/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef MYST3_DETECTION_H #define MYST3_DETECTION_H #include "engines/advancedDetector.h" namespace Myst3 { enum GameLocalizationType { kLocMonolingual, kLocMulti2, kLocMulti6 }; struct Myst3GameDescription { ADGameDescription desc; uint32 localizationType; }; } // End of namespace Myst3 #endif // MYST3_DETECTION_H