/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DIRECTOR_UTIL_H #define DIRECTOR_UTIL_H namespace Common { class String; } namespace Director { int castNumToNum(const char *str); char *numToCastNum(int num); bool isAbsolutePath(Common::String &path); Common::String convertPath(Common::String &path); Common::String unixToMacPath(const Common::String &path); Common::String getPath(Common::String path, Common::String cwd); bool testPath(Common::String &path, bool directory = false); Common::String pathMakeRelative(Common::String path, bool recursive = true, bool addexts = true, bool directory = false); Common::String wrappedPathMakeRelative(Common::String path, bool recursive = true, bool addexts = true, bool directory = false, bool absolute = false); bool hasExtension(Common::String filename); Common::String testExtensions(Common::String component, Common::String initialPath, Common::String convPath); Common::String getFileName(Common::String path); Common::String stripMacPath(const char *name); Common::String convertMacFilename(const char *name); Common::String dumpScriptName(const char *prefix, int type, int id, const char *ext); Common::String dumpFactoryName(const char *prefix, const char *name, const char *ext); bool isButtonSprite(SpriteType spriteType); class RandomState { public: uint32 _seed; uint32 _mask; uint32 _len; RandomState() { _seed = _mask = _len = 0; } void setSeed(int seed); uint32 getSeed() { return _seed; } int32 getRandom(int32 range); private: void init(int len); int32 genNextRandom(); int32 perlin(int32 val); }; uint32 readVarInt(Common::SeekableReadStream &stream); Common::SeekableReadStreamEndian *readZlibData(Common::SeekableReadStream &stream, unsigned long len, unsigned long *outLen, bool bigEndian); uint16 humanVersion(uint16 ver); Common::Platform platformFromID(uint16 id); Common::CodePage getEncoding(Common::Platform platform, Common::Language language); Common::CodePage detectFontEncoding(Common::Platform platform, uint16 fontId); int charToNum(Common::u32char_type_t ch); Common::u32char_type_t numToChar(int num); int compareStrings(const Common::String &s1, const Common::String &s2); // Our implementation of strstr() with Director character order const char *d_strstr(const char *str, const char *substr); Common::String encodePathForDump(const Common::String &path); Common::String utf8ToPrintable(const Common::String &str); Common::String decodePlatformEncoding(Common::String input); Common::String formatStringForDump(const Common::String &str); inline byte lerpByte(byte a, byte b, int alpha, int span) { int ai = static_cast(a); int bi = static_cast(b); span = CLIP(span, 1, span); alpha = CLIP(alpha, 0, span); return static_cast((bi * alpha + ai * (span - alpha)) / span); } inline void lerpPalette(byte *target, byte *palA, int palALength, byte *palB, int palBLength, int alpha, int span) { for (int i = 0; i < 768; i++) { target[i] = lerpByte( i < palALength * 3 ? palA[i] : 0, i < palBLength * 3 ? palB[i] : 0, alpha, span ); } } } // End of namespace Director #endif