#### 0.4.0 (YYYY-MM-DD) New Games: - The Longest Journey is now supported General: - Enabled the window to be resized - Added a GUI option to enable anti-aliasing - Added support for saving screenshots Myst III changes: - Added automatic saves - Added support for playing with a game controller - Added support for inverting the mouse y axis using ctrl-i - Fixed music tracks sometimes not playing (#1522) - Fixed music tracks sometimes incorrectly restarting (#1476) - Fixed a crash when opening the menu while on the Amateria tracks (#1514) - Improved save file error handling - Improved performance during node transitions on hi-resolution displays #### 0.3.1 (2018-06-13) Myst III changes: - Fixed a rare crash when walking near the magnetic rings in Amateria (#1249) - Fixed unresponsive controls for the holographic projectors in J'nanin (#1400) #### 0.3.0 (2017-12-30) General: - Switched SDL backend to SDL2 by default. SDL1 is still a fallback - Added support for selecting between the legacy OpenGL and shaders OpenGL game renderers at runtime - Improvements and fixes in TinyGL renderer - Enabled support for multi language Grim changes: - Added support for German, French, Italian and Spanish Grim Fandango Demo - Added support for English Grim Fandango Demo (with intro video version) - Improved lighting - Fixed buggy character in the Blue Casket when using the TinyGL Renderer (#1251) Myst III changes: - Added support for the XBox version of Myst III - Added an option to take advantage of wide screens - Updated the game scripts to the newest official version for non-DVD releases - Implemented the Narayan shield effect - Fixed the game running too fast in some conditions (#1277) - Added support for the Hebrew version (#1348) - Fixed hotspots sometimes being too small (#1329) - Fixed ambient sounds sometimes not refreshing (#1349, #1350) - Added fullscreen toggling #### 0.2.1 (2015-01-25) Grim fixes: - Fixed crash on IRIX platform Myst III fixes: - Fixed crash when Polish subtitles are enabled #### 0.2.0 (2014-12-31) New Games: - Myst III game supported General: - Improved TinyGL renderer - Improved Fullscreen mode, see README.md file Grim changes: - Added game data integrity check - Fixed: Shadow only rendered on stairs outside the DOD (#741) - Fixed crash upon entering the Lola Engine Room Set (#843) - Fixed: Year 4 - Character stuck on Aztec Temple (#861) - Fixed: [Tim plays GRIM] Can see shirt through glottis' open mouth (#887) - Fixed crash during animation of the guy at the photo-finish booth (#1039) - Fixed crash when entering Domino's office (#1115) #### 0.1.1 (2013-02-10) New features: - New config option "use_arb_shaders" to cope with some graphics drivers lying about their capabilities and causing rendering problems. Engine fixes: - Fixed bad rendering of the cats race animation - Fixed characters' lipsync going sometimes out of sync - Fixed wrong animation when entering Toto's scrimshaw parlor in year 2 (#621) - Fixed Domino's mouth not stopping moving after talking sometimes (#633) - Fixed bad render of Glottis outside the beavers dam (#143) - Fixed Manny teleporting around in the High Rollers Lounge's elevator (#682) - Fixed mixed up music at the Mayan temple and at the end of the game (#614) - Fixed the Bonewagon and the monster disappearing in the tunnel when using the software renderer (#701) - Fixed stuck music when opening the photofinish and examining it immediately later (#246) - Fixed Manny freezing sometimes when talking to the Angelitos and in some other cases (#483) - Fixed shadow artifacts when picking up some objects with the OpenGL renderer (#294) - Fixed the spider orientation when entering the spiders room the first time (#368) - Fixed Manny going inside some poles outside the Calavera Cafe and outside Velasco's garage (#578) - Fixed Manny flickering with the OpenGL renderer outside the morgue (#678) - Fixed subtitles overlapping when talking to Nick with Glottis screaming in the background (#685) - Fixed the Bonewagon popping when Glottis starts driving in the Petrified Forest (#691) - Fixed a crash happening sometimes in the beavers dam (#453) - Fixed audio volumes resetting or changing on their own (#710) - Fixed a crash happening sometimes when a character talks (#711) - Fixed the cat race animation not stopping when changing room (#679) - Fixed the gun not disappearing when Manny puts it away outside the greenhouse (#422) - Fixed Toto abruptly interrupting when talking sometimes when Naranja is asleep Game data fixes: - Fixed vanishing of Manny's nautical hat in year 3 when using the inventory - Fixed the sequence of Bowlsley pointing the gun at Manny in his shop - Fixed bonewagon popping when entering and exiting the room with the pump tree (#280) - Fixed the DOD door animation and duplicated sfx when using it - Fixed Glottis' animation when he hands Manny the work order (#237) - Fixed the wine cellar forklift not showing a part of its model (#707) - Fixed the sound of punching bag in Dom's office occurring before the animation (#351) - Fixed an animation glitch upon breaking the Neon-Lady (#300) - Fixed the turkey baster becoming full again after Manny empties it (#680) - Fixed Toto not looking at Manny when speaking to him (#285) - Fixed Toto's phone being rendered two times when Manny uses it (#622) - Fixed Manny's animations freezing when using Toto's phone and skipping dialogue lines - Made walking from behind Manny's desk in his room in the Cafe easier - Fixed wrong Manny positioning when going from the stairs of the cat race track to the folding bridge Demo: - Fixed invisible Domino's drawer (#29) - Fixed Manny's walk/run animation not running (#28) - Fixed wrong head orientation when looking at something - Fixed various objects not showing #### 0.1.0 (2012-12-21) - First release. - Grim Fandango full game and demo supported.