msgstr "İndirme hızı: %s %S" #: gui/editgamedialog.cpp:142 engines/dialogs.cpp:276 msgid "Game" msgstr "Oyun" #: gui/editgamedialog.cpp:146 msgid "ID:" msgstr "Kimlik:" #: gui/editgamedialog.cpp:146 gui/editgamedialog.cpp:148 #: gui/editgamedialog.cpp:149 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Komut isteminden kaydedilen ve oynanan oyunları göstermek için kullanılan " "kısa oyun tanıtıcısı" #: gui/editgamedialog.cpp:148 msgctxt "lowres" msgid "ID:" msgstr "Kimlik:" #: gui/editgamedialog.cpp:153 gui/editrecorddialog.cpp:59 msgid "Name:" msgstr "İsim:" #: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:155 #: gui/editgamedialog.cpp:156 msgid "Full title of the game" msgstr "Oyunun tam ismi" #: gui/editgamedialog.cpp:155 msgctxt "lowres" msgid "Name:" msgstr "İsim:" #: gui/editgamedialog.cpp:162 engines/mohawk/dialogs.cpp:160 #: engines/mohawk/dialogs.cpp:379 msgid "Language:" msgstr "Dil:" #: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:163 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "Oyunun dili. Bu ayar sizin İspanyolca oyununuzu İngilizce'ye çevirmez" #: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:179 gui/options.cpp:1400 #: gui/options.cpp:1420 gui/options.cpp:1433 gui/options.cpp:1447 #: gui/options.cpp:1459 gui/options.cpp:1479 gui/options.cpp:1491 #: gui/options.cpp:1865 gui/options.cpp:2285 gui/options.cpp:2358 #: gui/options.cpp:2532 gui/options.cpp:2957 audio/null.cpp:41 msgid "" msgstr "" #: gui/editgamedialog.cpp:175 #, fuzzy msgid "Platform:" msgstr "Platform:" #: gui/editgamedialog.cpp:175 gui/editgamedialog.cpp:177 #: gui/editgamedialog.cpp:178 msgid "Platform the game was originally designed for" msgstr "Oyunun orijinal olarak dizayn edildiği platform" #: gui/editgamedialog.cpp:177 #, fuzzy msgctxt "lowres" msgid "Platform:" msgstr "Platform:" #. I18N: Group name for the game list, grouped by game engine #: gui/editgamedialog.cpp:191 gui/launcher.cpp:206 msgid "Engine" msgstr "Motor" #: gui/editgamedialog.cpp:212 gui/options.cpp:1812 gui/options.cpp:1977 #: backends/graphics/sdl/sdl-graphics.cpp:422 msgid "Graphics" msgstr "Grafik Ayarları" #: gui/editgamedialog.cpp:212 gui/options.cpp:1812 gui/options.cpp:1977 #, fuzzy msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:218 msgid "Override global graphic settings" msgstr "Global grafik ayarlarını bastırma" #: gui/editgamedialog.cpp:220 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Global grafik ayarlarını bastırma" #: gui/editgamedialog.cpp:230 gui/options.cpp:1988 msgid "Shader" msgstr "Çizici" #: gui/editgamedialog.cpp:233 msgid "Override global shader settings" msgstr "Global çizici ayarlarını bastırma" #: gui/editgamedialog.cpp:235 msgctxt "lowres" msgid "Override global shader settings" msgstr "Global çizici ayarlarını bastırma" #: gui/editgamedialog.cpp:249 gui/options.cpp:2022 engines/dialogs.cpp:319 msgid "Keymaps" msgstr "Klavye haritası" #: gui/editgamedialog.cpp:256 gui/options.cpp:2029 engines/dialogs.cpp:326 msgid "Backend" msgstr "Altyapı" #: gui/editgamedialog.cpp:259 #, fuzzy msgid "Override global backend settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:261 #, fuzzy msgctxt "lowres" msgid "Override global backend settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:275 gui/options.cpp:2043 engines/dialogs.cpp:294 msgid "Audio" msgstr "Ses" #: gui/editgamedialog.cpp:278 msgid "Override global audio settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:280 msgctxt "lowres" msgid "Override global audio settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:289 gui/options.cpp:2048 msgid "Volume" msgstr "Ses" #: gui/editgamedialog.cpp:291 gui/options.cpp:2050 msgctxt "lowres" msgid "Volume" msgstr "Ses" #: gui/editgamedialog.cpp:294 msgid "Override global volume settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:296 msgctxt "lowres" msgid "Override global volume settings" msgstr "Global ses ayarlarını bastırma" #: gui/editgamedialog.cpp:307 gui/options.cpp:2058 #, fuzzy msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:310 msgid "Override global MIDI settings" msgstr "Global MIDI ayarlarını bastırma" #: gui/editgamedialog.cpp:312 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Global MIDI ayarlarını bastırma" #: gui/editgamedialog.cpp:322 gui/options.cpp:2064 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:325 msgid "Override global MT-32 settings" msgstr "Global MT-32 ayarlarını bastırma" #: gui/editgamedialog.cpp:327 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Global MT-32 ayarlarını bastırma" #: gui/editgamedialog.cpp:336 gui/options.cpp:2071 msgid "Paths" msgstr "Yollar" #: gui/editgamedialog.cpp:338 gui/options.cpp:2073 msgctxt "lowres" msgid "Paths" msgstr "Yollar" #: gui/editgamedialog.cpp:345 msgid "Game Path:" msgstr "Oyun Yolu:" #: gui/editgamedialog.cpp:347 msgctxt "lowres" msgid "Game Path:" msgstr "Oyun Yolu:" #: gui/editgamedialog.cpp:352 gui/options.cpp:2262 msgid "Extra Path:" msgstr "Ekstralar Yolu:" #: gui/editgamedialog.cpp:352 gui/editgamedialog.cpp:354 #: gui/editgamedialog.cpp:355 msgid "Specifies path to additional data used by the game" msgstr "Oyun tarafından kullanılan ek verinin yolunu belirler" #: gui/editgamedialog.cpp:354 gui/options.cpp:2264 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstralar Yolu:" #: gui/editgamedialog.cpp:361 gui/options.cpp:2238 msgid "Save Path:" msgstr "Kaydetme Yolu:" #: gui/editgamedialog.cpp:361 gui/editgamedialog.cpp:363 #: gui/editgamedialog.cpp:364 gui/options.cpp:2238 gui/options.cpp:2240 #: gui/options.cpp:2241 msgid "Specifies where your saved games are put" msgstr "Kaydedilen oyunlarin konacağı yeri belirler" #: gui/editgamedialog.cpp:363 gui/options.cpp:2240 msgctxt "lowres" msgid "Save Path:" msgstr "Kaydetme Yolu:" #: gui/editgamedialog.cpp:375 engines/dialogs.cpp:341 msgid "Achievements" msgstr "Başarılar" #: gui/editgamedialog.cpp:379 engines/dialogs.cpp:345 msgid "Statistics" msgstr "" #: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:509 #: gui/editgamedialog.cpp:575 gui/editgamedialog.cpp:642 gui/options.cpp:2155 #: gui/options.cpp:2161 gui/options.cpp:2167 gui/options.cpp:2175 #: gui/options.cpp:2206 gui/options.cpp:2249 gui/options.cpp:2257 #: gui/options.cpp:2265 gui/options.cpp:2274 gui/options.cpp:2645 #: gui/options.cpp:2651 gui/options.cpp:2657 gui/options.cpp:2664 #: gui/options.cpp:2673 gui/options.cpp:2938 gui/options.cpp:2941 #: gui/options.cpp:2944 gui/options.cpp:2951 gui/options.cpp:2963 #: gui/options.cpp:2974 msgctxt "path" msgid "None" msgstr "Yok" #: gui/editgamedialog.cpp:408 gui/editgamedialog.cpp:515 #: gui/editgamedialog.cpp:646 gui/options.cpp:2149 gui/options.cpp:2639 #: gui/options.cpp:2947 backends/platform/wii/options.cpp:56 msgid "Default" msgstr "Varsayılan" #: gui/editgamedialog.cpp:568 gui/options.cpp:2968 msgid "Select SoundFont" msgstr "Soundfont Seç" #: gui/editgamedialog.cpp:607 msgid "Select additional game directory" msgstr "Oyun ek klasörünü seç" #: gui/editgamedialog.cpp:620 gui/options.cpp:2863 msgid "Select directory for saved games" msgstr "Kaydedilmiş oyunların klasörünü seç" #: gui/editgamedialog.cpp:627 gui/options.cpp:2870 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Seçilmiş klasörün üzerine yazılamıyor. Başka seçin." #: gui/editgamedialog.cpp:632 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Varsayılan olmayan klasörler ile kaydedilmiş oyun senkronizasyonu çalışmaz. " "Lütfen varsayılan klasörü kullanın." #: gui/editgamedialog.cpp:658 msgid "This game ID is already taken. Please choose another one." msgstr "Bu oyun kimliği önceden alınmış. Lütfen başkasını seçin." #: gui/editrecorddialog.cpp:58 msgid "Author:" msgstr "Yazar:" #: gui/editrecorddialog.cpp:60 msgid "Notes:" msgstr "Notlar:" #: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:70 #: engines/nancy/dialogs.cpp:102 msgid "Ok" msgstr "Ok" #: gui/filebrowser-dialog.cpp:54 msgid "Choose file for loading" msgstr "Yükleme için dosyayı seçin" #: gui/filebrowser-dialog.cpp:54 msgid "Enter filename for saving" msgstr "Kaydetmek için dosya ismini girin" #: gui/filebrowser-dialog.cpp:137 msgid "Do you really want to overwrite the file?" msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: gui/fluidsynth-dialog.cpp:69 msgid "Reverb" msgstr "Yankı" #: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103 msgid "Active" msgstr "Aktif" #: gui/fluidsynth-dialog.cpp:73 msgid "Room:" msgstr "Oda:" #: gui/fluidsynth-dialog.cpp:80 #, fuzzy msgid "Damp:" msgstr "Nem:" #: gui/fluidsynth-dialog.cpp:87 msgid "Width:" msgstr "Genişlik:" #: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112 msgid "Level:" msgstr "Seviye:" #: gui/fluidsynth-dialog.cpp:101 msgid "Chorus" msgstr "Koro" #: gui/fluidsynth-dialog.cpp:105 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:119 msgid "Speed:" msgstr "Hız:" #: gui/fluidsynth-dialog.cpp:126 msgid "Depth:" msgstr "Derinlik:" #: gui/fluidsynth-dialog.cpp:133 msgid "Type:" msgstr "Tip:" #: gui/fluidsynth-dialog.cpp:136 msgid "Sine" msgstr "Sinüs" #: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44 #: backends/platform/sdl/psp2/psp2.cpp:47 engines/dragons/metaengine.cpp:191 msgid "Triangle" msgstr "Üçgen" #: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2080 msgid "Misc" msgstr "Diğer" #: gui/fluidsynth-dialog.cpp:141 msgid "Interpolation:" msgstr "Enterpolasyon:" #: gui/fluidsynth-dialog.cpp:144 msgid "None (fastest)" msgstr "Yok (En hızlı)" #: gui/fluidsynth-dialog.cpp:145 msgid "Linear" msgstr "Doğrusal" #: gui/fluidsynth-dialog.cpp:146 msgid "Fourth-order" msgstr "Dördüncü-derece" #: gui/fluidsynth-dialog.cpp:147 msgid "Seventh-order" msgstr "Yedinci-düzen" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319 msgid "Reset" msgstr "Sıfırla" #: gui/fluidsynth-dialog.cpp:151 msgid "Reset all FluidSynth settings to their default values." msgstr "Bütün FluidSynth ayarlarını varsayilan degerlerine döndür." #: gui/fluidsynth-dialog.cpp:218 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Bütün FluidSynth ayarlarını varsayilan degerlerine döndürmeyi gerçekten " "istiyor musun?" #: gui/gui-manager.cpp:203 msgid "GUI" msgstr "GUI" #: gui/gui-manager.cpp:207 engines/mohawk/myst.cpp:574 #: engines/mohawk/riven.cpp:838 msgid "Interact" msgstr "Etkileşim" #: gui/gui-manager.cpp:212 gui/unknown-game-dialog.cpp:54 #: engines/nancy/dialogs.cpp:314 engines/scumm/help.cpp:125 #: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165 #: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209 msgid "Close" msgstr "Kapat" #: gui/gui-manager.cpp:218 engines/metaengine.cpp:110 #: engines/dragons/metaengine.cpp:161 engines/glk/scott/scott.cpp:412 #: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:455 #: engines/grim/grim.cpp:532 engines/twine/metaengine.cpp:328 #: engines/twine/metaengine.cpp:395 engines/wintermute/keymapper_tables.h:1263 #: engines/wintermute/keymapper_tables.h:1373 #: engines/wintermute/keymapper_tables.h:1844 #: engines/wintermute/keymapper_tables.h:2078 msgid "Up" msgstr "Yukarı" #: gui/gui-manager.cpp:223 engines/metaengine.cpp:115 #: engines/dragons/metaengine.cpp:167 engines/glk/scott/scott.cpp:412 #: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:460 #: engines/grim/grim.cpp:537 engines/twine/metaengine.cpp:335 #: engines/twine/metaengine.cpp:403 engines/wintermute/keymapper_tables.h:1269 #: engines/wintermute/keymapper_tables.h:1380 #: engines/wintermute/keymapper_tables.h:1850 #: engines/wintermute/keymapper_tables.h:2084 msgid "Down" msgstr "Aşağı" #: gui/gui-manager.cpp:228 engines/metaengine.cpp:120 #: engines/dragons/metaengine.cpp:173 engines/griffon/metaengine.cpp:108 #: engines/grim/grim.cpp:465 engines/grim/grim.cpp:542 #: engines/twine/metaengine.cpp:350 engines/twine/metaengine.cpp:418 #: engines/wintermute/keymapper_tables.h:321 #: engines/wintermute/keymapper_tables.h:1275 #: engines/wintermute/keymapper_tables.h:1832 #: engines/wintermute/keymapper_tables.h:1942 #: engines/wintermute/keymapper_tables.h:2066 msgid "Left" msgstr "Sol" #: gui/gui-manager.cpp:233 engines/metaengine.cpp:125 #: engines/dragons/metaengine.cpp:179 engines/griffon/metaengine.cpp:114 #: engines/grim/grim.cpp:470 engines/grim/grim.cpp:547 #: engines/twine/metaengine.cpp:342 engines/twine/metaengine.cpp:411 #: engines/wintermute/keymapper_tables.h:327 #: engines/wintermute/keymapper_tables.h:1281 #: engines/wintermute/keymapper_tables.h:1838 #: engines/wintermute/keymapper_tables.h:1950 #: engines/wintermute/keymapper_tables.h:2072 msgid "Right" msgstr "Sağ" #: gui/gui-manager.cpp:238 engines/pegasus/pegasus.cpp:2815 #: engines/wintermute/keymapper_tables.h:306 #: engines/wintermute/keymapper_tables.h:347 #: engines/wintermute/keymapper_tables.h:382 #: engines/wintermute/keymapper_tables.h:492 #: engines/wintermute/keymapper_tables.h:521 #: engines/wintermute/keymapper_tables.h:625 #: engines/wintermute/keymapper_tables.h:780 #: engines/wintermute/keymapper_tables.h:807 #: engines/wintermute/keymapper_tables.h:847 #: engines/wintermute/keymapper_tables.h:987 #: engines/wintermute/keymapper_tables.h:1195 #: engines/wintermute/keymapper_tables.h:1242 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1708 #: engines/wintermute/keymapper_tables.h:1762 #: engines/wintermute/keymapper_tables.h:1813 #: engines/wintermute/keymapper_tables.h:1868 #: engines/wintermute/keymapper_tables.h:1926 msgid "???" msgstr "" #: gui/launcher.cpp:193 msgid "Select Group by" msgstr "" #: gui/launcher.cpp:198 msgid "Group by: " msgstr "" #: gui/launcher.cpp:200 msgid "Select a criteria to group the entries" msgstr "" #. I18N: Group name for the game list #: gui/launcher.cpp:202 #, fuzzy #| msgid "None" msgctxt "group" msgid "None" msgstr "Hiçbiri" #. I18N: Group name for the game list, grouped by the first letter of the game title #: gui/launcher.cpp:204 msgid "First letter" msgstr "" #. I18N: Group name for the game list, grouped by game series #: gui/launcher.cpp:208 msgid "Series" msgstr "" #. I18N: Group name for the game list, grouped by game publisher #: gui/launcher.cpp:210 msgid "Publisher" msgstr "" #. I18N: Group name for the game list, grouped by language #: gui/launcher.cpp:212 #, fuzzy #| msgid "Language:" msgid "Language" msgstr "Dil:" #. I18N: Group name for the game list, grouped by game platform #: gui/launcher.cpp:214 #, fuzzy msgid "Platform" msgstr "Platform:" #: gui/launcher.cpp:230 engines/dialogs.cpp:95 msgid "~Q~uit" msgstr "~Ç~ıkış" #: gui/launcher.cpp:230 backends/platform/sdl/macosx/appmenu_osx.mm:230 msgid "Quit ScummVM" msgstr "ScummVM'den çık" #: gui/launcher.cpp:231 msgid "A~b~out..." msgstr "H~a~kkında..." #: gui/launcher.cpp:231 backends/platform/sdl/macosx/appmenu_osx.mm:224 msgid "About ScummVM" msgstr "ScummVM hakkında" #: gui/launcher.cpp:232 msgid "~O~ptions..." msgstr "A~y~arlar..." #: gui/launcher.cpp:232 msgid "Change global ScummVM options" msgstr "Global ScummVM ayarlarını değiştir" #: gui/launcher.cpp:237 #, fuzzy msgid "~A~dd Game..." msgstr "~O~yun Ekle..." #: gui/launcher.cpp:237 gui/launcher.cpp:245 msgid "Add games to the list" msgstr "Listeye oyunları ekle" #: gui/launcher.cpp:238 msgid "Mass Add..." msgstr "Toplu Ekleme..." #: gui/launcher.cpp:242 #, fuzzy msgid "~R~emove Game" msgstr "~O~yunu kaldır" #: gui/launcher.cpp:242 gui/launcher.cpp:250 msgid "Remove game from the list. The game data files stay intact" msgstr "Listeden oyunu kaldır. Oyun verisi silinmeyecektir" #: gui/launcher.cpp:245 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~O~yun ekle..." #: gui/launcher.cpp:246 msgctxt "lowres" msgid "Mass Add..." msgstr "Toplu Ekleme..." #: gui/launcher.cpp:250 #, fuzzy msgctxt "lowres" msgid "~R~emove Game" msgstr "~O~yunu kaldır" #: gui/launcher.cpp:258 msgid "Search in game list" msgstr "Oyun listesinde ara" #: gui/launcher.cpp:262 gui/launcher.cpp:769 msgid "Search:" msgstr "Arama:" #: gui/launcher.cpp:273 engines/dialogs.cpp:98 engines/engine.cpp:867 #: engines/buried/saveload.cpp:515 engines/pegasus/pegasus.cpp:384 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:631 #: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256 msgid "Load game:" msgstr "Oyun yükle:" #: gui/launcher.cpp:273 engines/dialogs.cpp:98 engines/engine.cpp:867 #: engines/buried/saveload.cpp:515 engines/parallaction/metaengine.cpp:128 #: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:384 #: engines/scumm/dialogs.cpp:177 engines/trecision/saveload.cpp:253 #: engines/tsage/scenes.cpp:631 engines/wage/saveload.cpp:742 #: engines/xeen/saves.cpp:256 msgid "Load" msgstr "Yükleme" #: gui/launcher.cpp:381 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Bu klasör şu anda kullanılamaz, üzerine dosya indiriliyor!" #: gui/launcher.cpp:392 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Gerçekten toplu oyun tanıma özelliğini çalıştırmak istediğinden emin misin? " "Bu potansiyel olarak çok büyük sayıda oyun ekleyecektir." #: gui/launcher.cpp:422 msgid "Do you really want to remove this game configuration?" msgstr "Bu oyun konfigürasyonunu kaldırmak istediğinizden emin misiniz?" #: gui/launcher.cpp:464 msgid "Do you want to load saved game?" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: gui/launcher.cpp:521 msgid "This game does not support loading games from the launcher." msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: gui/launcher.cpp:525 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı!" #: gui/launcher.cpp:581 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM belirlenen klasörde bir oyun bulamadı!" #. I18N: Unknown game variant #: gui/launcher.cpp:597 #, fuzzy msgid "Unknown variant" msgstr "Bilinmeyen varyant" #: gui/launcher.cpp:603 msgid "Pick the game:" msgstr "Oyunu seç:" #: gui/launcher.cpp:778 msgid "Group by:" msgstr "" #: gui/launcher.cpp:818 gui/saveload-dialog.cpp:368 msgid "List view" msgstr "Liste görünümü" #: gui/launcher.cpp:819 gui/saveload-dialog.cpp:369 msgid "Grid view" msgstr "Matris görünümü" #: gui/launcher.cpp:973 msgid "~S~tart" msgstr "~B~aşlat" #: gui/launcher.cpp:973 msgid "Start selected game" msgstr "Seçilen oyunu başlatın" #: gui/launcher.cpp:976 msgid "~L~oad..." msgstr "~Y~ükle..." #: gui/launcher.cpp:976 msgid "Load saved game for selected game" msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle" #: gui/launcher.cpp:978 msgid "Record..." msgstr "Kayıt..." #: gui/launcher.cpp:985 #, fuzzy msgid "~E~dit Game..." msgstr "~O~yun bazli ayarlari değiştir..." #: gui/launcher.cpp:985 gui/launcher.cpp:988 msgid "Change game options" msgstr "Oyun seçeneklerini değiştirme" #: gui/launcher.cpp:988 #, fuzzy msgctxt "lowres" msgid "~E~dit Game..." msgstr "~O~yun bazli ayarlari değiştir..." #. I18N: List grouping when no engine is specified #. I18N: List grouping when no enginr is specified #: gui/launcher.cpp:1110 gui/launcher.cpp:1297 #, fuzzy msgid "Unknown Engine" msgstr "Bilinmeyen varyant" #. I18N: List grouping when no pubisher is specified #. I18N: List group when no publisher is specified #: gui/launcher.cpp:1128 gui/launcher.cpp:1329 #, fuzzy #| msgid "Unknown Author" msgid "Unknown Publisher" msgstr "Bilinmeyen Yazar" #. I18N: List group when no game series is specified #. I18N: List grouping when no game series is specified #: gui/launcher.cpp:1146 gui/launcher.cpp:1315 msgid "No Series" msgstr "" #. I18N: List group when no languageis specified #. I18N: List group when no language is specified #: gui/launcher.cpp:1161 gui/launcher.cpp:1348 msgid "Language not detected" msgstr "" #. I18N: List group when no platform is specified #: gui/launcher.cpp:1176 gui/launcher.cpp:1363 msgid "Platform not detected" msgstr "" #. I18N: Group for All items #: gui/launcher.cpp:1374 gui/widgets/groupedlist.cpp:123 msgid "All" msgstr "" #: gui/massadd.cpp:76 gui/massadd.cpp:79 #, fuzzy msgid "... progress ..." msgstr "... ilerliyor ..." #: gui/massadd.cpp:257 msgid "Scan complete!" msgstr "Tarama tamamlandı!" #: gui/massadd.cpp:260 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi." #: gui/massadd.cpp:264 #, c-format msgid "Scanned %d directories ..." msgstr "%d sayıda klasör tarandı..." #: gui/massadd.cpp:267 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi." #: gui/message.cpp:174 gui/message.cpp:178 gui/options.cpp:2467 msgid "Open URL" msgstr "URL'yi aç" #: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103 msgid "Stop" msgstr "Dur" #: gui/onscreendialog.cpp:106 msgid "Edit record description" msgstr "Kayıt tanımlamasını düzenle" #: gui/onscreendialog.cpp:108 msgid "Switch to Game" msgstr "Oyunu seç" #: gui/onscreendialog.cpp:110 msgid "Fast replay" msgstr "Hızlı yeniden oynatma" #: gui/options.cpp:136 common/updates.cpp:56 msgid "Never" msgstr "Hiçbir zaman" #: gui/options.cpp:136 msgid "Every 5 mins" msgstr "Her 5 dakika" #: gui/options.cpp:136 msgid "Every 10 mins" msgstr "Her 10 dakika" #: gui/options.cpp:136 msgid "Every 15 mins" msgstr "Her 15 dakika" #: gui/options.cpp:136 msgid "Every 30 mins" msgstr "Her 30 dakika" #. I18N: Very large GUI scale #: gui/options.cpp:141 msgid "Very large" msgstr "" #. I18N: Large GUI scale #: gui/options.cpp:143 msgid "Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:145 engines/nancy/dialogs.cpp:120 msgid "Medium" msgstr "" #. I18N: Small GUI scale #: gui/options.cpp:147 msgid "Small" msgstr "" #: gui/options.cpp:471 gui/options.cpp:887 gui/options.cpp:1028 #: gui/options.cpp:1163 gui/options.cpp:1596 msgctxt "soundfont" msgid "None" msgstr "Yok" #: gui/options.cpp:746 msgid "Failed to apply some of the graphic options changes:" msgstr "Bazı grafik ayarlarını uygulama başarılamadı:" #: gui/options.cpp:758 msgid "the video mode could not be changed" msgstr "Görüntü modu değiştirilemedi" #: gui/options.cpp:771 msgid "the stretch mode could not be changed" msgstr "Çekiştirme modu değiştirilemedi" #: gui/options.cpp:777 msgid "the aspect ratio setting could not be changed" msgstr "Görüntü ekran oranı değiştirilemedi" #: gui/options.cpp:783 msgid "the fullscreen setting could not be changed" msgstr "Tam ekran ayarı değiştirilemedi" #: gui/options.cpp:789 msgid "the filtering setting could not be changed" msgstr "Filtreleme ayarı değiştirilemedi" #: gui/options.cpp:1243 backends/platform/android/options.cpp:72 msgid "Show On-screen control" msgstr "Ekran üstü kontrolünü göster" #: gui/options.cpp:1247 backends/platform/android/options.cpp:73 msgid "Touchpad mouse mode" msgstr "Touchpad fare modu" #: gui/options.cpp:1251 msgid "Swap Menu and Back buttons" msgstr "Menu ve Geri tuşlarını aralarında değiştir" #: gui/options.cpp:1256 msgid "Pointer Speed:" msgstr "İmleç hızı:" #: gui/options.cpp:1256 gui/options.cpp:1258 gui/options.cpp:1259 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Klavye/Fare imleci hız kontrolü" #: gui/options.cpp:1258 msgctxt "lowres" msgid "Pointer Speed:" msgstr "İmleç Hızı:" #: gui/options.cpp:1269 msgid "Joy Deadzone:" msgstr "Joystick Ölü Alanı:" #: gui/options.cpp:1269 gui/options.cpp:1271 gui/options.cpp:1272 msgid "Analog joystick Deadzone" msgstr "Analog Joystick Ölü Alanı" #: gui/options.cpp:1271 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Joystick Ölü Alanı:" #: gui/options.cpp:1343 #, c-format msgid "%d hidden achievements remaining" msgstr "%d gizli başarımlar kaldı" #: gui/options.cpp:1348 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "Kilidi çözülen başarımlar: %d/%d" #: gui/options.cpp:1394 msgid "HW Shader:" msgstr "Donanımsal Çizici:" #: gui/options.cpp:1394 gui/options.cpp:1396 msgid "Different hardware shaders give different visual effects" msgstr "Farklı donanımsal çiziciler farklı görsel efektler verir" #: gui/options.cpp:1396 msgctxt "lowres" msgid "HW Shader:" msgstr "Donanımsal Çizici:" #: gui/options.cpp:1397 msgid "Different shaders give different visual effects" msgstr "Farklı çiziciler farklı görsel efektler verir" #: gui/options.cpp:1417 msgid "Graphics mode:" msgstr "Grafik modu:" #: gui/options.cpp:1431 msgid "Render mode:" msgstr "Render modu:" #: gui/options.cpp:1431 gui/options.cpp:1432 msgid "Special dithering modes supported by some games" msgstr "Bazı oyunlar tarafından desteklenen özel titreme modları" #: gui/options.cpp:1444 msgid "Stretch mode:" msgstr "Çekiştirme modu:" #: gui/options.cpp:1456 msgid "Scaler:" msgstr "" #: gui/options.cpp:1469 backends/graphics/sdl/sdl-graphics.cpp:413 msgid "Fullscreen mode" msgstr "Tam ekran modu" #: gui/options.cpp:1471 msgid "V-Sync" msgstr "" #: gui/options.cpp:1471 #, fuzzy #| msgid "Wait for the vertical sync to refresh the screen in 3D renderer" msgid "" "Wait for the vertical sync to refresh the screen in order to prevent tearing " "artifacts" msgstr "" "3B renderlamada ekranı yenilemek için kullanılan dikey senkronizasyonu bekle" #: gui/options.cpp:1474 msgid "Game 3D Renderer:" msgstr "Oyun 3B Renderlama:" #: gui/options.cpp:1476 #, fuzzy msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "Oyun 3B Renderlama:" #: gui/options.cpp:1489 msgid "3D Anti-aliasing:" msgstr "3B Anti merdiven efekti:" #: gui/options.cpp:1493 engines/mohawk/dialogs.cpp:366 msgid "Disabled" msgstr "Pasifleşmiş" #: gui/options.cpp:1505 msgid "Filter graphics" msgstr "Grafik filtreleme" #: gui/options.cpp:1505 msgid "Use linear filtering when scaling graphics" msgstr "Grafik orantılama yapılırken doğrusal filtreleme" #: gui/options.cpp:1508 msgid "Aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: gui/options.cpp:1508 msgid "Correct aspect ratio for games" msgstr "Oyunlar için görüntü oranını düzeltme" #: gui/options.cpp:1516 msgid "Preferred device:" msgstr "Tercih edilen cihaz:" #: gui/options.cpp:1516 msgid "Music device:" msgstr "Müzik cihazı:" #: gui/options.cpp:1516 gui/options.cpp:1518 msgid "Specifies preferred sound device or sound card emulator" msgstr "Tercih edilen ses cihazı veya ses kartı emülatörünü belirtir" #: gui/options.cpp:1516 gui/options.cpp:1518 gui/options.cpp:1519 msgid "Specifies output sound device or sound card emulator" msgstr "Çıkış ses cihazı veya ses kartı emülatörünü belirtir" #: gui/options.cpp:1518 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Tercih edilen cih.:" #: gui/options.cpp:1518 msgctxt "lowres" msgid "Music device:" msgstr "Müzik cihazı:" #: gui/options.cpp:1545 msgid "AdLib emulator:" msgstr "AdLib emülatörü:" #: gui/options.cpp:1545 gui/options.cpp:1546 msgid "AdLib is used for music in many games" msgstr "AdLib birçok oyunda müzik için kullanılır" #: gui/options.cpp:1559 msgid "GM device:" msgstr "GM cihazı:" #: gui/options.cpp:1559 msgid "Specifies default sound device for General MIDI output" msgstr "Genel MIDI çıkışı için varsayılan ses cihazını belirler" #: gui/options.cpp:1570 msgid "Don't use General MIDI music" msgstr "Genel MIDI müzik kullanma" #: gui/options.cpp:1581 gui/options.cpp:1643 msgid "Use first available device" msgstr "İlk müsait cihazı kullan" #: gui/options.cpp:1593 msgid "SoundFont:" msgstr "Sesfontu:" #: gui/options.cpp:1593 gui/options.cpp:1595 gui/options.cpp:1596 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "" "Sesfontu FluidSynth ve Timidity gibi bazı ses kartları tarafından " "desteklenmektedir" #: gui/options.cpp:1595 msgctxt "lowres" msgid "SoundFont:" msgstr "Sesfontu:" #: gui/options.cpp:1601 msgid "Mixed AdLib/MIDI mode" msgstr "Karışık AdLib/MIDI modu" #: gui/options.cpp:1601 msgid "Use both MIDI and AdLib sound generation" msgstr "MIDI ve AdLib ses üretimini beraber kullan" #: gui/options.cpp:1604 msgid "MIDI gain:" msgstr "MIDI kazancı:" #: gui/options.cpp:1614 msgid "MT-32 Device:" msgstr "MT-32 Cihazı:" #: gui/options.cpp:1614 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Roland MT-32/LAPC1/CM32l/CM64 çıkışı için varsayılan ses cihazını belirler" #: gui/options.cpp:1619 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Gerçek Roland MT-32 (GM emülatörünü iptal et)" #: gui/options.cpp:1619 gui/options.cpp:1621 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Roland uyumlu gerçek cihazınızı bilgisayarınıza bağlayıp kullanmak " "istiyorsanız tik atın" #: gui/options.cpp:1621 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Gerçek Roland MT-32 (GM emülatörü yok)" #: gui/options.cpp:1624 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Roland GS cihazı (MT-32 eşleşmelerini aktive et)" #: gui/options.cpp:1624 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Roland GS'de MT-32 emüle etmek için yama eşleştirmelerini aktive etmek " "istiyorsanız işaretleyin" #: gui/options.cpp:1633 msgid "Don't use Roland MT-32 music" msgstr "Roland MT-32 müzik kullanma" #: gui/options.cpp:1660 msgid "Text and speech:" msgstr "Metin ve Konuşma:" #: gui/options.cpp:1664 gui/options.cpp:1674 msgid "Speech" msgstr "Konuşma:" #: gui/options.cpp:1665 gui/options.cpp:1675 msgid "Subtitles" msgstr "Altyazılar" #: gui/options.cpp:1666 msgid "Both" msgstr "Her ikisi" #: gui/options.cpp:1668 msgid "Subtitle speed:" msgstr "Altyazı hızı:" #: gui/options.cpp:1670 msgctxt "lowres" msgid "Text and speech:" msgstr "Metin ve Konuşma:" #: gui/options.cpp:1674 msgid "Spch" msgstr "Konuşma" #: gui/options.cpp:1675 msgid "Subs" msgstr "A.yazılar" #: gui/options.cpp:1676 msgctxt "lowres" msgid "Both" msgstr "Her ikisi" #: gui/options.cpp:1676 msgid "Show subtitles and play speech" msgstr "Altyazıları göster ve konuşma sesini oynat" #: gui/options.cpp:1678 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Altyazı hızı:" #: gui/options.cpp:1695 msgid "Music volume:" msgstr "Müzik ses düzeyi:" #: gui/options.cpp:1697 msgctxt "lowres" msgid "Music volume:" msgstr "Müzik ses düzeyi:" #: gui/options.cpp:1704 msgid "Mute all" msgstr "Bütün sesleri sustur" #: gui/options.cpp:1707 msgid "SFX volume:" msgstr "Efekt sesi düzeyi:" #: gui/options.cpp:1707 gui/options.cpp:1709 gui/options.cpp:1710 msgid "Special sound effects volume" msgstr "Özel ses efektleri ses düzeyi" #: gui/options.cpp:1709 msgctxt "lowres" msgid "SFX volume:" msgstr "Efektler ses düzeyi:" #: gui/options.cpp:1717 msgid "Speech volume:" msgstr "Konuşma ses düzeyi:" #: gui/options.cpp:1719 msgctxt "lowres" msgid "Speech volume:" msgstr "Konuşma ses düzeyi:" #: gui/options.cpp:2000 msgid "Control" msgstr "Kontrol" #: gui/options.cpp:2082 #, fuzzy msgctxt "lowres" msgid "Misc" msgstr "Diğer" #: gui/options.cpp:2094 msgid "Cloud" msgstr "Bulut" #: gui/options.cpp:2096 msgctxt "lowres" msgid "Cloud" msgstr "Bulut" #: gui/options.cpp:2110 msgid "LAN" msgstr "Yerel Ağ" #: gui/options.cpp:2112 msgctxt "lowres" msgid "LAN" msgstr "Yerel Ağ" #: gui/options.cpp:2120 msgid "Accessibility" msgstr "Erişilebilirlik" #: gui/options.cpp:2122 msgctxt "lowres" msgid "Accessibility" msgstr "Erişilebilirlik" #: gui/options.cpp:2131 msgid "Discard changes and close the dialog" msgstr "" #: gui/options.cpp:2132 msgid "Apply" msgstr "Uygula" #: gui/options.cpp:2132 msgid "Apply changes without closing the dialog" msgstr "" #: gui/options.cpp:2133 msgid "Apply changes and close the dialog" msgstr "" #: gui/options.cpp:2227 msgid "FluidSynth Settings" msgstr "FluidSynth Ayarları" #: gui/options.cpp:2246 msgid "Theme Path:" msgstr "Tema Disk Klasörü:" #: gui/options.cpp:2248 msgctxt "lowres" msgid "Theme Path:" msgstr "Tema Disk Klasörü:" #: gui/options.cpp:2254 #, fuzzy #| msgid "/root/ Path:" msgid "Icon Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2256 #, fuzzy #| msgctxt "lowres" #| msgid "/root/ Path:" msgctxt "lowres" msgid "Icon Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2262 gui/options.cpp:2264 gui/options.cpp:2265 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Bütün oyunlar veya ScummVM tarafından kullanılan ek verinin yolunu belirler" #: gui/options.cpp:2271 msgid "Plugins Path:" msgstr "Eklentilerin Klasörü:" #: gui/options.cpp:2273 msgctxt "lowres" msgid "Plugins Path:" msgstr "Eklentilerin Klasörü:" #: gui/options.cpp:2283 msgid "ScummVM config path: " msgstr "" #. I18N: Referring to the last path memorized when adding a game #: gui/options.cpp:2290 gui/options.cpp:2957 msgid "Last browser path: " msgstr "" #: gui/options.cpp:2295 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:2299 #, fuzzy msgid "GUI scale:" msgstr "Arayüz Dili:" #: gui/options.cpp:2306 msgid "GUI renderer:" msgstr "Arayüz çizici:" #: gui/options.cpp:2318 msgid "Autosave:" msgstr "Otomatik Kayıt:" #: gui/options.cpp:2320 msgctxt "lowres" msgid "Autosave:" msgstr "Otomatik Kayıt:" #: gui/options.cpp:2329 msgid "Always return to the launcher when leaving a game" msgstr "Oyundan çıkış yaparken her zaman başlatıcıya dön" #: gui/options.cpp:2330 msgid "" "Always return to the launcher when leaving a game instead of closing ScummVM." msgstr "" "ScummVM'i kapatmak dışında oyundan çıkış yaparken her zaman başlatıcıya dön." #: gui/options.cpp:2337 msgid "Ask for confirmation on exit" msgstr "Çıkış yaparken onaylama yap" #: gui/options.cpp:2338 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "ScummVM'i kapatırken veya oyundan çıkarken izin iste." #: gui/options.cpp:2345 msgid "Enable Discord integration" msgstr "" #: gui/options.cpp:2346 msgid "" "Show information about the games you are playing on Discord if the Discord " "client is running." msgstr "" #: gui/options.cpp:2355 msgid "GUI language:" msgstr "Arayüz Dili:" #: gui/options.cpp:2355 msgid "Language of ScummVM GUI" msgstr "ScummVM arayüzünün Dili" #: gui/options.cpp:2381 msgid "Switch the ScummVM GUI language to the game language" msgstr "Oyun dilini ScummVM arayüz dili ile değiştir" #: gui/options.cpp:2382 msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" "Bir oyuna başlarken, ScummVM arayüz dilini oyun diline çevir. Bu durumda " "eğer bir oyun ScummVM kayıt ve yükleme menüsünü kullanırsa, oyun içerisinde " "her ikisi de aynı dil olur." #: gui/options.cpp:2394 msgid "Use native system file browser" msgstr "Sistem doğal dosya tarayıcısını kullan" #: gui/options.cpp:2395 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Dosya veya klasör seçimi için ScummVM'inkini değil sistem doğal dosya " "tarayıcısını kullan." #: gui/options.cpp:2403 gui/updates-dialog.cpp:86 msgid "Update check:" msgstr "Güncelleme kontrolü:" #: gui/options.cpp:2403 msgid "How often to check ScummVM updates" msgstr "ScummVM güncellemelerinin kontrol edilme sıklığı" #: gui/options.cpp:2414 msgid "Check now" msgstr "Şimdi kontrol et" #: gui/options.cpp:2422 msgid "Active storage:" msgstr "Aktif depolama:" #: gui/options.cpp:2422 msgid "Active cloud storage" msgstr "Aktif bulut depolama" #: gui/options.cpp:2431 msgctxt "lowres" msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol " "ederek aktifleştirin:" #: gui/options.cpp:2433 msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol " "ederek aktifleştirin:" #: gui/options.cpp:2434 msgid "Enable storage" msgstr "Depolamayı aktif edin" #: gui/options.cpp:2434 msgid "Confirm you want to use this account for this storage" msgstr "Depolama için bu hesabı kullanmak istediğinizi onaylayın" #: gui/options.cpp:2436 backends/platform/wii/options.cpp:114 msgid "Username:" msgstr "Kullanıcı adı:" #: gui/options.cpp:2436 msgid "Username used by this storage" msgstr "Bu depolama alanı tarafından kullanılan kullanıcı adı" #: gui/options.cpp:2437 msgid "" msgstr "" #: gui/options.cpp:2439 msgid "Used space:" msgstr "Kullanılan Alan:" #: gui/options.cpp:2439 msgid "Space used by ScummVM's saved games on this storage" msgstr "Bu depolama alanında ScummVM'in oyun kayıtlarının kullandığı alan" #: gui/options.cpp:2442 msgid "Last sync:" msgstr "Son senkronizasyon:" #: gui/options.cpp:2442 msgid "When was the last time saved games were synced with this storage" msgstr "Bu depolamada en son ne zaman kayıtlı oyunlar senkronize edildi" #: gui/options.cpp:2443 gui/options.cpp:3312 msgid "" msgstr "" #: gui/options.cpp:2445 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize " "et." #: gui/options.cpp:2447 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize " "et." #: gui/options.cpp:2448 msgid "Sync now" msgstr "Şimdi Senkroniz" #: gui/options.cpp:2448 msgid "Start saved games sync" msgstr "Seçilen oyunu başlatın" #: gui/options.cpp:2451 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:" #: gui/options.cpp:2453 msgid "You can download game files from your cloud ScummVM folder:" msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:" #: gui/options.cpp:2454 msgid "Download game files" msgstr "Oyun dosyalarını indir" #: gui/options.cpp:2454 msgid "Open downloads manager dialog" msgstr "İndirme yöneticisi penceresini aç" #: gui/options.cpp:2457 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve " "yeniden kur:" #: gui/options.cpp:2459 msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve " "yeniden kur:" #: gui/options.cpp:2460 msgid "Disconnect" msgstr "Bağlantıyı kopar" #: gui/options.cpp:2460 msgid "Stop using this storage on this device" msgstr "Bu cihazda bu depolamayı kullanmayı bırak" #: gui/options.cpp:2463 msgctxt "lowres" msgid "This storage is not connected yet! To connect," msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için," #: gui/options.cpp:2465 msgid "This storage is not connected yet! To connect," msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için," #: gui/options.cpp:2466 msgid "1. Open this link:" msgstr "1.Bu linki aç:" #: gui/options.cpp:2469 msgctxt "lowres" msgid "2. Get the code and enter it here:" msgstr "2.Kodu al ve buraya gir:" #: gui/options.cpp:2471 msgid "2. Get the code and enter it here:" msgstr "2.Kodu al ve buraya gir:" #: gui/options.cpp:2473 msgid "Paste" msgstr "Yapıştır" #: gui/options.cpp:2473 msgid "Paste code from clipboard" msgstr "Tampondan kodu yapıştır" #: gui/options.cpp:2474 msgid "3. Connect" msgstr "3.Bağlan" #: gui/options.cpp:2474 msgid "Connect your cloud storage account" msgstr "Bulut depolama hesabınıza bağlanın" #: gui/options.cpp:2483 msgid "Run server" msgstr "Sunucuyu çalıştır" #: gui/options.cpp:2483 msgid "Run local webserver" msgstr "Lokal web sunucusunu çalıştır" #: gui/options.cpp:2484 gui/options.cpp:3427 msgid "Not running" msgstr "Çalışmıyor" #: gui/options.cpp:2488 msgctxt "lowres" msgid "/root/ Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2488 gui/options.cpp:2490 gui/options.cpp:2491 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "Hangi klasörün /kök/ olarak kullanılacağını Dosya Yöneticisinden seç" #: gui/options.cpp:2490 msgid "/root/ Path:" msgstr "/kök/ Yolu:" #: gui/options.cpp:2496 msgid "Server's port:" msgstr "Sunucunun portu:" #: gui/options.cpp:2496 msgid "Port for server to use" msgstr "Sunucunun kullanacağı port" #: gui/options.cpp:2501 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "" "Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)." #: gui/options.cpp:2502 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır." #: gui/options.cpp:2504 msgid "Run server to manage files with browser (in the same network)." msgstr "" "Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)." #: gui/options.cpp:2505 msgid "Closing options dialog will stop the server." msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır." #: gui/options.cpp:2517 msgid "Use Text to speech" msgstr "Konuşma için metin kullan" #: gui/options.cpp:2517 #, fuzzy msgid "Will read text in gui on mouse over." msgstr "Fare üzerinden geçerken arayüzde metni okuyacak." #: gui/options.cpp:2530 msgid "None" msgstr "Hiçbiri" #: gui/options.cpp:2591 msgid "Ignore" msgstr "" #: gui/options.cpp:2592 #, fuzzy msgid "Disable autosave" msgstr "İptal" #: gui/options.cpp:2593 msgid "" "WARNING: Autosave was enabled. Some of your games have existing saved games " "on the autosave slot. You can either move the existing saves to new slots, " "disable autosave, or ignore (you will be prompted when autosave is about to " "overwrite a save).\n" "List of games:\n" msgstr "" #: gui/options.cpp:2602 #, fuzzy msgid "" "\n" "And more..." msgstr "~O~yun Ekle..." #: gui/options.cpp:2603 engines/engine.cpp:582 #, fuzzy msgid "Move" msgstr "Sol" #: gui/options.cpp:2616 msgid "ERROR: Failed to move the following saved games:\n" msgstr "" #: gui/options.cpp:2709 msgid "Failed to change cloud storage!" msgstr "Bulut depolaması değiştirilemedi!" #: gui/options.cpp:2712 msgid "Another cloud storage is already active." msgstr "Başka bir bulut depolama şu anda aktif." #: gui/options.cpp:2802 msgid "Theme does not support selected language!" msgstr "Tema seçilen dili desteklemiyor!" #: gui/options.cpp:2805 msgid "Theme cannot be loaded!" msgstr "Tema yüklenemedi!" #: gui/options.cpp:2808 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Farklı ayarlar yeniden yapılandırılamadı." #: gui/options.cpp:2879 msgid "Select directory for GUI themes" msgstr "Arayüz temalarının klasörünü seç" #: gui/options.cpp:2889 #, fuzzy #| msgid "Select directory for GUI themes" msgid "Select directory for GUI launcher thumbnails" msgstr "Arayüz temalarının klasörünü seç" #: gui/options.cpp:2899 msgid "Select directory for extra files" msgstr "Ekstar dosyaların klasörünü seç" #: gui/options.cpp:2910 msgid "Select directory for plugins" msgstr "Eklentilerin klasörünü seç" #: gui/options.cpp:2923 msgid "Select directory for Files Manager /root/" msgstr "Dosya Yöneticisinin /root/ klasörünü seç" #: gui/options.cpp:3044 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "URL açılamıyor!\n" "Bu sayfaya lütfen manüel olarak ulaşın." #: gui/options.cpp:3069 msgid "Another Storage is working now. Do you want to interrupt it?" msgstr "Başka depolama alanı şu anda çalışıyor. Engellemek ister misiniz?" #: gui/options.cpp:3078 gui/options.cpp:3116 msgid "Wait until current Storage finishes up and try again." msgstr "Depolama işini bitirene kadar bekleyin ve tekrar deneyin." #: gui/options.cpp:3091 msgid "Connecting..." msgstr "Bağlanıyor..." #: gui/options.cpp:3107 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "Bu depolama hala çalışıyor. Engellemek ister misiniz?" #: gui/options.cpp:3310 backends/cloud/cloudmanager.cpp:157 msgid "" msgstr "<Şimdi>" #: gui/options.cpp:3419 msgid "Stop server" msgstr "Sunucuyu durdur" #: gui/options.cpp:3420 msgid "Stop local webserver" msgstr "Web sunucusunu durdur" #: gui/options.cpp:3472 msgid "Storage connected." msgstr "Depolama bağlandı." #: gui/options.cpp:3474 msgid "Failed to connect storage." msgstr "Depolama alanına bağlantı sağlanamadı." #: gui/options.cpp:3476 msgid "Failed to connect storage: " msgstr "Depolama alanına bağlantı sağlanamadı: " #: gui/options.cpp:3496 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "İstek başarılamadı.\n" "İnternet bağlantınızı kontrol edin." #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:102 msgid "# next" msgstr "# sonraki" #: gui/predictivedialog.cpp:103 msgid "add" msgstr "ekle" #: gui/predictivedialog.cpp:108 gui/predictivedialog.cpp:185 msgid "Delete char" msgstr "Karakteri sil" #: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:189 #, fuzzy msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:115 gui/predictivedialog.cpp:602 msgid "* Pre" msgstr "* Ön" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:605 msgid "* Num" msgstr "* No" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:608 #, fuzzy msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:62 msgid "Recorder or Playback Gameplay" msgstr "Gameplay kayıt ve oynatımı" #: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155 #: gui/saveload-dialog.cpp:423 gui/saveload-dialog.cpp:490 msgid "Delete" msgstr "Sil" #: gui/recorderdialog.cpp:69 msgid "Record" msgstr "Kayıt" #: gui/recorderdialog.cpp:70 msgid "Playback" msgstr "Oynatma" #: gui/recorderdialog.cpp:72 gui/widgets/grid.cpp:225 msgid "Edit" msgstr "Düzenle" #: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241 #: gui/recorderdialog.cpp:251 #, fuzzy msgid "Author: " msgstr "Yazar: " #: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242 #: gui/recorderdialog.cpp:252 #, fuzzy msgid "Notes: " msgstr "Notlar: " #: gui/recorderdialog.cpp:154 #, fuzzy msgid "Do you really want to delete this record?" msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: gui/recorderdialog.cpp:171 msgid "Unknown Author" msgstr "Bilinmeyen Yazar" #: gui/remotebrowser.cpp:129 #, fuzzy msgid "ScummVM could not access the directory!" msgstr "ScummVM belirtilen klasörü açamadı!" #: gui/saveload-dialog.cpp:55 msgid "Downloading saves..." msgstr "Kayıtları indiriyor..." #: gui/saveload-dialog.cpp:64 msgid "Run in background" msgstr "Arkaplanda çalışma" #: gui/saveload-dialog.cpp:343 msgid "" "WARNING: Existing save has longer gameplay duration than the current state. " "Are you sure you want to overwrite it?" msgstr "" #: gui/saveload-dialog.cpp:414 gui/saveload-dialog.cpp:594 msgid "No date saved" msgstr "Tarih kaydedilmemiş" #: gui/saveload-dialog.cpp:415 gui/saveload-dialog.cpp:595 msgid "No time saved" msgstr "Saat kaydedilmemiş" #: gui/saveload-dialog.cpp:416 gui/saveload-dialog.cpp:596 msgid "No playtime saved" msgstr "Oynama süresi kaydedilmemiş" #: gui/saveload-dialog.cpp:489 msgid "Do you really want to delete this saved game?" msgstr "Bu kayıtlı oyunu silmeyi gerçekten istiyor musun?" #: gui/saveload-dialog.cpp:621 gui/saveload-dialog.cpp:1138 msgid "Date: " msgstr "Tarih: " #: gui/saveload-dialog.cpp:625 gui/saveload-dialog.cpp:1144 msgid "Time: " msgstr "Saat: " #: gui/saveload-dialog.cpp:631 gui/saveload-dialog.cpp:1152 msgid "Playtime: " msgstr "Oynama süresi: " #: gui/saveload-dialog.cpp:644 gui/saveload-dialog.cpp:732 msgid "Untitled saved game" msgstr "Kaydedilmiş oyunun adı yok" #: gui/saveload-dialog.cpp:795 msgid "Next" msgstr "Sonraki" #: gui/saveload-dialog.cpp:798 msgid "Prev" msgstr "Önceki" #: gui/saveload-dialog.cpp:999 msgid "New Save" msgstr "Yeni Kayıt" #: gui/saveload-dialog.cpp:999 msgid "Create a new saved game" msgstr "Yeni oyun kaydı yaratma" #: gui/saveload-dialog.cpp:1131 #, fuzzy msgid "Name: " msgstr "İsim: " #: gui/saveload-dialog.cpp:1207 #, c-format msgid "Enter a description for slot %d:" msgstr "%d slotu için bir tanımlayıcı giriniz:" #: gui/themebrowser.cpp:45 msgid "Select a Theme" msgstr "Tema seç" #: gui/ThemeEngine.cpp:277 msgid "Disabled GFX" msgstr "Pasifleşmiş GFX" #: gui/ThemeEngine.cpp:277 msgctxt "lowres" msgid "Disabled GFX" msgstr "Pasifleşmiş GFX" #: gui/ThemeEngine.cpp:278 msgid "Standard renderer" msgstr "Standart çizici" #: gui/ThemeEngine.cpp:278 engines/scumm/dialogs.cpp:676 msgid "Standard" msgstr "Standart" #: gui/ThemeEngine.cpp:280 msgid "Antialiased renderer" msgstr "Aynalama yokedici çizici" #: gui/ThemeEngine.cpp:280 msgid "Antialiased" msgstr "Anti merdiven" #: gui/unknown-game-dialog.cpp:49 msgid "Add anyway" msgstr "Her şekilde ekle" #: gui/unknown-game-dialog.cpp:58 msgid "Copy to clipboard" msgstr "Panoya kopyala" #: gui/unknown-game-dialog.cpp:64 msgid "Report game" msgstr "Oyunu raporla" #: gui/unknown-game-dialog.cpp:101 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "Panoya gerekli oyun bilgisini kopyalamak için alttaki butonu kullanın." #: gui/unknown-game-dialog.cpp:106 msgid "You can also directly report your game to the Bug Tracker." msgstr "Hata takip sistemine oyunu direkman raporlayabilirsiniz." #: gui/unknown-game-dialog.cpp:156 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "Oyununuz ile ilgili bütün bilgiler panoya kopyalandı" #: gui/unknown-game-dialog.cpp:158 msgid "Copying the game information to the clipboard has failed!" msgstr "Oyunun bilgilerinin panoya kopyalanması başarılamadı!" #: gui/updates-dialog.cpp:49 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "İnternete erişim gerektiren otomatik güncellemelerin kontrolünü \n" "şimdi ScummVM destekliyor. Bu özelliği \n" "aktive etmek ister misiniz?" #: gui/updates-dialog.cpp:52 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Seçenekler pencersindeki\n" "Diğer tabından bu ayarı daha sonra değiştirebilirsiniz." #: gui/updates-dialog.cpp:116 msgid "Proceed" msgstr "İlerle" #: gui/widget.cpp:411 gui/widget.cpp:413 gui/widget.cpp:419 gui/widget.cpp:421 msgid "Clear value" msgstr "Değeri sil" #: gui/widgets/grid.cpp:219 engines/scumm/dialogs.cpp:178 msgid "Play" msgstr "" #: gui/widgets/grid.cpp:222 #, fuzzy #| msgid "Save" msgid "Saves" msgstr "Kaydet" #: base/main.cpp:651 msgid "Error running game:" msgstr "Çalıştırılan oyunda hata:" #: base/main.cpp:698 msgid "Could not find any engine capable of running the selected game" msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı" #: common/achievements.cpp:231 msgid "Achievement unlocked!" msgstr "Kilidi çözülen başarımlar!" #: common/error.cpp:38 msgid "No error" msgstr "Hata yok" #: common/error.cpp:40 msgid "Game data not found" msgstr "Oyun dosyaları bulunamadı" #: common/error.cpp:42 msgid "Game id not supported" msgstr "Oyun ID si desteklenmiyor" #: common/error.cpp:44 msgid "Unsupported color mode" msgstr "Desteklenmeyen renk modu" #: common/error.cpp:46 msgid "Audio device initialization failed" msgstr "Ses cihazı başlatımı başarılamadı" #: common/error.cpp:49 msgid "Read permission denied" msgstr "Okuma izni reddedildi" #: common/error.cpp:51 msgid "Write permission denied" msgstr "Yazma izni reddedildi" #: common/error.cpp:54 msgid "Path does not exist" msgstr "Klasör bulunamadı" #: common/error.cpp:56 msgid "Path not a directory" msgstr "Yol bir klasör değil" #: common/error.cpp:58 msgid "Path not a file" msgstr "Yol bir dosya değil" #: common/error.cpp:61 msgid "Cannot create file" msgstr "Dosya yaratılamadı" #: common/error.cpp:63 msgid "Reading data failed" msgstr "Veri okuma başarılamadı" #: common/error.cpp:65 msgid "Writing data failed" msgstr "Veri yazma başarılamadı" #: common/error.cpp:68 msgid "Could not find suitable engine plugin" msgstr "Uygun motor eklentisi bulunamadı" #: common/error.cpp:70 msgid "Engine plugin does not support saved games" msgstr "Motor eklentisi kayıtlı oyunları desteklemiyor" #: common/error.cpp:73 msgid "User canceled" msgstr "Kullanıcı iptal etti" #: common/error.cpp:77 msgid "Unknown error" msgstr "Bilinmeyen hata" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:35 msgid "Hercules Green" msgstr "Hercules Yeşil" #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Hercules Amber renk" #: common/rendermode.cpp:42 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 Renk)" #: common/rendermode.cpp:43 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 Renk)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:48 msgid "Macintosh b/w" msgstr "" #: common/rendermode.cpp:76 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Yeşil" #: common/rendermode.cpp:77 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Amber renk" #: common/updates.cpp:58 msgid "Daily" msgstr "Günlük" #: common/updates.cpp:60 msgid "Weekly" msgstr "Haftalık" #: common/updates.cpp:62 msgid "Monthly" msgstr "Aylık" #: common/updates.cpp:64 msgid "" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/scummvm.appdata.xml.cpp:33 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:38 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:46 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:52 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" #: engines/advancedDetector.cpp:241 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" "Kanuni olmayan oyun kopyası fark edildiç Bu durumlarda destek veremiyoruz" #: engines/dialogs.cpp:69 msgid "~R~esume" msgstr "~D~evam" #: engines/dialogs.cpp:71 #, fuzzy msgid "~L~oad" msgstr "~Y~ükle..." #: engines/dialogs.cpp:75 backends/platform/3ds/options-dialog.cpp:46 msgid "~S~ave" msgstr "~K~aydet" #: engines/dialogs.cpp:79 #, fuzzy msgid "~O~ptions" msgstr "A~y~arlar..." #: engines/dialogs.cpp:84 msgid "~H~elp" msgstr "~Y~ardım" #: engines/dialogs.cpp:86 msgid "~A~bout" msgstr "~H~akkında" #: engines/dialogs.cpp:89 engines/dialogs.cpp:165 msgid "~R~eturn to Launcher" msgstr "~B~aşlatıcıya Dön" #: engines/dialogs.cpp:91 engines/dialogs.cpp:167 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~B~aşlatıcıya Dön" #: engines/dialogs.cpp:99 engines/engine.cpp:896 engines/agi/saveload.cpp:767 #: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534 #: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466 #: engines/groovie/script.cpp:720 engines/hugo/file.cpp:298 #: engines/illusions/menusystem.cpp:703 engines/kingdom/kingdom.cpp:737 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:679 #: engines/sci/engine/kfile.cpp:1080 engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43 #: engines/toltecs/menu.cpp:303 engines/toon/toon.cpp:3406 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629 #: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277 #: engines/zvision/file/save_manager.cpp:49 msgid "Save game:" msgstr "Oyun kaydet:" #: engines/dialogs.cpp:99 engines/engine.cpp:896 engines/agi/saveload.cpp:767 #: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534 #: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466 #: engines/groovie/script.cpp:715 engines/groovie/script.cpp:720 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703 #: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:134 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:680 #: engines/sci/engine/kfile.cpp:1080 engines/scumm/dialogs.cpp:176 #: engines/sherlock/scalpel/scalpel.cpp:1250 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43 #: engines/toltecs/menu.cpp:303 engines/toon/toon.cpp:3406 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629 #: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277 #: engines/zvision/file/save_manager.cpp:49 engines/zvision/metaengine.cpp:194 msgid "Save" msgstr "Kaydet" #: engines/dialogs.cpp:129 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Özür dileriz, bu motor daha oyun içi yardımı desteklemiyor. Lütfen temel " "bilgi için README dosyasını inceleyin." #: engines/dialogs.cpp:213 engines/pegasus/pegasus.cpp:414 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "Oyun kaydedilemedi (%s)! Lütfen README dosyasına bakınız." #: engines/dialogs.cpp:356 #, fuzzy msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:357 msgid "~C~ancel" msgstr "İptal" #: engines/engine.cpp:343 #, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "'%dx%d' çözünürlüğüne geçilemedi." #: engines/engine.cpp:352 msgid "Could not initialize color format." msgstr "Renk formatı başlatılmadı." #: engines/engine.cpp:361 #, c-format msgid "Could not switch to video mode '%s'." msgstr "'%s' görüntü moduna geçilemedi." #: engines/engine.cpp:369 #, c-format msgid "Could not switch to stretch mode '%s'." msgstr "'%s' çekiştirme moduna geçilemedi." #: engines/engine.cpp:376 msgid "Could not apply aspect ratio setting." msgstr "Görüntü en-boy oranı uygulanamadı." #: engines/engine.cpp:381 msgid "Could not apply fullscreen setting." msgstr "Tam ekran ayarı uygulanamadı." #: engines/engine.cpp:386 msgid "Could not apply filtering setting." msgstr "Filtreleme ayarı uygulanamadı." #: engines/engine.cpp:444 msgid "Error" msgstr "Hata" #: engines/engine.cpp:522 #, fuzzy msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the documentation (CD audio) for details." msgstr "" "Oyunu direk olarak CD den oynuyor gibisiniz.\n" "Bu durum hatalara yol açabilir. \n" "Oyun dosyalarını lütfen hard diske kopyalayıp\n" " oynamayı deneyin. \n" "Detaylar için README dosyasına bakın." #: engines/engine.cpp:546 #, fuzzy msgid "" "This game has audio tracks on its CD. These\n" "tracks need to be ripped from the CD using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the documentation (CD audio) for details." msgstr "" "Bu oyunun Cdsinde ses kayıtları bulunmaktadır.\n" "Bu kayıtların Cd den rip edilmesi gerekmektedir.\n" "Aksi takdirde müzikleri duyamazsınız.\n" "Detaylar için\n" "README dosyasına bakın." #: engines/engine.cpp:575 msgid "Overwrite" msgstr "" #: engines/engine.cpp:576 #, fuzzy msgid "Cancel autosave" msgstr "İptal" #: engines/engine.cpp:578 #, c-format msgid "" "WARNING: The autosave slot has a saved game named %S. You can either move " "the existing save to a new slot, Overwrite the existing save, or cancel " "autosave (will not prompt again until restart)" msgstr "" #: engines/engine.cpp:586 msgid "ERROR: Could not copy the savegame to a new slot" msgstr "" #: engines/engine.cpp:612 engines/metaengine.cpp:367 engines/savestate.cpp:99 #: backends/platform/ios7/ios7_osys_main.cpp:249 engines/sky/metaengine.cpp:186 #: engines/xeen/saves.cpp:290 msgid "Autosave" msgstr "Otokayıt" #: engines/engine.cpp:620 msgid "Error occurred making autosave" msgstr "Otokayıt yaparken hata oluştu" #: engines/engine.cpp:695 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" #: engines/engine.cpp:713 msgid "WARNING: " msgstr "" #: engines/engine.cpp:713 #, fuzzy msgid " Shall we still run the game?" msgstr "Oyunun tam ismi" #: engines/engine.cpp:714 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" #: engines/engine.cpp:717 engines/wintermute/wintermute.cpp:183 msgid "Start anyway" msgstr "" #: engines/engine.cpp:724 #, fuzzy msgid "This game is not supported." msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/engine.cpp:724 #, fuzzy msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/engine.cpp:863 msgid "Loading game is currently unavailable" msgstr "" #: engines/engine.cpp:892 msgid "Saving game is currently unavailable" msgstr "" #: engines/game.cpp:185 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" #: engines/game.cpp:189 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "" #: engines/metaengine.cpp:57 msgid "Default game keymap" msgstr "" #: engines/metaengine.cpp:61 backends/platform/maemo/maemo.cpp:162 #: engines/hdb/metaengine.cpp:188 engines/parallaction/metaengine.cpp:115 #: engines/wintermute/keymapper_tables.h:43 engines/zvision/metaengine.cpp:115 msgid "Left Click" msgstr "" #: engines/metaengine.cpp:67 backends/platform/maemo/maemo.cpp:166 #: engines/wintermute/keymapper_tables.h:257 #: engines/wintermute/keymapper_tables.h:301 #: engines/wintermute/keymapper_tables.h:2090 msgid "Middle Click" msgstr "" #: engines/metaengine.cpp:72 backends/platform/maemo/maemo.cpp:170 #: engines/parallaction/metaengine.cpp:121 #: engines/wintermute/keymapper_tables.h:49 engines/zvision/metaengine.cpp:121 #, fuzzy msgid "Right Click" msgstr "Sağ" #: engines/metaengine.cpp:78 engines/hdb/metaengine.cpp:239 #: engines/mohawk/myst.cpp:597 engines/mohawk/riven.cpp:861 #: engines/sky/metaengine.cpp:123 engines/twine/metaengine.cpp:98 #: engines/wintermute/keymapper_tables.h:1532 msgid "Pause" msgstr "" #: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:140 #, fuzzy msgid "Game menu" msgstr "Oyun" #: engines/metaengine.cpp:89 engines/grim/grim.cpp:506 #: engines/grim/grim.cpp:598 engines/mohawk/myst.cpp:568 #: engines/mohawk/riven.cpp:832 engines/wintermute/keymapper_tables.h:221 #: engines/wintermute/keymapper_tables.h:1093 #: engines/wintermute/keymapper_tables.h:1249 #: engines/wintermute/keymapper_tables.h:1525 #: engines/wintermute/keymapper_tables.h:1640 #: engines/wintermute/keymapper_tables.h:2034 msgid "Skip" msgstr "" #: engines/metaengine.cpp:95 engines/sky/metaengine.cpp:118 msgid "Skip line" msgstr "" #: engines/metaengine.cpp:101 msgid "Predictive input dialog" msgstr "" #: engines/metaengine.cpp:105 engines/griffon/metaengine.cpp:90 #: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604 #: engines/sky/metaengine.cpp:98 engines/wintermute/keymapper_tables.h:55 msgid "Confirm" msgstr "" #: graphics/renderer.cpp:31 backends/graphics/opengl/opengl-graphics.cpp:166 #, fuzzy msgid "OpenGL" msgstr "URL'yi aç" #: graphics/renderer.cpp:34 msgid "OpenGL with shaders" msgstr "" #: graphics/renderer.cpp:42 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2295 #, fuzzy msgid "AdLib emulator" msgstr "AdLib emülatörü:" #: audio/fmopl.cpp:72 #, fuzzy msgid "MAME OPL emulator" msgstr "AdLib emülatörü:" #: audio/fmopl.cpp:74 msgid "DOSBox OPL emulator" msgstr "" #: audio/fmopl.cpp:77 #, fuzzy msgid "Nuked OPL emulator" msgstr "AdLib emülatörü:" #: audio/fmopl.cpp:80 msgid "ALSA Direct FM" msgstr "" #: audio/fmopl.cpp:83 msgid "OPL2LPT" msgstr "" #: audio/fmopl.cpp:84 msgid "OPL3LPT" msgstr "" #: audio/mididrv.cpp:220 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:221 audio/mididrv.cpp:235 audio/mididrv.cpp:273 #: audio/mididrv.cpp:290 msgid "Attempting to fall back to the next available device..." msgstr "" #: audio/mididrv.cpp:234 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mididrv.cpp:272 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" #: audio/mididrv.cpp:289 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" #: audio/mididrv.cpp:454 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:304 #, fuzzy msgid "Amiga Audio emulator" msgstr "AdLib emülatörü:" #: audio/null.h:44 msgid "No music" msgstr "" #: audio/softsynth/appleiigs.cpp:33 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "" #: audio/softsynth/cms.cpp:351 msgid "Creative Music System emulator" msgstr "" #: audio/softsynth/fluidsynth.cpp:236 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:368 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32 msgid "FM-Towns Audio" msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57 #, fuzzy msgid "PC-98 Audio" msgstr "Ses" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82 msgid "SegaCD Audio" msgstr "" #: audio/softsynth/mt32.cpp:170 msgid "Initializing MT-32 Emulator" msgstr "" #: audio/softsynth/mt32.cpp:437 #, fuzzy msgid "MT-32 emulator" msgstr "AdLib emülatörü:" #: audio/softsynth/pcspk.cpp:204 msgid "PC Speaker emulator" msgstr "" #: audio/softsynth/pcspk.cpp:223 msgid "IBM PCjr emulator" msgstr "" #: audio/softsynth/sid.cpp:1434 #, fuzzy msgid "C64 Audio emulator" msgstr "AdLib emülatörü:" #: backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: backends/cloud/storage.cpp:242 msgid "Saved games sync was cancelled." msgstr "" #: backends/cloud/storage.cpp:244 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" #: backends/cloud/storage.cpp:348 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" #: backends/cloud/storage.cpp:350 #, fuzzy msgid "Download complete." msgstr "Tarama tamamlandı!" #: backends/cloud/storage.cpp:360 msgid "Download failed." msgstr "" #: backends/events/default/default-events.cpp:195 #, fuzzy msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: backends/events/default/default-events.cpp:219 #, fuzzy msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?" #: backends/events/default/default-events.cpp:219 #: backends/events/default/default-events.cpp:360 #: engines/adl/metaengine.cpp:261 engines/hdb/metaengine.cpp:256 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:180 #: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84 #: engines/zvision/metaengine.cpp:204 engines/zvision/metaengine.cpp:222 #, fuzzy msgid "Quit" msgstr "Oyun" #: backends/events/default/default-events.cpp:334 msgid "Global" msgstr "" #: backends/events/default/default-events.cpp:337 #: engines/twine/metaengine.cpp:217 msgid "Global Main Menu" msgstr "" #: backends/events/default/default-events.cpp:347 msgid "Display keyboard" msgstr "" #: backends/events/default/default-events.cpp:354 msgid "Toggle mute" msgstr "" #: backends/events/default/default-events.cpp:382 msgid "Open Debugger" msgstr "" #: backends/events/gph/gph-events.cpp:412 #: backends/events/gph/gph-events.cpp:455 #: backends/events/openpandora/op-events.cpp:157 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "" #: backends/events/gph/gph-events.cpp:414 #: backends/events/gph/gph-events.cpp:457 #: backends/events/openpandora/op-events.cpp:159 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "" #: backends/events/gph/gph-events.cpp:416 #: backends/events/gph/gph-events.cpp:459 #: backends/events/openpandora/op-events.cpp:161 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "" #: backends/events/gph/gph-events.cpp:436 #, fuzzy msgid "Maximum Volume" msgstr "Ses" #: backends/events/gph/gph-events.cpp:438 msgid "Increasing Volume" msgstr "" #: backends/events/gph/gph-events.cpp:444 #, fuzzy msgid "Minimal Volume" msgstr "Ses" #: backends/events/gph/gph-events.cpp:446 msgid "Decreasing Volume" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:101 msgid "Clicking Enabled" msgstr "" #: backends/events/maemosdl/maemosdl-events.cpp:101 #, fuzzy msgid "Clicking Disabled" msgstr "Pasifleşmiş" #: backends/events/openpandora/op-events.cpp:163 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:245 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73 #: engines/twine/metaengine.cpp:227 msgid "Center" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:246 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 msgid "Pixel-perfect scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:247 msgid "Even pixels scaling" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:248 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75 msgid "Fit to window" msgstr "" #: backends/graphics/opengl/opengl-graphics.cpp:249 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 #, fuzzy msgid "Stretch to window" msgstr "Çekiştirme modu:" #: backends/graphics/opengl/opengl-graphics.cpp:250 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77 msgid "Fit to window (4:3)" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:718 #, c-format msgid "Resolution: %dx%d" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:741 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2446 #, fuzzy msgid "Enabled aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:743 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452 #, fuzzy msgid "Disabled aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:764 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2468 msgid "Filtering enabled" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:766 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470 msgid "Filtering disabled" msgstr "" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:795 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2497 #, fuzzy msgid "Stretch mode" msgstr "Çekiştirme modu:" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:67 msgid "SDL Surface" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2412 msgid "Active graphics filter:" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:361 #, c-format msgid "Saved screenshot '%s'" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:370 #, fuzzy msgid "Could not save screenshot" msgstr "Tam ekran ayarı uygulanamadı." #: backends/graphics/sdl/sdl-graphics.cpp:415 #, fuzzy msgid "Windowed mode" msgstr "Render modu:" #: backends/graphics/sdl/sdl-graphics.cpp:426 engines/scumm/help.cpp:86 msgid "Toggle fullscreen" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:433 engines/scumm/help.cpp:99 #: engines/wintermute/keymapper_tables.h:961 msgid "Toggle mouse capture" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:438 #: engines/wintermute/keymapper_tables.h:647 #: engines/wintermute/keymapper_tables.h:696 #: engines/wintermute/keymapper_tables.h:1099 #: engines/wintermute/keymapper_tables.h:1313 #: engines/wintermute/keymapper_tables.h:1403 #: engines/wintermute/keymapper_tables.h:1563 #: engines/wintermute/keymapper_tables.h:1768 #: engines/wintermute/keymapper_tables.h:1786 #: engines/wintermute/keymapper_tables.h:1819 msgid "Save screenshot" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:444 #, fuzzy msgid "Toggle aspect ratio correction" msgstr "Görüntü oranı düzeltme" #: backends/graphics/sdl/sdl-graphics.cpp:451 #, fuzzy msgid "Toggle linear filtered scaling" msgstr "Grafik orantılama yapılırken doğrusal filtreleme" #: backends/graphics/sdl/sdl-graphics.cpp:458 msgid "Cycle through stretch modes" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:464 msgid "Increase the scale factor" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:470 msgid "Decrease the scale factor" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:476 #, fuzzy msgid "Switch to the next scaler" msgstr "Oyunu seç" #: backends/graphics/sdl/sdl-graphics.cpp:481 msgid "Switch to the previous scaler" msgstr "" #: backends/keymapper/hardware-input.cpp:245 msgid "Left Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:246 msgid "Right Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:247 msgid "Middle Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:248 msgid "Mouse Wheel Up" msgstr "" #: backends/keymapper/hardware-input.cpp:249 msgid "Mouse Wheel Down" msgstr "" #: backends/keymapper/hardware-input.cpp:250 msgid "X1 Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:251 msgid "X2 Mouse Button" msgstr "" #: backends/keymapper/hardware-input.cpp:256 msgid "Joy A" msgstr "" #: backends/keymapper/hardware-input.cpp:257 msgid "Joy B" msgstr "" #: backends/keymapper/hardware-input.cpp:258 msgid "Joy X" msgstr "" #: backends/keymapper/hardware-input.cpp:259 msgid "Joy Y" msgstr "" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy Back" msgstr "" #: backends/keymapper/hardware-input.cpp:261 msgid "Joy Guide" msgstr "" #: backends/keymapper/hardware-input.cpp:262 #, fuzzy msgid "Joy Start" msgstr "~B~aşlat" #: backends/keymapper/hardware-input.cpp:263 msgid "Left Stick" msgstr "" #: backends/keymapper/hardware-input.cpp:264 #, fuzzy msgid "Right Stick" msgstr "Sağ" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:209 msgid "Left Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 engines/dragons/metaengine.cpp:215 msgid "Right Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:267 #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:153 backends/platform/sdl/ps3/ps3.cpp:52 #: backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:49 msgid "D-pad Up" msgstr "" #: backends/keymapper/hardware-input.cpp:268 #: backends/platform/3ds/osystem-events.cpp:59 #: backends/platform/ds/osystem_ds.cpp:154 backends/platform/sdl/ps3/ps3.cpp:53 #: backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:50 msgid "D-pad Down" msgstr "" #: backends/keymapper/hardware-input.cpp:269 #: backends/platform/3ds/osystem-events.cpp:60 #: backends/platform/ds/osystem_ds.cpp:155 backends/platform/sdl/ps3/ps3.cpp:54 #: backends/platform/sdl/psp2/psp2.cpp:54 #: backends/platform/sdl/switch/switch.cpp:51 msgid "D-pad Left" msgstr "" #: backends/keymapper/hardware-input.cpp:270 #: backends/platform/3ds/osystem-events.cpp:61 #: backends/platform/ds/osystem_ds.cpp:156 backends/platform/sdl/ps3/ps3.cpp:55 #: backends/platform/sdl/psp2/psp2.cpp:55 #: backends/platform/sdl/switch/switch.cpp:52 #, fuzzy msgid "D-pad Right" msgstr "Sağ" #: backends/keymapper/hardware-input.cpp:275 msgid "Left Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:276 msgid "Right Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:277 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:59 msgid "Left Stick X" msgstr "" #: backends/keymapper/hardware-input.cpp:278 #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:60 msgid "Left Stick Y" msgstr "" #: backends/keymapper/hardware-input.cpp:279 #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62 #: backends/platform/sdl/switch/switch.cpp:61 msgid "Right Stick X" msgstr "" #: backends/keymapper/hardware-input.cpp:280 #: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:63 #: backends/platform/sdl/switch/switch.cpp:62 msgid "Right Stick Y" msgstr "" #: backends/keymapper/remap-widget.cpp:290 #: backends/keymapper/remap-widget.cpp:320 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:291 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:157 msgid "Virtual mouse up" msgstr "" #: backends/keymapper/virtual-mouse.cpp:162 msgid "Virtual mouse down" msgstr "" #: backends/keymapper/virtual-mouse.cpp:167 msgid "Virtual mouse left" msgstr "" #: backends/keymapper/virtual-mouse.cpp:172 msgid "Virtual mouse right" msgstr "" #: backends/keymapper/virtual-mouse.cpp:177 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:169 msgid "Windows MIDI" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60 msgid "Can't create directory here!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:137 msgid "Invalid path!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84 msgid "Parent directory doesn't exists!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88 msgid "Can't create a directory within a file!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:141 msgid "There is a file with that name in the parent directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104 msgid "Failed to create the directory!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120 msgid "Directory created successfully!" msgstr "" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:204 #, fuzzy msgid "Back to parent directory" msgstr "Bir önceki klasör seviyesine git" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67 msgid "The file doesn't exist!" msgstr "" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71 #, fuzzy msgid "Can't download a directory!" msgstr "Oyun ek klasörünü seç" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76 msgid "Failed to read the file!" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:224 msgid "Create directory" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 msgid "Upload files" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:229 msgid "Type new directory name:" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:230 msgid "Select a file to upload:" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:231 msgid "Or select a directory (works in Chrome only):" msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74 msgid "Index of " msgstr "" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76 msgid "Error occurred" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 msgid "File system root" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:82 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46 #, fuzzy msgid "Saved games" msgstr "Oyun yükle:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:119 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84 msgid "Parent directory" msgstr "" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:218 #, fuzzy msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM belirtilen klasörü açamadı!" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:232 msgid "Index of" msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 msgid "This is a local webserver index page." msgstr "" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43 msgid "Open Files manager" msgstr "" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67 msgid "The parent directory doesn't exist!" msgstr "" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71 msgid "Can't upload into a file!" msgstr "" #: backends/networking/sdl_net/handlerutils.cpp:198 msgid "Back to the files manager" msgstr "" #: backends/networking/sdl_net/localwebserver.cpp:123 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:69 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:111 msgid "Invalid request: headers are too long!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:155 msgid "Failed to upload the file!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:184 msgid "No file was passed!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:202 msgid "Uploaded successfully!" msgstr "" #: backends/platform/3ds/options-dialog.cpp:45 engines/scumm/dialogs.cpp:279 #, fuzzy msgid "~C~lose" msgstr "Kapat" #: backends/platform/3ds/options-dialog.cpp:48 msgid "Show mouse cursor" msgstr "" #: backends/platform/3ds/options-dialog.cpp:51 msgid "Snap to edges" msgstr "" #: backends/platform/3ds/options-dialog.cpp:54 #, fuzzy msgid "Stretch to fit" msgstr "Çekiştirme modu:" #: backends/platform/3ds/options-dialog.cpp:57 msgid "Use Screen:" msgstr "" #: backends/platform/3ds/options-dialog.cpp:59 msgctxt "3ds-screen" msgid "Top" msgstr "" #: backends/platform/3ds/options-dialog.cpp:60 msgctxt "3ds-screen" msgid "Bottom" msgstr "" #: backends/platform/3ds/options-dialog.cpp:61 msgctxt "3ds-screen" msgid "Both" msgstr "" #: backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:145 #: backends/platform/sdl/switch/switch.cpp:39 msgid "A" msgstr "" #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:146 #: backends/platform/sdl/switch/switch.cpp:38 msgid "B" msgstr "" #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:147 #: backends/platform/sdl/switch/switch.cpp:41 msgid "X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/ds/osystem_ds.cpp:148 #: backends/platform/sdl/switch/switch.cpp:40 msgid "Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/ds/osystem_ds.cpp:149 backends/platform/sdl/ps3/ps3.cpp:45 #: backends/platform/sdl/psp2/psp2.cpp:48 msgid "Select" msgstr "" #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/ds/osystem_ds.cpp:150 backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/psp2/psp2.cpp:49 #, fuzzy msgid "Start" msgstr "~B~aşlat" #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/sdl/switch/switch.cpp:58 msgid "ZR" msgstr "" #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:151 #: backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:47 msgid "L" msgstr "" #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:152 #: backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:48 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:66 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:67 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:72 #: backends/platform/ds/osystem_ds.cpp:165 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:312 msgid "Toggle Drag Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:317 msgid "Toggle Magnify Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:322 msgid "Open 3DS Settings" msgstr "" #: backends/platform/3ds/osystem-events.cpp:360 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:362 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:396 msgid "Hover Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:400 msgid "Drag Mode" msgstr "" #: backends/platform/3ds/osystem-events.cpp:402 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:409 msgid "Magnify Mode cannot be activated in menus." msgstr "" #: backends/platform/3ds/osystem-events.cpp:412 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" #: backends/platform/3ds/osystem-events.cpp:414 msgid "In-game resolution too small to magnify." msgstr "" #: backends/platform/3ds/osystem-events.cpp:420 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:422 msgid "Magnify Mode On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:429 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:431 msgid "Magnify Mode Off" msgstr "" #. I18N: Show a button to revoke Storage Access Framework permissions for Android #: backends/platform/android/options.cpp:77 msgid "Show SAF revoke permissions overlay button" msgstr "" #: backends/platform/ds/ds-graphics.cpp:257 msgid "Unscaled" msgstr "" #: backends/platform/ds/ds-graphics.cpp:258 msgid "Hardware scale (fast, but low quality)" msgstr "" #: backends/platform/ds/ds-graphics.cpp:259 msgid "Software scale (good quality, but slower)" msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:327 #: backends/platform/ios7/ios7_osys_events.cpp:458 #: backends/platform/iphone/osys_events.cpp:300 msgid "Mouse-click-and-drag mode enabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:329 #: backends/platform/ios7/ios7_osys_events.cpp:460 #: backends/platform/iphone/osys_events.cpp:302 msgid "Mouse-click-and-drag mode disabled." msgstr "" #: backends/platform/ios7/ios7_osys_events.cpp:340 #: backends/platform/ios7/ios7_osys_events.cpp:479 #: backends/platform/iphone/osys_events.cpp:313 #, fuzzy msgid "Touchpad mode enabled." msgstr "Touchpad fare modu" #: backends/platform/ios7/ios7_osys_events.cpp:342 #: backends/platform/ios7/ios7_osys_events.cpp:481 #: backends/platform/iphone/osys_events.cpp:315 #, fuzzy msgid "Touchpad mode disabled." msgstr "Touchpad fare modu" #: backends/platform/maemo/maemo.cpp:158 msgid "Click Mode" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:226 #, fuzzy msgid "Hide ScummVM" msgstr "ScummVM'den çık" #: backends/platform/sdl/macosx/appmenu_osx.mm:227 msgid "Hide Others" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:228 msgid "Show All" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:233 msgid "Window" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:235 msgid "Minimize" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:238 #: engines/zvision/metaengine.cpp:158 msgid "Help" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:243 msgid "User Manual" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:245 msgid "General Information" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:246 msgid "What's New in ScummVM" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:248 msgid "Credits" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:249 msgid "GPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:250 msgid "LGPL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:251 msgid "Freefont License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:252 msgid "OFL License" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:253 msgid "BSD License" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:203 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45 #: engines/dragons/metaengine.cpp:197 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:46 #: engines/dragons/metaengine.cpp:185 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:46 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "L3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 #: backends/platform/sdl/switch/switch.cpp:46 msgid "R3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:51 msgid "R1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "L2" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:61 msgid "R2" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:43 #: backends/platform/sdl/switch/switch.cpp:44 msgid "Plus" msgstr "" #: backends/platform/wii/options.cpp:51 msgid "Video" msgstr "" #: backends/platform/wii/options.cpp:54 #, fuzzy msgid "Current video mode:" msgstr "Render modu:" #: backends/platform/wii/options.cpp:56 msgid "Double-strike" msgstr "" #: backends/platform/wii/options.cpp:60 msgid "Horizontal underscan:" msgstr "" #: backends/platform/wii/options.cpp:66 msgid "Vertical underscan:" msgstr "" #: backends/platform/wii/options.cpp:71 msgid "Input" msgstr "" #: backends/platform/wii/options.cpp:74 msgid "GC Pad sensitivity:" msgstr "" #: backends/platform/wii/options.cpp:80 msgid "GC Pad acceleration:" msgstr "" #: backends/platform/wii/options.cpp:86 msgid "DVD" msgstr "" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Status:" msgstr "" #: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102 #, fuzzy msgid "Unknown" msgstr "Bilinmeyen varyant" #: backends/platform/wii/options.cpp:93 msgid "Mount DVD" msgstr "" #: backends/platform/wii/options.cpp:94 msgid "Unmount DVD" msgstr "" #: backends/platform/wii/options.cpp:98 msgid "SMB" msgstr "" #: backends/platform/wii/options.cpp:106 msgid "Server:" msgstr "" #: backends/platform/wii/options.cpp:110 msgid "Share:" msgstr "" #: backends/platform/wii/options.cpp:118 msgid "Password:" msgstr "" #: backends/platform/wii/options.cpp:121 msgid "Init network" msgstr "" #: backends/platform/wii/options.cpp:123 msgid "Mount SMB" msgstr "" #: backends/platform/wii/options.cpp:124 msgid "Unmount SMB" msgstr "" #: backends/platform/wii/options.cpp:143 msgid "DVD Mounted successfully" msgstr "" #: backends/platform/wii/options.cpp:146 msgid "Error while mounting the DVD" msgstr "" #: backends/platform/wii/options.cpp:148 msgid "DVD not mounted" msgstr "" #: backends/platform/wii/options.cpp:161 msgid "Network up, share mounted" msgstr "" #: backends/platform/wii/options.cpp:163 msgid "Network up" msgstr "" #: backends/platform/wii/options.cpp:166 msgid ", error while mounting the share" msgstr "" #: backends/platform/wii/options.cpp:168 msgid ", share not mounted" msgstr "" #: backends/platform/wii/options.cpp:174 msgid "Network down" msgstr "" #: backends/platform/wii/options.cpp:178 msgid "Initializing network" msgstr "" #: backends/platform/wii/options.cpp:182 msgid "Timeout while initializing network" msgstr "" #: backends/platform/wii/options.cpp:186 #, c-format msgid "Network not initialized (%d)" msgstr "" #: backends/presence/discord/discord.cpp:47 msgid "Launcher" msgstr "" #: backends/updates/macosx/macosx-updates.mm:74 msgid "Check for Updates..." msgstr "" #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:934 #: engines/hugo/hugo.cpp:425 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131 #: engines/supernova/supernova.cpp:463 engines/teenagent/resources.cpp:98 #: engines/tony/tony.cpp:188 engines/toon/toon.cpp:5000 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "" #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:950 #: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:468 #: engines/tony/tony.cpp:201 engines/toon/toon.cpp:5013 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "" #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:961 #: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212 #: engines/toon/toon.cpp:5024 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" #: engines/adl/detection.cpp:54 msgid "TV emulation" msgstr "" #: engines/adl/detection.cpp:55 msgid "Emulate composite output to an NTSC TV" msgstr "" #: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74 #, fuzzy msgid "Color graphics" msgstr "Grafik filtreleme" #: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75 msgid "Use color graphics instead of monochrome" msgstr "" #: engines/adl/detection.cpp:84 msgid "Show scanlines" msgstr "" #: engines/adl/detection.cpp:85 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "" #: engines/adl/detection.cpp:94 msgid "Always use sharp monochrome text" msgstr "" #: engines/adl/detection.cpp:95 msgid "Do not emulate NTSC artifacts for text" msgstr "" #: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52 #: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:55 #: engines/groovie/detection.cpp:385 engines/neverhood/detection.cpp:135 #: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213 #: engines/trecision/detection.cpp:220 engines/ultima/detection.cpp:56 #: engines/ultima/detection.cpp:107 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53 #: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:56 #: engines/groovie/detection.cpp:386 engines/neverhood/detection.cpp:136 #: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214 #: engines/trecision/detection.cpp:221 engines/ultima/detection.cpp:57 #: engines/ultima/detection.cpp:108 engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" #: engines/agi/detection.cpp:97 msgid "Use an alternative palette" msgstr "" #: engines/agi/detection.cpp:98 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" #: engines/agi/detection.cpp:107 msgid "Mouse support" msgstr "" #: engines/agi/detection.cpp:108 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" #: engines/agi/detection.cpp:117 msgid "Use Hercules hires font" msgstr "" #: engines/agi/detection.cpp:118 msgid "Uses Hercules hires font, when font file is available." msgstr "" #: engines/agi/detection.cpp:127 msgid "Pause when entering commands" msgstr "" #: engines/agi/detection.cpp:128 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" #: engines/agi/detection.cpp:137 msgid "Add speed menu" msgstr "" #: engines/agi/detection.cpp:138 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/font.cpp:1097 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907 #: engines/cine/various.cpp:361 engines/dm/dm.cpp:274 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442 #: engines/gnap/menu.cpp:475 engines/groovie/script.cpp:697 #: engines/groovie/script.cpp:732 engines/hugo/file.cpp:400 #: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64 #: engines/sci/engine/guest_additions.cpp:682 engines/sci/engine/kfile.cpp:1207 #: engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68 #: engines/toltecs/menu.cpp:273 engines/toon/toon.cpp:3500 #: engines/zvision/file/save_manager.cpp:62 #, fuzzy msgid "Restore game:" msgstr "Oyun yükle:" #: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907 #: engines/cine/various.cpp:361 engines/dm/dm.cpp:274 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442 #: engines/gnap/menu.cpp:475 engines/groovie/script.cpp:697 #: engines/groovie/script.cpp:715 engines/groovie/script.cpp:732 #: engines/hugo/file.cpp:400 engines/illusions/menusystem.cpp:680 #: engines/kingdom/kingdom.cpp:747 engines/lab/savegame.cpp:238 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64 #: engines/sci/engine/guest_additions.cpp:683 engines/sci/engine/kfile.cpp:1207 #: engines/sherlock/scalpel/scalpel.cpp:1263 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68 #: engines/toltecs/menu.cpp:273 engines/toon/toon.cpp:3500 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199 msgid "Restore" msgstr "" #: engines/agos/saveload.cpp:140 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:162 engines/scumm/scumm.cpp:2733 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:197 engines/scumm/scumm.cpp:2723 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" #: engines/agos/saveload.cpp:205 engines/scumm/scumm.cpp:2746 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" #: engines/agos/animation.cpp:558 #, c-format msgid "Cutscene file '%s' not found!" msgstr "" #: engines/agos/metaengine.cpp:104 #, fuzzy msgid "AGOS 2 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/agos/midi.cpp:158 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" #: engines/ags/ags.cpp:128 msgid "" "The selected game uses a pre-2.5 version of the AGS engine, which is not " "supported." msgstr "" #: engines/ags/ags.cpp:136 msgid "" "The selected game has a data file greater than 2Gb, which isn't supported by " "your version of ScummVM yet." msgstr "" #: engines/asylum/metaengine.cpp:115 #, fuzzy msgid "Show version" msgstr "Gizli dosyaları göster" #: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:951 msgid "Quick load" msgstr "" #: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:931 msgid "Quick save" msgstr "" #: engines/asylum/metaengine.cpp:130 #, fuzzy msgid "Switch to Sarah" msgstr "Oyunu seç" #: engines/asylum/metaengine.cpp:135 #, fuzzy msgid "Switch to Grimwall" msgstr "Oyunu seç" #: engines/asylum/metaengine.cpp:140 #, fuzzy msgid "Switch to Olmec" msgstr "Oyunu seç" #: engines/bladerunner/bladerunner.cpp:357 msgid "Failed to initialize resources" msgstr "" #: engines/bladerunner/bladerunner.cpp:1058 msgid "A required game resource was not found" msgstr "" #: engines/bladerunner/bladerunner.cpp:2301 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2303 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2305 msgid "Continue" msgstr "" #: engines/bladerunner/detection.cpp:53 #, fuzzy msgid "Sitcom mode" msgstr "Çekiştirme modu:" #: engines/bladerunner/detection.cpp:54 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/detection.cpp:62 #, fuzzy msgid "Shorty mode" msgstr "Çekiştirme modu:" #: engines/bladerunner/detection.cpp:63 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/bladerunner/detection.cpp:71 msgid "Frame limiter high performance mode" msgstr "" #: engines/bladerunner/detection.cpp:72 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" #: engines/bladerunner/detection.cpp:80 msgid "Max frames per second limit" msgstr "" #: engines/bladerunner/detection.cpp:81 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" #: engines/bladerunner/detection.cpp:89 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/detection.cpp:90 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/detection_tables.h:96 #: engines/bladerunner/detection_tables.h:107 #: engines/kyra/detection_tables.h:85 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:57 #: engines/cge/detection.cpp:63 engines/cge/detection.cpp:69 #: engines/hypno/detection.cpp:145 engines/kyra/detection_tables.h:304 #: engines/lure/detection.cpp:250 engines/mohawk/detection_tables.h:989 #: engines/mohawk/detection_tables.h:1095 #: engines/mohawk/detection_tables.h:1110 engines/myst3/detection.cpp:143 #: engines/neverhood/detection.cpp:121 engines/saga/detection_tables.h:187 #: engines/saga/detection_tables.h:1220 engines/saga/detection_tables.h:1279 #: engines/sci/detection_tables.h:4939 engines/sci/detection_tables.h:4947 #: engines/sherlock/detection_tables.h:214 engines/stark/detection.cpp:320 #: engines/teenagent/detection.cpp:118 engines/trecision/detection.cpp:200 #: engines/zvision/detection_tables.h:191 #: engines/zvision/detection_tables.h:211 msgid "Missing game code" msgstr "" #: engines/buried/biochip_view.cpp:623 msgid "Your game is now Paused. Click OK to continue." msgstr "" #: engines/buried/buried.cpp:530 #, fuzzy msgid "Are you sure you want to quit?" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: engines/buried/saveload.cpp:108 #, fuzzy msgid "Invalid save file name" msgstr "Kaydetmek için dosya ismini girin" #: engines/cge/detection.cpp:114 msgid "Color Blind Mode" msgstr "" #: engines/cge/detection.cpp:115 msgid "Enable Color Blind Mode by default" msgstr "" #: engines/cge/detection.cpp:125 engines/glk/detection.cpp:239 #: engines/supernova/detection.cpp:52 #, fuzzy msgid "Enable Text to Speech" msgstr "Oyunun tam ismi" #: engines/cge/detection.cpp:126 msgid "Use TTS to read text in the game (if TTS is available)" msgstr "" #: engines/cine/detection.cpp:61 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/detection.cpp:62 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:134 msgid "Unnamed autosave" msgstr "" #: engines/cine/metaengine.cpp:136 engines/cine/metaengine.cpp:208 msgid "Unnamed savegame" msgstr "" #: engines/cine/metaengine.cpp:153 engines/cine/metaengine.cpp:216 msgid "Empty autosave" msgstr "" #: engines/cine/saveload.cpp:861 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/cine/saveload.cpp:864 msgid "Load anyway" msgstr "" #: engines/cryomni3d/metaengine.cpp:146 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/dragons/dragons.cpp:1803 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for " "details on how to properly extract the DTSPEECH.XA and *.STR files from your " "game disc." msgstr "" #: engines/dragons/metaengine.cpp:122 msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons" msgstr "" #: engines/dragons/metaengine.cpp:138 #, fuzzy msgid "Action" msgstr "Aktif" #: engines/dragons/metaengine.cpp:144 msgid "Change Command" msgstr "" #: engines/dragons/metaengine.cpp:150 engines/griffon/metaengine.cpp:127 #: engines/grim/grim.cpp:495 engines/grim/grim.cpp:587 #: engines/hdb/metaengine.cpp:232 engines/nancy/dialogs.cpp:146 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249 #: engines/twine/metaengine.cpp:285 engines/zvision/metaengine.cpp:164 msgid "Inventory" msgstr "" #: engines/dragons/metaengine.cpp:155 engines/scumm/help.cpp:86 #: engines/scumm/help.cpp:89 #, fuzzy msgid "Enter" msgstr "Etkileşim" #: engines/dragons/metaengine.cpp:221 #, fuzzy msgid "Debug Graphics" msgstr "Grafik Ayarları" #: engines/dragons/metaengine.cpp:226 #, fuzzy msgid "Quit Game" msgstr "Oyun" #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/dreamweb/detection.cpp:65 msgid "Use bright palette mode" msgstr "" #: engines/dreamweb/detection.cpp:66 msgid "Display graphics using the game's bright palette" msgstr "" #: engines/dreamweb/detection.cpp:76 msgid "Enable Text to Speech for Objects, Options, and the Bible Quote" msgstr "" #: engines/dreamweb/detection.cpp:77 engines/lure/detection.cpp:46 #: engines/mads/detection.cpp:115 engines/sherlock/detection.cpp:121 #: engines/supernova/detection.cpp:53 engines/twine/detection.cpp:742 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/dreamweb/detection.cpp:86 #, fuzzy msgid "Enable Text to Speech for Subtitles" msgstr "Oyunun tam ismi" #: engines/dreamweb/detection.cpp:87 msgid "Use TTS to read the subtitles (if TTS is available)" msgstr "" #: engines/glk/detection.cpp:240 msgid "Use TTS to read the text" msgstr "" #: engines/glk/detection.cpp:245 msgid "Also read input text" msgstr "" #: engines/glk/detection.cpp:246 msgid "Use TTS to read the input text" msgstr "" #: engines/glk/glk_api.cpp:63 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157 msgid "Untitled Savegame" msgstr "" #: engines/glk/adrift/os_glk.cpp:2814 #, fuzzy msgid "Loading game...\n" msgstr "Oyun yükle:" #: engines/glk/advsys/advsys.cpp:35 msgid "Could not start AdvSys game" msgstr "" #: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320 msgid "Sorry, the savegame couldn't be restored" msgstr "" #: engines/glk/advsys/vm.cpp:315 #, fuzzy msgid "Sorry, the savegame couldn't be created" msgstr "Görüntü modu değiştirilemedi" #: engines/glk/advsys/vm.cpp:561 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:597 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:683 msgid "I don't understand.\n" msgstr "" #: engines/glk/alan2/alan2.cpp:76 msgid "This is too short to be a valid Alan2 file." msgstr "" #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "" #: engines/glk/comprehend/game.cpp:322 msgid "Savegame" msgstr "" #: engines/glk/comprehend/game.cpp:862 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:82 msgid "This is too short to be a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:87 msgid "This is not a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:94 msgid "This Glulx file is too old a version to execute." msgstr "" #: engines/glk/glulx/glulx.cpp:98 msgid "This Glulx file is too new a version to execute." msgstr "" #: engines/glk/quest/quest.cpp:45 msgid "Could not start Quest game" msgstr "" #: engines/glk/scott/scott.cpp:100 msgid "I don't understand your command. " msgstr "" #: engines/glk/scott/scott.cpp:103 msgid "I can't do that yet. " msgstr "" #: engines/glk/scott/scott.cpp:119 msgid "Light has run out! " msgstr "" #: engines/glk/scott/scott.cpp:121 msgid "Your light has run out. " msgstr "" #: engines/glk/scott/scott.cpp:130 msgid "Light runs out in " msgstr "" #: engines/glk/scott/scott.cpp:132 msgid " turns. " msgstr "" #: engines/glk/scott/scott.cpp:135 msgid "Your light is growing dim. " msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "North" msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "South" msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "East" msgstr "" #: engines/glk/scott/scott.cpp:412 msgid "West" msgstr "" #: engines/glk/scott/scott.cpp:424 msgid "You can't see. It is too dark!\n" msgstr "" #: engines/glk/scott/scott.cpp:426 msgid "I can't see. It is too dark!\n" msgstr "" #: engines/glk/scott/scott.cpp:436 #, c-format msgid "You are in a %s\n" msgstr "" #: engines/glk/scott/scott.cpp:438 #, c-format msgid "I'm in a %s\n" msgstr "" #: engines/glk/scott/scott.cpp:443 msgid "" "\n" "Obvious exits: " msgstr "" #: engines/glk/scott/scott.cpp:456 msgid "none" msgstr "" #: engines/glk/scott/scott.cpp:465 msgid "" "\n" "You can also see: " msgstr "" #: engines/glk/scott/scott.cpp:468 msgid "" "\n" "I can also see: " msgstr "" #: engines/glk/scott/scott.cpp:551 msgid "Saved.\n" msgstr "" #: engines/glk/scott/scott.cpp:644 msgid "You use word(s) I don't know! " msgstr "" #: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097 #: engines/glk/scott/scott.cpp:1119 msgid "You are carrying too much. " msgstr "" #: engines/glk/scott/scott.cpp:776 msgid "I've too much to carry! " msgstr "" #: engines/glk/scott/scott.cpp:807 msgid "You are dead.\n" msgstr "" #: engines/glk/scott/scott.cpp:809 msgid "I am dead.\n" msgstr "" #: engines/glk/scott/scott.cpp:821 msgid "The game is now over.\n" msgstr "" #: engines/glk/scott/scott.cpp:836 msgid "You have stored " msgstr "" #: engines/glk/scott/scott.cpp:838 msgid "I've stored " msgstr "" #: engines/glk/scott/scott.cpp:840 msgid " treasures. On a scale of 0 to 100, that rates " msgstr "" #: engines/glk/scott/scott.cpp:844 msgid "Well done.\n" msgstr "" #: engines/glk/scott/scott.cpp:853 msgid "You are carrying:\n" msgstr "" #: engines/glk/scott/scott.cpp:855 msgid "I'm carrying:\n" msgstr "" #: engines/glk/scott/scott.cpp:870 msgid "Nothing" msgstr "" #: engines/glk/scott/scott.cpp:999 msgid "Give me a direction too." msgstr "" #: engines/glk/scott/scott.cpp:1008 msgid "Dangerous to move in the dark! " msgstr "" #: engines/glk/scott/scott.cpp:1016 msgid "You fell down and broke your neck. " msgstr "" #: engines/glk/scott/scott.cpp:1018 msgid "I fell down and broke my neck. " msgstr "" #: engines/glk/scott/scott.cpp:1023 msgid "You can't go in that direction. " msgstr "" #: engines/glk/scott/scott.cpp:1025 msgid "I can't go in that direction. " msgstr "" #: engines/glk/scott/scott.cpp:1083 msgid "It is dark.\n" msgstr "" #: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121 msgid "I've too much to carry. " msgstr "" #: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152 msgid ": O.K.\n" msgstr "" #: engines/glk/scott/scott.cpp:1110 msgid "Nothing taken." msgstr "" #: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162 msgid "What ? " msgstr "" #: engines/glk/scott/scott.cpp:1127 msgid "It is beyond your power to do that. " msgstr "" #: engines/glk/scott/scott.cpp:1129 msgid "It's beyond my power to do that. " msgstr "" #: engines/glk/scott/scott.cpp:1133 msgid "O.K. " msgstr "" #: engines/glk/scott/scott.cpp:1158 msgid "Nothing dropped.\n" msgstr "" #: engines/glk/scott/scott.cpp:1168 msgid "It's beyond your power to do that.\n" msgstr "" #: engines/glk/scott/scott.cpp:1170 msgid "It's beyond my power to do that.\n" msgstr "" #: engines/glk/zcode/zcode.cpp:145 msgid "Error writing save file\n" msgstr "" #: engines/glk/hugo/hugo.cpp:183 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:190 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1480 #: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554 msgid "Failed to load saved game from file." msgstr "" #: engines/gob/inter_v2.cpp:1550 engines/gob/inter_geisha.cpp:263 #: engines/tinsel/saveload.cpp:567 msgid "Failed to save game to file." msgstr "" #: engines/gob/inter_v5.cpp:107 msgid "Failed to delete file." msgstr "" #: engines/griffon/metaengine.cpp:84 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:120 msgid "Attack" msgstr "" #: engines/griffon/metaengine.cpp:134 msgid "Speed Up Cutscene" msgstr "" #: engines/grim/detection.cpp:70 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/detection.cpp:71 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153 msgid "Show FPS" msgstr "" #: engines/grim/detection.cpp:80 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/grim/grim.cpp:352 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #: engines/grim/grim.cpp:475 engines/grim/grim.cpp:562 msgid "Run" msgstr "" #: engines/grim/grim.cpp:480 engines/scumm/help.cpp:239 #: engines/scumm/help.cpp:247 msgid "Examine" msgstr "" #: engines/grim/grim.cpp:485 engines/grim/grim.cpp:577 msgid "Use/Talk" msgstr "" #: engines/grim/grim.cpp:490 engines/grim/grim.cpp:582 msgid "Pick up/Put away" msgstr "" #: engines/grim/grim.cpp:500 engines/grim/grim.cpp:592 msgid "Skip dialog lines" msgstr "" #: engines/grim/grim.cpp:518 engines/grim/grim.cpp:610 #: engines/hdb/metaengine.cpp:245 msgid "Menu" msgstr "" #: engines/grim/grim.cpp:552 msgid "Cycle Objects Up" msgstr "" #: engines/grim/grim.cpp:557 msgid "Cycle Objects Down" msgstr "" #: engines/grim/grim.cpp:567 msgid "Quick Room Exit" msgstr "" #: engines/grim/grim.cpp:572 msgid "Examine/Look" msgstr "" #: engines/grim/grim.cpp:1344 #, fuzzy msgid "Error: the game could not be saved." msgstr "Görüntü modu değiştirilemedi" #: engines/grim/md5check.cpp:559 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:566 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the " "needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:42 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:63 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/grim/resource.cpp:100 msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "https://downloads.scummvm.org/frs/extras/patches/gfupd101.exe\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:105 msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from https://downloads.scummvm.org/frs/extras/patches/\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language" msgstr "" #: engines/grim/emi/sound/emisound.cpp:654 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/detection.cpp:375 msgid "Fast movie speed" msgstr "" #: engines/groovie/detection.cpp:376 msgid "Play movies at an increased speed" msgstr "" #: engines/groovie/metaengine.cpp:52 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/groovie/script.cpp:544 #, fuzzy msgid "Failed to save game" msgstr "Oyunun tam ismi" #: engines/groovie/script.cpp:715 engines/lab/savegame.cpp:238 msgid "Would you like to save or restore a game?" msgstr "" #: engines/hdb/detection.cpp:124 msgid "Enable cheat mode" msgstr "" #: engines/hdb/detection.cpp:125 msgid "Debug info and level selection becomes available" msgstr "" #: engines/hdb/metaengine.cpp:194 engines/nancy/input.cpp:178 msgid "Move up" msgstr "" #: engines/hdb/metaengine.cpp:200 engines/nancy/input.cpp:184 msgid "Move down" msgstr "" #: engines/hdb/metaengine.cpp:206 engines/nancy/input.cpp:190 msgid "Move left" msgstr "" #: engines/hdb/metaengine.cpp:212 engines/nancy/input.cpp:196 msgid "Move right" msgstr "" #: engines/hdb/metaengine.cpp:218 engines/scumm/help.cpp:128 #: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170 #: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213 #: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250 #: engines/sky/metaengine.cpp:92 engines/wintermute/keymapper_tables.h:141 #: engines/wintermute/keymapper_tables.h:1476 msgid "Use" msgstr "" #: engines/hdb/metaengine.cpp:225 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:251 msgid "Debug" msgstr "" #: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57 msgid "Gore Mode" msgstr "" #: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58 msgid "Enable Gore Mode when available" msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" msgstr "" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" msgstr "" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" msgstr "" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" msgstr "" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" msgstr "" #: engines/kyra/detection.cpp:85 msgid "Enable helium mode" msgstr "" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:98 msgid "Smooth scrolling" msgstr "" #: engines/kyra/detection.cpp:99 msgid "Enable smooth scrolling when walking" msgstr "" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:111 msgid "Floating cursors" msgstr "" #: engines/kyra/detection.cpp:112 msgid "Enable floating cursors" msgstr "" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/detection.cpp:123 msgid "Suggest save names" msgstr "" #: engines/kyra/detection.cpp:124 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:136 msgid "HP bar graphs" msgstr "" #: engines/kyra/detection.cpp:137 msgid "Enable hit point bar graphs" msgstr "" #. I18N: L/R stands for Left/Right #: engines/kyra/detection.cpp:147 msgid "Fight Button L/R Swap" msgstr "" #: engines/kyra/detection.cpp:148 msgid "Left button to attack, right button to pick up items" msgstr "" #: engines/kyra/detection_tables.h:83 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:84 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:86 msgid "Demo plays simple animations without using Westwood's Engine." msgstr "" #: engines/kyra/detection_tables.h:1435 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1451 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #: engines/kyra/metaengine.cpp:117 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/kyra/metaengine.cpp:127 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:133 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:454 #: engines/ultima/ultima4/meta_engine.cpp:225 #: engines/ultima/ultima8/meta_engine.cpp:133 msgid "Interact via Left Click" msgstr "" #: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:455 #: engines/ultima/ultima4/meta_engine.cpp:231 #: engines/ultima/ultima8/meta_engine.cpp:139 msgid "Interact via Right Click" msgstr "" #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:462 #: engines/twine/metaengine.cpp:247 msgid "Move Forward" msgstr "" #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:463 msgid "Move Back" msgstr "" #: engines/kyra/engine/eobcommon.cpp:372 #, fuzzy msgid "Move Left" msgstr "Sol" #: engines/kyra/engine/eobcommon.cpp:373 #, fuzzy msgid "Move Right" msgstr "Sağ" #: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:466 #: engines/pegasus/pegasus.cpp:2736 engines/twine/metaengine.cpp:268 #: engines/zvision/metaengine.cpp:141 #, fuzzy msgid "Turn Left" msgstr "Sol" #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:467 #: engines/pegasus/pegasus.cpp:2743 engines/twine/metaengine.cpp:261 #: engines/zvision/metaengine.cpp:147 #, fuzzy msgid "Turn Right" msgstr "Sağ" #: engines/kyra/engine/eobcommon.cpp:376 msgid "Open/Close Inventory" msgstr "" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Switch Inventory/Character screen" msgstr "" #: engines/kyra/engine/eobcommon.cpp:378 msgid "Camp" msgstr "" #: engines/kyra/engine/eobcommon.cpp:379 msgid "Cast Spell" msgstr "" #: engines/kyra/engine/eobcommon.cpp:382 msgid "Spell Level 1" msgstr "" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell Level 2" msgstr "" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell Level 3" msgstr "" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell Level 4" msgstr "" #: engines/kyra/engine/eobcommon.cpp:386 msgid "Spell Level 5" msgstr "" #: engines/kyra/engine/eobcommon.cpp:388 msgid "Spell Level 6" msgstr "" #: engines/kyra/engine/lol.cpp:458 msgid "Attack 1" msgstr "" #: engines/kyra/engine/lol.cpp:459 msgid "Attack 2" msgstr "" #: engines/kyra/engine/lol.cpp:460 msgid "Attack 3" msgstr "" #: engines/kyra/engine/lol.cpp:461 msgid "Show Map" msgstr "" #: engines/kyra/engine/lol.cpp:464 msgid "Slide Left" msgstr "" #: engines/kyra/engine/lol.cpp:465 #, fuzzy msgid "Slide Right" msgstr "Sağ" #: engines/kyra/engine/lol.cpp:468 msgid "Rest" msgstr "" #: engines/kyra/engine/lol.cpp:469 #, fuzzy msgid "Options" msgstr "A~y~arlar..." #: engines/kyra/engine/lol.cpp:470 #, fuzzy msgid "Choose Spell" msgstr "Seç" #: engines/kyra/gui/saveload_eob.cpp:596 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:629 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" #: engines/kyra/gui/saveload_eob.cpp:662 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:280 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the original installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:288 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/lab/engine.cpp:125 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/processroom.cpp:330 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/speciallocks.cpp:149 msgid "This puzzle is not available in the trial version of the game" msgstr "" #: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114 #: engines/sherlock/detection.cpp:120 engines/twine/detection.cpp:741 msgid "TTS Narrator" msgstr "" #: engines/made/detection.cpp:63 msgid "Play a digital soundtrack during the opening movie" msgstr "" #: engines/made/detection.cpp:64 msgid "" "If selected, the game will use a digital soundtrack during the introduction. " "Otherwise, it will play MIDI music." msgstr "" #: engines/made/detection_tables.h:442 engines/made/detection_tables.h:459 #, fuzzy msgid "The game is using unsupported engine" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/mads/detection.cpp:63 msgid "Easy mouse interface" msgstr "" #: engines/mads/detection.cpp:64 msgid "Shows object names when hovering the mouse over them" msgstr "" #: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74 msgid "Animated inventory items" msgstr "" #: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84 msgid "Animated game interface" msgstr "" #: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94 msgid "Naughty game mode" msgstr "" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:359 msgid "~Z~ip Mode Activated" msgstr "" #: engines/mohawk/dialogs.cpp:115 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:118 msgid "~T~ransitions Enabled" msgstr "" #: engines/mohawk/dialogs.cpp:119 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:122 msgid "Play the Myst fly by movie" msgstr "" #: engines/mohawk/dialogs.cpp:123 msgid "The Myst fly by movie was not played by the original engine." msgstr "" #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:135 msgid "Improve Selenitic Age puzzle ~a~ccessibility" msgstr "" #: engines/mohawk/dialogs.cpp:136 msgid "Allow solving Selenitic Age audio puzzles with more error margin." msgstr "" #: engines/mohawk/dialogs.cpp:139 msgid "Simulate loading times of old CD drives" msgstr "" #: engines/mohawk/dialogs.cpp:140 msgid "" "Simulate loading times of old CD-ROM drives by adding a random delay during " "scene transitions." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:147 msgid "~D~rop Page" msgstr "" #: engines/mohawk/dialogs.cpp:151 msgid "Show ~M~ap" msgstr "" #: engines/mohawk/dialogs.cpp:156 msgid "Main Men~u~" msgstr "" #: engines/mohawk/dialogs.cpp:288 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:360 msgid "~W~ater Effect Enabled" msgstr "" #: engines/mohawk/dialogs.cpp:362 msgid "Transitions:" msgstr "" #: engines/mohawk/dialogs.cpp:367 msgid "Fastest" msgstr "" #: engines/mohawk/dialogs.cpp:368 msgid "Normal" msgstr "" #: engines/mohawk/dialogs.cpp:369 msgid "Best" msgstr "" #: engines/mohawk/metaengine.cpp:293 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/metaengine.cpp:298 #, fuzzy msgid "Myst support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/metaengine.cpp:305 #, fuzzy msgid "Riven support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/metaengine.cpp:319 #, fuzzy msgid "CSTime support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/mohawk/mohawk.cpp:52 msgid "The game is paused. Press any key to continue." msgstr "" #: engines/mohawk/myst.cpp:556 engines/mohawk/riven.cpp:820 msgid "Open main menu" msgstr "" #: engines/mohawk/myst.cpp:580 engines/mohawk/riven.cpp:844 #, fuzzy msgid "Load game state" msgstr "Oyun yükle:" #: engines/mohawk/myst.cpp:585 engines/mohawk/riven.cpp:849 msgid "Save game state" msgstr "" #: engines/mohawk/myst.cpp:590 engines/mohawk/riven.cpp:854 msgid "Show options menu" msgstr "" #: engines/mohawk/myst.cpp:602 msgid "Drop page" msgstr "" #: engines/mohawk/myst.cpp:608 engines/wintermute/keymapper_tables.h:1450 #: engines/wintermute/keymapper_tables.h:1597 #: engines/wintermute/keymapper_tables.h:1646 #: engines/wintermute/keymapper_tables.h:1669 #: engines/wintermute/keymapper_tables.h:1688 #: engines/wintermute/keymapper_tables.h:1721 msgid "Show map" msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:284 #: engines/mohawk/riven_stacks/aspit.cpp:350 #: engines/wintermute/keymapper_tables.h:926 #, fuzzy msgid "Load game" msgstr "Oyun yükle:" #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:301 #: engines/mohawk/riven_stacks/aspit.cpp:372 msgid "New game" msgstr "" #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:455 msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr "" #: engines/mohawk/myst_stacks/preview.cpp:90 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:157 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" #: engines/mohawk/riven.cpp:158 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" #: engines/mohawk/riven.cpp:170 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" #: engines/mohawk/riven.cpp:504 msgid "You are missing the following required Riven data files:\n" msgstr "" #: engines/mohawk/riven.cpp:866 msgid "Move forward" msgstr "" #: engines/mohawk/riven.cpp:872 msgid "Move forward left" msgstr "" #: engines/mohawk/riven.cpp:876 msgid "Move forward right" msgstr "" #: engines/mohawk/riven.cpp:880 msgid "Move backwards" msgstr "" #: engines/mohawk/riven.cpp:886 engines/wintermute/keymapper_tables.h:162 #: engines/wintermute/keymapper_tables.h:742 #: engines/wintermute/keymapper_tables.h:2046 #: engines/wintermute/keymapper_tables.h:2147 msgid "Turn left" msgstr "" #: engines/mohawk/riven.cpp:892 engines/wintermute/keymapper_tables.h:168 #: engines/wintermute/keymapper_tables.h:747 #: engines/wintermute/keymapper_tables.h:2052 #: engines/wintermute/keymapper_tables.h:2154 msgid "Turn right" msgstr "" #: engines/mohawk/riven.cpp:898 #, fuzzy msgid "Look up" msgstr "Aşağı" #: engines/mohawk/riven.cpp:903 #, fuzzy msgid "Look down" msgstr "Aşağı" #: engines/mohawk/riven.cpp:909 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:204 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" #: engines/mohawk/riven_stacks/aspit.cpp:429 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" #: engines/mutationofjb/util.cpp:33 #, c-format msgid "Unable to locate the '%s' engine data file" msgstr "" #: engines/myst3/detection.cpp:180 engines/myst3/detection.cpp:194 msgid "PS2 version is not yet supported" msgstr "" #: engines/myst3/detection.cpp:213 #, fuzzy msgid "Widescreen mod" msgstr "Tam ekran modu" #: engines/myst3/detection.cpp:214 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:356 msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "https://www.scummvm.org/frs/extras/patches/" msgstr "" #: engines/myst3/myst3.cpp:1570 engines/pegasus/pegasus.cpp:745 #, fuzzy msgid "Invalid file name for saving" msgstr "Kaydetmek için dosya ismini girin" #: engines/nancy/input.cpp:164 msgid "Left Click Interact" msgstr "" #: engines/nancy/input.cpp:171 #, fuzzy msgid "Right Click Interact" msgstr "Sağ" #: engines/nancy/input.cpp:202 #, fuzzy msgid "Fast move modifier" msgstr "Grafik modu:" #: engines/nancy/input.cpp:210 #, fuzzy msgid "Toggle fast conversation mode" msgstr "Görüntü oranı düzeltme" #: engines/nancy/input.cpp:215 msgid "Toggle end conversation mode" msgstr "" #: engines/nancy/input.cpp:220 msgid "Go to main menu" msgstr "" #: engines/nancy/input.cpp:225 msgid "Go to save/load menu" msgstr "" #: engines/nancy/input.cpp:230 #, fuzzy msgid "Reload last save" msgstr "Tarih kaydedilmemiş" #: engines/nancy/input.cpp:235 msgid "Go to setup menu" msgstr "" #: engines/nancy/input.cpp:240 #, fuzzy msgid "Show credits" msgstr "Gizli dosyaları göster" #: engines/nancy/input.cpp:245 msgid "Go to map screen" msgstr "" #: engines/nancy/input.cpp:251 msgid "Open general cheat menu" msgstr "" #: engines/nancy/input.cpp:256 msgid "Open event flags cheat menu" msgstr "" #: engines/nancy/dialogs.cpp:41 #, fuzzy msgid "Player Speech" msgstr "Oynama süresi: " #: engines/nancy/dialogs.cpp:41 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/dialogs.cpp:42 msgid "Character Speech" msgstr "" #: engines/nancy/dialogs.cpp:42 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/dialogs.cpp:43 msgid "Use original menus" msgstr "" #: engines/nancy/dialogs.cpp:43 msgid "" "Use the original engine's main, save/load, and setup menus. ScummVM's Global " "Main Menu can still be accessed through its keymap." msgstr "" #. I18N: Second Chance is the name of the original engine's autosave system #: engines/nancy/dialogs.cpp:46 #, fuzzy msgid "Enable Second Chance" msgstr "Oyunun tam ismi" #: engines/nancy/dialogs.cpp:46 msgid "" "Enable the Second Chance feature, which automatically saves at specific " "scenes. Enabling this disables timed autosaves." msgstr "" #: engines/nancy/dialogs.cpp:48 #, fuzzy msgid "Speech Options" msgstr "A~y~arlar..." #: engines/nancy/dialogs.cpp:49 #, fuzzy msgid "Engine Options" msgstr "A~y~arlar..." #: engines/nancy/dialogs.cpp:104 msgid "General" msgstr "" #: engines/nancy/dialogs.cpp:106 msgid "Scene Data" msgstr "" #: engines/nancy/dialogs.cpp:107 msgid "Restart the Scene" msgstr "" #: engines/nancy/dialogs.cpp:109 msgid "Scene Number" msgstr "" #: engines/nancy/dialogs.cpp:111 msgid "Frame Number" msgstr "" #. I18N: The Y position (a.k.a vertical scroll) of the background #: engines/nancy/dialogs.cpp:115 msgid "Background Top (Y)" msgstr "" #: engines/nancy/dialogs.cpp:117 msgid "Hints Remaining" msgstr "" #: engines/nancy/dialogs.cpp:118 msgid "Easy" msgstr "" #: engines/nancy/dialogs.cpp:122 msgid "Hard" msgstr "" #: engines/nancy/dialogs.cpp:125 msgid "Player Data" msgstr "" #: engines/nancy/dialogs.cpp:126 #, fuzzy msgid "Player Time:" msgstr "Oynama süresi: " #: engines/nancy/dialogs.cpp:128 msgid "Days" msgstr "" #: engines/nancy/dialogs.cpp:130 engines/nancy/dialogs.cpp:140 msgid "Hours" msgstr "" #: engines/nancy/dialogs.cpp:132 engines/nancy/dialogs.cpp:142 msgid "Minutes" msgstr "" #: engines/nancy/dialogs.cpp:134 msgid "Player Difficulty Level" msgstr "" #: engines/nancy/dialogs.cpp:136 msgid "Software Timer" msgstr "" #: engines/nancy/dialogs.cpp:137 #, fuzzy msgid "Timer On" msgstr "Saat: " #: engines/nancy/dialogs.cpp:144 msgid "Seconds" msgstr "" #: engines/nancy/dialogs.cpp:213 msgid "Invalid Scene ID!" msgstr "" #: engines/neverhood/detection.cpp:142 msgid "Skip the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:143 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" #: engines/neverhood/detection.cpp:149 msgid "Scale the making of videos to full screen" msgstr "" #: engines/neverhood/detection.cpp:150 msgid "Scale the making of videos, so that they use the whole screen" msgstr "" #: engines/parallaction/saveload.cpp:130 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" #: engines/parallaction/saveload.cpp:194 #, fuzzy msgid "Load file" msgstr "Oyun yükle:" #: engines/parallaction/saveload.cpp:201 #, fuzzy msgid "Loading game..." msgstr "Oyun yükle:" #: engines/parallaction/saveload.cpp:209 msgid "Save file" msgstr "" #: engines/parallaction/saveload.cpp:216 msgid "Saving game..." msgstr "" #: engines/parallaction/saveload.cpp:269 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" #: engines/parallaction/saveload.cpp:316 msgid "ScummVM successfully converted all your saved games." msgstr "" #: engines/parallaction/saveload.cpp:318 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" #: engines/pegasus/pegasus.cpp:2720 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" #: engines/pegasus/pegasus.cpp:2728 msgid "Down/Zoom Out" msgstr "" #: engines/pegasus/pegasus.cpp:2750 #, fuzzy msgid "Action/Select" msgstr "Aktif" #: engines/pegasus/pegasus.cpp:2770 msgid "Display/Hide Inventory Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2777 msgid "Display/Hide Biochip Tray" msgstr "" #: engines/pegasus/pegasus.cpp:2785 msgid "Toggle Center Data Display" msgstr "" #: engines/pegasus/pegasus.cpp:2792 msgid "Display/Hide Info Screen" msgstr "" #: engines/pegasus/pegasus.cpp:2799 msgid "Display/Hide Pause Menu" msgstr "" #: engines/pegasus/pegasus.cpp:2806 msgid "Toggle Chatty AI" msgstr "" #: engines/pegasus/pegasus.cpp:2821 #, fuzzy msgid "Save Game" msgstr "~O~yunu kaldır" #: engines/pegasus/pegasus.cpp:2827 #, fuzzy msgid "Load Game" msgstr "Oyun yükle:" #: engines/pink/gui.cpp:220 msgid "This menu item is not yet implemented" msgstr "" #: engines/private/detection.cpp:184 engines/private/detection.cpp:203 msgid "" "Compressed game detected. Please uncompress it as specified in the game " "description on our Wiki" msgstr "" #: engines/queen/detection.cpp:45 msgid "Alternative intro" msgstr "" #: engines/queen/detection.cpp:46 msgid "Use an alternative game intro (CD version only)" msgstr "" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:792 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:818 #, fuzzy msgid "macOS Trial version is not supported" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:843 #, fuzzy msgid "Pocket PC Trial version is not supported" msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor." #: engines/saga/metaengine.cpp:113 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/saga/music.cpp:96 #, c-format msgid "" "Could not find AdLib instrument definition files\n" "%s and %s. Without these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/saga/saga.cpp:229 msgid "Error loading game resources." msgstr "" #: engines/sci/detection_tables.h:4287 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:485 engines/sci/metaengine.cpp:372 msgid "(Autosave)" msgstr "" #: engines/sci/engine/kgraphics32.cpp:358 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "" #: engines/sci/engine/kmisc.cpp:877 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1435 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" #: engines/sci/engine/savegame.cpp:1437 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "" #: engines/sci/engine/savegame.cpp:1448 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" #: engines/sci/graphics/video32.cpp:69 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:297 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/sci/resource/resource.cpp:864 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" #: engines/sci/sci.cpp:377 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" #: engines/sci/sci.cpp:401 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" #: engines/sci/sci.cpp:420 msgid "" "Your game is patched with a fan made script patch. Such patches have been " "reported to cause issues, as they modify game scripts extensively. The " "issues that these patches fix do not occur in ScummVM, so you are advised to " "remove this patch from your game folder in order to avoid having unexpected " "errors and/or issues later on." msgstr "" #: engines/sci/sci.cpp:499 msgid "Download patch" msgstr "" #: engines/sci/sci.cpp:500 msgid "" "(or click 'Download patch' button. But note - it only downloads, you will " "have to continue from there)\n" msgstr "" #: engines/sci/sci.cpp:507 msgid "" "GK2 has a fan made subtitles, available thanks to the good persons at " "SierraHelp.\n" "\n" "Installation:\n" "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/" "GK2Subtitles.zip\n" msgstr "" #: engines/sci/sci.cpp:838 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" #: engines/sci/sound/music.cpp:161 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" #: engines/sci/sound/music.cpp:164 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" #: engines/scumm/detection.cpp:176 msgid "Show Object Line" msgstr "" #: engines/scumm/detection.cpp:177 msgid "Show the names of objects at the bottom of the screen" msgstr "" #: engines/scumm/detection.cpp:183 msgid "Use NES Classic Palette" msgstr "" #: engines/scumm/detection.cpp:184 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/detection.cpp:190 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/detection.cpp:191 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/detection.cpp:197 msgid "Play simplified music" msgstr "" #: engines/scumm/detection.cpp:198 msgid "" "This music was presumably intended for low-end Macs, and uses only one " "channel." msgstr "" #: engines/scumm/detection.cpp:204 msgid "Use correct font spacing" msgstr "" #: engines/scumm/detection.cpp:205 msgid "" "Draw text with correct font spacing. This arguably looks better, but doesn't " "match the original behavior." msgstr "" #: engines/scumm/detection.cpp:211 msgid "Enable smooth scrolling" msgstr "" #: engines/scumm/detection.cpp:212 msgid "(instead of the normal 8-pixels steps scrolling)" msgstr "" #: engines/scumm/dialogs.cpp:164 #, c-format msgid "Insert Disk %c and Press Button to Continue." msgstr "" #: engines/scumm/dialogs.cpp:165 #, c-format msgid "Unable to Find %s, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:166 #, c-format msgid "Error reading disk %c, (%c%d) Press Button." msgstr "" #: engines/scumm/dialogs.cpp:167 msgid "Game Paused. Press SPACE to Continue." msgstr "" #. I18N: You may specify 'Yes' symbol at the end of the line, like this: #. "Moechten Sie wirklich neu starten? (J/N)J" #. Will react to J as 'Yes' #: engines/scumm/dialogs.cpp:171 msgid "Are you sure you want to restart? (Y/N)Y" msgstr "" #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment #: engines/scumm/dialogs.cpp:173 msgid "Are you sure you want to quit? (Y/N)Y" msgstr "" #: engines/scumm/dialogs.cpp:182 msgid "Insert save/load game disk" msgstr "" #: engines/scumm/dialogs.cpp:183 msgid "You must enter a name" msgstr "" #: engines/scumm/dialogs.cpp:184 msgid "The game was NOT saved (disk full?)" msgstr "" #: engines/scumm/dialogs.cpp:185 msgid "The game was NOT loaded" msgstr "" #: engines/scumm/dialogs.cpp:186 #, c-format msgid "Saving '%s'" msgstr "" #: engines/scumm/dialogs.cpp:187 #, c-format msgid "Loading '%s'" msgstr "" #: engines/scumm/dialogs.cpp:188 msgid "Name your SAVE game" msgstr "" #: engines/scumm/dialogs.cpp:189 #, fuzzy msgid "Select a game to LOAD" msgstr "Oyun ek klasörünü seç" #: engines/scumm/dialogs.cpp:190 msgid "Game title)" msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:276 msgid "~P~revious" msgstr "" #. I18N: Next page button #: engines/scumm/dialogs.cpp:278 msgid "~N~ext" msgstr "" #: engines/scumm/dialogs.cpp:615 msgid "Speech Only" msgstr "" #: engines/scumm/dialogs.cpp:616 msgid "Speech and Subtitles" msgstr "" #: engines/scumm/dialogs.cpp:617 msgid "Subtitles Only" msgstr "" #: engines/scumm/dialogs.cpp:625 msgctxt "lowres" msgid "Speech & Subs" msgstr "" #: engines/scumm/dialogs.cpp:671 msgid "Select a Proficiency Level." msgstr "" #: engines/scumm/dialogs.cpp:673 msgid "Refer to your Loom(TM) manual for help." msgstr "" #: engines/scumm/dialogs.cpp:677 msgid "Practice" msgstr "" #: engines/scumm/dialogs.cpp:678 msgid "Expert" msgstr "" #: engines/scumm/help.cpp:73 msgid "Common keyboard commands:" msgstr "" #: engines/scumm/help.cpp:74 msgid "Save / Load dialog" msgstr "" #: engines/scumm/help.cpp:76 msgid "Skip line of text" msgstr "" #: engines/scumm/help.cpp:77 msgid "Esc" msgstr "" #: engines/scumm/help.cpp:77 engines/zvision/metaengine.cpp:216 msgid "Skip cutscene" msgstr "" #: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:2060 msgid "Space" msgstr "" #: engines/scumm/help.cpp:78 #, fuzzy msgid "Pause game" msgstr "Oyun yükle:" #: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Ctrl" msgstr "" #: engines/scumm/help.cpp:79 #, fuzzy msgid "Load saved game 1-10" msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle" #: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 msgid "Alt" msgstr "" #: engines/scumm/help.cpp:80 msgid "Save game 1-10" msgstr "" #: engines/scumm/help.cpp:87 msgid "Music volume up / down" msgstr "" #: engines/scumm/help.cpp:88 msgid "Text speed slower / faster" msgstr "" #: engines/scumm/help.cpp:89 msgid "Simulate left mouse button" msgstr "" #: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:2115 msgid "Tab" msgstr "" #: engines/scumm/help.cpp:90 msgid "Simulate right mouse button" msgstr "" #: engines/scumm/help.cpp:93 msgid "Special keyboard commands:" msgstr "" #: engines/scumm/help.cpp:94 #, fuzzy msgid "Show / Hide console" msgstr "Gizli dosyaları göster" #: engines/scumm/help.cpp:95 msgid "Start the debugger" msgstr "" #: engines/scumm/help.cpp:96 msgid "Show memory consumption" msgstr "" #: engines/scumm/help.cpp:97 msgid "Run in fast mode (*)" msgstr "" #: engines/scumm/help.cpp:98 msgid "Run in really fast mode (*)" msgstr "" #: engines/scumm/help.cpp:100 msgid "Switch between graphics filters" msgstr "" #: engines/scumm/help.cpp:101 msgid "Increase / Decrease scale factor" msgstr "" #: engines/scumm/help.cpp:102 #, fuzzy msgid "Toggle aspect-ratio correction" msgstr "Görüntü oranı düzeltme" #: engines/scumm/help.cpp:107 msgid "* Note that using ctrl-f and" msgstr "" #: engines/scumm/help.cpp:108 msgid " ctrl-g are not recommended" msgstr "" #: engines/scumm/help.cpp:109 msgid " since they may cause crashes" msgstr "" #: engines/scumm/help.cpp:110 msgid " or incorrect game behavior." msgstr "" #: engines/scumm/help.cpp:114 msgid "Spinning drafts on the keyboard:" msgstr "" #: engines/scumm/help.cpp:116 #, fuzzy msgid "Main game controls:" msgstr "Oyun seçeneklerini değiştirme" #: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136 #: engines/scumm/help.cpp:161 msgid "Push" msgstr "" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 msgid "Pull" msgstr "" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197 #: engines/scumm/help.cpp:207 msgid "Give" msgstr "" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190 #: engines/scumm/help.cpp:208 #, fuzzy msgid "Open" msgstr "URL'yi aç" #: engines/scumm/help.cpp:126 msgid "Go to" msgstr "" #: engines/scumm/help.cpp:127 msgid "Get" msgstr "" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141 msgid "Read" msgstr "" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147 msgid "New kid" msgstr "" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153 #: engines/scumm/help.cpp:171 msgid "Turn on" msgstr "" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 msgid "Turn off" msgstr "" #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 #: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1464 msgid "Walk to" msgstr "" #: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210 #: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:135 #: engines/wintermute/keymapper_tables.h:1470 msgid "Pick up" msgstr "" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 msgid "What is" msgstr "" #: engines/scumm/help.cpp:146 msgid "Unlock" msgstr "" #: engines/scumm/help.cpp:149 msgid "Put on" msgstr "" #: engines/scumm/help.cpp:150 msgid "Take off" msgstr "" #: engines/scumm/help.cpp:156 msgid "Fix" msgstr "" #: engines/scumm/help.cpp:158 #, fuzzy msgid "Switch" msgstr "Oyunu seç" #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228 #, fuzzy msgid "Look" msgstr "Aşağı" #: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223 msgid "Talk" msgstr "" #: engines/scumm/help.cpp:174 msgid "Travel" msgstr "" #: engines/scumm/help.cpp:175 msgid "To Henry / To Indy" msgstr "" #. I18N: These are different musical notes #: engines/scumm/help.cpp:179 msgid "play C minor on distaff" msgstr "" #: engines/scumm/help.cpp:180 msgid "play D on distaff" msgstr "" #: engines/scumm/help.cpp:181 msgid "play E on distaff" msgstr "" #: engines/scumm/help.cpp:182 msgid "play F on distaff" msgstr "" #: engines/scumm/help.cpp:183 msgid "play G on distaff" msgstr "" #: engines/scumm/help.cpp:184 msgid "play A on distaff" msgstr "" #: engines/scumm/help.cpp:185 msgid "play B on distaff" msgstr "" #: engines/scumm/help.cpp:186 msgid "play C major on distaff" msgstr "" #: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214 msgid "puSh" msgstr "" #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 msgid "pull (Yank)" msgstr "" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212 #: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:129 #: engines/wintermute/keymapper_tables.h:1482 msgid "Talk to" msgstr "" #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211 #: engines/wintermute/keymapper_tables.h:123 #: engines/wintermute/keymapper_tables.h:1458 #, fuzzy msgid "Look at" msgstr "Aşağı" #: engines/scumm/help.cpp:200 msgid "turn oN" msgstr "" #: engines/scumm/help.cpp:201 msgid "turn oFf" msgstr "" #: engines/scumm/help.cpp:217 msgid "KeyUp" msgstr "" #: engines/scumm/help.cpp:217 msgid "Highlight prev dialogue" msgstr "" #: engines/scumm/help.cpp:218 #, fuzzy msgid "KeyDown" msgstr "Aşağı" #: engines/scumm/help.cpp:218 msgid "Highlight next dialogue" msgstr "" #: engines/scumm/help.cpp:222 msgid "Walk" msgstr "" #: engines/scumm/help.cpp:226 msgid "Object" msgstr "" #: engines/scumm/help.cpp:229 msgid "Black and White / Color" msgstr "" #: engines/scumm/help.cpp:232 msgid "Eyes" msgstr "" #: engines/scumm/help.cpp:233 msgid "Tongue" msgstr "" #: engines/scumm/help.cpp:235 msgid "Punch" msgstr "" #: engines/scumm/help.cpp:236 msgid "Kick" msgstr "" #: engines/scumm/help.cpp:240 msgid "Regular cursor" msgstr "" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:243 msgid "Comm" msgstr "" #: engines/scumm/help.cpp:246 msgid "Save / Load / Options" msgstr "" #: engines/scumm/help.cpp:257 #, fuzzy msgid "Other game controls:" msgstr "Oyun seçeneklerini değiştirme" #: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269 msgid "Inventory:" msgstr "" #: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 msgid "Scroll list up" msgstr "" #: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277 msgid "Scroll list down" msgstr "" #: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270 msgid "Upper left item" msgstr "" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 msgid "Lower left item" msgstr "" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273 msgid "Upper right item" msgstr "" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275 msgid "Lower right item" msgstr "" #: engines/scumm/help.cpp:271 msgid "Middle left item" msgstr "" #: engines/scumm/help.cpp:274 msgid "Middle right item" msgstr "" #: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286 msgid "Switching characters:" msgstr "" #: engines/scumm/help.cpp:283 msgid "Second kid" msgstr "" #: engines/scumm/help.cpp:284 msgid "Third kid" msgstr "" #: engines/scumm/help.cpp:293 msgid "Toggle Inventory/IQ Points display" msgstr "" #: engines/scumm/help.cpp:294 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" #: engines/scumm/help.cpp:296 msgid "* Keyboard Fighting is always on," msgstr "" #: engines/scumm/help.cpp:297 msgid " so despite the in-game message this" msgstr "" #: engines/scumm/help.cpp:298 msgid " actually toggles Mouse Fighting Off/On" msgstr "" #: engines/scumm/help.cpp:305 msgid "Fighting controls (numpad):" msgstr "" #: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307 #: engines/scumm/help.cpp:308 msgid "Step back" msgstr "" #: engines/scumm/help.cpp:309 msgid "Block high" msgstr "" #: engines/scumm/help.cpp:310 msgid "Block middle" msgstr "" #: engines/scumm/help.cpp:311 msgid "Block low" msgstr "" #: engines/scumm/help.cpp:312 msgid "Punch high" msgstr "" #: engines/scumm/help.cpp:313 msgid "Punch middle" msgstr "" #: engines/scumm/help.cpp:314 msgid "Punch low" msgstr "" #: engines/scumm/help.cpp:316 msgid "Sucker punch" msgstr "" #: engines/scumm/help.cpp:319 msgid "These are for Indy on left." msgstr "" #: engines/scumm/help.cpp:320 msgid "When Indy is on the right," msgstr "" #: engines/scumm/help.cpp:321 msgid "7, 4, and 1 are switched with" msgstr "" #: engines/scumm/help.cpp:322 msgid "9, 6, and 3, respectively." msgstr "" #: engines/scumm/help.cpp:331 msgid "Biplane controls (numpad):" msgstr "" #: engines/scumm/help.cpp:332 msgid "Fly to upper left" msgstr "" #: engines/scumm/help.cpp:333 msgid "Fly to left" msgstr "" #: engines/scumm/help.cpp:334 msgid "Fly to lower left" msgstr "" #: engines/scumm/help.cpp:335 msgid "Fly upwards" msgstr "" #: engines/scumm/help.cpp:336 msgid "Fly straight" msgstr "" #: engines/scumm/help.cpp:337 msgid "Fly down" msgstr "" #: engines/scumm/help.cpp:338 msgid "Fly to upper right" msgstr "" #: engines/scumm/help.cpp:339 msgid "Fly to right" msgstr "" #: engines/scumm/help.cpp:340 msgid "Fly to lower right" msgstr "" #: engines/scumm/input.cpp:575 msgid "Snap scroll on" msgstr "" #: engines/scumm/input.cpp:577 msgid "Snap scroll off" msgstr "" #: engines/scumm/input.cpp:590 #, fuzzy msgid "Music volume: " msgstr "Müzik cihazı:" #: engines/scumm/input.cpp:607 #, fuzzy msgid "Subtitle speed: " msgstr "İmleç hızı:" #: engines/scumm/metaengine.cpp:330 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" #: engines/scumm/metaengine.cpp:421 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/scumm/metaengine.cpp:445 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/scumm/scumm.cpp:541 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be achieved by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1350 msgid "" "Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n" "be disabled." msgstr "" #: engines/scumm/scumm.cpp:1376 msgid "" "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n" "versions of font and cursor will be disabled." msgstr "" #: engines/scumm/scumm.cpp:1398 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" #: engines/scumm/scumm.cpp:1650 msgid "" "Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n" "compression is not supported anymore for this game, audio will be disabled.\n" "Please reinstall the game with the correct resource files." msgstr "" #: engines/scumm/scumm.cpp:2121 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:3051 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:653 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:658 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/detection.cpp:69 msgid "Pixellated scene transitions" msgstr "" #: engines/sherlock/detection.cpp:70 msgid "When changing scenes, a randomized pixel transition is done" msgstr "" #: engines/sherlock/detection.cpp:79 msgid "Don't show hotspots when moving mouse" msgstr "" #: engines/sherlock/detection.cpp:80 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" #: engines/sherlock/detection.cpp:89 msgid "Show character portraits" msgstr "" #: engines/sherlock/detection.cpp:90 msgid "Show portraits for the characters when conversing" msgstr "" #: engines/sherlock/detection.cpp:99 msgid "Slide dialogs into view" msgstr "" #: engines/sherlock/detection.cpp:100 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" #: engines/sherlock/detection.cpp:109 msgid "Transparent windows" msgstr "" #: engines/sherlock/detection.cpp:110 msgid "Show windows with a partially transparent background" msgstr "" #: engines/sky/compact.cpp:142 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "" #: engines/sky/detection.cpp:37 msgid "Floppy intro" msgstr "" #: engines/sky/detection.cpp:38 msgid "Use the floppy version's intro (CD version only)" msgstr "" #: engines/sky/metaengine.cpp:86 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:104 msgid "Skip / Close" msgstr "" #: engines/sky/metaengine.cpp:112 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:128 msgid "Toggle fast mode" msgstr "" #: engines/sky/metaengine.cpp:133 msgid "Toggle really fast mode" msgstr "" #: engines/sky/metaengine.cpp:203 msgid "WARNING: Deleting the autosave slot is not supported by this engine" msgstr "" #: engines/stark/detection.cpp:376 msgid "Load modded assets" msgstr "" #: engines/stark/detection.cpp:377 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/detection.cpp:385 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/detection.cpp:386 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/detection.cpp:394 engines/ultima/detection.cpp:119 #, fuzzy msgid "Enable font anti-aliasing" msgstr "3B Anti merdiven efekti:" #: engines/stark/detection.cpp:395 engines/ultima/detection.cpp:120 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #: engines/stark/stark.cpp:284 msgid "You are missing recommended data files:" msgstr "" #: engines/stark/stark.cpp:298 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:305 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:311 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:317 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:191 #, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "" #: engines/supernova/supernova.cpp:475 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" #: engines/supernova/supernova.cpp:485 #, c-format msgid "Unable to find block for part %d" msgstr "" #: engines/supernova/supernova.cpp:528 #, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "" #: engines/supernova/supernova.cpp:832 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:833 msgid "Failed to load temporary game state." msgstr "" #: engines/supernova/detection.cpp:42 msgid "Improved mode" msgstr "" #: engines/supernova/detection.cpp:43 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" #: engines/sword1/animation.cpp:532 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" #: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" #: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474 #, c-format msgid "Cutscene '%s' not found" msgstr "" #: engines/sword1/control.cpp:887 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" #: engines/sword1/control.cpp:1261 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" #: engines/sword1/control.cpp:1264 msgid "Keep the old one" msgstr "" #: engines/sword1/control.cpp:1264 msgid "Keep the new one" msgstr "" #: engines/sword1/logic.cpp:1635 msgid "This is the end of the Broken Sword 1 Demo" msgstr "" #: engines/sword2/animation.cpp:429 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" #: engines/sword2/detection.cpp:33 msgid "Show object labels" msgstr "" #: engines/sword2/detection.cpp:34 msgid "Show labels for objects on mouse hover" msgstr "" #: engines/sword25/detection.cpp:48 msgid "Use English speech" msgstr "" #: engines/sword25/detection.cpp:49 msgid "" "Use English speech instead of German for every language other than German" msgstr "" #: engines/teenagent/resources.cpp:121 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" #: engines/tinsel/detection_tables.h:482 msgid "Saturn CD version is not yet supported" msgstr "" #: engines/tony/tony.cpp:249 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "" #: engines/toon/toon.cpp:216 #, c-format msgid "Saved game in slot #%d " msgstr "" #: engines/toon/toon.cpp:220 #, c-format msgid "Could not quick save into slot #%d" msgstr "" #: engines/toon/toon.cpp:233 #, c-format msgid "Saved game #%d quick loaded" msgstr "" #: engines/toon/toon.cpp:237 #, fuzzy, c-format msgid "Could not quick load the saved game #%d" msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #: engines/toon/toon.cpp:1564 #, c-format msgid "Unable to locate the '%s' data file." msgstr "" #: engines/twine/detection.cpp:253 msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" #: engines/twine/detection.cpp:655 msgid "Enable wall collisions" msgstr "" #: engines/twine/detection.cpp:656 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/detection.cpp:662 msgid "Enable cross fade" msgstr "" #: engines/twine/detection.cpp:663 msgid "Enable cross fading of images and scenes" msgstr "" #: engines/twine/detection.cpp:670 msgid "Disable save menu" msgstr "" #: engines/twine/detection.cpp:671 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/detection.cpp:677 msgid "Enable debug mode" msgstr "" #: engines/twine/detection.cpp:678 #, fuzzy msgid "Enable the debug mode" msgstr "Oyunun tam ismi" #: engines/twine/detection.cpp:684 msgid "Enable audio CD" msgstr "" #: engines/twine/detection.cpp:685 msgid "Enable the original audio cd track" msgstr "" #: engines/twine/detection.cpp:691 msgid "Enable sound" msgstr "" #: engines/twine/detection.cpp:692 #, fuzzy msgid "Enable the sound for the game" msgstr "Oyunun tam ismi" #: engines/twine/detection.cpp:698 #, fuzzy msgid "Enable voices" msgstr "Oyunun tam ismi" #: engines/twine/detection.cpp:699 #, fuzzy msgid "Enable the voices for the game" msgstr "Oyunun tam ismi" #: engines/twine/detection.cpp:705 msgid "Enable text" msgstr "" #: engines/twine/detection.cpp:706 #, fuzzy msgid "Enable the text for the game" msgstr "Oyunun tam ismi" #: engines/twine/detection.cpp:712 msgid "Enable movies" msgstr "" #: engines/twine/detection.cpp:713 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Oyunun tam ismi" #: engines/twine/detection.cpp:719 #, fuzzy msgid "Enable mouse" msgstr "Oyunun tam ismi" #: engines/twine/detection.cpp:720 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Oyunun tam ismi" #: engines/twine/detection.cpp:726 msgid "Use the USA version" msgstr "" #: engines/twine/detection.cpp:727 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/detection.cpp:733 engines/ultima/detection.cpp:85 msgid "Enable high resolution" msgstr "" #: engines/twine/detection.cpp:734 engines/ultima/detection.cpp:86 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Oyunun tam ismi" #: engines/twine/metaengine.cpp:103 msgid "Debug Next Room" msgstr "" #: engines/twine/metaengine.cpp:108 msgid "Debug Previous Room" msgstr "" #: engines/twine/metaengine.cpp:113 msgid "Debug Apply Celling Grid" msgstr "" #: engines/twine/metaengine.cpp:118 msgid "Debug Increase Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:123 msgid "Debug Decrease Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:128 msgid "Debug Grid Camera Up" msgstr "" #: engines/twine/metaengine.cpp:133 msgid "Debug Grid Camera Down" msgstr "" #: engines/twine/metaengine.cpp:138 msgid "Debug Grid Camera Left" msgstr "" #: engines/twine/metaengine.cpp:144 msgid "Debug Grid Camera Right" msgstr "" #: engines/twine/metaengine.cpp:149 msgid "Place actor at center of screen" msgstr "" #: engines/twine/metaengine.cpp:154 msgid "Debug Menu" msgstr "" #: engines/twine/metaengine.cpp:159 msgid "Debug Menu Execute" msgstr "" #: engines/twine/metaengine.cpp:164 engines/twine/metaengine.cpp:184 msgid "Normal Behaviour" msgstr "" #: engines/twine/metaengine.cpp:169 engines/twine/metaengine.cpp:189 msgid "Athletic Behaviour" msgstr "" #: engines/twine/metaengine.cpp:174 engines/twine/metaengine.cpp:194 msgid "Aggressive Behaviour" msgstr "" #: engines/twine/metaengine.cpp:179 engines/twine/metaengine.cpp:199 msgid "Discreet Behaviour" msgstr "" #: engines/twine/metaengine.cpp:204 msgid "Behaviour Action" msgstr "" #: engines/twine/metaengine.cpp:210 msgid "Change Behaviour" msgstr "" #: engines/twine/metaengine.cpp:222 msgid "Options Menu" msgstr "" #: engines/twine/metaengine.cpp:234 msgid "Use Selected Object" msgstr "" #: engines/twine/metaengine.cpp:240 msgid "Throw Magic Ball" msgstr "" #: engines/twine/metaengine.cpp:254 msgid "Move Backward" msgstr "" #: engines/twine/metaengine.cpp:275 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:280 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:293 #, fuzzy msgid "Special Action" msgstr "Aktif" #: engines/twine/metaengine.cpp:299 engines/wintermute/keymapper_tables.h:61 msgid "Escape" msgstr "" #: engines/twine/metaengine.cpp:312 msgid "Accept" msgstr "" #: engines/twine/metaengine.cpp:320 engines/twine/metaengine.cpp:372 #: engines/twine/metaengine.cpp:388 msgid "Abort" msgstr "" #: engines/twine/metaengine.cpp:358 msgid "Next Page" msgstr "" #: engines/twine/metaengine.cpp:425 msgid "Previous location" msgstr "" #: engines/twine/metaengine.cpp:430 msgid "Next location" msgstr "" #: engines/twine/parser/text.cpp:34 msgctxt "Options menu" msgid "High resolution on" msgstr "" #: engines/twine/parser/text.cpp:35 msgctxt "Options menu" msgid "High resolution off" msgstr "" #: engines/twine/parser/text.cpp:36 msgctxt "Options menu" msgid "Wall collision on" msgstr "" #: engines/twine/parser/text.cpp:37 msgctxt "Options menu" msgid "Wall collision off" msgstr "" #: engines/ultima/detection.cpp:67 msgid "Enable frame skipping" msgstr "" #: engines/ultima/detection.cpp:68 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/detection.cpp:73 #, fuzzy msgid "Enable frame limiting" msgstr "3B Anti merdiven efekti:" #: engines/ultima/detection.cpp:74 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/detection.cpp:79 #, fuzzy msgid "Enable cheats" msgstr "Oyunun tam ismi" #: engines/ultima/detection.cpp:80 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/detection.cpp:95 msgid "Play foot step sounds" msgstr "" #: engines/ultima/detection.cpp:96 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/detection.cpp:101 #, fuzzy msgid "Enable jump to mouse position" msgstr "Oyunun tam ismi" #: engines/ultima/detection.cpp:102 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/detection.cpp:113 #, fuzzy msgid "Enable font replacement" msgstr "3B Anti merdiven efekti:" #: engines/ultima/detection.cpp:114 msgid "Replaces game fonts with rendered fonts" msgstr "" #. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series. #: engines/ultima/detection.cpp:130 msgid "Camera moves with Silencer" msgstr "" #: engines/ultima/detection.cpp:131 msgid "" "Camera tracks the player movement rather than snapping to defined positions." msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:71 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/shared/engine/data_archive.cpp:81 #, c-format msgid "Could not locate engine data %s" msgstr "" #: engines/ultima/shared/engine/data_archive.cpp:99 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:388 #, c-format msgid "loading quick save %d" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:393 #, c-format msgid "saving quick save %d" msgstr "" #: engines/ultima/nuvie/meta_engine.cpp:39 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:212 msgid "Transfer Character" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:126 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:126 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:169 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:184 msgid "Ultima VIII Debug" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:300 msgid "[corrupt]" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:303 msgid "[outdated]" msgstr "" #: engines/ultima/ultima8/gumps/u8_save_gump.cpp:306 msgid "[too modern]" msgstr "" #: engines/wintermute/detection.cpp:53 msgid "Show FPS-counter" msgstr "" #: engines/wintermute/detection.cpp:54 msgid "Show the current number of frames per second in the upper left corner" msgstr "" #: engines/wintermute/detection.cpp:63 msgid "Sprite bilinear filtering (SLOW)" msgstr "" #: engines/wintermute/detection.cpp:64 msgid "Apply bilinear filtering to individual sprites" msgstr "" #: engines/wintermute/metaengine.cpp:65 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/wintermute/metaengine.cpp:71 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/wintermute/metaengine.cpp:77 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Özellikler derlenmiştir:" #: engines/wintermute/wintermute.cpp:149 msgid "This game requires PNG, JPEG and Vorbis support." msgstr "" #: engines/wintermute/wintermute.cpp:160 msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:171 msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:182 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #: engines/wintermute/keymapper_tables.h:150 #: engines/wintermute/keymapper_tables.h:732 #: engines/wintermute/keymapper_tables.h:2040 #: engines/wintermute/keymapper_tables.h:2140 msgid "Walk forward" msgstr "" #: engines/wintermute/keymapper_tables.h:156 #: engines/wintermute/keymapper_tables.h:737 #: engines/wintermute/keymapper_tables.h:2162 msgid "Walk backward" msgstr "" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:175 #: engines/wintermute/keymapper_tables.h:686 #: engines/wintermute/keymapper_tables.h:1779 #, fuzzy msgid "Show scene geometry" msgstr "Ekran üstü kontrolünü göster" #: engines/wintermute/keymapper_tables.h:184 #: engines/wintermute/keymapper_tables.h:200 #: engines/wintermute/keymapper_tables.h:631 #: engines/wintermute/keymapper_tables.h:907 #: engines/wintermute/keymapper_tables.h:1104 #: engines/wintermute/keymapper_tables.h:1232 msgid "Previous page" msgstr "" #: engines/wintermute/keymapper_tables.h:191 #: engines/wintermute/keymapper_tables.h:208 #: engines/wintermute/keymapper_tables.h:639 #: engines/wintermute/keymapper_tables.h:914 #: engines/wintermute/keymapper_tables.h:1111 #: engines/wintermute/keymapper_tables.h:1237 msgid "Next page" msgstr "" #: engines/wintermute/keymapper_tables.h:240 #: engines/wintermute/keymapper_tables.h:263 #: engines/wintermute/keymapper_tables.h:314 #: engines/wintermute/keymapper_tables.h:353 #: engines/wintermute/keymapper_tables.h:390 #: engines/wintermute/keymapper_tables.h:500 #: engines/wintermute/keymapper_tables.h:527 #: engines/wintermute/keymapper_tables.h:652 #: engines/wintermute/keymapper_tables.h:786 #: engines/wintermute/keymapper_tables.h:813 #: engines/wintermute/keymapper_tables.h:834 #: engines/wintermute/keymapper_tables.h:859 #: engines/wintermute/keymapper_tables.h:886 #: engines/wintermute/keymapper_tables.h:1046 #: engines/wintermute/keymapper_tables.h:1292 #: engines/wintermute/keymapper_tables.h:1339 #: engines/wintermute/keymapper_tables.h:1396 #: engines/wintermute/keymapper_tables.h:1422 #: engines/wintermute/keymapper_tables.h:1584 #: engines/wintermute/keymapper_tables.h:1633 #: engines/wintermute/keymapper_tables.h:1681 #: engines/wintermute/keymapper_tables.h:1714 #: engines/wintermute/keymapper_tables.h:1907 #: engines/wintermute/keymapper_tables.h:2027 #, fuzzy msgid "Show hints" msgstr "Gizli dosyaları göster" #: engines/wintermute/keymapper_tables.h:250 #: engines/wintermute/keymapper_tables.h:397 #: engines/wintermute/keymapper_tables.h:659 #: engines/wintermute/keymapper_tables.h:865 #: engines/wintermute/keymapper_tables.h:1366 #: engines/wintermute/keymapper_tables.h:1443 #: engines/wintermute/keymapper_tables.h:1591 #: engines/wintermute/keymapper_tables.h:1603 #: engines/wintermute/keymapper_tables.h:1612 #: engines/wintermute/keymapper_tables.h:1874 msgid "Show inventory" msgstr "" #: engines/wintermute/keymapper_tables.h:270 #: engines/wintermute/keymapper_tables.h:333 #: engines/wintermute/keymapper_tables.h:368 #: engines/wintermute/keymapper_tables.h:403 #: engines/wintermute/keymapper_tables.h:507 #: engines/wintermute/keymapper_tables.h:534 #: engines/wintermute/keymapper_tables.h:1856 #: engines/wintermute/keymapper_tables.h:1914 #, fuzzy msgid "GUI variant A" msgstr "Bilinmeyen varyant" #: engines/wintermute/keymapper_tables.h:277 #: engines/wintermute/keymapper_tables.h:340 #: engines/wintermute/keymapper_tables.h:375 #: engines/wintermute/keymapper_tables.h:409 #: engines/wintermute/keymapper_tables.h:514 #: engines/wintermute/keymapper_tables.h:541 #: engines/wintermute/keymapper_tables.h:1862 #: engines/wintermute/keymapper_tables.h:1920 #, fuzzy msgid "GUI variant B" msgstr "Bilinmeyen varyant" #: engines/wintermute/keymapper_tables.h:284 #: engines/wintermute/keymapper_tables.h:415 #: engines/wintermute/keymapper_tables.h:548 #: engines/wintermute/keymapper_tables.h:1118 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:289 #: engines/wintermute/keymapper_tables.h:420 #: engines/wintermute/keymapper_tables.h:553 #: engines/wintermute/keymapper_tables.h:1123 msgid "Phone up button" msgstr "" #: engines/wintermute/keymapper_tables.h:295 #: engines/wintermute/keymapper_tables.h:426 #: engines/wintermute/keymapper_tables.h:559 #: engines/wintermute/keymapper_tables.h:1129 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:361 msgid "Alternative action" msgstr "" #: engines/wintermute/keymapper_tables.h:432 #: engines/wintermute/keymapper_tables.h:565 #: engines/wintermute/keymapper_tables.h:1135 msgid "Phone 0 button" msgstr "" #: engines/wintermute/keymapper_tables.h:437 #: engines/wintermute/keymapper_tables.h:570 #: engines/wintermute/keymapper_tables.h:1140 #: engines/wintermute/keymapper_tables.h:1741 msgid "Phone 1 button" msgstr "" #: engines/wintermute/keymapper_tables.h:442 #: engines/wintermute/keymapper_tables.h:575 #: engines/wintermute/keymapper_tables.h:1145 #: engines/wintermute/keymapper_tables.h:1746 msgid "Phone 2 button" msgstr "" #: engines/wintermute/keymapper_tables.h:447 #: engines/wintermute/keymapper_tables.h:580 #: engines/wintermute/keymapper_tables.h:1150 #: engines/wintermute/keymapper_tables.h:1751 msgid "Phone 3 button" msgstr "" #: engines/wintermute/keymapper_tables.h:452 #: engines/wintermute/keymapper_tables.h:585 #: engines/wintermute/keymapper_tables.h:1155 msgid "Phone 4 button" msgstr "" #: engines/wintermute/keymapper_tables.h:457 #: engines/wintermute/keymapper_tables.h:590 #: engines/wintermute/keymapper_tables.h:1160 msgid "Phone 5 button" msgstr "" #: engines/wintermute/keymapper_tables.h:462 #: engines/wintermute/keymapper_tables.h:595 #: engines/wintermute/keymapper_tables.h:1165 msgid "Phone 6 button" msgstr "" #: engines/wintermute/keymapper_tables.h:467 #: engines/wintermute/keymapper_tables.h:600 #: engines/wintermute/keymapper_tables.h:1170 msgid "Phone 7 button" msgstr "" #: engines/wintermute/keymapper_tables.h:472 #: engines/wintermute/keymapper_tables.h:605 #: engines/wintermute/keymapper_tables.h:1175 msgid "Phone 8 button" msgstr "" #: engines/wintermute/keymapper_tables.h:477 #: engines/wintermute/keymapper_tables.h:610 #: engines/wintermute/keymapper_tables.h:1180 msgid "Phone 9 button" msgstr "" #: engines/wintermute/keymapper_tables.h:482 #: engines/wintermute/keymapper_tables.h:615 #: engines/wintermute/keymapper_tables.h:1185 msgid "Phone * button" msgstr "" #: engines/wintermute/keymapper_tables.h:487 #: engines/wintermute/keymapper_tables.h:620 #: engines/wintermute/keymapper_tables.h:1190 msgid "Phone # button" msgstr "" #: engines/wintermute/keymapper_tables.h:665 #: engines/wintermute/keymapper_tables.h:1346 #, fuzzy msgid "Show help" msgstr "Gizli dosyaları göster" #: engines/wintermute/keymapper_tables.h:671 #: engines/wintermute/keymapper_tables.h:872 #: engines/wintermute/keymapper_tables.h:893 #: engines/wintermute/keymapper_tables.h:1299 #: engines/wintermute/keymapper_tables.h:1325 #: engines/wintermute/keymapper_tables.h:1352 #: engines/wintermute/keymapper_tables.h:1408 #: engines/wintermute/keymapper_tables.h:1429 #: engines/wintermute/keymapper_tables.h:1619 #: engines/wintermute/keymapper_tables.h:1893 #: engines/wintermute/keymapper_tables.h:2095 msgid "Scroll up" msgstr "" #: engines/wintermute/keymapper_tables.h:678 #: engines/wintermute/keymapper_tables.h:879 #: engines/wintermute/keymapper_tables.h:900 #: engines/wintermute/keymapper_tables.h:1306 #: engines/wintermute/keymapper_tables.h:1332 #: engines/wintermute/keymapper_tables.h:1359 #: engines/wintermute/keymapper_tables.h:1415 #: engines/wintermute/keymapper_tables.h:1436 #: engines/wintermute/keymapper_tables.h:1626 #: engines/wintermute/keymapper_tables.h:1900 #: engines/wintermute/keymapper_tables.h:2100 msgid "Scroll down" msgstr "" #: engines/wintermute/keymapper_tables.h:691 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:701 #: engines/wintermute/keymapper_tables.h:820 #, fuzzy msgid "Volume max" msgstr "Ses" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:707 msgid "Show debug parser" msgstr "" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:715 #: engines/wintermute/keymapper_tables.h:854 #: engines/wintermute/keymapper_tables.h:1505 #: engines/wintermute/keymapper_tables.h:1757 #: engines/wintermute/keymapper_tables.h:1802 #, fuzzy msgid "Debug print" msgstr "Grafik Ayarları" #. I18N: Exits the game #: engines/wintermute/keymapper_tables.h:721 #: engines/wintermute/keymapper_tables.h:1773 msgid "Exit" msgstr "" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:727 msgid "Light helper window" msgstr "" #: engines/wintermute/keymapper_tables.h:752 msgid "Run forward" msgstr "" #: engines/wintermute/keymapper_tables.h:757 msgid "Run backward" msgstr "" #: engines/wintermute/keymapper_tables.h:762 msgid "Turn left fast" msgstr "" #: engines/wintermute/keymapper_tables.h:767 msgid "Turn right fast" msgstr "" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:773 msgid "Show blueprint" msgstr "" #: engines/wintermute/keymapper_tables.h:793 #: engines/wintermute/keymapper_tables.h:1511 #: engines/wintermute/keymapper_tables.h:1694 #: engines/wintermute/keymapper_tables.h:1727 #: engines/wintermute/keymapper_tables.h:2013 msgid "Next action" msgstr "" #: engines/wintermute/keymapper_tables.h:800 #: engines/wintermute/keymapper_tables.h:1519 #: engines/wintermute/keymapper_tables.h:1701 #: engines/wintermute/keymapper_tables.h:1734 #: engines/wintermute/keymapper_tables.h:2021 msgid "Previous action" msgstr "" #: engines/wintermute/keymapper_tables.h:827 #, fuzzy msgid "Volume off" msgstr "Ses" #: engines/wintermute/keymapper_tables.h:841 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:921 #, fuzzy msgid "Save game" msgstr "Kaydetme Yolu:" #: engines/wintermute/keymapper_tables.h:936 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:941 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:946 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:956 #: engines/wintermute/keymapper_tables.h:1287 #: engines/wintermute/keymapper_tables.h:1796 #, fuzzy msgid "Cancel waiting" msgstr "İndirmeyi iptal et" #: engines/wintermute/keymapper_tables.h:966 msgid "First page" msgstr "" #: engines/wintermute/keymapper_tables.h:971 #, fuzzy msgid "Last page" msgstr "Hızlı yeniden oynatma" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:979 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:995 msgid "Show game credits" msgstr "" #: engines/wintermute/keymapper_tables.h:1000 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1005 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1010 msgid "Play note 1: A" msgstr "" #: engines/wintermute/keymapper_tables.h:1015 msgid "Play note 2: F#" msgstr "" #: engines/wintermute/keymapper_tables.h:1020 msgid "Play note 3: D#" msgstr "" #: engines/wintermute/keymapper_tables.h:1025 msgid "Play note 4: C#" msgstr "" #: engines/wintermute/keymapper_tables.h:1030 msgid "Play note 5: E" msgstr "" #: engines/wintermute/keymapper_tables.h:1035 msgid "Play note 6: G#" msgstr "" #: engines/wintermute/keymapper_tables.h:1040 msgid "Play note 7: B" msgstr "" #: engines/wintermute/keymapper_tables.h:1053 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1058 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1063 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:1068 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:1073 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:1078 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:1083 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1088 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1201 msgid "Show hints / Dance move" msgstr "" #: engines/wintermute/keymapper_tables.h:1208 msgid "Dance move up" msgstr "" #: engines/wintermute/keymapper_tables.h:1214 #, fuzzy msgid "Dance move down" msgstr "İndirmeyi iptal et" #: engines/wintermute/keymapper_tables.h:1220 msgid "Dance move left" msgstr "" #: engines/wintermute/keymapper_tables.h:1226 msgid "Dance move right" msgstr "" #: engines/wintermute/keymapper_tables.h:1256 #, fuzzy msgid "Cancel input" msgstr "İptal" #: engines/wintermute/keymapper_tables.h:1318 #, fuzzy msgid "Toggle subtitles" msgstr "Altyazılar" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1388 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1490 msgid "Chapayev's action" msgstr "" #: engines/wintermute/keymapper_tables.h:1538 #: engines/wintermute/keymapper_tables.h:1791 #: engines/wintermute/keymapper_tables.h:1887 msgid "Settings" msgstr "" #: engines/wintermute/keymapper_tables.h:1543 msgid "Dialogue answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1548 msgid "Dialogue answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1553 msgid "Dialogue answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1558 msgid "Dialogue answer 4" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1569 msgid "Spin wheel slower" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1577 msgid "Spin wheel faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1655 msgid "Zoom out" msgstr "" #: engines/wintermute/keymapper_tables.h:1662 msgid "Zoom in" msgstr "" #: engines/wintermute/keymapper_tables.h:1675 #: engines/wintermute/keymapper_tables.h:1881 msgid "Show journal" msgstr "" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1808 msgid "Bezier window" msgstr "" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1825 msgid "Droid's action" msgstr "" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:1933 msgid "Rotate" msgstr "" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/wintermute/keymapper_tables.h:1959 msgid "Drop" msgstr "" #: engines/wintermute/keymapper_tables.h:1967 msgid "Player 1: Up" msgstr "" #: engines/wintermute/keymapper_tables.h:1972 msgid "Player 1: Left" msgstr "" #: engines/wintermute/keymapper_tables.h:1977 msgid "Player 1: Down" msgstr "" #: engines/wintermute/keymapper_tables.h:1982 msgid "Player 1: Right" msgstr "" #: engines/wintermute/keymapper_tables.h:1987 msgid "Player 2: Up" msgstr "" #: engines/wintermute/keymapper_tables.h:1992 msgid "Player 2: Left" msgstr "" #: engines/wintermute/keymapper_tables.h:1997 msgid "Player 2: Down" msgstr "" #: engines/wintermute/keymapper_tables.h:2002 msgid "Player 2: Right" msgstr "" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2008 msgid "Debug FPS" msgstr "" #: engines/wintermute/keymapper_tables.h:2105 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:2110 msgid "Key i" msgstr "" #: engines/xeen/detection.cpp:56 msgid "Show item costs in standard inventory mode" msgstr "" #: engines/xeen/detection.cpp:57 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" #: engines/xeen/detection.cpp:66 msgid "More durable armor" msgstr "" #: engines/xeen/detection.cpp:67 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/xeen/saves.cpp:291 msgid "Failed to autosave" msgstr "" #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "" #: engines/zvision/detection_tables.h:62 msgid "Increase framerate from 30 to 60 FPS" msgstr "" #: engines/zvision/detection_tables.h:71 msgid "Enable Venus" msgstr "" #: engines/zvision/detection_tables.h:72 #, fuzzy msgid "Enable the Venus help system" msgstr "Oyunun tam ismi" #: engines/zvision/detection_tables.h:81 msgid "Disable animation while turning" msgstr "" #: engines/zvision/detection_tables.h:82 msgid "Disable animation while turning in panorama mode" msgstr "" #: engines/zvision/detection_tables.h:91 msgid "Use high resolution MPEG video" msgstr "" #: engines/zvision/detection_tables.h:92 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "" #: engines/zvision/file/save_manager.cpp:222 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" #: engines/zvision/metaengine.cpp:129 #, fuzzy msgid "Look Up" msgstr "Aşağı" #: engines/zvision/metaengine.cpp:135 #, fuzzy msgid "Look Down" msgstr "Aşağı" #: engines/zvision/metaengine.cpp:170 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:176 msgid "Score" msgstr "" #: engines/zvision/metaengine.cpp:182 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:188 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:209 #, fuzzy msgid "Preferences" msgstr "Tercih edilen cihaz:" #: engines/zvision/zvision.cpp:310 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts or the GNU FreeFont package. You'll " "need all the fonts from the font package you choose, i.e., LiberationMono, " "LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif " "respectively." msgstr "" #~ msgid "V-Sync in 3D Games" #~ msgstr "3B oyunlarda Dikey Senkronizasyon" #, fuzzy #~| msgid "GUI language:" #~ msgid "Game language:" #~ msgstr "Arayüz Dili:" #, fuzzy #~| msgid "AdLib is used for music in many games" #~ msgid "Language to use for multilingual games" #~ msgstr "AdLib birçok oyunda müzik için kullanılır" #, fuzzy #~| msgid "Antialiased" #~ msgid "Force antialiased text" #~ msgstr "Anti merdiven" #, fuzzy #~ msgid "Use linear interpolation when upscaling videos, where possible" #~ msgstr "Grafik orantılama yapılırken doğrusal filtreleme" #, fuzzy #~ msgid "Enable bearded musicians" #~ msgstr "3B Anti merdiven efekti:" #, fuzzy #~ msgid "MIDI mode:" #~ msgstr "MIDI kazancı:" #, fuzzy #~| msgid "Autosave" #~ msgid "Auto" #~ msgstr "Otokayıt" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Özellikler derlenmiştir:" #, fuzzy #~ msgid "Music menu" #~ msgstr "Müzik cihazı:" #~ msgid "Map" #~ msgstr "Eşleştirme" #~ msgid "Select an action and click 'Map'" #~ msgstr "Bir işlem seç ve 'Eşleştirme' ye tıkla" #~ msgid "Associated key : %s" #~ msgstr "Eşlenmiş tuş : %s" #~ msgid "Associated key : none" #~ msgstr "Eşleştirilmiş : yok" #~ msgid "Please select an action" #~ msgstr "Lütfen bir işlem seç" #~ msgid "Press the key to associate" #~ msgstr "Eşleştirmek için bir tuşa basın" #~ msgid "Choose an action to map" #~ msgstr "Eşleştirme için bir işlem seç" #~ msgid "Keys" #~ msgstr "Tuşlar" #~ msgid "~K~eys" #~ msgstr "~T~uşlar" #, fuzzy #~ msgid "Do you want to quit ?" #~ msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?" #, fuzzy #~ msgid "Fast mode" #~ msgstr "Grafik modu:" #, fuzzy #~ msgid "~L~eft handed mode" #~ msgstr "Render modu:" #, fuzzy #~ msgid "Pad Left" #~ msgstr "Sol" #, fuzzy #~ msgid "Pad Right" #~ msgstr "Sağ" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Aşağı" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Gizli dosyaları göster"