/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef COMMON_HASH_PTR_H
#define COMMON_HASH_PTR_H
#include "common/func.h"
namespace Common {
/**
* @defgroup common_hashmap_ptr Hash table pointer
* @ingroup common_hashmap
*
* @brief Template for a HashMap pointer.
*
* @{
*/
/**
* Partial specialization of the Hash functor allowing to use pointers as HashMap keys.
*/
template
struct Hash {
uint operator()(T * const &v) const {
uint x = static_cast(reinterpret_cast(v));
return x + (x >> 3);
}
};
/** @} */
} // End of namespace Common
#endif