/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/installshieldv3_archive.h" #include "common/dcl.h" #include "common/debug.h" namespace Common { InstallShieldV3::InstallShieldV3() : Common::Archive() { _stream = nullptr; } InstallShieldV3::~InstallShieldV3() { close(); } bool InstallShieldV3::open(const Common::String &filename) { close(); _stream = SearchMan.createReadStreamForMember(filename); if (!_stream) return false; // Check for the magic uint32 // No idea what it means, but it's how "file" recognizes them if (_stream->readUint32BE() != 0x135D658C) { close(); return false; } // Let's pull some relevant data from the header _stream->seek(41); uint32 directoryTableOffset = _stream->readUint32LE(); /* uint32 directoryTableSize = */ _stream->readUint32LE(); uint16 directoryCount = _stream->readUint16LE(); uint32 fileTableOffset = _stream->readUint32LE(); /* uint32 fileTableSize = */ _stream->readUint32LE(); // We need to have at least one directory in order for the archive to be valid if (directoryCount == 0) { close(); return false; } // TODO: Currently, we only support getting files from the first directory // To that end, get the number of files from that entry _stream->seek(directoryTableOffset); uint16 fileCount = _stream->readUint16LE(); debug(2, "File count = %d", fileCount); // Following the directory table is the file table with files stored recursively // by directory. Since we're only using the first directory, we can just go // right to that one. _stream->seek(fileTableOffset); for (uint16 i = 0; i < fileCount; i++) { FileEntry entry; _stream->skip(3); // Unknown entry.uncompressedSize = _stream->readUint32LE(); entry.compressedSize = _stream->readUint32LE(); entry.offset = _stream->readUint32LE(); _stream->skip(14); // Unknown byte nameLength = _stream->readByte(); Common::String name; while (nameLength--) name += _stream->readByte(); _stream->skip(13); // Unknown _map[name] = entry; debug(3, "Found file '%s' at 0x%08x (Comp: 0x%08x, Uncomp: 0x%08x)", name.c_str(), entry.offset, entry.compressedSize, entry.uncompressedSize); } return true; } void InstallShieldV3::close() { delete _stream; _stream = nullptr; _map.clear(); } bool InstallShieldV3::hasFile(const Common::String &name) const { return _map.contains(name); } int InstallShieldV3::listMembers(Common::ArchiveMemberList &list) const { for (FileMap::const_iterator it = _map.begin(); it != _map.end(); it++) list.push_back(getMember(it->_key)); return _map.size(); } const Common::ArchiveMemberPtr InstallShieldV3::getMember(const Common::String &name) const { return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this)); } Common::SeekableReadStream *InstallShieldV3::createReadStreamForMember(const Common::String &name) const { if (!_stream || !_map.contains(name)) return nullptr; const FileEntry &entry = _map[name]; // Seek to our offset and then send it off to the decompressor _stream->seek(entry.offset); return Common::decompressDCL(_stream, entry.compressedSize, entry.uncompressedSize); } } // End of namespace Common