/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "dragons/dragons.h" #include "engines/advancedDetector.h" #include "common/savefile.h" #include "common/system.h" #include "base/plugins.h" #include "graphics/thumbnail.h" static const PlainGameDescriptor dragonsGames[] = { { "dragons", "Blazing Dragons" }, { 0, 0 } }; namespace Dragons { static const DragonsGameDescription gameDescriptions[] = { { { "dragons", 0, AD_ENTRY1s("bigfile.dat", "02c26712bee57266f28235fdc0207725", 44990464), Common::EN_USA, Common::kPlatformPSX, ADGF_DROPPLATFORM, GUIO0() }, kGameIdDragons }, { { "dragons", 0, AD_ENTRY1s("bigfile.dat", "02c26712bee57266f28235fdc0207725", 44992512), Common::EN_GRB, Common::kPlatformPSX, ADGF_DROPPLATFORM, GUIO0() }, kGameIdDragons }, { { "dragons", 0, AD_ENTRY1s("bigfile.dat", "9854fed0d2b48522a62973e99b52a0be", 45099008), Common::DE_DEU, Common::kPlatformPSX, ADGF_DROPPLATFORM, GUIO0() }, kGameIdDragons }, { { "dragons", 0, AD_ENTRY1s("bigfile.dat", "9854fed0d2b48522a62973e99b52a0be", 45107200), Common::FR_FRA, Common::kPlatformPSX, ADGF_DROPPLATFORM, GUIO0() }, kGameIdDragons }, { AD_TABLE_END_MARKER, 0 } }; } // End of namespace Dragons static const char * const directoryGlobs[] = { "resource", 0 }; class DragonsMetaEngine : public AdvancedMetaEngine { public: DragonsMetaEngine() : AdvancedMetaEngine(Dragons::gameDescriptions, sizeof(Dragons::DragonsGameDescription), dragonsGames) { _maxScanDepth = 2; _directoryGlobs = directoryGlobs; } const char *getEngineId() const { return "dragons"; } virtual const char *getName() const { return "Blazing Dragons"; } virtual const char *getOriginalCopyright() const { return "(C) 1996 The Illusions Gaming Company"; } virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; virtual int getMaximumSaveSlot() const; virtual SaveStateList listSaves(const char *target) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; virtual void removeSaveState(const char *target, int slot) const; }; bool DragonsMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsDeleteSave) || (f == kSupportsLoadingDuringStartup) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate); } void DragonsMetaEngine::removeSaveState(const char *target, int slot) const { Common::String fileName = Common::String::format("%s.%03d", target, slot); g_system->getSavefileManager()->removeSavefile(fileName); } int DragonsMetaEngine::getMaximumSaveSlot() const { return 999; } SaveStateList DragonsMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Dragons::SaveHeader header; Common::String pattern = target; pattern += ".???"; Common::StringArray filenames; filenames = saveFileMan->listSavefiles(pattern.c_str()); SaveStateList saveList; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last 3 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 3); if (slotNum >= 0 && slotNum <= 999) { Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); if (in) { if (Dragons::DragonsEngine::readSaveHeader(in, header) == Dragons::kRSHENoError) { saveList.push_back(SaveStateDescriptor(slotNum, header.description)); } delete in; } } } Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); return saveList; } SaveStateDescriptor DragonsMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String filename = Dragons::DragonsEngine::getSavegameFilename(target, slot); Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str()); if (in) { Dragons::SaveHeader header; Dragons::kReadSaveHeaderError error; error = Dragons::DragonsEngine::readSaveHeader(in, header, false); delete in; if (error == Dragons::kRSHENoError) { SaveStateDescriptor desc(slot, header.description); // Slot 0 is used for the "Continue" save desc.setDeletableFlag(slot != 0); desc.setWriteProtectedFlag(slot == 0); desc.setThumbnail(header.thumbnail); desc.setSaveDate(header.saveDate & 0xFFFF, (header.saveDate >> 16) & 0xFF, (header.saveDate >> 24) & 0xFF); desc.setSaveTime((header.saveTime >> 16) & 0xFF, (header.saveTime >> 8) & 0xFF); desc.setPlayTime(header.playTime * 1000); return desc; } } return SaveStateDescriptor(); } bool DragonsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const Dragons::DragonsGameDescription *gd = (const Dragons::DragonsGameDescription *)desc; if (gd) { switch (gd->gameId) { case Dragons::kGameIdDragons: *engine = new Dragons::DragonsEngine(syst, desc); break; default: error("Unknown game id"); break; } } return desc != 0; } #if PLUGIN_ENABLED_DYNAMIC(DRAGONS) REGISTER_PLUGIN_DYNAMIC(DRAGONS, PLUGIN_TYPE_ENGINE, DragonsMetaEngine); #else REGISTER_PLUGIN_STATIC(DRAGONS, PLUGIN_TYPE_ENGINE, DragonsMetaEngine); #endif