/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/events.h" #include "common/system.h" namespace Common { bool isMouseEvent(const Event &event) { return event.type == EVENT_LBUTTONDOWN || event.type == EVENT_LBUTTONUP || event.type == EVENT_RBUTTONDOWN || event.type == EVENT_RBUTTONUP || event.type == EVENT_MBUTTONDOWN || event.type == EVENT_MBUTTONUP || event.type == EVENT_X1BUTTONDOWN || event.type == EVENT_X1BUTTONUP || event.type == EVENT_X2BUTTONDOWN || event.type == EVENT_X2BUTTONUP || event.type == EVENT_WHEELDOWN || event.type == EVENT_WHEELUP || event.type == EVENT_MOUSEMOVE; } EventSource::~EventSource() {} EventObserver::~EventObserver() {} EventMapper::~EventMapper() {} EventManager::~EventManager() {} EventDispatcher::EventDispatcher() : _mapper(nullptr) { } EventDispatcher::~EventDispatcher() { for (List::iterator i = _sources.begin(); i != _sources.end(); ++i) { if (i->autoFree) delete i->source; } for (List::iterator i = _observers.begin(); i != _observers.end(); ++i) { if (i->autoFree) delete i->observer; } } void EventDispatcher::dispatch() { Event event; dispatchPoll(); for (List::iterator i = _sources.begin(); i != _sources.end(); ++i) { while (i->source->pollEvent(event)) { // We only try to process the events via the setup event mapper, when // we have a setup mapper and when the event source allows mapping. if (i->source->allowMapping()) { assert(_mapper); // Backends may not produce directly action event types, those are meant // to be the output of the event mapper. assert(event.type != EVENT_CUSTOM_BACKEND_ACTION_START); assert(event.type != EVENT_CUSTOM_BACKEND_ACTION_END); assert(event.type != EVENT_CUSTOM_ENGINE_ACTION_START); assert(event.type != EVENT_CUSTOM_ENGINE_ACTION_END); List mappedEvents = _mapper->mapEvent(event); for (List::iterator j = mappedEvents.begin(); j != mappedEvents.end(); ++j) { const Event mappedEvent = *j; dispatchEvent(mappedEvent); } } else { dispatchEvent(event); } } } } void EventDispatcher::clearEvents() { Event event; for (List::iterator i = _sources.begin(); i != _sources.end(); ++i) { while (i->source->pollEvent(event)) {} } } void EventDispatcher::registerMapper(EventMapper *mapper) { _mapper = mapper; } void EventDispatcher::registerSource(EventSource *source, bool autoFree) { SourceEntry newEntry; newEntry.source = source; newEntry.autoFree = autoFree; _sources.push_back(newEntry); } void EventDispatcher::unregisterSource(EventSource *source) { for (List::iterator i = _sources.begin(); i != _sources.end(); ++i) { if (i->source == source) { if (i->autoFree) delete source; _sources.erase(i); return; } } } void EventDispatcher::registerObserver(EventObserver *obs, uint priority, bool autoFree, bool notifyPoll) { ObserverEntry newEntry; newEntry.observer = obs; newEntry.priority = priority; newEntry.autoFree = autoFree; newEntry.poll = notifyPoll; for (List::iterator i = _observers.begin(); i != _observers.end(); ++i) { if (i->priority < priority) { _observers.insert(i, newEntry); return; } } _observers.push_back(newEntry); } void EventDispatcher::unregisterObserver(EventObserver *obs) { for (List::iterator i = _observers.begin(); i != _observers.end(); ++i) { if (i->observer == obs) { if (i->autoFree) delete obs; _observers.erase(i); return; } } } void EventDispatcher::dispatchEvent(const Event &event) { for (List::iterator i = _observers.begin(); i != _observers.end(); ++i) { if (i->observer->notifyEvent(event)) break; } } void EventDispatcher::dispatchPoll() { for (List::iterator i = _observers.begin(); i != _observers.end(); ++i) { if (i->poll) i->observer->notifyPoll(); } } class KeyboardRepeatEventSourceWrapper : public Common::EventSource { public: KeyboardRepeatEventSourceWrapper(Common::EventSource *delegate) : _delegate(delegate), _keyRepeatTime(0) { assert(delegate); } // EventSource API bool pollEvent(Common::Event &event) override { uint32 time = g_system->getMillis(true); bool gotEvent = _delegate->pollEvent(event); if (gotEvent) { switch (event.type) { case Common::EVENT_KEYDOWN: // init continuous event stream _currentKeyDown = event.kbd; _keyRepeatTime = time + kKeyRepeatInitialDelay; break; case Common::EVENT_KEYUP: if (event.kbd.keycode == _currentKeyDown.keycode) { // Only stop firing events if it's the current key _currentKeyDown.keycode = Common::KEYCODE_INVALID; } break; default: break; } return true; } else { // Check if event should be sent again (keydown) if (_currentKeyDown.keycode != Common::KEYCODE_INVALID && _keyRepeatTime <= time) { // fire event event.type = Common::EVENT_KEYDOWN; event.kbdRepeat = true; event.kbd = _currentKeyDown; _keyRepeatTime = time + kKeyRepeatSustainDelay; return true; } return false; } } bool allowMapping() const override { return _delegate->allowMapping(); } private: // for continuous events (keyDown) enum { kKeyRepeatInitialDelay = 400, kKeyRepeatSustainDelay = 100 }; Common::EventSource *_delegate; Common::KeyState _currentKeyDown; uint32 _keyRepeatTime; }; EventSource *makeKeyboardRepeatingEventSource(EventSource *eventSource) { if (!eventSource) { return nullptr; } return new KeyboardRepeatEventSourceWrapper(eventSource); } } // End of namespace Common