/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/file.h" #include "common/memstream.h" #include "common/str.h" #include "common/ustr.h" #include "common/winexe.h" #include "common/winexe_ne.h" #include "common/winexe_pe.h" namespace Common { WinResourceID &WinResourceID::operator=(const String &x) { _name = x; _idType = kIDTypeString; return *this; } WinResourceID &WinResourceID::operator=(uint32 x) { _id = x; _idType = kIDTypeNumerical; return *this; } bool WinResourceID::operator==(const String &x) const { return _idType == kIDTypeString && _name.equalsIgnoreCase(x); } bool WinResourceID::operator==(const uint32 &x) const { return _idType == kIDTypeNumerical && _id == x; } bool WinResourceID::operator==(const WinResourceID &x) const { if (_idType != x._idType) return false; if (_idType == kIDTypeString) return _name.equalsIgnoreCase(x._name); if (_idType == kIDTypeNumerical) return _id == x._id; return true; } String WinResourceID::getString() const { if (_idType != kIDTypeString) return ""; return _name; } uint32 WinResourceID::getID() const { if (_idType != kIDTypeNumerical) return 0xffffffff; return _id; } String WinResourceID::toString() const { if (_idType == kIDTypeString) return _name; else if (_idType == kIDTypeNumerical) return String::format("0x%08x", _id); return ""; } bool WinResources::loadFromEXE(const String &fileName) { if (fileName.empty()) return false; File *file = new File(); if (!file->open(fileName)) { delete file; return false; } return loadFromEXE(file); } bool WinResources::loadFromCompressedEXE(const String &fileName) { // Based on http://www.cabextract.org.uk/libmspack/doc/szdd_kwaj_format.html // TODO: Merge this with with loadFromEXE() so the handling of the compressed // EXE's is transparent File file; if (!file.open(fileName)) return false; // First part of the signature if (file.readUint32BE() != MKTAG('S','Z','D','D')) return false; // Second part of the signature if (file.readUint32BE() != 0x88F02733) return false; // Compression mode must be 'A' if (file.readByte() != 'A') return false; file.readByte(); // file name character change uint32 unpackedLength = file.readUint32LE(); byte *window = new byte[0x1000]; int pos = 0x1000 - 16; memset(window, 0x20, 0x1000); // Initialize to all spaces byte *unpackedData = (byte *)malloc(unpackedLength); assert(unpackedData); byte *dataPos = unpackedData; // Apply simple LZSS decompression for (;;) { byte controlByte = file.readByte(); if (file.eos()) break; for (byte i = 0; i < 8; i++) { if (controlByte & (1 << i)) { *dataPos++ = window[pos++] = file.readByte(); pos &= 0xFFF; } else { int matchPos = file.readByte(); int matchLen = file.readByte(); matchPos |= (matchLen & 0xF0) << 4; matchLen = (matchLen & 0xF) + 3; while (matchLen--) { *dataPos++ = window[pos++] = window[matchPos++]; pos &= 0xFFF; matchPos &= 0xFFF; } } } } delete[] window; SeekableReadStream *stream = new MemoryReadStream(unpackedData, unpackedLength); return loadFromEXE(stream); } WinResources *WinResources::createFromEXE(const String &fileName) { WinResources *exe; // First try loading via the NE code exe = new Common::NEResources(); if (exe->loadFromEXE(fileName)) { return exe; } delete exe; // Then try loading via the PE code exe = new Common::PEResources(); if (exe->loadFromEXE(fileName)) { return exe; } delete exe; return nullptr; } WinResources::VersionHash *WinResources::parseVersionInfo(SeekableReadStream *res) { VersionHash *versionMap = new VersionHash; while (res->pos() < res->size() && !res->eos()) { while (res->pos() % 4 && !res->eos()) // Pad to 4 res->readByte(); /* uint16 len = */ res->readUint16LE(); uint16 valLen = res->readUint16LE(); uint16 type = res->readUint16LE(); uint16 c; Common::U32String info; while ((c = res->readUint16LE()) != 0 && !res->eos()) info += c; while (res->pos() % 4 && !res->eos()) // Pad to 4 res->readByte(); if (res->eos()) break; if (type != 0) { // text Common::U32String value; for (int j = 0; j < valLen; j++) value += res->readUint16LE(); versionMap->setVal(info.encode(), value); } else { if (info == "VS_VERSION_INFO") { uint16 pos2 = res->pos() + valLen; res->readUint32LE(); res->readUint32LE(); uint16 fileB = res->readUint16LE(); uint16 fileA = res->readUint16LE(); uint16 fileD = res->readUint16LE(); uint16 fileC = res->readUint16LE(); uint16 prodB = res->readUint16LE(); uint16 prodA = res->readUint16LE(); uint16 prodD = res->readUint16LE(); uint16 prodC = res->readUint16LE(); versionMap->setVal("File:", Common::String::format("%d.%d.%d.%d", fileA, fileB, fileC, fileD)); versionMap->setVal("Prod:", Common::String::format("%d.%d.%d.%d", prodA, prodB, prodC, prodD)); while (res->pos() != pos2 && !res->eos()) res->readByte(); } } } return versionMap; } } // End of namespace Common