/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GRAPHICS_MACGUI_MACMENU_H #define GRAPHICS_MACGUI_MACMENU_H #include "common/str-array.h" #include "graphics/macgui/macfontmanager.h" #include "graphics/font.h" namespace Common { class U32String; class MacResManager; class PEResources; } namespace Graphics { struct MacMenuItem; struct MacMenuSubMenu; typedef Common::Array ItemArray; struct MacMenuData { int menunum; const char *title; int action; byte shortcut; bool enabled; }; class MacMenu : public BaseMacWindow { public: MacMenu(int id, const Common::Rect &bounds, MacWindowManager *wm); ~MacMenu(); virtual ManagedSurface *getBorderSurface() override { return nullptr; } virtual const Common::Rect &getInnerDimensions() override { return _dims; } virtual bool isDirty() override { return _contentIsDirty || _dimensionsDirty; } static Common::StringArray *readMenuFromResource(Common::SeekableReadStream *res); static MacMenu *createMenuFromPEexe(Common::PEResources *exe, MacWindowManager *wm); void setAlignment(Graphics::TextAlign align); void setCommandsCallback(void (*callback)(int, Common::String &, void *), void *data) { _ccallback = callback; _cdata = data; } void setCommandsCallback(void (*callback)(int, Common::U32String &, void *), void *data) { _unicodeccallback = callback; _cdata = data; } void addStaticMenus(const MacMenuData *data); void calcDimensions(); MacMenuSubMenu *addSubMenu(MacMenuSubMenu *submenu, int index = -1); int addMenuItem(MacMenuSubMenu *submenu, const Common::String &text, int action = -1, int style = 0, char shortcut = 0, bool enabled = true, bool checked = false); int addMenuItem(MacMenuSubMenu *submenu, const Common::U32String &text, int action = 0, int style = 0, char shortcut = 0, bool enabled = true, bool checked = false); void loadMenuResource(Common::MacResManager *resFork, uint16 id); void loadMenuBarResource(Common::MacResManager *resFork, uint16 id); void createSubMenuFromString(int id, const char *string, int commandId); void clearSubMenu(int id); MacMenuSubMenu *getSubmenu(MacMenuSubMenu *submenu, int index); virtual bool draw(ManagedSurface *g, bool forceRedraw = false) override; virtual bool draw(bool forceRedraw = false) override { return false; } virtual void blit(ManagedSurface *g, Common::Rect &dest) override {} bool processEvent(Common::Event &event) override; void enableCommand(int menunum, int action, bool state); void enableCommand(const char *menuitem, const char *menuaction, bool state); void enableCommand(const Common::U32String &menuitem, const Common::U32String &menuaction, bool state); void disableAllMenus(); bool isVisible() { return _isVisible; } void setVisible(bool visible, bool silent = false) override { _isVisible = visible; _contentIsDirty = true; } void printMenu(int level = 0, MacMenuSubMenu *submenu = nullptr); void closeMenu(); bool checkIntersects(Common::Rect &rect); // macmenuItem operations void setCheckMark(const Common::String &menuId, const Common::String &itemId, bool checkMark); void setCheckMark(int menuId, int itemId, bool checkMark); bool getCheckMark(const Common::String &menuId, const Common::String &itemId); bool getCheckMark(int menuId, int itemId); void setEnabled(const Common::String &menuId, const Common::String &itemId, bool enabled); void setEnabled(int menuId, int itemId, bool enabled); bool getEnabled(const Common::String &menuId, const Common::String &itemId); bool getEnabled(int menuId, int itemId); void setName(const Common::String &menuId, const Common::String &itemId, const Common::String &name); void setName(int menuId, int itemId, const Common::String &name); Common::String getName(const Common::String &menuId, const Common::String &itemId); Common::String getName(int menuId, int itemId); void setAction(const Common::String &menuId, const Common::String &itemId, int actionId); void setAction(int menuId, int itemId, int actionId); int getAction(const Common::String &menuId, const Common::String &itemId); int getAction(int menuId, int itemId); Common::Rect _bbox; private: ManagedSurface _screen; ManagedSurface _tempSurface; TextAlign _align; int _menuDropdownItemHeight; int _menuLeftDropdownPadding; int _menuRightDropdownPadding; private: bool checkCallback(bool unicode = false); const Font *getMenuFont(int slant = kMacFontRegular); const Common::String getAcceleratorString(MacMenuItem *item, const char *prefix); void processTabs(); void processSubmenuTabs(MacMenuSubMenu *submenu); int calcSubMenuWidth(MacMenuSubMenu *menu); void calcSubMenuBounds(MacMenuSubMenu *menu, int x, int y); void renderSubmenu(MacMenuSubMenu *menu, bool recursive = true); bool keyEvent(Common::Event &event); bool mouseClick(int x, int y); bool mouseRelease(int x, int y); bool mouseMove(int x, int y); bool processMenuShortCut(byte flags, uint16 ascii); void drawSubMenuArrow(ManagedSurface *dst, int x, int y, int color); bool contains(int x, int y); void eventLoop(); MacMenuItem *findMenuItem(const Common::String &menuId, const Common::String &itemId); MacMenuItem *findMenuItem(int menuId, int itemId); ItemArray _items; const Font *_font; Font *_loadedFont; bool _isVisible; bool _dimensionsDirty; int _activeItem; Common::Array _menustack; int _activeSubItem; void (*_ccallback)(int action, Common::String &text, void *data); void (*_unicodeccallback)(int action, Common::U32String &text, void *data); void *_cdata; }; } // End of namespace Graphics #endif