/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef COMMON_CALLBACK_H #define COMMON_CALLBACK_H namespace Common { /** * @defgroup common_callback Callbacks * @ingroup common * * @brief Callback class templates. * @{ */ /** * BaseCallback is a simple base class for object-oriented callbacks. * * Object-oriented callbacks are callbacks that know the exact instance * of the method that must be called. * * For backward compatibility purposes, GlobalFunctionCallback is available, * which is BaseCallback, so it can be used with global C-like * functions too. * * \ is the type that is passed to operator() of this callback. * This allows you to specify that you accept a callback that wants * to receive an \ object. */ template class BaseCallback { public: BaseCallback() {} virtual ~BaseCallback() {} virtual void operator()(S data) = 0; /*!< Type of the object passed to the operator. */ }; /** * GlobalFunctionCallback is a simple wrapper for global C functions. * * If a method accepts BaseCallback, you can * pass your C function by passing * new GlobalFunctionCallback(yourFunction) */ template class GlobalFunctionCallback: public BaseCallback { typedef void(*GlobalFunction)(T result); GlobalFunction _callback; public: GlobalFunctionCallback(GlobalFunction cb): _callback(cb) {} virtual ~GlobalFunctionCallback() {} virtual void operator()(T data) { /*!< C function passed to the operator. */ if (_callback) _callback(data); } }; /** * Callback implements an object-oriented callback. * * \ stands for a class whose method you want to call. * \ is the type of the object passed to operator(). * * So, if you have void MyClass::myMethod(AnotherClass) method, * the corresponding callback is Callback. * You can create it in the following way: * @code * new Callback( * pointerToMyClassObject, * &MyClass::myMethod * ) * @endcode */ template class Callback: public BaseCallback { protected: typedef void(T::*TMethod)(S); T *_object; TMethod _method; public: Callback(T *object, TMethod method): _object(object), _method(method) {} virtual ~Callback() {} void operator()(S data) { (_object->*_method)(data); } /*!< Type of the object passed to the operator. */ }; /** * CallbackBridge allows you to chain callbacks. * * CallbackBridge keeps a pointer to BaseCallback. * When its operator() is called, it passes this pointer * along with the actual data (of type \) to the method * of \ class. * * This is needed when you have to call a callback only * when your own callback is called. So, your callback * is "inner" and the other one is "outer". * * CallbackBridge implements the "inner" one and calls * the method you wanted. It passes the "outer", so you * can call it from your method. You can ignore it, but * probably there is no point in using CallbackBridge then. * * So, if you receive a BaseCallback callback * and you want to call it from your MyClass::myMethod method, * you should create CallbackBridge, * where \ is the data type you want to receive in MyClass::myMethod. * * You can create it in the following way: * new Callback( * pointerToMyClassObject, * &MyClass::myMethod, * outerCallback * ) * where `outerCallback` is BaseCallback and `myMethod` is: * void MyClass::myMethod(BaseCallback *, AnotherClass) */ template class CallbackBridge: public BaseCallback { typedef void(T::*TCallbackMethod)(BaseCallback *, S); T *_object; TCallbackMethod _method; BaseCallback *_outerCallback; public: CallbackBridge(T *object, TCallbackMethod method, BaseCallback *outerCallback): _object(object), _method(method), _outerCallback(outerCallback) {} virtual ~CallbackBridge() {} void operator()(S data) { (_object->*_method)(_outerCallback, data); } /*!< Type of the object passed to the operator. */ }; /** @} */ } // End of namespace Common #endif