/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef COMMON_MEMSTREAM_H #define COMMON_MEMSTREAM_H #include "common/stream.h" #include "common/types.h" #include "common/util.h" namespace Common { /** * Simple memory based 'stream', which implements the ReadStream interface for * a plain memory block. */ class MemoryReadStream : public SeekableReadStream { private: const byte * const _ptrOrig; const byte *_ptr; const uint32 _size; uint32 _pos; DisposeAfterUse::Flag _disposeMemory; bool _eos; public: /** * This constructor takes a pointer to a memory buffer and a length, and * wraps it. If disposeMemory is true, the MemoryReadStream takes ownership * of the buffer and hence free's it when destructed. */ MemoryReadStream(const byte *dataPtr, uint32 dataSize, DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) : _ptrOrig(dataPtr), _ptr(dataPtr), _size(dataSize), _pos(0), _disposeMemory(disposeMemory), _eos(false) {} ~MemoryReadStream() { if (_disposeMemory) free(const_cast(_ptrOrig)); } uint32 read(void *dataPtr, uint32 dataSize); bool eos() const { return _eos; } void clearErr() { _eos = false; } int32 pos() const { return _pos; } int32 size() const { return _size; } bool seek(int32 offs, int whence = SEEK_SET); }; /** * This is a MemoryReadStream subclass which adds non-endian * read methods whose endianness is set on the stream creation. */ class MemoryReadStreamEndian : public MemoryReadStream, public ReadStreamEndian { public: MemoryReadStreamEndian(const byte *buf, uint32 len, bool bigEndian) : MemoryReadStream(buf, len), ReadStreamEndian(bigEndian) {} }; /** * Simple memory based 'stream', which implements the WriteStream interface for * a plain memory block. */ class MemoryWriteStream : public SeekableWriteStream { private: const uint32 _bufSize; protected: byte *_ptr; uint32 _pos; bool _err; public: MemoryWriteStream(byte *buf, uint32 len) : _ptr(buf), _bufSize(len), _pos(0), _err(false) {} uint32 write(const void *dataPtr, uint32 dataSize) override { // Write at most as many bytes as are still available... if (dataSize > _bufSize - _pos) { dataSize = _bufSize - _pos; // We couldn't write all the data => set error indicator _err = true; } memcpy(_ptr, dataPtr, dataSize); _ptr += dataSize; _pos += dataSize; return dataSize; } virtual int32 pos() const override { return _pos; } virtual int32 size() const override { return _bufSize; } virtual bool err() const override { return _err; } virtual void clearErr() override { _err = false; } virtual bool seek(int32 offset, int whence = SEEK_SET) override { return false; } }; /** * MemoryWriteStream subclass with ability to set stream position indicator. */ class SeekableMemoryWriteStream : public MemoryWriteStream { private: byte *_ptrOrig; public: SeekableMemoryWriteStream(byte *buf, uint32 len) : MemoryWriteStream(buf, len), _ptrOrig(buf) {} virtual bool seek(int32 offset, int whence = SEEK_SET) override { switch (whence) { case SEEK_END: // SEEK_END works just like SEEK_SET, only 'reversed', // i.e. from the end. offset = size() + offset; // Fall through case SEEK_SET: // Fall through default: _ptr = _ptrOrig + offset; _pos = offset; break; case SEEK_CUR: _ptr += offset; _pos += offset; break; } // Post-Condition if ((int32)_pos > size()) { _pos = size(); _ptr = _ptrOrig + _pos; } return true; } }; /** * A sort of hybrid between MemoryWriteStream and Array classes. A stream * that grows as it's written to. */ class MemoryWriteStreamDynamic : public SeekableWriteStream { protected: uint32 _capacity; uint32 _size; byte *_ptr; byte *_data; uint32 _pos; DisposeAfterUse::Flag _disposeMemory; void ensureCapacity(uint32 new_len) { if (new_len <= _capacity) return; byte *old_data = _data; _capacity = MAX(new_len + 32, _capacity * 2); _data = (byte *)malloc(_capacity); _ptr = _data + _pos; if (old_data) { // Copy old data memcpy(_data, old_data, _size); free(old_data); } _size = new_len; } public: explicit MemoryWriteStreamDynamic(DisposeAfterUse::Flag disposeMemory) : _capacity(0), _size(0), _ptr(nullptr), _data(nullptr), _pos(0), _disposeMemory(disposeMemory) {} ~MemoryWriteStreamDynamic() { if (_disposeMemory) free(_data); } uint32 write(const void *dataPtr, uint32 dataSize) override { ensureCapacity(_pos + dataSize); memcpy(_ptr, dataPtr, dataSize); _ptr += dataSize; _pos += dataSize; if (_pos > _size) _size = _pos; return dataSize; } virtual int32 pos() const override { return _pos; } virtual int32 size() const override { return _size; } byte *getData() { return _data; } virtual bool seek(int32 offs, int whence = SEEK_SET) override { // Pre-Condition assert(_pos <= _size); switch (whence) { case SEEK_END: // SEEK_END works just like SEEK_SET, only 'reversed', i.e. from the end. offs = _size + offs; // Fall through case SEEK_SET: // Fall through default: _ptr = _data + offs; _pos = offs; break; case SEEK_CUR: _ptr += offs; _pos += offs; break; } assert(_pos <= _size); return true; } }; /** * MemoryStream based on RingBuffer. Grows if has insufficient buffer size. */ class MemoryReadWriteStream : public SeekableReadStream, public SeekableWriteStream { private: uint32 _capacity; uint32 _size; byte *_data; uint32 _writePos, _readPos, _pos, _length; DisposeAfterUse::Flag _disposeMemory; bool _eos; void ensureCapacity(uint32 new_len) { if (new_len <= _capacity) return; byte *old_data = _data; uint32 oldCapacity = _capacity; _capacity = MAX(new_len + 32, _capacity * 2); _data = (byte *)malloc(_capacity); if (old_data) { // Copy old data if (_readPos < _writePos) { memcpy(_data, old_data + _readPos, _writePos - _readPos); _writePos = _length; _readPos = 0; } else { memcpy(_data, old_data + _readPos, oldCapacity - _readPos); memcpy(_data + oldCapacity - _readPos, old_data, _writePos); _writePos = _length; _readPos = 0; } free(old_data); } } public: explicit MemoryReadWriteStream(DisposeAfterUse::Flag disposeMemory) : _capacity(0), _size(0), _data(nullptr), _writePos(0), _readPos(0), _pos(0), _length(0), _disposeMemory(disposeMemory), _eos(false) {} ~MemoryReadWriteStream() { if (_disposeMemory) free(_data); } uint32 write(const void *dataPtr, uint32 dataSize) override { ensureCapacity(_length + dataSize); if (_writePos + dataSize < _capacity) { memcpy(_data + _writePos, dataPtr, dataSize); } else { memcpy(_data + _writePos, dataPtr, _capacity - _writePos); const byte *shiftedPtr = (const byte *)dataPtr + _capacity - _writePos; memcpy(_data, shiftedPtr, dataSize - (_capacity - _writePos)); } _writePos = (_writePos + dataSize) % _capacity; _pos += dataSize; _length += dataSize; if (_pos > _size) _size = _pos; return dataSize; } virtual uint32 read(void *dataPtr, uint32 dataSize) override { if (_length < dataSize) { dataSize = _length; _eos = true; } if (dataSize == 0 || _capacity == 0) return 0; if (_readPos + dataSize < _capacity) { memcpy(dataPtr, _data + _readPos, dataSize); } else { memcpy(dataPtr, _data + _readPos, _capacity - _readPos); byte *shiftedPtr = (byte *)dataPtr + _capacity - _readPos; memcpy(shiftedPtr, _data, dataSize - (_capacity - _readPos)); } _readPos = (_readPos + dataSize) % _capacity; _length -= dataSize; return dataSize; } virtual int32 pos() const override { return _pos - _length; } virtual int32 size() const override { return _size; } virtual bool seek(int32, int) override { return false; } virtual bool eos() const override { return _eos; } virtual void clearErr() override { _eos = false; } byte *getData() { return _data; } }; } // End of namespace Common #endif