/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_CORE_ERRORS_H #define M4_CORE_ERRORS_H #include "common/scummsys.h" #include "m4/m4_types.h" namespace M4 { #define FL __FILE__,__LINE__ #define ERROR_FILE "error.m4" void NORETURN_PRE error_show(const char *filename, uint32 line, quadchar errorcode, const char *fmt, ...) NORETURN_POST; void NORETURN_PRE error_show(const char *filename, uint32 line, quadchar errorcode) NORETURN_POST; void error_look_up(quadchar errorcode, char *result_string); } // namespace M4 #endif