/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef COMMON_FRAC_H #define COMMON_FRAC_H #include "common/scummsys.h" /** * @defgroup common_frac Fixed-point fractions * @ingroup common * * @brief API for fixed-point fractions. * * @{ */ /** * The precision of the fractional (fixed-point) type that is defined below. * Normally, you should never need to modify this value. */ enum { FRAC_BITS = 16, FRAC_LO_MASK = ((1L << FRAC_BITS) - 1), FRAC_HI_MASK = ((1L << FRAC_BITS) - 1) << FRAC_BITS, FRAC_ONE = (1L << FRAC_BITS), // 1.0 FRAC_HALF = (1L << (FRAC_BITS-1)) // 0.5 }; /** * Fixed-point fractions, used by the sound rate converter and other code. */ typedef int32 frac_t; inline frac_t doubleToFrac(double value) { return (frac_t)(value * FRAC_ONE); } inline double fracToDouble(frac_t value) { return ((double)value) / FRAC_ONE; } inline frac_t intToFrac(int16 value) { return value * (1 << FRAC_BITS); } inline int16 fracToInt(frac_t value) { return value / (1 << FRAC_BITS); } /** @} */ #endif