/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SHERLOCK_FONTS_H #define SHERLOCK_FONTS_H #include "common/rect.h" #include "common/platform.h" #include "graphics/big5.h" #include "graphics/surface.h" namespace Sherlock { class SherlockEngine; class ImageFile; class BaseSurface; class Fonts { private: struct ChinaFontCodElement { uint16 a; uint16 b; uint8 c; }; static ImageFile *_font; static byte *_chineseFont; static Graphics::Big5Font *_big5Font; static byte _yOffsets[255]; static int _fontNumber; static int _fontHeight; static int _widestChar; static uint16 _charCount; static bool _isModifiedEucCn; static bool _isBig5; static inline byte translateChar(byte c); protected: static SherlockEngine *_vm; static void writeString(BaseSurface *surface, const Common::String &str, const Common::Point &pt, int overrideColor = 0); public: static const int kChineseWidth = 16; static const int kChineseHeight = 16; /** * Initialise the font manager */ static void setVm(SherlockEngine *vm); /** * Frees the font manager */ static void freeFont(); static bool isModifiedEucCn() { return _isModifiedEucCn; } static bool isBig5() { return _isBig5; } /** * Set the font to use for writing text on the screen */ void setFont(int fontNum); /** * Returns the width of a string in pixels */ int stringWidth(const Common::String &str); /** * Returns the height of a string in pixels (i.e. the tallest displayed character) */ int stringHeight(const Common::String &str); static Common::String unescape(const Common::String& in); /** * Returns the width of a character in pixels */ int charWidth(const char *str, int &idx); /** * Returns the width of a character in pixels */ int charWidth(char ch); /** * Returns the width of a character in pixels */ int charHeight(unsigned char c); /** * Return the font height */ int fontHeight() const { return _chineseFont || _isBig5 ? MAX(_fontHeight, 16) : _fontHeight; } /** * Return the width of the widest character in the font */ int widestChar() const { return _widestChar; } /** * Return the currently active font number */ int fontNumber() const { return _fontNumber; } Common::Array wordWrap(const Common::String &str, uint maxWidth, Common::String &rem, uint maxChars = Common::String::npos, uint maxLines = Common::String::npos, bool skipHeadAt = false); Common::Array wordWrap(const Common::String &str, uint maxWidth, uint maxChars = Common::String::npos, uint maxLines = Common::String::npos, bool skipHeadAt = false); }; } // End of namespace Sherlock #endif