/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ */ #include "gui/theme.h" namespace GUI { ThemeClassic::ThemeClassic(OSystem *system) : Theme() { _system = system; _initOk = false; memset(&_screen, 0, sizeof(_screen)); #ifdef OLDGUI_TRANSPARENCY memset(&_dialog, 0, sizeof(_dialog)); #endif _font = 0; // Maybe change this filename _configFile.loadFromFile("classic.ini"); } ThemeClassic::~ThemeClassic() { deinit(); } bool ThemeClassic::init() { deinit(); _screen.create(_system->getOverlayWidth(), _system->getOverlayHeight(), sizeof(OverlayColor)); if (_screen.pixels) { _initOk = true; clearAll(); _bgcolor = _system->RGBToColor(0, 0, 0); _color = _system->RGBToColor(104, 104, 104); _shadowcolor = _system->RGBToColor(64, 64, 64); _textcolor = _system->RGBToColor(32, 160, 32); _textcolorhi = _system->RGBToColor(0, 255, 0); if (_screen.w >= 400 && _screen.h >= 300) { _font = FontMan.getFontByUsage(Graphics::FontManager::kBigGUIFont); } else { _font = FontMan.getFontByUsage(Graphics::FontManager::kGUIFont); } } if (isThemeLoadingRequired()) loadTheme(_defaultConfig); return true; } void ThemeClassic::deinit() { if (_initOk) { _system->hideOverlay(); _screen.free(); _initOk = false; } } void ThemeClassic::refresh() { init(); _bgcolor = _system->RGBToColor(0, 0, 0); _color = _system->RGBToColor(104, 104, 104); _shadowcolor = _system->RGBToColor(64, 64, 64); _textcolor = _system->RGBToColor(32, 160, 32); _textcolorhi = _system->RGBToColor(0, 255, 0); _system->showOverlay(); } void ThemeClassic::enable() { init(); resetDrawArea(); _system->showOverlay(); clearAll(); } void ThemeClassic::disable() { _system->hideOverlay(); } void ThemeClassic::openDialog(bool topDialog) { #ifdef OLDGUI_TRANSPARENCY if (!_dialog) { _dialog = new DialogState; assert(_dialog); // first dialog _dialog->screen.create(_screen.w, _screen.h, sizeof(OverlayColor)); } memcpy(_dialog->screen.pixels, _screen.pixels, _screen.pitch*_screen.h); blendScreenToDialog(); #endif } void ThemeClassic::closeDialog() { #ifdef OLDGUI_TRANSPARENCY if (_dialog) { _dialog->screen.free(); delete _dialog; _dialog = 0; } #endif } void ThemeClassic::clearAll() { if (!_initOk) return; _system->clearOverlay(); // FIXME: problem with the 'pitch' _system->grabOverlay((OverlayColor*)_screen.pixels, _screen.w); } void ThemeClassic::drawAll() { if (!_initOk) return; } void ThemeClassic::resetDrawArea() { if (_initOk) { _drawArea = Common::Rect(0, 0, _screen.w, _screen.h); } } void ThemeClassic::drawDialogBackground(const Common::Rect &r, uint16 hints, kState state) { if (!_initOk) return; restoreBackground(r); if ((hints & THEME_HINT_SAVE_BACKGROUND) && !(hints & THEME_HINT_FIRST_DRAW)) { addDirtyRect(r); return; } box(r.left, r.top, r.width(), r.height(), _color, _shadowcolor); addDirtyRect(r, (hints & THEME_HINT_SAVE_BACKGROUND) != 0); } void ThemeClassic::drawText(const Common::Rect &r, const Common::String &str, kState state, kTextAlign align, bool inverted, int deltax, bool useEllipsis) { if (!_initOk) return; if (!inverted) { restoreBackground(r); _font->drawString(&_screen, str, r.left, r.top, r.width(), getColor(state), convertAligment(align), deltax, useEllipsis); } else { _screen.fillRect(r, getColor(state)); _font->drawString(&_screen, str, r.left, r.top, r.width(), _bgcolor, convertAligment(align), deltax, useEllipsis); } addDirtyRect(r); } void ThemeClassic::drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, kState state) { if (!_initOk) return; restoreBackground(r); font->drawChar(&_screen, ch, r.left, r.top, getColor(state)); addDirtyRect(r); } void ThemeClassic::drawWidgetBackground(const Common::Rect &r, uint16 hints, kWidgetBackground background, kState state) { if (!_initOk || background == kWidgetBackgroundNo) return; restoreBackground(r); if ((hints & THEME_HINT_SAVE_BACKGROUND) && !(hints & THEME_HINT_FIRST_DRAW)) { addDirtyRect(r); return; } switch (background) { case kWidgetBackgroundBorder: box(r.left, r.top, r.width(), r.height(), _color, _shadowcolor); break; case kWidgetBackgroundBorderSmall: box(r.left, r.top, r.width(), r.height()); break; case kWidgetBackgroundPlain: // nothing to do here break; default: break; }; addDirtyRect(r, (hints & THEME_HINT_SAVE_BACKGROUND) != 0); } void ThemeClassic::drawButton(const Common::Rect &r, const Common::String &str, kState state) { if (!_initOk) return; restoreBackground(r); drawWidgetBackground(r, 0, kWidgetBackgroundBorder, state); const int off = (r.height() - _font->getFontHeight()) / 2; _font->drawString(&_screen, str, r.left, r.top+off, r.width(), getColor(state), Graphics::kTextAlignCenter, 0, false); addDirtyRect(r); } void ThemeClassic::drawSurface(const Common::Rect &r, const Graphics::Surface &surface, kState state, bool transparency) { if (!_initOk) return; Common::Rect rect(r.left, r.top, r.left + surface.w, r.top + surface.h); rect.clip(_screen.w, _screen.h); if (!rect.isValidRect()) return; assert(surface.bytesPerPixel == sizeof(OverlayColor)); OverlayColor *src = (OverlayColor *)surface.pixels; OverlayColor *dst = (OverlayColor *)_screen.getBasePtr(rect.left, rect.top); int w = rect.width(); int h = rect.height(); while (h--) { memcpy(dst, src, surface.pitch); src += w; // FIXME: this should be pitch dst += _screen.w; } addDirtyRect(r); } void ThemeClassic::drawSlider(const Common::Rect &r, int width, kState state) { if (!_initOk) return; Common::Rect r2 = r; restoreBackground(r); box(r.left, r.top, r.width(), r.height(), _color, _shadowcolor); r2.left = r.left + 2; r2.top = r.top + 2; r2.bottom = r.bottom - 2; r2.right = r2.left + width; if (r2.right > r.right - 2) { r2.right = r.right - 2; } _screen.fillRect(r2, getColor(state)); addDirtyRect(r); } void ThemeClassic::drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, kState state) { if (!_initOk) return; Common::Rect r2 = r; int checkBoxSize = getFontHeight(); if (checkBoxSize > r.height()) { checkBoxSize = r.height(); } r2.bottom = r2.top + checkBoxSize; restoreBackground(r2); box(r.left, r.top, checkBoxSize, checkBoxSize, _color, _shadowcolor); if (checked) { r2.top += 3; r2.bottom = r.top + checkBoxSize - 4; r2.left += 3; r2.right = r.left + checkBoxSize - 4; OverlayColor c = getColor(state); // Draw a cross _screen.drawLine(r2.left, r2.top, r2.right, r2.bottom, c); _screen.drawLine(r2.left, r2.bottom, r2.right, r2.top, c); if (r2.height() > 5) { // Thicken the lines _screen.drawLine(r2.left, r2.top + 1, r2.right - 1, r2.bottom, c); _screen.drawLine(r2.left + 1, r2.top, r2.right, r2.bottom - 1, c); _screen.drawLine(r2.left, r2.bottom - 1, r2.right - 1, r2.top, c); _screen.drawLine(r2.left + 1, r2.bottom, r2.right, r2.top + 1, c); } r2 = r; } r2.left += checkBoxSize + 10; _font->drawString(&_screen, str, r2.left, r2.top, r2.width(), getColor(state), Graphics::kTextAlignLeft, 0, true); addDirtyRect(r); } void ThemeClassic::drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array &tabs, int active, uint16 hints, kState state) { if (!_initOk) return; restoreBackground(r); for (int i = 0; i < (int)tabs.size(); ++i) { if (i == active) continue; box(r.left + i * tabWidth, r.top+2, tabWidth, tabHeight-2, _color, _shadowcolor); _font->drawString(&_screen, tabs[i], r.left + i * tabWidth, r.top+4, tabWidth, getColor(state), Graphics::kTextAlignCenter, 0, true); } box(r.left + active * tabWidth, r.top, tabWidth, tabHeight, _color, _shadowcolor, true); _font->drawString(&_screen, tabs[active], r.left + active * tabWidth, r.top+2, tabWidth, getColor(kStateHighlight), Graphics::kTextAlignCenter, 0, true); _screen.hLine(r.left, r.top + tabHeight, r.left + active * tabWidth + 1, _color); _screen.hLine(r.left + active * tabWidth + tabWidth - 2, r.top + tabHeight, r.right, _color); _screen.hLine(r.left, r.bottom - 1, r.right - 1, _shadowcolor); _screen.vLine(r.left, r.top + tabHeight, r.bottom - 1, _color); _screen.vLine(r.right - 1, r.top + tabHeight, r.bottom - 1, _shadowcolor); addDirtyRect(r); } void ThemeClassic::drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, kScrollbarState scroll, kState state) { if (!_initOk) return; restoreBackground(r); Common::Rect r2 = r; box(r.left, r.top, r.width(), r.height(), _color, _shadowcolor); const int UP_DOWN_BOX_HEIGHT = r.width() + 1; const int B = 3; const int arrowSize = (r.width() / 2 - B + 1); OverlayColor color = 0; if (scroll == kScrollbarStateSinglePage) { color = _color; } else if (scroll == kScrollbarStateUp && state == kStateHighlight) { color = _textcolorhi; } else { color = _textcolor; } // draws the 'up' button box(r.left, r.top, r.width(), UP_DOWN_BOX_HEIGHT, _color, _shadowcolor); Common::Point p0 = Common::Point(r.left + r.width() / 2, r.top + (UP_DOWN_BOX_HEIGHT - arrowSize - 1) / 2); Common::Point p1 = Common::Point(p0.x - arrowSize, p0.y + arrowSize); Common::Point p2 = Common::Point(p0.x + arrowSize, p0.y + arrowSize); for (; p1.x <= p2.x; ++p1.x) _screen.drawLine(p0.x, p0.y, p1.x, p1.y, color); if (scroll != kScrollbarStateSinglePage) { r2.top += sliderY; r2.left += 2; r2.right -= 2; r2.bottom = r2.top + sliderHeight; _screen.fillRect(r2, (state == kStateHighlight && scroll == kScrollbarStateSlider) ? _textcolorhi : _textcolor); box(r2.left, r2.top, r2.width(), r2.height()); int y = r2.top + sliderHeight / 2; color = (state == kStateHighlight && scroll == kScrollbarStateSlider) ? _color : _bgcolor; _screen.hLine(r2.left + 1, y - 2, r2.right - 2, color); _screen.hLine(r2.left + 1, y, r2.right - 2, color); _screen.hLine(r2.left + 1, y + 2, r2.right - 2, color); r2 = r; } r2.top = r2.bottom - UP_DOWN_BOX_HEIGHT; if (scroll == kScrollbarStateSinglePage) { color = _color; } else if (scroll == kScrollbarStateDown && state == kStateHighlight) { color = _textcolorhi; } else { color = _textcolor; } // draws the 'down' button box(r2.left, r2.top, r2.width(), UP_DOWN_BOX_HEIGHT, _color, _shadowcolor); p0 = Common::Point(r2.left + r2.width() / 2, r2.top + (UP_DOWN_BOX_HEIGHT + arrowSize + 1) / 2); p1 = Common::Point(p0.x - arrowSize, p0.y - arrowSize); p2 = Common::Point(p0.x + arrowSize, p0.y - arrowSize); for (; p1.x <= p2.x; ++p1.x) _screen.drawLine(p0.x, p0.y, p1.x, p1.y, color); addDirtyRect(r); } void ThemeClassic::drawCaret(const Common::Rect &r, bool erase, kState state) { if (!_initOk) return; OverlayColor color = 0; if (erase) { color = _bgcolor; } else { color = getColor(state); } _screen.vLine(r.left, r.top, r.bottom - 2, color); addDirtyRect(r); } void ThemeClassic::drawLineSeparator(const Common::Rect &r, kState state) { if (!_initOk) return; _screen.hLine(r.left - 1, r.top + r.height() / 2, r.right, _shadowcolor); _screen.hLine(r.left, r.top + 1 + r.height() / 2, r.right, _color); addDirtyRect(r); } // intern drawing void ThemeClassic::restoreBackground(Common::Rect r) { r.clip(_screen.w, _screen.h); r.clip(_drawArea); #ifndef OLDGUI_TRANSPARENCY _screen.fillRect(r, _bgcolor); #else if (_dialog) { if (!_dialog->screen.pixels) { _screen.fillRect(r, _bgcolor); return; } const OverlayColor *src = (const OverlayColor*)_dialog->screen.getBasePtr(r.left, r.top); OverlayColor *dst = (OverlayColor*)_screen.getBasePtr(r.left, r.top); int h = r.height(); int w = r.width(); while (h--) { memcpy(dst, src, w*sizeof(OverlayColor)); src += _dialog->screen.w; dst += _screen.w; } } else { _screen.fillRect(r, _bgcolor); } #endif } bool ThemeClassic::addDirtyRect(Common::Rect r, bool save) { // TODO: implement proper dirty rect handling // FIXME: problem with the 'pitch' r.clip(_screen.w, _screen.h); r.clip(_drawArea); _system->copyRectToOverlay((OverlayColor*)_screen.getBasePtr(r.left, r.top), _screen.w, r.left, r.top, r.width(), r.height()); #ifdef OLDGUI_TRANSPARENCY if (_dialog && save) { if (_dialog->screen.pixels) { OverlayColor *dst = (OverlayColor*)_dialog->screen.getBasePtr(r.left, r.top); const OverlayColor *src = (const OverlayColor*)_screen.getBasePtr(r.left, r.top); int h = r.height(); while (h--) { memcpy(dst, src, r.width()*sizeof(OverlayColor)); dst += _dialog->screen.w; src += _screen.w; } } } #endif return true; } void ThemeClassic::box(int x, int y, int width, int height, OverlayColor colorA, OverlayColor colorB, bool skipLastRow) { if (y >= 0) { _screen.hLine(x + 1, y, x + width - 2, colorA); _screen.hLine(x, y + 1, x + width - 1, colorA); } int drawY = y; if (drawY < 0) { height += drawY; drawY = 0; } _screen.vLine(x, drawY + 1, drawY + height - 2, colorA); _screen.vLine(x + 1, drawY, drawY + height - 1, colorA); _screen.vLine(x + width - 1, drawY + 1, drawY + height - 2, colorB); _screen.vLine(x + width - 2, drawY + 1, drawY + height - 1, colorB); if (y + height >= 0 && !skipLastRow) { _screen.hLine(x + 1, drawY + height - 2, x + width - 1, colorB); _screen.hLine(x + 1, drawY + height - 1, x + width - 2, colorB); } } void ThemeClassic::box(int x, int y, int w, int h) { _screen.hLine(x, y, x + w - 1, _color); _screen.hLine(x, y + h - 1, x +w - 1, _shadowcolor); _screen.vLine(x, y, y + h - 1, _color); _screen.vLine(x + w - 1, y, y + h - 1, _shadowcolor); } OverlayColor ThemeClassic::getColor(kState state) { OverlayColor usedColor = _color; switch (state) { case kStateEnabled: usedColor = _textcolor; break; case kStateHighlight: usedColor = _textcolorhi; break; default: break; } return usedColor; } #ifdef OLDGUI_TRANSPARENCY void ThemeClassic::blendScreenToDialog() { Common::Rect rect(0, 0, _screen.w, _screen.h); if (!rect.isValidRect()) return; if (_system->hasFeature(OSystem::kFeatureOverlaySupportsAlpha)) { int a, r, g, b; uint8 aa, ar, ag, ab; _system->colorToARGB(_bgcolor, aa, ar, ag, ab); a = aa*3/(3+1); if (a < 1) return; r = ar * a; g = ag * a; b = ab * a; OverlayColor *ptr = (OverlayColor*)_dialog->screen.getBasePtr(rect.left, rect.top); int h = rect.height(); int w = rect.width(); while (h--) { for (int i = 0; i < w; i++) { _system->colorToARGB(ptr[i], aa, ar, ag, ab); int a2 = aa + a - (a*aa)/255; ptr[i] = _system->ARGBToColor(a2, ((255-a)*aa*ar/255+r)/a2, ((255-a)*aa*ag/255+g)/a2, ((255-a)*aa*ab/255+b)/a2); } ptr += _screen.w; } } else { int r, g, b; uint8 ar, ag, ab; _system->colorToRGB(_bgcolor, ar, ag, ab); r = ar * 3; g = ag * 3; b = ab * 3; OverlayColor *ptr = (OverlayColor*)_dialog->screen.getBasePtr(rect.left, rect.top); int h = rect.height(); int w = rect.width(); while (h--) { for (int i = 0; i < w; i++) { _system->colorToRGB(ptr[i], ar, ag, ab); ptr[i] = _system->RGBToColor((ar + r) / (3+1), (ag + g) / (3+1), (ab + b) / (3+1)); } ptr += _screen.w; } } } #endif } // end of namespace GUI