/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * cinE Engine is (C) 2004-2005 by CinE Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "cine/cine.h" #include "cine/auto00.h" #include "cine/various.h" namespace Cine { prcLinkedListStruct globalScriptsHead; prcLinkedListStruct objScriptList; //char currentPrcName[20]; void resetglobalScriptsHead(void) { globalScriptsHead.next = NULL; globalScriptsHead.scriptIdx = -1; } void freePrcLinkedList(void) { prcLinkedListStruct *currentHead = globalScriptsHead.next; while (currentHead) { prcLinkedListStruct *temp; ASSERT_PTR(currentHead); temp = currentHead->next; free(currentHead); currentHead = temp; } resetglobalScriptsHead(); } void loadPrc(const char *pPrcName) { uint8 i; uint16 numScripts; const uint8 *scriptPtr; ASSERT_PTR(pPrcName); for (i = 0; i < NUM_MAX_SCRIPT; i++) { if (scriptTable[i].ptr) { ASSERT_PTR(scriptTable[i].ptr); free(scriptTable[i].ptr); scriptTable[i].ptr = NULL; scriptTable[i].size = 0; } } checkDataDisk(-1); if ((gameType == Cine::GID_FW) && (!strcmp(pPrcName, "AUTO00.PRC"))) { // bypass protection scriptPtr = AUT000; } else { scriptPtr = readBundleFile(findFileInBundle(pPrcName)); ASSERT_PTR(scriptPtr); } setMouseCursor(MOUSE_CURSOR_DISK); numScripts = READ_BE_UINT16(scriptPtr); scriptPtr += 2; ASSERT(numScripts <= NUM_MAX_SCRIPT); for (i = 0; i < numScripts; i++) { scriptTable[i].size = READ_BE_UINT16(scriptPtr); scriptPtr += 2; } for (i = 0; i < numScripts; i++) { uint16 size = scriptTable[i].size; if (size) { scriptTable[i].ptr = (byte *) malloc(size); ASSERT_PTR(scriptTable[i].ptr); memcpy(scriptTable[i].ptr, scriptPtr, size); scriptPtr += size; computeScriptStack(scriptTable[i].ptr, scriptTable[i].stack, size); } } } } // End of namespace Cine