MODULE := engines/griffon MODULE_OBJS := \ combat.o \ console.o \ cutscenes.o \ dialogs.o \ draw.o \ engine.o \ gfx.o \ griffon.o \ input.o \ logic.o \ metaengine.o \ resources.o \ saveload.o \ sound.o MODULE_DIRS += \ engines/griffon # This module can be built as a plugin ifeq ($(ENABLE_GRIFFON), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o