# Swedish translation for ScummVM. # Copyright (C) 2011-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Hampus Flink , 2011. # #: engines/twp/dialogs.cpp:48 engines/twp/dialogs.cpp:50 #: engines/twp/dialogs.cpp:52 engines/twp/dialogs.cpp:54 #: engines/twp/dialogs.cpp:57 msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2024-03-16 23:02+0100\n" "PO-Revision-Date: 2023-12-09 22:05+0000\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Swedish \n" "Language: sv_SE\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.4\n" "X-Poedit-SourceCharset: iso-8859-1\n" "X-Language-name: Svenska\n" #. I18N: built on with #: gui/about.cpp:103 #, c-format msgid "(built on %s with %s)" msgstr "(byggt %s av %s)" #: gui/about.cpp:110 msgid "Features compiled in:" msgstr "Funktioner kompilerade i:" #: gui/about.cpp:118 #, fuzzy #| msgid "Game id not supported" msgid "not supported" msgstr "Spel-ID stöds inte" #: gui/about.cpp:118 #, fuzzy #| msgid "Disabled" msgid "disabled" msgstr "Inaktiverad" #: gui/about.cpp:118 #, fuzzy #| msgid "Disabled" msgid "enabled" msgstr "Inaktiverad" #. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc. #: gui/about.cpp:142 msgid "CPU extensions support:" msgstr "" #: gui/about.cpp:155 msgid "Available engines:" msgstr "Tillgängliga motorer:" #: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90 msgid "Show hidden files" msgstr "Visa gömda filer" #: gui/browser.cpp:74 msgid "Show files marked with the hidden attribute" msgstr "Visa dolda filer" #: gui/browser.cpp:78 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "Uppåt" #: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Gå till föregående katalognivå" #: gui/browser.cpp:80 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "Uppåt" #: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:64 #: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:271 #: gui/downloadpacksdialog.cpp:464 gui/editgamedialog.cpp:362 #: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68 #: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2352 #: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73 #: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59 #: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:455 #: gui/saveload-dialog.cpp:526 gui/saveload-dialog.cpp:828 #: gui/saveload-dialog.cpp:1224 gui/shaderbrowser-dialog.cpp:80 #: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:604 #: dists/android.strings.xml.cpp:43 engines/engine.cpp:747 #: backends/dialogs/gtk/gtk-dialogs.cpp:65 #: backends/events/default/default-events.cpp:193 #: backends/events/default/default-events.cpp:217 #: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201 #: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:863 #: engines/director/lingo/xlibs/jitdraw3.cpp:123 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84 #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/mohawk/riven_stacks/aspit.cpp:371 #: engines/mohawk/riven_stacks/aspit.cpp:455 #: engines/parallaction/saveload.cpp:270 #: engines/scumm/dialog-createsession.cpp:47 #: engines/scumm/dialog-sessionselector.cpp:67 engines/sword1/control.cpp:2796 #: engines/wintermute/wintermute.cpp:182 msgid "Cancel" msgstr "Avbryt" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69 #: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81 #: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64 #: backends/dialogs/macosx/macosx-dialogs.mm:144 #: backends/dialogs/win32/win32-dialogs.cpp:136 msgid "Choose" msgstr "Välj" #: gui/cloudconnectionwizard.cpp:180 msgid "Cloud Connection Wizard" msgstr "Molntjänstvägledaren" #: gui/cloudconnectionwizard.cpp:183 msgid "Quick mode" msgstr "Snabbmodus" #: gui/cloudconnectionwizard.cpp:184 msgid "Manual mode" msgstr "Manuell modus" #: gui/cloudconnectionwizard.cpp:187 msgid "Will ask you to run the Local Webserver" msgstr "Frågar dig om att köra lokal webbserver" #: gui/cloudconnectionwizard.cpp:189 msgid "Requires the Local Webserver feature" msgstr "Förutsätter att lokal webbserver körs" #: gui/cloudconnectionwizard.cpp:205 msgid "Quick Mode: Step 1" msgstr "Snabbmodus: Steg 1" #: gui/cloudconnectionwizard.cpp:210 msgid "" "In this mode, the Local Webserver must be running,\n" "so your browser can forward data to ScummVM" msgstr "" "I denna modus måste lokal webbserver köras,\n" "så att din nätläsare kan vidarebefordra data till ScummVM" #: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:3737 msgid "Stop server" msgstr "Stoppa server" #: gui/cloudconnectionwizard.cpp:239 gui/options.cpp:2779 msgid "Run server" msgstr "Starta server" #: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:3738 msgid "Stop local webserver" msgstr "Stoppa lokal webbserver" #: gui/cloudconnectionwizard.cpp:240 gui/options.cpp:2779 msgid "Run local webserver" msgstr "Starta lokal webbserver" #: gui/cloudconnectionwizard.cpp:248 gui/options.cpp:2780 gui/options.cpp:3745 msgid "Not running" msgstr "Ej aktiv" #: gui/cloudconnectionwizard.cpp:263 msgid "Quick Mode: Step 2" msgstr "Snabbmodus: Steg 2" #: gui/cloudconnectionwizard.cpp:267 msgid "Now, open this link in your browser:" msgstr "Öppna denna länken i din webbläsare:" #: gui/cloudconnectionwizard.cpp:268 gui/cloudconnectionwizard.cpp:323 #: gui/message.cpp:246 gui/message.cpp:250 msgid "Open URL" msgstr "Öppna adress" #: gui/cloudconnectionwizard.cpp:270 msgid "" "It will automatically pass the data to ScummVM,\n" "and warn you should there be any errors." msgstr "" "Den vill automatiskt skicka data till ScummVM,\n" "och varna vid evenetuella fel." #: gui/cloudconnectionwizard.cpp:283 msgid "Local Webserver address: " msgstr "Lokal webbserveradress: " #: gui/cloudconnectionwizard.cpp:299 msgid "Quick Mode: Success" msgstr "Snabbmodus: Lyckad koppling" #: gui/cloudconnectionwizard.cpp:303 gui/cloudconnectionwizard.cpp:404 msgid "Your cloud storage has been connected!" msgstr "Ditt molnlager har kopplats upp!" #: gui/cloudconnectionwizard.cpp:304 gui/cloudconnectionwizard.cpp:405 msgid "Finish" msgstr "Avslut" #: gui/cloudconnectionwizard.cpp:317 msgid "Manual Mode: Step 1" msgstr "Manuell modus: Steg 1" #: gui/cloudconnectionwizard.cpp:322 msgid "Open this link in your browser:" msgstr "Öppna denna länk i din webbläsare:" #: gui/cloudconnectionwizard.cpp:325 msgid "" "When it fails to pass the JSON code to ScummVM,\n" "find it on the Troubleshooting section of the page,\n" "and go to the next step here." msgstr "" "När den inte lyckas skicka JSON-koden till ScummVM,\n" "hitta felet på felsökningsdelen av sidan,\n" "och gå till nästa steg." #: gui/cloudconnectionwizard.cpp:354 msgid "Manual Mode: Step 2" msgstr "Manuell modus: Steg 2" #: gui/cloudconnectionwizard.cpp:359 msgid "Copy the JSON code from the browser here and press Next:" msgstr "Kopiera JSON-koden från webbläsaren hit och tryck Nästa:" #: gui/cloudconnectionwizard.cpp:361 gui/gui-manager.cpp:258 #: gui/gui-manager.cpp:273 msgid "Paste" msgstr "Klistra in" #: gui/cloudconnectionwizard.cpp:361 msgid "Paste code from clipboard" msgstr "Klistra in kod från urklipp" #: gui/cloudconnectionwizard.cpp:362 gui/launcher.cpp:316 #: engines/dialogs.cpp:94 engines/engine.cpp:915 engines/mm/xeen/saves.cpp:259 #: engines/parallaction/metaengine.cpp:127 #: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638 #: engines/wage/saveload.cpp:736 msgid "Load" msgstr "Ladda" #: gui/cloudconnectionwizard.cpp:362 msgid "Load code from file" msgstr "Ladda kod från fil" #: gui/cloudconnectionwizard.cpp:379 msgid "Manual Mode: Something went wrong" msgstr "Manuell modus: Något gick fel" #: gui/cloudconnectionwizard.cpp:383 msgid "Cloud storage was not connected." msgstr "Molnlagret blev inte uppkopplat." #: gui/cloudconnectionwizard.cpp:384 msgid "Make sure the JSON code was copied correctly and retry." msgstr "Säkerställ att JSON-koden blev kopierad rätt og försök igen." #: gui/cloudconnectionwizard.cpp:385 msgid "If that doesn't work, try again from the beginning." msgstr "Om detta inte hjälper, starta om från början." #: gui/cloudconnectionwizard.cpp:386 msgid "Error message: " msgstr "Felmeddelande: " #: gui/cloudconnectionwizard.cpp:400 msgid "Manual Mode: Success" msgstr "Manuell modus: Lyckad uppkoppling" #: gui/cloudconnectionwizard.cpp:428 gui/dlcsdialog.cpp:59 #: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175 msgid "Back" msgstr "Tillbaka" #: gui/cloudconnectionwizard.cpp:436 gui/imagealbum-dialog.cpp:104 #: gui/saveload-dialog.cpp:829 engines/crab/input/input.cpp:181 msgid "Next" msgstr "Nästa" #: gui/cloudconnectionwizard.cpp:499 msgid "Another Storage is working right now. Do you want to interrupt it?" msgstr "En annan lagring är aktiv just nu. Vill du avbryta den?" #: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:420 gui/launcher.cpp:449 #: gui/launcher.cpp:492 gui/options.cpp:3440 gui/options.cpp:3821 #: base/main.cpp:604 backends/events/default/default-events.cpp:193 #: engines/buried/buried.cpp:590 engines/director/events.cpp:89 #: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366 #: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631 #: engines/parallaction/metaengine.cpp:145 #: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3899 #: engines/toon/toon.cpp:1531 msgid "Yes" msgstr "Ja" #: gui/cloudconnectionwizard.cpp:499 gui/downloaddialog.cpp:118 #: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135 #: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:420 gui/launcher.cpp:449 #: gui/launcher.cpp:492 gui/options.cpp:3440 gui/options.cpp:3821 #: engines/buried/buried.cpp:590 engines/director/events.cpp:89 #: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:366 #: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631 #: engines/parallaction/metaengine.cpp:151 #: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3899 #: engines/toon/toon.cpp:1531 msgid "No" msgstr "Nej" #: gui/cloudconnectionwizard.cpp:508 #, fuzzy #| msgid "Wait until current Storage finishes up and try again." msgid "Wait until current Storage finishes and try again." msgstr "Vänta tills det nuvarande lagret är färdigt och försök igen." #. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field #: gui/cloudconnectionwizard.cpp:536 msgid "JSON code contents are malformed." msgstr "JSON-koden innehåller fel." #: gui/cloudconnectionwizard.cpp:557 gui/downloaddialog.cpp:146 #: gui/editgamedialog.cpp:363 gui/editrecorddialog.cpp:67 #: gui/fluidsynth-dialog.cpp:153 gui/launcher.cpp:548 gui/launcher.cpp:552 #: gui/massadd.cpp:90 gui/options.cpp:2354 gui/predictivedialog.cpp:69 #: gui/saveload-dialog.cpp:1225 dists/android.strings.xml.cpp:32 #: engines/engine.cpp:550 engines/engine.cpp:573 #: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577 #: engines/agos/midi.cpp:320 engines/agos/midi.cpp:378 #: engines/agos/midi.cpp:457 engines/buried/saveload.cpp:83 #: engines/director/lingo/lingo-builtins.cpp:1906 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83 #: engines/groovie/script.cpp:660 engines/mtropolis/mtropolis.cpp:114 #: engines/mtropolis/mtropolis.cpp:124 engines/parallaction/saveload.cpp:270 #: engines/saga/music.cpp:102 engines/sci/engine/kgraphics.cpp:75 #: engines/sci/graphics/controls32.cpp:926 engines/scumm/scumm.cpp:1226 #: engines/scumm/scumm.cpp:1604 engines/scumm/scumm.cpp:2080 #: engines/scumm/scumm.cpp:2096 engines/sky/compact.cpp:140 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:563 #: engines/sword1/animation.cpp:571 engines/sword1/control.cpp:2796 #: engines/sword1/logic.cpp:1732 engines/sword2/animation.cpp:426 #: engines/sword2/animation.cpp:456 engines/sword2/animation.cpp:466 #: engines/vcruise/vcruise.cpp:92 engines/vcruise/vcruise.cpp:102 #: engines/zvision/file/save_manager.cpp:225 msgid "OK" msgstr "OK" #: gui/cloudconnectionwizard.cpp:558 msgid "Incorrect JSON." msgstr "Felaktig JSON." #. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted #: gui/cloudconnectionwizard.cpp:565 msgid "Interrupted." msgstr "Avbruten." #: gui/cloudconnectionwizard.cpp:615 gui/options.cpp:3431 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "Kunde inte öppna adressen!\n" "Var god navigera till sidan manuellt." #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:631 msgid "Select JSON file copied from scummvm.org site" msgstr "Välj JSON-fil kopierad från scummvm.org" #. I18N: JSON is a file format name #: gui/cloudconnectionwizard.cpp:637 msgid "Failed to load JSON file" msgstr "Kunde inte ladda JSON-filen" #: gui/dlcsdialog.cpp:41 msgid "Download Freeware Games and Demos" msgstr "" #: gui/dlcsdialog.cpp:52 msgid "Fetching DLCs..." msgstr "" #: gui/dlcsdialog.cpp:60 #, fuzzy #| msgid "Download" msgid "All Downloads" msgstr "Ladda ner" #: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:267 msgid "Download" msgstr "Ladda ner" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Välj katalogen där du vill ladda ner speldata" #: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:99 #: gui/dump-all-dialogs.cpp:122 gui/editgamedialog.cpp:543 gui/launcher.cpp:313 msgid "Select directory with game data" msgstr "Välj katalog med speldata" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209 msgid "From: " msgstr "Från: " #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210 msgid "To: " msgstr "Till: " #: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:201 #: gui/downloadpacksdialog.cpp:246 gui/downloadpacksdialog.cpp:256 #: gui/downloadpacksdialog.cpp:278 gui/downloadpacksdialog.cpp:293 msgid "Cancel download" msgstr "Avbryt nedladdning" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "Avbryt nedladdning" #: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:202 #: gui/downloadpacksdialog.cpp:282 msgid "Hide" msgstr "Göm" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Det verkar som att din anslutning är begränsad. Vill du verkligen använda " "den för att ladda ner filer?" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:650 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunde inte öppna den valda katalogen!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Kan inte skapa katalog för nedladdning - den angivna katalogen innehåller en " "fil med samma namn." #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s\" existerar redan i den angivna katalogen. Vill du verkligen ladda ner " "filer i den katalogen?" #: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70 #: gui/downloadpacksdialog.cpp:368 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "Laddade ner %s %S / %s %S" #: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:374 #, c-format msgid "Download speed: %s %S/s" msgstr "Nedladdningshastighet: %s %S/s" #: gui/downloaddlcsdialog.cpp:41 #, fuzzy #| msgid "Download game files" msgid "Currently Downloading Games" msgstr "Ladda ner spelfiler" #: gui/downloaddlcsdialog.cpp:55 #, fuzzy #| msgid "Download" msgid "Pending Downloads" msgstr "Ladda ner" #: gui/downloadpacksdialog.cpp:160 #, c-format msgid "ERROR %d: %s" msgstr "FEL %d: %s" #. I18N: String like "Downloading icon packs list..." #: gui/downloadpacksdialog.cpp:189 gui/downloadpacksdialog.cpp:245 #, c-format msgid "Downloading %S list..." msgstr "Laddar ned %S lista..." #: gui/downloadpacksdialog.cpp:203 msgid "Clear Cache" msgstr "Radera lagrade filer" #: gui/downloadpacksdialog.cpp:255 #, c-format msgid "Downloading %S list... %d entries" msgstr "Laddar ned %S lista... %d filer" #: gui/downloadpacksdialog.cpp:265 #, c-format msgid "Detected %d new packs, %s %S" msgstr "Hittade %d nya paket, %s %S" #: gui/downloadpacksdialog.cpp:291 #, c-format msgid "Download complete, downloaded %d packs, %s %S" msgstr "Nedladdning klar, laddade ner %d paket, %s %S" #. I18N: Close dialog button #: gui/downloadpacksdialog.cpp:297 gui/downloadpacksdialog.cpp:388 #: gui/gui-manager.cpp:170 gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:53 #: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:492 #: engines/scumm/help.cpp:127 engines/scumm/help.cpp:142 #: engines/scumm/help.cpp:167 engines/scumm/help.cpp:195 #: engines/scumm/help.cpp:213 msgid "Close" msgstr "Stäng" #: gui/downloadpacksdialog.cpp:395 gui/downloadpacksdialog.cpp:440 msgid "ERROR: No icons path set" msgstr "FEL: Ingen icon sökväg satt" #. I18N: String like "No new icon packs available" #: gui/downloadpacksdialog.cpp:428 #, c-format msgid "No new %S available" msgstr "Inga nya %S tillgängliga" #: gui/downloadpacksdialog.cpp:464 #, c-format msgid "" "You are about to remove %s %S of data, deleting all previously downloaded " "%S. Do you want to proceed?" msgstr "" "Du kommer att radera %s %S med data, alla tidigare %S. Önskar du att " "fortsätta?" #: gui/downloadpacksdialog.cpp:464 gui/updates-dialog.cpp:115 msgid "Proceed" msgstr "Fortsätt" #: gui/dump-all-dialogs.cpp:103 gui/options.cpp:3275 msgid "icon packs" msgstr "ikonpaket" #: gui/dump-all-dialogs.cpp:107 gui/options.cpp:3286 msgid "shader packs" msgstr "shader-paket" #: gui/dump-all-dialogs.cpp:126 gui/launcher.cpp:701 msgid "Pick the game:" msgstr "Välj spel:" #: gui/editgamedialog.cpp:137 engines/dialogs.cpp:301 msgid "Game" msgstr "Spel" #: gui/editgamedialog.cpp:141 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:141 gui/editgamedialog.cpp:143 #: gui/editgamedialog.cpp:144 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Kortnamn för spel. Används för att hänvisa till spardata och att starta " "spelet från kommandoraden" #: gui/editgamedialog.cpp:143 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:148 gui/editrecorddialog.cpp:58 msgid "Name:" msgstr "Namn:" #: gui/editgamedialog.cpp:148 gui/editgamedialog.cpp:150 #: gui/editgamedialog.cpp:151 msgid "Full title of the game" msgstr "Spelets fullständiga titel" #: gui/editgamedialog.cpp:150 msgctxt "lowres" msgid "Name:" msgstr "Namn:" #: gui/editgamedialog.cpp:157 engines/mohawk/dialogs.cpp:158 #: engines/mohawk/dialogs.cpp:377 msgid "Language:" msgstr "Språk:" #: gui/editgamedialog.cpp:157 gui/editgamedialog.cpp:158 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Spelets språk. Den här inställningen gör inte din spanska spelversion till " "en svensk" #: gui/editgamedialog.cpp:159 gui/editgamedialog.cpp:174 gui/options.cpp:1574 #: gui/options.cpp:1589 gui/options.cpp:1606 gui/options.cpp:1620 #: gui/options.cpp:1660 gui/options.cpp:1676 gui/options.cpp:2086 #: gui/options.cpp:2536 gui/options.cpp:2610 gui/options.cpp:2828 #: gui/options.cpp:3318 audio/null.cpp:45 #: backends/platform/android/options.cpp:150 #: backends/platform/android/options.cpp:151 #: backends/platform/android/options.cpp:179 #: backends/platform/ios7/ios7_options.mm:132 #: backends/platform/ios7/ios7_options.mm:133 #: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65 msgid "" msgstr "" #: gui/editgamedialog.cpp:170 msgid "Platform:" msgstr "Plattform:" #: gui/editgamedialog.cpp:170 gui/editgamedialog.cpp:172 #: gui/editgamedialog.cpp:173 msgid "Platform the game was originally designed for" msgstr "Plattformen som spelet ursprungligen utvecklades för" #: gui/editgamedialog.cpp:172 msgctxt "lowres" msgid "Platform:" msgstr "Plattform:" #: gui/editgamedialog.cpp:197 gui/options.cpp:2023 gui/options.cpp:2197 msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:197 gui/options.cpp:2023 gui/options.cpp:2197 #: backends/graphics/atari/atari-graphics.cpp:955 #: backends/graphics/sdl/sdl-graphics.cpp:436 msgid "Graphics" msgstr "Grafik" #: gui/editgamedialog.cpp:203 msgid "Override global graphic settings" msgstr "Ignorera globala grafikinställningar" #: gui/editgamedialog.cpp:205 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Överskrid globala grafikinställningar" #: gui/editgamedialog.cpp:218 gui/options.cpp:2231 engines/dialogs.cpp:342 msgid "Keymaps" msgstr "Tangentuppsättningar" #: gui/editgamedialog.cpp:225 gui/options.cpp:2238 engines/dialogs.cpp:349 msgid "Backend" msgstr "Backend" #: gui/editgamedialog.cpp:232 msgid "Override global backend settings" msgstr "Åsidosätt globala backend-inställningar" #: gui/editgamedialog.cpp:234 msgctxt "lowres" msgid "Override global backend settings" msgstr "Åsidosätt globala backend-inställningar" #: gui/editgamedialog.cpp:248 gui/options.cpp:2256 engines/dialogs.cpp:317 msgid "Audio" msgstr "Ljud" #: gui/editgamedialog.cpp:251 msgid "Override global audio settings" msgstr "Åsidosätt globala ljudinställningar" #: gui/editgamedialog.cpp:253 msgctxt "lowres" msgid "Override global audio settings" msgstr "Överskrid globala ljudinställningar" #: gui/editgamedialog.cpp:262 gui/options.cpp:2261 msgid "Volume" msgstr "Volym" #: gui/editgamedialog.cpp:264 gui/options.cpp:2263 msgctxt "lowres" msgid "Volume" msgstr "Volym" #: gui/editgamedialog.cpp:267 msgid "Override global volume settings" msgstr "Åsidosätt globala volyminställningar" #: gui/editgamedialog.cpp:269 msgctxt "lowres" msgid "Override global volume settings" msgstr "Åsidosätt globala volyminställningar" #: gui/editgamedialog.cpp:280 gui/options.cpp:2271 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:283 msgid "Override global MIDI settings" msgstr "Åsidosätt globala MIDI-inställningar" #: gui/editgamedialog.cpp:285 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Åsidosätt globala MIDI-inställningar" #: gui/editgamedialog.cpp:295 gui/options.cpp:2277 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:298 msgid "Override global MT-32 settings" msgstr "Överskrid globala MT-32-inställningar" #: gui/editgamedialog.cpp:300 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Överskrid globala MT-32-inställningar" #: gui/editgamedialog.cpp:309 gui/options.cpp:2284 msgid "Paths" msgstr "Sökvägar" #: gui/editgamedialog.cpp:311 gui/options.cpp:2286 msgctxt "lowres" msgid "Paths" msgstr "Sökvägar" #: gui/editgamedialog.cpp:318 msgid "Game Path:" msgstr "Spelsökväg:" #: gui/editgamedialog.cpp:320 msgctxt "lowres" msgid "Game Path:" msgstr "Spelsökväg:" #: gui/editgamedialog.cpp:325 gui/options.cpp:2491 msgid "Extra Path:" msgstr "Extrasökväg:" #: gui/editgamedialog.cpp:325 gui/editgamedialog.cpp:327 #: gui/editgamedialog.cpp:328 msgid "Specifies path to additional data used by the game" msgstr "Anger sökvägen till ytterligare data som spelet använder" #: gui/editgamedialog.cpp:327 gui/options.cpp:2493 msgctxt "lowres" msgid "Extra Path:" msgstr "Extrasökväg:" #: gui/editgamedialog.cpp:328 gui/options.cpp:2466 gui/options.cpp:2494 #: gui/options.cpp:2503 gui/options.cpp:2787 msgctxt "path" msgid "None" msgstr "Ingen" #: gui/editgamedialog.cpp:334 gui/options.cpp:2455 msgid "Save Path:" msgstr "Sparsökväg:" #: gui/editgamedialog.cpp:334 gui/editgamedialog.cpp:336 #: gui/editgamedialog.cpp:337 gui/options.cpp:2455 gui/options.cpp:2457 msgid "Specifies where your saved games are put" msgstr "Anger var dina sparade spel lagras" #: gui/editgamedialog.cpp:336 gui/options.cpp:2457 msgctxt "lowres" msgid "Save Path:" msgstr "Sökv. sparat:" #: gui/editgamedialog.cpp:337 gui/options.cpp:1792 gui/options.cpp:2458 #: backends/platform/wii/options.cpp:55 msgid "Default" msgstr "Standard" #: gui/editgamedialog.cpp:348 engines/dialogs.cpp:368 msgid "Achievements" msgstr "Achievements" #: gui/editgamedialog.cpp:352 engines/dialogs.cpp:372 msgid "Statistics" msgstr "Statistik" #: gui/editgamedialog.cpp:523 gui/options.cpp:3342 msgid "Select SoundFont" msgstr "Välj SoundFont" #: gui/editgamedialog.cpp:562 msgid "Select additional game directory" msgstr "Välj en ytterligare spelkatalog" #: gui/editgamedialog.cpp:575 gui/options.cpp:3189 msgid "Select directory for saved games" msgstr "Välj katalog för spardata" #: gui/editgamedialog.cpp:582 gui/options.cpp:3196 msgid "The chosen directory cannot be written to. Please select another one." msgstr "" "Det går inte att skriva till den valda katalogen. Var god välj en annan." #: gui/editgamedialog.cpp:587 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Synkfunktionen för sparade data fungerar endast med standardkataloger. Om du " "vill synka dina sparade data måste du använda standardkatalogen." #: gui/editgamedialog.cpp:613 msgid "This game ID is already taken. Please choose another one." msgstr "Detta ID-namn är upptaget. Var god välj ett annat." #: gui/editrecorddialog.cpp:57 msgid "Author:" msgstr "Skapare:" #: gui/editrecorddialog.cpp:59 msgid "Notes:" msgstr "Anteckningar:" #: gui/filebrowser-dialog.cpp:53 msgid "Choose file for loading" msgstr "Välj en fil att ladda" #: gui/filebrowser-dialog.cpp:53 msgid "Enter filename for saving" msgstr "Ange ett filnamn för att spara" #: gui/filebrowser-dialog.cpp:135 msgid "Do you really want to overwrite the file?" msgstr "Vill du verkligen skriva över filen?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Reverb" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiv" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Rum:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Dämpning:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Bredd:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Nivå:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Chorus" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hastighet:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Djup:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Typ:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43 #: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190 msgid "Triangle" msgstr "Triangel" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2301 msgid "Misc" msgstr "Diverse" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolering:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ingen (snabbast)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Linjär" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Fjärde ordningen" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Sjunde ordningen" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:324 msgid "Reset" msgstr "Återställ" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "" "Återställ alla FluidSynth-inställningar till deras ursprungliga värden." #: gui/fluidsynth-dialog.cpp:209 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vill du verkligen återställa alla FluidSynth-inställningar till deras " "ursprungliga värden?" #: gui/gui-manager.cpp:161 gui/options.cpp:2292 msgid "GUI" msgstr "GUI" #. I18N: Action in In Cold Blood #: gui/gui-manager.cpp:165 engines/hpl1/metaengine.cpp:91 #: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 engines/mohawk/myst.cpp:572 #: engines/mohawk/riven.cpp:853 msgid "Interact" msgstr "Använd" #: gui/gui-manager.cpp:176 engines/metaengine.cpp:114 #: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145 #: engines/dragons/metaengine.cpp:160 engines/freescape/movement.cpp:35 #: engines/griffon/metaengine.cpp:121 engines/grim/grim.cpp:473 #: engines/grim/grim.cpp:554 engines/icb/icb.cpp:68 engines/icb/icb.cpp:152 #: engines/scumm/metaengine.cpp:848 engines/twine/metaengine.cpp:465 #: engines/twine/metaengine.cpp:532 engines/wintermute/keymapper_tables.h:1290 #: engines/wintermute/keymapper_tables.h:1373 #: engines/wintermute/keymapper_tables.h:1449 #: engines/wintermute/keymapper_tables.h:1920 #: engines/wintermute/keymapper_tables.h:2154 msgid "Up" msgstr "Upp" #: gui/gui-manager.cpp:182 engines/metaengine.cpp:120 #: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151 #: engines/dragons/metaengine.cpp:166 engines/freescape/movement.cpp:41 #: engines/griffon/metaengine.cpp:127 engines/grim/grim.cpp:478 #: engines/grim/grim.cpp:559 engines/icb/icb.cpp:73 engines/icb/icb.cpp:157 #: engines/scumm/metaengine.cpp:815 engines/twine/metaengine.cpp:472 #: engines/twine/metaengine.cpp:540 engines/wintermute/keymapper_tables.h:1296 #: engines/wintermute/keymapper_tables.h:1379 #: engines/wintermute/keymapper_tables.h:1456 #: engines/wintermute/keymapper_tables.h:1926 #: engines/wintermute/keymapper_tables.h:2160 msgid "Down" msgstr "Ned" #: gui/gui-manager.cpp:188 engines/metaengine.cpp:126 #: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157 #: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133 #: engines/grim/grim.cpp:483 engines/grim/grim.cpp:564 engines/icb/icb.cpp:78 #: engines/icb/icb.cpp:162 engines/scumm/metaengine.cpp:828 #: engines/twine/metaengine.cpp:487 engines/twine/metaengine.cpp:555 #: engines/wintermute/keymapper_tables.h:320 #: engines/wintermute/keymapper_tables.h:1302 #: engines/wintermute/keymapper_tables.h:1385 #: engines/wintermute/keymapper_tables.h:1908 #: engines/wintermute/keymapper_tables.h:2018 #: engines/wintermute/keymapper_tables.h:2142 msgid "Left" msgstr "Vänster" #: gui/gui-manager.cpp:194 engines/metaengine.cpp:132 #: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163 #: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139 #: engines/grim/grim.cpp:488 engines/grim/grim.cpp:569 engines/icb/icb.cpp:83 #: engines/icb/icb.cpp:167 engines/scumm/metaengine.cpp:835 #: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:548 #: engines/wintermute/keymapper_tables.h:326 #: engines/wintermute/keymapper_tables.h:1308 #: engines/wintermute/keymapper_tables.h:1391 #: engines/wintermute/keymapper_tables.h:1914 #: engines/wintermute/keymapper_tables.h:2026 #: engines/wintermute/keymapper_tables.h:2148 msgid "Right" msgstr "Höger" #: gui/gui-manager.cpp:200 msgid "Backspace" msgstr "Baksteg" #: gui/gui-manager.cpp:206 #, fuzzy #| msgid "Delete char" msgid "Delete Character" msgstr "Radera tecken" #: gui/gui-manager.cpp:212 msgid "Go to end of line" msgstr "Gå till linjeslut" #: gui/gui-manager.cpp:222 msgid "Select to end of line" msgstr "Välj linjeslut" #: gui/gui-manager.cpp:232 msgid "Select to start of line" msgstr "Välj linjestart" #: gui/gui-manager.cpp:242 msgid "Go to start of line" msgstr "Gå till linjestart" #: gui/gui-manager.cpp:253 gui/gui-manager.cpp:268 msgid "Cut" msgstr "Klipp" #: gui/gui-manager.cpp:263 gui/gui-manager.cpp:278 msgid "Copy" msgstr "Kopiera" #: gui/gui-manager.cpp:284 engines/pegasus/pegasus.cpp:2819 #: engines/wintermute/keymapper_tables.h:305 #: engines/wintermute/keymapper_tables.h:346 #: engines/wintermute/keymapper_tables.h:381 #: engines/wintermute/keymapper_tables.h:491 #: engines/wintermute/keymapper_tables.h:520 #: engines/wintermute/keymapper_tables.h:624 #: engines/wintermute/keymapper_tables.h:779 #: engines/wintermute/keymapper_tables.h:806 #: engines/wintermute/keymapper_tables.h:846 #: engines/wintermute/keymapper_tables.h:986 #: engines/wintermute/keymapper_tables.h:1194 #: engines/wintermute/keymapper_tables.h:1241 #: engines/wintermute/keymapper_tables.h:1270 #: engines/wintermute/keymapper_tables.h:1397 #: engines/wintermute/keymapper_tables.h:1403 #: engines/wintermute/keymapper_tables.h:1574 #: engines/wintermute/keymapper_tables.h:1784 #: engines/wintermute/keymapper_tables.h:1838 #: engines/wintermute/keymapper_tables.h:1889 #: engines/wintermute/keymapper_tables.h:1944 #: engines/wintermute/keymapper_tables.h:2002 msgid "???" msgstr "???" #: gui/helpdialog.cpp:38 msgid "General" msgstr "" #: gui/helpdialog.cpp:41 msgid "" "## ScummVM at a Glance\n" "\n" "ScummVM is a modern reimplementation of various game engines. Once you " "transfer the original game data to your device, it endeavors to use it to " "faithfully recreate the original gaming experience. \n" "\n" "ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather " "than a one-size-fits-all approach, it takes a meticulous route, implementing " "the precise game logic for each specific title or engine it supports. " "ScummVM will not work with game engines it does not support.\n" "\n" "ScummVM is developed by a team of volunteers and is free software. We lack " "an extensive testing team, possess only a limited range of devices, and " "cannot always address every request. We also do not run advertisements or " "sell you anything. Please be mindful of this when you submit a complaint or " "a bug report.\n" "\n" "## Where to get the games\n" "\n" "Visit [our Wiki](https://wiki.scummvm.org/index.php?" "title=Where_to_get_the_games) for a detailed list of supported games and " "where to purchase them.\n" "\n" "Alternatively, you can download a variety of [freeware games](https://" "scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from " "our website.\n" "\n" "The ScummVM team does not endorse any specific game supplier. However, the " "project receives a commission from every purchase made on [ZOOM-Platform]" "(https://www.zoom-platform.com/?" "affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral " "links.\n" "\n" "Additionally, games not available on ZOOM-Platform can be found on other " "suppliers such as GOG.com and Steam.\n" "\n" "For other (out-of-print) games, consider checking platforms like Amazon, " "eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games " "and illegal game copies.\n" msgstr "" #: gui/helpdialog.cpp:68 gui/options.cpp:2313 msgid "Cloud" msgstr "Moln" #: gui/helpdialog.cpp:71 msgid "" "## Connecting a cloud service - Quick mode\n" "\n" "1. From the Launcher, select **Global Options** and then select the " "**Cloud** tab.\n" "\n" "2. Select your preferred cloud storage service from the **Active storage** " "dropdown, then select **Connect**.\n" "\n" "\t ![Select cloud service](choose_storage.png \"Select cloud service\")" "{w=70%}\n" "\n" "3. Select **Quick mode**.\n" "\n" "\t ![Quick mode](quick_mode.png \"Quick mode\"){w=70%}\n" "\n" "4. Select **Run server** and then select **Next** \n" "\n" "\t ![Run server](run_server.png \"Run server\"){w=70%}\n" "\n" " ![Next step](server_next.png \"Next step\"){w=70%}\n" "\n" "5. Open the link.\n" "\n" "\t ![Open the link](open_link.png \"Open the link\"){w=70%}\n" "\n" "6. In the browser window that opens, select the cloud service to connect. \n" "\n" "\t ![Choose the cloud service](cloud_browser.png \"Choose the cloud service" "\"){w=70%}\n" "\n" "7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n" "\n" "8. On the success screen, select **Finish** to exit. \n" "\n" "\t ![Success](cloud_success.png \"Success\"){w=70%}\n" "9. Back on the main Cloud tab, select **Enable storage**.\n" "\n" "\t ![Enable storage](enable_storage.png \"Enable storage\"){w=70%}\n" "\n" "10. You're ready to go! Use the cloud functionality to sync saved games or " "game files between your devices.\n" "\n" "\t ![Cloud functionality](cloud_functions.png \"Cloud functionality\")" "{w=70%}\n" "\n" " For more information, including how to use the manual connection wizard, " "see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/" "connect_cloud.html) " msgstr "" #: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:832 msgid "Prev" msgstr "Bakåt" #: gui/imagealbum-dialog.cpp:129 msgid "Save Image..." msgstr "Spara data..." #: gui/imagealbum-dialog.cpp:263 #, c-format msgid "%u of %u" msgstr "%u av %u" #: gui/imagealbum-dialog.cpp:376 msgid "Save Image" msgstr "Spara data" #. I18N: Group name for the game list #: gui/launcher.cpp:105 msgctxt "group" msgid "None" msgstr "Ingen" #. I18N: Group name for the game list, grouped by the first letter of the game title #: gui/launcher.cpp:107 msgctxt "group" msgid "First letter" msgstr "Första bokstav" #: gui/launcher.cpp:107 msgctxt "group" msgid "Initial" msgstr "Initial" #. I18N: Group name for the game list, grouped by game engine #: gui/launcher.cpp:109 msgctxt "group" msgid "Engine" msgstr "Motor" #. I18N: Group name for the game list, grouped by game series #: gui/launcher.cpp:111 msgctxt "group" msgid "Series" msgstr "Serie" #. I18N: Group name for the game list, grouped by game publisher #: gui/launcher.cpp:113 msgctxt "group" msgid "Publisher" msgstr "Utgivare" #. I18N: Group name for the game list, grouped by language #: gui/launcher.cpp:115 msgctxt "group" msgid "Language" msgstr "Språk" #. I18N: Group name for the game list, grouped by game platform #: gui/launcher.cpp:117 msgctxt "group" msgid "Platform" msgstr "Plattform" #. I18N: Group name for the game list, grouped by year #: gui/launcher.cpp:119 msgctxt "year" msgid "Year" msgstr "" #: gui/launcher.cpp:229 msgid "Select Group by" msgstr "Välj grupp utifrån" #: gui/launcher.cpp:233 gui/launcher.cpp:886 #, fuzzy msgid "Group:" msgstr "Gruppera efter:" #: gui/launcher.cpp:235 msgid "Select a criteria to group the entries" msgstr "Välj urvalskriterium för gruppering" #. I18N: This keymap opens KIA's HELP tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ONLINE HELP #: gui/launcher.cpp:262 backends/platform/sdl/macosx/appmenu_osx.mm:262 #: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226 msgid "Help" msgstr "Hjälp" #. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~) #: gui/launcher.cpp:266 engines/dialogs.cpp:91 msgid "~Q~uit" msgstr "~A~vsluta" #: gui/launcher.cpp:266 backends/platform/sdl/macosx/appmenu_osx.mm:252 msgid "Quit ScummVM" msgstr "Avsluta ScummVM" #. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~) #: gui/launcher.cpp:270 #, fuzzy msgid "A~b~out" msgstr "O~m~..." #: gui/launcher.cpp:270 backends/platform/sdl/macosx/appmenu_osx.mm:246 msgid "About ScummVM" msgstr "Om ScummVM" #. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~) #: gui/launcher.cpp:272 #, fuzzy msgid "Global ~O~ptions..." msgstr "~I~nställningar..." #: gui/launcher.cpp:272 msgid "Change global ScummVM options" msgstr "Redigera globala ScummVM-inställningar" #: gui/launcher.cpp:272 #, fuzzy msgctxt "lowres" msgid "Global ~O~pts..." msgstr "~I~nställningar..." #: gui/launcher.cpp:276 msgid "Download Games" msgstr "Ladda ner spel" #: gui/launcher.cpp:276 msgid "Download freeware games for ScummVM" msgstr "Ladda ner gratisspel till ScummVM" #. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~) #: gui/launcher.cpp:283 msgid "~A~dd Game..." msgstr "Lä~g~g till spel..." #: gui/launcher.cpp:283 msgid "Add games to the list" msgstr "Lägg till spel till listan" #: gui/launcher.cpp:283 msgctxt "lowres" msgid "~A~dd Game..." msgstr "Lä~g~g till spel..." #. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~) #: gui/launcher.cpp:287 msgid "~R~emove Game" msgstr "~R~adera spel" #: gui/launcher.cpp:287 msgid "Remove game from the list. The game data files stay intact" msgstr "Radera spelet från listan. Spelets datafiler påverkas inte" #: gui/launcher.cpp:287 msgctxt "lowres" msgid "~R~emove Game" msgstr "~R~adera spel" #. I18N: Button caption. Mass add games #: gui/launcher.cpp:290 msgid "Mass Add..." msgstr "Masstillägg..." #. I18N: Button caption for lower resolution GUI. Mass add games #: gui/launcher.cpp:293 msgctxt "lowres" msgid "Mass Add..." msgstr "Masstillägg..." #: gui/launcher.cpp:301 gui/launcher.cpp:856 gui/shaderbrowser-dialog.cpp:61 #: gui/shaderbrowser-dialog.cpp:97 msgid "Search in game list" msgstr "Sök i spellistan" #: gui/launcher.cpp:305 gui/launcher.cpp:877 gui/shaderbrowser-dialog.cpp:65 #: gui/shaderbrowser-dialog.cpp:107 msgid "Search:" msgstr "Sök:" #: gui/launcher.cpp:316 engines/dialogs.cpp:94 engines/engine.cpp:915 #: engines/mm/xeen/saves.cpp:259 engines/pegasus/pegasus.cpp:388 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:638 #: engines/wage/saveload.cpp:736 msgid "Load game:" msgstr "Ladda spel:" #: gui/launcher.cpp:408 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "" "Den här katalogen kan inte användas än, eftersom något laddas ner i den!" #: gui/launcher.cpp:419 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Vill du verkligen använda mass-speldetektorn? Processen kan potentiellt " "lägga till ett enormt antal spel." #: gui/launcher.cpp:449 msgid "Do you really want to remove this game configuration?" msgstr "Vill du verkligen radera den här spelkonfigurationen?" #: gui/launcher.cpp:491 msgid "Do you want to load saved game?" msgstr "Vill du ladda sparat spel?" #: gui/launcher.cpp:548 msgid "This game does not support loading games from the launcher." msgstr "Det här spelet stöder inte laddning av spardata från launchern." #: gui/launcher.cpp:552 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunde inte hitta en motor kapabel till att köra det valda spelet!" #: gui/launcher.cpp:653 gui/launcher.cpp:677 msgid "" "Did you add this directory to the SAF? Press the help button [?] on the top " "for detailed instructions" msgstr "" #: gui/launcher.cpp:674 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunde inte hitta några spel i den valda katalogen!" #. I18N: Unknown game variant #: gui/launcher.cpp:695 msgid "Unknown variant" msgstr "Okänd spelutgåva" #: gui/launcher.cpp:926 gui/saveload-dialog.cpp:381 msgid "List view" msgstr "Visa som lista" #: gui/launcher.cpp:927 gui/saveload-dialog.cpp:382 msgid "Grid view" msgstr "Visa som rutnät" #: gui/launcher.cpp:1089 msgid "~S~tart" msgstr "~S~tarta" #: gui/launcher.cpp:1089 msgid "Start selected game" msgstr "Starta det valda spelet" #: gui/launcher.cpp:1092 msgid "~L~oad..." msgstr "~L~adda..." #: gui/launcher.cpp:1092 msgid "Load saved game for selected game" msgstr "Ladda spardata för det valda spelet" #: gui/launcher.cpp:1094 msgid "Record..." msgstr "Spela in..." #: gui/launcher.cpp:1100 #, fuzzy msgid "~G~ame Options..." msgstr "~I~nställningar..." #: gui/launcher.cpp:1100 msgid "Change game options" msgstr "Redigera spelinställningarna" #: gui/launcher.cpp:1100 #, fuzzy msgctxt "lowres" msgid "~G~ame Opts..." msgstr "~I~nställningar..." #. I18N: List grouping when no engine is specified #. I18N: List grouping when no enginr is specified #: gui/launcher.cpp:1192 gui/launcher.cpp:1388 msgid "Unknown Engine" msgstr "Okänd motor" #. I18N: List grouping when no pubisher is specified #. I18N: List group when no publisher is specified #: gui/launcher.cpp:1209 gui/launcher.cpp:1405 msgid "Unknown Publisher" msgstr "Okänd utgivare" #. I18N: List group when no game series is specified #. I18N: List grouping when no game series is specified #: gui/launcher.cpp:1226 gui/launcher.cpp:1422 msgid "No Series" msgstr "Ingen serie" #. I18N: List group when no languageis specified #. I18N: List group when no language is specified #: gui/launcher.cpp:1240 gui/launcher.cpp:1436 msgid "Language not detected" msgstr "Språk ej upptäckt" #. I18N: List group when no platform is specified #: gui/launcher.cpp:1254 gui/launcher.cpp:1450 msgid "Platform not detected" msgstr "Plattform ej upptäckt" #. I18N: List group when no year is specified #: gui/launcher.cpp:1271 gui/launcher.cpp:1467 #, fuzzy #| msgid "Unknown error" msgid "Unknown Year" msgstr "Okänt fel" #. I18N: Group for All items #: gui/launcher.cpp:1474 gui/widgets/groupedlist.cpp:81 msgid "All" msgstr "Alt" #: gui/launcher.cpp:1623 msgid "Icons per row:" msgstr "Ikoner per rad:" #: gui/massadd.cpp:77 gui/massadd.cpp:80 msgid "... progress ..." msgstr "... progression ..." #: gui/massadd.cpp:256 msgid "Scan complete!" msgstr "Scanning färdig!" #: gui/massadd.cpp:259 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Upptäckte %d nya spel. Ignorerade %d tidigare tillagda spel." #: gui/massadd.cpp:263 #, c-format msgid "Scanned %d directories ..." msgstr "Kataloger scannade: %d ..." #: gui/massadd.cpp:266 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Upptäckte %d nya spel, ignorerade %d tidigare tillagda spel ..." #: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97 msgid "Stop" msgstr "Stopp" #: gui/onscreendialog.cpp:100 msgid "Edit record description" msgstr "Redigera beskrivning av inspelning" #: gui/onscreendialog.cpp:102 msgid "Switch to Game" msgstr "Växla till spelet" #: gui/onscreendialog.cpp:104 msgid "Fast replay" msgstr "Snabb uppspelning" #: gui/options.cpp:149 common/updates.cpp:55 msgid "Never" msgstr "Aldrig" #: gui/options.cpp:149 msgid "Every 5 mins" msgstr "Var 5:e minut" #: gui/options.cpp:149 msgid "Every 10 mins" msgstr "Var 10:e minut" #: gui/options.cpp:149 msgid "Every 15 mins" msgstr "Var 15:e minut" #: gui/options.cpp:149 msgid "Every 30 mins" msgstr "Var 30:e minut" #. I18N: Extremely large GUI scale #: gui/options.cpp:154 #, fuzzy, c-format #| msgid "Very large" msgid "200% - Extremely large" msgstr "Väldigt" #. I18N: Very very large GUI scale #: gui/options.cpp:156 #, fuzzy #| msgid "Very large" msgid "175% - Very large" msgstr "Väldigt" #. I18N: Very large GUI scale #: gui/options.cpp:158 #, c-format msgid "150% - Larger" msgstr "" #. I18N: Large GUI scale #: gui/options.cpp:160 #, c-format msgid "125% - Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:162 #, fuzzy #| msgid "Medium" msgid "100% - Medium" msgstr "Mellan" #. I18N: Small GUI scale #: gui/options.cpp:164 #, fuzzy, c-format #| msgid "Small" msgid "75% - Small" msgstr "Liten" #. I18N: Smaller GUI scale #: gui/options.cpp:166 #, fuzzy, c-format #| msgid "Small" msgid "50% - Smaller" msgstr "Liten" #. I18N: Smallest GUI scale #: gui/options.cpp:168 #, fuzzy, c-format #| msgid "Small" msgid "25% - Smallest" msgstr "Liten" #: gui/options.cpp:815 msgid "Failed to apply some of the graphic options changes:" msgstr "Kunde inte verkställa några av grafikinställningarna:" #: gui/options.cpp:827 msgid "the video mode could not be changed" msgstr "videoläget kunde inte ändras" #: gui/options.cpp:840 msgid "the stretch mode could not be changed" msgstr "skalningsläget kunde inte ändras" #: gui/options.cpp:846 msgid "the aspect ratio setting could not be changed" msgstr "inställningen för bildförhållandet kunde inte ändras" #: gui/options.cpp:852 msgid "the fullscreen setting could not be changed" msgstr "fullskärmsinställningen kunde inte ändras" #: gui/options.cpp:858 msgid "the filtering setting could not be changed" msgstr "filterinställningen kunde inte ändras" #: gui/options.cpp:864 #, fuzzy msgid "the vsync setting could not be changed" msgstr "fullskärmsinställningen kunde inte ändras" #: gui/options.cpp:878 #, fuzzy msgid "the shader could not be changed" msgstr "skalningsläget kunde inte ändras" #: gui/options.cpp:1402 msgid "Touchpad mouse mode" msgstr "Touchpad-musläge" #: gui/options.cpp:1407 msgid "Pointer Speed:" msgstr "Pekarhastighet:" #: gui/options.cpp:1407 gui/options.cpp:1409 gui/options.cpp:1410 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Hastighet för kontroll av muspekare via tangentbord/joystick" #: gui/options.cpp:1409 msgctxt "lowres" msgid "Pointer Speed:" msgstr "Pekarhastighet:" #: gui/options.cpp:1420 msgid "Joy Deadzone:" msgstr "Dödzon för joystick:" #: gui/options.cpp:1420 gui/options.cpp:1422 gui/options.cpp:1423 msgid "Analog joystick Deadzone" msgstr "Dödzon för analog joystick" #: gui/options.cpp:1422 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Dödzon för joystick:" #: gui/options.cpp:1518 #, c-format msgid "%d hidden achievements remaining" msgstr "%d dolda achievements återstår" #: gui/options.cpp:1523 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "Achievements upplåsta: 1%d/2%d" #: gui/options.cpp:1569 msgid "Graphics mode:" msgstr "Grafikläge:" #: gui/options.cpp:1585 msgid "Render mode:" msgstr "Renderingsläge:" #: gui/options.cpp:1585 gui/options.cpp:1588 msgid "Special dithering modes supported by some games" msgstr "Speciella gitterlägen stödda av vissa spel" #: gui/options.cpp:1601 msgid "Stretch mode:" msgstr "Skalningsläge:" #: gui/options.cpp:1617 msgid "Scaler:" msgstr "Skalning:" #: gui/options.cpp:1631 msgid "Shader:" msgstr "Shader:" #: gui/options.cpp:1631 gui/options.cpp:1633 gui/options.cpp:1634 #, fuzzy msgid "Specifies path to the shader used for scaling the game screen" msgstr "Anger sökvägen till ytterligare data som spelet använder" #: gui/options.cpp:1633 msgctxt "lowres" msgid "Shader Path:" msgstr "Shader sökväg:" #: gui/options.cpp:1634 #, fuzzy msgctxt "shader" msgid "None" msgstr "Ingen" #: gui/options.cpp:1640 #, fuzzy #| msgid "Download game files" msgid "Download Shaders" msgstr "Ladda ner spelfiler" #: gui/options.cpp:1640 #, fuzzy msgid "Check on the scummvm.org website for updates of shader packs" msgstr "Sök efter uppdateringar..." #: gui/options.cpp:1647 backends/graphics/sdl/sdl-graphics.cpp:427 msgid "Fullscreen mode" msgstr "Fullskärmsläge" #: gui/options.cpp:1650 msgid "V-Sync" msgstr "V-Synk" #: gui/options.cpp:1650 #, fuzzy msgid "" "Wait for the vertical sync to refresh the screen in order to prevent tearing " "artifacts" msgstr "Uppdatera inte skärmen innan bildrutan är färdigritad" #: gui/options.cpp:1655 msgid "Game 3D Renderer:" msgstr "3D-rendering för spel:" #: gui/options.cpp:1657 #, fuzzy msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "3D-rendering för spel:" #: gui/options.cpp:1674 msgid "3D Anti-aliasing:" msgstr "Kantutjämning i 3D:" #: gui/options.cpp:1678 engines/mohawk/dialogs.cpp:364 msgid "Disabled" msgstr "Inaktiverad" #: gui/options.cpp:1686 msgid "Filter graphics" msgstr "Filtrera grafik" #: gui/options.cpp:1686 msgid "Use linear filtering when scaling graphics" msgstr "Använd linjärt filter för att förstora bilden" #: gui/options.cpp:1690 msgid "Aspect ratio correction" msgstr "Korrektion av bildförhållande" #: gui/options.cpp:1690 msgid "Correct aspect ratio for games" msgstr "Korrigera bildförhållandet för spel" #: gui/options.cpp:1707 msgid "Preferred device:" msgstr "Föredragen enhet:" #: gui/options.cpp:1707 msgid "Music device:" msgstr "Musikenhet:" #: gui/options.cpp:1707 gui/options.cpp:1709 msgid "Specifies preferred sound device or sound card emulator" msgstr "Bestämmer din föredragna emulator för ljudenhet eller ljudkort" #: gui/options.cpp:1707 gui/options.cpp:1709 gui/options.cpp:1710 msgid "Specifies output sound device or sound card emulator" msgstr "Bestämmer emulator för ljudenhet eller ljudkort" #: gui/options.cpp:1709 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Föredr. enhet:" #: gui/options.cpp:1709 msgctxt "lowres" msgid "Music device:" msgstr "Musikenhet:" #: gui/options.cpp:1736 msgid "AdLib emulator:" msgstr "AdLib-emulator:" #: gui/options.cpp:1736 gui/options.cpp:1739 msgid "AdLib is used for music in many games" msgstr "AdLib används för musik i många spel" #: gui/options.cpp:1752 msgid "GM device:" msgstr "GM-enhet:" #: gui/options.cpp:1752 msgid "Specifies default sound device for General MIDI output" msgstr "Bestämmer standardenheten för General MIDI-uppspelning" #: gui/options.cpp:1763 msgid "Don't use General MIDI music" msgstr "Använd inte General MIDI-musik" #: gui/options.cpp:1774 gui/options.cpp:1843 msgid "Use first available device" msgstr "Använd första tillgängliga enhet" #: gui/options.cpp:1786 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1786 gui/options.cpp:1788 gui/options.cpp:1796 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "SoundFont stöds endast av vissa ljudkort, FluidSynth och Timidity" #: gui/options.cpp:1788 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1794 msgctxt "soundfont" msgid "None" msgstr "Ingen" #: gui/options.cpp:1801 msgid "Mixed AdLib/MIDI mode" msgstr "Blandat AdLib/MIDI-läge" #: gui/options.cpp:1801 msgid "Use both MIDI and AdLib sound generation" msgstr "Använd både MIDI och AdLib för ljudgeneration" #: gui/options.cpp:1804 msgid "MIDI gain:" msgstr "MIDI gain:" #: gui/options.cpp:1814 msgid "MT-32 Device:" msgstr "MT-32 enhet:" #: gui/options.cpp:1814 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" "Bestämmer standardenheten för Roland MT-32/LAPC1/CM32I/CM64-uppspelning" #: gui/options.cpp:1819 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Äkta Roland MT-32 (inaktivera GM-emulation)" #: gui/options.cpp:1819 gui/options.cpp:1821 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Aktivera om du vill använda din verkliga Roland-kompatibla och dator-" "anslutna ljudenhet" #: gui/options.cpp:1821 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Äkta Roland MT-32 (ingen GM-emulation)" #: gui/options.cpp:1824 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Roland GS-enhet (aktivera MT-32 mappings)" #: gui/options.cpp:1824 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Aktivera om du vill använda patch mapping för att emulera en MT-32 på en " "Roland GS-enhet" #: gui/options.cpp:1833 msgid "Don't use Roland MT-32 music" msgstr "Använd inte Roland MT-32 musik" #: gui/options.cpp:1860 msgid "Text and speech:" msgstr "Undertext och tal:" #: gui/options.cpp:1864 gui/options.cpp:1874 msgid "Speech" msgstr "Tal" #: gui/options.cpp:1865 gui/options.cpp:1875 msgid "Subtitles" msgstr "Undertexter" #: gui/options.cpp:1866 msgid "Both" msgstr "Båda" #: gui/options.cpp:1868 msgid "Subtitle speed:" msgstr "Texthastighet:" #: gui/options.cpp:1870 msgctxt "lowres" msgid "Text and speech:" msgstr "Undertext och tal:" #: gui/options.cpp:1874 msgid "Spch" msgstr "Tal" #: gui/options.cpp:1875 msgid "Subs" msgstr "Text" #: gui/options.cpp:1876 msgctxt "lowres" msgid "Both" msgstr "Båda" #: gui/options.cpp:1876 msgid "Show subtitles and play speech" msgstr "Visa undertexter och spela upp tal" #: gui/options.cpp:1878 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Texthastighet:" #: gui/options.cpp:1900 msgid "Music volume:" msgstr "Musikvolym:" #: gui/options.cpp:1902 msgctxt "lowres" msgid "Music volume:" msgstr "Musikvolym:" #: gui/options.cpp:1911 msgid "Mute all" msgstr "Ljud av" #: gui/options.cpp:1914 msgid "SFX volume:" msgstr "SFX-volym:" #: gui/options.cpp:1914 gui/options.cpp:1916 gui/options.cpp:1919 msgid "Special sound effects volume" msgstr "Volym för specialeffekter" #: gui/options.cpp:1916 msgctxt "lowres" msgid "SFX volume:" msgstr "SFX-volym:" #: gui/options.cpp:1926 msgid "Speech volume:" msgstr "Talvolym:" #: gui/options.cpp:1928 msgctxt "lowres" msgid "Speech volume:" msgstr "Talvolym:" #: gui/options.cpp:2209 msgid "Control" msgstr "Kontroll" #: gui/options.cpp:2315 msgctxt "lowres" msgid "Cloud" msgstr "Moln" #: gui/options.cpp:2329 msgid "LAN" msgstr "LAN" #: gui/options.cpp:2331 msgctxt "lowres" msgid "LAN" msgstr "lokalt nätverk" #: gui/options.cpp:2341 msgid "Accessibility" msgstr "Hjälpmedel" #: gui/options.cpp:2343 msgctxt "lowres" msgid "Accessibility" msgstr "Hjälpmedel" #: gui/options.cpp:2352 msgid "Discard changes and close the dialog" msgstr "Återställ ändringar och stäng dialog" #: gui/options.cpp:2353 msgid "Apply" msgstr "Verkställ" #: gui/options.cpp:2353 msgid "Apply changes without closing the dialog" msgstr "Spara ändringar utan att stänga dialogrutan" #: gui/options.cpp:2354 msgid "Apply changes and close the dialog" msgstr "Spara ändringar och stäng dialogrutan" #: gui/options.cpp:2444 msgid "FluidSynth Settings" msgstr "FluidSynth inställningar" #: gui/options.cpp:2458 msgid "" "Specifies where your saved games are put. A red coloring indicates the value " "is temporary and will not get saved" msgstr "" "Anger var sparade spel placeras. Rödfärg anger ett temporärt värde som inte " "kommer att sparas." #: gui/options.cpp:2463 msgid "Theme Path:" msgstr "Sökv. tema:" #: gui/options.cpp:2465 msgctxt "lowres" msgid "Theme Path:" msgstr "Sökv. tema:" #: gui/options.cpp:2471 msgid "Icon Path:" msgstr "Ikon sökväg:" #: gui/options.cpp:2473 msgctxt "lowres" msgid "Icon Path:" msgstr "Ikon sökväg:" #: gui/options.cpp:2474 gui/options.cpp:2484 #, fuzzy msgctxt "path" msgid "Default" msgstr "Standard" #: gui/options.cpp:2481 msgid "DLC Path:" msgstr "DLC-sökväg:" #: gui/options.cpp:2483 msgctxt "lowres" msgid "DLC Path:" msgstr "DLC-sökväg:" #: gui/options.cpp:2491 gui/options.cpp:2493 gui/options.cpp:2494 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "" "Bestämmer sökväg till andra data som används av alla spel eller ScummVM" #: gui/options.cpp:2500 msgid "Plugins Path:" msgstr "Sökv. tillägg:" #: gui/options.cpp:2502 msgctxt "lowres" msgid "Plugins Path:" msgstr "Sökv. tillägg:" #: gui/options.cpp:2512 msgid "ScummVM config path: " msgstr "ScummVM inställningar sökväg: " #: gui/options.cpp:2526 msgid "ScummVM log path: " msgstr "ScummVM loggningssökväg: " #: gui/options.cpp:2531 msgid "View" msgstr "Vy" #. I18N: Referring to the last path memorized when adding a game #: gui/options.cpp:2541 gui/options.cpp:3318 msgid "Last browser path: " msgstr "Senaste webläsarens sökväg: " #: gui/options.cpp:2546 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:2551 msgid "GUI scale:" msgstr "GUI-skala:" #: gui/options.cpp:2568 #, c-format msgid "%d%% - Custom" msgstr "" #: gui/options.cpp:2572 msgid "GUI renderer:" msgstr "GUI-rendering:" #: gui/options.cpp:2585 #, fuzzy msgid "Return to the launcher when leaving a game" msgstr "Återvänd alltid till start när spel avslutas" #: gui/options.cpp:2586 msgid "" "Return to the launcher when leaving a game instead of closing ScummVM\n" "(this feature is not supported by all games)." msgstr "" "Återvänd till spellistan när ett spel avslutas i stället för att avsluta " "ScummVM (stöds ej av alla spel)." #: gui/options.cpp:2593 msgid "Ask for confirmation on exit" msgstr "Bekräfta innan avslut" #: gui/options.cpp:2594 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "Fråga om tillstånd att lämna ett spel eller avsluta ScummVM." #: gui/options.cpp:2600 msgid "Disable fixed font scaling" msgstr "Avaktivera skalering av fasta typsnitt." #: gui/options.cpp:2601 msgid "" "Do not upscale fixed size fonts in the GUI. This reduces artefacts on low " "resolution screens" msgstr "" "Uppskalera inte fasta typsnitt i GUI. Detta reducerar artefakter på skärmar " "med låg upplösning." #: gui/options.cpp:2607 msgid "GUI language:" msgstr "GUI-skala:" #: gui/options.cpp:2607 msgid "Language of ScummVM GUI" msgstr "Språk för ScummVM:s användargränssnitt" #: gui/options.cpp:2633 msgid "Switch the ScummVM GUI language to the game language" msgstr "Ändra ScummVMs gränssnittsspråk till spelets språk" #: gui/options.cpp:2634 msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" "Matcha ScummVM-gränssnittets språk med det pågående spelets språk, så att " "spara- och ladda-dialogrutor (i de spel som använder ScummVMs egna) får " "samma språk som resten av spelet." #: gui/options.cpp:2646 msgid "Use native system file browser" msgstr "Använd systemets egen filhanterare" #: gui/options.cpp:2647 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Använd systemets eget filgränssnitt i stället för ScummVMs för att välja " "filer och kataloger." #: gui/options.cpp:2655 #, fuzzy #| msgid "Download" msgid "Download Icons" msgstr "Ladda ner" #: gui/options.cpp:2655 #, fuzzy msgid "Check on the scummvm.org website for updates of icon packs" msgstr "Sök efter uppdateringar..." #: gui/options.cpp:2662 msgid "Autosave:" msgstr "Autospara:" #: gui/options.cpp:2664 msgctxt "lowres" msgid "Autosave:" msgstr "Autospara:" #: gui/options.cpp:2675 msgid "Random seed:" msgstr "Tillfällig seed:" #: gui/options.cpp:2675 msgid "Seed for initializing all random number generators" msgstr "Seed för att aktivera alla tillfälliga nummergeneratorer" #: gui/options.cpp:2683 msgid "Debug level:" msgstr "Felsökningsnivå:" #. I18N: Debug level -1, no messages #: gui/options.cpp:2687 gui/options.cpp:2826 msgid "None" msgstr "Ingen" #. I18N: Debug level 11, all messages #: gui/options.cpp:2693 msgid "11 (all)" msgstr "11 (alla)" #: gui/options.cpp:2697 msgid "Enable Discord integration" msgstr "Aktivera Discord integration" #: gui/options.cpp:2698 msgid "" "Show information about the games you are playing on Discord if the Discord " "client is running." msgstr "" "Visa information om spel du spelar på Discord, om Discord-klienten kör." #: gui/options.cpp:2708 gui/updates-dialog.cpp:85 msgid "Update check:" msgstr "Uppdateringskoll:" #: gui/options.cpp:2708 msgid "How often to check ScummVM updates" msgstr "Hur ofta ScummVM kollar efter uppdateringar" #: gui/options.cpp:2719 msgid "Check now" msgstr "Kolla nu" #: gui/options.cpp:2727 msgid "Active storage:" msgstr "Aktivt lager:" #: gui/options.cpp:2727 msgid "Active cloud storage" msgstr "Aktivera molnlagring" #: gui/options.cpp:2736 msgctxt "lowres" msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "Lagring är inte på. Kontrollera att användarnamnet är korrekt och aktivera " "det:" #: gui/options.cpp:2738 msgid "" "Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "Lagring är inte på. Kontrollera att användarnamnet är korrekt och aktivera " "det:" #: gui/options.cpp:2739 msgid "Enable storage" msgstr "Aktivera lagring" #: gui/options.cpp:2739 msgid "Confirm you want to use this account for this storage" msgstr "Bekräfta att du vill använda det här kontot för den här lagringen" #: gui/options.cpp:2741 backends/platform/wii/options.cpp:113 msgid "Username:" msgstr "Anv. namn:" #: gui/options.cpp:2741 msgid "Username used by this storage" msgstr "Användarnamn som används av detta lager" #: gui/options.cpp:2742 msgid "" msgstr "" #: gui/options.cpp:2744 msgid "Used space:" msgstr "Utnyttjat utrymme:" #: gui/options.cpp:2744 msgid "Space used by ScummVM's saved games on this storage" msgstr "Utrymme som används av ScummVM:s sparade data på det här lagret" #: gui/options.cpp:2747 msgid "Last sync:" msgstr "Senast synkad:" #: gui/options.cpp:2747 msgid "When was the last time saved games were synced with this storage" msgstr "När sparade data senast synkades för det här lagret" #: gui/options.cpp:2748 gui/options.cpp:3654 msgid "" msgstr "" #: gui/options.cpp:2750 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Sparade spel synkroniseras automatiskt vid start, efter sparning och vid " "laddning." #: gui/options.cpp:2752 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Sparade spel synkroniseras automatiskt vid start, efter sparning och vid " "laddning." #: gui/options.cpp:2753 msgid "Sync now" msgstr "Synkronisera nu" #: gui/options.cpp:2753 msgid "Start saved games sync" msgstr "Starta synkroniseringen av sparade spel" #: gui/options.cpp:2756 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "Du kan ladda ner spelfiler från din ScummVM-katalog i molnet:" #: gui/options.cpp:2758 msgid "You can download game files from your cloud ScummVM folder:" msgstr "Du kan ladda ner spelfiler från din ScummVM-katalog i molnet:" #: gui/options.cpp:2759 msgid "Download game files" msgstr "Ladda ner spelfiler" #: gui/options.cpp:2759 msgid "Open downloads manager dialog" msgstr "Öppna fönstret för nedladdningshantering" #: gui/options.cpp:2762 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "" "För att byta konto för den här lagringen kopplar du ned och kopplar sedan " "upp igen:" #: gui/options.cpp:2764 #, fuzzy msgid "To change account for this storage, disconnect and connect again:" msgstr "" "För att byta konto för den här lagringen kopplar du ned och kopplar sedan " "upp igen:" #: gui/options.cpp:2765 msgid "Disconnect" msgstr "Koppla ned" #: gui/options.cpp:2765 msgid "Stop using this storage on this device" msgstr "Sluta använda den här lagringen på den här enheten" #: gui/options.cpp:2768 msgctxt "lowres" msgid "This storage is not connected yet!" msgstr "Den här lagringen är inte ansluten än!" #: gui/options.cpp:2770 msgid "This storage is not connected yet!" msgstr "Den här lagringen är inte ansluten än!" #: gui/options.cpp:2771 #, fuzzy #| msgid "3. Connect" msgid "Connect" msgstr "Anslut" #: gui/options.cpp:2771 msgid "Connect your cloud storage account" msgstr "Anslut ditt molnlagerkonto" #: gui/options.cpp:2784 msgctxt "lowres" msgid "/root/ Path:" msgstr "/root/-sökväg:" #: gui/options.cpp:2784 gui/options.cpp:2786 gui/options.cpp:2787 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "Bestämmer vilken mapp filhanteraren visar som rotkatalog" #: gui/options.cpp:2786 msgid "/root/ Path:" msgstr "/root/-sökväg:" #: gui/options.cpp:2792 msgid "Server's port:" msgstr "Serverport:" #: gui/options.cpp:2792 msgid "Port for server to use" msgstr "Serverport" #: gui/options.cpp:2797 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "Kör server för att hantera filer med webbläsare (i samma nätverk)." #: gui/options.cpp:2798 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "Om du stänger dialogrutan avslutas servern." #: gui/options.cpp:2800 msgid "Run server to manage files with browser (in the same network)." msgstr "Kör server för att hantera filer i webbläsare (inom samma nätverk)" #: gui/options.cpp:2801 #, fuzzy msgid "Closing options dialog will stop the server." msgstr "Om du stänger dialogrutan avslutas servern." #: gui/options.cpp:2813 msgid "Use Text to speech" msgstr "Använd automatisk uppläsning" #: gui/options.cpp:2813 msgid "Will read text in gui on mouse over." msgstr "Läser gränssnittets text under muspekaren" #: gui/options.cpp:2887 msgid "Ignore" msgstr "Ignorera" #: gui/options.cpp:2888 msgid "Disable autosave" msgstr "Koppla ur automatisk lagring" #: gui/options.cpp:2889 msgid "" "WARNING: Autosave was enabled. Some of your games have existing saved games " "on the autosave slot. You can either move the existing saves to new slots, " "disable autosave, or ignore (you will be prompted when autosave is about to " "overwrite a save).\n" "List of games:\n" msgstr "" "VARNING: Automatlagring är inkopplad. Vissa av dina spel har sparat " "spelpunkter där automatlagring sparar. Du kan antigen flytta dessa till nya " "spelpunkter, koppla ur automatlagring, eller ignorera detta (du vill varnas " "när automatlagring försöker överskriva en sparad spelpunkt).\n" "Spellista:\n" #: gui/options.cpp:2898 msgid "" "\n" "And more..." msgstr "" "\n" "Och mera..." #: gui/options.cpp:2899 engines/engine.cpp:602 msgid "Move" msgstr "Flytta" #: gui/options.cpp:2912 msgid "ERROR: Failed to move the following saved games:\n" msgstr "VARNING: Flytt av lagrade spelpunkt misslyckades:\n" #: gui/options.cpp:3007 msgid "Failed to change cloud storage!" msgstr "Kunde inte ändra molnlager!" #: gui/options.cpp:3010 msgid "Another cloud storage is already active." msgstr "Ett annat molnlager är redan aktivt." #: gui/options.cpp:3127 msgid "Theme does not support selected language!" msgstr "Temat stöder inte det valda språket!" #: gui/options.cpp:3130 msgid "Theme cannot be loaded!" msgstr "Temat kunde inte laddas!" #: gui/options.cpp:3133 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Diverse inställningar kommer att återställas." #: gui/options.cpp:3205 msgid "Select directory for GUI themes" msgstr "Välj katalog för GUI-teman" #: gui/options.cpp:3215 msgid "Select directory for GUI launcher thumbnails" msgstr "Välj katalog för GUI-spelikoner" #: gui/options.cpp:3226 msgid "Select directory for DLC downloads" msgstr "Välj katalog för DLC-tillägg" #: gui/options.cpp:3237 msgid "Select directory for extra files" msgstr "Välj katalog för extra filer" #: gui/options.cpp:3248 msgid "Select directory for plugins" msgstr "Välj katalog för tillägg" #: gui/options.cpp:3261 msgid "Select directory for Files Manager /root/" msgstr "Välj katalog för filhanterarens /root/" #: gui/options.cpp:3440 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "Ett annat lager är aktivt nu. Vill du avbryta det?" #: gui/options.cpp:3449 msgid "Wait until current Storage finishes up and try again." msgstr "Vänta tills det nuvarande lagret är färdigt och försök igen." #: gui/options.cpp:3652 backends/cloud/cloudmanager.cpp:157 msgid "" msgstr "" #: gui/options.cpp:3795 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "Försöket misslyckades.\n" "Kontrollera din internetanslutning." #: gui/options.cpp:3819 msgid "" "A test pattern should be displayed.\n" "Do you want to keep these shader scaler settings?" msgstr "" "Ett exempelmönster borde visas.\n" "Önskar du att behålla dessa inställningar?" #: gui/options.cpp:3822 #, c-format msgid "Reverting automatically in %d seconds" msgstr "Återställer automatiskt inom %d sekunder" #: gui/predictivedialog.cpp:66 msgid "Enter Text" msgstr "Knappa in text" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:101 msgid "# next" msgstr "# nästa" #: gui/predictivedialog.cpp:102 msgid "add" msgstr "Lägg till" #: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183 msgid "Delete char" msgstr "Radera tecken" #: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597 msgid "* Pre" msgstr "* Pre" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:600 msgid "* Num" msgstr "* 123" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:603 msgid "* Abc" msgstr "* ABC" #: gui/recorderdialog.cpp:67 msgid "Recorder or Playback Gameplay" msgstr "Inspelare eller återuppspelning" #: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212 #: gui/saveload-dialog.cpp:459 gui/saveload-dialog.cpp:526 #: dists/android.strings.xml.cpp:44 engines/engine.cpp:596 msgid "Delete" msgstr "Radera" #: gui/recorderdialog.cpp:74 msgid "Record" msgstr "Spela in" #: gui/recorderdialog.cpp:75 msgid "Playback" msgstr "Spela upp" #: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:286 msgid "Edit" msgstr "Redigera" #: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301 #: gui/recorderdialog.cpp:308 msgid "Author: " msgstr "Skapare: " #: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302 #: gui/recorderdialog.cpp:309 msgid "Notes: " msgstr "Anteckningar: " #: gui/recorderdialog.cpp:211 msgid "Do you really want to delete this record?" msgstr "Vill du verkligen radera den här inspelningen?" #: gui/recorderdialog.cpp:228 msgid "Unknown Author" msgstr "Okänd skapare" #: gui/remotebrowser.cpp:128 msgid "ScummVM could not access the directory!" msgstr "ScummVM kunde inte öppna katalogen!" #: gui/saveload-dialog.cpp:56 msgid "Downloading saves..." msgstr "Laddar ned sparade spel..." #: gui/saveload-dialog.cpp:65 msgid "Run in background" msgstr "Kör i bakgrunden" #: gui/saveload-dialog.cpp:126 #, c-format msgid "%s (%s %S / %s %S, %s / %s files)" msgstr "%s (%s %S / %s %S, %s / %s filer)" #: gui/saveload-dialog.cpp:450 gui/saveload-dialog.cpp:630 msgid "No date saved" msgstr "Inget datum sparat" #: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:631 msgid "No time saved" msgstr "Ingen tid sparad" #: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632 msgid "No playtime saved" msgstr "Ingen speltid sparad" #: gui/saveload-dialog.cpp:525 msgid "Do you really want to delete this saved game?" msgstr "Vill du verkligen radera den här spardatan?" #: gui/saveload-dialog.cpp:657 gui/saveload-dialog.cpp:1173 msgid "Date: " msgstr "Datum: " #: gui/saveload-dialog.cpp:661 gui/saveload-dialog.cpp:1179 msgid "Time: " msgstr "Tid: " #: gui/saveload-dialog.cpp:667 gui/saveload-dialog.cpp:1187 msgid "Playtime: " msgstr "Speltid: " #: gui/saveload-dialog.cpp:680 gui/saveload-dialog.cpp:766 msgid "Untitled saved game" msgstr "Namnlös sparfil" #: gui/saveload-dialog.cpp:1033 msgid "New Save" msgstr "Ny sparning" #: gui/saveload-dialog.cpp:1033 msgid "Create a new saved game" msgstr "Skapa ett nytt sparat spel" #: gui/saveload-dialog.cpp:1166 msgid "Name: " msgstr "Namn: " #: gui/saveload-dialog.cpp:1244 #, c-format msgid "Enter a description for slot %d:" msgstr "Ange en beskrivning för position %d:" #: gui/shaderbrowser-dialog.cpp:52 msgid "Choose shader from the list below (or pick a file instead)" msgstr "Välj shader från listan (eller välj en shader-fil)" #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick file instead..." msgstr "Välj fil..." #: gui/shaderbrowser-dialog.cpp:70 msgid "Pick shader from file system" msgstr "Välj shader från filsystem." #: gui/shaderbrowser-dialog.cpp:136 msgid "Select shader" msgstr "Välj shader" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "Välj ett tema" #: gui/ThemeEngine.cpp:270 msgid "Disabled GFX" msgstr "Inaktiverad GFX" #: gui/ThemeEngine.cpp:270 msgctxt "lowres" msgid "Disabled GFX" msgstr "Inaktiverad GFX" #: gui/ThemeEngine.cpp:271 msgid "Standard renderer" msgstr "Förvald rendering" #: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1026 msgid "Standard" msgstr "Standard" #: gui/ThemeEngine.cpp:273 msgid "Antialiased renderer" msgstr "Kantutjämnad rendering" #: gui/ThemeEngine.cpp:273 msgid "Antialiased" msgstr "Antialiserad" #: gui/unknown-game-dialog.cpp:48 msgid "Add anyway" msgstr "Lägg till ändå" #: gui/unknown-game-dialog.cpp:57 msgid "Copy to clipboard" msgstr "Kopiera till urklipp" #: gui/unknown-game-dialog.cpp:63 msgid "Report game" msgstr "Rapportera spelet" #: gui/unknown-game-dialog.cpp:100 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" "Använd nedanstående knapp för att kopiera all relevant spelinformation till " "urklippet." #: gui/unknown-game-dialog.cpp:105 msgid "You can also directly report your game to the Bug Tracker." msgstr "" "Du kan också rapportera spelet direkt till vårt felrapporteringssystem." #: gui/unknown-game-dialog.cpp:155 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "All relevant spelinformation har kopierats till urklippet" #: gui/unknown-game-dialog.cpp:157 msgid "Copying the game information to the clipboard has failed!" msgstr "Det gick inte att kopiera spelinformationen till urklippet!" #: gui/updates-dialog.cpp:48 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "ScummVM stöder nu automatisk uppdateringskontroll,\n" "vilket kräver en internetanslutning.\n" "Vill du aktivera den här funktionen?" #: gui/updates-dialog.cpp:51 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Du kan ändra den här inställningen senare\n" "under \"Diverse\"-fliken i Inställningar." #: gui/widget.cpp:448 gui/widget.cpp:450 gui/widget.cpp:455 gui/widget.cpp:457 msgid "Clear value" msgstr "Töm sökfältet" #: gui/widgets/grid.cpp:280 msgid "Play" msgstr "Spela" #: gui/widgets/grid.cpp:283 #, fuzzy msgid "Saves" msgstr "Spara" #: base/main.cpp:604 msgid "Bad config file format. overwrite?" msgstr "Fel filformatering av konfigurationsfil. Överskriva?" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:653 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "If you find that your existing added games or custom paths no longer work, " "please edit those paths:\n" " 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** " "or **Extra Path**, as appropriate. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the folder containing the game's files, then tap " "**Choose**. \n" "\n" "Repeat steps 1 and 6 for each game." msgstr "" #: base/main.cpp:671 base/main.cpp:696 #: engines/director/lingo/lingo-builtins.cpp:1275 #: engines/director/lingo/xlibs/jitdraw3.cpp:123 #: engines/director/lingo/xlibs/jitdraw3.cpp:131 msgid "Ok" msgstr "OK" #. I18N: A button caption to dismiss amessage and read it later #. I18N: A button caption to dismiss a message and read it later #: base/main.cpp:673 base/main.cpp:698 msgid "Read Later" msgstr "Läs sedan" #. I18N: must match the translation done in backends/fs/android/android-saf-fs.h #: base/main.cpp:680 msgid "" "In this new version of ScummVM for Android, significant changes were made to " "the file access system to allow support for modern versions of the Android " "Operating System.\n" "To add a game:\n" "\n" " 1. Select **Add Game...** from the launcher. \n" " 2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option.\n" " 3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames** \n" " 4. Select **Use this folder**. \n" " 5. Select **Allow** to give ScummVM permission to access the folder. \n" " 6. In the ScummVM file browser, double-tap to browse through your added " "folder. Select the sub-folder containing the game's files, then tap " "**Choose**.\n" "Repeat steps 1 and 6 for each game." msgstr "" #: base/main.cpp:830 msgid "Error running game:" msgstr "Fel under körning av spel:" #: base/main.cpp:877 msgid "Could not find any engine capable of running the selected game" msgstr "Kunde inte hitta en motor kapabel till att köra det valda spelet" #: common/error.cpp:37 msgid "No error" msgstr "Inget fel" #: common/error.cpp:39 msgid "Game data not found" msgstr "Kunde inte hitta speldata" #: common/error.cpp:41 msgid "Game id not supported" msgstr "Spel-ID stöds inte" #: common/error.cpp:43 msgid "Unsupported color mode" msgstr "Ej stött färgläge" #: common/error.cpp:45 msgid "Audio device initialization failed" msgstr "Initialiseringen av ljudenheten misslyckades" #: common/error.cpp:48 msgid "Read permission denied" msgstr "Lästillbehörighet nekad" #: common/error.cpp:50 msgid "Write permission denied" msgstr "Skrivtillbehörighet nekad" #: common/error.cpp:53 msgid "Path does not exist" msgstr "Sökvägen existerar inte" #: common/error.cpp:55 msgid "Path not a directory" msgstr "Sökvägen är inte en katalog" #: common/error.cpp:57 msgid "Path not a file" msgstr "Sökvägen är inte en fil" #: common/error.cpp:60 msgid "Cannot create file" msgstr "Kan inte skapa fil" #: common/error.cpp:62 msgid "Reading data failed" msgstr "Inläsning misslyckades" #: common/error.cpp:64 msgid "Writing data failed" msgstr "Skriva data misslyckades" #: common/error.cpp:67 msgid "Could not find suitable engine plugin" msgstr "Kunde inte hitta lämpligt motortillägg" #: common/error.cpp:69 msgid "Engine plugin does not support saved games" msgstr "Aktuell plugin kan inte spara spel" #: common/error.cpp:72 msgid "User canceled" msgstr "Avbrutit av användaren" #: common/error.cpp:76 msgid "Unknown error" msgstr "Okänt fel" #. I18N: Hercules is a graphics card name, Green is color #: common/rendermode.cpp:34 msgid "Hercules Green" msgstr "Herkules-grön" #. I18N: Hercules is a graphics card name, Amber is color #: common/rendermode.cpp:36 msgid "Hercules Amber" msgstr "Herkules bärnsten" #: common/rendermode.cpp:46 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 färger)" #: common/rendermode.cpp:47 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 färger)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:52 msgid "Macintosh b/w" msgstr "Machibtosh s/v" #: common/rendermode.cpp:88 msgctxt "lowres" msgid "Hercules Green" msgstr "Herkules grön" #: common/rendermode.cpp:89 msgctxt "lowres" msgid "Hercules Amber" msgstr "Herkules bärnsten" #: common/updates.cpp:57 msgid "Daily" msgstr "Dagligen" #: common/updates.cpp:59 msgid "Weekly" msgstr "Varje vecka" #: common/updates.cpp:61 msgid "Monthly" msgstr "Varje månad" #: common/updates.cpp:63 msgid "" msgstr "" #. I18N: Abbreviation for 'bytes' as data size #. I18N: Hardware key #: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:173 #: backends/platform/sdl/miyoo/miyoo.cpp:61 #: backends/platform/sdl/miyoo/miyoo.cpp:88 #: backends/platform/sdl/opendingux/opendingux.cpp:51 #: backends/platform/sdl/switch/switch.cpp:37 msgid "B" msgstr "B" #. I18N: Abbreviation for 'kilobytes' as data size #: common/util.cpp:189 msgid "KB" msgstr "KB" #. I18N: Abbreviation for 'megabytes' as data size #: common/util.cpp:194 msgid "MB" msgstr "MB" #. I18N: Abbreviation for 'gigabytes' as data size #: common/util.cpp:200 msgid "GB" msgstr "GB" #. I18N: Abbreviation for 'terabytes' as data size #: common/util.cpp:206 msgid "TB" msgstr "TB" #: common/formats/formatinfo.cpp:102 msgid "Bitmap Image File" msgstr "" #: common/formats/formatinfo.cpp:104 msgid "PNG Image File" msgstr "" #: common/formats/formatinfo.cpp:106 msgid "JPEG Image File" msgstr "" #: common/formats/formatinfo.cpp:108 msgid "QuickDraw PICT Image File" msgstr "" #: common/formats/formatinfo.cpp:111 msgid "Data File" msgstr "" #: dists/android.strings.xml.cpp:30 #, fuzzy #| msgid "Quit ScummVM" msgid "ScummVM" msgstr "Avsluta ScummVM" #: dists/android.strings.xml.cpp:31 msgid "Graphic adventure game engine" msgstr "" #. I18N: This directly quits the game. #: dists/android.strings.xml.cpp:33 #: backends/events/default/default-events.cpp:217 #: backends/events/default/default-events.cpp:358 #: engines/adl/metaengine.cpp:328 engines/cge2/metaengine.cpp:239 #: engines/hdb/metaengine.cpp:275 engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:86 engines/zvision/metaengine.cpp:272 #: engines/zvision/metaengine.cpp:290 msgid "Quit" msgstr "Avsluta" #: dists/android.strings.xml.cpp:34 msgid "Config File Error" msgstr "" #: dists/android.strings.xml.cpp:35 msgid "Unable to read ScummVM config file or create a new one!" msgstr "" #: dists/android.strings.xml.cpp:36 #, fuzzy #| msgid "Save Path:" msgid "Save Path Error" msgstr "Sparsökväg:" #: dists/android.strings.xml.cpp:37 msgid "Unable to create or access default save path!" msgstr "" #: dists/android.strings.xml.cpp:38 #, fuzzy #| msgid "Icon Path:" msgid "Icons Path Error" msgstr "Ikon sökväg:" #: dists/android.strings.xml.cpp:39 msgid "Unable to create or access default icons and shaders path!" msgstr "" #: dists/android.strings.xml.cpp:40 msgid "" "Unable to access the globally set save path! Please revert to default from " "ScummVM Options" msgstr "" #: dists/android.strings.xml.cpp:41 #, fuzzy #| msgid "Virtual keyboard" msgid "Toggle virtual keyboard" msgstr "Virtuellt tangentbord" #: dists/android.strings.xml.cpp:42 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88 #: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 #: engines/scumm/help.cpp:104 msgid "Alt" msgstr "Alt" #: dists/android.strings.xml.cpp:45 msgid "Done" msgstr "" #: dists/android.strings.xml.cpp:46 msgid "Mode change" msgstr "" #: dists/android.strings.xml.cpp:47 msgid "Shift" msgstr "" #: dists/android.strings.xml.cpp:48 engines/dragons/metaengine.cpp:154 #: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91 msgid "Enter" msgstr "Enter" #: dists/android.strings.xml.cpp:49 #, fuzzy #| msgid "Close" msgid "Close popup" msgstr "Stäng" #: dists/android.strings.xml.cpp:50 msgid "" "Please select the *root* of your external (physical) SD card. This is " "required for ScummVM to access this path: " msgstr "" #: dists/android.strings.xml.cpp:51 msgid "Storage Access Framework Permissions for ScummVM were revoked!" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:32 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:37 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:45 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/org.scummvm.scummvm.metainfo.xml.cpp:51 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" #: engines/achievements.cpp:242 msgid "Achievement unlocked!" msgstr "Achievement upplåst!" #: engines/advancedDetector.cpp:236 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "Olaglig kopia av spel. Vi ger ingen hjälp för sådana." #: engines/dialogs.cpp:68 msgid "~R~esume" msgstr "~F~ortsätt" #: engines/dialogs.cpp:70 msgid "~L~oad" msgstr "~L~adda" #: engines/dialogs.cpp:71 backends/platform/3ds/options-dialog.cpp:45 msgid "~S~ave" msgstr "~S~para" #: engines/dialogs.cpp:73 msgid "~O~ptions" msgstr "~I~nställningar" #: engines/dialogs.cpp:78 msgid "~H~elp" msgstr "~H~jälp" #: engines/dialogs.cpp:82 msgid "~A~bout" msgstr "O~m~..." #: engines/dialogs.cpp:85 engines/dialogs.cpp:156 msgid "~R~eturn to Launcher" msgstr "Åte~r~vänd till launcher" #: engines/dialogs.cpp:87 engines/dialogs.cpp:158 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "Åte~r~vänd till launcher" #: engines/dialogs.cpp:95 engines/engine.cpp:944 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854 #: engines/groovie/script.cpp:2239 engines/groovie/script.cpp:2266 #: engines/groovie/script.cpp:2307 engines/hugo/file.cpp:297 #: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/neverhood/menumodule.cpp:923 engines/pegasus/pegasus.cpp:407 #: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:742 #: engines/sci/engine/kfile.cpp:1083 engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3804 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636 #: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48 msgid "Save game:" msgstr "Spara spelet:" #: engines/dialogs.cpp:95 engines/engine.cpp:944 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:849 #: engines/groovie/script.cpp:854 engines/groovie/script.cpp:2239 #: engines/groovie/script.cpp:2266 engines/groovie/script.cpp:2307 #: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702 #: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349 #: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76 #: engines/neverhood/menumodule.cpp:923 engines/parallaction/metaengine.cpp:133 #: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407 #: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743 #: engines/sci/engine/kfile.cpp:1083 engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3804 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:636 #: engines/wage/saveload.cpp:746 engines/zvision/file/save_manager.cpp:48 #: engines/zvision/metaengine.cpp:262 msgid "Save" msgstr "Spara" #: engines/dialogs.cpp:125 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Tyvärr stöder för tillfället inte den här motorn hjälp-funktionen. Var god " "hänvisa till README-filen för information och instruktioner för att få " "ytterligare assistens." #: engines/dialogs.cpp:193 engines/ags/ags.cpp:328 #: engines/glk/magnetic/magnetic.h:1401 engines/scumm/saveload.cpp:170 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support saving from the menu. Use in-game interface" msgstr "Det här spelet stöder inte laddning av spardata från launchern." #: engines/dialogs.cpp:202 msgid "This game cannot be saved at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Kunde inte spara data (%s)! Läs README-filen för grundläggande information " "och instruktioner för hur du kan få mer hjälp." #: engines/dialogs.cpp:234 engines/ags/ags.cpp:313 #: engines/glk/magnetic/magnetic.h:1391 engines/scumm/saveload.cpp:98 #, fuzzy #| msgid "This game does not support loading games from the launcher." msgid "This game does not support loading from the menu. Use in-game interface" msgstr "Det här spelet stöder inte laddning av spardata från launchern." #: engines/dialogs.cpp:243 msgid "This game cannot be loaded at this time. Please try again later" msgstr "" #: engines/dialogs.cpp:383 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:384 msgid "~C~ancel" msgstr "A~v~bryt" #: engines/engine.cpp:366 #, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "Kunde inte byta till upplösning '%dx%d'." #: engines/engine.cpp:375 msgid "Could not initialize color format." msgstr "Kunde inte initialisera färgformat." #: engines/engine.cpp:384 #, c-format msgid "Could not switch to video mode '%s'." msgstr "Kunde inte byta till videoläget '%s'." #: engines/engine.cpp:392 #, c-format msgid "Could not switch to stretch mode '%s'." msgstr "Kunde inte byta till skalningsläget: '%s'." #: engines/engine.cpp:399 msgid "Could not apply aspect ratio setting." msgstr "Kunde inte ändra inställningen för bildförhållanden." #: engines/engine.cpp:404 msgid "Could not apply fullscreen setting." msgstr "Kunde inte applicera fullskärmsinställning." #: engines/engine.cpp:409 msgid "Could not apply filtering setting." msgstr "Filterinställningen stöds inte." #: engines/engine.cpp:483 msgid "Error" msgstr "Fel" #: engines/engine.cpp:546 #, fuzzy msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the documentation (CD audio) for details." msgstr "" "Det verkar som att du spelar det här spelet direkt\n" "från CD:n. Detta har en tendens att orsaka problem.\n" "Det är därför rekommenderat att du kopierar\n" "datafilerna till din hårddisk istället.\n" "Se README-filen för detaljer." #: engines/engine.cpp:569 #, fuzzy msgid "" "This game has audio tracks on its CD. These\n" "tracks need to be ripped from the CD using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the documentation (CD audio) for details." msgstr "" "Det här spelet har ljudspår på sin skiva. Dessa\n" "spår måste rippas från skivan med hjälp av\n" "ett lämpligt program för extraktion av CD-ljud\n" "för att kunna lyssna på spelets musik.\n" "Se README-filen för detaljer." #: engines/engine.cpp:597 #, fuzzy msgid "Skip autosave" msgstr "Autospara:" #: engines/engine.cpp:599 #, c-format msgid "" "WARNING: The autosave slot contains a saved game named %S, and an autosave " "is pending.\n" "Please move this saved game to a new slot, or delete it if it's no longer " "needed.\n" "Alternatively, you can skip the autosave (will prompt again in 5 minutes)." msgstr "" #: engines/engine.cpp:609 msgid "ERROR: Could not copy the savegame to a new slot" msgstr "" #: engines/engine.cpp:636 engines/savestate.cpp:98 #: backends/platform/ios7/ios7_osys_main.cpp:294 engines/mm/xeen/saves.cpp:293 #: engines/sky/metaengine.cpp:216 msgid "Autosave" msgstr "Autospara" #: engines/engine.cpp:644 #, fuzzy msgid "Error occurred making autosave" msgstr "Fel under körning av spel:" #: engines/engine.cpp:719 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Kunde inte ladda spardata (%s)! Hänvisa till README-filen för mer " "information och instruktioner för hur du får mer hjälp." #: engines/engine.cpp:743 msgid "WARNING: " msgstr "Varning: " #: engines/engine.cpp:743 msgid " Shall we still run the game?" msgstr " Vill du fortfarande köra spelet?" #: engines/engine.cpp:744 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "VARNING: Spelet du är på väg att starta stöds inte ännu till fullo av " "ScummVM. Därför är det troligtvis instabilt och om du skapar spardata kan de " "möjligtvis vara inkompatibla med framtida versioner av ScummVM." #: engines/engine.cpp:747 engines/wintermute/wintermute.cpp:182 msgid "Start anyway" msgstr "Starta ändå" #: engines/engine.cpp:765 msgid "This game is not supported." msgstr "Detta spel stöds inte." #: engines/engine.cpp:765 msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "" "Det här spelet stöder inte laddning av spardata från launchern.\n" "\n" #: engines/engine.cpp:911 msgid "Loading game is currently unavailable" msgstr "Laddning av sparfil går inte just nu" #: engines/engine.cpp:940 msgid "Saving game is currently unavailable" msgstr "Det går inte att spara just nu" #: engines/game.cpp:203 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" "Spelet i '%s' verkar vara en okänd variant.\n" "\n" "Rapportera informationen nedan till ScummVM-teamet på %s tillsammans med " "namnet på spelet du försökte lägga till och spelets version, språk, etc.:" #: engines/game.cpp:207 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "Matchade spel-ID för motor %s:" #: engines/metaengine.cpp:55 msgid "Default game keymap" msgstr "Förvald knappuppsättning" #: engines/metaengine.cpp:59 backends/platform/maemo/maemo.cpp:161 #: engines/asylum/metaengine.cpp:158 engines/hdb/metaengine.cpp:207 #: engines/parallaction/metaengine.cpp:114 #: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183 msgid "Left Click" msgstr "Vänsterklick" #: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:165 #: engines/wintermute/keymapper_tables.h:256 #: engines/wintermute/keymapper_tables.h:300 #: engines/wintermute/keymapper_tables.h:2166 msgid "Middle Click" msgstr "Mittenklick" #: engines/metaengine.cpp:70 backends/platform/maemo/maemo.cpp:169 #: engines/asylum/metaengine.cpp:164 engines/parallaction/metaengine.cpp:120 #: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189 msgid "Right Click" msgstr "Högerklick" #. I18N: Action in In Cold Blood #: engines/metaengine.cpp:76 engines/crab/input/input.cpp:261 #: engines/grim/grim.cpp:541 engines/hdb/metaengine.cpp:258 #: engines/icb/icb.cpp:137 engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595 #: engines/mohawk/riven.cpp:876 engines/sky/metaengine.cpp:125 #: engines/twine/metaengine.cpp:231 engines/wintermute/keymapper_tables.h:1608 msgid "Pause" msgstr "Paus" #: engines/metaengine.cpp:82 engines/parallaction/metaengine.cpp:139 msgid "Game menu" msgstr "Spelmeny" #: engines/metaengine.cpp:89 engines/grim/grim.cpp:524 #: engines/grim/grim.cpp:620 engines/mohawk/myst.cpp:566 #: engines/mohawk/riven.cpp:847 engines/wintermute/keymapper_tables.h:220 #: engines/wintermute/keymapper_tables.h:1092 #: engines/wintermute/keymapper_tables.h:1276 #: engines/wintermute/keymapper_tables.h:1601 #: engines/wintermute/keymapper_tables.h:1716 #: engines/wintermute/keymapper_tables.h:2110 msgid "Skip" msgstr "Skippa" #: engines/metaengine.cpp:96 engines/sky/metaengine.cpp:120 msgid "Skip line" msgstr "Skippa rad" #: engines/metaengine.cpp:103 msgid "Predictive input dialog" msgstr "Textförslag medan du skriver" #. I18N: This keymap works within the KIA Save Game screen #. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting) #. and also submitting a new save game name, or choosing an existing save game for overwriting. #: engines/metaengine.cpp:108 engines/bladerunner/metaengine.cpp:273 #: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:530 #: engines/grim/grim.cpp:626 engines/sky/metaengine.cpp:100 #: engines/wintermute/keymapper_tables.h:54 msgid "Confirm" msgstr "Godkänn" #: engines/metaengine.cpp:402 #, fuzzy msgid "Autosave on" msgstr "Autospara" #: engines/metaengine.cpp:402 #, fuzzy msgid "Autosave off" msgstr "Autospara" #: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179 msgid "OpenGL" msgstr "OpenGL" #: graphics/renderer.cpp:36 msgid "OpenGL with shaders" msgstr "OpenGL med shaders" #: graphics/renderer.cpp:44 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "OpenGL med shaders" #: audio/adlib.cpp:2303 msgid "AdLib emulator" msgstr "AdLib-emulator" #: audio/fmopl.cpp:85 msgid "MAME OPL emulator" msgstr "MAME OPL-emulator" #: audio/fmopl.cpp:87 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL-emulator" #: audio/fmopl.cpp:90 msgid "Nuked OPL emulator" msgstr "Nuked OPL-emulator" #: audio/fmopl.cpp:93 msgid "ALSA Direct FM" msgstr "ALSA Direct FM" #: audio/fmopl.cpp:96 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/fmopl.cpp:97 msgid "OPL3LPT" msgstr "OPL3LPT" #: audio/fmopl.cpp:100 msgid "RetroWave OPL3" msgstr "RetroWave OPL3" #: audio/mididrv.cpp:219 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den valda ljudenheten '%s' kunde inte hittas (möjligtvis avstängd eller " "frånkopplad)." #: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:271 #: audio/mididrv.cpp:288 msgid "Attempting to fall back to the next available device..." msgstr "Försöker använda nästa tillgängliga ljudenhet..." #: audio/mididrv.cpp:233 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den valda ljudenheten '%s' kan inte användas. Se loggfilen för mer " "information." #: audio/mididrv.cpp:270 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den föredragna ljudenheten '%s' kunde inte hittas (möjligtvis avstängd eller " "frånkopplad)." #: audio/mididrv.cpp:287 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den föredragna ljudenheten '%s' kan inte användas. Se loggfilen för mer " "information." #: audio/mididrv.cpp:452 msgid "Starting MIDI dump" msgstr "Starta MIDI-dump" #: audio/mods/paula.cpp:314 msgid "Amiga Audio emulator" msgstr "Amiga ljudemulator" #: audio/null.cpp:27 msgid "No music" msgstr "Ingen musik" #: audio/softsynth/appleiigs.cpp:34 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "Apple II GS-emulator (INTE IMPLEMENTERAD)" #: audio/softsynth/cms.cpp:372 msgid "Creative Music System emulator" msgstr "Creative Music System-emulator" #: audio/softsynth/fluidsynth.cpp:338 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" "FluidSynth kräver en soundfont. Ange en på MIDI-fliken i inställningar. " "Musiken är avstängd." #: audio/softsynth/fluidsynth.cpp:485 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31 msgid "FM-Towns Audio" msgstr "FM Towns-ljud" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56 msgid "PC-98 Audio" msgstr "PC-98 ljud" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81 msgid "SegaCD Audio" msgstr "SegaCD-ljud" #: audio/softsynth/mt32.cpp:168 msgid "Initializing MT-32 Emulator" msgstr "Initialiserar MT-32 emulator" #: audio/softsynth/mt32.cpp:435 msgid "MT-32 emulator" msgstr "MT-32 emulator" #: audio/softsynth/pcspk.cpp:204 msgid "PC Speaker emulator" msgstr "PC Speaker-emulator" #: audio/softsynth/pcspk.cpp:223 msgid "IBM PCjr emulator" msgstr "IBM PCjr-emulator" #: audio/softsynth/sid.cpp:1435 msgid "C64 Audio emulator" msgstr "C64 ljudemulator" #: backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: backends/cloud/storage.cpp:246 msgid "Saved games sync was cancelled." msgstr "Synkningen av sparade speldata avbröts." #: backends/cloud/storage.cpp:248 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" "Synkningen av sparade speldata misslyckades. Kontrollera din " "internetanslutning." #: backends/cloud/storage.cpp:352 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" "Nedladdningen är färdig.\n" "Kunde inte ladda ner %u filer." #: backends/cloud/storage.cpp:354 msgid "Download complete." msgstr "Nedladdning färdig." #: backends/cloud/storage.cpp:364 msgid "Download failed." msgstr "Nedladdningen misslyckades." #: backends/events/default/default-events.cpp:193 msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr "" "Är du säker på att du vill avsluta?\n" "Alla osparade framsteg kommer gå förlorade." #: backends/events/default/default-events.cpp:217 msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr "" "Är du säker på att du vill avsluta?\n" "Alla osparade framsteg kommer gå förlorade." #: backends/events/default/default-events.cpp:332 msgid "Global" msgstr "Global" #: backends/events/default/default-events.cpp:335 #: engines/twine/metaengine.cpp:350 #, fuzzy msgid "Global Main Menu" msgstr "Global meny" #: backends/events/default/default-events.cpp:345 msgid "Display keyboard" msgstr "Visa tangentbord" #: backends/events/default/default-events.cpp:352 msgid "Toggle mute" msgstr "Ljud av/på" #: backends/events/default/default-events.cpp:380 msgid "Open Debugger" msgstr "Öppna Felsökare" #: backends/events/gph/gph-events.cpp:411 #: backends/events/gph/gph-events.cpp:454 #: backends/events/openpandora/op-events.cpp:156 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchscreen \"Tap-läge\" - Vänsterklick" #: backends/events/gph/gph-events.cpp:413 #: backends/events/gph/gph-events.cpp:456 #: backends/events/openpandora/op-events.cpp:158 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchscren \"Tap-läge\" - Högerklick" #: backends/events/gph/gph-events.cpp:415 #: backends/events/gph/gph-events.cpp:458 #: backends/events/openpandora/op-events.cpp:160 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Touchscreen \"Tap-läge\" - Hover (utan klick)" #: backends/events/gph/gph-events.cpp:435 msgid "Maximum Volume" msgstr "Max. volym" #: backends/events/gph/gph-events.cpp:437 msgid "Increasing Volume" msgstr "Höja volymen" #: backends/events/gph/gph-events.cpp:443 msgid "Minimal Volume" msgstr "Min. volym" #: backends/events/gph/gph-events.cpp:445 msgid "Decreasing Volume" msgstr "Sänka volymen" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Enabled" msgstr "Klickning aktiverad" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Disabled" msgstr "Klickning deaktiverad" #: backends/events/openpandora/op-events.cpp:162 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Touchscreen 'Tap-läge' - Hover (DPad klick)" #. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework #: backends/fs/android/android-saf-fs.cpp:696 #: backends/fs/android/android-saf-fs.cpp:700 msgid "Add a new folder" msgstr "" #. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization #: backends/fs/android/android-saf-fs.cpp:812 #, fuzzy msgid "Choose a new folder" msgstr "Välj en fil att ladda" #: backends/graphics/atari/atari-graphics.cpp:959 #: backends/graphics/sdl/sdl-graphics.cpp:458 #, fuzzy msgid "Toggle aspect ratio correction" msgstr "Korrektion av bildförhållande på/av" #: backends/graphics/opengl/opengl-graphics.cpp:258 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72 #: backends/graphics3d/ios/ios-graphics3d.cpp:356 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252 #: engines/twine/metaengine.cpp:360 msgid "Center" msgstr "Centrera" #: backends/graphics/opengl/opengl-graphics.cpp:259 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73 #: backends/graphics3d/ios/ios-graphics3d.cpp:357 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253 msgid "Pixel-perfect scaling" msgstr "Pixelperfekt förstoring" #: backends/graphics/opengl/opengl-graphics.cpp:260 #: backends/graphics3d/ios/ios-graphics3d.cpp:358 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254 #, fuzzy msgid "Even pixels scaling" msgstr "Pixelperfekt förstoring" #: backends/graphics/opengl/opengl-graphics.cpp:261 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 #: backends/graphics3d/ios/ios-graphics3d.cpp:359 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255 msgid "Fit to window" msgstr "Anpassa till fönster" #: backends/graphics/opengl/opengl-graphics.cpp:262 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75 #: backends/graphics3d/ios/ios-graphics3d.cpp:360 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256 msgid "Stretch to window" msgstr "Dra ut till fönsterstorlek" #: backends/graphics/opengl/opengl-graphics.cpp:263 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 #: backends/graphics3d/ios/ios-graphics3d.cpp:361 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257 msgid "Fit to window (4:3)" msgstr "Anpassa till fönster (4:3)" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:742 #, c-format msgid "Resolution: %dx%d" msgstr "Upplösning: %dx%d" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:786 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2653 msgid "Active graphics filter:" msgstr "Aktivt grafikfilter:" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:807 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687 msgid "Enabled aspect ratio correction" msgstr "Korrektion av bildförhållande på" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:809 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2693 msgid "Disabled aspect ratio correction" msgstr "Korrektion av bildförhållande av" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:822 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2709 msgid "Filtering enabled" msgstr "Filtrering aktiverad" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:824 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2711 msgid "Filtering disabled" msgstr "Filtrering inaktiverad" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:850 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2738 msgid "Stretch mode" msgstr "Utdraget läge" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:30 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgid "SDL Surface" msgstr "SDL Yta" #: backends/graphics/riscossdl/riscossdl-graphics.cpp:31 msgid "SDL Surface (forced 8bpp mode)" msgstr "" #: backends/graphics/sdl/sdl-graphics.cpp:367 #, c-format msgid "Saved screenshot '%s'" msgstr "Sparade skärmdump '%s'" #: backends/graphics/sdl/sdl-graphics.cpp:382 msgid "Could not save screenshot" msgstr "Kunda inte spara skärmdump" #: backends/graphics/sdl/sdl-graphics.cpp:429 msgid "Windowed mode" msgstr "Fönsterläge" #: backends/graphics/sdl/sdl-graphics.cpp:440 engines/scumm/help.cpp:88 msgid "Toggle fullscreen" msgstr "Fullskärmsläge" #: backends/graphics/sdl/sdl-graphics.cpp:447 engines/scumm/help.cpp:101 #: engines/wintermute/keymapper_tables.h:960 msgid "Toggle mouse capture" msgstr "Musrestriktion av/på" #: backends/graphics/sdl/sdl-graphics.cpp:452 #: engines/wintermute/keymapper_tables.h:646 #: engines/wintermute/keymapper_tables.h:695 #: engines/wintermute/keymapper_tables.h:1098 #: engines/wintermute/keymapper_tables.h:1340 #: engines/wintermute/keymapper_tables.h:1479 #: engines/wintermute/keymapper_tables.h:1639 #: engines/wintermute/keymapper_tables.h:1844 #: engines/wintermute/keymapper_tables.h:1862 #: engines/wintermute/keymapper_tables.h:1895 msgid "Save screenshot" msgstr "Spara skärmbild" #: backends/graphics/sdl/sdl-graphics.cpp:465 #, fuzzy msgid "Toggle linear filtered scaling" msgstr "Använd linjärt filter för att förstora bilden" #: backends/graphics/sdl/sdl-graphics.cpp:472 msgid "Cycle through stretch modes" msgstr "Byt till nästa skalningsläge" #: backends/graphics/sdl/sdl-graphics.cpp:478 #, fuzzy msgid "Increase the scale factor" msgstr "Öka / sänk skalningsfaktor" #: backends/graphics/sdl/sdl-graphics.cpp:484 #, fuzzy msgid "Decrease the scale factor" msgstr "Öka / sänk skalningsfaktor" #: backends/graphics/sdl/sdl-graphics.cpp:491 #, fuzzy msgid "Switch to the next scaler" msgstr "Byt till TV 2x-förstoring" #: backends/graphics/sdl/sdl-graphics.cpp:496 #, fuzzy msgid "Switch to the previous scaler" msgstr "Byt till närmsta-granne-förstoring" #: backends/keymapper/hardware-input.cpp:244 msgid "Left Mouse Button" msgstr "Vänster musknapp" #: backends/keymapper/hardware-input.cpp:245 msgid "Right Mouse Button" msgstr "Höger musknapp" #: backends/keymapper/hardware-input.cpp:246 msgid "Middle Mouse Button" msgstr "Simulera mittmusknapp" #: backends/keymapper/hardware-input.cpp:247 msgid "Mouse Wheel Up" msgstr "Rullningshjul upp" #: backends/keymapper/hardware-input.cpp:248 msgid "Mouse Wheel Down" msgstr "Rullningshjul ned" #: backends/keymapper/hardware-input.cpp:249 msgid "X1 Mouse Button" msgstr "Simulera musknapp X1" #: backends/keymapper/hardware-input.cpp:250 msgid "X2 Mouse Button" msgstr "Simulera musknapp X2" #: backends/keymapper/hardware-input.cpp:255 #, fuzzy msgid "Joy A" msgstr "Steg bakåt" #: backends/keymapper/hardware-input.cpp:256 #, fuzzy msgid "Joy B" msgstr "Steg bakåt" #: backends/keymapper/hardware-input.cpp:257 #, fuzzy msgid "Joy X" msgstr "Steg bakåt" #: backends/keymapper/hardware-input.cpp:258 #, fuzzy msgid "Joy Y" msgstr "Steg bakåt" #: backends/keymapper/hardware-input.cpp:259 #, fuzzy msgid "Joy Back" msgstr "Steg bakåt" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy Guide" msgstr "Joy Guide" #: backends/keymapper/hardware-input.cpp:261 msgid "Joy Start" msgstr "Joy Start" #: backends/keymapper/hardware-input.cpp:262 msgid "Left Stick" msgstr "Vänsterspak" #: backends/keymapper/hardware-input.cpp:263 msgid "Right Stick" msgstr "Högerspak" #: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208 msgid "Left Shoulder" msgstr "Vänster axelknapp" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214 msgid "Right Shoulder" msgstr "Höger axelknapp" #: backends/keymapper/hardware-input.cpp:266 #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:180 #: backends/platform/sdl/miyoo/miyoo.cpp:74 #: backends/platform/sdl/miyoo/miyoo.cpp:101 #: backends/platform/sdl/opendingux/opendingux.cpp:64 #: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:48 msgid "D-pad Up" msgstr "Styrkors upp" #: backends/keymapper/hardware-input.cpp:267 #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:181 #: backends/platform/sdl/miyoo/miyoo.cpp:75 #: backends/platform/sdl/miyoo/miyoo.cpp:102 #: backends/platform/sdl/opendingux/opendingux.cpp:65 #: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:49 msgid "D-pad Down" msgstr "Styrkors ned" #: backends/keymapper/hardware-input.cpp:268 #: backends/platform/3ds/osystem-events.cpp:59 #: backends/platform/ds/osystem_ds.cpp:182 #: backends/platform/sdl/miyoo/miyoo.cpp:76 #: backends/platform/sdl/miyoo/miyoo.cpp:103 #: backends/platform/sdl/opendingux/opendingux.cpp:66 #: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:50 msgid "D-pad Left" msgstr "Styrkors vänster" #: backends/keymapper/hardware-input.cpp:269 #: backends/platform/3ds/osystem-events.cpp:60 #: backends/platform/ds/osystem_ds.cpp:183 #: backends/platform/sdl/miyoo/miyoo.cpp:77 #: backends/platform/sdl/miyoo/miyoo.cpp:104 #: backends/platform/sdl/opendingux/opendingux.cpp:67 #: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:54 #: backends/platform/sdl/switch/switch.cpp:51 msgid "D-pad Right" msgstr "Styrkors höger" #: backends/keymapper/hardware-input.cpp:270 #, fuzzy #| msgid "D-pad Left" msgid "D-pad Center" msgstr "Styrkors vänster" #: backends/keymapper/hardware-input.cpp:275 msgid "Left Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:276 msgid "Right Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:277 #: backends/platform/sdl/opendingux/opendingux.cpp:78 #: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59 #: backends/platform/sdl/switch/switch.cpp:58 #, fuzzy msgid "Left Stick X" msgstr "Vänsterklick" #: backends/keymapper/hardware-input.cpp:278 #: backends/platform/sdl/opendingux/opendingux.cpp:79 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:59 #, fuzzy msgid "Left Stick Y" msgstr "Vänsterklick" #: backends/keymapper/hardware-input.cpp:279 #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:60 #, fuzzy msgid "Right Stick X" msgstr "Högerklick" #: backends/keymapper/hardware-input.cpp:280 #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62 #: backends/platform/sdl/switch/switch.cpp:61 #, fuzzy msgid "Right Stick Y" msgstr "Högerklick" #: backends/keymapper/hardware-input.cpp:281 msgid "Hat X" msgstr "" #: backends/keymapper/hardware-input.cpp:282 msgid "Hat Y" msgstr "" #: backends/keymapper/remap-widget.cpp:295 #: backends/keymapper/remap-widget.cpp:325 msgid "Reset to defaults" msgstr "Återställ till förval" #: backends/keymapper/remap-widget.cpp:296 msgid "Clear mapping" msgstr "Radera knapp" #: backends/keymapper/virtual-mouse.cpp:156 #, fuzzy msgid "Virtual mouse up" msgstr "Avbryt nedladdning" #: backends/keymapper/virtual-mouse.cpp:161 #, fuzzy msgid "Virtual mouse down" msgstr "Avbryt nedladdning" #: backends/keymapper/virtual-mouse.cpp:166 #, fuzzy msgid "Virtual mouse left" msgstr "Flytta till höger" #: backends/keymapper/virtual-mouse.cpp:171 #, fuzzy msgid "Virtual mouse right" msgstr "Flytta till höger" #: backends/keymapper/virtual-mouse.cpp:176 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:168 msgid "Windows MIDI" msgstr "Windows-MIDI" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58 msgid "Can't create directory here!" msgstr "Kan inte skapa katalog!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:133 msgid "Invalid path!" msgstr "Ogiltig sökväg!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83 msgid "Parent directory doesn't exists!" msgstr "Överkatalog existerar inte!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87 msgid "Can't create a directory within a file!" msgstr "Kan inte skapa katalog inuti en fil!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:137 msgid "There is a file with that name in the parent directory!" msgstr "En fil med det namnet finns redan på samma plats!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101 msgid "Failed to create the directory!" msgstr "Kunde inte skapa katalog!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117 msgid "Directory created successfully!" msgstr "Skapade katalog!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:200 msgid "Back to parent directory" msgstr "Tillbaka till överkatalog" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66 msgid "The file doesn't exist!" msgstr "Filen existerar inte!" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70 msgid "Can't download a directory!" msgstr "Kan inte ladda ned en katalog!" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75 msgid "Failed to read the file!" msgstr "Kunde inte läsa filen!" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" "Sidan är inte tillgänglig utan resursfilerna. Kontrollera att den " "medföljande filen wwwroot.zip ligger i 'themepath'." #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:219 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:220 msgid "Create directory" msgstr "Skapa katalog" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:224 msgid "Upload files" msgstr "Ladda upp filer" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:225 msgid "Type new directory name:" msgstr "Skriv in nytt katalognamn" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:226 msgid "Select a file to upload:" msgstr "Välj ett spel att ladda upp:" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 msgid "Or select a directory (works in Chrome only):" msgstr "Eller välj en katalog (fungerar bara i Chrome):" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 msgid "Index of " msgstr "Filer i" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75 msgid "Error occurred" msgstr "Ett fel inträffade" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:80 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44 msgid "File system root" msgstr "Filsystemsrot" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 msgid "Saved games" msgstr "Spara spel:" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:116 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82 msgid "Parent directory" msgstr "Överkatalog" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:214 #, fuzzy msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM kunde inte öppna katalogen!" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 msgid "Index of" msgstr "Filer i" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41 msgid "This is a local webserver index page." msgstr "Det här är en indexsida från en lokal webbserver" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 #, fuzzy msgid "Open Files manager" msgstr "Öppna fönstret för nedladdningshantering" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66 msgid "The parent directory doesn't exist!" msgstr "Överkatalogen finns inte!" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70 msgid "Can't upload into a file!" msgstr "Kan inte ladda upp till en fil!" #: backends/networking/sdl_net/handlerutils.cpp:204 msgid "Back to the files manager" msgstr "Tillbaka till filhanteraren" #: backends/networking/sdl_net/localwebserver.cpp:131 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" "Misslyckades att starta lokal webbserver.\n" "Kontrollera att vald port inte används av en annan applikation och försök " "igen." #: backends/networking/sdl_net/uploadfileclienthandler.cpp:67 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:109 msgid "Invalid request: headers are too long!" msgstr "Ogiltig förfrågan: headers är för långa!" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:151 #, fuzzy msgid "Failed to upload the file!" msgstr "Kunde inte radera filen." #: backends/networking/sdl_net/uploadfileclienthandler.cpp:180 msgid "No file was passed!" msgstr "" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:198 msgid "Uploaded successfully!" msgstr "Uppladdningen lyckades!" #: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:284 msgid "~C~lose" msgstr "~S~täng" #: backends/platform/3ds/options-dialog.cpp:47 msgid "Show mouse cursor" msgstr "Visa muspekare" #: backends/platform/3ds/options-dialog.cpp:50 msgid "Snap to edges" msgstr "Lägg till kant" #: backends/platform/3ds/options-dialog.cpp:53 #, fuzzy msgid "Stretch to fit" msgstr "Skalningsläge:" #: backends/platform/3ds/options-dialog.cpp:56 msgid "Use Screen:" msgstr "Använd skärm:" #: backends/platform/3ds/options-dialog.cpp:58 msgctxt "3ds-screen" msgid "Top" msgstr "Topp" #: backends/platform/3ds/options-dialog.cpp:59 msgctxt "3ds-screen" msgid "Bottom" msgstr "Botten" #: backends/platform/3ds/options-dialog.cpp:60 msgctxt "3ds-screen" msgid "Both" msgstr "Båda" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:47 #: backends/platform/ds/osystem_ds.cpp:172 #: backends/platform/sdl/miyoo/miyoo.cpp:59 #: backends/platform/sdl/miyoo/miyoo.cpp:86 #: backends/platform/sdl/opendingux/opendingux.cpp:49 #: backends/platform/sdl/switch/switch.cpp:38 msgid "A" msgstr "A" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:174 #: backends/platform/sdl/miyoo/miyoo.cpp:63 #: backends/platform/sdl/miyoo/miyoo.cpp:90 #: backends/platform/sdl/opendingux/opendingux.cpp:53 #: backends/platform/sdl/switch/switch.cpp:40 msgid "X" msgstr "X" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:175 #: backends/platform/sdl/miyoo/miyoo.cpp:65 #: backends/platform/sdl/miyoo/miyoo.cpp:92 #: backends/platform/sdl/opendingux/opendingux.cpp:55 #: backends/platform/sdl/switch/switch.cpp:39 msgid "Y" msgstr "Y" #. I18N: Hardware key #. I18N: Return key #. I18N: Select party member command in Might & Magic 1 #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/ds/osystem_ds.cpp:176 #: backends/platform/sdl/miyoo/miyoo.cpp:67 #: backends/platform/sdl/miyoo/miyoo.cpp:94 #: backends/platform/sdl/opendingux/opendingux.cpp:57 #: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:47 #: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92 #, fuzzy msgid "Select" msgstr "Handling/Välj" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/ds/osystem_ds.cpp:177 #: backends/platform/sdl/miyoo/miyoo.cpp:69 #: backends/platform/sdl/miyoo/miyoo.cpp:96 #: backends/platform/sdl/opendingux/opendingux.cpp:59 #: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:48 #, fuzzy msgid "Start" msgstr "~S~tarta" #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/sdl/switch/switch.cpp:56 msgid "ZL" msgstr "ZL" #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZR" msgstr "ZR" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/ds/osystem_ds.cpp:178 #: backends/platform/sdl/miyoo/miyoo.cpp:71 #: backends/platform/sdl/miyoo/miyoo.cpp:98 #: backends/platform/sdl/opendingux/opendingux.cpp:61 #: backends/platform/sdl/psp2/psp2.cpp:49 #: backends/platform/sdl/switch/switch.cpp:46 msgid "L" msgstr "L" #. I18N: Hardware key #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:179 #: backends/platform/sdl/miyoo/miyoo.cpp:73 #: backends/platform/sdl/miyoo/miyoo.cpp:100 #: backends/platform/sdl/opendingux/opendingux.cpp:63 #: backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:47 msgid "R" msgstr "R" #: backends/platform/3ds/osystem-events.cpp:65 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:66 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:71 #: backends/platform/ds/osystem_ds.cpp:192 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:311 #, fuzzy msgid "Toggle Drag Mode" msgstr "Våldsamt läge" #: backends/platform/3ds/osystem-events.cpp:316 #, fuzzy msgid "Toggle Magnify Mode" msgstr "Våldsamt läge" #: backends/platform/3ds/osystem-events.cpp:321 msgid "Open 3DS Settings" msgstr "Öppna 3DS Inställningar" #: backends/platform/3ds/osystem-events.cpp:359 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:361 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:395 #, fuzzy msgid "Hover Mode" msgstr "Våldsamt läge" #: backends/platform/3ds/osystem-events.cpp:399 #, fuzzy msgid "Drag Mode" msgstr "Våldsamt läge" #: backends/platform/3ds/osystem-events.cpp:401 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:408 msgid "Magnify Mode cannot be activated in menus." msgstr "" #: backends/platform/3ds/osystem-events.cpp:411 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" #: backends/platform/3ds/osystem-events.cpp:413 msgid "In-game resolution too small to magnify." msgstr "" #: backends/platform/3ds/osystem-events.cpp:419 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:421 msgid "Magnify Mode On" msgstr "" #: backends/platform/3ds/osystem-events.cpp:428 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "" #: backends/platform/3ds/osystem-events.cpp:430 msgid "Magnify Mode Off" msgstr "" #: backends/platform/android/android.cpp:1025 #: backends/platform/ios7/ios7_osys_misc.mm:249 #, fuzzy #| msgid "Settings" msgid "Getting help" msgstr "Inställningar" #: backends/platform/android/android.cpp:1028 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device. Take a moment to review this process carefully, " "as some users encountered challenges here owing to recent Android changes.\n" "\n" "Need more help? Refer to our [online documentation for Android](https://docs." "scummvm.org/en/latest/other_platforms/android.html). Got questions? Swing by " "our [support forums](https://forums.scummvm.org/viewforum.php?f=17) or hop " "on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an " "[Android support channel](https://discord.com/" "channels/581224060529148060/1135579923185139862).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/android/android.cpp:1037 #: backends/platform/ios7/ios7_osys_misc.mm:261 #: backends/platform/ios7/ios7_osys_misc.mm:357 #, fuzzy #| msgid "Control" msgid "Touch Controls" msgstr "Kontroll" #: backends/platform/android/android.cpp:1040 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "### Gamepad emulation \n" "\n" "Fingers must be placed on lower left and right of the screen to emulate a " "directional pad and action buttons.\n" "\n" " ![Gamepad mode](gamepad.png \"Gamepad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "### Two finger scroll \n" "\n" "To scroll, slide two fingers up or down the screen\n" "### Two finger tap\n" "\n" "To do a two finger tap, hold one finger down and then tap with a second " "finger.\n" "\n" "### Three finger tap\n" "\n" "To do a three finger tap, start with holding down one finger and " "progressively touch down the other two fingers, one at a time, while still " "holding down the previous fingers. Imagine you are impatiently tapping your " "fingers on a surface, but then slow down that movement so it is rhythmic, " "but not too slow.\n" "\n" "### Immersive Sticky fullscreen mode\n" "\n" "Swipe from the edge to reveal the system bars. They remain semi-transparent " "and disappear after a few seconds unless you interact with them.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, or tap on any editable text field. To hide the virtual " "keyboard, tap the controller icon again, or tap outside the text field.\n" "\n" "\n" " ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/android/android.cpp:1096 #: backends/platform/ios7/ios7_osys_misc.mm:336 #: backends/platform/ios7/ios7_osys_misc.mm:380 #, fuzzy #| msgctxt "lowres" #| msgid "Add Game..." msgid "Adding Games" msgstr "Lägg till spel..." #: backends/platform/android/android.cpp:1099 msgid "" "## Adding Games \n" "\n" "1. Select **Add Game...** from the launcher. \n" "\n" "2. Inside the ScummVM file browser, select **Go Up** until you reach the " "root folder which has the **** option. \n" "\n" " ![ScummVM file browser root](browser-root.png \"ScummVM file browser root" "\"){w=70%}\n" "\n" "3. Double-tap ****. In your device's file browser, " "navigate to the folder containing all your game folders. For example, **SD " "Card > ScummVMgames**. \n" "\n" "4. Select **Use this folder**. \n" "\n" " ![OS selectable folder](fs-folder.png \"OS selectable folder\"){w=70%}\n" "\n" "5. Select **ALLOW** to give ScummVM permission to access the folder. \n" "\n" " ![OS access permission dialog](fs-permission.png \"OS access permission\")" "{w=70%}\n" "\n" "6. In the ScummVM file browser, double-tap to browse through your added " "folder. Add a game by selecting the sub-folder containing the game files, " "then tap **Choose**. \n" "\n" " ![SAF folder added](browser-folder-in-list.png \"SAF folder added\")" "{w=70%}\n" "\n" "Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n" "\n" "See our [Android documentation](https://docs.scummvm.org/en/latest/" "other_platforms/android.html) for more information.\n" msgstr "" #: backends/platform/android/options.cpp:131 #: backends/platform/ios7/ios7_options.mm:165 msgid "Show On-screen control" msgstr "Visa kontroller på skärmen" #: backends/platform/android/options.cpp:132 #: backends/platform/ios7/ios7_options.mm:112 msgid "Choose the preferred touch mode:" msgstr "" #: backends/platform/android/options.cpp:134 #: backends/platform/android/options.cpp:165 #: backends/platform/ios7/ios7_options.mm:117 #: backends/platform/ios7/ios7_options.mm:144 #, fuzzy msgid "In menus" msgstr "Aktivera Venus" #: backends/platform/android/options.cpp:136 #: backends/platform/android/options.cpp:154 #: backends/platform/android/options.cpp:155 #: backends/platform/ios7/ios7_options.mm:119 #: backends/platform/ios7/ios7_options.mm:136 #: backends/platform/ios7/ios7_options.mm:137 #: backends/platform/ios7/ios7_osys_events.cpp:344 #, fuzzy msgid "Touchpad emulation" msgstr "MT-32 emulator" #: backends/platform/android/options.cpp:137 #: backends/platform/android/options.cpp:157 #: backends/platform/android/options.cpp:158 #: backends/platform/ios7/ios7_options.mm:120 #: backends/platform/ios7/ios7_options.mm:139 #: backends/platform/ios7/ios7_options.mm:140 #: backends/platform/ios7/ios7_osys_events.cpp:346 #, fuzzy msgid "Direct mouse" msgstr "Avbryt nedladdning" #: backends/platform/android/options.cpp:138 #: backends/platform/android/options.cpp:160 #: backends/platform/android/options.cpp:161 #, fuzzy msgid "Gamepad emulation" msgstr "MT-32 emulator" #: backends/platform/android/options.cpp:144 #: backends/platform/ios7/ios7_options.mm:126 #, fuzzy msgid "In 2D games" msgstr "V-Sync i 3D-spel" #: backends/platform/android/options.cpp:146 #: backends/platform/ios7/ios7_options.mm:128 #, fuzzy msgid "In 3D games" msgstr "V-Sync i 3D-spel" #: backends/platform/android/options.cpp:163 #: backends/platform/ios7/ios7_options.mm:142 msgid "Select the orientation:" msgstr "" #: backends/platform/android/options.cpp:167 #: backends/platform/android/options.cpp:182 #: backends/platform/ios7/ios7_options.mm:146 #: backends/platform/ios7/ios7_options.mm:161 #, fuzzy msgid "Automatic" msgstr "Autospara:" #: backends/platform/android/options.cpp:168 #: backends/platform/android/options.cpp:183 #: backends/platform/ios7/ios7_options.mm:147 #: backends/platform/ios7/ios7_options.mm:162 msgid "Portrait" msgstr "" #: backends/platform/android/options.cpp:169 #: backends/platform/android/options.cpp:184 #: backends/platform/ios7/ios7_options.mm:148 #: backends/platform/ios7/ios7_options.mm:163 #, fuzzy msgid "Landscape" msgstr "Escape-tangenten" #: backends/platform/android/options.cpp:175 #: backends/platform/ios7/ios7_options.mm:154 #, fuzzy msgid "In games" msgstr "V-Sync i 3D-spel" #. I18N: This button opens a list of all folders added for Android Storage Attached Framework #: backends/platform/android/options.cpp:189 msgid "Remove folder authorizations..." msgstr "" #: backends/platform/android/options.cpp:493 #, fuzzy msgid "Remove" msgstr "~R~adera spel" #: backends/platform/ds/ds-graphics.cpp:281 msgid "Unscaled" msgstr "Oskalad" #: backends/platform/ds/ds-graphics.cpp:282 msgid "Hardware scale (fast, but low quality)" msgstr "Hårdvaruskalning (snabbt, men låg kvalitet)" #: backends/platform/ds/ds-graphics.cpp:283 msgid "Software scale (good quality, but slower)" msgstr "Mjukvaruskalning (bra kvalitet, men långsamt)" #: backends/platform/ios7/ios7_options.mm:97 #, fuzzy #| msgid "Show On-screen control" msgid "Show Gamepad Controller (iOS 15 and later)" msgstr "Visa kontroller på skärmen" #: backends/platform/ios7/ios7_options.mm:98 #: backends/platform/ios7/ios7_options.mm:99 #, fuzzy msgid "Gamepad opacity" msgstr "MT-32 emulator" #: backends/platform/ios7/ios7_options.mm:103 msgid "Directional button:" msgstr "" #: backends/platform/ios7/ios7_options.mm:105 msgid "Thumbstick" msgstr "" #: backends/platform/ios7/ios7_options.mm:106 msgid "Dpad" msgstr "" #: backends/platform/ios7/ios7_options.mm:107 msgid "Use minimal gamepad layout" msgstr "" #: backends/platform/ios7/ios7_options.mm:109 msgid "Show keyboard function bar" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:252 msgid "" "## Help, I'm lost!\n" "\n" "First, make sure you have the games and necessary game files ready. Check " "the **Where to Get the Games** section under the **General** tab. Once " "obtained, follow the steps outlined in the **Adding Games** tab to finish " "adding them on this device.\n" "\n" "Need more help? Refer to our [online documentation for iOS](https://docs." "scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing by our " "[support forums](https://forums.scummvm.org/viewforum.php?f=15) or hop on " "our [Discord server](https://discord.gg/4cDsMNtcpG), which includes an [iOS " "support channel](https://discord.com/" "channels/581224060529148060/1149456560922316911).\n" "\n" "Oh, and heads up, many of our supported games are intentionally tricky, " "sometimes mind-bogglingly so. If you're stuck in a game, think about " "checking out a game walkthrough. Good luck!\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:264 msgid "" "## Touch control modes\n" "The touch control mode can be changed by tapping or clicking on the " "controller icon in the upper right corner, by swiping two fingers from left " "to right, or in the global settings from the Launcher go to **Global Options " "> Backend > Choose the preferred touch mode**. It's possible to configure " "the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n" "\n" "### Direct mouse \n" "\n" "The touch controls are direct. The pointer jumps to where the finger touches " "the screen (default for menus).\n" "\n" " ![Direct mouse mode](mouse.png \"Direct mouse mode\"){w=10em}\n" "\n" "### Touchpad emulation \n" "\n" "The touch controls are indirect, like on a laptop touchpad.\n" "\n" " ![Touchpad mode](touchpad.png \"Touchpad mode\"){w=10em}\n" "\n" "To select the preferred touch mode for menus, 2D games, and 3D games, go to " "**Global Options > Backend > Choose the preferred touch mode**.\n" "\n" "## Touch actions \n" "\n" "| Gesture | Action \n" "| ------------------|-------------------\n" "| `One finger tap` | Left mouse click \n" "| `Two fingers tap` | Right mouse click \n" "| `Two fingers double tap` | ESC \n" "| `One finger press & hold for >0.5s` | Left mouse button hold and drag, " "such as for selection from action wheel in Curse of Monkey Island \n" "| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, " "such as for selection from action wheel in Tony Tough \n" "| `Two fingers swipe (left to right)` | Toggles between the touch modes \n" "| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS " "15) \n" "| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n" "| `Pinch (zoom in/out)` | Enables/disables keyboard \n" "\n" "### Virtual Gamepad \n" "\n" "Devices running iOS 15 or later can connect virtual gamepad controller by " "swiping two fingers from right to left or through **Global Options > " "Backend**. The directional button can be configured to either a thumbstick " "or a dpad.\n" "**Note** While the virtual controller is connected it is not possible to " "perform mouse clicks using tap gestures since they are disabled as long as " "the virtual controller is visible. Left mouse clicks are performed by " "pressing the A button. Tap gestures are enabled again when virtual " "controller is disconnected.\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, tap on the menu icon at the top right of the " "screen or swipe two fingers downwards.\n" "\n" " ![Menu icon](menu.png \"Menu icon\"){w=10em}\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, long press on the controller icon at the top " "right of the screen, perform a pinch gesture (zoom out) or tap on any " "editable text field. To hide the virtual keyboard, tap the controller icon " "again, do an opposite pinch gesture (zoom in) or tap outside the text " "field.\n" "\n" "\n" " ![Keybpard icon](keyboard.png \"Keyboard icon\"){w=10em}\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:314 #, fuzzy #| msgid "Virtual keyboard" msgid "External keyboard" msgstr "Virtuellt tangentbord" #: backends/platform/ios7/ios7_osys_misc.mm:317 msgid "" "## Use of keyboard\n" "External keyboards are supported and from iOS 13.4 most of the special keys, " "e.g. function keys, Home and End, are mapped. \n" "For external keyboards missing the special keys, e.g. the Apple Magic " "Keyboard for iPads, the special keys can be triggered using the following " "key combinations: \n" "\n" "\n" "| Key combination | Action \n" "| ------------------|-------------------\n" "| `CMD + 1` | F1 \n" "| `CMD + 2` | F2 \n" "| `...` | ... \n" "| `CMD + 0` | F10 \n" "| `CMD + SHIFT + 1` | F11 \n" "| `CMD + SHIFT + 2` | F12 \n" "| `CMD + UP` | PAGE UP \n" "| `CMD + DOWN` | PAGE DOWN \n" "| `CMD + LEFT` | HOME \n" "| `CMD + RIGHT` | END \n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:339 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [iOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/ios.html) for more information.\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:360 msgid "" "## Touch actions \n" "\n" "### Press Touch area \n" "\n" "Press Touch area to perform a left mouse click\n" "### Play/Pause\n" "\n" "Press Play/Pause to perform a right mouse click\n" "\n" "### Global Main Menu\n" "\n" "To open the Global Main Menu, press Back/Menu button.\n" "\n" "## Virtual keyboard\n" "\n" "To open the virtual keyboard, press and hold the Play/Pause button. To hide " "the virtual keyboard, press the Back/Menu button.\n" "\n" msgstr "" #: backends/platform/ios7/ios7_osys_misc.mm:383 msgid "" "## Adding Games \n" "\n" "1. Copy the required game files to the ScummVM application. There are " "several ways to do that, see our [Transferring game files documentation]" "(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-" "game-files) for more information.\n" "\n" "2. Select **Add Game...** from the launcher. \n" "\n" "3. In the ScummVM file browser, double-tap to browse to your added folder. " "Add a game by selecting the sub-folder containing the game files, then tap " "**Choose**. \n" "\n" "To add more games, repeat the steps above. \n" "\n" "See our [tvOS documentation](https://docs.scummvm.org/en/latest/" "other_platforms/tvos.html) for more information.\n" msgstr "" #: backends/platform/maemo/maemo.cpp:157 msgid "Click Mode" msgstr "Klickläge" #: backends/platform/sdl/sdl.cpp:1012 msgid "Keyboard" msgstr "Tangentbord" #: backends/platform/sdl/sdl.cpp:1015 msgid "" "## Keyboard shortcuts\n" "\n" "ScummVM supports various in-game keyboard and mouse shortcuts, and since " "version 2.2.0 these can be manually configured in the **Keymaps tab**, or in " "the **configuration file**.\n" "\n" "For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/" "index.php?title=Category:Supported_Games) for the game you are playing.\n" "\n" "Default shortcuts are shown in the table.\n" "\n" "| Shortcut | Description \n" "| --------------|------------------\n" "| `Ctrl+F5` | Displays the Global Main Menu\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1027 msgid "| `Cmd+q` | Quit (macOS)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1029 msgid "| `Alt+F4` | Quit (Windows)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1031 msgid "| `Ctrl+q` | Quit (Linux/Unix)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1032 msgid "| `Ctrl+z` | Quit (other platforms)\n" msgstr "" #: backends/platform/sdl/sdl.cpp:1035 msgid "" "| `Ctrl+u` | Mutes all sounds\n" "| `Ctrl+m` | Toggles mouse capture\n" "| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics " "filters\n" "| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n" "| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n" "| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation " "(graphics filtering on/off)\n" "| `Ctrl+Alt+s` | Cycles through stretch modes\n" "| `Alt+Enter` | Toggles full screen/windowed mode\n" "| `Alt+s` | Takes a screenshot\n" "| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be " "opened with a long press of the middle mouse button or wheel.\n" "| `Ctrl+Alt+d` | Opens the ScummVM debugger\n" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:248 msgid "Hide ScummVM" msgstr "Göm ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:249 msgid "Hide Others" msgstr "Göm övriga" #: backends/platform/sdl/macosx/appmenu_osx.mm:250 msgid "Show All" msgstr "Visa alla" #: backends/platform/sdl/macosx/appmenu_osx.mm:255 msgid "Window" msgstr "Fönster" #: backends/platform/sdl/macosx/appmenu_osx.mm:257 msgid "Minimize" msgstr "Minimera" #: backends/platform/sdl/macosx/appmenu_osx.mm:267 msgid "User Manual" msgstr "Användarhandbok" #: backends/platform/sdl/macosx/appmenu_osx.mm:269 msgid "General Information" msgstr "Generel Information" #: backends/platform/sdl/macosx/appmenu_osx.mm:270 msgid "What's New in ScummVM" msgstr "Nytt i ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:272 msgid "Credits" msgstr "" #: backends/platform/sdl/macosx/appmenu_osx.mm:273 msgid "GPL License" msgstr "GPL Licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:274 msgid "LGPL License" msgstr "LGPL Licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:275 msgid "Freefont License" msgstr "Freefont Licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:276 msgid "OFL License" msgstr "OFL Licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:277 msgid "BSD License" msgstr "BSD Licens" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:79 #: backends/platform/sdl/miyoo/miyoo.cpp:106 #: backends/platform/sdl/ps3/ps3.cpp:59 msgid "L2" msgstr "L2" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:81 #: backends/platform/sdl/miyoo/miyoo.cpp:108 #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "R2" msgstr "R2" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:83 #: backends/platform/sdl/miyoo/miyoo.cpp:114 engines/grim/grim.cpp:536 #: engines/grim/grim.cpp:632 engines/hdb/metaengine.cpp:264 msgid "Menu" msgstr "Meny" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:110 #: backends/platform/sdl/opendingux/opendingux.cpp:73 #: backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/switch/switch.cpp:44 msgid "L3" msgstr "L3" #. I18N: Hardware key #: backends/platform/sdl/miyoo/miyoo.cpp:112 #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "R3" msgstr "R3" #: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43 #: engines/dragons/metaengine.cpp:202 msgid "Cross" msgstr "Kryss" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:196 msgid "Circle" msgstr "Cirkel" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45 #: engines/dragons/metaengine.cpp:184 msgid "Square" msgstr "Fyrkant" #: backends/platform/sdl/ps3/ps3.cpp:45 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 msgid "L1" msgstr "L1" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "R1" msgstr "R1" #: backends/platform/sdl/switch/switch.cpp:41 msgid "Minus" msgstr "Minus" #: backends/platform/sdl/switch/switch.cpp:42 #: backends/platform/sdl/switch/switch.cpp:43 msgid "Plus" msgstr "Plus" #: backends/platform/wii/options.cpp:50 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:53 msgid "Current video mode:" msgstr "Aktivt videoläge:" #: backends/platform/wii/options.cpp:55 msgid "Double-strike" msgstr "Ej sammanflätad" #: backends/platform/wii/options.cpp:59 msgid "Horizontal underscan:" msgstr "Vågrät underskanning:" #: backends/platform/wii/options.cpp:65 msgid "Vertical underscan:" msgstr "Lodrät underskanning:" #: backends/platform/wii/options.cpp:70 msgid "Input" msgstr "Inmatning" #: backends/platform/wii/options.cpp:73 msgid "GC Pad sensitivity:" msgstr "GC Pad känslighet:" #: backends/platform/wii/options.cpp:79 msgid "GC Pad acceleration:" msgstr "GC Pad acceleration:" #: backends/platform/wii/options.cpp:85 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Unknown" msgstr "Okänd" #: backends/platform/wii/options.cpp:92 msgid "Mount DVD" msgstr "Montera DVD" #: backends/platform/wii/options.cpp:93 msgid "Unmount DVD" msgstr "Mata ut DVD" #: backends/platform/wii/options.cpp:97 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:105 msgid "Server:" msgstr "Server:" #: backends/platform/wii/options.cpp:109 msgid "Share:" msgstr "Utdelning:" #: backends/platform/wii/options.cpp:117 msgid "Password:" msgstr "Lösenord:" #: backends/platform/wii/options.cpp:120 msgid "Init network" msgstr "Init. nätverk" #: backends/platform/wii/options.cpp:122 msgid "Mount SMB" msgstr "Montera SMB" #: backends/platform/wii/options.cpp:123 msgid "Unmount SMB" msgstr "Mata ut SMB" #: backends/platform/wii/options.cpp:142 msgid "DVD Mounted successfully" msgstr "Montering av DVD lyckades" #: backends/platform/wii/options.cpp:145 msgid "Error while mounting the DVD" msgstr "Fel vid montering av DVD" #: backends/platform/wii/options.cpp:147 msgid "DVD not mounted" msgstr "DVD ej monterad" #: backends/platform/wii/options.cpp:160 msgid "Network up, share mounted" msgstr "Nätverk aktivt, delade kataloger monterade" #: backends/platform/wii/options.cpp:162 msgid "Network up" msgstr "Nätverk aktivt" #: backends/platform/wii/options.cpp:165 msgid ", error while mounting the share" msgstr ", fel under montering av delade kataloger" #: backends/platform/wii/options.cpp:167 msgid ", share not mounted" msgstr ", delade kataloger ej monterade" #: backends/platform/wii/options.cpp:173 msgid "Network down" msgstr "Nätverk inaktivt" #: backends/platform/wii/options.cpp:177 msgid "Initializing network" msgstr "Initialiserar nätverk" #: backends/platform/wii/options.cpp:181 msgid "Timeout while initializing network" msgstr "Timeout under initialisering av nätverk" #: backends/platform/wii/options.cpp:185 #, c-format msgid "Network not initialized (%d)" msgstr "Nätverk ej initialiserat (%d)" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "Launcher" #: backends/updates/macosx/macosx-updates.mm:73 msgid "Check for Updates..." msgstr "Sök efter uppdateringar..." #: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940 #: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129 #: engines/supernova/supernova.cpp:463 engines/teenagent/resources.cpp:97 #: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5409 #: engines/ultima/ultima8/ultima8.cpp:183 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "Kunde inte hitta spelmotorns datafil '%s'." #: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956 #: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:468 #: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5422 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "Datafilen '%s' är trasig." #: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967 #: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211 #: engines/toon/toon.cpp:5433 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" "Felaktig version av datafilen '%s' hittades. Version %d.%d krävs, hittade %d." "%d." #: engines/adl/metaengine.cpp:44 #, fuzzy msgid "TV emulation" msgstr "MT-32 emulator" #: engines/adl/metaengine.cpp:45 msgid "Emulate composite output to an NTSC TV" msgstr "" #: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68 #, fuzzy msgid "Color graphics" msgstr "Använd färggrafik" #: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69 #, fuzzy msgid "Use color graphics instead of monochrome" msgstr "Använd färggrafik" #: engines/adl/metaengine.cpp:80 msgid "Show scanlines" msgstr "Visa avsökningslinjer" #: engines/adl/metaengine.cpp:81 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "" #: engines/adl/metaengine.cpp:92 msgid "Always use sharp monochrome text" msgstr "Använd alltid skarp monokrom text" #: engines/adl/metaengine.cpp:93 msgid "Do not emulate NTSC artifacts for text" msgstr "Emulera inte NTSC artifakter för text" #: engines/agi/detection_tables.h:316 msgid "Early AGI games for Tandy Color Computer are not yet supported." msgstr "" #: engines/agi/font.cpp:680 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/metaengine.cpp:111 engines/chewy/metaengine.cpp:36 #: engines/cine/metaengine.cpp:42 engines/crab/metaengine.cpp:34 #: engines/drascula/metaengine.cpp:38 engines/dreamweb/metaengine.cpp:36 #: engines/groovie/metaengine.cpp:49 engines/m4/metaengine.cpp:37 #: engines/neverhood/dialogs.cpp:47 engines/sci/detection_options.h:107 #: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40 #: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:52 #: engines/zvision/metaengine.cpp:46 msgid "Use original save/load screens" msgstr "Använd originalskärmar för spara/ladda" #: engines/agi/metaengine.cpp:112 engines/chewy/metaengine.cpp:37 #: engines/cine/metaengine.cpp:43 engines/crab/metaengine.cpp:35 #: engines/drascula/metaengine.cpp:39 engines/dreamweb/metaengine.cpp:37 #: engines/groovie/metaengine.cpp:50 engines/m4/metaengine.cpp:38 #: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:108 #: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41 #: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:53 #: engines/zvision/metaengine.cpp:47 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" "Använd originalskärmarna för ladda och spara istället för ScummVM:s egna" #: engines/agi/metaengine.cpp:123 msgid "Use an alternative palette" msgstr "Använd alternativ färgkarta" #: engines/agi/metaengine.cpp:124 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Använd en alternativ färgkarta typisk för alla Amiga-spel. Det här är det " "gamla beteendet" #: engines/agi/metaengine.cpp:135 msgid "Mouse support" msgstr "Musstöd" #: engines/agi/metaengine.cpp:136 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Aktiverar musstöd. Möjliggör användning av musen för rörelser och i " "spelmenyer." #: engines/agi/metaengine.cpp:147 msgid "Use Hercules hires font" msgstr "Använd högupplöst typsnitt för Hercules" #: engines/agi/metaengine.cpp:148 msgid "Uses Hercules hires font, when font file is available." msgstr "Använd högupplöst Herkules-typsnitt när typsnittsfilen är tillgänglig." #: engines/agi/metaengine.cpp:159 msgid "Pause when entering commands" msgstr "Pausa spelet när du skriver in kommandon" #: engines/agi/metaengine.cpp:160 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" "Visar ett fönster med en textruta och pausar spelet (som i SCI-spel) " "istället för inmatning i realtid." #: engines/agi/metaengine.cpp:171 msgid "Add speed menu" msgstr "" #: engines/agi/metaengine.cpp:172 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/metaengine.cpp:411 engines/asylum/asylum.cpp:674 #: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759 #: engines/petka/saveload.cpp:121 #, fuzzy #| msgid "This game is not supported." msgid "This game does not support loading" msgstr "Detta spel stöds inte." #: engines/agi/metaengine.cpp:433 engines/asylum/asylum.cpp:685 #: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774 #: engines/petka/saveload.cpp:101 #, fuzzy #| msgid "This game is not supported." msgid "This game does not support saving" msgstr "Detta spel stöds inte." #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831 #: engines/groovie/script.cpp:866 engines/groovie/script.cpp:2226 #: engines/groovie/script.cpp:2253 engines/groovie/script.cpp:2323 #: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679 #: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:376 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745 #: engines/sci/engine/kfile.cpp:1216 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3898 #: engines/zvision/file/save_manager.cpp:61 msgid "Restore game:" msgstr "Ladda sparfil:" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:271 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831 #: engines/groovie/script.cpp:849 engines/groovie/script.cpp:866 #: engines/groovie/script.cpp:2226 engines/groovie/script.cpp:2253 #: engines/groovie/script.cpp:2323 engines/hugo/file.cpp:399 #: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741 #: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:376 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746 #: engines/sci/engine/kfile.cpp:1216 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3898 #: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267 msgid "Restore" msgstr "Ladda" #: engines/agos/saveload.cpp:139 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2902 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Kunde inte läsa spardata från filen:\n" "\n" "%s" #: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2889 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Kunde inte skriva spardata till filen:\n" "\n" "%s" #: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2922 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Sparade spardata i filen:\n" "\n" "%s" #: engines/agos/animation.cpp:576 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Filmfilen '%s' hittades ej!" #: engines/agos/metaengine.cpp:42 msgid "AdLib OPL3 mode" msgstr "" #: engines/agos/metaengine.cpp:43 msgid "" "When AdLib is selected, OPL3 features will be used. Depending on the game, " "this will prevent cut-off notes, add extra notes or instruments and/or add " "stereo." msgstr "" #: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64 msgid "Use DOS version music tempos" msgstr "" #: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65 msgid "" "Selecting this option will play the music using the tempos used by the DOS " "version of the game. Otherwise, the faster tempos of the Windows version " "will be used." msgstr "" #: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:95 msgid "Prefer digital sound effects" msgstr "Föredra digitala ljudeffekter" #: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:96 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Föredra digitala ljudeffekter istället för syntetiserade" #: engines/agos/metaengine.cpp:86 #, fuzzy msgid "Disable fade-out effects" msgstr "Kunde inte spara spelet" #: engines/agos/metaengine.cpp:87 msgid "Don't fade every screen to black when leaving a room." msgstr "" #: engines/agos/metaengine.cpp:170 msgid "AGOS 2 support is not compiled in" msgstr "AGOS 2 stöd är inte kompilerat in" #: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Du verkar använda en General MIDI-enhet,\n" "men ditt spel stöder endast Roland MT32 MIDI.\n" "Vi försöker kartlägga Roland MT32-instrumenten till\n" "General MIDI-instrument. Det kan trots allt hända\n" "att ett fåtal ljudspår inte spelas korrekt." #: engines/agos/midi.cpp:316 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the music will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:374 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s. Without this file,\n" "the sound effects will not sound the same as the original game." msgstr "" #: engines/agos/midi.cpp:453 #, c-format msgid "" "Could not find AdLib instrument definition file\n" "%s or %s. Without one of these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Game language:" msgstr "GUI-språk:" #: engines/ags/dialogs.cpp:61 #, fuzzy msgid "Language to use for multilingual games" msgstr "AdLib används för musik i många spel" #: engines/ags/dialogs.cpp:83 msgid "Enable ScummVM save management" msgstr "" #: engines/ags/dialogs.cpp:83 msgid "" "Never disable ScummVM save management and autosaves.\n" "NOTE: This could cause save duplication and other oddities" msgstr "" #: engines/ags/dialogs.cpp:88 #, fuzzy msgid "Force antialiased text" msgstr "Antialiserad" #: engines/ags/dialogs.cpp:88 msgid "Use antialiasing to draw text even if the game does not ask for it" msgstr "" #: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:48 #: engines/zvision/metaengine.cpp:221 #, fuzzy msgid "Show FPS" msgstr "Visa FPS-räknare" #: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:49 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/ags/ags.cpp:135 msgid "" "The selected game uses a pre-2.5 version of the AGS engine, which is not " "supported." msgstr "" #: engines/ags/ags.cpp:143 msgid "" "The selected game has a data file greater than 2Gb, which isn't supported by " "your version of ScummVM yet." msgstr "" #: engines/ags/ags.cpp:317 msgid "" "To preserve the original experience, this game should be loaded using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/ags/ags.cpp:332 msgid "" "To preserve the original experience, this game should be saved using the in-" "game interface.\n" "You can, however, override this setting in Game Options." msgstr "" #: engines/asylum/metaengine.cpp:115 #, fuzzy msgid "Show version" msgstr "Visa objektrad" #: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950 #, fuzzy msgid "Quick load" msgstr "Klickläge" #: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930 #, fuzzy msgid "Quick save" msgstr "Klickläge" #: engines/asylum/metaengine.cpp:130 msgid "Switch to Sarah" msgstr "Växla till Sarah" #: engines/asylum/metaengine.cpp:135 msgid "Switch to Grimwall" msgstr "Växla till Grimwall" #: engines/asylum/metaengine.cpp:140 #, fuzzy msgid "Switch to Olmec" msgstr "Växla till spelet" #: engines/asylum/metaengine.cpp:145 msgid "Bring up the In-Game Menu" msgstr "" #: engines/asylum/metaengine.cpp:152 #, fuzzy msgid "Open character inventory" msgstr "Öppna/Stäng Inventarie" #. I18N: Warn user about loading potentially incompatible saved game #: engines/asylum/asylum.cpp:200 #, c-format msgid "" "WARNING: Attempt to load saved game from a previous version: Version %s / " "Build %d" msgstr "" #: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863 #, fuzzy msgid "Load anyway" msgstr "Starta ändå" #: engines/bladerunner/bladerunner.cpp:404 #, fuzzy msgid "Failed to initialize resources" msgstr "Kunde inte ändra molnlager!" #: engines/bladerunner/bladerunner.cpp:1168 msgid "A required game resource was not found" msgstr "" #: engines/bladerunner/bladerunner.cpp:2755 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2757 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" #: engines/bladerunner/bladerunner.cpp:2759 msgid "Continue" msgstr "Fortsätt" #: engines/bladerunner/detection_tables.h:90 #: engines/bladerunner/detection_tables.h:101 #: engines/bladerunner/detection_tables.h:205 #: engines/bladerunner/detection_tables.h:216 #: engines/kyra/detection_tables.h:77 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" "Fan-översättaren önskar att hans översättning inte inkorporeras in i ScummVM." #: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54 #: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66 #: engines/gob/detection/tables_adi5.h:39 #: engines/gob/detection/tables_adi5.h:54 #: engines/gob/detection/tables_adi5.h:71 #: engines/gob/detection/tables_adi5.h:85 #: engines/gob/detection/tables_adibou3.h:38 #: engines/gob/detection/tables_adibou3.h:52 #: engines/gob/detection/tables_adibou3.h:69 #: engines/gob/detection/tables_adibou3.h:84 #: engines/gob/detection/tables_adibou3.h:99 #: engines/gob/detection/tables_adibou3.h:114 #: engines/gob/detection/tables_adibou3.h:131 #: engines/gob/detection/tables_adiboupresente.h:38 #: engines/gob/detection/tables_adiboupresente.h:54 #: engines/gob/detection/tables_adiboudchou.h:40 #: engines/gob/detection/tables_adiboudchou.h:55 #: engines/gob/detection/tables_adiboudchou.h:68 #: engines/gob/detection/tables_adiboudchou.h:81 #: engines/groovie/detection.cpp:100 engines/lure/detection.cpp:229 #: engines/mohawk/detection_tables.h:768 engines/mohawk/detection_tables.h:783 #: engines/mohawk/detection_tables.h:798 engines/mohawk/detection_tables.h:812 #: engines/mohawk/detection_tables.h:826 engines/mohawk/detection_tables.h:840 #: engines/mohawk/detection_tables.h:854 engines/mohawk/detection_tables.h:868 #: engines/mohawk/detection_tables.h:882 engines/mohawk/detection_tables.h:897 #: engines/mohawk/detection_tables.h:912 engines/mohawk/detection_tables.h:927 #: engines/mohawk/detection_tables.h:941 engines/mohawk/detection_tables.h:956 #: engines/mohawk/detection_tables.h:973 engines/mohawk/detection_tables.h:991 #: engines/mohawk/detection_tables.h:1005 #: engines/mohawk/detection_tables.h:1019 #: engines/mohawk/detection_tables.h:1036 #: engines/mohawk/detection_tables.h:1054 #: engines/mohawk/detection_tables.h:1071 #: engines/mohawk/detection_tables.h:1351 #: engines/mohawk/detection_tables.h:1367 #: engines/mohawk/detection_tables.h:1382 #: engines/mohawk/detection_tables.h:1428 #: engines/mohawk/detection_tables.h:1550 #: engines/mohawk/detection_tables.h:1565 #: engines/mohawk/detection_tables.h:1580 #: engines/mohawk/detection_tables.h:1598 #: engines/mohawk/detection_tables.h:1613 #: engines/mohawk/detection_tables.h:2662 #: engines/mohawk/detection_tables.h:2677 #: engines/mohawk/detection_tables.h:3797 #: engines/mohawk/detection_tables.h:3812 engines/myst3/detection.cpp:142 #: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5337 #: engines/sci/detection_tables.h:5345 engines/stark/detection.cpp:319 #: engines/teenagent/detection.cpp:117 engines/toltecs/detection.cpp:210 #: engines/trecision/detection.cpp:201 engines/zvision/detection_tables.h:129 #, fuzzy msgid "Missing game code" msgstr "Huvudkontroller:" #. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization #. for Enhanced Edition as is. #: engines/bladerunner/detection_tables.h:137 msgid "" "Enhanced Edition not supported. Please, use the original files which are " "part of the release." msgstr "" #: engines/bladerunner/metaengine.cpp:45 #, fuzzy msgid "Sitcom mode" msgstr "Skalningsläge:" #: engines/bladerunner/metaengine.cpp:46 msgid "Game will add laughter after actor's line or narration" msgstr "" #: engines/bladerunner/metaengine.cpp:56 #, fuzzy msgid "Shorty mode" msgstr "Skalningsläge:" #: engines/bladerunner/metaengine.cpp:57 msgid "Game will shrink the actors and make their voices high pitched" msgstr "" #: engines/bladerunner/metaengine.cpp:67 msgid "Frame limiter high performance mode" msgstr "" #: engines/bladerunner/metaengine.cpp:68 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" "Detta läge can resultera i hög CPU användning! Det undviker andvändingen av " "delayMillis() funktionen." #: engines/bladerunner/metaengine.cpp:78 msgid "Max frames per second limit" msgstr "" #: engines/bladerunner/metaengine.cpp:79 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" #: engines/bladerunner/metaengine.cpp:89 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/metaengine.cpp:90 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/metaengine.cpp:100 #, fuzzy msgid "Show subtitles during text crawl" msgstr "Visa undertexter och spela upp tal" #: engines/bladerunner/metaengine.cpp:101 msgid "During the intro cutscene, show subtitles during the text crawl" msgstr "" #: engines/bladerunner/metaengine.cpp:111 msgid "Fix credits for voice actors" msgstr "" #: engines/bladerunner/metaengine.cpp:112 msgid "" "Updates the end credits with corrected credits for the Spanish voice actors" msgstr "" #. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open. #: engines/bladerunner/metaengine.cpp:199 msgid "common shortcuts" msgstr "" #. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:201 #, fuzzy msgid "main game shortcuts" msgstr "Huvudkontroller:" #. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:203 msgid "KIA only shortcuts" msgstr "" #. I18N: This keymap is the main way for the user interact with the game. #. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy). #: engines/bladerunner/metaengine.cpp:210 msgid "Walk / Look / Talk / Select / Shoot" msgstr "" #. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun) #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. TOGGLE MCCOY'S COMBAT MODE #: engines/bladerunner/metaengine.cpp:220 #, fuzzy msgid "Toggle Combat" msgstr "Ljud av/på" #. I18N: This keymap allows skipping video cutscenes #: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:79 #: engines/scumm/metaengine.cpp:874 engines/twp/metaengine.cpp:131 #: engines/zvision/metaengine.cpp:284 msgid "Skip cutscene" msgstr "Skippa scen" #. I18N: This keymap allows skipping the current line of dialogue. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SKIP PAST CURRENT LINE OF DIALOGUE #: engines/bladerunner/metaengine.cpp:242 #, fuzzy msgid "Skip dialogue" msgstr "Skippa rad" #. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. GAME OPTIONS #: engines/bladerunner/metaengine.cpp:253 #, fuzzy msgid "Game Options" msgstr "~I~nställningar..." #. I18N: This keymap opens the KIA database on one of the investigation tabs, #. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ACTIVATE KIA CLUE DATABASE SYSTEM #: engines/bladerunner/metaengine.cpp:264 msgid "Open KIA Database" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows submitting a selected existing save game for deletion. #: engines/bladerunner/metaengine.cpp:282 msgid "Delete Selected Saved Game" msgstr "" #. I18N: This keymap allows scrolling texts and lists upwards #: engines/bladerunner/metaengine.cpp:296 #, fuzzy msgid "Scroll Up" msgstr "Bläddra listan uppåt" #. I18N: This keymap allows scrolling texts and lists downwards #: engines/bladerunner/metaengine.cpp:303 #, fuzzy msgid "Scroll Down" msgstr "Bläddra listan nedåt" #. I18N: This keymap allows (in KIA only) for a clue to be set as private or public #. (only when the KIA is upgraded). #: engines/bladerunner/metaengine.cpp:311 #, fuzzy msgid "Toggle Clue Privacy" msgstr "Ljud av/på" #. I18N: This keymap opens KIA's SAVE GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SAVE GAME #: engines/bladerunner/metaengine.cpp:330 engines/cge2/metaengine.cpp:221 #: engines/pegasus/pegasus.cpp:2825 #, fuzzy msgid "Save Game" msgstr "Spara spelet:" #. I18N: This keymap opens KIA's LOAD GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. LOAD GAME #: engines/bladerunner/metaengine.cpp:339 engines/cge2/metaengine.cpp:226 #: engines/pegasus/pegasus.cpp:2831 #, fuzzy msgid "Load Game" msgstr "Ladda spel" #. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CRIME SCENE DATABASE #: engines/bladerunner/metaengine.cpp:348 msgid "Crime Scene Database" msgstr "" #. I18N: This keymap opens KIA's SUSPECT DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SUSPECT DATABASE #: engines/bladerunner/metaengine.cpp:357 msgid "Suspect Database" msgstr "" #. I18N: This keymap opens KIA's CLUE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CLUE DATABASE #: engines/bladerunner/metaengine.cpp:366 msgid "Clue Database" msgstr "" #. I18N: This keymap opens KIA's QUIT GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. QUIT GAME #: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:225 msgid "Quit Game" msgstr "Avsluta Spel" #: engines/buried/buried.cpp:590 msgid "Are you sure you want to quit?" msgstr "Är du säker på att du vill avsluta?" #: engines/buried/buried.cpp:600 #, fuzzy msgid "Your game is now Paused. Click OK to continue." msgstr "Spelet pausat. Tryck på valfri tangent för att fortsätta." #. I18N: This option allows the user to skip cutscenes. #. I18N: This option allows the user to skip text and cutscenes. #: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61 msgid "Skip support" msgstr "Skipp-stöd" #: engines/buried/metaengine.cpp:41 #, fuzzy msgid "Allow cutscenes to be skipped" msgstr "Tillåt skippning av text och filmscener" #: engines/buried/saveload.cpp:80 #, fuzzy msgid "" "ScummVM found that you have saved games that should be converted from the " "original saved game format.\n" "The original saved game format is no longer supported directly, so you will " "not be able to load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM upptäckte att du har gamla spardata för Drascula som borde " "konverteras.\n" "Det gamla spardataformatet stöds inte längre, så du kommer inte kunna ladda " "dina data om du inte konverterar dem.\n" "\n" "Tryck på OK för att konvertera dem nu, annars kommer du tillfrågas igen " "nästa gång du startar spelet.\n" #: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158 #: engines/vcruise/vcruise.cpp:314 #, fuzzy msgid "Saved game was created with a newer version of ScummVM. Unable to load." msgstr "" "Dessa sparade data skapades med en annan version av spelet, de kunde inte " "läsas in" #: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46 msgid "Color Blind Mode" msgstr "Färgblint läge" #: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47 msgid "Enable Color Blind Mode by default" msgstr "Aktivera färgblint läge som standard" #: engines/cge/metaengine.cpp:56 engines/glk/metaengine.cpp:243 #: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:223 #: engines/supernova/metaengine.cpp:49 #, fuzzy msgid "Enable Text to Speech" msgstr "Undertext och tal:" #: engines/cge/metaengine.cpp:57 #, fuzzy msgid "Use TTS to read text in the game (if TTS is available)" msgstr "Använd TTT för att läsa beskrivningarna (om TTT är tilgängligt)" #: engines/cge/metaengine.cpp:199 engines/cge2/metaengine.cpp:212 #, fuzzy msgid "Game Keymappings" msgstr "~I~nställningar..." #. I18N: 3-4 dialogs of game version info, (translation) credits, etc. #: engines/cge/metaengine.cpp:204 engines/cge2/metaengine.cpp:216 #, fuzzy #| msgid "Game menu" msgid "Game Info" msgstr "Spelmeny" #. I18N: This opens a Quit Prompt where you have to choose #. [Confirm] or [Continue Playing] lines with Left Click. #: engines/cge/metaengine.cpp:211 engines/cge2/metaengine.cpp:233 #, fuzzy #| msgid "Quit Game" msgid "Quit Prompt" msgstr "Avsluta Spel" #. I18N: Here ALTered Item refers to the dice that has been altered/changed. #. In order to escape the dice game loop press Right/Left Alt #: engines/cge/metaengine.cpp:218 msgid "ALTered Item" msgstr "" #: engines/cge/metaengine.cpp:224 msgid "Inventory Item 1 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:229 msgid "Inventory Item 2 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:234 msgid "Inventory Item 3 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:239 msgid "Inventory Item 4 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:244 msgid "Inventory Item 5 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:249 msgid "Inventory Item 6 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:254 msgid "Inventory Item 7 (Select/Deselect)" msgstr "" #: engines/cge/metaengine.cpp:259 msgid "Inventory Item 8 (Select/Deselect)" msgstr "" #. I18N: There are 24 single-room/screen locations in the game. #. You switch between them from numbered buttons on interface. #. Sets the current access to only the first Location #: engines/cge/metaengine.cpp:267 msgid "DEBUG: Access to Location 1" msgstr "" #. I18N: Sets the current access to Locations 1 to 8. #: engines/cge/metaengine.cpp:273 msgid "DEBUG: Access to Locations 1-8" msgstr "" #. I18N: Sets the current access to Locations 1 to 16. #: engines/cge/metaengine.cpp:279 msgid "DEBUG: Access to Locations 1-16" msgstr "" #. I18N: Sets the current access to Locations 1 to 23. #: engines/cge/metaengine.cpp:285 msgid "DEBUG: Access to Locations 1-23" msgstr "" #. I18N: Sets the current access to Locations 1 to 24. #: engines/cge/metaengine.cpp:291 msgid "DEBUG: Access to Locations 1-24" msgstr "" #: engines/cge2/metaengine.cpp:59 #, fuzzy msgid "Enable Text to Speech for Objects and Options" msgstr "Undertext och tal:" #: engines/cge2/metaengine.cpp:60 engines/dreamweb/metaengine.cpp:62 #: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40 #: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:224 #: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:50 #: engines/twine/metaengine.cpp:157 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "Använd TTT för att läsa beskrivningarna (om TTT är tilgängligt)" #: engines/cge2/metaengine.cpp:71 engines/dreamweb/metaengine.cpp:73 #, fuzzy msgid "Enable Text to Speech for Subtitles" msgstr "Undertext och tal:" #: engines/cge2/metaengine.cpp:72 engines/dreamweb/metaengine.cpp:74 #, fuzzy msgid "Use TTS to read the subtitles (if TTS is available)" msgstr "Använd TTT för att läsa beskrivningarna (om TTT är tilgängligt)" #. I18N: This closes the Dialogue/text box. #: engines/cge2/metaengine.cpp:245 #, fuzzy #| msgid "Close" msgid "Close the Dialogue box" msgstr "Stäng" #: engines/cine/metaengine.cpp:53 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "Använd transparenta dialogrutor i 16 färgsscener" #: engines/cine/metaengine.cpp:54 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" "Använd transparenta dialogrutor i 16 färgscener även om orginal spelet inte " "stödje dem" #: engines/cine/metaengine.cpp:158 #, fuzzy msgid "Unnamed autosave" msgstr "Namnlös sparfil" #: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232 msgid "Unnamed savegame" msgstr "Namnlös sparfil" #: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240 #, fuzzy msgid "Empty autosave" msgstr "Autospara:" #: engines/cine/saveload.cpp:860 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/crab/input/input.cpp:119 #, fuzzy #| msgid "Interact" msgid "Talk/Interact" msgstr "Använd" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:125 engines/griffon/metaengine.cpp:145 #: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:861 #, fuzzy msgid "Attack" msgstr "Attack 1" #. I18N: Combat command in Might & Magic 1 #: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67 #, fuzzy #| msgid "Unlock" msgid "Block" msgstr "Lås upp" #: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:449 msgid "Accept" msgstr "" #: engines/crab/input/input.cpp:186 #, fuzzy #| msgid "~P~revious" msgid "Previous" msgstr "~F~öregående" #: engines/crab/input/input.cpp:191 msgid "Reply 1" msgstr "" #: engines/crab/input/input.cpp:196 msgid "Reply 2" msgstr "" #: engines/crab/input/input.cpp:201 msgid "Reply 3" msgstr "" #: engines/crab/input/input.cpp:206 msgid "Reply 4" msgstr "" #: engines/crab/input/input.cpp:211 msgid "Reply 5" msgstr "" #: engines/crab/input/input.cpp:216 msgid "Reply 6" msgstr "" #: engines/crab/input/input.cpp:221 engines/twine/metaengine.cpp:495 #, fuzzy msgid "Next Page" msgstr "Nästa" #: engines/crab/input/input.cpp:226 #, fuzzy msgid "Previous Page" msgstr "~F~öregående" #: engines/crab/input/input.cpp:241 msgid "Map" msgstr "Ställ in" #: engines/crab/input/input.cpp:246 #, fuzzy #| msgid "Show journal" msgid "Journal" msgstr "Visa journal" #. I18N: Action in In Cold Blood #: engines/crab/input/input.cpp:251 engines/dragons/metaengine.cpp:149 #: engines/griffon/metaengine.cpp:152 engines/grim/grim.cpp:513 #: engines/grim/grim.cpp:609 engines/hdb/metaengine.cpp:251 #: engines/hpl1/metaengine.cpp:94 engines/icb/icb.cpp:101 #: engines/icb/icb.cpp:179 engines/scumm/help.cpp:229 #: engines/scumm/help.cpp:238 engines/scumm/help.cpp:245 #: engines/scumm/help.cpp:253 engines/twine/metaengine.cpp:418 #: engines/zvision/metaengine.cpp:232 msgid "Inventory" msgstr "Inventarie" #: engines/crab/input/input.cpp:256 msgid "Traits" msgstr "" #: engines/crab/input/input.cpp:266 #, fuzzy msgid "Quick Save" msgstr "Klickläge" #: engines/crab/input/input.cpp:271 #, fuzzy msgid "Quick Load" msgstr "Klickläge" #: engines/cryomni3d/metaengine.cpp:145 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/director/events.cpp:88 msgid "" "The game prevents quitting at this moment. Are you sure you want to quit " "anyway?" msgstr "" #: engines/dragons/dragons.cpp:1884 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "%s for details on how to properly extract the DTSPEECH.XA and *.STR files " "from your game disc." msgstr "" #: engines/dragons/metaengine.cpp:122 #, c-format msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See %s" msgstr "" #: engines/dragons/metaengine.cpp:137 #, fuzzy msgid "Action" msgstr "Aktiv" #: engines/dragons/metaengine.cpp:143 msgid "Change Command" msgstr "" #: engines/dragons/metaengine.cpp:220 msgid "Debug Graphics" msgstr "Felsök Grafik" #: engines/drascula/saveload.cpp:46 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM upptäckte att du har gamla spardata för Drascula som borde " "konverteras.\n" "Det gamla spardataformatet stöds inte längre, så du kommer inte kunna ladda " "dina data om du inte konverterar dem.\n" "\n" "Tryck på OK för att konvertera dem nu, annars kommer du tillfrågas igen " "nästa gång du startar spelet.\n" #: engines/dreamweb/metaengine.cpp:48 msgid "Use bright palette mode" msgstr "Använd ljus palett-läge" #: engines/dreamweb/metaengine.cpp:49 msgid "Display graphics using the game's bright palette" msgstr "Visa grafik med spelets ljusa palett" #: engines/dreamweb/metaengine.cpp:61 msgid "Enable Text to Speech for Objects, Options, and the Bible Quote" msgstr "" #: engines/freescape/metaengine.cpp:39 msgid "Prerecorded sounds" msgstr "" #: engines/freescape/metaengine.cpp:40 msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation" msgstr "" #: engines/freescape/metaengine.cpp:50 msgid "Extended timer" msgstr "" #: engines/freescape/metaengine.cpp:51 msgid "Start the game timer at 99:59:59" msgstr "" #: engines/freescape/metaengine.cpp:61 msgid "Automatic drilling" msgstr "" #: engines/freescape/metaengine.cpp:62 msgid "Allow to succefully drill in any part of the area in Driller" msgstr "" #: engines/freescape/metaengine.cpp:72 #, fuzzy msgid "Disable demo mode" msgstr "Aktivera felsökningsläge" #: engines/freescape/metaengine.cpp:73 msgid "Never activate demo mode" msgstr "" #: engines/freescape/metaengine.cpp:83 #, fuzzy msgid "Disable sensors" msgstr "Kunde inte spara spelet" #: engines/freescape/metaengine.cpp:84 msgid "Sensors will not shoot the player" msgstr "" #: engines/freescape/metaengine.cpp:94 #, fuzzy msgid "Disable falling" msgstr "Kunde inte spara spelet" #: engines/freescape/metaengine.cpp:95 msgid "Player cannot fall over edges" msgstr "" #: engines/freescape/metaengine.cpp:105 msgid "Invert Y-axis on mouse" msgstr "" #: engines/freescape/metaengine.cpp:106 #, fuzzy #| msgid "Use an alternative palette" msgid "Use alternative camera controls" msgstr "Använd alternativ färgkarta" #: engines/freescape/movement.cpp:47 engines/hpl1/metaengine.cpp:78 #: engines/mm/mm1/metaengine.cpp:99 #, fuzzy #| msgid "Slide Left" msgid "Strafe Left" msgstr "Glid vänster" #: engines/freescape/movement.cpp:53 engines/hpl1/metaengine.cpp:79 #: engines/mm/mm1/metaengine.cpp:100 #, fuzzy #| msgid "Slide Right" msgid "Strafe Right" msgstr "Glid höger" #. I18N: Combat command in Might & Magic 1 #: engines/freescape/movement.cpp:59 engines/mm/mm1/metaengine.cpp:79 msgid "Shoot" msgstr "" #: engines/freescape/movement.cpp:65 msgid "Rise/Fly up" msgstr "" #: engines/freescape/movement.cpp:71 #, fuzzy #| msgid "Fly down" msgid "Lower/Fly down" msgstr "Flyg nedåt" #: engines/freescape/movement.cpp:77 #, fuzzy #| msgid "Fast mode" msgid "Change mode" msgstr "Snabbläge" #: engines/freescape/movement.cpp:83 #, fuzzy #| msgid "Slide Left" msgid "Rotate Left" msgstr "Glid vänster" #: engines/freescape/movement.cpp:88 #, fuzzy #| msgid "Slide Right" msgid "Rotate Right" msgstr "Glid höger" #: engines/freescape/movement.cpp:93 #, fuzzy #| msgid "Menu" msgid "Info Menu" msgstr "Meny" #: engines/glk/glk_api.cpp:62 msgid "[ press any key to exit ]" msgstr "" #: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156 msgid "Untitled Savegame" msgstr "Namnlös Sparfil" #: engines/glk/metaengine.cpp:244 #, fuzzy msgid "Use TTS to read the text" msgstr "Kunde inte radera filen." #: engines/glk/metaengine.cpp:251 #, fuzzy msgid "Also read input text" msgstr "Kunde inte radera filen." #: engines/glk/metaengine.cpp:252 #, fuzzy msgid "Use TTS to read the input text" msgstr "Kunde inte radera filen." #: engines/glk/adrift/os_glk.cpp:2815 msgid "Loading game...\n" msgstr "Laddar speldata...\n" #: engines/glk/advsys/advsys.cpp:34 #, fuzzy msgid "Could not start AdvSys game" msgstr "Kunde inte byta till videoläget: '" #: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319 #, fuzzy msgid "Sorry, the savegame couldn't be restored" msgstr "videoläget kunde inte ändras" #: engines/glk/advsys/vm.cpp:314 #, fuzzy msgid "Sorry, the savegame couldn't be created" msgstr "videoläget kunde inte ändras" #: engines/glk/advsys/vm.cpp:560 msgid "Speak up! I can't hear you!\n" msgstr "" #: engines/glk/advsys/vm.cpp:596 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "" #: engines/glk/advsys/vm.cpp:682 msgid "I don't understand.\n" msgstr "" #: engines/glk/alan2/alan2.cpp:75 msgid "This is too short to be a valid Alan2 file." msgstr "" #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "" #: engines/glk/comprehend/game.cpp:321 #, fuzzy msgid "Savegame" msgstr "Spara spelet:" #: engines/glk/comprehend/game.cpp:860 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:81 msgid "This is too short to be a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:86 msgid "This is not a valid Glulx file." msgstr "" #: engines/glk/glulx/glulx.cpp:93 msgid "This Glulx file is too old a version to execute." msgstr "" #: engines/glk/glulx/glulx.cpp:97 msgid "This Glulx file is too new a version to execute." msgstr "" #: engines/glk/quest/quest.cpp:44 #, fuzzy msgid "Could not start Quest game" msgstr "Kunde inte byta till videoläget: '" #: engines/glk/scott/scott.cpp:681 msgid "Saved.\n" msgstr "Spara\n" #: engines/glk/zcode/zcode.cpp:144 #, fuzzy msgid "Error writing save file\n" msgstr "Fel under körning av spel:" #: engines/glk/hugo/hugo.cpp:182 msgid "Incorrect rs file." msgstr "Felaktig rs fil." #: engines/glk/hugo/hugo.cpp:189 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:265 #: engines/gob/inter_v2.cpp:1512 engines/tinsel/saveload.cpp:590 msgid "Failed to load saved game from file." msgstr "Kunde inte läsa spardata från filen." #: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1582 #: engines/gob/inter_v7.cpp:1411 engines/tinsel/saveload.cpp:603 msgid "Failed to save game to file." msgstr "Kunde inte skriva spardata till filen." #: engines/gob/inter_v5.cpp:112 msgid "Failed to delete file." msgstr "Kunde inte radera filen." #: engines/griffon/metaengine.cpp:109 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:159 #, fuzzy msgid "Speed Up Cutscene" msgstr "Skippa scen" #: engines/grim/grim.cpp:361 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #. I18N: Action in In Cold Blood #: engines/grim/grim.cpp:493 engines/grim/grim.cpp:584 #: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131 #: engines/icb/icb.cpp:197 msgid "Run" msgstr "Spring" #: engines/grim/grim.cpp:498 engines/hpl1/metaengine.cpp:90 #: engines/scumm/help.cpp:243 engines/scumm/help.cpp:251 msgid "Examine" msgstr "Undersök" #: engines/grim/grim.cpp:503 engines/grim/grim.cpp:599 #, fuzzy msgid "Use/Talk" msgstr "Tala" #: engines/grim/grim.cpp:508 engines/grim/grim.cpp:604 #, fuzzy msgid "Pick up/Put away" msgstr "Ta" #: engines/grim/grim.cpp:518 engines/grim/grim.cpp:614 #, fuzzy msgid "Skip dialog lines" msgstr "Skippa rad" #: engines/grim/grim.cpp:574 msgid "Cycle Objects Up" msgstr "" #: engines/grim/grim.cpp:579 msgid "Cycle Objects Down" msgstr "" #: engines/grim/grim.cpp:589 msgid "Quick Room Exit" msgstr "" #: engines/grim/grim.cpp:594 #, fuzzy msgid "Examine/Look" msgstr "Undersök" #: engines/grim/grim.cpp:1370 #, fuzzy msgid "Error: the game could not be saved." msgstr "videoläget kunde inte ändras" #: engines/grim/inputdialog.cpp:79 #, fuzzy msgid "Input text" msgstr "Inmatning" #: engines/grim/md5check.cpp:604 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:613 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to %s to see a list of the needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:41 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:37 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/metaengine.cpp:38 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/metaengine.cpp:92 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/grim/resource.cpp:102 #, c-format msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "%s\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:107 #, c-format msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from %s\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language!" msgstr "" #: engines/grim/emi/sound/emisound.cpp:655 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/metaengine.cpp:37 msgid "Fast movie speed" msgstr "Snabb filmhastighet" #: engines/groovie/metaengine.cpp:38 msgid "Play movies at an increased speed" msgstr "Spela filmer i högre hastighet" #: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73 msgid "Easier AI" msgstr "Enklare AI" #: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74 msgid "Decrease the difficulty of AI puzzles" msgstr "Reducera svårigheten för AI pussel" #: engines/groovie/metaengine.cpp:85 msgid "Updated Credits Music" msgstr "" #: engines/groovie/metaengine.cpp:86 msgid "" "Play the song The Final Hour during the credits instead of reusing MIDI songs" msgstr "" #: engines/groovie/metaengine.cpp:97 msgid "Slim Left/Right Hotspots" msgstr "" #: engines/groovie/metaengine.cpp:98 msgid "Shrinks the hotspots on the left and right sides for exiting puzzles" msgstr "" #: engines/groovie/metaengine.cpp:109 #, fuzzy msgid "Speedrun Mode" msgstr "Våldsamt läge" #: engines/groovie/metaengine.cpp:110 msgid "Affects the controls for fast forwarding the game" msgstr "" #: engines/groovie/metaengine.cpp:144 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/groovie/saveload.cpp:52 #, fuzzy #| msgid "Run server" msgid "Reserved" msgstr "Starta server" #: engines/groovie/script.cpp:660 msgid "Failed to save game" msgstr "Kunde inte spara spelet" #: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237 #, fuzzy msgid "Would you like to save or restore a game?" msgstr "Vill du ladda eller spara spelet?" #: engines/hadesch/rooms/daedalus.cpp:213 #, fuzzy msgid "The Minotaur minigame is not supported yet. Skipping" msgstr "Spel-ID stöds inte" #: engines/hadesch/rooms/medisle.cpp:647 #, fuzzy msgid "The Medusa minigame is not supported yet. Skipping" msgstr "Spel-ID stöds inte" #: engines/hadesch/rooms/troy.cpp:505 #, fuzzy msgid "The Troy minigame is not supported yet. Skipping" msgstr "Spel-ID stöds inte" #: engines/hdb/metaengine.cpp:44 msgid "Enable cheat mode" msgstr "Aktivera fuskläge" #: engines/hdb/metaengine.cpp:45 msgid "Debug info and level selection becomes available" msgstr "Felsökningsinformation och nivåval blir tilgängligt" #: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:195 #, fuzzy msgid "Move up" msgstr "Steg bakåt" #: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:201 #, fuzzy msgid "Move down" msgstr "Avbryt nedladdning" #: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:207 #, fuzzy msgid "Move left" msgstr "Flytta åt vänster" #: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:213 #, fuzzy msgid "Move right" msgstr "Flytta till höger" #. I18N: Combat command in Might & Magic 1 #: engines/hdb/metaengine.cpp:237 engines/mm/mm1/metaengine.cpp:81 #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:154 #: engines/scumm/help.cpp:172 engines/scumm/help.cpp:202 #: engines/scumm/help.cpp:217 engines/scumm/help.cpp:228 #: engines/scumm/help.cpp:254 engines/sky/metaengine.cpp:94 #: engines/wintermute/keymapper_tables.h:140 #: engines/wintermute/keymapper_tables.h:1552 msgid "Use" msgstr "Använd" #: engines/hdb/metaengine.cpp:244 #, fuzzy msgid "Clear waypoints" msgstr "Radera knapp" #: engines/hdb/metaengine.cpp:270 msgid "Debug" msgstr "Felsök" #: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55 msgid "Gore Mode" msgstr "Våldsamt läge" #: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56 msgid "Enable Gore Mode when available" msgstr "Aktivera våldsamt läge om tillgängligt" #: engines/hpl1/metaengine.cpp:76 #, fuzzy #| msgid "Move Forward" msgid "Forward" msgstr "Steg framåt" #: engines/hpl1/metaengine.cpp:77 #, fuzzy msgid "Backward" msgstr "Steg bakåt" #: engines/hpl1/metaengine.cpp:80 #, fuzzy msgid "Lean Left" msgstr "Glid vänster" #: engines/hpl1/metaengine.cpp:81 #, fuzzy msgid "Lean Right" msgstr "Glid höger" #: engines/hpl1/metaengine.cpp:83 msgid "Jump" msgstr "" #. I18N: Action in In Cold Blood #: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119 #: engines/icb/icb.cpp:185 msgid "Crouch" msgstr "" #: engines/hpl1/metaengine.cpp:87 #, fuzzy #| msgid "Interact" msgid "Interact Mode" msgstr "Använd" #: engines/hpl1/metaengine.cpp:88 #, fuzzy #| msgid "Gore Mode" msgid "Look Mode" msgstr "Våldsamt läge" #: engines/hpl1/metaengine.cpp:89 msgid "Holster" msgstr "" #: engines/hpl1/metaengine.cpp:95 msgid "Notebook" msgstr "" #: engines/hpl1/metaengine.cpp:96 msgid "Personal Notes" msgstr "" #: engines/hpl1/metaengine.cpp:97 #, fuzzy #| msgid "Fly straight" msgid "Flashlight" msgstr "Flyg rakt fram" #: engines/hpl1/metaengine.cpp:98 msgid "Glowstick" msgstr "" #: engines/hypno/metaengine.cpp:33 #, fuzzy msgid "Enable original cheats" msgstr "Aktivera fusk" #: engines/hypno/metaengine.cpp:34 msgid "Allow cheats using the C key." msgstr "" #: engines/hypno/metaengine.cpp:44 #, fuzzy msgid "Enable infinite health cheat" msgstr "Aktivera censurering" #: engines/hypno/metaengine.cpp:45 msgid "Player health will never decrease (except for game over scenes)." msgstr "" #: engines/hypno/metaengine.cpp:55 #, fuzzy msgid "Enable infinite ammo cheat" msgstr "Aktivera fusk" #: engines/hypno/metaengine.cpp:56 msgid "Player ammo will never decrease." msgstr "" #: engines/hypno/metaengine.cpp:66 msgid "Unlock all levels" msgstr "" #: engines/hypno/metaengine.cpp:67 msgid "All levels will be available to play." msgstr "" #: engines/hypno/metaengine.cpp:77 #, fuzzy msgid "Enable restored content" msgstr "Aktivera Discord integration" #: engines/hypno/metaengine.cpp:78 msgid "Add additional content that is not enabled the original implementation." msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:89 msgid "Fire" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:107 msgid "Arm" msgstr "" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:113 #, fuzzy msgid "Remora" msgstr "~R~adera spel" #. I18N: Action in In Cold Blood #: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191 #, fuzzy #| msgid "Slide Left" msgid "Side Step" msgstr "Glid vänster" #: engines/kyra/detection_tables.h:75 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:76 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:78 msgid "Demo plays simple animations without using Westwood's Engine." msgstr "" #: engines/kyra/detection_tables.h:1369 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1385 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/metaengine.cpp:48 msgid "Studio audience" msgstr "Studiopublik" #: engines/kyra/metaengine.cpp:49 msgid "Enable studio audience" msgstr "Aktivera studiopublik" #: engines/kyra/metaengine.cpp:62 msgid "Allow text and cutscenes to be skipped" msgstr "Tillåt skippning av text och filmscener" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/metaengine.cpp:74 msgid "Helium mode" msgstr "Helium-läge" #: engines/kyra/metaengine.cpp:75 msgid "Enable helium mode" msgstr "Aktivera heliumläge" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/metaengine.cpp:90 msgid "Smooth scrolling" msgstr "Mjuk skärmrullning" #: engines/kyra/metaengine.cpp:91 msgid "Enable smooth scrolling when walking" msgstr "Aktivera mjuk skärmrullning vid gångfart" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/metaengine.cpp:105 msgid "Floating cursors" msgstr "Flytande pekare" #: engines/kyra/metaengine.cpp:106 msgid "Enable floating cursors" msgstr "Aktivera flytande pekare" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/metaengine.cpp:119 #, fuzzy msgid "Suggest save names" msgstr "Spara spelet:" #: engines/kyra/metaengine.cpp:120 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/metaengine.cpp:134 msgid "HP bar graphs" msgstr "Livmätare" #: engines/kyra/metaengine.cpp:135 msgid "Enable hit point bar graphs" msgstr "Aktivera livmätare" #. I18N: L/R stands for Left/Right #: engines/kyra/metaengine.cpp:147 msgid "Fight Button L/R Swap" msgstr "" #: engines/kyra/metaengine.cpp:148 msgid "Left button to attack, right button to pick up items" msgstr "" #: engines/kyra/metaengine.cpp:241 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/kyra/metaengine.cpp:251 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:257 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:496 #: engines/ultima/ultima4/metaengine.cpp:224 #: engines/ultima/nuvie/metaengine.cpp:217 #: engines/ultima/ultima8/metaengine.cpp:145 #, fuzzy msgid "Interact via Left Click" msgstr "Vänsterklick" #: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:497 #: engines/ultima/ultima4/metaengine.cpp:230 #: engines/ultima/nuvie/metaengine.cpp:223 #: engines/ultima/ultima8/metaengine.cpp:151 #, fuzzy msgid "Interact via Right Click" msgstr "Högerklick" #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:504 #: engines/twine/metaengine.cpp:380 msgid "Move Forward" msgstr "Steg framåt" #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:505 msgid "Move Back" msgstr "Steg bakåt" #: engines/kyra/engine/eobcommon.cpp:372 msgid "Move Left" msgstr "Flytta åt vänster" #: engines/kyra/engine/eobcommon.cpp:373 msgid "Move Right" msgstr "Flytta till höger" #: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:508 #: engines/mm/mm1/metaengine.cpp:97 engines/pegasus/pegasus.cpp:2740 #: engines/twine/metaengine.cpp:401 engines/zvision/metaengine.cpp:209 msgid "Turn Left" msgstr "Sväng vänster" #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:509 #: engines/mm/mm1/metaengine.cpp:98 engines/pegasus/pegasus.cpp:2747 #: engines/twine/metaengine.cpp:394 engines/zvision/metaengine.cpp:215 msgid "Turn Right" msgstr "Sväng höger" #: engines/kyra/engine/eobcommon.cpp:376 msgid "Open/Close Inventory" msgstr "Öppna/Stäng Inventarie" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Switch Inventory/Character screen" msgstr "Växla Inventarie/Karaktär skärm" #: engines/kyra/engine/eobcommon.cpp:378 msgid "Camp" msgstr "Läger" #: engines/kyra/engine/eobcommon.cpp:379 engines/mm/mm1/metaengine.cpp:102 msgid "Cast Spell" msgstr "Kasta besvärjelse" #: engines/kyra/engine/eobcommon.cpp:382 msgid "Spell Level 1" msgstr "Besvärjelse Nivå 1" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell Level 2" msgstr "Besvärjelse Nivå 2" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell Level 3" msgstr "Besvärjelse Nivå 3" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell Level 4" msgstr "Besvärjelse Nivå 4" #: engines/kyra/engine/eobcommon.cpp:386 msgid "Spell Level 5" msgstr "Besvärjelse Nivå 5" #: engines/kyra/engine/eobcommon.cpp:388 msgid "Spell Level 6" msgstr "Besvärjelse Nivå 6" #: engines/kyra/engine/lol.cpp:500 msgid "Attack 1" msgstr "Attack 1" #: engines/kyra/engine/lol.cpp:501 msgid "Attack 2" msgstr "Attack 2" #: engines/kyra/engine/lol.cpp:502 msgid "Attack 3" msgstr "Attack 3" #: engines/kyra/engine/lol.cpp:503 engines/mm/mm1/metaengine.cpp:103 #, fuzzy msgid "Show Map" msgstr "~V~isa karta" #: engines/kyra/engine/lol.cpp:506 msgid "Slide Left" msgstr "Glid vänster" #: engines/kyra/engine/lol.cpp:507 msgid "Slide Right" msgstr "Glid höger" #. I18N: Action of hero party in Might & Magic 1 #: engines/kyra/engine/lol.cpp:510 engines/mm/mm1/metaengine.cpp:109 msgid "Rest" msgstr "Vila" #: engines/kyra/engine/lol.cpp:511 msgid "Options" msgstr "Inställningar" #: engines/kyra/engine/lol.cpp:512 msgid "Choose Spell" msgstr "Välj trollformel" #: engines/kyra/gui/saveload_eob.cpp:598 #, fuzzy, c-format #| msgid "" #| "The following original saved game file has been found in your game path:\n" #| "\n" #| "%s %s\n" #| "\n" #| "Do you wish to use this saved game file with ScummVM?\n" #| "\n" msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %S\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "Följande originalspardata hittades i sökvägen för ditt spel:\n" "\n" "%s %s\n" "\n" "Vill du använda den här spardatan med ScummVM?\n" "\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:631 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "En sparfil hittades på den angivna platsen %d. Vill du skriva över den?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:664 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "%d originalspardata har importerats till ScummVM.\n" "Om du vill importera originalspardata manuellt måste du öppna " "debuggkonsolen\n" "och använda kommandot 'import_savefile'.\n" "\n" #: engines/kyra/graphics/screen_eob_amiga.cpp:279 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the original installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" #: engines/kyra/graphics/screen_eob_amiga.cpp:287 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" #: engines/lab/engine.cpp:124 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/processroom.cpp:329 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/speciallocks.cpp:148 #, fuzzy msgid "This puzzle is not available in the trial version of the game" msgstr "För fortsatt utforskande krävs den fullständiga versionen av spelet." #: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108 #: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:156 msgid "TTS Narrator" msgstr "TTT Berättare" #: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462 #, fuzzy msgid "The game is using unsupported engine" msgstr "Spel-ID stöds inte" #: engines/made/metaengine.cpp:34 msgid "Play a digital soundtrack during the opening movie" msgstr "" #: engines/made/metaengine.cpp:35 msgid "" "If selected, the game will use a digital soundtrack during the introduction. " "Otherwise, it will play MIDI music." msgstr "" #: engines/mads/metaengine.cpp:47 msgid "Easy mouse interface" msgstr "Enkelt musgränssnitt" #: engines/mads/metaengine.cpp:48 msgid "Shows object names when hovering the mouse over them" msgstr "Visar objektets namn när muspekaren flyttas över dom" #: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60 msgid "Animated inventory items" msgstr "Animerade delar i inventariet" #: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72 msgid "Animated game interface" msgstr "Animerat spelgränssnitt" #: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84 msgid "Naughty game mode" msgstr "\"Busigt\" spelläge" #: engines/mm/metaengine.cpp:46 msgid "Show item costs in standard inventory mode" msgstr "Visa kostnader för föremål i standardläge för inventariet" #: engines/mm/metaengine.cpp:47 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" "Visar kostnader för föremål i standardläge för inventariet i syfte att " "möjliggöra jämförbarhet mellan olika föremål" #: engines/mm/metaengine.cpp:57 msgid "More durable armor" msgstr "Extra tålig rustning" #: engines/mm/metaengine.cpp:58 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" #: engines/mm/metaengine.cpp:68 #, fuzzy #| msgid "Enable hit point bar graphs" msgid "Hitpoint bars" msgstr "Aktivera livmätare" #: engines/mm/metaengine.cpp:69 msgid "Replace a colored gem with bars for hit points and spell points." msgstr "" #. I18N: ESC key #: engines/mm/mm1/metaengine.cpp:41 engines/mm/mm1/metaengine.cpp:47 #: engines/twine/metaengine.cpp:436 engines/wintermute/keymapper_tables.h:60 #, fuzzy msgid "Escape" msgstr "Escape-tangenten" #: engines/mm/mm1/metaengine.cpp:54 msgid "View Party Member 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:55 msgid "View Party Member 2" msgstr "" #: engines/mm/mm1/metaengine.cpp:56 msgid "View Party Member 3" msgstr "" #: engines/mm/mm1/metaengine.cpp:57 msgid "View Party Member 4" msgstr "" #: engines/mm/mm1/metaengine.cpp:58 msgid "View Party Member 5" msgstr "" #: engines/mm/mm1/metaengine.cpp:59 msgid "View Party Member 6" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:69 msgid "Cast" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:71 msgid "Exchange" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:73 #, fuzzy #| msgid "Right" msgid "Fight" msgstr "Höger" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116 #, fuzzy msgid "Quick Reference" msgstr "Föredragen enhet:" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:77 msgid "Retreat" msgstr "" #. I18N: Combat command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:84 msgid "Delay" msgstr "" #. I18N: Combat command in Might & Magic 1 #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107 msgid "Protect" msgstr "" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:94 #, fuzzy #| msgid "Move Forward" msgid "Forwards" msgstr "Steg framåt" #. I18N: Party arrangement command in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:96 #, fuzzy msgid "Backwards" msgstr "Steg bakåt" #: engines/mm/mm1/metaengine.cpp:104 #, fuzzy msgid "Toggle Minimap" msgstr "Ljud av/på" #: engines/mm/mm1/metaengine.cpp:105 msgid "Reorder Party" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:111 #, fuzzy #| msgid "Search:" msgid "Search" msgstr "Sök:" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:113 msgid "Bash" msgstr "" #. I18N: Action of hero party in Might & Magic 1 #: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:148 msgid "Unlock" msgstr "Lås upp" #: engines/mm/mm1/metaengine.cpp:122 #, fuzzy msgid "Goto location" msgstr "~F~öregående" #: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143 msgid "Might and Magic 1 - Menus" msgstr "" #: engines/mm/mm1/metaengine.cpp:138 msgid "Might and Magic 1 - Minimal Keys" msgstr "" #: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150 #: engines/mm/mm1/metaengine.cpp:156 msgid "Might and Magic 1 - Party" msgstr "" #: engines/mm/mm1/metaengine.cpp:149 msgid "Might and Magic 1 - Combat" msgstr "" #: engines/mm/mm1/metaengine.cpp:155 msgid "Might and Magic 1" msgstr "" #: engines/mm/mm1/metaengine.cpp:157 msgid "Might and Magic 1 - Cheats" msgstr "" #: engines/mm/mm1/mm1.cpp:56 msgid "" "You cannot run the game directly from the Graphics Overhaul Mod. Instead, it " "will automatically be available if you detect the original game and select " "Enhanced mode." msgstr "" #: engines/mm/mm1/mm1.cpp:108 msgid "" "In order to run in Enhanced mode, please copy xeen.cc from a copy of World " "of Xeen\n" "or Clouds of Xeen to your Might and Magic 1 game folder" msgstr "" #: engines/mm/shared/utils/engine_data.cpp:278 #: engines/ultima/shared/engine/data_archive.cpp:86 #, fuzzy, c-format msgid "Could not locate engine data %s" msgstr "Kunde inte hitta spelmotorns datafil '%s'." #: engines/mm/shared/utils/engine_data.cpp:296 #: engines/ultima/shared/engine/data_archive.cpp:104 #, fuzzy, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "" "Felaktig version av datafilen '%s' hittades. Version %d.%d krävs, hittade %d." "%d." #: engines/mm/xeen/saves.cpp:294 #, fuzzy msgid "Failed to autosave" msgstr "Kunde inte spara spelet" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357 msgid "~Z~ip Mode Activated" msgstr "~Z~ipläge aktiverat" #: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:116 msgid "~T~ransitions Enabled" msgstr "Öv~e~rgångar aktiverade" #: engines/mohawk/dialogs.cpp:117 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:120 msgid "Play the Myst fly by movie" msgstr "Spela flygvideon i Myst" #: engines/mohawk/dialogs.cpp:121 msgid "The Myst fly by movie was not played by the original engine." msgstr "Flygvideon i Myst visades inte i originalspelet." #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:133 msgid "Improve Selenitic Age puzzle ~a~ccessibility" msgstr "" #: engines/mohawk/dialogs.cpp:134 msgid "Allow solving Selenitic Age audio puzzles with more error margin." msgstr "" #: engines/mohawk/dialogs.cpp:137 msgid "Simulate loading times of old CD drives" msgstr "" #: engines/mohawk/dialogs.cpp:138 msgid "" "Simulate loading times of old CD-ROM drives by adding a random delay during " "scene transitions." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:145 msgid "~D~rop Page" msgstr "Släpp si~d~a" #: engines/mohawk/dialogs.cpp:149 msgid "Show ~M~ap" msgstr "~V~isa karta" #: engines/mohawk/dialogs.cpp:154 msgid "Main Men~u~" msgstr "Huvud~m~eny" #: engines/mohawk/dialogs.cpp:286 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:358 msgid "~W~ater Effect Enabled" msgstr "~V~atteneffekt aktiverad" #: engines/mohawk/dialogs.cpp:358 msgid "" "Toggles the use of QuickTime videos for visual effects related to water " "surfaces (ripples, waves, etc.)." msgstr "" #: engines/mohawk/dialogs.cpp:360 msgid "Transitions:" msgstr "Övergångar:" #: engines/mohawk/dialogs.cpp:360 msgid "" "Adjusts the speed of screen transitions. Disabling screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:365 msgid "Fastest" msgstr "Snabbast" #: engines/mohawk/dialogs.cpp:366 msgid "Normal" msgstr "Normal" #: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1455 msgid "Best" msgstr "Bästa" #: engines/mohawk/metaengine.cpp:292 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Funktioner kompilerade i:" #: engines/mohawk/metaengine.cpp:297 #, fuzzy msgid "Myst support not compiled in" msgstr "Funktioner kompilerade i:" #: engines/mohawk/metaengine.cpp:304 #, fuzzy msgid "Riven support not compiled in" msgstr "Funktioner kompilerade i:" #: engines/mohawk/metaengine.cpp:318 #, fuzzy msgid "CSTime support not compiled in" msgstr "Funktioner kompilerade i:" #: engines/mohawk/mohawk.cpp:51 msgid "The game is paused. Press any key to continue." msgstr "Spelet pausat. Tryck på valfri tangent för att fortsätta." #: engines/mohawk/myst.cpp:554 engines/mohawk/riven.cpp:835 #: engines/nancy/input.cpp:225 #, fuzzy msgid "Open main menu" msgstr "Åte~r~vänd till launcher" #: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859 #, fuzzy msgid "Load game state" msgstr "Ladda spel" #: engines/mohawk/myst.cpp:583 engines/mohawk/riven.cpp:864 #, fuzzy msgid "Save game state" msgstr "Spara spelet:" #: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869 #, fuzzy msgid "Show options menu" msgstr "Inställningar" #: engines/mohawk/myst.cpp:600 #, fuzzy msgid "Drop page" msgstr "Släpp si~d~a" #: engines/mohawk/myst.cpp:606 engines/wintermute/keymapper_tables.h:1526 #: engines/wintermute/keymapper_tables.h:1673 #: engines/wintermute/keymapper_tables.h:1722 #: engines/wintermute/keymapper_tables.h:1745 #: engines/wintermute/keymapper_tables.h:1764 #: engines/wintermute/keymapper_tables.h:1797 #, fuzzy msgid "Show map" msgstr "~V~isa karta" #: engines/mohawk/myst_stacks/menu.cpp:282 #: engines/mohawk/riven_stacks/aspit.cpp:348 #, fuzzy msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr "" "Är du säker på att du vill avsluta? Alla osparade framsteg kommer gå " "förlorade." #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 engines/vcruise/metaengine.cpp:134 #: engines/wintermute/keymapper_tables.h:925 #: engines/wintermute/keymapper_tables.h:1265 msgid "Load game" msgstr "Ladda spel" #: engines/mohawk/myst_stacks/menu.cpp:299 #: engines/mohawk/riven_stacks/aspit.cpp:370 #, fuzzy msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr "" "Är du säker på att du vill avsluta? Alla osparade framsteg kommer gå " "förlorade." #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 #, fuzzy msgid "New game" msgstr "Ny sparning" #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr "" "Är du säker på att du vill avsluta? Alla osparade framsteg kommer gå " "förlorade." #: engines/mohawk/myst_stacks/preview.cpp:89 msgid "You can't leave the library in the demo." msgstr "Du kan inte lämna bilioteket i demot." #: engines/mohawk/riven.cpp:155 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" "Rivens huvudprogram saknas. Windowsprogrammet heter 'riven.exe' eller " "'rivendmo.exe'. " #: engines/mohawk/riven.cpp:156 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" "Det går även bra med installationsfilen 'arcriven.z', eller " "Macintoshprogrammet 'Riven'." #: engines/mohawk/riven.cpp:168 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" "Filen 'extras.mhk' saknas. Det går även bra att använda installationsfilen " "'arcriven.z' i stället." #: engines/mohawk/riven.cpp:509 msgid "You are missing the following required Riven data files:\n" msgstr "Du saknar följande obligatoriska datafiler för Riven:\n" #: engines/mohawk/riven.cpp:881 #, fuzzy msgid "Move forward" msgstr "Steg framåt" #: engines/mohawk/riven.cpp:887 #, fuzzy msgid "Move forward left" msgstr "Steg framåt" #: engines/mohawk/riven.cpp:891 #, fuzzy msgid "Move forward right" msgstr "Steg framåt" #: engines/mohawk/riven.cpp:895 #, fuzzy msgid "Move backwards" msgstr "Steg bakåt" #: engines/mohawk/riven.cpp:901 engines/wintermute/keymapper_tables.h:161 #: engines/wintermute/keymapper_tables.h:741 #: engines/wintermute/keymapper_tables.h:2122 #: engines/wintermute/keymapper_tables.h:2223 #, fuzzy msgid "Turn left" msgstr "Sväng vänster" #: engines/mohawk/riven.cpp:907 engines/wintermute/keymapper_tables.h:167 #: engines/wintermute/keymapper_tables.h:746 #: engines/wintermute/keymapper_tables.h:2128 #: engines/wintermute/keymapper_tables.h:2230 #, fuzzy msgid "Turn right" msgstr "Sväng höger" #: engines/mohawk/riven.cpp:913 #, fuzzy msgid "Look up" msgstr "Titta" #: engines/mohawk/riven.cpp:918 #, fuzzy msgid "Look down" msgstr "Zooma ned" #: engines/mohawk/riven.cpp:924 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:203 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "För fortsatt utforskande krävs den fullständiga versionen av spelet." #: engines/mohawk/riven_stacks/aspit.cpp:428 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" "Här skulle Riven-demon ha\n" "frågat om du vill öppna en webbläsare\n" "för att gå in på Red Orb-butiken och köpa\n" "spelet. Det här går inte i ScummVM, och\n" "sidan i fråga finns inte längre." #: engines/mtropolis/metaengine.cpp:52 #, fuzzy msgid "16:9 widescreen mod" msgstr "Fullskärmsläge" #: engines/mtropolis/metaengine.cpp:53 msgid "" "Removes letterboxing and moves some display elements, improving coverage on " "widescreen displays" msgstr "" #: engines/mtropolis/metaengine.cpp:63 msgid "Improved music mixing" msgstr "" #: engines/mtropolis/metaengine.cpp:64 msgid "" "Enables dynamic MIDI mixer, improving quality, but behaving less like " "mTropolis Player." msgstr "" #: engines/mtropolis/metaengine.cpp:74 msgid "Autosave at progress points" msgstr "" #: engines/mtropolis/metaengine.cpp:75 msgid "Automatically saves the game after completing puzzles and chapters." msgstr "" #: engines/mtropolis/metaengine.cpp:85 #, fuzzy msgid "Enable short transitions" msgstr "Aktivera Discord integration" #: engines/mtropolis/metaengine.cpp:86 msgid "" "Enables transitions that are set to maximum rate instead of skipping them." msgstr "" #: engines/mtropolis/metaengine.cpp:96 msgid "Enable subtitles for important sound effects" msgstr "" #: engines/mtropolis/metaengine.cpp:97 msgid "" "Enables subtitles for important sound effects. This may reduce the " "difficulty of sound recognition puzzles and minigames." msgstr "" #: engines/mtropolis/metaengine.cpp:107 engines/vcruise/metaengine.cpp:64 #, fuzzy msgid "Start with debugger" msgstr "Öppna debug-konsolen" #: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65 #, fuzzy msgid "Starts with the debugger dashboard active." msgstr "Öppna debug-konsolen" #: engines/mtropolis/metaengine.cpp:160 #, fuzzy msgid "Toggle debug overlay" msgstr "Ljud av/på" #: engines/mtropolis/metaengine.cpp:165 msgid "Force any playing movies to end" msgstr "" #: engines/mtropolis/saveload.cpp:142 #, fuzzy msgid "Failed to read version information from save file" msgstr "Kunde inte läsa spardata från filen." #: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:309 msgid "" "Failed to load save, the save file doesn't contain valid version information." msgstr "" #: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:319 #, fuzzy msgid "" "Saved game was created with an earlier, incompatible version of ScummVM. " "Unable to load." msgstr "" "Dessa sparade data skapades med en annan version av spelet, de kunde inte " "läsas in" #: engines/mtropolis/saveload.cpp:174 msgid "Failed to load save, an error occurred when reading the save game data." msgstr "" #: engines/mtropolis/saveload.cpp:234 msgid "An internal error occurred while attempting to write save game data" msgstr "" #: engines/mtropolis/saveload.cpp:242 #, fuzzy msgid "An error occurred while writing the save game" msgstr ", fel under montering av delade kataloger" #: engines/mtropolis/mtropolis.cpp:111 msgid "" "This game requires MPEG video support for some\n" "content but MPEG video support was not compiled in.\n" "The game will still play, but MPEG videos will not work." msgstr "" #: engines/mtropolis/mtropolis.cpp:121 msgid "" "This game requires MPEG audio support for some\n" "content but MPEG audio support was not compiled in.\n" "The game will still play, but some audio will not work." msgstr "" #: engines/mtropolis/plugin/mti.cpp:550 msgid "Image Viewer" msgstr "" #: engines/mutationofjb/util.cpp:32 #, fuzzy, c-format msgid "Unable to locate the '%s' engine data file" msgstr "Kunde inte hitta spelmotorns datafil '%s'." #: engines/myst3/detection.cpp:181 engines/myst3/detection.cpp:195 #, fuzzy msgid "PS2 version is not yet supported" msgstr "Spel-ID stöds inte" #: engines/myst3/metaengine.cpp:40 #, fuzzy msgid "Widescreen mod" msgstr "Fullskärmsläge" #: engines/myst3/metaengine.cpp:41 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:363 #, c-format msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "%s" msgstr "" #: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:749 msgid "Invalid file name for saving" msgstr "Ogiltigt namn på sparfilen" #: engines/nancy/input.cpp:178 msgid "Nancy Drew" msgstr "" #: engines/nancy/input.cpp:181 #, fuzzy msgid "Left Click Interact" msgstr "Vänsterklick" #: engines/nancy/input.cpp:188 #, fuzzy msgid "Right Click Interact" msgstr "Ett högerklick" #: engines/nancy/input.cpp:219 #, fuzzy msgid "Fast move modifier" msgstr "Snabbläge" #: engines/nancy/input.cpp:234 msgid "Nancy Drew - Maze" msgstr "" #: engines/nancy/input.cpp:236 #, fuzzy msgid "Show/hide maze map" msgstr "Visa tangentbord" #: engines/nancy/metaengine.cpp:38 #, fuzzy msgid "Player Speech" msgstr "Speltid: " #: engines/nancy/metaengine.cpp:39 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:49 msgid "Character Speech" msgstr "" #: engines/nancy/metaengine.cpp:50 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/metaengine.cpp:60 #, fuzzy #| msgid "Autosave" msgid "Auto Move" msgstr "Autospara" #: engines/nancy/metaengine.cpp:61 msgid "Automatically rotate the viewport when the mouse reaches an edge." msgstr "" #: engines/nancy/metaengine.cpp:71 msgid "Fix softlocks" msgstr "" #: engines/nancy/metaengine.cpp:72 msgid "" "Fix instances where missing something earlier in the game blocks you from " "progressing any further." msgstr "" #: engines/nancy/metaengine.cpp:82 msgid "Fix annoyances" msgstr "" #: engines/nancy/metaengine.cpp:83 msgid "Fix various minor annoyances." msgstr "" #: engines/nancy/metaengine.cpp:93 msgid "Extend endgame timer" msgstr "" #: engines/nancy/metaengine.cpp:94 msgid "" "Get a little more time before failing the final puzzle. This is an official " "patch by HeR Interactive." msgstr "" #: engines/neverhood/dialogs.cpp:52 msgid "Skip the Hall of Records storyboard scenes" msgstr "Skippa Hall of Records storyboard-scenerna" #: engines/neverhood/dialogs.cpp:53 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "Låter spelaren skippa Hall of Records storyboard-scenerna" #: engines/neverhood/dialogs.cpp:57 msgid "Scale the making of videos to full screen" msgstr "Skala dokumentärvideor till helskärm" #: engines/neverhood/dialogs.cpp:58 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Skala dokumentärvideorna så att de använder hela skärmen" #: engines/neverhood/dialogs.cpp:62 msgid "Repeat useful Willie's hint" msgstr "" #: engines/neverhood/dialogs.cpp:63 msgid "Repeat actual useful hint by Willie" msgstr "" #. I18N: NHC is a file extension #: engines/neverhood/dialogs.cpp:89 #, fuzzy msgid "NHC replacement:" msgstr "Aktivera censurering" #: engines/neverhood/dialogs.cpp:95 msgid "" msgstr "" #: engines/parallaction/saveload.cpp:129 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Kan inte spara data i position %i\n" "\n" #: engines/parallaction/saveload.cpp:193 msgid "Load file" msgstr "Ladda fil" #: engines/parallaction/saveload.cpp:200 msgid "Loading game..." msgstr "Laddar speldata..." #: engines/parallaction/saveload.cpp:208 msgid "Save file" msgstr "Spara fil" #: engines/parallaction/saveload.cpp:215 msgid "Saving game..." msgstr "Sparar speldata..." #: engines/parallaction/saveload.cpp:268 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM upptäckte att du har gamla spardata för Nippon Safes som borde byta " "namn.\n" "De gamla filnamnen stöds inte längre, så du kommer inte kunna ladda dina " "data om du inte konverterar dem.\n" "\n" "Tryck på \"OK\" för att konvertera dem nu, annars kommer du tillfrågas igen " "nästa gång.\n" #: engines/parallaction/saveload.cpp:315 msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM konverterade alla dina spardata." #: engines/parallaction/saveload.cpp:317 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM skrev ut några varningar i ditt konsolfönster och kan inte garantera " "att alla dina filer har konverterats.\n" "\n" "Var god rapportera till teamet." #: engines/pegasus/pegasus.cpp:2724 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Upp/Zooma in/Gå framåt/Öppna dörrar" #: engines/pegasus/pegasus.cpp:2732 msgid "Down/Zoom Out" msgstr "Ned/Zooma ut" #: engines/pegasus/pegasus.cpp:2754 msgid "Action/Select" msgstr "Handling/Välj" #: engines/pegasus/pegasus.cpp:2774 msgid "Display/Hide Inventory Tray" msgstr "Visa/dölj inventarium" #: engines/pegasus/pegasus.cpp:2781 msgid "Display/Hide Biochip Tray" msgstr "Visa/dölj biochip" #: engines/pegasus/pegasus.cpp:2789 msgid "Toggle Center Data Display" msgstr "Aktivera centrerad dataskärm" #: engines/pegasus/pegasus.cpp:2796 msgid "Display/Hide Info Screen" msgstr "Visa/dölj informationsskärm" #: engines/pegasus/pegasus.cpp:2803 msgid "Display/Hide Pause Menu" msgstr "Visa/dölj pausmeny" #: engines/pegasus/pegasus.cpp:2810 #, fuzzy msgid "Toggle Chatty AI" msgstr "Snabbläge" #: engines/pink/gui.cpp:289 msgid "This menu item is not yet implemented" msgstr "Detta menyval är ännu inte implementerat" #. I18N: Plumbers is the title of the game. 3DO is the name of platform #: engines/plumbers/metaengine.cpp:51 msgid "3DO Plumbers requires RGB support." msgstr "" #: engines/queen/metaengine.cpp:36 msgid "Alternative intro" msgstr "Alternativt intro" #: engines/queen/metaengine.cpp:37 msgid "Use an alternative game intro (CD version only)" msgstr "Använd alternativt spelintro (endast CD-version)" #: engines/queen/metaengine.cpp:47 #, fuzzy msgid "Improved font" msgstr "Fönsterläge" #: engines/queen/metaengine.cpp:48 msgid "Use an easier to read custom font" msgstr "" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:875 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Spel-ID stöds inte" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:902 #, fuzzy msgid "macOS Trial version is not supported" msgstr "Spel-ID stöds inte" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:928 #, fuzzy msgid "Pocket PC Trial version is not supported" msgstr "Spel-ID stöds inte" #: engines/saga/metaengine.cpp:114 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Funktioner kompilerade i:" #: engines/saga/music.cpp:98 #, c-format msgid "" "Could not find AdLib instrument definition files\n" "%s and %s. Without these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/saga/saga.cpp:395 #, fuzzy msgid "Error loading game resources." msgstr "Fel under körning av spel:" #: engines/sci/detection_options.h:33 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Skippa EGA-gitterpass (bakgrunder i full färg)" #: engines/sci/detection_options.h:34 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "Skippa gitterpass i EGA-spel. Grafik visas i full färg" #: engines/sci/detection_options.h:45 msgid "Enable high resolution graphics" msgstr "Aktivera högupplöst grafik" #: engines/sci/detection_options.h:46 msgid "Enable high resolution graphics/content" msgstr "Aktivera högupplöst grafik/innehåll" #: engines/sci/detection_options.h:57 msgid "Enable black-lined video" msgstr "Aktivera videoränder" #: engines/sci/detection_options.h:58 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "Rita svarta linjer över videor för att få dem att se skarpare ut" #: engines/sci/detection_options.h:70 msgid "Use high-quality video scaling" msgstr "Använd högkvalitativ bildförstoring" #: engines/sci/detection_options.h:71 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "Använd linjär interpolering för att förstora bilden, om möjligt" #: engines/sci/detection_options.h:83 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "Använd högkvalitativ \"LarryScale\"-bildförstoring" #: engines/sci/detection_options.h:84 msgid "Use special cartoon scaler for drawing character sprites" msgstr "Använd en speciell scaler för att rita figurer i tecknad stil" #: engines/sci/detection_options.h:119 msgid "Use CD audio" msgstr "Använd CD-ljud" #: engines/sci/detection_options.h:120 msgid "Use CD audio instead of in-game audio, if available" msgstr "Använd CD-ljud istället för spelets ljud, om tillgängligt" #: engines/sci/detection_options.h:132 msgid "Use Windows cursors" msgstr "Använd Windows muspekare" #: engines/sci/detection_options.h:133 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Använd Windows muspekare (mindre och svartvit) istället för DOS-pekaren" #: engines/sci/detection_options.h:145 msgid "Use silver cursors" msgstr "Använd silverpekare" #: engines/sci/detection_options.h:146 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "Använd muspekare i silver istället för de vanliga guldfärgade" #: engines/sci/detection_options.h:158 msgid "Enable content censoring" msgstr "Aktivera censurering" #: engines/sci/detection_options.h:159 msgid "Enable the game's built-in optional content censoring" msgstr "Aktivera spelets inbyggda och valfria censurfunktion" #: engines/sci/detection_options.h:171 #, fuzzy msgid "Upscale videos" msgstr "Oskalad" #: engines/sci/detection_options.h:172 msgid "Upscale videos to double their size" msgstr "" #: engines/sci/detection_options.h:184 msgid "Use RGB rendering" msgstr "Använd RGB rendering" #: engines/sci/detection_options.h:185 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection_options.h:197 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection_options.h:198 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection_options.h:210 #, fuzzy msgid "Enable bearded musicians" msgstr "Aktivera censurering" #: engines/sci/detection_options.h:211 msgid "Enable graphics that were disabled for legal reasons" msgstr "" #: engines/sci/detection_options.h:239 #, fuzzy msgid "MIDI mode:" msgstr "MIDI gain:" #: engines/sci/detection_options.h:240 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/sci/detection_options.h:245 msgid "Standard (GM / MT-32)" msgstr "Standard (GM / MT-32)" #: engines/sci/detection_options.h:249 msgid "Roland D-110 / D-10 / D-20" msgstr "Roland D-110 / D-10 / D-20" #: engines/sci/detection_options.h:253 msgid "Yamaha FB-01" msgstr "Yamaha FB-01" #: engines/sci/detection_options.h:257 msgid "Casio MT-540" msgstr "" #: engines/sci/detection_options.h:261 msgid "Casio CT-460 / CSM-1" msgstr "" #: engines/sci/detection_tables.h:4573 msgid "This demo uses an unimplemented version of Robot videos" msgstr "" #: engines/sci/detection_tables.h:4628 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:369 msgid "(Autosave)" msgstr "(Autosparning)" #: engines/sci/engine/kgraphics32.cpp:361 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "Använd ett externt visningsprogram för att öppna spelets hjälpfil: %s" #: engines/sci/engine/kmisc.cpp:894 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1455 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" "Formatet på dessa sparade data är föråldrat, det gick inte att läsa in dem" #: engines/sci/engine/savegame.cpp:1457 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "Versionen på sparade data är %d, den senaste som stöds är %0d" #: engines/sci/engine/savegame.cpp:1469 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" "Dessa sparade data skapades med en annan version av spelet, de kunde inte " "läsas in" #: engines/sci/graphics/video32.cpp:68 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:301 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Funktioner kompilerade i:" #: engines/sci/resource/resource.cpp:860 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" "Saknade eller skadade spelresurser har upptäckts. Det är möjligt att vissa " "spelfunktioner inte kommer att fungera. Se konsolen för ytterligare " "information och kontrollera att dina spelfiler är giltiga." #: engines/sci/sci.cpp:399 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" "Undertexter är aktiverade, men undertexter var en inkomplett funktion i " "King's Quest 7 och var avaktiverade i den lanserade versionen av spelet. " "ScummVM tillåter återaktivering av undertexterna, men eftersom de togs bort " "från det ursprungliga spelet kommer de inte alltid att visas ordentligt " "eller matcha talet. Det här är inte en bugg i ScummVM -- det är ett problem " "med spelfilerna." #: engines/sci/sci.cpp:423 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" "Du har valt General MIDI som ljudenhet. Sierra tillhandahåller stöd för " "General MIDI för det här spelet via deras \"General MIDI Utility\". Använd " "den här patchen för att kunna lyssna på MIDI-musik i det här spelet. När du " "har verktyget kan du packa upp alla inkluderade *.PAT-filer i ScummVM:s " "\"Extras\"-mapp, så kommer ScummVM att tillämpa patchen automatiskt. " "Alternativt kan du följa instruktionerna i READ.ME-filen som följer med " "patchen och döpa om den tillhörande *.PAT-filen till 4.PAT och placera den i " "spelets mapp. Utan den här patchen kommer General MIDI-musik att låta " "väldigt förvrängd i det här spelet." #: engines/sci/sci.cpp:515 #, fuzzy msgid "Download patch" msgstr "Nedladdning" #: engines/sci/sci.cpp:516 msgid "" "(or click 'Download patch' button. But note - it only downloads, you will " "have to continue from there)\n" msgstr "" #: engines/sci/sci.cpp:523 msgid "" "GK2 has a fan made subtitles, available thanks to the good persons at " "SierraHelp.\n" "\n" "Installation:\n" "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/" "GK2Subtitles.zip\n" msgstr "" #: engines/sci/sci.cpp:956 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" "Rollpersoner som sparats inom ScummVM visas automatiskt. Rollpersonsfiler " "som sparats i det ursprungliga programmet måste placeras i ScummVM:s katalog " "för sparade data och måste förses med ett prefix beroende på vilket spel det " "sparades i: 'qfg1-' för Quest for Glory 1, 'qfg2-' för Quest for Glory 2. " "Exempel: 'qfg2-thief.sav'." #: engines/sci/sound/music.cpp:173 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" "Den valda ljuddrivrutien kräver följande fil(er):\n" "\n" #: engines/sci/sound/music.cpp:176 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" #: engines/scumm/detection_internal.h:384 msgid "" "This version of Monkey Island can't be played, because Limited Run Games " "provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n" "\n" "Please contact their technical support for replacement files, or look online " "for some guides which can help you recover valid files from the KryoFlux " "dumps that Limited Run Games also provided." msgstr "" #. I18N: Creates new online session for multiplayer #: engines/scumm/dialog-createsession.cpp:37 #, fuzzy #| msgid "Create a new saved game" msgid "Create a new game session" msgstr "Skapa ett nytt sparat spel" #. I18N: Name of the online game session #: engines/scumm/dialog-createsession.cpp:40 #, fuzzy #| msgid "Game menu" msgid "Game Name:" msgstr "Spelmeny" #. I18N: The user's name for online #: engines/scumm/dialog-createsession.cpp:44 #: engines/scumm/dialog-sessionselector.cpp:60 #, fuzzy #| msgid "Name:" msgid "Your Name:" msgstr "Namn:" #. I18N: Button, start hosting online multiplayer game #: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:3905 msgid "Host" msgstr "" #. I18N: Retrieving list of online multiplayer games #: engines/scumm/dialog-sessionselector.cpp:51 #, fuzzy #| msgid "Saving game..." msgid "Querying games..." msgstr "Sparar speldata..." #. I18N: Join online multiplayer game #: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:3905 msgid "Join" msgstr "" #. I18N: Online multiplayer games were found #: engines/scumm/dialog-sessionselector.cpp:118 #, fuzzy, c-format msgid "Found %d available games." msgstr "Inga nya icon packet tillgängliga" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:281 msgid "~P~revious" msgstr "~F~öregående" #. I18N: Next page button #: engines/scumm/dialogs.cpp:283 msgid "~N~ext" msgstr "~N~ästa" #: engines/scumm/dialogs.cpp:965 msgid "Speech Only" msgstr "Endast tal" #: engines/scumm/dialogs.cpp:966 msgid "Speech and Subtitles" msgstr "Tal och undertexter" #: engines/scumm/dialogs.cpp:967 msgid "Subtitles Only" msgstr "Endast undertexter" #: engines/scumm/dialogs.cpp:975 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tal & text" #: engines/scumm/dialogs.cpp:1021 msgid "Select a Proficiency Level." msgstr "Välj en skicklighetsnivå." #: engines/scumm/dialogs.cpp:1023 msgid "Refer to your Loom(TM) manual for help." msgstr "Hänvisa till din Loom(TM)-manual för hjälp." #: engines/scumm/dialogs.cpp:1027 msgid "Practice" msgstr "Övning" #: engines/scumm/dialogs.cpp:1028 msgid "Expert" msgstr "Expert" #: engines/scumm/dialogs.cpp:1135 msgid "Enhancements:" msgstr "" #: engines/scumm/dialogs.cpp:1140 #, fuzzy msgid "Fix original bugs" msgstr "Använd originalskärmar för spara/ladda" #: engines/scumm/dialogs.cpp:1141 msgid "" "Fixes bugs which were present in the original release, and noticeable " "graphical/audio glitches." msgstr "" #: engines/scumm/dialogs.cpp:1144 msgid "Audio-visual improvements" msgstr "" #: engines/scumm/dialogs.cpp:1145 msgid "" "Makes adjustments not related to bugs for certain audio and graphics " "elements (e.g. version consistency changes)." msgstr "" #: engines/scumm/dialogs.cpp:1148 #, fuzzy msgid "Restored content" msgstr "Aktivera Discord integration" #: engines/scumm/dialogs.cpp:1149 msgid "" "Restores dialogs, graphics, and audio elements which were originally cut in " "the original release." msgstr "" #: engines/scumm/dialogs.cpp:1152 msgid "Modern UI/UX adjustments" msgstr "" #: engines/scumm/dialogs.cpp:1153 msgid "" "Activates some modern comforts; e.g it removes the fake sound loading screen " "in Sam&Max, and makes early save menus snappier." msgstr "" #: engines/scumm/dialogs.cpp:1177 engines/scumm/metaengine.cpp:705 #, fuzzy msgid "Enable the original GUI and Menu" msgstr "Aktivera anti-gitter i EGA-spel" #: engines/scumm/dialogs.cpp:1178 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. Use it together with the \"Ask for confirmation on exit\" " "for a more complete experience." msgstr "" #: engines/scumm/dialogs.cpp:1289 msgid "Overture Timing:" msgstr "" #: engines/scumm/dialogs.cpp:1293 msgid "" "When using replacement music, this adjusts the time when the Overture " "changes to the scene with the Lucasfilm and Loom logotypes." msgstr "" #: engines/scumm/dialogs.cpp:1376 msgid "Music Quality:" msgstr "" #: engines/scumm/dialogs.cpp:1380 msgid "" "Select music quality. The original lets you choose this from the Game menu." msgstr "" #: engines/scumm/dialogs.cpp:1381 msgid "" "Select music quality. The original determines the basic setup by hardware " "detection and speed tests, but also allows changes through the Game menu to " "some degree." msgstr "" #: engines/scumm/dialogs.cpp:1454 engines/scumm/dialogs.cpp:1455 msgid "auto" msgstr "" #: engines/scumm/dialogs.cpp:1454 msgid "Low" msgstr "" #: engines/scumm/dialogs.cpp:1454 #, fuzzy #| msgid "Medium" msgid "Medium" msgstr "Mellan" #: engines/scumm/dialogs.cpp:1454 msgid "High" msgstr "" #: engines/scumm/dialogs.cpp:1455 msgid "Good" msgstr "" #: engines/scumm/dialogs.cpp:1455 msgid "Better" msgstr "" #: engines/scumm/dialogs.cpp:1456 #, c-format msgid "Hardware Rating: %s - " msgstr "" #: engines/scumm/dialogs.cpp:1456 #, c-format msgid "Quality Selection: %s" msgstr "" #: engines/scumm/dialogs.cpp:1470 #, fuzzy msgid "Playback Adjust:" msgstr "Spela upp" #: engines/scumm/dialogs.cpp:1474 msgid "" "When playing sound from the CD audio track, adjust the start position of the " "sound by this much. Use this if you often hear bits of the wrong sound." msgstr "" #: engines/scumm/dialogs.cpp:1554 msgid "Intro Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1558 msgid "" "When playing the intro track, play from this point in it. Use this if the " "music gets cut off prematurely, or if you are unhappy with the way the music " "syncs up with the intro." msgstr "" #: engines/scumm/dialogs.cpp:1567 msgid "Outlook Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1571 msgid "" "The outlook music is part of the intro track. Adjust the position in the " "track at which it starts playing. Use this if the music is cut off, or if " "you hear part of the previous music." msgstr "" #: engines/scumm/dialogs.cpp:1673 engines/scumm/metaengine.cpp:696 #, fuzzy msgid "Load modded audio" msgstr "Ladda spel" #: engines/scumm/dialogs.cpp:1673 engines/scumm/metaengine.cpp:697 msgid "" "Replace music, sound effects, and speech clips with modded audio files, if " "available." msgstr "" #: engines/scumm/dialogs.cpp:1675 msgid "Multiplayer Server:" msgstr "" #: engines/scumm/dialogs.cpp:1681 #, fuzzy msgid "Online Server:" msgstr "Server:" #: engines/scumm/dialogs.cpp:1682 msgid "" "Address of the server to connect to for online play. It must start with " "either \"https://\" or \"http://\" schemas." msgstr "" #: engines/scumm/dialogs.cpp:1684 msgid "Enable online competitive mods" msgstr "" #: engines/scumm/dialogs.cpp:1684 msgid "Enables custom-made modifications intented for online competitive play." msgstr "" #: engines/scumm/dialogs.cpp:1688 msgid "Enable connection to Multiplayer Server" msgstr "" #: engines/scumm/dialogs.cpp:1688 msgid "" "Toggles the connection to the server that allows hosting and joining online " "multiplayer games over the Internet." msgstr "" #: engines/scumm/dialogs.cpp:1689 msgid "Host games over LAN" msgstr "" #: engines/scumm/dialogs.cpp:1689 msgid "Allows the game sessions to be discovered over your local area network." msgstr "" #: engines/scumm/dialogs.cpp:1691 msgid "" "Address of the server to connect to for hosting and joining online game " "sessions." msgstr "" #: engines/scumm/help.cpp:72 msgid "Common keyboard commands:" msgstr "Vanliga kortkommandon:" #: engines/scumm/help.cpp:73 msgid "Save / Load dialog" msgstr "Spara / Ladda-fönster" #: engines/scumm/help.cpp:77 #, fuzzy msgid "Selection screen" msgstr "Välj ett tema" #: engines/scumm/help.cpp:78 msgid "Skip line of text" msgstr "Skippa textrad" #: engines/scumm/help.cpp:79 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136 msgid "Space" msgstr "Mellanslag" #: engines/scumm/help.cpp:80 engines/vcruise/metaengine.cpp:149 msgid "Pause game" msgstr "Pausa spelet" #. I18N: Drafts is set of notes in Loom to invoke spells #: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 #: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102 #: engines/scumm/help.cpp:103 engines/scumm/help.cpp:104 #: engines/scumm/help.cpp:190 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:81 msgid "Load saved game 1-10" msgstr "Ladda spardata 1-10" #: engines/scumm/help.cpp:82 msgid "Save game 1-10" msgstr "Spara spardata 1-10" #: engines/scumm/help.cpp:89 msgid "Music volume up / down" msgstr "Musikvolym höj / sänk" #: engines/scumm/help.cpp:90 msgid "Text speed slower / faster" msgstr "Texthastighet sänk / öka" #: engines/scumm/help.cpp:91 msgid "Simulate left mouse button" msgstr "Simulera vänster musknapp" #: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:92 msgid "Simulate right mouse button" msgstr "Simulera höger musknapp" #: engines/scumm/help.cpp:95 msgid "Special keyboard commands:" msgstr "Specialkortkommandon:" #: engines/scumm/help.cpp:96 msgid "Show / Hide console" msgstr "Visa / göm konsol" #: engines/scumm/help.cpp:97 msgid "Start the debugger" msgstr "Öppna debug-konsolen" #: engines/scumm/help.cpp:98 msgid "Show memory consumption" msgstr "Visa minnesförbrukning" #: engines/scumm/help.cpp:99 msgid "Run in fast mode (*)" msgstr "Kör i snabbläge (*)" #: engines/scumm/help.cpp:100 msgid "Run in really fast mode (*)" msgstr "Kör i extra snabbt läge (*)" #: engines/scumm/help.cpp:102 msgid "Switch between graphics filters" msgstr "Växla mellan grafikfilter" #: engines/scumm/help.cpp:103 msgid "Increase / Decrease scale factor" msgstr "Öka / sänk skalningsfaktor" #: engines/scumm/help.cpp:104 msgid "Toggle aspect-ratio correction" msgstr "Korrektion av bildförhållande på/av" #: engines/scumm/help.cpp:109 msgid "* Note that using ctrl-f and" msgstr "* Observera att användning av ctrl-f" #: engines/scumm/help.cpp:110 msgid " ctrl-g are not recommended" msgstr " och ctrl-g inte rekommenderas" #: engines/scumm/help.cpp:111 msgid " since they may cause crashes" msgstr " då detta kan orsaka krascher" #: engines/scumm/help.cpp:112 msgid " or incorrect game behavior." msgstr " eller felaktigt spelbeteende." #: engines/scumm/help.cpp:116 msgid "Spinning drafts on the keyboard:" msgstr "Väva melodier med tangentbordet:" #: engines/scumm/help.cpp:118 msgid "Main game controls:" msgstr "Huvudkontroller:" #: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 #: engines/scumm/help.cpp:163 msgid "Push" msgstr "Tryck" #: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 #: engines/scumm/help.cpp:164 msgid "Pull" msgstr "Dra" #: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 #: engines/scumm/help.cpp:165 engines/scumm/help.cpp:201 #: engines/scumm/help.cpp:211 msgid "Give" msgstr "Ge" #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:194 #: engines/scumm/help.cpp:212 msgid "Open" msgstr "Öppna" #: engines/scumm/help.cpp:128 msgid "Go to" msgstr "Gå till" #: engines/scumm/help.cpp:129 msgid "Get" msgstr "Ta emot" #: engines/scumm/help.cpp:131 engines/scumm/help.cpp:143 msgid "Read" msgstr "Läs" #: engines/scumm/help.cpp:132 engines/scumm/help.cpp:149 msgid "New kid" msgstr "Ny unge" #: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 #: engines/scumm/help.cpp:173 msgid "Turn on" msgstr "Sätt på" #: engines/scumm/help.cpp:134 engines/scumm/help.cpp:156 #: engines/scumm/help.cpp:174 msgid "Turn off" msgstr "Stäng av" #: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 #: engines/scumm/help.cpp:198 engines/wintermute/keymapper_tables.h:1540 msgid "Walk to" msgstr "Gå till" #: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 #: engines/scumm/help.cpp:199 engines/scumm/help.cpp:214 #: engines/scumm/help.cpp:231 engines/wintermute/keymapper_tables.h:134 #: engines/wintermute/keymapper_tables.h:1546 msgid "Pick up" msgstr "Ta" #: engines/scumm/help.cpp:146 engines/scumm/help.cpp:171 msgid "What is" msgstr "Vad är" #: engines/scumm/help.cpp:151 msgid "Put on" msgstr "Ta på" #: engines/scumm/help.cpp:152 msgid "Take off" msgstr "Ta av" #: engines/scumm/help.cpp:158 msgid "Fix" msgstr "Laga" #: engines/scumm/help.cpp:160 msgid "Switch" msgstr "Byt" #: engines/scumm/help.cpp:168 engines/scumm/help.cpp:232 msgid "Look" msgstr "Titta" #: engines/scumm/help.cpp:175 engines/scumm/help.cpp:227 msgid "Talk" msgstr "Tala" #: engines/scumm/help.cpp:176 msgid "Travel" msgstr "Res" #: engines/scumm/help.cpp:177 msgid "To Henry / To Indy" msgstr "Till Henry / Till Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:181 msgid "play C minor on distaff" msgstr "spela C-moll på staven" #: engines/scumm/help.cpp:182 msgid "play D on distaff" msgstr "spela D på staven" #: engines/scumm/help.cpp:183 msgid "play E on distaff" msgstr "spela E på staven" #: engines/scumm/help.cpp:184 msgid "play F on distaff" msgstr "spela F på staven" #: engines/scumm/help.cpp:185 msgid "play G on distaff" msgstr "spela G på staven" #: engines/scumm/help.cpp:186 msgid "play A on distaff" msgstr "spela A på staven" #: engines/scumm/help.cpp:187 msgid "play B on distaff" msgstr "spela H på staven" #: engines/scumm/help.cpp:188 msgid "play C major on distaff" msgstr "spela C-dur på staven" #: engines/scumm/help.cpp:190 #, fuzzy msgid "Shows the drafts inventory" msgstr "Inventarie" #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218 msgid "puSh" msgstr "Tryck" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:219 msgid "pull (Yank)" msgstr "Dra" #: engines/scumm/help.cpp:200 engines/scumm/help.cpp:216 #: engines/scumm/help.cpp:252 engines/wintermute/keymapper_tables.h:128 #: engines/wintermute/keymapper_tables.h:1558 msgid "Talk to" msgstr "Tala med" #: engines/scumm/help.cpp:203 engines/scumm/help.cpp:215 #: engines/wintermute/keymapper_tables.h:122 #: engines/wintermute/keymapper_tables.h:1534 msgid "Look at" msgstr "Titta på" #: engines/scumm/help.cpp:204 msgid "turn oN" msgstr "Sätt på" #: engines/scumm/help.cpp:205 msgid "turn oFf" msgstr "Stäng av" #: engines/scumm/help.cpp:221 msgid "KeyUp" msgstr "Piltangent upp" #: engines/scumm/help.cpp:221 msgid "Highlight prev dialogue" msgstr "Markera föreg. dialog" #: engines/scumm/help.cpp:222 msgid "KeyDown" msgstr "Piltangent ned" #: engines/scumm/help.cpp:222 msgid "Highlight next dialogue" msgstr "Markera nästa dialog" #: engines/scumm/help.cpp:226 msgid "Walk" msgstr "Gå" #: engines/scumm/help.cpp:230 msgid "Object" msgstr "Objekt" #: engines/scumm/help.cpp:233 msgid "Black and White / Color" msgstr "Svartvitt / Färg" #: engines/scumm/help.cpp:236 msgid "Eyes" msgstr "Ögon" #: engines/scumm/help.cpp:237 msgid "Tongue" msgstr "Tunga" #: engines/scumm/help.cpp:239 msgid "Punch" msgstr "Slå" #: engines/scumm/help.cpp:240 msgid "Kick" msgstr "Sparka" #: engines/scumm/help.cpp:244 msgid "Regular cursor" msgstr "Vanlig pekare" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:247 msgid "Comm" msgstr "Comm" #: engines/scumm/help.cpp:250 msgid "Save / Load / Options" msgstr "Spara / Ladda / Inställningar" #: engines/scumm/help.cpp:261 msgid "Other game controls:" msgstr "Övriga spelkontroller:" #: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273 msgid "Inventory:" msgstr "Inventarie:" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280 msgid "Scroll list up" msgstr "Bläddra listan uppåt" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281 msgid "Scroll list down" msgstr "Bläddra listan nedåt" #: engines/scumm/help.cpp:266 engines/scumm/help.cpp:274 msgid "Upper left item" msgstr "Övre vänstra föremålet" #: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276 msgid "Lower left item" msgstr "Nedre vänstra föremålet" #: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277 msgid "Upper right item" msgstr "Övre högra föremålet" #: engines/scumm/help.cpp:269 engines/scumm/help.cpp:279 msgid "Lower right item" msgstr "Nedre högra föremålet" #: engines/scumm/help.cpp:275 msgid "Middle left item" msgstr "Mellersta vänstra föremålet" #: engines/scumm/help.cpp:278 msgid "Middle right item" msgstr "Mellersta högra föremålet" #: engines/scumm/help.cpp:285 engines/scumm/help.cpp:290 msgid "Switching characters:" msgstr "Byta karaktärer:" #: engines/scumm/help.cpp:287 msgid "Second kid" msgstr "Andra ungen" #: engines/scumm/help.cpp:288 msgid "Third kid" msgstr "Tredje ungen" #: engines/scumm/help.cpp:297 msgid "Toggle Inventory/IQ Points display" msgstr "Visa inventarie/IQ-poäng" #: engines/scumm/help.cpp:298 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Aktivera slagsmål med tangentbord/mus (*)" #: engines/scumm/help.cpp:300 msgid "* Keyboard Fighting is always on," msgstr "(*) Slagsmål med tangentbord är alltid på," #: engines/scumm/help.cpp:301 msgid " so despite the in-game message this" msgstr " så trots meddelandet i spelet" #: engines/scumm/help.cpp:302 msgid " actually toggles Mouse Fighting Off/On" msgstr " aktiverar det här endast slagsmål med mus" #: engines/scumm/help.cpp:309 msgid "Fighting controls (numpad):" msgstr "Slagsmålskontroller (nr. tangenter):" #: engines/scumm/help.cpp:310 engines/scumm/help.cpp:311 #: engines/scumm/help.cpp:312 msgid "Step back" msgstr "Steg bakåt" #: engines/scumm/help.cpp:313 msgid "Block high" msgstr "Blockera högt" #: engines/scumm/help.cpp:314 msgid "Block middle" msgstr "Blockera midjehöjd" #: engines/scumm/help.cpp:315 msgid "Block low" msgstr "Blockera lågt" #: engines/scumm/help.cpp:316 msgid "Punch high" msgstr "Slå högt" #: engines/scumm/help.cpp:317 msgid "Punch middle" msgstr "Slå midjehöjd" #: engines/scumm/help.cpp:318 msgid "Punch low" msgstr "Slå lågt" #: engines/scumm/help.cpp:320 msgid "Sucker punch" msgstr "Smocka" #: engines/scumm/help.cpp:323 msgid "These are for Indy on left." msgstr "Gäller när Indy står till vänster." #: engines/scumm/help.cpp:324 msgid "When Indy is on the right," msgstr "När Indy står till höger byter" #: engines/scumm/help.cpp:325 msgid "7, 4, and 1 are switched with" msgstr "7, 4 och 1 plats med" #: engines/scumm/help.cpp:326 msgid "9, 6, and 3, respectively." msgstr "9, 6 och 3." #: engines/scumm/help.cpp:335 msgid "Biplane controls (numpad):" msgstr "Biplanskontroller (nr. tangenter):" #: engines/scumm/help.cpp:336 msgid "Fly to upper left" msgstr "Flyg åt övre vänster" #: engines/scumm/help.cpp:337 msgid "Fly to left" msgstr "Flyg åt vänster" #: engines/scumm/help.cpp:338 msgid "Fly to lower left" msgstr "Flyg åt nedre vänster" #: engines/scumm/help.cpp:339 msgid "Fly upwards" msgstr "Flyg uppåt" #: engines/scumm/help.cpp:340 msgid "Fly straight" msgstr "Flyg rakt fram" #: engines/scumm/help.cpp:341 msgid "Fly down" msgstr "Flyg nedåt" #: engines/scumm/help.cpp:342 msgid "Fly to upper right" msgstr "Flyg åt övre höger" #: engines/scumm/help.cpp:343 msgid "Fly to right" msgstr "Flyg åt höger" #: engines/scumm/help.cpp:344 msgid "Fly to lower right" msgstr "Flyg åt nedre höger" #: engines/scumm/input.cpp:1366 msgid "Snap scroll on" msgstr "Snäpprullning på" #: engines/scumm/input.cpp:1368 msgid "Snap scroll off" msgstr "Snäpprullning av" #: engines/scumm/input.cpp:1381 msgid "Music volume: " msgstr "Musikvolym: " #: engines/scumm/input.cpp:1398 msgid "Subtitle speed: " msgstr "Texthastighet: " #: engines/scumm/metaengine.cpp:366 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" "Lite-versionen av Putt-Putt Saves the Zoo iOS stöds inte av upphovsrättsliga " "skäl.\n" "Den fullständiga versionen går att köpa på iTunes Store." #: engines/scumm/metaengine.cpp:463 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/scumm/metaengine.cpp:487 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/scumm/metaengine.cpp:633 msgid "Show Object Line" msgstr "Visa objektrad" #: engines/scumm/metaengine.cpp:634 msgid "Show the names of objects at the bottom of the screen" msgstr "Visa namnen på objekt på botten av skärmen" #: engines/scumm/metaengine.cpp:642 #, fuzzy msgid "Use NES Classic Palette" msgstr "Använd alternativ färgkarta" #: engines/scumm/metaengine.cpp:643 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "Använd en mer neutral färgpalett som nära emulerar NES Classic" #: engines/scumm/metaengine.cpp:651 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/metaengine.cpp:652 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/metaengine.cpp:660 #, fuzzy msgid "Play simplified music" msgstr "Spela vald musikskiva" #: engines/scumm/metaengine.cpp:661 msgid "This music was intended for low-end Macs, and uses only one channel." msgstr "" #: engines/scumm/metaengine.cpp:669 #, fuzzy msgid "Enable smooth scrolling" msgstr "Aktivera mjuk skärmrullning vid gångfart" #: engines/scumm/metaengine.cpp:670 msgid "(instead of the normal 8-pixels steps scrolling)" msgstr "" #: engines/scumm/metaengine.cpp:678 #, fuzzy msgid "Allow semi-smooth scrolling" msgstr "Aktivera mjuk skärmrullning vid gångfart" #: engines/scumm/metaengine.cpp:679 msgid "" "Allow scrolling to be less smooth during the fast camera movement in the " "intro." msgstr "" #: engines/scumm/metaengine.cpp:706 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu. \t\tUse it together with the \"Ask for confirmation on exit" "\" for a more complete experience." msgstr "" #: engines/scumm/metaengine.cpp:715 #, fuzzy msgid "Enable low latency audio mode" msgstr "Aktivera felsökningsläget" #: engines/scumm/metaengine.cpp:716 msgid "" "Allows the game to use low latency audio, at the cost of sound accuracy. \t" "\tIt is recommended to enable this feature only if you incur in audio " "latency issues during normal gameplay." msgstr "" #: engines/scumm/metaengine.cpp:725 msgid "Enable the \"A Pirate I Was Meant To Be\" song" msgstr "" #: engines/scumm/metaengine.cpp:726 msgid "" "Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was " "Meant To Be\", \t\twhich was cut in international releases. Beware though: " "subtitles may not be fully translated." msgstr "" #: engines/scumm/metaengine.cpp:809 #, fuzzy msgid "Down Left" msgstr "Sväng vänster" #: engines/scumm/metaengine.cpp:822 #, fuzzy msgid "Down Right" msgstr "Sväng höger" #: engines/scumm/metaengine.cpp:842 #, fuzzy msgid "Up Left" msgstr "Vänster" #: engines/scumm/metaengine.cpp:855 #, fuzzy msgid "Up Right" msgstr "Höger" #: engines/scumm/metaengine.cpp:867 #, fuzzy msgid "Switch weapon" msgstr "Byta karaktärer:" #. I18N: Lets one skip the bike/car fight sequences in Full Throttle #: engines/scumm/metaengine.cpp:881 msgid "Win the bike fight cheat" msgstr "" #: engines/scumm/scumm.cpp:290 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be achieved by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1180 msgid "This game requires the 'Indy' Macintosh executable for its fonts." msgstr "" #: engines/scumm/scumm.cpp:1205 msgid "" "This game requires the 'Loom' Macintosh executable for its music and fonts." msgstr "" #: engines/scumm/scumm.cpp:1225 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Kunde inte hitta Macintosh-programmet för 'Monkey Island'\n" "för att läsa instrumenten. Musiken kommer att avaktiveras." #: engines/scumm/scumm.cpp:1233 #, c-format msgid "Could not open Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1236 #, c-format msgid "Could not find resource fork in Macintosh resource file %s" msgstr "" #: engines/scumm/scumm.cpp:1601 msgid "" "Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n" "compression is not supported anymore for this game, audio will be disabled.\n" "Please copy the game from the original media without compression." msgstr "" #: engines/scumm/scumm.cpp:2078 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Stöd för Native MIDI kräver Roland-uppdateringen från LucasArts,\n" "men %s saknas. Använder AdLib istället." #: engines/scumm/scumm.cpp:2094 msgid "" "This particular version of Monkey Island 1 is known to miss some\n" "required resources for MT-32. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:3794 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Vanligtvis hade Maniac Mansion startat nu, men för att det ska fungera måste " "Maniac Mansion-filerna placeras i 'Maniac'-katalogen i 'Tentacle'-katalogen. " "Spelet måste även läggas till i ScummVM." #: engines/scumm/scumm.cpp:3905 #, fuzzy msgid "Would you like to host or join a network play session?" msgstr "Vill du ladda eller spara spelet?" #: engines/scumm/he/sound_he.cpp:1555 msgid "" "Unimplemented development codepath encountered within the sound engine,\n" "please file a ticket at https://bugs.scummvm.org." msgstr "" #: engines/scumm/imuse/drivers/amiga.cpp:660 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" "Denna AMIGA version saknar (minst) fölande fil(er):\n" "\n" #: engines/scumm/imuse/drivers/amiga.cpp:665 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" #: engines/sherlock/metaengine.cpp:51 msgid "Pixellated scene transitions" msgstr "Pixliga scenövergångar" #: engines/sherlock/metaengine.cpp:52 msgid "When changing scenes, a randomized pixel transition is done" msgstr "En slumpmässig pixelövergång visas vid scenbyten" #: engines/sherlock/metaengine.cpp:63 msgid "Don't show hotspots when moving mouse" msgstr "Visa inte aktiveringspunkter vid musrörelse" #: engines/sherlock/metaengine.cpp:64 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Visar endast namn för aktiveringspunkter när du klickar på en " "aktiveringspunkt eller handlingsknapp" #: engines/sherlock/metaengine.cpp:75 msgid "Show character portraits" msgstr "Visa karaktärsporträtt" #: engines/sherlock/metaengine.cpp:76 msgid "Show portraits for the characters when conversing" msgstr "Visa porträtt för karaktärerna under dialoger" #: engines/sherlock/metaengine.cpp:87 msgid "Slide dialogs into view" msgstr "Låt dialogrutor glida in" #: engines/sherlock/metaengine.cpp:88 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "" "Låter gränssnittets dialogrutor glida in i bilden istället för att bara visa " "dem direkt" #: engines/sherlock/metaengine.cpp:99 msgid "Transparent windows" msgstr "Genomskinliga fönster" #: engines/sherlock/metaengine.cpp:100 msgid "Show windows with a partially transparent background" msgstr "Visar fönster med en delvis genomskinlig bakgrund" #: engines/sky/compact.cpp:140 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "Datafilen 'sky.cpt' har felaktig storlek." #: engines/sky/metaengine.cpp:88 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:106 #, fuzzy msgid "Skip / Close" msgstr "Skippa rad" #: engines/sky/metaengine.cpp:114 msgid "Open control panel" msgstr "Öppna kontrolpanel" #: engines/sky/metaengine.cpp:130 #, fuzzy msgid "Toggle fast mode" msgstr "Snabbläge" #: engines/sky/metaengine.cpp:135 #, fuzzy msgid "Toggle really fast mode" msgstr "Kör i extra snabbt läge (*)" #: engines/sky/metaengine.cpp:154 msgid "Floppy intro" msgstr "Diskettintro" #: engines/sky/metaengine.cpp:155 msgid "Use the floppy version's intro (CD version only)" msgstr "Använd diskettversionens intro (endast CD-version)" #: engines/sky/metaengine.cpp:233 msgid "WARNING: Deleting the autosave slot is not supported by this engine" msgstr "" #: engines/stark/metaengine.cpp:37 #, fuzzy msgid "Load modded assets" msgstr "Ladda spel" #: engines/stark/metaengine.cpp:38 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/metaengine.cpp:48 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/metaengine.cpp:49 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:140 #, fuzzy msgid "Enable font anti-aliasing" msgstr "Aktivera censurering" #: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:141 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #: engines/stark/stark.cpp:106 #, fuzzy msgid "Software renderer does not support modded assets" msgstr "Aktuell plugin kan inte spara spel" #: engines/stark/stark.cpp:291 #, fuzzy msgid "You are missing recommended data files:" msgstr "Du saknar följande obligatoriska datafiler för Riven:\n" #: engines/stark/stark.cpp:305 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:312 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:318 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:324 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:191 #, fuzzy, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "Kunde inte hitta språk %s i spelmotorns datafil '%s'." #: engines/supernova/supernova.cpp:475 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" "Felaktig version av datafilen '%s' hittades. Version %d krävs, hittade %d." #: engines/supernova/supernova.cpp:485 #, c-format msgid "Unable to find block for part %d" msgstr "" #: engines/supernova/supernova.cpp:528 #, fuzzy, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "Kunde inte hitta spelmotorns datafil '%s'." #: engines/supernova/supernova.cpp:832 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:833 #, fuzzy msgid "Failed to load temporary game state." msgstr "Kunde inte läsa spardata från filen." #: engines/supernova/metaengine.cpp:37 #, fuzzy msgid "Improved mode" msgstr "Fönsterläge" #: engines/supernova/metaengine.cpp:38 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" #: engines/sword1/animation.cpp:532 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX-filmscenen '%s' kan inte visas i palettläget" #: engines/sword1/animation.cpp:563 engines/sword2/animation.cpp:456 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "MPEG-2-filmscener hittades men ScummVM har byggts utan stöd för MPEG-2" #: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465 #, c-format msgid "Cutscene '%s' not found" msgstr "Filmscenen '%s' hittades ej" #: engines/sword1/control.cpp:2794 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM upptäckte att du har gamla spardata för Broken Sword 1 som borde " "konverteras.\n" "Det gamla spardataformatet stöds inte längre, så du kommer inte kunna ladda " "dina data om du inte konverterar dem.\n" "\n" "Tryck på \"OK\" för att konvertera dem nu, annars kommer du tillfrågas igen " "nästa gång du startar spelet.\n" #: engines/sword1/control.cpp:2980 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Den valda spardatan existerar redan!\n" "Vill du behålla den gamla spardatan (%s) eller den nya (%s)?\n" #: engines/sword1/control.cpp:2983 msgid "Keep the old one" msgstr "Behåll den gamla" #: engines/sword1/control.cpp:2983 msgid "Keep the new one" msgstr "Behåll den nya" #: engines/sword1/logic.cpp:1732 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Här slutar Broken Sword 1-demon" #: engines/sword2/animation.cpp:426 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "PSX-filmscener hittades men ScummVM har byggts utan stöd för RGB-färg" #: engines/sword2/metaengine.cpp:45 msgid "Show object labels" msgstr "Visa etiketter" #: engines/sword2/metaengine.cpp:46 msgid "Show labels for objects on mouse hover" msgstr "Visar etiketter för objekten som musen pekar på" #: engines/sword25/metaengine.cpp:35 msgid "Use English speech" msgstr "Använd engelskt tal" #: engines/sword25/metaengine.cpp:36 msgid "" "Use English speech instead of German for every language other than German" msgstr "Använd engelskt tal istället för tyska för alla språk utom tyska" #: engines/tetraedge/metaengine.cpp:32 #, fuzzy #| msgid "Correct aspect ratio for games" msgid "Correct movie aspect ratio" msgstr "Korrigera bildförhållandet för spel" #: engines/tetraedge/metaengine.cpp:33 msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen" msgstr "" #: engines/tetraedge/metaengine.cpp:43 msgid "Restore missing scenes" msgstr "" #: engines/tetraedge/metaengine.cpp:44 msgid "Restore some scenes originally in the Windows edition" msgstr "" #: engines/tinsel/detection_tables.h:481 #, fuzzy msgid "Saturn CD version is not yet supported" msgstr "Spel-ID stöds inte" #: engines/tinsel/metaengine.cpp:39 #, fuzzy msgid "Remove Black Bars" msgstr "Steg bakåt" #: engines/tinsel/metaengine.cpp:40 msgid "" "The game originally renders at 640x432 which is then presented letterboxed " "at 640x480. Enabling this option removes the forced letterbox effect, so " "that the game fits better on screens with an aspect ratio wider than 4:3." msgstr "" #: engines/tony/tony.cpp:248 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "Typsnittsvarianten finns inte i datafilen '%s'." #: engines/toon/toon.cpp:261 #, c-format msgid "Saved game in slot #%d " msgstr "Kan inte spara data på plats #%d " #: engines/toon/toon.cpp:265 #, c-format msgid "Could not quick save into slot #%d" msgstr "Det gick inte att snabbspara i position #%d" #: engines/toon/toon.cpp:278 #, c-format msgid "Saved game #%d quick loaded" msgstr "Sparade speldata #%d snabbladdades" #: engines/toon/toon.cpp:282 #, c-format msgid "Could not quick load the saved game #%d" msgstr "Det gick inte att snabbladda sparat spel #%d" #: engines/toon/toon.cpp:1531 #, fuzzy msgid "Are you sure you want to exit?" msgstr "Är du säker på att du vill avsluta?" #: engines/toon/toon.cpp:1944 #, fuzzy, c-format msgid "Unable to locate the '%s' data file." msgstr "Kunde inte hitta spelmotorns datafil '%s'." #: engines/twine/detection.cpp:175 msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" #: engines/twine/metaengine.cpp:44 msgid "Enable wall collisions" msgstr "" #: engines/twine/metaengine.cpp:45 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/metaengine.cpp:56 #, fuzzy msgid "Disable save menu" msgstr "Kunde inte spara spelet" #: engines/twine/metaengine.cpp:57 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/metaengine.cpp:67 msgid "Enable debug mode" msgstr "Aktivera felsökningsläge" #: engines/twine/metaengine.cpp:68 msgid "Enable the debug mode" msgstr "Aktivera felsökningsläget" #: engines/twine/metaengine.cpp:78 #, fuzzy msgid "Enable audio CD" msgstr "Aktivera studiopublik" #: engines/twine/metaengine.cpp:79 msgid "Enable the original audio cd track" msgstr "" #: engines/twine/metaengine.cpp:89 msgid "Enable sound" msgstr "Aktivera ljud" #: engines/twine/metaengine.cpp:90 #, fuzzy msgid "Enable the sound for the game" msgstr "Spelets fullständiga titel" #: engines/twine/metaengine.cpp:100 #, fuzzy msgid "Enable text" msgstr "Aktivera lagring" #: engines/twine/metaengine.cpp:101 #, fuzzy msgid "Enable the text for the game" msgstr "Spelets fullständiga titel" #: engines/twine/metaengine.cpp:111 #, fuzzy msgid "Enable movies" msgstr "Aktivera Venus" #: engines/twine/metaengine.cpp:112 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Aktivera Venus-hjälpsystemet" #: engines/twine/metaengine.cpp:122 msgid "Enable mouse" msgstr "Aktivera mus" #: engines/twine/metaengine.cpp:123 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Spelets fullständiga titel" #: engines/twine/metaengine.cpp:133 msgid "Use the USA version" msgstr "" #: engines/twine/metaengine.cpp:134 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/metaengine.cpp:144 engines/ultima/metaengine.cpp:96 #, fuzzy msgid "Enable high resolution" msgstr "Aktivera högupplöst grafik" #: engines/twine/metaengine.cpp:145 engines/ultima/metaengine.cpp:97 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Spelets fullständiga titel" #: engines/twine/metaengine.cpp:236 msgid "Debug Next Room" msgstr "Felsök Nästa Rum" #: engines/twine/metaengine.cpp:241 msgid "Debug Previous Room" msgstr "Felsök Föregående Rum" #: engines/twine/metaengine.cpp:246 msgid "Debug Apply Celling Grid" msgstr "" #: engines/twine/metaengine.cpp:251 msgid "Debug Increase Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:256 msgid "Debug Decrease Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:261 msgid "Debug Grid Camera Up" msgstr "" #: engines/twine/metaengine.cpp:266 msgid "Debug Grid Camera Down" msgstr "" #: engines/twine/metaengine.cpp:271 msgid "Debug Grid Camera Left" msgstr "" #: engines/twine/metaengine.cpp:277 msgid "Debug Grid Camera Right" msgstr "" #: engines/twine/metaengine.cpp:282 msgid "Place actor at center of screen" msgstr "" #: engines/twine/metaengine.cpp:287 msgid "Debug Menu" msgstr "Felsökningsmeny" #: engines/twine/metaengine.cpp:292 #, fuzzy msgid "Debug Menu Execute" msgstr "Debug-konsol" #: engines/twine/metaengine.cpp:297 engines/twine/metaengine.cpp:317 msgid "Normal Behaviour" msgstr "" #: engines/twine/metaengine.cpp:302 engines/twine/metaengine.cpp:322 msgid "Athletic Behaviour" msgstr "" #: engines/twine/metaengine.cpp:307 engines/twine/metaengine.cpp:327 msgid "Aggressive Behaviour" msgstr "" #: engines/twine/metaengine.cpp:312 engines/twine/metaengine.cpp:332 msgid "Discreet Behaviour" msgstr "" #: engines/twine/metaengine.cpp:337 #, fuzzy msgid "Behaviour Action" msgstr "~F~öregående" #: engines/twine/metaengine.cpp:343 msgid "Change Behaviour" msgstr "" #: engines/twine/metaengine.cpp:355 #, fuzzy msgid "Options Menu" msgstr "Inställningar" #: engines/twine/metaengine.cpp:367 msgid "Use Selected Object" msgstr "Använd Valt Objekt" #: engines/twine/metaengine.cpp:373 msgid "Throw Magic Ball" msgstr "Kasta Magisk Boll" #: engines/twine/metaengine.cpp:387 #, fuzzy msgid "Move Backward" msgstr "Steg bakåt" #: engines/twine/metaengine.cpp:408 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:413 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:426 #, fuzzy msgid "Special Action" msgstr "Aktiv" #: engines/twine/metaengine.cpp:432 msgid "Scenery Zoom" msgstr "" #: engines/twine/metaengine.cpp:457 engines/twine/metaengine.cpp:509 #: engines/twine/metaengine.cpp:525 msgid "Abort" msgstr "Avbryt" #: engines/twine/metaengine.cpp:562 #, fuzzy msgid "Previous location" msgstr "~F~öregående" #: engines/twine/metaengine.cpp:567 #, fuzzy msgid "Next location" msgstr "~F~öregående" #: engines/twine/parser/text.cpp:34 #, fuzzy msgctxt "Options menu" msgid "High resolution on" msgstr "Aktivera högupplöst grafik" #: engines/twine/parser/text.cpp:35 #, fuzzy msgctxt "Options menu" msgid "High resolution off" msgstr "Aktivera högupplöst grafik" #: engines/twine/parser/text.cpp:36 msgctxt "Options menu" msgid "Wall collision on" msgstr "" #: engines/twine/parser/text.cpp:37 #, fuzzy msgctxt "Options menu" msgid "Wall collision off" msgstr "Snäpprullning av" #: engines/twine/parser/text.cpp:38 #, fuzzy #| msgctxt "group" #| msgid "Language" msgctxt "Options menu" msgid "Language selection" msgstr "Språk" #: engines/twine/parser/text.cpp:39 msgctxt "Options menu" msgid "Voices: None" msgstr "" #: engines/twine/parser/text.cpp:40 msgctxt "Options menu" msgid "Voices: English" msgstr "" #: engines/twine/parser/text.cpp:41 msgctxt "Options menu" msgid "Voices: French" msgstr "" #: engines/twine/parser/text.cpp:42 msgctxt "Options menu" msgid "Voices: German" msgstr "" #: engines/twp/dialogs.cpp:32 #, fuzzy #| msgid "Video" msgid "Video:" msgstr "Video" #. I18N: Setting to switch toiled paper to be shown as "over". #: engines/twp/dialogs.cpp:37 msgid "Toilet paper over" msgstr "" #: engines/twp/dialogs.cpp:38 msgid "" "The toilet paper in some toilets will be shown \"over\".\n" "It's a joke option that has no effects on the gameplay." msgstr "" #. I18N: Setting to enable or disable additional jokes in the game. #: engines/twp/dialogs.cpp:41 msgid "Annoying in-jokes" msgstr "" #: engines/twp/dialogs.cpp:42 msgid "" "The game will include in-jokes and references to past adventure games, in " "the form of both dialogues and objects.\n" "There is a game achievement that can be obtained only if the in-jokes option " "is switched on." msgstr "" #: engines/twp/dialogs.cpp:44 #, fuzzy #| msgid "Control" msgid "Controls:" msgstr "Kontroll" #. I18N: Setting to invert verb colors or keep the original verb colors. #: engines/twp/dialogs.cpp:48 msgid "Invert verb colors" msgstr "" #. I18N: Setting to use retro or modern fonts. #: engines/twp/dialogs.cpp:50 msgid "Retro Fonts" msgstr "" #. I18N: Setting to use retro or modern verbs. #: engines/twp/dialogs.cpp:52 msgid "Retro Verbs" msgstr "" #. I18N: Setting to use classic sentence or modern sentence. #: engines/twp/dialogs.cpp:54 msgid "Classic Sentence" msgstr "" #. I18N: Settings to enable or disable Ransome unbeeped DLC. #: engines/twp/dialogs.cpp:57 msgid "Ransome *unbeeped* (DLC)" msgstr "" #: engines/twp/metaengine.cpp:132 #, fuzzy #| msgid "Select Group by" msgid "Select Actor 1" msgstr "Välj grupp utifrån" #: engines/twp/metaengine.cpp:133 #, fuzzy #| msgid "Select Group by" msgid "Select Actor 2" msgstr "Välj grupp utifrån" #: engines/twp/metaengine.cpp:134 #, fuzzy #| msgid "Select Group by" msgid "Select Actor 3" msgstr "Välj grupp utifrån" #: engines/twp/metaengine.cpp:135 #, fuzzy #| msgid "Select Group by" msgid "Select Actor 4" msgstr "Välj grupp utifrån" #: engines/twp/metaengine.cpp:136 #, fuzzy #| msgid "Select Group by" msgid "Select Actor 5" msgstr "Välj grupp utifrån" #: engines/twp/metaengine.cpp:137 #, fuzzy #| msgid "Select Group by" msgid "Select Actor 6" msgstr "Välj grupp utifrån" #: engines/twp/metaengine.cpp:138 #, fuzzy #| msgid "Select shader" msgid "Select Choice 1" msgstr "Välj shader" #: engines/twp/metaengine.cpp:139 #, fuzzy #| msgid "Select shader" msgid "Select Choice 2" msgstr "Välj shader" #: engines/twp/metaengine.cpp:140 #, fuzzy #| msgid "Select shader" msgid "Select Choice 3" msgstr "Välj shader" #: engines/twp/metaengine.cpp:141 #, fuzzy #| msgid "Select shader" msgid "Select Choice 4" msgstr "Välj shader" #: engines/twp/metaengine.cpp:142 #, fuzzy #| msgid "Select shader" msgid "Select Choice 5" msgstr "Välj shader" #: engines/twp/metaengine.cpp:143 #, fuzzy #| msgid "Select shader" msgid "Select Choice 6" msgstr "Välj shader" #: engines/twp/metaengine.cpp:144 #, fuzzy #| msgid "Select next music record" msgid "Select Next Actor" msgstr "Spela nästa musikskiva" #: engines/twp/metaengine.cpp:145 #, fuzzy msgid "Select Previous Actor" msgstr "~F~öregående" #: engines/twp/metaengine.cpp:146 #, fuzzy #| msgid "Skip text" msgid "Skip Text" msgstr "Skippa text" #: engines/twp/metaengine.cpp:147 #, fuzzy #| msgid "Show hints" msgid "Show hotspots" msgstr "Visa ledtrådar" #: engines/ultima/metaengine.cpp:63 msgid "Enable frame skipping" msgstr "" #: engines/ultima/metaengine.cpp:64 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/metaengine.cpp:74 #, fuzzy msgid "Enable frame limiting" msgstr "Aktivera censurering" #: engines/ultima/metaengine.cpp:75 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/metaengine.cpp:85 msgid "Enable cheats" msgstr "Aktivera fusk" #: engines/ultima/metaengine.cpp:86 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/metaengine.cpp:107 msgid "Play foot step sounds" msgstr "" #: engines/ultima/metaengine.cpp:108 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/metaengine.cpp:118 #, fuzzy msgid "Enable jump to mouse position" msgstr "Spelets fullständiga titel" #: engines/ultima/metaengine.cpp:119 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/metaengine.cpp:129 #, fuzzy msgid "Enable font replacement" msgstr "Aktivera censurering" #: engines/ultima/metaengine.cpp:130 msgid "Replaces game fonts with rendered fonts" msgstr "" #. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series. #: engines/ultima/metaengine.cpp:152 msgid "Camera moves with Silencer" msgstr "" #: engines/ultima/metaengine.cpp:153 msgid "" "Camera tracks the player movement rather than snapping to defined positions." msgstr "" #: engines/ultima/metaengine.cpp:163 msgid "Always enable Christmas easter-egg" msgstr "" #: engines/ultima/metaengine.cpp:164 msgid "Enable the Christmas music at any time of year." msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:70 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/nuvie/nuvie.cpp:375 #, fuzzy, c-format msgid "loading quick save %d" msgstr "Det gick inte att snabbspara i position #%d" #: engines/ultima/nuvie/nuvie.cpp:380 #, fuzzy, c-format msgid "saving quick save %d" msgstr "Det gick inte att snabbspara i position #%d" #: engines/ultima/nuvie/metaengine.cpp:41 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:206 #, fuzzy #| msgid "Ultima VIII" msgid "Ultima VI" msgstr "Ultima VIII" #: engines/ultima/nuvie/metaengine.cpp:208 msgid "Martian Dreams" msgstr "" #: engines/ultima/nuvie/metaengine.cpp:210 msgid "The Savage Empire" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:207 #, fuzzy msgid "Transfer Character" msgstr "Byt karaktär" #: engines/ultima/ultima8/metaengine.cpp:138 msgid "Ultima VIII" msgstr "Ultima VIII" #: engines/ultima/ultima8/metaengine.cpp:138 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/metaengine.cpp:181 msgid "Ultima VIII Cheats" msgstr "Ultima VIII Fusk" #: engines/ultima/ultima8/metaengine.cpp:196 msgid "Ultima VIII Debug" msgstr "Ultima VIII Felsök" #: engines/ultima/ultima8/games/cru_game.cpp:165 msgid "" "Crusader intro movie file missing - check that the FLICS and SOUND " "directories have been copied from the CD. More instructions are on the " "wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse." msgstr "" #: engines/vcruise/metaengine.cpp:42 msgid "Improved click sensitivity" msgstr "" #: engines/vcruise/metaengine.cpp:43 msgid "" "Allows the mouse to be moved a short distance without cancelling click " "interactions. If this is off, any mouse movement while the mouse button is " "held cancels a click interaction." msgstr "" #: engines/vcruise/metaengine.cpp:53 #, fuzzy #| msgid "Transitions:" msgid "Faster animations" msgstr "Övergångar:" #: engines/vcruise/metaengine.cpp:54 #, fuzzy msgid "Speeds up animations." msgstr "Endast tal" #: engines/vcruise/metaengine.cpp:75 #, fuzzy msgid "Skip main menu" msgstr "Åte~r~vänd till launcher" #: engines/vcruise/metaengine.cpp:76 msgid "Starts a new game upon launching instead of going to the main menu." msgstr "" #: engines/vcruise/metaengine.cpp:124 #, fuzzy #| msgid "Display/Hide Info Screen" msgid "Display help screen" msgstr "Visa/dölj informationsskärm" #: engines/vcruise/metaengine.cpp:129 engines/wintermute/keymapper_tables.h:920 #, fuzzy msgid "Save game" msgstr "Spara spelet:" #: engines/vcruise/metaengine.cpp:139 #, fuzzy #| msgid "Open 3DS Settings" msgid "Open sound settings" msgstr "Öppna 3DS Inställningar" #: engines/vcruise/metaengine.cpp:144 #, fuzzy #| msgid "Quit Game" msgid "Quit game" msgstr "Avsluta Spel" #: engines/vcruise/metaengine.cpp:155 #, fuzzy #| msgid "Toggle fullscreen" msgid "Toggle music on/off" msgstr "Fullskärmsläge" #: engines/vcruise/metaengine.cpp:160 #, fuzzy #| msgid "Special sound effects volume" msgid "Toggle sound effects on/off" msgstr "Volym för specialeffekter" #: engines/vcruise/metaengine.cpp:165 #, fuzzy #| msgid "Music volume up / down" msgid "Music volume down" msgstr "Musikvolym höj / sänk" #: engines/vcruise/metaengine.cpp:170 #, fuzzy #| msgid "Music volume: " msgid "Music volume up" msgstr "Musikvolym: " #: engines/vcruise/metaengine.cpp:175 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume down" msgstr "Volym för specialeffekter" #: engines/vcruise/metaengine.cpp:180 #, fuzzy #| msgid "Special sound effects volume" msgid "Sound effect volume up" msgstr "Volym för specialeffekter" #: engines/vcruise/metaengine.cpp:185 #, fuzzy msgid "Skip current animation" msgstr "Endast tal" #: engines/vcruise/vcruise.cpp:83 #, fuzzy msgid "This game requires JPEG support, which was not compiled in." msgstr "Funktioner kompilerade i:" #: engines/vcruise/vcruise.cpp:90 msgid "" "Music for this game requires Ogg Vorbis support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:100 msgid "" "Music for this game requires MP3 support, which was not compiled in.\n" "The game will still play, but will not have any music." msgstr "" #: engines/vcruise/vcruise.cpp:299 #, fuzzy msgid "Failed to load save, the save data appears to be damaged." msgstr "" "Dessa sparade data skapades med en annan version av spelet, de kunde inte " "läsas in" #: engines/vcruise/vcruise.cpp:304 #, fuzzy msgid "Failed to read version information from save file." msgstr "Kunde inte läsa spardata från filen." #: engines/vcruise/vcruise.cpp:324 #, fuzzy msgid "An unknown error occurred while attempting to load the saved game." msgstr ", fel under montering av delade kataloger" #: engines/wintermute/metaengine.cpp:42 msgid "Show FPS-counter" msgstr "Visa FPS-räknare" #: engines/wintermute/metaengine.cpp:43 msgid "Show the current number of frames per second in the upper left corner" msgstr "" "Visar det aktuella antalet bildrutor per sekund i det övre vänstra hörnet" #: engines/wintermute/metaengine.cpp:54 msgid "Sprite bilinear filtering (SLOW)" msgstr "Bilinjär filtrering av rörliga figurer (LÅNGSAM)" #: engines/wintermute/metaengine.cpp:55 msgid "Apply bilinear filtering to individual sprites" msgstr "Tillämpa bilinjär filtrering på enskilda rörliga figurer" #: engines/wintermute/metaengine.cpp:67 msgid "Force to use 2D renderer (2D games only)" msgstr "" #: engines/wintermute/metaengine.cpp:68 msgid "This setting forces ScummVM to use 2D renderer while running 2D games" msgstr "" #: engines/wintermute/metaengine.cpp:112 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/wintermute/metaengine.cpp:118 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/wintermute/metaengine.cpp:124 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Funktioner kompilerade i:" #: engines/wintermute/wintermute.cpp:148 #, fuzzy msgid "This game requires PNG, JPEG and Vorbis support." msgstr "Spel-ID stöds inte" #: engines/wintermute/wintermute.cpp:159 msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:170 msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" #: engines/wintermute/wintermute.cpp:181 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #: engines/wintermute/keymapper_tables.h:149 #: engines/wintermute/keymapper_tables.h:731 #: engines/wintermute/keymapper_tables.h:2116 #: engines/wintermute/keymapper_tables.h:2216 #, fuzzy msgid "Walk forward" msgstr "Gå till" #: engines/wintermute/keymapper_tables.h:155 #: engines/wintermute/keymapper_tables.h:736 #: engines/wintermute/keymapper_tables.h:2238 #, fuzzy msgid "Walk backward" msgstr "Gå till" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:174 #: engines/wintermute/keymapper_tables.h:685 #: engines/wintermute/keymapper_tables.h:1855 #, fuzzy msgid "Show scene geometry" msgstr "Visa kontroller på skärmen" #: engines/wintermute/keymapper_tables.h:183 #: engines/wintermute/keymapper_tables.h:199 #: engines/wintermute/keymapper_tables.h:630 #: engines/wintermute/keymapper_tables.h:906 #: engines/wintermute/keymapper_tables.h:1103 #: engines/wintermute/keymapper_tables.h:1231 #: engines/wintermute/keymapper_tables.h:1255 #, fuzzy msgid "Previous page" msgstr "~F~öregående" #: engines/wintermute/keymapper_tables.h:190 #: engines/wintermute/keymapper_tables.h:207 #: engines/wintermute/keymapper_tables.h:638 #: engines/wintermute/keymapper_tables.h:913 #: engines/wintermute/keymapper_tables.h:1110 #: engines/wintermute/keymapper_tables.h:1236 #: engines/wintermute/keymapper_tables.h:1260 #, fuzzy msgid "Next page" msgstr "Nästa" #: engines/wintermute/keymapper_tables.h:239 #: engines/wintermute/keymapper_tables.h:262 #: engines/wintermute/keymapper_tables.h:313 #: engines/wintermute/keymapper_tables.h:352 #: engines/wintermute/keymapper_tables.h:389 #: engines/wintermute/keymapper_tables.h:499 #: engines/wintermute/keymapper_tables.h:526 #: engines/wintermute/keymapper_tables.h:651 #: engines/wintermute/keymapper_tables.h:785 #: engines/wintermute/keymapper_tables.h:812 #: engines/wintermute/keymapper_tables.h:833 #: engines/wintermute/keymapper_tables.h:858 #: engines/wintermute/keymapper_tables.h:885 #: engines/wintermute/keymapper_tables.h:1045 #: engines/wintermute/keymapper_tables.h:1248 #: engines/wintermute/keymapper_tables.h:1319 #: engines/wintermute/keymapper_tables.h:1415 #: engines/wintermute/keymapper_tables.h:1472 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1660 #: engines/wintermute/keymapper_tables.h:1709 #: engines/wintermute/keymapper_tables.h:1757 #: engines/wintermute/keymapper_tables.h:1790 #: engines/wintermute/keymapper_tables.h:1983 #: engines/wintermute/keymapper_tables.h:2103 msgid "Show hints" msgstr "Visa ledtrådar" #: engines/wintermute/keymapper_tables.h:249 #: engines/wintermute/keymapper_tables.h:396 #: engines/wintermute/keymapper_tables.h:658 #: engines/wintermute/keymapper_tables.h:864 #: engines/wintermute/keymapper_tables.h:1442 #: engines/wintermute/keymapper_tables.h:1519 #: engines/wintermute/keymapper_tables.h:1667 #: engines/wintermute/keymapper_tables.h:1679 #: engines/wintermute/keymapper_tables.h:1688 #: engines/wintermute/keymapper_tables.h:1950 #, fuzzy msgid "Show inventory" msgstr "Inventarie" #: engines/wintermute/keymapper_tables.h:269 #: engines/wintermute/keymapper_tables.h:332 #: engines/wintermute/keymapper_tables.h:367 #: engines/wintermute/keymapper_tables.h:402 #: engines/wintermute/keymapper_tables.h:506 #: engines/wintermute/keymapper_tables.h:533 #: engines/wintermute/keymapper_tables.h:1932 #: engines/wintermute/keymapper_tables.h:1990 #, fuzzy msgid "GUI variant A" msgstr "Okänt fel" #: engines/wintermute/keymapper_tables.h:276 #: engines/wintermute/keymapper_tables.h:339 #: engines/wintermute/keymapper_tables.h:374 #: engines/wintermute/keymapper_tables.h:408 #: engines/wintermute/keymapper_tables.h:513 #: engines/wintermute/keymapper_tables.h:540 #: engines/wintermute/keymapper_tables.h:1938 #: engines/wintermute/keymapper_tables.h:1996 #, fuzzy msgid "GUI variant B" msgstr "Okänt fel" #: engines/wintermute/keymapper_tables.h:283 #: engines/wintermute/keymapper_tables.h:414 #: engines/wintermute/keymapper_tables.h:547 #: engines/wintermute/keymapper_tables.h:1117 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:288 #: engines/wintermute/keymapper_tables.h:419 #: engines/wintermute/keymapper_tables.h:552 #: engines/wintermute/keymapper_tables.h:1122 #, fuzzy msgid "Phone up button" msgstr "Simulera vänster musknapp" #: engines/wintermute/keymapper_tables.h:294 #: engines/wintermute/keymapper_tables.h:425 #: engines/wintermute/keymapper_tables.h:558 #: engines/wintermute/keymapper_tables.h:1128 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:360 #, fuzzy msgid "Alternative action" msgstr "Alternativt intro" #: engines/wintermute/keymapper_tables.h:431 #: engines/wintermute/keymapper_tables.h:564 #: engines/wintermute/keymapper_tables.h:1134 #, fuzzy msgid "Phone 0 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:436 #: engines/wintermute/keymapper_tables.h:569 #: engines/wintermute/keymapper_tables.h:1139 #: engines/wintermute/keymapper_tables.h:1817 #, fuzzy msgid "Phone 1 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:441 #: engines/wintermute/keymapper_tables.h:574 #: engines/wintermute/keymapper_tables.h:1144 #: engines/wintermute/keymapper_tables.h:1822 #, fuzzy msgid "Phone 2 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:446 #: engines/wintermute/keymapper_tables.h:579 #: engines/wintermute/keymapper_tables.h:1149 #: engines/wintermute/keymapper_tables.h:1827 #, fuzzy msgid "Phone 3 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:451 #: engines/wintermute/keymapper_tables.h:584 #: engines/wintermute/keymapper_tables.h:1154 #, fuzzy msgid "Phone 4 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:456 #: engines/wintermute/keymapper_tables.h:589 #: engines/wintermute/keymapper_tables.h:1159 #, fuzzy msgid "Phone 5 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:461 #: engines/wintermute/keymapper_tables.h:594 #: engines/wintermute/keymapper_tables.h:1164 #, fuzzy msgid "Phone 6 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:466 #: engines/wintermute/keymapper_tables.h:599 #: engines/wintermute/keymapper_tables.h:1169 #, fuzzy msgid "Phone 7 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:471 #: engines/wintermute/keymapper_tables.h:604 #: engines/wintermute/keymapper_tables.h:1174 #, fuzzy msgid "Phone 8 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:476 #: engines/wintermute/keymapper_tables.h:609 #: engines/wintermute/keymapper_tables.h:1179 #, fuzzy msgid "Phone 9 button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:481 #: engines/wintermute/keymapper_tables.h:614 #: engines/wintermute/keymapper_tables.h:1184 #, fuzzy msgid "Phone * button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:486 #: engines/wintermute/keymapper_tables.h:619 #: engines/wintermute/keymapper_tables.h:1189 #, fuzzy msgid "Phone # button" msgstr "Simulera höger musknapp" #: engines/wintermute/keymapper_tables.h:664 #: engines/wintermute/keymapper_tables.h:1366 #: engines/wintermute/keymapper_tables.h:1422 msgid "Show help" msgstr "Visa hjälp" #: engines/wintermute/keymapper_tables.h:670 #: engines/wintermute/keymapper_tables.h:871 #: engines/wintermute/keymapper_tables.h:892 #: engines/wintermute/keymapper_tables.h:1326 #: engines/wintermute/keymapper_tables.h:1352 #: engines/wintermute/keymapper_tables.h:1428 #: engines/wintermute/keymapper_tables.h:1484 #: engines/wintermute/keymapper_tables.h:1505 #: engines/wintermute/keymapper_tables.h:1695 #: engines/wintermute/keymapper_tables.h:1969 #: engines/wintermute/keymapper_tables.h:2171 #, fuzzy msgid "Scroll up" msgstr "Bläddra listan uppåt" #: engines/wintermute/keymapper_tables.h:677 #: engines/wintermute/keymapper_tables.h:878 #: engines/wintermute/keymapper_tables.h:899 #: engines/wintermute/keymapper_tables.h:1333 #: engines/wintermute/keymapper_tables.h:1359 #: engines/wintermute/keymapper_tables.h:1435 #: engines/wintermute/keymapper_tables.h:1491 #: engines/wintermute/keymapper_tables.h:1512 #: engines/wintermute/keymapper_tables.h:1702 #: engines/wintermute/keymapper_tables.h:1976 #: engines/wintermute/keymapper_tables.h:2176 #, fuzzy msgid "Scroll down" msgstr "Bläddra listan nedåt" #: engines/wintermute/keymapper_tables.h:690 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:700 #: engines/wintermute/keymapper_tables.h:819 #, fuzzy msgid "Volume max" msgstr "Volym" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:706 #, fuzzy msgid "Show debug parser" msgstr "Göm/visa pekare" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:714 #: engines/wintermute/keymapper_tables.h:853 #: engines/wintermute/keymapper_tables.h:1581 #: engines/wintermute/keymapper_tables.h:1833 #: engines/wintermute/keymapper_tables.h:1878 #, fuzzy msgid "Debug print" msgstr "Debug-konsol" #. I18N: Exits the game #: engines/wintermute/keymapper_tables.h:720 #: engines/wintermute/keymapper_tables.h:1849 msgid "Exit" msgstr "Avsluta" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:726 #, fuzzy msgid "Light helper window" msgstr "Anpassa till fönster" #: engines/wintermute/keymapper_tables.h:751 #, fuzzy msgid "Run forward" msgstr "Steg framåt" #: engines/wintermute/keymapper_tables.h:756 #, fuzzy msgid "Run backward" msgstr "Steg framåt" #: engines/wintermute/keymapper_tables.h:761 #, fuzzy msgid "Turn left fast" msgstr "Sväng vänster" #: engines/wintermute/keymapper_tables.h:766 #, fuzzy msgid "Turn right fast" msgstr "Sväng höger" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:772 #, fuzzy msgid "Show blueprint" msgstr "Visa objektrad" #: engines/wintermute/keymapper_tables.h:792 #: engines/wintermute/keymapper_tables.h:1587 #: engines/wintermute/keymapper_tables.h:1770 #: engines/wintermute/keymapper_tables.h:1803 #: engines/wintermute/keymapper_tables.h:2089 #, fuzzy msgid "Next action" msgstr "~F~öregående" #: engines/wintermute/keymapper_tables.h:799 #: engines/wintermute/keymapper_tables.h:1595 #: engines/wintermute/keymapper_tables.h:1777 #: engines/wintermute/keymapper_tables.h:1810 #: engines/wintermute/keymapper_tables.h:2097 #, fuzzy msgid "Previous action" msgstr "~F~öregående" #: engines/wintermute/keymapper_tables.h:826 #, fuzzy msgid "Volume off" msgstr "Volym" #: engines/wintermute/keymapper_tables.h:840 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:935 msgid "Walking speed: Low" msgstr "Gånghastighet: Långsam" #: engines/wintermute/keymapper_tables.h:940 msgid "Walking speed: Medium" msgstr "Gånghastighet: Medium" #: engines/wintermute/keymapper_tables.h:945 msgid "Walking speed: High" msgstr "Gånghastighet: Snabb" #: engines/wintermute/keymapper_tables.h:955 #: engines/wintermute/keymapper_tables.h:1314 #: engines/wintermute/keymapper_tables.h:1872 #, fuzzy msgid "Cancel waiting" msgstr "Avbryt nedladdning" #: engines/wintermute/keymapper_tables.h:965 #, fuzzy msgid "First page" msgstr "Kasta besvärjelse" #: engines/wintermute/keymapper_tables.h:970 #, fuzzy msgid "Last page" msgstr "Kasta besvärjelse" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:978 msgid "Walking speed: Ultra Super Mega Fast" msgstr "Gånghastighet: Super Duper Mega Snabb" #: engines/wintermute/keymapper_tables.h:994 #, fuzzy msgid "Show game credits" msgstr "Visa muspekare" #: engines/wintermute/keymapper_tables.h:999 msgid "Play selected music record" msgstr "Spela vald musikskiva" #: engines/wintermute/keymapper_tables.h:1004 msgid "Select next music record" msgstr "Spela nästa musikskiva" #: engines/wintermute/keymapper_tables.h:1009 #, fuzzy msgid "Play note 1: A" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:1014 #, fuzzy msgid "Play note 2: F#" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:1019 #, fuzzy msgid "Play note 3: D#" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:1024 #, fuzzy msgid "Play note 4: C#" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:1029 #, fuzzy msgid "Play note 5: E" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:1034 #, fuzzy msgid "Play note 6: G#" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:1039 #, fuzzy msgid "Play note 7: B" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:1052 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1057 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1062 msgid "Ability: Lightning" msgstr "Förmåga: Åska" #: engines/wintermute/keymapper_tables.h:1067 msgid "Ability: Light" msgstr "Förmåga: Ljus" #: engines/wintermute/keymapper_tables.h:1072 msgid "Ability: Wind" msgstr "Förmåga: Vind" #: engines/wintermute/keymapper_tables.h:1077 msgid "Ability: Sound" msgstr "Förmåga: Ljud" #: engines/wintermute/keymapper_tables.h:1082 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1087 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1200 #, fuzzy msgid "Show hints / Dance move" msgstr "Visa gömda filer" #: engines/wintermute/keymapper_tables.h:1207 #, fuzzy msgid "Dance move up" msgstr "Avbryt nedladdning" #: engines/wintermute/keymapper_tables.h:1213 #, fuzzy msgid "Dance move down" msgstr "Avbryt nedladdning" #: engines/wintermute/keymapper_tables.h:1219 #, fuzzy msgid "Dance move left" msgstr "Flytta till höger" #: engines/wintermute/keymapper_tables.h:1225 #, fuzzy msgid "Dance move right" msgstr "Flytta till höger" #: engines/wintermute/keymapper_tables.h:1283 #, fuzzy msgid "Cancel input" msgstr "Avbryt" #: engines/wintermute/keymapper_tables.h:1345 #, fuzzy msgid "Toggle subtitles" msgstr "Ljud av/på" #: engines/wintermute/keymapper_tables.h:1409 #, fuzzy msgid "Hide hints" msgstr "Göm övriga" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1464 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1566 #, fuzzy msgid "Chapayev's action" msgstr "~F~öregående" #: engines/wintermute/keymapper_tables.h:1614 #: engines/wintermute/keymapper_tables.h:1867 #: engines/wintermute/keymapper_tables.h:1963 msgid "Settings" msgstr "Inställningar" #: engines/wintermute/keymapper_tables.h:1619 msgid "Dialogue answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1624 msgid "Dialogue answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1629 msgid "Dialogue answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1634 msgid "Dialogue answer 4" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1645 msgid "Spin wheel slower" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1653 msgid "Spin wheel faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1731 msgid "Zoom out" msgstr "Zooma ut" #: engines/wintermute/keymapper_tables.h:1738 msgid "Zoom in" msgstr "Zooma in" #: engines/wintermute/keymapper_tables.h:1751 #: engines/wintermute/keymapper_tables.h:1957 msgid "Show journal" msgstr "Visa journal" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1884 #, fuzzy msgid "Bezier window" msgstr "Anpassa till fönster" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1901 #, fuzzy msgid "Droid's action" msgstr "~F~öregående" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:2009 msgid "Rotate" msgstr "Rotera" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/wintermute/keymapper_tables.h:2035 #, fuzzy msgid "Drop" msgstr "Släpp si~d~a" #: engines/wintermute/keymapper_tables.h:2043 #, fuzzy msgid "Player 1: Up" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:2048 #, fuzzy msgid "Player 1: Left" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:2053 #, fuzzy msgid "Player 1: Down" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:2058 #, fuzzy msgid "Player 1: Right" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:2063 #, fuzzy msgid "Player 2: Up" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:2068 #, fuzzy msgid "Player 2: Left" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:2073 #, fuzzy msgid "Player 2: Down" msgstr "Speltid: " #: engines/wintermute/keymapper_tables.h:2078 #, fuzzy msgid "Player 2: Right" msgstr "Glid höger" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2084 #, fuzzy msgid "Debug FPS" msgstr "Dubbla FPS" #: engines/wintermute/keymapper_tables.h:2181 msgid "F1" msgstr "F1" #: engines/wintermute/keymapper_tables.h:2186 msgid "Key i" msgstr "" #: engines/zvision/file/save_manager.cpp:221 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" "Den här sparfilen använder version %u, men spelmotorn har bara stöd för upp " "till version %d. Det krävs en uppdaterad version av spelmotorn för att " "använda den här sparfilen." #: engines/zvision/metaengine.cpp:58 msgid "Double FPS" msgstr "Dubbla FPS" #: engines/zvision/metaengine.cpp:59 msgid "Increase framerate from 30 to 60 FPS" msgstr "Öka antalet bildrutor per sekund från 30 till 60" #: engines/zvision/metaengine.cpp:70 msgid "Enable Venus" msgstr "Aktivera Venus" #: engines/zvision/metaengine.cpp:71 msgid "Enable the Venus help system" msgstr "Aktivera Venus-hjälpsystemet" #: engines/zvision/metaengine.cpp:82 msgid "Disable animation while turning" msgstr "Avaktivera animering när skärmen vänds" #: engines/zvision/metaengine.cpp:83 msgid "Disable animation while turning in panorama mode" msgstr "Avaktivera animering medan skärmen vänds i panorama-läge" #: engines/zvision/metaengine.cpp:94 msgid "Use high resolution MPEG video" msgstr "Använd högupplöst MPEG-video" #: engines/zvision/metaengine.cpp:95 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "Använd MPEG-video från DVD-versionen istället för lågupplöst AVI" #: engines/zvision/metaengine.cpp:197 #, fuzzy msgid "Look Up" msgstr "Titta" #: engines/zvision/metaengine.cpp:203 #, fuzzy msgid "Look Down" msgstr "Zooma ned" #: engines/zvision/metaengine.cpp:238 msgid "Spellbook" msgstr "Trollbok" #: engines/zvision/metaengine.cpp:244 msgid "Score" msgstr "Poäng" #: engines/zvision/metaengine.cpp:250 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:256 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:277 #, fuzzy msgid "Preferences" msgstr "Föredragen enhet:" #: engines/zvision/zvision.cpp:309 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts or the GNU FreeFont package. You'll " "need all the fonts from the font package you choose, i.e., LiberationMono, " "LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif " "respectively." msgstr "" #, fuzzy #~| msgid "Very large" #~ msgid "Very very large" #~ msgstr "Väldigt" #~ msgid "Large" #~ msgstr "Stor" #~ msgid "" #~ "Your game is patched with a fan made script patch. Such patches have been " #~ "reported to cause issues, as they modify game scripts extensively. The " #~ "issues that these patches fix do not occur in ScummVM, so you are advised " #~ "to remove this patch from your game folder in order to avoid having " #~ "unexpected errors and/or issues later on." #~ msgstr "" #~ "Ditt spel har patchats med en användartillverkad scriptpatch. Sådana " #~ "patchar är kända för att orsaka problem, eftersom de modifierar spelets " #~ "programkod. Problemen de här patcharna fixar inträffar inte i ScummVM, så " #~ "det rekommenderas att du tar bort den här patchen från spelmappen för att " #~ "undvika oväntade fel eller problem senare." #, fuzzy #~ msgid "Update Shaders" #~ msgstr "Uppdateringskoll:" #~ msgid "Update Icons" #~ msgstr "Uppdatera Ikoner" #, fuzzy #~ msgid "Enable game-specific enhancements" #~ msgstr "Aktivera censurering" #, fuzzy #~| msgid "New kid" #~ msgid "New Line" #~ msgstr "Ny unge" #, fuzzy #~ msgid "Move cursor left" #~ msgstr "Steg framåt" #, fuzzy #~ msgid "Move cursor right" #~ msgstr "Steg framåt" #, fuzzy #~ msgid "" #~ "Could not find the 'Indy' Macintosh executable. High-resolution fonts " #~ "will\n" #~ "be disabled." #~ msgstr "" #~ "Kunde inte hitta Macintosh-programmet för 'Loom'\n" #~ "för att läsa instrumenten. Musiken kommer att avaktiveras." #, fuzzy #~ msgid "" #~ "Could not find the 'Loom' Macintosh executable. Music and high-" #~ "resolution\n" #~ "versions of font and cursor will be disabled." #~ msgstr "" #~ "Kunde inte hitta Macintosh-programmet för 'Loom'\n" #~ "för att läsa instrumenten. Musiken kommer att avaktiveras." #, fuzzy #~ msgid "Controls Help" #~ msgstr "Kontroll" #, fuzzy #~| msgid "Mouse-click-and-drag mode enabled." #~ msgid "Mouse-click-and-drag mode" #~ msgstr "Dra-och-släpp-läge med mus aktiverat." #~ msgid "Mouse-click-and-drag mode enabled." #~ msgstr "Dra-och-släpp-läge med mus aktiverat." #~ msgid "Mouse-click-and-drag mode disabled." #~ msgstr "Dra-och-släpp-läge med mus deaktiverat." #~ msgid "Touchpad mode enabled." #~ msgstr "Touchpad-läge aktiverat." #~ msgid "Touchpad mode disabled." #~ msgstr "Touchpad-läge inaktiverat." #, fuzzy #~| msgid "Control Mouse" #~ msgid "Control opacity" #~ msgstr "Kontrollera musen" #~ msgid "" #~ "The teenagent.dat file is compressed and zlib hasn't been included in " #~ "this executable. Please decompress it" #~ msgstr "" #~ "Teenagent.dat-filen är komprimerad och zlib har inte inkluderats i det " #~ "här programmet. Var god dekomprimera den" #, fuzzy #~| msgid "Connect your cloud storage account" #~ msgid "You cloud storage has been connected!" #~ msgstr "Anslut ditt molnlagerkonto" #, fuzzy #~ msgid "Speech Options" #~ msgstr "Endast tal" #~ msgctxt "lowres" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2. Skriv in koden du fått:" #~ msgid "2. Get the code and enter it here:" #~ msgstr "2. Skriv in koden du fått:" #~ msgid "Connecting..." #~ msgstr "Ansluter ..." #, fuzzy #~ msgid "Failed to connect storage." #~ msgstr "Kunde inte ändra molnlager!" #, fuzzy #~ msgid "Failed to connect storage: " #~ msgstr "Kunde inte ändra molnlager!" #, fuzzy #~ msgid "Enable voices" #~ msgstr "Aktivera Venus" #, fuzzy #~ msgid "Enable the voices for the game" #~ msgstr "Aktivera Venus-hjälpsystemet" #, fuzzy #~ msgid "Toggle fast conversation mode" #~ msgstr "Snabbläge" #, fuzzy #~ msgid "Toggle end conversation mode" #~ msgstr "Snabbläge" #, fuzzy #~ msgid "Go to main menu" #~ msgstr "Åte~r~vänd till launcher" #, fuzzy #~ msgid "Go to save/load menu" #~ msgstr "Mata in skiva för spardata" #, fuzzy #~ msgid "Reload last save" #~ msgstr "Inget datum sparat" #, fuzzy #~ msgid "Go to setup menu" #~ msgstr "Inställningar" #, fuzzy #~ msgid "Show credits" #~ msgstr "Visa muspekare" #, fuzzy #~ msgid "Go to map screen" #~ msgstr "Snäpprullning på" #, fuzzy #~ msgid "Enable Second Chance" #~ msgstr "Aktivera heliumläge" #, fuzzy #~ msgid "Engine Options" #~ msgstr "Inställningar" #~ msgid "Overwrite" #~ msgstr "Skriv över" #, fuzzy #~ msgid "Cancel autosave" #~ msgstr "Namnlös sparfil" #, fuzzy #~ msgid "Open general cheat menu" #~ msgstr "Aktivera heliumläge" #, fuzzy #~ msgid "Restart the Scene" #~ msgstr "Öppna debug-konsolen" #~ msgid "Scene Number" #~ msgstr "Scen Nummer" #~ msgid "Easy" #~ msgstr "Enkel" #~ msgid "Hard" #~ msgstr "Svår" #, fuzzy #~ msgid "Player Data" #~ msgstr "Speltid: " #, fuzzy #~ msgid "Player Time:" #~ msgstr "Speltid: " #~ msgid "Days" #~ msgstr "Dagar" #~ msgid "Hours" #~ msgstr "Timmar" #~ msgid "Minutes" #~ msgstr "Minuter" #~ msgid "Software Timer" #~ msgstr "Mjukvarutimer" #, fuzzy #~ msgid "Timer On" #~ msgstr "Tid: " #~ msgid "Seconds" #~ msgstr "Sekunder" #, fuzzy #~ msgid "Invalid Scene ID!" #~ msgstr "Ogiltig sökväg!" #~ msgctxt "lowres" #~ msgid "Misc" #~ msgstr "Diverse" #~ msgid "Group by: " #~ msgstr "Grupera efter: " #~ msgid "[corrupt]" #~ msgstr "[korrupt]" #, fuzzy #~ msgid "[too modern]" #~ msgstr "Färgläge" #~ msgid "DXA cutscenes found but ScummVM has been built without zlib" #~ msgstr "DXA filmscener hittades men ScummVM har byggts utan stöd för zlib" #~ msgid "Override global shader settings" #~ msgstr "Åsidosätt globala shaderinställningar" #~ msgctxt "lowres" #~ msgid "Override global shader settings" #~ msgstr "Åsidosätt globala shaderinställningar" #~ msgid "HW Shader:" #~ msgstr "Hårdvarushader:" #~ msgid "Different hardware shaders give different visual effects" #~ msgstr "Olika hårdvarubaserade shaders ger olika visuella effekter" #~ msgctxt "lowres" #~ msgid "HW Shader:" #~ msgstr "Hårdvarushader:" #~ msgid "Different shaders give different visual effects" #~ msgstr "Olika shaders ger olika visuella effekter" #~ msgid "Insert Disk %c and Press Button to Continue." #~ msgstr "Mata in skivan %c och tryck på knappen för att fortsätta." #~ msgid "Unable to Find %s, (%c%d) Press Button." #~ msgstr "Kunde inte hitta %s, (%c%d) tryck på knappen." #~ msgid "Error reading disk %c, (%c%d) Press Button." #~ msgstr "Fel vid inläsning av skivan %c, (%c%d) tryck på knappen." #~ msgid "Game Paused. Press SPACE to Continue." #~ msgstr "Spelet pausat. Tryck MELLANSLAG för att fortsätta." #~ msgid "Are you sure you want to restart? (Y/N)Y" #~ msgstr "Är du säker på att du vill starta om? (J/N)J" #~ msgid "Are you sure you want to quit? (Y/N)Y" #~ msgstr "Är du säker på att du vill avsluta? (J/N)J" #~ msgid "Insert save/load game disk" #~ msgstr "Mata in skiva för spardata" #~ msgid "You must enter a name" #~ msgstr "Du måste ange ett namn" #~ msgid "The game was NOT saved (disk full?)" #~ msgstr "Spelet sparades EJ (skivan full?)" #~ msgid "The game was NOT loaded" #~ msgstr "Spelet laddades EJ" #~ msgid "Saving '%s'" #~ msgstr "Sparar '%s'" #~ msgid "Loading '%s'" #~ msgstr "Laddar '%s'" #~ msgid "Name your SAVE game" #~ msgstr "Namnge ditt SPARADE spel" #~ msgid "Select a game to LOAD" #~ msgstr "Välj ett spel att LADDA" #~ msgid "Game title)" #~ msgstr "Speltitel)" #, fuzzy #~ msgid "Save progress automatically" #~ msgstr "Kolla efter uppdateringar automatiskt" #, fuzzy #~ msgid "Light has run out! " #~ msgstr "Simulera höger musknapp" #, fuzzy #~ msgid "Your light has run out. " #~ msgstr "Simulera höger musknapp" #, fuzzy #~ msgid "Light runs out in " #~ msgstr "Simulera höger musknapp" #~ msgid " turns. " #~ msgstr " drag. " #~ msgid "North" #~ msgstr "Norr" #~ msgid "South" #~ msgstr "Syd" #~ msgid "East" #~ msgstr "Öst" #~ msgid "West" #~ msgstr "Väst" #~ msgid "You can't see. It is too dark!\n" #~ msgstr "Du kan inte se. Det är för mörkt!\n" #~ msgid "I can't see. It is too dark!\n" #~ msgstr "Jag kan inte se. Det är för mörkt!\n" #~ msgid "You are in a %s\n" #~ msgstr "Du är i en %s\n" #~ msgid "I'm in a %s\n" #~ msgstr "Jag är i en %s\n" #~ msgid "none" #~ msgstr "inga" #~ msgid "" #~ "\n" #~ "You can also see: " #~ msgstr "" #~ "\n" #~ "Du kan också se: " #~ msgid "" #~ "\n" #~ "I can also see: " #~ msgstr "" #~ "\n" #~ "Jag kan också se: " #~ msgid "You use word(s) I don't know! " #~ msgstr "Du använder ord jag inte kan! " #~ msgid "You are dead.\n" #~ msgstr "Ladda\n" #~ msgid "I am dead.\n" #~ msgstr "Jag är död.\n" #~ msgid "The game is now over.\n" #~ msgstr "Spelet är nu slut.\n" #, fuzzy #~ msgid "You have stored " #~ msgstr "Ladda" #, fuzzy #~ msgid "I've stored " #~ msgstr "Ladda" #~ msgid "Well done.\n" #~ msgstr "Bra jobbat.\n" #~ msgid "Nothing" #~ msgstr "Ingenting" #~ msgid "Give me a direction too." #~ msgstr "Ge mig en riktning också." #~ msgid "You fell down and broke your neck. " #~ msgstr "Du föll ned och bröt nacken. " #~ msgid "I fell down and broke my neck. " #~ msgstr "Jag föll ner och bröt min nacke. " #~ msgid "You can't go in that direction. " #~ msgstr "Du kan inte gå åt det hållet. " #~ msgid "I can't go in that direction. " #~ msgstr "Jag kan inte gå åt det hållet. " #~ msgid "It is dark.\n" #~ msgstr "Det är mörkt.\n" #~ msgid ": O.K.\n" #~ msgstr ": O.K.\n" #~ msgid "Nothing taken." #~ msgstr "Inget taget." #, fuzzy #~ msgid "What ? " #~ msgstr "Vad är" #~ msgid "It's beyond my power to do that. " #~ msgstr "Det är bortom min färmåga att göra det. " #~ msgid "O.K. " #~ msgstr "O.K. " #~ msgid "It's beyond your power to do that.\n" #~ msgstr "Det är bortom din förmåga att göra det.\n" #~ msgid "It's beyond my power to do that.\n" #~ msgstr "Det är bortom min förmåga att göra det.\n" #~ msgid "~E~dit Game..." #~ msgstr "R~e~digera spel..." #~ msgctxt "lowres" #~ msgid "~E~dit Game..." #~ msgstr "R~e~digera spel..." #~ msgid "Swap Menu and Back buttons" #~ msgstr "Växla meny- och tillbakaknappar" #~ msgid "Invalid save file name" #~ msgstr "Ogiltigt namn på sparfil" #, fuzzy #~ msgid "Enable cross fade" #~ msgstr "Aktivera heliumläge" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Funktioner kompilerade i:" #, fuzzy #~ msgid "Skip minigame" #~ msgstr "Skippa rad" #, fuzzy #~ msgid "Music menu" #~ msgstr "Musikvolym:" #~ msgctxt "lowres" #~ msgid "Normal (no scaling)" #~ msgstr "Normalt (ingen skalning)" #~ msgid "Select an action and click 'Map'" #~ msgstr "Välj en handling och klicka på \"Ställ in\"" #~ msgid "Associated key : %s" #~ msgstr "Inställd tangent: %s" #~ msgid "Associated key : none" #~ msgstr "Inställd tangent: Ingen" #~ msgid "Please select an action" #~ msgstr "Var god välj en handling" #~ msgid "Press the key to associate" #~ msgstr "Tryck på en tangent för att ställa in" #~ msgid "Choose an action to map" #~ msgstr "Välj en handling att ställa in" #~ msgid "Keys" #~ msgstr "Tangenter" #~ msgid "~K~eys" #~ msgstr "~T~angenter" #~ msgid "Do you want to quit ?" #~ msgstr "Vill du avsluta?" #~ msgid "Zone" #~ msgstr "Zon" #~ msgid "Multi Function" #~ msgstr "Multifunktion" #~ msgid "Swap character" #~ msgstr "Byt karaktär" #~ msgid "Debugger" #~ msgstr "Debug-konsol" #~ msgid "Global menu" #~ msgstr "Global meny" #~ msgid "Key mapper" #~ msgstr "Tangentinst" #, fuzzy #~| msgid "Inventory" #~ msgid "Cheat.Inventory" #~ msgstr "Inventarie" #~ msgid "Normal (no scaling)" #~ msgstr "Normalt (ingen skalning)" #~ msgid "Switch to AdvMame 2x/3x scaling" #~ msgstr "Byt till AdvMame 2x/3x-förstoring" #~ msgid "Switch to HQ 2x/3x scaling" #~ msgstr "Byt till HQ 2x/3x-förstoring" #~ msgid "Switch to 2xSai scaling" #~ msgstr "Byt till 2xSai-förstoring" #~ msgid "Switch to Super2xSai scaling" #~ msgstr "Byt till Super2xSai-förstoring" #~ msgid "Switch to SuperEagle scaling" #~ msgstr "Byt till SuperEagle-förstoring" #~ msgid "Switch to DotMatrix scaling" #~ msgstr "Byt till DotMatrix-förstoring" #~ msgid "ScummVM Main Menu" #~ msgstr "ScummVM huvudmeny" #~ msgid "~L~eft handed mode" #~ msgstr "~V~änsterhänt läge" #~ msgid "~I~ndy fight controls" #~ msgstr "~I~ndy slagsmålskontroller" #~ msgid "Touch X Offset" #~ msgstr "Gå till X-position" #~ msgid "Touch Y Offset" #~ msgstr "Gå till Y-position" #~ msgid "Use laptop trackpad-style cursor control" #~ msgstr "Använd bärbar trackpad-stil för pekarkontroll" #~ msgid "Tap for left click, double tap right click" #~ msgstr "Tappa för vänsterklick, dubbel-tappa för högerklick" #~ msgid "Sensitivity" #~ msgstr "Känslighet" #~ msgid "Initial top screen scale:" #~ msgstr "Standardskala för övre skärm:" #~ msgid "Main screen scaling:" #~ msgstr "Skalning huvudskärm:" #~ msgid "Unscaled (you must scroll left and right)" #~ msgstr "Oskalat (du måste bläddra till vänster och höger)" #~ msgid "Brightness:" #~ msgstr "Ljusstyrka:" #~ msgid "High quality audio (slower) (reboot)" #~ msgstr "Hög ljudkvalitet (långsammare) (omstart)" #~ msgid "Disable power off" #~ msgstr "Inaktivera strömsparläge" #, fuzzy #~ msgid "Left mouse button" #~ msgstr "Simulera vänster musknapp" #, fuzzy #~ msgid "Right mouse button" #~ msgstr "Simulera höger musknapp" #, fuzzy #~ msgid "Pad Up" #~ msgstr "Styrkors upp" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Ned" #, fuzzy #~ msgid "Skip dialog line (some games)" #~ msgstr "Skippa rad" #, fuzzy #~ msgid "Pause/Game menu" #~ msgstr "Spelmeny" #, fuzzy #~ msgid "DS Options menu" #~ msgstr "Inställningar" #, fuzzy #~ msgid "Skip cutscenes" #~ msgstr "Skippa scen" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Visa / göm konsol" #, fuzzy #~ msgid "Zoom in/out" #~ msgstr "Zooma upp" #, fuzzy #~ msgid "Indiana Jones Fight controls:" #~ msgstr "~I~ndy slagsmålskontroller" #, fuzzy #~ msgid "Guard down" #~ msgstr "Slå midjehöjd" #, fuzzy #~ msgid "Guard middle" #~ msgstr "Slå midjehöjd" #~ msgid "Do you really want to return to the Launcher?" #~ msgstr "Vill du verkligen återgå till launchern?" #~ msgid "Do you really want to quit?" #~ msgstr "Vill du verkligen avsluta?" #, fuzzy #~ msgid "Look At" #~ msgstr "Titta på" #, fuzzy #~ msgid "Invetory" #~ msgstr "Inventarie" #~ msgid "Engine does not support debug level '%s'" #~ msgstr "Motorn stöder inte debug-nivå '%s'" #~ msgid "" #~ "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" #~ "version (in particular, not a fan-made translation), please, report the\n" #~ "following data to the ScummVM team along with the name of the game you " #~ "tried\n" #~ "to add and its version, language, etc.:\n" #~ msgstr "" #~ "Okänd version av spelet. Om det *INTE* är en spelarmodifierad\n" #~ "version (som en spelarskapad översättning) rapportera följande\n" #~ "data till ScummVM-teamet tillsammans med namnet på spelet du\n" #~ "försökte lägga till och vilken version och språk det har, osv.\n" #, fuzzy #~ msgid "" #~ "\n" #~ "Game Saved\n" #~ "\n" #~ msgstr "Spara" #~ msgid "Use IMF/Yamaha FB-01 for MIDI output" #~ msgstr "Använd IMF/Yamaha FB-01 för MIDI-uppspelning" #~ msgid "" #~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " #~ "output" #~ msgstr "" #~ "Använd ett IBM Music Feature-kort eller en Yamaha FB-01 FM synthmodul för " #~ "MIDI-uppspelning" #, fuzzy #~ msgid "Interact via Left Click)" #~ msgstr "Vänsterklick" #, fuzzy #~ msgid "Interact via Right Click)" #~ msgstr "Högerklick" #~ msgid "Trackpad mode is now" #~ msgstr "Trackpad-läge" #~ msgid "ON" #~ msgstr "PÅ" #~ msgid "OFF" #~ msgstr "AV" #~ msgid "Swipe two fingers to the right to toggle." #~ msgstr "Svep åt höger med två fingrar för att byta läge." #~ msgid "Auto-drag mode is now" #~ msgstr "Automatiskt dragläge" #~ msgid "Swipe three fingers to the right to toggle." #~ msgstr "Svep åt höger med tre fingrar för att byta läge." #~ msgid "Move Only" #~ msgstr "Endast rörelse" #~ msgid "Escape Key" #~ msgstr "Escape-tangenten" #~ msgid "Show Keypad" #~ msgstr "Visa tangentbord" #~ msgid "[ Data ]" #~ msgstr "[ Data ]" #~ msgid "[ Resources ]" #~ msgstr "[ Resurser ]" #~ msgid "[ SDCard ]" #~ msgstr "[ SD-kort ]" #~ msgid "[ Media ]" #~ msgstr "[ Media ]" #~ msgid "[ Shared ]" #~ msgstr "[ Delad ]" #, fuzzy #~ msgid "C-Pad Sensitivity:" #~ msgstr "GC Pad känslighet:" #~ msgid "Mouse click" #~ msgstr "Musklick" #~ msgid "Remap keys" #~ msgstr "Ställ in tangenter" #~ msgid " (Effective)" #~ msgstr " (Effektiv)" #~ msgid " (Active)" #~ msgstr " (Aktiv)" #~ msgid " (Blocked)" #~ msgstr " (Blockerad)" #~ msgid "Hold Shift for Mass Add" #~ msgstr "Håll ned Skift för masstillägg" #~ msgid "Hide Toolbar" #~ msgstr "Göm verktygsrad" #~ msgid "Sound on/off" #~ msgstr "Ljud av/på" #~ msgid "Right click" #~ msgstr "Högerklick" #~ msgid "Free look" #~ msgstr "Frititt" #~ msgid "Bind Keys" #~ msgstr "Förbind tangenter" #~ msgid "Cursor Up" #~ msgstr "Pekare upp" #~ msgid "Cursor Down" #~ msgstr "Pekare ned" #~ msgid "Cursor Left" #~ msgstr "Pekare vänster" #~ msgid "Cursor Right" #~ msgstr "Pekare höger" #~ msgid "Using SDL driver " #~ msgstr "Använd SDL-driver " #~ msgid "Display " #~ msgstr "Skärm " #~ msgid "Do you want to perform an automatic scan ?" #~ msgstr "Vill du utföra en automatisk scan?" #~ msgid "Map right click action" #~ msgstr "Ställ in högerklick" #~ msgid "You must map a key to the 'Right Click' action to play this game" #~ msgstr "" #~ "Du måste välja en tangent för \"Högerklick\" för att spela det här spelet" #~ msgid "Map hide toolbar action" #~ msgstr "Ställ in göm verktygsrad" #~ msgid "You must map a key to the 'Hide toolbar' action to play this game" #~ msgstr "" #~ "Du måste välja en tangent för \"Göm verktygsrad\" för att spela det här " #~ "spelet" #~ msgid "Map Zoom Up action (optional)" #~ msgstr "Ställ in Zooma up (valfritt)" #~ msgid "Map Zoom Down action (optional)" #~ msgstr "Ställ in Zooma ned (valfritt)" #~ msgid "" #~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole " #~ "inventory" #~ msgstr "" #~ "Glöm inte att välja en tangent för \"Göm verktygsrad\" för att se hela " #~ "inventariet" #~ msgid "Saved games sync complete." #~ msgstr "Synkningen av sparade speldata är färdig." #, fuzzy #~ msgid "Loading..." #~ msgstr "Laddar speldata..." #~ msgid "Scanlines" #~ msgstr "Avsökningslinjer" #~ msgid "Storage:" #~ msgstr "Lager:" #~ msgid "Refresh" #~ msgstr "Uppdatera" #~ msgid "Refresh current cloud storage information (username and usage)" #~ msgstr "" #~ "Uppdaterar informationen om aktuellt molnlager (användarnamn och " #~ "användning)" #~ msgid "" #~ "Which port is used by the server\n" #~ "Auth with server is not available with non-default port" #~ msgstr "" #~ "Vilken port används av servern\n" #~ "Serverautorisering är endast tillgänglig med standardporten" #~ msgid "%llu bytes" #~ msgstr "%llu bytes" #~ msgid "Navigate to the following URL:" #~ msgstr "Navigera till följande webbadress:" #~ msgid "Obtain the code from the storage, enter it" #~ msgstr "Hämta koden från lagret, ange den" #~ msgid "in the following field and press 'Connect':" #~ msgstr "i följande fält och tryck på \"Anslut\":" #~ msgid "Pastes clipboard contents into fields" #~ msgstr "Klistrar in innehållet från urklipp i fälten" #~ msgid "You will be directed to ScummVM's page where" #~ msgstr "Du kommer att föras till ScummVM:s sida" #~ msgid "you should allow it to access your storage." #~ msgstr "där du borde tillåta åtkomst till ditt lager." #~ msgid "Field %s has a mistake in it." #~ msgstr "%s-fältet innehåller ett misstag." #~ msgid "Fields %s have mistakes in them." #~ msgstr "Följande fält innehåller misstag: %s." #~ msgid "All OK!" #~ msgstr "Allt okej!" #~ msgid "" #~ "A known buggy game script has been detected, which could prevent you from " #~ "progressing later on in the game, during the sequence with the Green " #~ "Man's riddles. Please, apply the latest patch for this game by Sierra to " #~ "avoid possible problems." #~ msgstr "" #~ "Ett spelscript känt för att vara buggigt har upptäckts, vilket kan hindra " #~ "dig från att slutföra sekvensen med den gröne mannens gåtor. Installera " #~ "den senaste patchen för det här spelet från Sierra för att undvika " #~ "problem." #~ msgctxt "lowres" #~ msgid "Music Device:" #~ msgstr "Musikenhet:" #~ msgctxt "lowres" #~ msgid "Text and Speech:" #~ msgstr "Text och tal:" #~ msgid "AdLib Emulator" #~ msgstr "AdLib-emulator" #~ msgid "Use the original save/load screens instead of the ScummVM interface" #~ msgstr "Använd originalskärmarna för spara/ladda istället för ScummVM:s" #~ msgid "(You can always enable it in the options dialog on the Misc tab)" #~ msgstr "" #~ "(Du kan alltid aktivera den under \"Diverse\"-fliken i inställningarna)" #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #~ msgid "Output rate:" #~ msgstr "Ljudfrekvens:" #~ msgid "" #~ "Higher value specifies better sound quality but may be not supported by " #~ "your soundcard" #~ msgstr "" #~ "Ett högre värde betecknar bättre ljudkvalitet men stöds kanske inte av " #~ "ditt ljudkort" #~ msgid "" #~ "The theme you selected does not support your current language. If you " #~ "want to use this theme you need to switch to another language first." #~ msgstr "" #~ "Temat du valde stöder inte ditt språk. Om du vill använda det här temat " #~ "måste först byta till ett annat språk." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Simulera vänster musknapp" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "Kunde inte hitta \"sky.cpt\"-filen!\n" #~ "Var god ladda hem den från www.scummvm.org" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "Filen \"sky.cpt\" har inkorrekt filstorlek.\n" #~ "Var god ladda hem den igen från www.scummvm.org" #~ msgid "" #~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "Du har inte 'teenagent.dat'-filen. Hämta den från ScummVM:s webbsida" #, fuzzy #~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" #~ msgstr "" #~ "Du har inte 'teenagent.dat'-filen. Hämta den från ScummVM:s webbsida" #, fuzzy #~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" #~ msgstr "" #~ "Du har inte 'teenagent.dat'-filen. Hämta den från ScummVM:s webbsida" #~ msgid "Use original savegame dialog" #~ msgstr "Använd originalskärmar för spara/ladda" #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "Filknappen i spelet visar originalskärmen för spara/ladda istället för " #~ "ScummVM-menyn" #~ msgid "The game in '%s' seems to be unknown." #~ msgstr "Spelet i '%s' verkar vara okänt." #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "" #~ "Var god rapportera följande data till ScummVM-teamet tillsammans med " #~ "namnet" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "på spelet du försökte lägga till och dess version/språk/etc.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Du måste starta om ScummVM för att ändringarna ska få effekt." #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (ingen filtrering)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Bestämmer var dina spardata lagras" #~ msgid "EGA undithering" #~ msgstr "EGA anti-gitter" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG-2-filmscener hittades men ScummVM har byggts utan MPEG-2" #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "" #~ "Stänger av General MIDI-kartläggning för spel med Roland MT-32 soundtrack" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16 bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 filmscener stöds inte längre" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL konservation" #~ msgid "OpenGL Original" #~ msgstr "OpenGL original" #~ msgid "Current display mode" #~ msgstr "Nuvarande visningsläge" #~ msgid "Current scale" #~ msgstr "Nuvarande skala" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktivt filterläge: Linjärt" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktivt filterläge: Närmast" #~ msgid "Discovered %d new games." #~ msgstr "Nya spel upptäckta: %d." #, fuzzy #~ msgid "Command line argument not processed" #~ msgstr "Argument i kommandoraden ej verkställt"